/* { dg-do compile } */ /* { dg-options "-w -O1 -fdump-tree-optimized" } */ /* { dg-options "-w -O1 -fdump-tree-optimized -msse" { target { i?86-*-* x86_64-*-* } } } */ #define vector __attribute__(( vector_size(16) )) float f(vector float a, int b, vector float c) { vector float dd = c*a; a = (vector float){0,0,0,0}; c = (vector float){0,0,0,0}; { float d = ((float*)&a)[0]; float d1 = ((float*)&c)[0]; return d*d1; } } /* We should be able to optimize this to just "return 0.0;" */ /* { dg-final { scan-tree-dump-not "BIT_FIELD_REF" "optimized"} } */ /* { dg-final { scan-tree-dump-times "return 0.0" 1 "optimized"} } */ /* { dg-final { cleanup-tree-dump "optimized" } } */