// go-linemap.h -- interface to location tracking -*- C++ -*- // Copyright 2011 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. #ifndef GO_LINEMAP_H #define GO_LINEMAP_H #include "go-system.h" // The backend must define a type named Location which holds // information about a location in a source file. The only thing the // frontend does with instances of Location is pass them back to the // backend interface. The Location type must be assignable, and it // must be comparable: i.e., it must support operator= and operator<. // The type is normally passed by value rather than by reference, and // it should support that efficiently. The type should be defined in // "go-location.h". #include "go-location.h" // The Linemap class is a pure abstract interface, plus some static // convenience functions. The backend must implement the interface. class Linemap { public: Linemap() { // Only one instance of Linemap is allowed to exist. go_assert(Linemap::instance_ == NULL); Linemap::instance_ = this; } virtual ~Linemap() { Linemap::instance_ = NULL; } // Subsequent Location values will come from the file named // FILE_NAME, starting at LINE_BEGIN. Normally LINE_BEGIN will be // 0, but it will be non-zero if the Go source has a //line comment. virtual void start_file(const char* file_name, unsigned int line_begin) = 0; // Subsequent Location values will come from the line LINE_NUMBER, // in the current file. LINE_SIZE is the size of the line in bytes. // This will normally be called for every line in a source file. virtual void start_line(unsigned int line_number, unsigned int line_size) = 0; // Get a Location representing column position COLUMN on the current // line in the current file. virtual Location get_location(unsigned int column) = 0; // Stop generating Location values. This will be called after all // input files have been read, in case any cleanup is required. virtual void stop() = 0; protected: // Return a special Location used for predeclared identifiers. This // Location should be different from that for any actual source // file. This location will be used for various different types, // functions, and objects created by the frontend. virtual Location get_predeclared_location() = 0; // Return a special Location which indicates that no actual location // is known. This is used for undefined objects and for errors. virtual Location get_unknown_location() = 0; // Return whether the argument is the Location returned by // get_predeclared_location. virtual bool is_predeclared(Location) = 0; // Return whether the argument is the Location returned by // get_unknown_location. virtual bool is_unknown(Location) = 0; // The single existing instance of Linemap. static Linemap *instance_; public: // Following are convenience static functions, which allow us to // access some virtual functions without explicitly passing around // an instance of Linemap. // Return the special Location used for predeclared identifiers. static Location predeclared_location() { go_assert(Linemap::instance_ != NULL); return Linemap::instance_->get_predeclared_location(); } // Return the special Location used when no location is known. static Location unknown_location() { go_assert(Linemap::instance_ != NULL); return Linemap::instance_->get_unknown_location(); } // Return whether the argument is the special location used for // predeclared identifiers. static bool is_predeclared_location(Location loc) { go_assert(Linemap::instance_ != NULL); return Linemap::instance_->is_predeclared(loc); } // Return whether the argument is the special location used when no // location is known. static bool is_unknown_location(Location loc) { go_assert(Linemap::instance_ != NULL); return Linemap::instance_->is_unknown(loc); } }; // The backend interface must define this function. It should return // a fully implemented instance of Linemap. extern Linemap* go_get_linemap(); #endif // !defined(GO_LINEMAP_H)