// Copyright 2010 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package runtime const ( mHeapMap_Level1Bits = 18 mHeapMap_Level2Bits = 18 mHeapMap_Level3Bits = 16 mHeapMap_TotalBits = mHeapMap_Level1Bits + mHeapMap_Level2Bits + mHeapMap_Level3Bits mHeapMap_Level1Mask = (1 << mHeapMap_Level1Bits) - 1 mHeapMap_Level2Mask = (1 << mHeapMap_Level2Bits) - 1 mHeapMap_Level3Mask = (1 << mHeapMap_Level3Bits) - 1 ) type mHeapMap struct { allocator func(uintptr) p [1 << mHeapMap_Level1Bits]*mHeapMapNode2 } type mHeapMapNode2 struct { p [1 << mHeapMap_Level2Bits]*mHeapMapNode3 } type mHeapMapNode3 struct { s [1 << mHeapMap_Level3Bits]*mSpan }