typedef struct { int re; int im; } T; T f (int, int); #if COMPILER != 1 T f (int arg1, int arg2) { T x; x.re = arg1; x.im = arg2; return x; } #endif #if COMPILER != 2 main () { T result; result = f (3, 4); if (result.re != 3 || result.im != 4) abort (); exit (0); } #endif