/* { dg-do compile } */ #include typedef vector unsigned char t_u8; typedef vector signed char t_s8; typedef vector bool char t_b8; typedef vector unsigned short t_u16; typedef vector signed short t_s16; typedef vector bool short t_b16; typedef vector unsigned int t_u32; typedef vector signed int t_s32; typedef vector bool int t_b32; typedef vector float t_f32; typedef vector pixel t_p16; t_u8 u8 = {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1}; t_s8 s8 = {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1}; t_b8 b8 = {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1}; t_u16 u16 = {1,1,1,1,1,1,1,1}; t_s16 s16 = {1,1,1,1,1,1,1,1}; t_b16 b16 = {1,1,1,1,1,1,1,1}; t_u32 u32 = {1,1,1,1}; t_s32 s32 = {1,1,1,1}; t_b32 b32 = {1,1,1,1}; t_f32 f32 = {1,1,1,1}; t_p16 p16 = {1,1,1,1,1,1,1,1}; t_u8 u8_ = {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16}; t_s8 s8_ = {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16}; t_b8 b8_ = {1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16}; t_u16 u16_ = {1,2,3,4,5,6,7,8}; t_s16 s16_ = {1,2,3,4,5,6,7,8}; t_b16 b16_ = {1,2,3,4,5,6,7,8}; t_u32 u32_ = {1,2,3,4}; t_s32 s32_ = {1,2,3,4}; t_b32 b32_ = {1,2,3,4}; t_f32 f32_ = {1,2,3,4}; t_p16 p16_ = {1,2,3,4,5,6,7,8};