/* { dg-do run } */ extern void exit (int) __attribute__ ((noreturn)); extern void abort (void) __attribute__ ((noreturn)); struct t { char dummy; }; struct m { const struct t *t; void (*m)(void); }; struct s { const struct m *m; void *o; }; struct e { const struct t *t; void *o; }; struct ret { struct s s; _Bool b; }; const struct t t1 = { 1 }; const struct t t2 = { 2 }; const struct t t3 = { 3 }; const struct t t4 = { 4 }; const struct t t5 = { 5 }; void pass (void) { exit (0); } void fail (void) { abort (); } const struct m m1 = { &t4, fail }; const struct m m2 = { &t5, pass }; static struct e f2 (struct s s2, void *p); static struct e f3 (struct s, void *) __attribute__ ((noinline)); static void f4 (struct s, void *) __attribute__ ((noinline)); struct ret c (struct s, const struct t *) __attribute__ ((noinline)); struct ret c (struct s s1, const struct t *t) { struct ret r; if (s1.m->t == t) { r.s.m = &m2; r.s.o = s1.o; r.b = 1; } else { r.s.m = 0; r.s.o = 0; r.b = 0; } return r; } void *m (void) __attribute__ ((noinline)); void * m (void) { return 0; } struct e f1 (struct s s1, void *p) { struct ret r; void *a; struct s a2; r = c (s1, &t5); if (r.b) return f2 (r.s, p); a = m (); a2.m = &m1; a2.o = a; return f2 (a2, p); } static struct e f2 (struct s s2, void *p) { struct e e1; e1 = f3 (s2, p); if (e1.t == &t2 && e1.o == 0) { e1.t = 0; e1.o = 0; } return e1; } static struct e f3 (struct s s1, void *p) { struct e r; f4 (s1, p); r.t = &t3; r.o = 0; return r; } struct s g1; void *g2; static void f4 (struct s s1, void *p) { g1 = s1; g2 = p; s1.m->m (); } int main () { struct s s1; s1.m = &m2; s1.o = 0; f1 (s1, 0); abort (); }