/* { dg-do compile } */ /* { dg-require-effective-target vect_int } */ void intf_pcmPlayEffect(int *src, int *dst, int size) { int i; for (i = 0; i < size; i++) *dst++ = *src & 0x80 ? (*src++ & 0x7f) : -*src++; } /* { dg-final { cleanup-tree-dump "vect" } } */