From f378ebf14df0952eae870c9865bab8326aa8f137 Mon Sep 17 00:00:00 2001 From: Dan Albert Date: Wed, 17 Jun 2015 11:09:54 -0700 Subject: Delete old versions of GCC. Change-Id: I710f125d905290e1024cbd67f48299861790c66c --- gcc-4.2.1/gcc/ada/s-arit64.adb | 705 ----------------------------------------- 1 file changed, 705 deletions(-) delete mode 100644 gcc-4.2.1/gcc/ada/s-arit64.adb (limited to 'gcc-4.2.1/gcc/ada/s-arit64.adb') diff --git a/gcc-4.2.1/gcc/ada/s-arit64.adb b/gcc-4.2.1/gcc/ada/s-arit64.adb deleted file mode 100644 index d91e08d46..000000000 --- a/gcc-4.2.1/gcc/ada/s-arit64.adb +++ /dev/null @@ -1,705 +0,0 @@ ------------------------------------------------------------------------------- --- -- --- GNAT RUN-TIME COMPONENTS -- --- -- --- S Y S T E M . A R I T H _ 6 4 -- --- -- --- B o d y -- --- -- --- Copyright (C) 1992-2006, Free Software Foundation, Inc. -- --- -- --- GNAT is free software; you can redistribute it and/or modify it under -- --- terms of the GNU General Public License as published by the Free Soft- -- --- ware Foundation; either version 2, or (at your option) any later ver- -- --- sion. GNAT is distributed in the hope that it will be useful, but WITH- -- --- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY -- --- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License -- --- for more details. You should have received a copy of the GNU General -- --- Public License distributed with GNAT; see file COPYING. If not, write -- --- to the Free Software Foundation, 51 Franklin Street, Fifth Floor, -- --- Boston, MA 02110-1301, USA. -- --- -- --- As a special exception, if other files instantiate generics from this -- --- unit, or you link this unit with other files to produce an executable, -- --- this unit does not by itself cause the resulting executable to be -- --- covered by the GNU General Public License. This exception does not -- --- however invalidate any other reasons why the executable file might be -- --- covered by the GNU Public License. -- --- -- --- GNAT was originally developed by the GNAT team at New York University. -- --- Extensive contributions were provided by Ada Core Technologies Inc. -- --- -- ------------------------------------------------------------------------------- - -with System.Pure_Exceptions; use System.Pure_Exceptions; - -with Interfaces; use Interfaces; -with Unchecked_Conversion; - -package body System.Arith_64 is - - pragma Suppress (Overflow_Check); - pragma Suppress (Range_Check); - - subtype Uns64 is Unsigned_64; - function To_Uns is new Unchecked_Conversion (Int64, Uns64); - function To_Int is new Unchecked_Conversion (Uns64, Int64); - - subtype Uns32 is Unsigned_32; - - ----------------------- - -- Local Subprograms -- - ----------------------- - - function "+" (A, B : Uns32) return Uns64; - function "+" (A : Uns64; B : Uns32) return Uns64; - pragma Inline ("+"); - -- Length doubling additions - - function "*" (A, B : Uns32) return Uns64; - pragma Inline ("*"); - -- Length doubling multiplication - - function "/" (A : Uns64; B : Uns32) return Uns64; - pragma Inline ("/"); - -- Length doubling division - - function "rem" (A : Uns64; B : Uns32) return Uns64; - pragma Inline ("rem"); - -- Length doubling remainder - - function "&" (Hi, Lo : Uns32) return Uns64; - pragma Inline ("&"); - -- Concatenate hi, lo values to form 64-bit result - - function Le3 (X1, X2, X3 : Uns32; Y1, Y2, Y3 : Uns32) return Boolean; - -- Determines if 96 bit value X1&X2&X3 <= Y1&Y2&Y3 - - function Lo (A : Uns64) return Uns32; - pragma Inline (Lo); - -- Low order half of 64-bit value - - function Hi (A : Uns64) return Uns32; - pragma Inline (Hi); - -- High order half of 64-bit value - - procedure Sub3 (X1, X2, X3 : in out Uns32; Y1, Y2, Y3 : Uns32); - -- Computes X1&X2&X3 := X1&X2&X3 - Y1&Y1&Y3 with mod 2**96 wrap - - function To_Neg_Int (A : Uns64) return Int64; - -- Convert to negative integer equivalent. If the input is in the range - -- 0 .. 2 ** 63, then the corresponding negative signed integer (obtained - -- by negating the given value) is returned, otherwise constraint error - -- is raised. - - function To_Pos_Int (A : Uns64) return Int64; - -- Convert to positive integer equivalent. If the input is in the range - -- 0 .. 2 ** 63-1, then the corresponding non-negative signed integer is - -- returned, otherwise constraint error is raised. - - procedure Raise_Error; - pragma No_Return (Raise_Error); - -- Raise constraint error with appropriate message - - --------- - -- "&" -- - --------- - - function "&" (Hi, Lo : Uns32) return Uns64 is - begin - return Shift_Left (Uns64 (Hi), 32) or Uns64 (Lo); - end "&"; - - --------- - -- "*" -- - --------- - - function "*" (A, B : Uns32) return Uns64 is - begin - return Uns64 (A) * Uns64 (B); - end "*"; - - --------- - -- "+" -- - --------- - - function "+" (A, B : Uns32) return Uns64 is - begin - return Uns64 (A) + Uns64 (B); - end "+"; - - function "+" (A : Uns64; B : Uns32) return Uns64 is - begin - return A + Uns64 (B); - end "+"; - - --------- - -- "/" -- - --------- - - function "/" (A : Uns64; B : Uns32) return Uns64 is - begin - return A / Uns64 (B); - end "/"; - - ----------- - -- "rem" -- - ----------- - - function "rem" (A : Uns64; B : Uns32) return Uns64 is - begin - return A rem Uns64 (B); - end "rem"; - - -------------------------- - -- Add_With_Ovflo_Check -- - -------------------------- - - function Add_With_Ovflo_Check (X, Y : Int64) return Int64 is - R : constant Int64 := To_Int (To_Uns (X) + To_Uns (Y)); - - begin - if X >= 0 then - if Y < 0 or else R >= 0 then - return R; - end if; - - else -- X < 0 - if Y > 0 or else R < 0 then - return R; - end if; - end if; - - Raise_Error; - end Add_With_Ovflo_Check; - - ------------------- - -- Double_Divide -- - ------------------- - - procedure Double_Divide - (X, Y, Z : Int64; - Q, R : out Int64; - Round : Boolean) - is - Xu : constant Uns64 := To_Uns (abs X); - Yu : constant Uns64 := To_Uns (abs Y); - - Yhi : constant Uns32 := Hi (Yu); - Ylo : constant Uns32 := Lo (Yu); - - Zu : constant Uns64 := To_Uns (abs Z); - Zhi : constant Uns32 := Hi (Zu); - Zlo : constant Uns32 := Lo (Zu); - - T1, T2 : Uns64; - Du, Qu, Ru : Uns64; - Den_Pos : Boolean; - - begin - if Yu = 0 or else Zu = 0 then - Raise_Error; - end if; - - -- Compute Y * Z. Note that if the result overflows 64 bits unsigned, - -- then the rounded result is clearly zero (since the dividend is at - -- most 2**63 - 1, the extra bit of precision is nice here!) - - if Yhi /= 0 then - if Zhi /= 0 then - Q := 0; - R := X; - return; - else - T2 := Yhi * Zlo; - end if; - - else - if Zhi /= 0 then - T2 := Ylo * Zhi; - else - T2 := 0; - end if; - end if; - - T1 := Ylo * Zlo; - T2 := T2 + Hi (T1); - - if Hi (T2) /= 0 then - Q := 0; - R := X; - return; - end if; - - Du := Lo (T2) & Lo (T1); - - -- Set final signs (RM 4.5.5(27-30)) - - Den_Pos := (Y < 0) = (Z < 0); - - -- Check overflow case of largest negative number divided by 1 - - if X = Int64'First and then Du = 1 and then not Den_Pos then - Raise_Error; - end if; - - -- Perform the actual division - - Qu := Xu / Du; - Ru := Xu rem Du; - - -- Deal with rounding case - - if Round and then Ru > (Du - Uns64'(1)) / Uns64'(2) then - Qu := Qu + Uns64'(1); - end if; - - -- Case of dividend (X) sign positive - - if X >= 0 then - R := To_Int (Ru); - - if Den_Pos then - Q := To_Int (Qu); - else - Q := -To_Int (Qu); - end if; - - -- Case of dividend (X) sign negative - - else - R := -To_Int (Ru); - - if Den_Pos then - Q := -To_Int (Qu); - else - Q := To_Int (Qu); - end if; - end if; - end Double_Divide; - - -------- - -- Hi -- - -------- - - function Hi (A : Uns64) return Uns32 is - begin - return Uns32 (Shift_Right (A, 32)); - end Hi; - - --------- - -- Le3 -- - --------- - - function Le3 (X1, X2, X3 : Uns32; Y1, Y2, Y3 : Uns32) return Boolean is - begin - if X1 < Y1 then - return True; - elsif X1 > Y1 then - return False; - elsif X2 < Y2 then - return True; - elsif X2 > Y2 then - return False; - else - return X3 <= Y3; - end if; - end Le3; - - -------- - -- Lo -- - -------- - - function Lo (A : Uns64) return Uns32 is - begin - return Uns32 (A and 16#FFFF_FFFF#); - end Lo; - - ------------------------------- - -- Multiply_With_Ovflo_Check -- - ------------------------------- - - function Multiply_With_Ovflo_Check (X, Y : Int64) return Int64 is - Xu : constant Uns64 := To_Uns (abs X); - Xhi : constant Uns32 := Hi (Xu); - Xlo : constant Uns32 := Lo (Xu); - - Yu : constant Uns64 := To_Uns (abs Y); - Yhi : constant Uns32 := Hi (Yu); - Ylo : constant Uns32 := Lo (Yu); - - T1, T2 : Uns64; - - begin - if Xhi /= 0 then - if Yhi /= 0 then - Raise_Error; - else - T2 := Xhi * Ylo; - end if; - - elsif Yhi /= 0 then - T2 := Xlo * Yhi; - - else -- Yhi = Xhi = 0 - T2 := 0; - end if; - - -- Here we have T2 set to the contribution to the upper half - -- of the result from the upper halves of the input values. - - T1 := Xlo * Ylo; - T2 := T2 + Hi (T1); - - if Hi (T2) /= 0 then - Raise_Error; - end if; - - T2 := Lo (T2) & Lo (T1); - - if X >= 0 then - if Y >= 0 then - return To_Pos_Int (T2); - else - return To_Neg_Int (T2); - end if; - else -- X < 0 - if Y < 0 then - return To_Pos_Int (T2); - else - return To_Neg_Int (T2); - end if; - end if; - - end Multiply_With_Ovflo_Check; - - ----------------- - -- Raise_Error -- - ----------------- - - procedure Raise_Error is - begin - Raise_Exception (CE, "64-bit arithmetic overflow"); - end Raise_Error; - - ------------------- - -- Scaled_Divide -- - ------------------- - - procedure Scaled_Divide - (X, Y, Z : Int64; - Q, R : out Int64; - Round : Boolean) - is - Xu : constant Uns64 := To_Uns (abs X); - Xhi : constant Uns32 := Hi (Xu); - Xlo : constant Uns32 := Lo (Xu); - - Yu : constant Uns64 := To_Uns (abs Y); - Yhi : constant Uns32 := Hi (Yu); - Ylo : constant Uns32 := Lo (Yu); - - Zu : Uns64 := To_Uns (abs Z); - Zhi : Uns32 := Hi (Zu); - Zlo : Uns32 := Lo (Zu); - - D : array (1 .. 