/* { dg-require-effective-target vect_float } */ #include #include "tree-vect.h" #define N 128 float results1[N]; float results2[N]; float a[N] = {0}; float e[N] = {0}; float b[N]; float c[N]; volatile int y = 0; __attribute__ ((noinline)) int main1 () { int i; for (i=0; i