// { dg-do run } // prms-id: 3708 extern "C" int printf (const char *, ...); extern "C" int atoi (const char *); void *ptr; class A { public: A() { printf ("A is constructed.\n"); } virtual void xx(int doit) { printf ("A is destructed.\n"); } }; class A1 { public: A1() { printf ("A1 is constructed.\n"); } virtual void xx(int doit) { printf ("A1 is destructed.\n"); } }; class B : public virtual A, public A1 { public: B() { printf ("B is constructed.\n"); } virtual void xx(int doit) { printf ("B is destructed.\n"); A1::xx (1); if (doit) A::xx (1); } }; int num; class C : public virtual A, public B { public: C() { ++num; printf ("C is constructed.\n"); ptr = this; } virtual void xx(int doit) { --num; if (ptr != this) printf("FAIL\n%x != %x\n", ptr, this); printf ("C is destructed.\n"); B::xx (0); if (doit) A::xx (1); } }; void fooA(A *a) { printf ("Casting to A!\n"); a->xx (1); } void fooA1(A1 *a) { printf ("Casting to A1!\n"); a->xx (1); } void fooB(B *b) { printf ("Casting to B!\n"); b->xx (1); } void fooC(C *c) { printf ("Casting to C!\n"); c->xx (1); } int main(int argc, char *argv[]) { printf ("*** Construct C object!\n"); C *c = new C(); int i = 0; printf ("*** Try to delete the casting pointer!\n"); switch (i) { case 0: fooA1(c); break; case 1: fooA(c); break; case 2: fooB(c); break; case 3: fooC(c); break; } return num!=0; }