/* Test for handling of struct-returning methods. */ /* Contributed by Ziemowit Laski . */ /* { dg-do run } */ /* { dg-xfail-run-if "Needs OBJC2 ABI" { *-*-darwin* && { lp64 && { ! objc2 } } } { "-fnext-runtime" } { "" } } */ #include "../objc-obj-c++-shared/TestsuiteObject.m" extern void abort(void); #define CHECK_IF(expr) if(!(expr)) abort() struct astruct { float a, b; } globa = { 1.0, 2.0 }; struct bstruct { float a, b, c, d, e, f; } globb = { 1, 2, 3, 4, 5, 6 }; @interface foo : TestsuiteObject - (struct astruct) stret; - (struct bstruct) stretb; @end @implementation foo : TestsuiteObject - (struct astruct) stret { return globa; } - (struct bstruct) stretb { return globb; } @end @interface bar: foo - (struct astruct) stret; - (struct bstruct) stretb; @end @implementation bar - (struct astruct) stret { struct astruct a = [super stret]; a.b = 77; return a; } - (struct bstruct) stretb { struct bstruct b = [super stretb]; b.e = 99; return b; } @end int main(void) { foo *obj = [foo new]; bar *obj2 = [bar new]; struct astruct loc, loc2; struct bstruct locb, locb2; loc = [obj stret]; CHECK_IF(loc.a == 1.0 && loc.b == 2.0); locb = [obj stretb]; CHECK_IF(locb.f == 6 && locb.c == 3); CHECK_IF(locb.e == 5 && locb.b == 2); CHECK_IF(locb.d == 4 && locb.a == 1); loc2 = [obj2 stret]; CHECK_IF(loc2.a == 1.0 && loc2.b == 77); locb2 = [obj2 stretb]; CHECK_IF(locb2.f == 6 && locb2.c == 3); CHECK_IF(locb2.e == 99 && locb2.b == 2); CHECK_IF(locb2.d == 4 && locb2.a == 1); return 0; }