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-rw-r--r--gcc-4.9/libgcc/generic-morestack.c1172
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diff --git a/gcc-4.9/libgcc/generic-morestack.c b/gcc-4.9/libgcc/generic-morestack.c
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+/* Library support for -fsplit-stack. */
+/* Copyright (C) 2009-2014 Free Software Foundation, Inc.
+ Contributed by Ian Lance Taylor <iant@google.com>.
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify it under
+the terms of the GNU General Public License as published by the Free
+Software Foundation; either version 3, or (at your option) any later
+version.
+
+GCC is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or
+FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+for more details.
+
+Under Section 7 of GPL version 3, you are granted additional
+permissions described in the GCC Runtime Library Exception, version
+3.1, as published by the Free Software Foundation.
+
+You should have received a copy of the GNU General Public License and
+a copy of the GCC Runtime Library Exception along with this program;
+see the files COPYING3 and COPYING.RUNTIME respectively. If not, see
+<http://www.gnu.org/licenses/>. */
+
+#include "tconfig.h"
+#include "tsystem.h"
+#include "coretypes.h"
+#include "tm.h"
+#include "libgcc_tm.h"
+
+/* If inhibit_libc is defined, we can not compile this file. The
+ effect is that people will not be able to use -fsplit-stack. That
+ is much better than failing the build particularly since people
+ will want to define inhibit_libc while building a compiler which
+ can build glibc. */
+
+#ifndef inhibit_libc
+
+#include <assert.h>
+#include <errno.h>
+#include <signal.h>
+#include <stdlib.h>
+#include <string.h>
+#include <unistd.h>
+#include <sys/mman.h>
+#include <sys/uio.h>
+
+#include "generic-morestack.h"
+
+typedef unsigned uintptr_type __attribute__ ((mode (pointer)));
+
+/* This file contains subroutines that are used by code compiled with
+ -fsplit-stack. */
+
+/* Declare functions to avoid warnings--there is no header file for
+ these internal functions. We give most of these functions the
+ flatten attribute in order to minimize their stack usage--here we
+ must minimize stack usage even at the cost of code size, and in
+ general inlining everything will do that. */
+
+extern void
+__generic_morestack_set_initial_sp (void *sp, size_t len)
+ __attribute__ ((no_split_stack, flatten, visibility ("hidden")));
+
+extern void *
+__generic_morestack (size_t *frame_size, void *old_stack, size_t param_size)
+ __attribute__ ((no_split_stack, flatten, visibility ("hidden")));
+
+extern void *
+__generic_releasestack (size_t *pavailable)
+ __attribute__ ((no_split_stack, flatten, visibility ("hidden")));
+
+extern void
+__morestack_block_signals (void)
+ __attribute__ ((no_split_stack, flatten, visibility ("hidden")));
+
+extern void
+__morestack_unblock_signals (void)
+ __attribute__ ((no_split_stack, flatten, visibility ("hidden")));
+
+extern size_t
+__generic_findstack (void *stack)
+ __attribute__ ((no_split_stack, flatten, visibility ("hidden")));
+
+extern void
+__morestack_load_mmap (void)
+ __attribute__ ((no_split_stack, visibility ("hidden")));
+
+extern void *
+__morestack_allocate_stack_space (size_t size)
+ __attribute__ ((visibility ("hidden")));
+
+/* These are functions which -fsplit-stack code can call. These are
+ not called by the compiler, and are not hidden. FIXME: These
+ should be in some header file somewhere, somehow. */
+
+extern void *
+__splitstack_find (void *, void *, size_t *, void **, void **, void **)
+ __attribute__ ((visibility ("default")));
+
+extern void
+__splitstack_block_signals (int *, int *)
+ __attribute__ ((visibility ("default")));
+
+extern void
+__splitstack_getcontext (void *context[10])
+ __attribute__ ((no_split_stack, visibility ("default")));
+
+extern void
+__splitstack_setcontext (void *context[10])
+ __attribute__ ((no_split_stack, visibility ("default")));
+
+extern void *
+__splitstack_makecontext (size_t, void *context[10], size_t *)
+ __attribute__ ((visibility ("default")));
+
+extern void *
