// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // +build darwin freebsd linux netbsd openbsd windows // UDP sockets package net import ( "errors" "os" "syscall" "time" ) var ErrWriteToConnected = errors.New("use of WriteTo with pre-connected UDP") func sockaddrToUDP(sa syscall.Sockaddr) Addr { switch sa := sa.(type) { case *syscall.SockaddrInet4: return &UDPAddr{sa.Addr[0:], sa.Port} case *syscall.SockaddrInet6: return &UDPAddr{sa.Addr[0:], sa.Port} } return nil } func (a *UDPAddr) family() int { if a == nil || len(a.IP) <= IPv4len { return syscall.AF_INET } if a.IP.To4() != nil { return syscall.AF_INET } return syscall.AF_INET6 } func (a *UDPAddr) isWildcard() bool { if a == nil || a.IP == nil { return true } return a.IP.IsUnspecified() } func (a *UDPAddr) sockaddr(family int) (syscall.Sockaddr, error) { return ipToSockaddr(family, a.IP, a.Port) } func (a *UDPAddr) toAddr() sockaddr { if a == nil { // nil *UDPAddr return nil // nil interface } return a } // UDPConn is the implementation of the Conn and PacketConn // interfaces for UDP network connections. type UDPConn struct { fd *netFD } func newUDPConn(fd *netFD) *UDPConn { return &UDPConn{fd} } func (c *UDPConn) ok() bool { return c != nil && c.fd != nil } // Implementation of the Conn interface - see Conn for documentation. // Read implements the Conn Read method. func (c *UDPConn) Read(b []byte) (int, error) { if !c.ok() { return 0, syscall.EINVAL } return c.fd.Read(b) } // Write implements the Conn Write method. func (c *UDPConn) Write(b []byte) (int, error) { if !c.ok() { return 0, syscall.EINVAL } return c.fd.Write(b) } // Close closes the UDP connection. func (c *UDPConn) Close() error { if !c.ok() { return syscall.EINVAL } return c.fd.Close() } // LocalAddr returns the local network address. func (c *UDPConn) LocalAddr() Addr { if !c.ok() { return nil } return c.fd.laddr } // RemoteAddr returns the remote network address, a *UDPAddr. func (c *UDPConn) RemoteAddr() Addr { if !c.ok() { return nil } return c.fd.raddr } // SetDeadline implements the Conn SetDeadline method. func (c *UDPConn) SetDeadline(t time.Time) error { if !c.ok() { return syscall.EINVAL } return setDeadline(c.fd, t) } // SetReadDeadline implements the Conn SetReadDeadline method. func (c *UDPConn) SetReadDeadline(t time.Time) error { if !c.ok() { return syscall.EINVAL } return setReadDeadline(c.fd, t) } // SetWriteDeadline implements the Conn SetWriteDeadline method. func (c *UDPConn) SetWriteDeadline(t time.Time) error { if !c.ok() { return syscall.EINVAL } return setWriteDeadline(c.fd, t) } // SetReadBuffer sets the size of the operating system's // receive buffer associated with the connection. func (c *UDPConn) SetReadBuffer(bytes int) error { if !c.ok() { return syscall.EINVAL } return setReadBuffer(c.fd, bytes) } // SetWriteBuffer sets the size of the operating system's // transmit buffer associated with the connection. func (c *UDPConn) SetWriteBuffer(bytes int) error { if !c.ok() { return syscall.EINVAL } return setWriteBuffer(c.fd, bytes) } // UDP-specific methods. // ReadFromUDP reads a UDP packet from c, copying the payload into b. // It returns the number of bytes copied into b and the return address // that was on the packet. // // ReadFromUDP can be made to time out and return an error with Timeout() == true // after a fixed time limit; see SetDeadline and SetReadDeadline. func (c *UDPConn) ReadFromUDP(b []byte) (n int, addr *UDPAddr, err error) { if !c.ok() { return 0, nil, syscall.EINVAL } n, sa, err := c.fd.ReadFrom(b) switch sa := sa.(type) { case *syscall.SockaddrInet4: addr = &UDPAddr{sa.Addr[0:], sa.Port} case *syscall.SockaddrInet6: addr = &UDPAddr{sa.Addr[0:], sa.Port} } return } // ReadFrom implements the PacketConn ReadFrom method. func (c *UDPConn) ReadFrom(b []byte) (int, Addr, error) { if !c.ok() { return 0, nil, syscall.EINVAL } n, uaddr, err := c.ReadFromUDP(b) return n, uaddr.toAddr(), err } // WriteToUDP writes a UDP packet to addr via c, copying the payload from b. // // WriteToUDP can be made to time out and return // an error with Timeout() == true after a fixed time limit; // see SetDeadline and SetWriteDeadline. // On packet-oriented connections, write timeouts are rare. func (c *UDPConn) WriteToUDP(b []byte, addr *UDPAddr) (int, error) { if !c.ok() { return 0, syscall.EINVAL } if c.fd.isConnected { return 0, &OpError{"write", c.fd.net, addr, ErrWriteToConnected} } sa, err := addr.sockaddr(c.fd.family) if err != nil { return 0, &OpError{"write", c.fd.net, addr, err} } return c.fd.WriteTo(b, sa) } // WriteTo implements the PacketConn WriteTo method. func (c *UDPConn) WriteTo(b []byte, addr Addr) (int, error) { if !c.ok() { return 0, syscall.EINVAL } a, ok := addr.