/* record_replay.h -*-C++-*- * ************************************************************************* * * @copyright * Copyright (C) 2012-2013, Intel Corporation * All rights reserved. * * @copyright * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * * Neither the name of Intel Corporation nor the names of its * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * @copyright * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY * WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * **************************************************************************/ /** * @file record-replay.h * * @brief record-replay.h and .cpp encapsulate most of the functionality to * record and play back a Cilk Plus application. * * Recording is directed by the setting of the CILK_RECORD_LOG environment * variable. If it's defined, the value specifies the root we'll use to * generate files for each worker using the following format string: * "%s%d.cilklog", where the integer is the value of w->self. * * Replay is directed by the setting of the CILK_REPLAY_LOG environment * variable, interpreted the same way as CILK_RECORD_LOG. If both * CILK_RECORD_LOG and CILK_REPLAY_LOG are defined, a warning will be given * and the attempt to record a log will be ignored. * * Recording is relatively straightforward. We write all information about a * worker to a per-worker file. * * Each pedigree record consists of the following fields. All fields must be * present in every record to make parsing easy. * - Type - A string identifying the pedigree record. See the PED_TYPE_STR_ * macros for the currently defined values. * - Pedigree - A string of pedigree values, with underscores between * adjacent values. * - i1 - Record type-specific value. -1 if not used. * - i2 - Record type-specific value. -1 if not used. * * WORKERS record - only written to the file for worker 0. Note that this is * the first worker in the workers array. Worker 0 is the first system worker, * *NOT* a user worker. * - Type: "Workers" * - Pedigree: Always "0" - ignored * - i1: Number of workers (g->P) when we recorded the log. A mismatch when * we attempt to replay the log will result in aborting the execution. * - i2: Log version number - Specified by PED_VERSION in record-replay.cpp * * STEAL record - written after a successful steal. * - Type: "Steal" * - Pedigree: Pedigree of stolen frame * - i1: Worker the frame was stolen from * - i2: -1 * * SYNC record - written after a worker continues from a sync. * - Type: "Sync" * - Pedigree: Pedigree of sync. Note that this is the pedigree *before* * the pedigree in incremented in setup_for_execution_pedigree(). * - i1: -1 * - i2: -1 * * ORPHANED record - saved on a return to a stolen parent. * - Type: "Orphaned" * - Pedigree: Pedigree of the parent frame *before* the pedigree is * incremented by the return * - i1: -1 * - i2: -1 * * On replay, the data is loaded into a per-worker array, and the data is * consumed in order as needed. */ #ifndef INCLUDED_RECORD_REPLAY_DOT_H #define INCLUDED_RECORD_REPLAY_DOT_H #include "cilk/common.h" #include "global_state.h" /** * Define CILK_RECORD_REPLAY to enable record/replay functionality. If * CILK_RECORD_REPLAY is not defined, all of the record/replay functions in * record-replay.h will be stubbed out. Since they're declared as inline, * functions, the resulting build should have no performance impact due to * the implementation or record/replay. */ #define CILK_RECORD_REPLAY 1 /** * Define RECORD_ON_REPLAY=1 to write logs when we're replaying a log. This * should only be needed when debugging the replay functionality. This should * always be defined as 0 when record-replay.h is checked in. */ #define RECORD_ON_REPLAY 0 __CILKRTS_BEGIN_EXTERN_C #ifdef CILK_RECORD_REPLAY // Declarations of internal record/replay functions. The inlined versions // further down do some preliminary testing (like if we're not recording or // replaying) and will stub out the functionality if we've compiled out the // record/replay feature int replay_match_sync_pedigree_internal(__cilkrts_worker *w); void replay_wait_for_steal_if_parent_was_stolen_internal(__cilkrts_worker *w); void replay_record_steal_internal(__cilkrts_worker *w, int32_t victim_id); void replay_record_sync_internal(__cilkrts_worker *w); void replay_record_orphaned_internal(__cilkrts_worker *w); int replay_match_victim_pedigree_internal(__cilkrts_worker *w, __cilkrts_worker *victim); void replay_advance_from_sync_internal (__cilkrts_worker *w); int replay_get_next_recorded_victim_internal(__cilkrts_worker *w); #endif // CILK_RECORD_REPLAY // Publically defined record/replay API /** * If we're replaying a log, wait for our parent to be stolen if it was when * the log was recorded. If record/replay is compiled out, this is a noop. * * @param w The __cilkrts_worker we're executing on. The worker's replay * list will be checked for a ORPHANED record with a matching pedigree. If * there is a match, the ORPHANED record will be consumed. */ #ifdef CILK_RECORD_REPLAY __CILKRTS_INLINE void replay_wait_for_steal_if_parent_was_stolen(__cilkrts_worker *w) { // Only check if we're replaying a log if (REPLAY_LOG == w->g->record_or_replay) replay_wait_for_steal_if_parent_was_stolen_internal(w); } #else __CILKRTS_INLINE void replay_wait_for_steal_if_parent_was_stolen(__cilkrts_worker *w) { // If record/replay is disabled, we never wait } #endif // CILK_RECORD_REPLAY /** * Called from random_steal() to override the ID of the randomly chosen victim * worker which this worker will attempt to steal from. Returns the worker id * of the next victim this worker was recorded stealing from, or -1 if the * next record in the log is not a STEAL. * * @note This call does NOT attempt to match the pedigree. That will be done * by replay_match_victim_pedigree() after random_steal() has locked the victim * worker. * * @param w The __cilkrts_worker we're executing on. The worker's replay log * is checked for a STEAL record. If we've got one, the stolen worker ID is * returned. * @param id The randomly chosen victim worker ID. If we're not replaying a * log, or if record/replay has been compiled out, this is the value that * will be returned. * * @return id if we're not replaying a log * @return -1 if the next record is not a STEAL * @return recorded stolen worker ID if we've got a matching STEAL record */ #ifdef CILK_RECORD_REPLAY __CILKRTS_INLINE int replay_get_next_recorded_victim(__cilkrts_worker *w, int id) { // Only check if we're replaying a log if (REPLAY_LOG == w->g->record_or_replay) return replay_get_next_recorded_victim_internal(w); else return id; } #else __CILKRTS_INLINE int replay_get_next_recorded_victim(__cilkrts_worker *w, int id) { // Record/replay is disabled. Always return the original worker id return id; } #endif // CILK_RECORD_REPLAY /** * Initialize per-worker data for record/replay. A noop if record/replay * is disabled, or if we're not recording or replaying anything. * * If we're recording a log, this will ready us to create the per-worker * logs. * * If we're replaying a log, this will read the logs into the per-worker * structures. * * @param g Cilk runtime global state */ void replay_init_workers(global_state_t *g); /** * Record a record on a successful steal. A noop if record/replay is * diabled, or if we're not recording anything * * @param w The __cilkrts_worker we're executing on. The pedigree of * the stolen frame will be walked to generate the STEAL record. * * @param victim_id The worker ID of the worker w stole from. */ #ifdef CILK_RECORD_REPLAY __CILKRTS_INLINE void replay_record_steal(__cilkrts_worker *w, int32_t victim_id) { #if RECORD_ON_REPLAY // If we're recording on replay, write the record if we're recording or // replaying if (RECORD_REPLAY_NONE == w->g->record_or_replay) return; #else // Only write the record if we're recording if (RECORD_LOG != w->g->record_or_replay) return; #endif replay_record_steal_internal(w, victim_id); } #else __CILKRTS_INLINE void replay_record_steal(__cilkrts_worker *w, int32_t victim_id) { } #endif // CILK_RECORD_REPLAY /** * Record a record when continuing after a sync. A noop if record/replay is * diabled, or if we're not recording anything, or if the sync was abandoned, * meaning this isn't the worker that continues from the sync. * * @param w The __cilkrts_worker for we're executing on. The pedigree of * the sync-ing frame will be walked to generate the SYNC record. * * @param continuing True if this worker will be continuing from the * cilk_sync. A SYNC record will only be generated if continuing is true. */ #ifdef CILK_RECORD_REPLAY __CILKRTS_INLINE void replay_record_sync(__cilkrts_worker *w, int continuing) { // If this was not the last worker to the syn, return if (! continuing) return; #if RECORD_ON_REPLAY // If we're recording on replay, write the record if we're recording or // replaying if (RECORD_REPLAY_NONE == w->g->record_or_replay) return; #else // Only write the record if we're recording if (RECORD_LOG != w->g->record_or_replay) return; #endif replay_record_sync_internal(w); } #else __CILKRTS_INLINE void replay_record_sync(__cilkrts_worker *w, int abandoned) { } #endif // CILK_RECORD_REPLAY /** * Record a record on a return to a stolen parent. A noop if record/replay is * diabled, or if we're not recording anything. * * @param w The __cilkrts_worker for we're executing on. The pedigree of the * frame that has discovered that its parent has been stolken will be walked * to generate the ORPHANED record. */ #ifdef CILK_RECORD_REPLAY __CILKRTS_INLINE void replay_record_orphaned(__cilkrts_worker *w) { #if RECORD_ON_REPLAY // If we're recording on replay, write the record if we're recording or // replaying if (RECORD_REPLAY_NONE == w->g->record_or_replay) return; #else // Only write the record if we're recording if (RECORD_LOG != w->g->record_or_replay) return; #endif replay_record_orphaned_internal(w); } #else __CILKRTS_INLINE void replay_record_orphaned(__cilkrts_worker *w) { } #endif // CILK_RECORD_REPLAY /** * Test whether the frame at the head of the victim matches the pedigree of * the frame that was recorded being stolen. Called in random steal to verify * that we're about to steal the correct frame. * * @param w The __cilkrts_worker for we're executing on. The current worker * is needed to find the replay entry to be checked. * * @param victim The __cilkrts_worker for we're proposing to steal a frame * from. The victim's head entry is * is needed to find the replay entry to be checked. * * @return 0 if we're replaying a log and the victim's pedigree does NOT match * the next frame the worker is expected to steal. * * @return 1 in all other cases to indicate that the steal attempt should * continue */ #ifdef CILK_RECORD_REPLAY __CILKRTS_INLINE int replay_match_victim_pedigree(__cilkrts_worker *w, __cilkrts_worker *victim) { // We're not replaying a log. The victim is always acceptable if (REPLAY_LOG != w->g->record_or_replay) return 1; // Return 1 if the victim's pedigree matches the frame the worker stole // when we recorded the log return replay_match_victim_pedigree_internal(w, victim); } #else __CILKRTS_INLINE int replay_match_victim_pedigree(__cilkrts_worker *w, __cilkrts_worker *victim) { // Record/replay is disabled. The victim is always acceptable return 1; } #endif // CILK_RECORD_REPLAY /** * Test whether the current replay entry is a sync record matching the * worker's pedigree. * * @param w The __cilkrts_worker for we're executing on. * * @return 1 if the current replay entry matches the current pedigree. * @return 0 if there's no match, or if we're not replaying a log. */ #ifdef CILK_RECORD_REPLAY __CILKRTS_INLINE int replay_match_sync_pedigree(__cilkrts_worker *w) { // If we're not replaying, assume no match if (REPLAY_LOG != w->g->record_or_replay) return 0; return replay_match_sync_pedigree_internal(w); } #else __CILKRTS_INLINE int replay_match_sync_pedigree(__cilkrts_worker *w) { // Record/replay is disabled. Assume no match return 0; } #endif /** * Marks a sync record seen, advancing to the next record in the replay list. * * This function will only advance to the next record if: * - Record/replay hasn't been compiled out AND * - We're replaying a log AND * - A match was found AND * - The sync is not being abandoned * * @param w The __cilkrts_worker for we're executing on. * @param match_found The value returned by replay_match_sync_pedigree(). If * match_found is false, nothing is done. * @param continuing Flag indicating whether this worker will continue from * the sync (it's the last worker to the sync) or if it will abandon the work * and go to the scheduling loop to look for more work it can steal. */ #ifdef CILK_RECORD_REPLAY __CILKRTS_INLINE void replay_advance_from_sync(__cilkrts_worker *w, int match_found, int continuing) { // If we're replaying a log, and the current sync wasn't abandoned, and we // found a match in the log, mark the sync record seen. if ((REPLAY_LOG == w->g->record_or_replay) && match_found && continuing) replay_advance_from_sync_internal(w); } #else __CILKRTS_INLINE void replay_advance_from_sync(__cilkrts_worker *w, int match_found, int continuing) { } #endif /** * Release any resources used to read or write a replay log. * * @param g Cilk runtime global state */ void replay_term(global_state_t *g); __CILKRTS_END_EXTERN_C #endif // ! defined(INCLUDED_RECORD_REPLAY_DOT_H)