@c Copyright (C) 2006-2014 Free Software Foundation, Inc. @c Free Software Foundation, Inc. @c This is part of the GCC manual. @c For copying conditions, see the file gcc.texi. @c --------------------------------------------------------------------- @c Loop Representation @c --------------------------------------------------------------------- @node Loop Analysis and Representation @chapter Analysis and Representation of Loops GCC provides extensive infrastructure for work with natural loops, i.e., strongly connected components of CFG with only one entry block. This chapter describes representation of loops in GCC, both on GIMPLE and in RTL, as well as the interfaces to loop-related analyses (induction variable analysis and number of iterations analysis). @menu * Loop representation:: Representation and analysis of loops. * Loop querying:: Getting information about loops. * Loop manipulation:: Loop manipulation functions. * LCSSA:: Loop-closed SSA form. * Scalar evolutions:: Induction variables on GIMPLE. * loop-iv:: Induction variables on RTL. * Number of iterations:: Number of iterations analysis. * Dependency analysis:: Data dependency analysis. * Omega:: A solver for linear programming problems. @end menu @node Loop representation @section Loop representation @cindex Loop representation @cindex Loop analysis This chapter describes the representation of loops in GCC, and functions that can be used to build, modify and analyze this representation. Most of the interfaces and data structures are declared in @file{cfgloop.h}. Loop structures are analyzed and this information disposed or updated at the discretion of individual passes. Still most of the generic CFG manipulation routines are aware of loop structures and try to keep them up-to-date. By this means an increasing part of the compilation pipeline is setup to maintain loop structure across passes to allow attaching meta information to individual loops for consumption by later passes. In general, a natural loop has one entry block (header) and possibly several back edges (latches) leading to the header from the inside of the loop. Loops with several latches may appear if several loops share a single header, or if there is a branching in the middle of the loop. The representation of loops in GCC however allows only loops with a single latch. During loop analysis, headers of such loops are split and forwarder blocks are created in order to disambiguate their structures. Heuristic based on profile information and structure of the induction variables in the loops is used to determine whether the latches correspond to sub-loops or to control flow in a single loop. This means that the analysis sometimes changes the CFG, and if you run it in the middle of an optimization pass, you must be able to deal with the new blocks. You may avoid CFG changes by passing @code{LOOPS_MAY_HAVE_MULTIPLE_LATCHES} flag to the loop discovery, note however that most other loop manipulation functions will not work correctly for loops with multiple latch edges (the functions that only query membership of blocks to loops and subloop relationships, or enumerate and test loop exits, can be expected to work). Body of the loop is the set of blocks that are dominated by its header, and reachable from its latch against the direction of edges in CFG@. The loops are organized in a containment hierarchy (tree) such that all the loops immediately contained inside loop L are the children of L in the tree. This tree is represented by the @code{struct loops} structure. The root of this tree is a fake loop that contains all blocks in the function. Each of the loops is represented in a @code{struct loop} structure. Each loop is assigned an index (@code{num} field of the @code{struct loop} structure), and the pointer to the loop is stored in the corresponding field of the @code{larray} vector in the loops structure. The indices do not have to be continuous, there may be empty (@code{NULL}) entries in the @code{larray} created by deleting loops. Also, there is no guarantee on the relative order of a loop and its subloops in the numbering. The index of a loop never changes. The entries of the @code{larray} field should not be accessed directly. The function @code{get_loop} returns the loop description for a loop with the given index. @code{number_of_loops} function returns number of loops in the function. To traverse all loops, use @code{FOR_EACH_LOOP} macro. The @code{flags} argument of the macro is used to determine the direction of traversal and the set of loops visited. Each loop is guaranteed to be visited exactly once, regardless of the changes to the loop tree, and the loops may be removed during the traversal. The newly created loops are never traversed, if they need to be visited, this must be done separately after their creation. The @code{FOR_EACH_LOOP} macro allocates temporary variables. If the @code{FOR_EACH_LOOP} loop were ended using break or goto, they would not be released; @code{FOR_EACH_LOOP_BREAK} macro must be used instead. Each basic block contains the reference to the innermost loop it belongs to (@code{loop_father}). For this reason, it is only possible to have one @code{struct loops} structure initialized at the same time for each