// DO NOT EDIT THIS FILE - it is machine generated -*- c++ -*- #ifndef __javax_swing_ComponentInputMap__ #define __javax_swing_ComponentInputMap__ #pragma interface #include extern "Java" { namespace javax { namespace swing { class ComponentInputMap; class InputMap; class JComponent; class KeyStroke; } } } class javax::swing::ComponentInputMap : public ::javax::swing::InputMap { public: ComponentInputMap(::javax::swing::JComponent *); virtual void put(::javax::swing::KeyStroke *, ::java::lang::Object *); virtual void clear(); virtual void remove(::javax::swing::KeyStroke *); virtual void setParent(::javax::swing::InputMap *); virtual ::javax::swing::JComponent * getComponent(); private: ::javax::swing::JComponent * __attribute__((aligned(__alignof__( ::javax::swing::InputMap)))) component; public: static ::java::lang::Class class$; }; #endif // __javax_swing_ComponentInputMap__