// PR c++/27894 // { dg-do compile } // { dg-options "-O" } class A; struct B { B (unsigned long); int b2 () const; A *b1 () const; }; enum { P = 0 }; enum O { Q = 75, }; class C; struct D { A *d; }; struct E { B e1 (int) const; A *e2 (const B &) const; D e3[4096]; }; inline A * E::e2 (const B & x) const { const D *w = &e3[x.b2 ()]; return (A *) w->d; } extern E *e; inline A * B::b1 () const { extern E *e; return e->e2 (*this); } template struct F : public B { F (const B &); T *b1 () const; }; template < class T > inline T * F ::b1 () const { return (T *) B::b1 (); }; typedef F N; class G {}; class H : public G {}; class I : public H {}; class J {}; class K {}; struct L { void l (J *, C *, int, const char *, O); }; class M : public K, public I { void m (J &, int, const char *); void m (J &, int, int, const char *, float); }; void M::m (J &x, int y, const char *z) { L *w = new L; N v = e->e1 (y); w->l (&x, v.b1 (), P, z, Q); } void M::m (J &x, int y, int s, const char *z, float t) { L *w = new L; N v = e->e1 (y); w->l (&x, v.b1 (), s, z, (O) (int) ((t) ? (50 + 20 / (float) t) : 0)); }