/* { dg-require-effective-target vect_int } */ #include #include "tree-vect.h" #define N 128 int ib[N+7]; int ia[N+1]; __attribute__ ((noinline)) int main1 () { int i; /* Don't peel keeping one load and the store aligned. */ for (i = 0; i <= N; i++) { ia[i] = ib[i] + ib[i+5]; } /* check results: */ for (i = 1; i <= N; i++) { if (ia[i] != ib[i] + ib[i+5]) abort (); } return 0; } int main (void) { int i; check_vect (); for (i = 0; i <= N+6; i++) { asm volatile ("" : "+r" (i)); ib[i] = i; } return main1 (); } /* { dg-final { scan-tree-dump-times "vectorized 1 loops" 1 "vect" { xfail vect_no_align } } } */ /* { dg-final { scan-tree-dump-times "Vectorizing an unaligned access" 1 "vect" { xfail vect_no_align } } } */ /* { dg-final { scan-tree-dump-times "Alignment of access forced using peeling" 0 "vect" } } */ /* { dg-final { cleanup-tree-dump "vect" } } */