// Copyright 2011 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package sync import ( "sync/atomic" "unsafe" ) // Cond implements a condition variable, a rendezvous point // for goroutines waiting for or announcing the occurrence // of an event. // // Each Cond has an associated Locker L (often a *Mutex or *RWMutex), // which must be held when changing the condition and // when calling the Wait method. // // A Cond can be created as part of other structures. // A Cond must not be copied after first use. type Cond struct { // L is held while observing or changing the condition L Locker sema syncSema waiters uint32 // number of waiters checker copyChecker } // NewCond returns a new Cond with Locker l. func NewCond(l Locker) *Cond { return &Cond{L: l} } // Wait atomically unlocks c.L and suspends execution // of the calling goroutine. After later resuming execution, // Wait locks c.L before returning. Unlike in other systems, // Wait cannot return unless awoken by Broadcast or Signal. // // Because c.L is not locked when Wait first resumes, the caller // typically cannot assume that the condition is true when // Wait returns. Instead, the caller should Wait in a loop: // // c.L.Lock() // for !condition() { // c.Wait() // } // ... make use of condition ... // c.L.Unlock() // func (c *Cond) Wait() { c.checker.check() if raceenabled { raceDisable() } atomic.AddUint32(&c.waiters, 1) if raceenabled { raceEnable() } c.L.Unlock() runtime_Syncsemacquire(&c.sema) c.L.Lock() } // Signal wakes one goroutine waiting on c, if there is any. // // It is allowed but not required for the caller to hold c.L // during the call. func (c *Cond) Signal() { c.signalImpl(false) } // Broadcast wakes all goroutines waiting on c. // // It is allowed but not required for the caller to hold c.L // during the call. func (c *Cond) Broadcast() { c.signalImpl(true) } func (c *Cond) signalImpl(all bool) { c.checker.check() if raceenabled { raceDisable() } for { old := atomic.LoadUint32(&c.waiters) if old == 0 { if raceenabled { raceEnable() } return } new := old - 1 if all { new = 0 } if atomic.CompareAndSwapUint32(&c.waiters, old, new) { if raceenabled { raceEnable() } runtime_Syncsemrelease(&c.sema, old-new) return } } } // copyChecker holds back pointer to itself to detect object copying. type copyChecker uintptr func (c *copyChecker) check() { if uintptr(*c) != uintptr(unsafe.Pointer(c)) && !atomic.CompareAndSwapUintptr((*uintptr)(c), 0, uintptr(unsafe.Pointer(c))) && uintptr(*c) != uintptr(unsafe.Pointer(c)) { panic("sync.Cond is copied") } }