/* { dg-do compile } */ /* { dg-options "-O -fdump-tree-optimized" } */ int a[4]; int *x, *y, *z; void foo(void) { x = &a[3] - 1; y = &a[1] + 1; z = 1 + &a[1]; } void bar(int i) { x = &a[i] - 1; y = &a[i] + 1; z = 1 + &a[i]; } /* { dg-final { scan-tree-dump-times "&a\\\[2\\\]" 3 "optimized" } } */ /* We want &a[D.bla + 1] and &a[D.foo - 1] in the final code, but tuples mean that the offset is calculated in a separate instruction. Simply test for the existence of +1 and -1 once, which also ensures the above. If the addition/subtraction would be applied to the pointer we would instead see +-4 (or 8, depending on sizeof(int)). */ /* { dg-final { scan-tree-dump "\\\+ (0x0f*|18446744073709551615|4294967295|-1);" "optimized" } } */ /* { dg-final { scan-tree-dump-times "\\\+ 1;" 1 "optimized" } } */ /* { dg-final { cleanup-tree-dump "optimized" } } */