/* { dg-do compile */ /* { dg-options "-O2" } */ /* { dg-final { scan-assembler-not "fmpy" } } */ /* { dg-final { scan-assembler-not "fadd" } } */ /* { dg-final { scan-assembler-not "fsub" } } */ /* { dg-final { scan-assembler "fma" } } */ /* { dg-final { scan-assembler "fms" } } */ /* { dg-final { scan-assembler "fnma" } } */ float foo01(float a, float b, float c) {return (a + b * c);} float foo02(float a, float b, float c) {return (a - b * c);} float foo03(float a, float b, float c) {return (a * b + c);} float foo04(float a, float b, float c) {return (a * b - c);} double foo05(double a, double b, double c) {return (a + b * c);} double foo06(double a, double b, double c) {return (a - b * c);} double foo07(double a, double b, double c) {return (a * b + c);} double foo08(double a, double b, double c) {return (a * b - c);} __float80 foo09(__float80 a, __float80 b, __float80 c) {return (a + b * c);} __float80 foo10(__float80 a, __float80 b, __float80 c) {return (a - b * c);} __float80 foo11(__float80 a, __float80 b, __float80 c) {return (a * b + c);} __float80 foo12(__float80 a, __float80 b, __float80 c) {return (a * b - c);} float foo20(double a, double b, double c) {return (float) (a + b * c);} float foo21(double a, double b, double c) {return (float) (a - b * c);} float foo22(double a, double b, double c) {return (float) (a * b + c);} float foo23(double a, double b, double c) {return (float) (a * b - c);} float foo24(__float80 a, __float80 b, __float80 c) {return (float) (a + b * c);} float foo25(__float80 a, __float80 b, __float80 c) {return (float) (a - b * c);} float foo26(__float80 a, __float80 b, __float80 c) {return (float) (a * b + c);} float foo27(__float80 a, __float80 b, __float80 c) {return (float) (a * b - c);} double foo28(__float80 a, __float80 b, __float80 c) {return (double) (a + b * c);} double foo29(__float80 a, __float80 b, __float80 c) {return (double) (a - b * c);} double foo30(__float80 a, __float80 b, __float80 c) {return (double) (a * b + c);} double foo31(__float80 a, __float80 b, __float80 c) {return (double) (a * b - c);} float foo001(float a, float b, double c) { return (a + b * c); } float foo002(float a, float b, double c) { return (a - b * c); } float foo005(float a, double b, double c) { return (a + b * c); } float foo006(float a, double b, double c) { return (a - b * c); } float foo007(float a, double b, double c) { return (a * b + c); } float foo008(float a, double b, double c) { return (a * b - c); } double foo009(double a, float b, double c) { return (a + b * c); } double foo010(double a, float b, double c) { return (a - b * c); } double foo011(double a, float b, double c) { return (a * b + c); } double foo012(double a, float b, double c) { return (a * b - c); } float foo013(float a, double b, __float80 c) { return (a + b * c); } float foo014(float a, double b, __float80 c) { return (a - b * c); } float foo017(double a, float b, __float80 c) { return (a + b * c); } float foo018(double a, float b, __float80 c) { return (a - b * c); } float foo021(float a, __float80 b, double c) { return (a + b * c); } float foo022(float a, __float80 b, double c) { return (a - b * c); } float foo023(float a, __float80 b, double c) { return (a * b + c); } float foo024(float a, __float80 b, double c) { return (a * b - c); }