/* { dg-skip-if "test is for emulation" { hard_dfp } { "*" } { "" } } */ /* Check that appropriate exceptions are raised for conversions involving decimal float values. */ #include "fe-check.h" volatile _Decimal32 d32; volatile _Decimal64 d64; volatile _Decimal128 d128; /* Conversions between decimal float types should raise an invalid exception if the value doesn't fit, either because the value is too large or the result can't hold the full precision. */ CONVERT (100, d64, d32, 9.999999e96DD, 0) CONVERT (101, d64, d32, 10.000000e96DD, FE_INEXACT|FE_OVERFLOW) CONVERT (102, d64, d32, 1.1111111DD, FE_INEXACT) CONVERT (110, d128, d32, 9.999999e96DL, 0) CONVERT (111, d128, d32, 10.000000e96DL, FE_INEXACT|FE_OVERFLOW) CONVERT (112, d128, d32, 1.1111111DL, FE_INEXACT) CONVERT (120, d128, d64, 9.999999999999999E384DL, 0) CONVERT (121, d128, d64, 10.00000000000000E384DL, FE_INEXACT|FE_OVERFLOW) CONVERT (122, d128, d64, 1.1111111111111111DL, FE_INEXACT) int main () { convert_100 (); convert_101 (); convert_102 (); convert_110 (); convert_111 (); convert_112 (); convert_120 (); convert_121 (); convert_122 (); FINISH }