/* Test for uses of incomplete enum variables: should be allowed just when incomplete structs are allowed. PR 32295. */ /* Origin: Joseph Myers */ /* { dg-do compile } */ /* { dg-options "" } */ extern enum e ve; extern struct s vs; void *p; int f0 (int i) { ve; /* { dg-error "incomplete" } */ vs; /* { dg-error "incomplete" } */ (void) ve; (void) vs; (void) (i ? ve : ve); /* { dg-error "incomplete" } */ (void) (i ? vs : vs); /* { dg-error "incomplete" } */ (void) (ve = ve); /* { dg-error "incomplete" } */ (void) (vs = vs); /* { dg-error "incomplete" } */ (void) ve, (void) ve; (void) vs, (void) vs; p = &ve; p = &vs; (void) sizeof (ve); /* { dg-error "incomplete" } */ (void) sizeof (vs); /* { dg-error "incomplete" } */ typeof (ve) *pe; typeof (vs) *ps; /* ??? alignof should probably not be accepted here. */ (void) __alignof (ve); (void) __alignof (vs); (void) (ve + i); /* { dg-error "incomplete" } */ (void) (i * ve); /* { dg-error "incomplete" } */ (void) (i / ve); /* { dg-error "incomplete" } */ (void) (ve - i); /* { dg-error "incomplete" } */ (void) (ve << i); /* { dg-error "incomplete" } */ (void) (i >> ve); /* { dg-error "incomplete" } */ (void) (ve < i); /* { dg-error "incomplete" } */ (void) (ve <= i); /* { dg-error "incomplete" } */ (void) (i > ve); /* { dg-error "incomplete" } */ (void) (i >= ve); /* { dg-error "incomplete" } */ (void) (ve == i); /* { dg-error "incomplete" } */ (void) (i != ve); /* { dg-error "incomplete" } */ (void) (ve & i); /* { dg-error "incomplete" } */ (void) (ve ^ i); /* { dg-error "incomplete" } */ (void) (i | ve); /* { dg-error "incomplete" } */ (void) (i && ve); /* { dg-error "incomplete" } */ (void) (ve || i); /* { dg-error "incomplete" } */ (void) -ve; /* { dg-error "incomplete" } */ (void) +ve; /* { dg-error "incomplete" } */ (void) ~ve; /* { dg-error "incomplete" } */ (void) !ve; /* { dg-error "incomplete" } */ (void) --ve; /* { dg-error "incomplete" } */ (void) ++ve; /* { dg-error "incomplete" } */ (void) ve--; /* { dg-error "incomplete" } */ (void) ve++; /* { dg-error "incomplete" } */ i = ve; /* { dg-error "incomplete" } */ i *= ve; /* { dg-error "incomplete" } */ i /= ve; /* { dg-error "incomplete" } */ i %= ve; /* { dg-error "incomplete" } */ i += ve; /* { dg-error "incomplete" } */ i -= ve; /* { dg-error "incomplete" } */ i <<= ve; /* { dg-error "incomplete" } */ i >>= ve; /* { dg-error "incomplete" } */ i &= ve; /* { dg-error "incomplete" } */ i ^= ve; /* { dg-error "incomplete" } */ i |= ve; /* { dg-error "incomplete" } */ (void) (ve ? 1 : 1); /* { dg-error "incomplete" } */ (void) (int) ve; /* { dg-error "incomplete" } */ f0 (ve); /* { dg-error "incomplete" } */ if (ve) /* { dg-error "incomplete" } */ ; do ; while (ve); /* { dg-error "incomplete" } */ while (ve) /* { dg-error "incomplete" } */ ; _Bool b = ve; /* { dg-error "incomplete" } */ float f = ve; /* { dg-error "incomplete" } */ switch (ve) /* { dg-error "incomplete" } */ ; for (; ve;) /* { dg-error "incomplete" } */ ; return ve; /* { dg-error "incomplete" } */ }