// DO NOT EDIT THIS FILE - it is machine generated -*- c++ -*- #ifndef __java_awt_TexturePaint__ #define __java_awt_TexturePaint__ #pragma interface #include extern "Java" { namespace java { namespace awt { class PaintContext; class Rectangle; class RenderingHints; class TexturePaint; namespace geom { class AffineTransform; class Rectangle2D; } namespace image { class BufferedImage; class ColorModel; } } } } class java::awt::TexturePaint : public ::java::lang::Object { public: TexturePaint(::java::awt::image::BufferedImage *, ::java::awt::geom::Rectangle2D *); virtual ::java::awt::image::BufferedImage * getImage(); virtual ::java::awt::geom::Rectangle2D * getAnchorRect(); virtual ::java::awt::PaintContext * createContext(::java::awt::image::ColorModel *, ::java::awt::Rectangle *, ::java::awt::geom::Rectangle2D *, ::java::awt::geom::AffineTransform *, ::java::awt::RenderingHints *); virtual jint getTransparency(); private: ::java::awt::image::BufferedImage * __attribute__((aligned(__alignof__( ::java::lang::Object)))) texture; ::java::awt::geom::Rectangle2D * anchor; public: static ::java::lang::Class class$; }; #endif // __java_awt_TexturePaint__