/* { dg-require-effective-target vect_int } */ #include #include "tree-vect.h" #define N 128 typedef struct { unsigned short a; unsigned short b; } s; s buffer1[N], buffer2[N]; volatile int y = 0; __attribute__ ((noinline)) int main1 (s * __restrict__ pIn, s* __restrict__ pOut) { unsigned short i, x, y, d; s *p, *q; p = pIn; q = pOut; for (i = 0; i < N/2; i++) { x = pIn->a + 5; y = pIn->a + 2; pOut->a = x; pOut->b = pIn->b; pOut++; pOut->a = y; pOut->b = pIn->b; pOut++; pIn++; } /* check results: */ for (i = 0; i < N/2; i++) { if (q->a != p->a + 5 || q->b != p->b) abort (); q++; if (q->a != p->a + 2 || q->b != p->b) abort (); q++; p++; } return 0; } int main (void) { short i; for (i = 0; i < N; i++) { buffer1[i].a = i; buffer1[i].b = i + 8; buffer2[i].a = i * 3; buffer2[i].b = i * 2; if (y) /* Avoid vectorization. */ abort (); } check_vect (); main1 (buffer1, buffer2); return 0; } /* { dg-final { scan-tree-dump-times "vectorized 1 loops" 1 "vect" { target vect_strided2 } } } */ /* { dg-final { cleanup-tree-dump "vect" } } */