+__splitstack_resetcontext (void *context[10], size_t *)
+ __attribute__ ((visibility ("default")));
+
+extern void
+__splitstack_releasecontext (void *context[10])
+ __attribute__ ((visibility ("default")));
+
+extern void
+__splitstack_block_signals_context (void *context[10], int *, int *)
+ __attribute__ ((visibility ("default")));
+
+extern void *
+__splitstack_find_context (void *context[10], size_t *, void **, void **,
+ void **)
+ __attribute__ ((visibility ("default")));
+
+/* These functions must be defined by the processor specific code. */
+
+extern void *__morestack_get_guard (void)
+ __attribute__ ((no_split_stack, visibility ("hidden")));
+
+extern void __morestack_set_guard (void *)
+ __attribute__ ((no_split_stack, visibility ("hidden")));
+
+extern void *__morestack_make_guard (void *, size_t)
+ __attribute__ ((no_split_stack, visibility ("hidden")));
+
+/* When we allocate a stack segment we put this header at the
+ start. */
+
+struct stack_segment
+{
+ /* The previous stack segment--when a function running on this stack
+ segment returns, it will run on the previous one. */
+ struct stack_segment *prev;
+ /* The next stack segment, if it has been allocated--when a function
+ is running on this stack segment, the next one is not being
+ used. */
+ struct stack_segment *next;
+ /* The total size of this stack segment. */
+ size_t size;
+ /* The stack address when this stack was created. This is used when
+ popping the stack. */
+ void *old_stack;
+ /* A list of memory blocks allocated by dynamic stack
+ allocation. */
+ struct dynamic_allocation_blocks *dynamic_allocation;
+ /* A list of dynamic memory blocks no longer needed. */
+ struct dynamic_allocation_blocks *free_dynamic_allocation;
+ /* An extra pointer in case we need some more information some
+ day. */
+ void *extra;
+};
+
+/* This structure holds the (approximate) initial stack pointer and
+ size for the system supplied stack for a thread. This is set when
+ the thread is created. We also store a sigset_t here to hold the
+ signal mask while splitting the stack, since we don't want to store
+ that on the stack. */
+
+struct initial_sp
+{
+ /* The initial stack pointer. */
+ void *sp;
+ /* The stack length. */
+ size_t len;
+ /* A signal mask, put here so that the thread can use it without
+ needing stack space. */
+ sigset_t mask;
+ /* Non-zero if we should not block signals. This is a reversed flag
+ so that the default zero value is the safe value. The type is
+ uintptr_type because it replaced one of the void * pointers in
+ extra. */
+ uintptr_type dont_block_signals;
+ /* Some extra space for later extensibility. */
+ void *extra[4];
+};
+
+/* A list of memory blocks allocated by dynamic stack allocation.
+ This is used for code that calls alloca or uses variably sized
+ arrays. */
+
+struct dynamic_allocation_blocks
+{
+ /* The next block in the list. */
+ struct dynamic_allocation_blocks *next;
+ /* The size of the allocated memory. */
+ size_t size;
+ /* The allocated memory. */
+ void *block;
+};
+
+/* These thread local global variables must be shared by all split
+ stack code across shared library boundaries. Therefore, they have
+ default visibility. They have extensibility fields if needed for
+ new versions. If more radical changes are needed, new code can be
+ written using new variable names, while still using the existing
+ variables in a backward compatible manner. Symbol versioning is
+ also used, although, since these variables are only referenced by
+ code in this file and generic-morestack-thread.c, it is likely that
+ simply using new names will suffice. */
+
+/* The first stack segment allocated for this thread. */
+
+__thread struct stack_segment *__morestack_segments
+ __attribute__ ((visibility ("default")));
+
+/* The stack segment that we think we are currently using. This will
+ be correct in normal usage, but will be incorrect if an exception
+ unwinds into a different stack segment or if longjmp jumps to a
+ different stack segment. */
+
+__thread struct stack_segment *__morestack_current_segment
+ __attribute__ ((visibility ("default")));
+
+/* The initial stack pointer and size for this thread. */