CFG@. The global variable @code{current_loops} contains the @code{struct loops} structure. Many of the loop manipulation functions assume that dominance information is up-to-date. The loops are analyzed through @code{loop_optimizer_init} function. The argument of this function is a set of flags represented in an integer bitmask. These flags specify what other properties of the loop structures should be calculated/enforced and preserved later: @itemize @item @code{LOOPS_MAY_HAVE_MULTIPLE_LATCHES}: If this flag is set, no changes to CFG will be performed in the loop analysis, in particular, loops with multiple latch edges will not be disambiguated. If a loop has multiple latches, its latch block is set to NULL@. Most of the loop manipulation functions will not work for loops in this shape. No other flags that require CFG changes can be passed to loop_optimizer_init. @item @code{LOOPS_HAVE_PREHEADERS}: Forwarder blocks are created in such a way that each loop has only one entry edge, and additionally, the source block of this entry edge has only one successor. This creates a natural place where the code can be moved out of the loop, and ensures that the entry edge of the loop leads from its immediate super-loop. @item @code{LOOPS_HAVE_SIMPLE_LATCHES}: Forwarder blocks are created to force the latch block of each loop to have only one successor. This ensures that the latch of the loop does not belong to any of its sub-loops, and makes manipulation with the loops significantly easier. Most of the loop manipulation functions assume that the loops are in this shape. Note that with this flag, the ``normal'' loop without any control flow inside and with one exit consists of two basic blocks. @item @code{LOOPS_HAVE_MARKED_IRREDUCIBLE_REGIONS}: Basic blocks and edges in the strongly connected components that are not natural loops (have more than one entry block) are marked with @code{BB_IRREDUCIBLE_LOOP} and @code{EDGE_IRREDUCIBLE_LOOP} flags. The flag is not set for blocks and edges that belong to natural loops that are in such an irreducible region (but it is set for the entry and exit edges of such a loop, if they lead to/from this region). @item @code{LOOPS_HAVE_RECORDED_EXITS}: The lists of exits are recorded and updated for each loop. This makes some functions (e.g., @code{get_loop_exit_edges}) more efficient. Some functions (e.g., @code{single_exit}) can be used only if the lists of exits are recorded. @end itemize These properties may also be computed/enforced later, using functions @code{create_preheaders}, @code{force_single_succ_latches}, @code{mark_irreducible_loops} and @code{record_loop_exits}. The properties can be queried using @code{loops_state_satisfies_p}. The memory occupied by the loops structures should be freed with @code{loop_optimizer_finalize} function. When loop structures are setup to be preserved across passes this function reduces the information to be kept up-to-date to a minimum (only @code{LOOPS_MAY_HAVE_MULTIPLE_LATCHES} set). The CFG manipulation functions in general do not update loop structures. Specialized versions that additionally do so are provided for the most common tasks. On GIMPLE, @code{cleanup_tree_cfg_loop} function can be used to cleanup CFG while updating the loops structures if @code{current_loops} is set. At the moment loop structure is preserved from the start of GIMPLE loop optimizations until the end of RTL loop optimizations. During this time a loop can be tracked by its @code{struct loop} and number. @node Loop querying @section Loop querying @cindex Loop querying The functions to query the information about loops are declared in @file{cfgloop.h}. Some of the information can be taken directly from the structures. @code{loop_father} field of each basic block contains the innermost loop to that the block belongs. The most useful fields of loop structure (that are kept up-to-date at all times) are: @itemize @item @code{header}, @code{latch}: Header and latch basic blocks of the loop. @item @code{num_nodes}: Number of basic blocks in the loop (including the basic blocks of the sub-loops). @item @code{depth}: The depth of the loop in the loops tree, i.e., the number of super-loops of the loop. @item @code{outer}, @code{inner}, @code{next}: The super-loop, the first sub-loop, and the sibling of the loop in the loops tree. @end itemize There are other fields in the loop structures, many of them used only by some of the passes, or not updated during CFG changes; in general, they should not be accessed directly. The most important functions to query loop structures are: @itemize @item @code{flow_loops_dump}: Dumps the information about loops to a file. @item @code{verify_loop_structure}: Checks consistency of the loop structures. @item @code{loop_latch_edge}: Returns the latch edge of a loop. @item @code{loop_preheader_edge}: If loops have preheaders, returns the preheader edge of a loop. @item @code{flow_loop_nested_p}: Tests whether loop is a sub-loop of another loop. @item @code{flow_bb_inside_loop_p}: Tests whether a basic block belongs to a loop (including its sub-loops). @item @code{find_common_loop}: Finds the common super-loop of two loops. @item @code{superloop_at_depth}: Returns the super-loop of a loop with the given