typedef struct { unsigned long bits[((((1 << 0))+32 -1)/32)]; } nodemask_t; static inline __attribute__((always_inline)) int bitmap_empty(const unsigned long *src, int nbits) { return ! (*src & ( ((nbits) % 32) ? (1UL<<((nbits) % 32))-1 : ~0UL )); } static inline __attribute__((always_inline)) int __nodes_empty(const nodemask_t *srcp, int nbits) { return bitmap_empty(srcp->bits, nbits); } extern nodemask_t node_online_map; void drain_array(void); void drain_cpu_caches(void) { int node; if (!__nodes_empty(&(node_online_map), (1 << 0))) for (((node)) = 0; ((node)) < 1; ((node))++) { } if (!__nodes_empty(&(node_online_map), (1 << 0))) drain_array(); }