/* { dg-do run } */ /* { dg-require-effective-target sse4 } */ /* { dg-options "-O2 -msse4.1" } */ #include "sse4_1-check.h" #include #include #define NUM 20 static void init_blendvps (float *src1, float *src2, float *mask) { int i, msk, sign = 1; msk = -1; for (i = 0; i < NUM * 4; i++) { if((i % 4) == 0) msk++; src1[i] = i* (i + 1) * sign; src2[i] = (i + 20) * sign; mask[i] = (i + 120) * i; if( (msk & (1 << (i % 4)))) mask[i] = -mask[i]; sign = -sign; } } static int check_blendvps (__m128 *dst, float *src1, float *src2, float *mask) { float tmp[4]; int j; memcpy (&tmp[0], src1, sizeof (tmp)); for (j = 0; j < 4; j++) if (mask [j] < 0.0) tmp[j] = src2[j]; return memcmp (dst, &tmp[0], sizeof (tmp)); } static void sse4_1_test (void) { union { __m128 x[NUM]; float f[NUM * 4]; } dst, src1, src2, mask; int i; init_blendvps (src1.f, src2.f, mask.f); for (i = 0; i < NUM; i++) { dst.x[i] = _mm_blendv_ps (src1.x[i], src2.x[i], mask.x[i]); if (check_blendvps (&dst.x[i], &src1.f[i * 4], &src2.f[i * 4], &mask.f[i * 4])) abort (); } }