depth. @item @code{tree_num_loop_insns}, @code{num_loop_insns}: Estimates the number of insns in the loop, on GIMPLE and on RTL. @item @code{loop_exit_edge_p}: Tests whether edge is an exit from a loop. @item @code{mark_loop_exit_edges}: Marks all exit edges of all loops with @code{EDGE_LOOP_EXIT} flag. @item @code{get_loop_body}, @code{get_loop_body_in_dom_order}, @code{get_loop_body_in_bfs_order}: Enumerates the basic blocks in the loop in depth-first search order in reversed CFG, ordered by dominance relation, and breath-first search order, respectively. @item @code{single_exit}: Returns the single exit edge of the loop, or @code{NULL} if the loop has more than one exit. You can only use this function if LOOPS_HAVE_MARKED_SINGLE_EXITS property is used. @item @code{get_loop_exit_edges}: Enumerates the exit edges of a loop. @item @code{just_once_each_iteration_p}: Returns true if the basic block is executed exactly once during each iteration of a loop (that is, it does not belong to a sub-loop, and it dominates the latch of the loop). @end itemize @node Loop manipulation @section Loop manipulation @cindex Loop manipulation The loops tree can be manipulated using the following functions: @itemize @item @code{flow_loop_tree_node_add}: Adds a node to the tree. @item @code{flow_loop_tree_node_remove}: Removes a node from the tree. @item @code{add_bb_to_loop}: Adds a basic block to a loop. @item @code{remove_bb_from_loops}: Removes a basic block from loops. @end itemize Most low-level CFG functions update loops automatically. The following functions handle some more complicated cases of CFG manipulations: @itemize @item @code{remove_path}: Removes an edge and all blocks it dominates. @item @code{split_loop_exit_edge}: Splits exit edge of the loop, ensuring that PHI node arguments remain in the loop (this ensures that loop-closed SSA form is preserved). Only useful on GIMPLE. @end itemize Finally, there are some higher-level loop transformations implemented. While some of them are written so that they should work on non-innermost loops, they are mostly untested in that case, and at the moment, they are only reliable for the innermost loops: @itemize @item @code{create_iv}: Creates a new induction variable. Only works on GIMPLE@. @code{standard_iv_increment_position} can be used to find a suitable place for the iv increment. @item @code{duplicate_loop_to_header_edge}, @code{tree_duplicate_loop_to_header_edge}: These functions (on RTL and on GIMPLE) duplicate the body of the loop prescribed number of times on one of the edges entering loop header, thus performing either loop unrolling or loop peeling. @code{can_duplicate_loop_p} (@code{can_unroll_loop_p} on GIMPLE) must be true for the duplicated loop. @item @code{loop_version}, @code{tree_ssa_loop_version}: These function create a copy of a loop, and a branch before them that selects one of them depending on the prescribed condition. This is useful for optimizations that need to verify some assumptions in runtime (one of the copies of the loop is usually left unchanged, while the other one is transformed in some way). @item @code{tree_unroll_loop}: Unrolls the loop, including peeling the extra iterations to make the number of iterations divisible by unroll factor, updating the exit condition, and removing the exits that now cannot be taken. Works only on GIMPLE. @end itemize @node LCSSA @section Loop-closed SSA form @cindex LCSSA @cindex Loop-closed SSA form Throughout the loop optimizations on tree level, one extra condition is enforced on the SSA form: No SSA name is used outside of the loop in that it is defined. The SSA form satisfying this condition is called ``loop-closed SSA form'' -- LCSSA@. To enforce LCSSA, PHI nodes must be created at the exits of the loops for the SSA names that are used outside of them. Only the real operands (not virtual SSA names) are held in LCSSA, in order to save memory. There are various benefits of LCSSA: @itemize @item Many optimizations (value range analysis, final value replacement) are interested in the values that are defined in the loop and used outside of it, i.e., exactly those for that we create new PHI nodes. @item In induction variable analysis, it is not necessary to specify the loop in that the analysis should be performed -- the scalar evolution analysis always returns the results with respect to the loop in that the SSA name is defined. @item It makes updating of SSA form during loop transformations simpler. Without LCSSA, operations like loop unrolling may force creation of PHI nodes arbitrarily far from the loop, while in LCSSA, the SSA form can be updated locally. However, since we only keep real operands in LCSSA, we cannot use this advantage (we could have local updating of real operands, but it is not much more efficient than to use generic SSA form updating for it as well; the amount of changes to SSA is the same). @end itemize However, it also means LCSSA must be updated. This is usually straightforward, unless you create a new value in loop and use it outside, or unless you manipulate loop exit edges (functions are provided to make these manipulations simple). @code{rewrite_into_loop_closed_ssa} is used to rewrite SSA form to LCSSA, and @code{verify_loop_closed_ssa} to