4) of Uns32; - -- The dividend, four digits (D(1) is high order) - - Qd : array (1 .. 2) of Uns32; - -- The quotient digits, two digits (Qd(1) is high order) - - S1, S2, S3 : Uns32; - -- Value to subtract, three digits (S1 is high order) - - Qu : Uns64; - Ru : Uns64; - -- Unsigned quotient and remainder - - Scale : Natural; - -- Scaling factor used for multiple-precision divide. Dividend and - -- Divisor are multiplied by 2 ** Scale, and the final remainder - -- is divided by the scaling factor. The reason for this scaling - -- is to allow more accurate estimation of quotient digits. - - T1, T2, T3 : Uns64; - -- Temporary values - - begin - -- First do the multiplication, giving the four digit dividend - - T1 := Xlo * Ylo; - D (4) := Lo (T1); - D (3) := Hi (T1); - - if Yhi /= 0 then - T1 := Xlo * Yhi; - T2 := D (3) + Lo (T1); - D (3) := Lo (T2); - D (2) := Hi (T1) + Hi (T2); - - if Xhi /= 0 then - T1 := Xhi * Ylo; - T2 := D (3) + Lo (T1); - D (3) := Lo (T2); - T3 := D (2) + Hi (T1); - T3 := T3 + Hi (T2); - D (2) := Lo (T3); - D (1) := Hi (T3); - - T1 := (D (1) & D (2)) + Uns64'(Xhi * Yhi); - D (1) := Hi (T1); - D (2) := Lo (T1); - - else - D (1) := 0; - end if; - - else - if Xhi /= 0 then - T1 := Xhi * Ylo; - T2 := D (3) + Lo (T1); - D (3) := Lo (T2); - D (2) := Hi (T1) + Hi (T2); - - else - D (2) := 0; - end if; - - D (1) := 0; - end if; - - -- Now it is time for the dreaded multiple precision division. First - -- an easy case, check for the simple case of a one digit divisor. - - if Zhi = 0 then - if D (1) /= 0 or else D (2) >= Zlo then - Raise_Error; - - -- Here we are dividing at most three digits by one digit - - else - T1 := D (2) & D (3); - T2 := Lo (T1 rem Zlo) & D (4); - - Qu := Lo (T1 / Zlo) & Lo (T2 / Zlo); - Ru := T2 rem Zlo; - end if; - - -- If divisor is double digit and too large, raise error - - elsif (D (1) & D (2)) >= Zu then - Raise_Error; - - -- This is the complex case where we definitely have a double digit - -- divisor and a dividend of at least three digits. We use the classical - -- multiple division algorithm (see section (4.3.1) of Knuth's "The Art - -- of Computer Programming", Vol. 2 for a description (algorithm D). - - else - -- First normalize the divisor so that it has the leading bit on. - -- We do this by finding the appropriate left shift amount. - - Scale := 0; - - if (Zhi and 16#FFFF0000#) = 0 then - Scale := 16; - Zu := Shift_Left (Zu, 16); - end if; - - if (Hi (Zu) and 16#FF00_0000#) = 0 then - Scale := Scale + 8; - Zu := Shift_Left (Zu, 8); - end if; - - if (Hi (Zu) and 16#F000_0000#) = 0 then - Scale := Scale + 4; - Zu := Shift_Left (Zu, 4); - end if; - - if (Hi (Zu) and 16#C000_0000#) = 0 then - Scale := Scale + 2; - Zu := Shift_Left (Zu, 2); - end if; - - if (Hi (Zu) and 16#8000_0000#) = 0 then - Scale := Scale + 1; - Zu := Shift_Left (Zu, 1); - end if; - - Zhi := Hi (Zu); - Zlo := Lo (Zu); - - -- Note that when we scale up the dividend, it still fits in four - -- digits, since we already tested for overflow, and scaling does - -- not change the invariant that (D (1) & D (2)) >= Zu. - - T1 := Shift_Left (D (1) & D (2), Scale); - D (1) := Hi (T1); - T2 := Shift_Left (0 & D (3), Scale); - D (2) := Lo (T1) or Hi (T2); - T3 := Shift_Left (0 & D (4), Scale); - D (3) := Lo (T2) or Hi (T3); - D (4) := Lo (T3); - - -- Loop to compute quotient digits, runs twice for Qd(1) and Qd(2) - - for J in 0 .. 