/* { dg-do compile } */ /* We used to ICE here with type-checking enabled. */ typedef unsigned int U032; typedef volatile struct X { U032 Monochrome[1]; struct { U032 WidthHeight; } UnclippedRectangle[1]; } RivaBitmap; void writel(void *); void rivafb_fillrect(RivaBitmap *bm) { writel((void *)&bm->UnclippedRectangle[0].WidthHeight); }