/* { dg-do compile { target { powerpc*-*-* && lp64 } } } */ /* { dg-skip-if "" { powerpc*-*-darwin* } { "*" } { "" } } */ /* { dg-require-effective-target powerpc_vsx_ok } */ /* { dg-options "-O2 -ftree-vectorize -mcpu=power7 -ffast-math" } */ /* { dg-final { scan-assembler "xvadddp" } } */ /* { dg-final { scan-assembler "xvsubdp" } } */ /* { dg-final { scan-assembler "xvmuldp" } } */ /* { dg-final { scan-assembler "xvdivdp" } } */ /* { dg-final { scan-assembler "xvmadd" } } */ /* { dg-final { scan-assembler "xvmsub" } } */ /* { dg-final { scan-assembler "xvsqrtdp" } } */ /* { dg-final { scan-assembler "xvcpsgndp" } } */ /* { dg-final { scan-assembler "xvrdpim" } } */ /* { dg-final { scan-assembler "xvrdpip" } } */ /* { dg-final { scan-assembler "xvrdpiz" } } */ /* { dg-final { scan-assembler "xvrdpic" } } */ /* { dg-final { scan-assembler "xvrdpi " } } */ #ifndef SIZE #define SIZE 1024 #endif double a[SIZE] __attribute__((__aligned__(32))); double b[SIZE] __attribute__((__aligned__(32))); double c[SIZE] __attribute__((__aligned__(32))); double d[SIZE] __attribute__((__aligned__(32))); double e[SIZE] __attribute__((__aligned__(32))); void vector_add (void) { int i; for (i = 0; i < SIZE; i++) a[i] = b[i] + c[i]; } void vector_subtract (void) { int i; for (i = 0; i < SIZE; i++) a[i] = b[i] - c[i]; } void vector_multiply (void) { int i; for (i = 0; i < SIZE; i++) a[i] = b[i] * c[i]; } void vector_multiply_add (void) { int i; for (i = 0; i < SIZE; i++) a[i] = (b[i] * c[i]) + d[i]; } void vector_multiply_subtract (void) { int i; for (i = 0; i < SIZE; i++) a[i] = (b[i] * c[i]) - d[i]; } void vector_divide (void) { int i; for (i = 0; i < SIZE; i++) a[i] = b[i] / c[i]; } extern double sqrt (double); extern double floor (double); extern double ceil (double); extern double trunc (double); extern double nearbyint (double); extern double rint (double); extern double copysign (double, double); void vector_sqrt (void) { int i; for (i = 0; i < SIZE; i++) a[i] = sqrt (b[i]); } void vector_floor (void) { int i; for (i = 0; i < SIZE; i++) a[i] = floor (b[i]); } void vector_ceil (void) { int i; for (i = 0; i < SIZE; i++) a[i] = ceil (b[i]); } void vector_trunc (void) { int i; for (i = 0; i < SIZE; i++) a[i] = trunc (b[i]); } void vector_nearbyint (void) { int i; for (i = 0; i < SIZE; i++) a[i] = nearbyint (b[i]); } void vector_rint (void) { int i; for (i = 0; i < SIZE; i++) a[i] = rint (b[i]); } void vector_copysign (void) { int i; for (i = 0; i < SIZE; i++) a[i] = copysign (b[i], c[i]); }