1 loop - - -- Compute next quotient digit. We have to divide three digits by - -- two digits. We estimate the quotient by dividing the leading - -- two digits by the leading digit. Given the scaling we did above - -- which ensured the first bit of the divisor is set, this gives - -- an estimate of the quotient that is at most two too high. - - if D (J + 1) = Zhi then - Qd (J + 1) := 2 ** 32 - 1; - else - Qd (J + 1) := Lo ((D (J + 1) & D (J + 2)) / Zhi); - end if; - - -- Compute amount to subtract - - T1 := Qd (J + 1) * Zlo; - T2 := Qd (J + 1) * Zhi; - S3 := Lo (T1); - T1 := Hi (T1) + Lo (T2); - S2 := Lo (T1); - S1 := Hi (T1) + Hi (T2); - - -- Adjust quotient digit if it was too high - - loop - exit when Le3 (S1, S2, S3, D (J + 1), D (J + 2), D (J + 3)); - Qd (J + 1) := Qd (J + 1) - 1; - Sub3 (S1, S2, S3, 0, Zhi, Zlo); - end loop; - - -- Now subtract S1&S2&S3 from D1&D2&D3 ready for next step - - Sub3 (D (J + 1), D (J + 2), D (J + 3), S1, S2, S3); - end loop; - - -- The two quotient digits are now set, and the remainder of the - -- scaled division is in D3&D4. To get the remainder for the - -- original unscaled division, we rescale this dividend. - - -- We rescale the divisor as well, to make the proper comparison - -- for rounding below. - - Qu := Qd (1) & Qd (2); - Ru := Shift_Right (D (3) & D (4), Scale); - Zu := Shift_Right (Zu, Scale); - end if; - - -- Deal with rounding case - - if Round and then Ru > (Zu - Uns64'(1)) / Uns64'(2) then - Qu := Qu + Uns64 (1); - end if; - - -- Set final signs (RM 4.5.5(27-30)) - - -- Case of dividend (X * Y) sign positive - - if (X >= 0 and then Y >= 0) - or else (X < 0 and then Y < 0) - then - R := To_Pos_Int (Ru); - - if Z > 0 then - Q := To_Pos_Int (Qu); - else - Q := To_Neg_Int (Qu); - end if; - - -- Case of dividend (X * Y) sign negative - - else - R := To_Neg_Int (Ru); - - if Z > 0 then - Q := To_Neg_Int (Qu); - else - Q := To_Pos_Int (Qu); - end if; - end if; - end Scaled_Divide; - - ---------- - -- Sub3 -- - ---------- - - procedure Sub3 (X1, X2, X3 : in out Uns32; Y1, Y2, Y3 : Uns32) is - begin - if Y3 > X3 then - if X2 = 0 then - X1 := X1 - 1; - end if; - - X2 := X2 - 1; - end if; - - X3 := X3 - Y3; - - if Y2 > X2 then - X1 := X1 - 1; - end if; - - X2 := X2 - Y2; - X1 := X1 - Y1; - end Sub3; - - ------------------------------- - -- Subtract_With_Ovflo_Check -- - ------------------------------- - - function Subtract_With_Ovflo_Check (X, Y : Int64) return Int64 is - R : constant Int64 := To_Int (To_Uns (X) - To_Uns (Y)); - - begin - if X >= 0 then - if Y > 0 or else R >= 0 then - return R; - end if; - - else -- X < 0 - if Y <= 0 or else R < 0 then - return R; - end if; - end if; - - Raise_Error; - end Subtract_With_Ovflo_Check; - - ---------------- - -- To_Neg_Int -- - ---------------- - - function To_Neg_Int (A : Uns64) return Int64 is - R : constant Int64 := -To_Int (A); - - begin - if R <= 0 then - return R; - else - Raise_Error; - end if; - end To_Neg_Int; - - ---------------- - -- To_Pos_Int -- - ---------------- - - function To_Pos_Int (A : Uns64) return Int64 is - R : constant Int64 := To_Int (A); - - begin - if R >= 0 then - return R; - else - Raise_Error; - end if; - end To_Pos_Int; - -end System.Arith_64; -- cgit v1.2.3