+
+__thread struct initial_sp __morestack_initial_sp
+ __attribute__ ((visibility ("default")));
+
+/* A static signal mask, to avoid taking up stack space. */
+
+static sigset_t __morestack_fullmask;
+
+/* Convert an integer to a decimal string without using much stack
+ space. Return a pointer to the part of the buffer to use. We this
+ instead of sprintf because sprintf will require too much stack
+ space. */
+
+static char *
+print_int (int val, char *buf, int buflen, size_t *print_len)
+{
+ int is_negative;
+ int i;
+ unsigned int uval;
+
+ uval = (unsigned int) val;
+ if (val >= 0)
+ is_negative = 0;
+ else
+ {
+ is_negative = 1;
+ uval = - uval;
+ }
+
+ i = buflen;
+ do
+ {
+ --i;
+ buf[i] = '0' + (uval % 10);
+ uval /= 10;
+ }
+ while (uval != 0 && i > 0);
+
+ if (is_negative)
+ {
+ if (i > 0)
+ --i;
+ buf[i] = '-';
+ }
+
+ *print_len = buflen - i;
+ return buf + i;
+}
+
+/* Print the string MSG/LEN, the errno number ERR, and a newline on
+ stderr. Then crash. */
+
+void
+__morestack_fail (const char *, size_t, int) __attribute__ ((noreturn));
+
+void
+__morestack_fail (const char *msg, size_t len, int err)
+{
+ char buf[24];
+ static const char nl[] = "\n";
+ struct iovec iov[3];
+ union { char *p; const char *cp; } const_cast;
+
+ const_cast.cp = msg;
+ iov[0].iov_base = const_cast.p;
+ iov[0].iov_len = len;
+ /* We can't call strerror, because it may try to translate the error
+ message, and that would use too much stack space. */
+ iov[1].iov_base = print_int (err, buf, sizeof buf, &iov[1].iov_len);
+ const_cast.cp = &nl[0];
+ iov[2].iov_base = const_cast.p;
+ iov[2].iov_len = sizeof nl - 1;
+ /* FIXME: On systems without writev we need to issue three write
+ calls, or punt on printing errno. For now this is irrelevant
+ since stack splitting only works on GNU/Linux anyhow. */
+ writev (2, iov, 3);
+ abort ();
+}
+
+/* Allocate a new stack segment. FRAME_SIZE is the required frame
+ size. */
+
+static struct stack_segment *
+allocate_segment (size_t frame_size)
+{
+ static unsigned int static_pagesize;
+ static int use_guard_page;
+ unsigned int pagesize;
+ unsigned int overhead;
+ unsigned int allocate;
+ void *space;
+ struct stack_segment *pss;
+
+ pagesize = static_pagesize;
+ if (pagesize == 0)
+ {
+ unsigned int p;
+
+ pagesize = getpagesize ();
+
+#ifdef __GCC_HAVE_SYNC_COMPARE_AND_SWAP_4
+ p = __sync_val_compare_and_swap (&static_pagesize, 0, pagesize);
+#else
+ /* Just hope this assignment is atomic. */
+ static_pagesize = pagesize;
+ p = 0;
+#endif
+
+ use_guard_page = getenv ("SPLIT_STACK_GUARD") != 0;
+
+ /* FIXME: I'm not sure this assert should be in the released
+ code. */
+ assert (p == 0 || p == pagesize);
+ }
+
+ overhead = sizeof (struct stack_segment);
+
+ allocate = pagesize;
+ if (allocate < MINSIGSTKSZ)
+ allocate = ((MINSIGSTKSZ + overhead + pagesize - 1)
+ & ~ (pagesize - 1));
+ if (allocate < frame_size)
+ allocate = ((frame_size + overhead + pagesize - 1)
+ & ~ (pagesize - 1));
+
+ if (use_guard_page)
+ allocate += pagesize;
+
+ /* FIXME: If this binary requires an executable stack, then we need
+ to set PROT_EXEC. Unfortunately figuring that out is complicated
+ and target dependent. We would need to use dl_iterate_phdr to
+ see if there is any object which does not have a PT_GNU_STACK
+ phdr, though only for architectures which use that mechanism. */
+ space = mmap (NULL, allocate, PROT_READ | PROT_WRITE,
+ MAP_ANONYMOUS | MAP_PRIVATE, -1, 0);
+ if (space == MAP_FAILED)
+ {
+ static const char msg[] =
+ "unable to allocate additional stack space: errno ";
+ __morestack_fail (msg, sizeof msg - 1, errno);
+ }
+
+ if (use_guard_page)
+ {
+ void *guard;
+
+#ifdef STACK_GROWS_DOWNWARD
+ guard = space;
+ space = (char *) space + pagesize;
+#else
+ guard = space + allocate - pagesize;
+#endif
+
+ mprotect (guard, pagesize, PROT_NONE);
+ allocate -= pagesize;
+ }
+
+ pss = (struct stack_segment *) space;
+
+ pss->prev = NULL;
+ pss->next = NULL;
+ pss->size = allocate - overhead;
+ pss->dynamic_allocation = NULL;
+ pss->free_dynamic_allocation = NULL;
+ pss->extra = NULL;
+
+ return pss;
+}
+
+/* Free a list of dynamic blocks. */
+
+static void