check that the invariant of LCSSA is preserved. @node Scalar evolutions @section Scalar evolutions @cindex Scalar evolutions @cindex IV analysis on GIMPLE Scalar evolutions (SCEV) are used to represent results of induction variable analysis on GIMPLE@. They enable us to represent variables with complicated behavior in a simple and consistent way (we only use it to express values of polynomial induction variables, but it is possible to extend it). The interfaces to SCEV analysis are declared in @file{tree-scalar-evolution.h}. To use scalar evolutions analysis, @code{scev_initialize} must be used. To stop using SCEV, @code{scev_finalize} should be used. SCEV analysis caches results in order to save time and memory. This cache however is made invalid by most of the loop transformations, including removal of code. If such a transformation is performed, @code{scev_reset} must be called to clean the caches. Given an SSA name, its behavior in loops can be analyzed using the @code{analyze_scalar_evolution} function. The returned SCEV however does not have to be fully analyzed and it may contain references to other SSA names defined in the loop. To resolve these (potentially recursive) references, @code{instantiate_parameters} or @code{resolve_mixers} functions must be used. @code{instantiate_parameters} is useful when you use the results of SCEV only for some analysis, and when you work with whole nest of loops at once. It will try replacing all SSA names by their SCEV in all loops, including the super-loops of the current loop, thus providing a complete information about the behavior of the variable in the loop nest. @code{resolve_mixers} is useful if you work with only one loop at a time, and if you possibly need to create code based on the value of the induction variable. It will only resolve the SSA names defined in the current loop, leaving the SSA names defined outside unchanged, even if their evolution in the outer loops is known. The SCEV is a normal tree expression, except for the fact that it may contain several special tree nodes. One of them is @code{SCEV_NOT_KNOWN}, used for SSA names whose value cannot be expressed. The other one is @code{POLYNOMIAL_CHREC}. Polynomial chrec has three arguments -- base, step and loop (both base and step may contain further polynomial chrecs). Type of the expression and of base and step must be the same. A variable has evolution @code{POLYNOMIAL_CHREC(base, step, loop)} if it is (in the specified loop) equivalent to @code{x_1} in the following example @smallexample while (@dots{}) @{ x_1 = phi (base, x_2); x_2 = x_1 + step; @} @end smallexample Note that this includes the language restrictions on the operations. For example, if we compile C code and @code{x} has signed type, then the overflow in addition would cause undefined behavior, and we may assume that this does not happen. Hence, the value with this SCEV cannot overflow (which restricts the number of iterations of such a loop). In many cases, one wants to restrict the attention just to affine induction variables. In this case, the extra expressive power of SCEV is not useful, and may complicate the optimizations. In this case, @code{simple_iv} function may be used to analyze a value -- the result is a loop-invariant base and step. @node loop-iv @section IV analysis on RTL @cindex IV analysis on RTL The induction variable on RTL is simple and only allows analysis of affine induction variables, and only in one loop at once. The interface is declared in @file{cfgloop.h}. Before analyzing induction variables in a loop L, @code{iv_analysis_loop_init} function must be called on L. After the analysis (possibly calling @code{iv_analysis_loop_init} for several loops) is finished, @code{iv_analysis_done} should be called. The following functions can be used to access the results of the analysis: @itemize @item @code{iv_analyze}: Analyzes a single register used in the given insn. If no use of the register in this insn is found, the following insns are scanned, so that this function can be called on the insn returned by get_condition. @item @code{iv_analyze_result}: Analyzes result of the assignment in the given insn. @item @code{iv_analyze_expr}: Analyzes a more complicated expression. All its operands are analyzed by @code{iv_analyze}, and hence they must be used in the specified insn or one of the following insns. @end itemize The description of the induction variable is provided in @code{struct rtx_iv}. In order to handle subregs, the representation is a bit complicated; if the value of the @code{extend} field is not @code{UNKNOWN}, the value of the induction variable in the i-th iteration is @smallexample delta + mult * extend_@{extend_mode@} (subreg_@{mode@} (base + i * step)), @end smallexample with the following exception: if @code{first_special} is true, then the value in the first iteration (when @code{i} is zero) is @code{delta + mult * base}. However, if @code{extend} is equal to @code{UNKNOWN}, then @code{first_special} must be false, @code{delta} 0, @code{mult} 1 and the value in the i-th iteration is @smallexample subreg_@{mode@} (base + i * step) @end smallexample The function @code{get_iv_value} can be used to perform these calculations. @node Number of iterations @section Number of iterations analysis @cindex Number of iterations analysis Both on GIMPLE and on RTL, there are functions available to determine the number of iterations of a loop, with a similar interface. The number of iterations of a loop in GCC is defined as the number of executions of the loop latch. In many cases, it is not possible to determine the number of iterations unconditionally -- the determined number is correct only if some assumptions are satisfied. The analysis tries to verify these conditions using the information contained in the program; if it fails, the conditions are returned together with the result. The following information and conditions are provided by the analysis: @itemize @item @code{assumptions}: If this condition is false, the rest of the information is invalid. @item @code{noloop_assumptions} on RTL, @code{may_be_zero} on GIMPLE: If this condition is true, the loop exits in the first iteration. @item @code{infinite}: If this condition is true, the loop is infinite. This condition is only available on RTL@. On GIMPLE, conditions for finiteness of the loop are included in @code{assumptions}. @item @code{niter_expr} on RTL, @code{niter} on GIMPLE: The expression that gives number of iterations. The number of iterations is defined as the number of executions of the loop latch. @end itemize Both on GIMPLE and on RTL, it necessary for the induction variable analysis framework to be initialized (SCEV on GIMPLE, loop-iv on RTL). On GIMPLE, the results are stored to @code{struct tree_niter_desc} structure. Number of iterations before the loop is exited through a given exit can be determined using @code{number_of_iterations_exit} function. On RTL, the results are returned in @code{struct niter_desc} structure. The corresponding function is named @code{check_simple_exit}. There are also functions that pass through all the exits of a loop and try to find one with easy to determine number of iterations -- @code{find_loop_niter} on GIMPLE and @code{find_simple_exit} on RTL@. Finally, there are functions that provide the same information, but additionally cache it, so that repeated calls to number of iterations are not so costly -- @code{number_of_latch_executions} on GIMPLE and @code{get_simple_loop_desc} on RTL. Note that some of these functions may behave slightly differently than others -- some of them return only the expression for the number of iterations, and fail if there are some assumptions. The function @code{number_of_latch_executions} works only for single-exit loops. The function @code{number_of_cond_exit_executions} can be used to determine number of executions of the exit condition of a single-exit loop (i.e., the @code{number_of_latch_executions} increased by one). @node Dependency analysis @section Data Dependency Analysis @cindex Data Dependency Analysis The code for the data dependence analysis can be found in @file{tree-data-ref.c} and its interface and data structures are described in @file{tree-data-ref.h}. The function that computes the data dependences for all the array and pointer references for a given loop is @code{compute_data_dependences_for_loop}. This function is currently used by the linear loop transform and the vectorization passes. Before calling this function, one has to allocate two vectors: a first vector will contain the set of data references that are contained in the analyzed loop body, and the second vector will contain the dependence relations between the data references. Thus if the vector of data references is of size @code{n}, the vector containing the dependence relations will contain @code{n*n} elements. However if the analyzed loop contains side effects, such as calls that potentially can interfere with the data references in the current analyzed loop, the analysis stops while scanning the loop body for data references, and inserts a single @code{chrec_dont_know} in the dependence relation array. The data references are discovered in a particular order during the scanning of the loop body: the loop body is analyzed in execution order, and the data references of each statement are pushed at the end of the data reference array. Two data references syntactically occur in the program in the same order as in the array of data references. This syntactic order is important in some classical data dependence tests, and mapping this order to the elements of this array avoids costly queries to the loop body representation. Three types of data references are currently handled: ARRAY_REF, INDIRECT_REF and COMPONENT_REF@. The data structure for the data reference is @code{data_reference}, where @code{data_reference_p} is a name of a pointer to the data reference structure. The structure contains the following elements: @itemize @item @code{base_object_info}: Provides information about the base object of the data reference and its access functions. These access functions represent the evolution of the data reference in the loop relative to its base, in keeping with the classical meaning of the data reference access function for the support of arrays. For example, for a reference @code{a.b[i][j]}, the base object is @code{a.b} and the access functions, one for each array subscript, are: @code{@{i_init, + i_step@}_1, @{j_init, +, j_step@}_2}. @item @code{first_location_in_loop}: Provides information about the first location accessed by the data reference in the loop and about the access function used to represent evolution relative to this location. This data is used to support pointers, and is not used for arrays (for which we have base objects). Pointer accesses are represented as a one-dimensional access that starts from the first location accessed in the loop. For example: @smallexample for1 i for2 j *((int *)p + i + j) = a[i][j]; @end smallexample The access function of the pointer access is @code{@{0, + 4B@}_for2} relative to @code{p + i}. The access functions of the array are @code{@{i_init, + i_step@}_for1} and @code{@{j_init, +, j_step@}_for2} relative to @code{a}. Usually, the object the pointer refers to is either unknown, or we can't prove that the access is confined to the boundaries of a certain object. Two data references can be compared only if at least one of these two representations has all its fields filled for both data references. The current strategy for data dependence tests is as follows: If both @code{a} and @code{b} are represented as arrays, compare @code{a.base_object} and @code{b.base_object}; if they are equal, apply dependence tests (use access functions based on base_objects). Else if both @code{a} and @code{b} are represented as pointers, compare @code{a.first_location} and @code{b.first_location}; if they are equal, apply dependence tests (use access functions based on first location). However, if @code{a} and @code{b} are represented differently, only try to prove that the bases are definitely different. @item Aliasing information. @item Alignment information. @end itemize The structure describing the relation between two data references is @code{data_dependence_relation} and the shorter name for a pointer to such a structure is @code{ddr_p}. This structure contains: @itemize @item a pointer to each data reference, @item a tree node @code{are_dependent} that is set to @code{chrec_known} if the analysis has proved that there is no dependence between these two data references, @code{chrec_dont_know} if the analysis was not able to determine any useful result and potentially there could exist a dependence between these data references, and @code{are_dependent} is set to @code{NULL_TREE} if there exist a dependence relation between the data references, and the description of this dependence relation is given in the @code{subscripts}, @code{dir_vects}, and @code{dist_vects} arrays, @item a boolean that determines whether the dependence relation can be represented by a classical distance vector, @item an array @code{subscripts} that contains a description of each subscript of the data references. Given two array accesses a subscript is the tuple composed of the access functions for a given dimension. For example, given @code{A[f1][f2][f3]} and @code{B[g1][g2][g3]}, there are three subscripts: @code{(f1, g1), (f2, g2), (f3, g3)}. @item two arrays @code{dir_vects} and @code{dist_vects} that contain classical representations of the data dependences under the form of direction and distance dependence vectors, @item an array of loops @code{loop_nest} that contains the loops to which the distance and direction vectors refer to. @end itemize Several functions for pretty printing the information extracted by the data dependence analysis are available: @code{dump_ddrs} prints with a maximum verbosity the details of a data dependence relations array, @code{dump_dist_dir_vectors} prints only the classical distance and direction vectors for a data dependence relations array, and @code{dump_data_references} prints the details of the data references contained in a data reference array. @node Omega @section Omega a solver for linear programming problems @cindex Omega a solver for linear programming problems The data dependence analysis contains several solvers triggered sequentially from the less complex ones to the more sophisticated. For ensuring the consistency of the results of these solvers, a data dependence check pass has been implemented based on two different solvers. The second method that has been integrated to GCC is based on the Omega dependence solver, written in the 1990's by William Pugh and David Wonnacott. Data dependence tests can be formulated using a subset of the Presburger arithmetics that can be translated to linear constraint systems. These linear constraint systems can then be solved using the Omega solver. The Omega solver is using Fourier-Motzkin's algorithm for variable elimination: a linear constraint system containing @code{n} variables is reduced to a linear constraint system with @code{n-1} variables. The Omega solver can also be used for solving other problems that can be expressed under the form of a system of linear equalities and inequalities. The Omega solver is known to have an exponential worst case, also known under the name of ``omega nightmare'' in the literature, but in practice, the omega test is known to be efficient for the common data dependence tests. The interface used by the Omega solver for describing the linear programming problems is described in @file{omega.h}, and the solver is @code{omega_solve_problem}.