// Test whether __func__ works for constructors and destructors. // Copyright (C) 2003 Free Software Foundation, Inc. // Contributed by Matt Austern , 3 Aug 2003 // { dg-do run } struct uk9i { uk9i(); ~uk9i(); static const char* fname; static bool obj_exists; }; uk9i::uk9i() { obj_exists = true; fname = __func__; } uk9i::~uk9i() { obj_exists = false; fname = __func__; } const char* uk9i::fname = 0; bool uk9i::obj_exists = false; int main() { bool ok = true; ok = ok && uk9i::fname == 0; ok = ok && !uk9i::obj_exists; { uk9i tmp; ok = ok && uk9i::obj_exists; ok = ok && uk9i::fname != 0; if (ok) { ok = ok && uk9i::fname[0] == 'u'; ok = ok && uk9i::fname[1] == 'k'; ok = ok && uk9i::fname[2] == '9'; ok = ok && uk9i::fname[3] == 'i'; ok = ok && uk9i::fname[4] == '\0'; } } ok = ok && !uk9i::obj_exists; ok = ok && uk9i::fname != 0; if (ok) { ok = ok && uk9i::fname[0] == '~'; ok = ok && uk9i::fname[1] == 'u'; ok = ok && uk9i::fname[2] == 'k'; ok = ok && uk9i::fname[3] == '9'; ok = ok && uk9i::fname[4] == 'i'; ok = ok && uk9i::fname[5] == '\0'; } return ok ? 0 : 1; }