+free_dynamic_blocks (struct dynamic_allocation_blocks *p)
+{
+ while (p != NULL)
+ {
+ struct dynamic_allocation_blocks *next;
+
+ next = p->next;
+ free (p->block);
+ free (p);
+ p = next;
+ }
+}
+
+/* Merge two lists of dynamic blocks. */
+
+static struct dynamic_allocation_blocks *
+merge_dynamic_blocks (struct dynamic_allocation_blocks *a,
+ struct dynamic_allocation_blocks *b)
+{
+ struct dynamic_allocation_blocks **pp;
+
+ if (a == NULL)
+ return b;
+ if (b == NULL)
+ return a;
+ for (pp = &a->next; *pp != NULL; pp = &(*pp)->next)
+ ;
+ *pp = b;
+ return a;
+}
+
+/* Release stack segments. If FREE_DYNAMIC is non-zero, we also free
+ any dynamic blocks. Otherwise we return them. */
+
+struct dynamic_allocation_blocks *
+__morestack_release_segments (struct stack_segment **pp, int free_dynamic)
+{
+ struct dynamic_allocation_blocks *ret;
+ struct stack_segment *pss;
+
+ ret = NULL;
+ pss = *pp;
+ while (pss != NULL)
+ {
+ struct stack_segment *next;
+ unsigned int allocate;
+
+ next = pss->next;
+
+ if (pss->dynamic_allocation != NULL
+ || pss->free_dynamic_allocation != NULL)
+ {
+ if (free_dynamic)
+ {
+ free_dynamic_blocks (pss->dynamic_allocation);
+ free_dynamic_blocks (pss->free_dynamic_allocation);
+ }
+ else
+ {
+ ret = merge_dynamic_blocks (pss->dynamic_allocation, ret);
+ ret = merge_dynamic_blocks (pss->free_dynamic_allocation, ret);
+ }
+ }
+
+ allocate = pss->size + sizeof (struct stack_segment);
+ if (munmap (pss, allocate) < 0)
+ {
+ static const char msg[] = "munmap of stack space failed: errno ";
+ __morestack_fail (msg, sizeof msg - 1, errno);
+ }
+
+ pss = next;
+ }
+ *pp = NULL;
+
+ return ret;
+}
+
+/* This function is called by a processor specific function to set the
+ initial stack pointer for a thread. The operating system will
+ always create a stack for a thread. Here we record a stack pointer
+ near the base of that stack. The size argument lets the processor
+ specific code estimate how much stack space is available on this
+ initial stack. */
+
+void
+__generic_morestack_set_initial_sp (void *sp, size_t len)
+{
+ /* The stack pointer most likely starts on a page boundary. Adjust
+ to the nearest 512 byte boundary. It's not essential that we be
+ precise here; getting it wrong will just leave some stack space
+ unused. */
+#ifdef STACK_GROWS_DOWNWARD
+ sp = (void *) ((((__UINTPTR_TYPE__) sp + 511U) / 512U) * 512U);
+#else
+ sp = (void *) ((((__UINTPTR_TYPE__) sp - 511U) / 512U) * 512U);
+#endif
+
+ __morestack_initial_sp.sp = sp;
+ __morestack_initial_sp.len = len;
+ sigemptyset (&__morestack_initial_sp.mask);
+
+ sigfillset (&__morestack_fullmask);
+#if defined(__GLIBC__) && defined(__linux__)
+ /* In glibc, the first two real time signals are used by the NPTL
+ threading library. By taking them out of the set of signals, we
+ avoiding copying the signal mask in pthread_sigmask. More
+ importantly, pthread_sigmask uses less stack space on x86_64. */
+ sigdelset (&__morestack_fullmask, __SIGRTMIN);
+ sigdelset (&__morestack_fullmask, __SIGRTMIN + 1);
+#endif
+}
+
+/* This function is called by a processor specific function which is
+ run in the prologue when more stack is needed. The processor
+ specific function handles the details of saving registers and
+ frobbing the actual stack pointer. This function is responsible
+ for allocating a new stack segment and for copying a parameter
+ block from the old stack to the new one. On function entry
+ *PFRAME_SIZE is the size of the required stack frame--the returned
+ stack must be at least this large. On function exit *PFRAME_SIZE
+ is the amount of space remaining on the allocated stack. OLD_STACK
+ points at the parameters the old stack (really the current one
+ while this function is running). OLD_STACK is saved so that it can
+ be returned by a later call to __generic_releasestack. PARAM_SIZE
+ is the size in bytes of parameters to copy to the new stack. This
+ function returns a pointer to the new stack segment, pointing to
+ the memory after the parameters have been copied. The returned
+ value minus the returned *PFRAME_SIZE (or plus if the stack grows
+ upward) is the first address on the stack which should not be used.
