/* signal_node.h -*-C++-*- * ************************************************************************* * * @copyright * Copyright (C) 2009-2013, Intel Corporation * All rights reserved. * * @copyright * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * Neither the name of Intel Corporation nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * @copyright * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY * WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. **************************************************************************/ /** * @file signal_node.h * * @brief Signal nodes allow coordinated waking and sleeping of the runtime * without hammering on a single location in memory. * * The workers are logically arranged in a binary tree and propagate messages * leaf-ward. User workers notify the root about waking and sleeping, so only * that one node need share a cache line with a user worker. */ #ifndef INCLUDED_SIGNAL_NODE_DOT_H #define INCLUDED_SIGNAL_NODE_DOT_H #include "rts-common.h" #include __CILKRTS_BEGIN_EXTERN_C /** Opaque type. */ typedef struct signal_node_t signal_node_t; /** * Allocate and initialize a signal_node_t * * @return The initialized signal_node_t */ COMMON_SYSDEP signal_node_t *signal_node_create(void); /** * Free any resources and deallocate a signal_node_t * * @param node The node to be deallocated. */ COMMON_SYSDEP void signal_node_destroy(signal_node_t *node); /** * Test whether the node thinks the worker should go to sleep * * @param node The node to be tested. * * @return 1 If the worker should go to sleep * @return 0 If the worker should not go to sleep */ COMMON_SYSDEP unsigned int signal_node_should_wait(signal_node_t *node); /** * Specify whether the worker should go to sleep * * @param node The node to be set. * @param msg The value to be set. Valid values are: * - 0 - the worker should go to sleep * - 1 - the worker should stay active */ COMMON_SYSDEP void signal_node_msg(signal_node_t *node, unsigned int msg); /** * Wait for the node to be set * * @param node The node to wait on */ COMMON_SYSDEP void signal_node_wait(signal_node_t *node); __CILKRTS_END_EXTERN_C #endif // ! defined(INCLUDED_SIGNAL_NODE_DOT_H)