(*UDPAddr) if !ok { return 0, &OpError{"write", c.fd.net, addr, syscall.EINVAL} } return c.WriteToUDP(b, a) } // File returns a copy of the underlying os.File, set to blocking mode. // It is the caller's responsibility to close f when finished. // Closing c does not affect f, and closing f does not affect c. func (c *UDPConn) File() (f *os.File, err error) { return c.fd.dup() } // DialUDP connects to the remote address raddr on the network net, // which must be "udp", "udp4", or "udp6". If laddr is not nil, it is used // as the local address for the connection. func DialUDP(net string, laddr, raddr *UDPAddr) (*UDPConn, error) { switch net { case "udp", "udp4", "udp6": default: return nil, UnknownNetworkError(net) } if raddr == nil { return nil, &OpError{"dial", net, nil, errMissingAddress} } fd, err := internetSocket(net, laddr.toAddr(), raddr.toAddr(), syscall.SOCK_DGRAM, 0, "dial", sockaddrToUDP) if err != nil { return nil, err } return newUDPConn(fd), nil } // ListenUDP listens for incoming UDP packets addressed to the // local address laddr. The returned connection c's ReadFrom // and WriteTo methods can be used to receive and send UDP // packets with per-packet addressing. func ListenUDP(net string, laddr *UDPAddr) (*UDPConn, error) { switch net { case "udp", "udp4", "udp6": default: return nil, UnknownNetworkError(net) } if laddr == nil { return nil, &OpError{"listen", net, nil, errMissingAddress} } fd, err := internetSocket(net, laddr.toAddr(), nil, syscall.SOCK_DGRAM, 0, "listen", sockaddrToUDP) if err != nil { return nil, err } return newUDPConn(fd), nil } // ListenMulticastUDP listens for incoming multicast UDP packets // addressed to the group address gaddr on ifi, which specifies // the interface to join. ListenMulticastUDP uses default // multicast interface if ifi is nil. func ListenMulticastUDP(net string, ifi *Interface, gaddr *UDPAddr) (*UDPConn, error) { switch net { case "udp", "udp4", "udp6": default: return nil, UnknownNetworkError(net) } if gaddr == nil || gaddr.IP == nil { return nil, &OpError{"listenmulticast", net, nil, errMissingAddress} } fd, err := internetSocket(net, gaddr.toAddr(), nil, syscall.SOCK_DGRAM, 0, "listen", sockaddrToUDP) if err != nil { return nil, err } c := newUDPConn(fd) ip4 := gaddr.IP.To4() if ip4 != nil { err := listenIPv4MulticastUDP(c, ifi, ip4) if err != nil { c.Close() return nil, err } } else { err := listenIPv6MulticastUDP(c, ifi, gaddr.IP) if err != nil { c.Close() return nil, err } } return c, nil } func listenIPv4MulticastUDP(c *UDPConn, ifi *Interface, ip IP) error { if ifi != nil { err := setIPv4MulticastInterface(c.fd, ifi) if err != nil { return err } } err := setIPv4MulticastLoopback(c.fd, false) if err != nil { return err } err = joinIPv4GroupUDP(c, ifi, ip) if err != nil { return err } return nil } func listenIPv6MulticastUDP(c *UDPConn, ifi *Interface, ip IP) error { if ifi != nil { err := setIPv6MulticastInterface(c.fd, ifi) if err != nil { return err } } err := setIPv6MulticastLoopback(c.fd, false) if err != nil { return err } err = joinIPv6GroupUDP(c, ifi, ip) if err != nil { return err } return nil } func joinIPv4GroupUDP(c *UDPConn, ifi *Interface, ip IP) error { err := joinIPv4Group(c.fd, ifi, ip) if err != nil { return &OpError{"joinipv4group", c.fd.net, &IPAddr{ip}, err} } return nil } func leaveIPv4GroupUDP(c *UDPConn, ifi *Interface, ip IP) error { err := leaveIPv4Group(c.fd, ifi, ip) if err != nil { return &OpError{"leaveipv4group", c.fd.net, &IPAddr{ip}, err} } return nil } func joinIPv6GroupUDP(c *UDPConn, ifi *Interface, ip IP) error { err := joinIPv6Group(c.fd, ifi, ip) if err != nil { return &OpError{"joinipv6group", c.fd.net, &IPAddr{ip}, err} } return nil } func leaveIPv6GroupUDP(c *UDPConn, ifi *Interface, ip IP) error { err := leaveIPv6Group(c.fd, ifi, ip) if err != nil { return &OpError{"leaveipv6group", c.fd.net, &IPAddr{ip}, err} } return nil }