// { dg-do run } // Copyright (C) 2000, 2001 Free Software Foundation, Inc. // Contributed by Nathan Sidwell 28 Nov 2000 // Bug 91. We'd not preserve constness looking for a base classes assignment // operator. #include int value = 0; struct A { A() {} A( A& arg) { printf ("%s\n", __PRETTY_FUNCTION__); value = 1;} A( const A& arg) { printf ("%s\n", __PRETTY_FUNCTION__); value = 2;} A& operator=( A& ) { printf ("%s\n", __PRETTY_FUNCTION__); value = 3; return *this; } A& operator=( const A& ) { printf ("%s\n", __PRETTY_FUNCTION__); value = 4; return *this; } }; struct B : A { B () {} }; void foo( A& ) { printf ("%s\n", __PRETTY_FUNCTION__); value = 5; } void foo( const A& ) { printf ("%s\n", __PRETTY_FUNCTION__); value = 6; } int main() { const A a0; value = 0; printf ("A(cA) : "); A a1(a0); if (value != 2) return 1; value = 0; printf ("A(A ) : "); A a2(a1); if (value != 1) return 2; const B b0; value = 0; printf ("B(cB) : "); B b1(b0); if (value != 2) return 3; value = 0; printf ("B(B ) : "); B b2(b1); if (value != 2) return 4; value = 0; printf ("A= cA : "); a1 = a0; if (value != 4) return 5; value = 0; printf ("A= A : "); a1 = a2; if (value != 3) return 6; value = 0; printf ("B= cB : "); b1 = b0; if (value != 4) return 7; value = 0; printf ("B= B : "); b1 = b2; if (value != 4) return 8; value = 0; printf ("foo(cB): "); foo(b0); if (value != 6) return 9; value = 0; printf ("foo(B ): "); foo(b2); if (value != 5) return 10; return 0; }