/* test access in methods, auto-generated getter/setter based on property name. */ /* { dg-do run } */ /* { dg-xfail-run-if "Needs OBJC2 ABI" { *-*-darwin* && { lp64 && { ! objc2 } } } { "-fnext-runtime" } { "" } } */ extern int printf (char *fmt,...) ; extern void abort (void); #include #include @interface Bar { @public Class isa; int FooBar; } + (id) initialize; + (id) alloc ; - (id) init; - (int) lookAtProperty; - (void) setProperty: (int) v; @property int FooBar; @end @implementation Bar +initialize { return self;} + (id) alloc { return class_createInstance(self, 0);} - (id) init {return self;} @synthesize FooBar; - (int) lookAtProperty { return FooBar; } - (void) setProperty: (int) v { FooBar = v; } @end int main(int argc, char *argv[]) { int res; Bar *f = [[Bar alloc] init]; /* First, establish that the property getter & setter have been synthesized and operate correctly. */ [f setProperty:11]; if (f.FooBar != 11) { printf ("setProperty did not set FooBar\n"); abort ();} res = [f lookAtProperty]; if (res != 11 ) { printf ("[f lookAtProperty] = %d\n", res); abort ();} /* Make sure we haven't messed up the shortcut form. */ /* read ... */ res = f.FooBar; if (res != 11 ) { printf ("f.FooBar = %d\n", res); abort ();} /* ... write. */ f.FooBar = 0; /* printf ("seems OK\n", res); */ return f.FooBar; }