/* This ICEed on IA-32 with -O2 -mcpu=i386, because reload was trying to reload into %sil register. */ struct A { void *a; unsigned int b, c, d; }; struct B { struct A *e; }; void bar (struct A *); void baz (struct A *); static inline unsigned int inl (unsigned int v, unsigned char w, unsigned char x, unsigned char y, unsigned char z) { switch (v) { case 2: return ((w & 0xf8) << 8) | ((x & 0xfc) << 3) | ((y & 0xf8) >> 3); case 4: return (z << 24) | (w << 16) | (x << 8) | y; default: return 0; } } void foo (struct B *x, int y, const float *z) { struct A *a = x->e; if (y) { if (x->e->a) bar (x->e); } else { unsigned char c[4]; unsigned int b; c[0] = z[0]; c[1] = z[1]; c[2] = z[2]; c[3] = z[3]; b = inl (a->b, c[0], c[1], c[2], c[3] ); if (a->a) bar (a); else baz (a); a->c = b; } }