+
+ This function is running on the old stack and has only a limited
+ amount of stack space available. */
+
+void *
+__generic_morestack (size_t *pframe_size, void *old_stack, size_t param_size)
+{
+ size_t frame_size = *pframe_size;
+ struct stack_segment *current;
+ struct stack_segment **pp;
+ struct dynamic_allocation_blocks *dynamic;
+ char *from;
+ char *to;
+ void *ret;
+ size_t i;
+ size_t aligned;
+
+ current = __morestack_current_segment;
+
+ pp = current != NULL ? &current->next : &__morestack_segments;
+ if (*pp != NULL && (*pp)->size < frame_size)
+ dynamic = __morestack_release_segments (pp, 0);
+ else
+ dynamic = NULL;
+ current = *pp;
+
+ if (current == NULL)
+ {
+ current = allocate_segment (frame_size + param_size);
+ current->prev = __morestack_current_segment;
+ *pp = current;
+ }
+
+ current->old_stack = old_stack;
+
+ __morestack_current_segment = current;
+
+ if (dynamic != NULL)
+ {
+ /* Move the free blocks onto our list. We don't want to call
+ free here, as we are short on stack space. */
+ current->free_dynamic_allocation =
+ merge_dynamic_blocks (dynamic, current->free_dynamic_allocation);
+ }
+
+ *pframe_size = current->size - param_size;
+
+ /* Align the returned stack to a 32-byte boundary. */
+ aligned = (param_size + 31) & ~ (size_t) 31;
+
+#ifdef STACK_GROWS_DOWNWARD
+ {
+ char *bottom = (char *) (current + 1) + current->size;
+ to = bottom - aligned;
+ ret = bottom - aligned;
+ }
+#else
+ to = current + 1;
+ to += aligned - param_size;
+ ret = (char *) (current + 1) + aligned;
+#endif
+
+ /* We don't call memcpy to avoid worrying about the dynamic linker
+ trying to resolve it. */
+ from = (char *) old_stack;
+ for (i = 0; i < param_size; i++)
+ *to++ = *from++;
+
+ return ret;
+}
+
+/* This function is called by a processor specific function when it is
+ ready to release a stack segment. We don't actually release the
+ stack segment, we just move back to the previous one. The current
+ stack segment will still be available if we need it in
+ __generic_morestack. This returns a pointer to the new stack
+ segment to use, which is the one saved by a previous call to
+ __generic_morestack. The processor specific function is then
+ responsible for actually updating the stack pointer. This sets
+ *PAVAILABLE to the amount of stack space now available. */
+
+void *
+__generic_releasestack (size_t *pavailable)
+{
+ struct stack_segment *current;
+ void *old_stack;
+
+ current = __morestack_current_segment;
+ old_stack = current->old_stack;
+ current = current->prev;
+ __morestack_current_segment = current;
+
+ if (current != NULL)
+ {
+#ifdef STACK_GROWS_DOWNWARD
+ *pavailable = (char *) old_stack - (char *) (current + 1);
+#else
+ *pavailable = (char *) (current + 1) + current->size - (char *) old_stack;
+#endif
+ }
+ else
+ {
+ size_t used;
+
+ /* We have popped back to the original stack. */
+#ifdef STACK_GROWS_DOWNWARD
+ if ((char *) old_stack >= (char *) __morestack_initial_sp.sp)
+ used = 0;
+ else
+ used = (char *) __morestack_initial_sp.sp - (char *) old_stack;
+#else
+ if ((char *) old_stack <= (char *) __morestack_initial_sp.sp)
+ used = 0;
+ else
+ used = (char *) old_stack - (char *) __morestack_initial_sp.sp;
+#endif
+
+ if (used > __morestack_initial_sp.len)
+ *pavailable = 0;
+ else
+ *pavailable = __morestack_initial_sp.len - used;
+ }
+
+ return old_stack;
+}
+
+/* Block signals while splitting the stack. This avoids trouble if we
+ try to invoke a signal handler which itself wants to split the
+ stack. */
+
+extern int pthread_sigmask (int, const sigset_t *, sigset_t *)
+ __attribute__ ((weak));
+
+void
+__morestack_block_signals (void)
+{
+ if (__morestack_initial_sp.dont_block_signals)
+ ;
+ else if (pthread_sigmask)
+ pthread_sigmask (SIG_BLOCK, &__morestack_fullmask,
+ &__morestack_initial_sp.mask);
+ else
+ sigprocmask (SIG_BLOCK, &__morestack_fullmask,
+ &__morestack_initial_sp.mask);
+}
+
+/* Unblock signals while splitting the stack. */
+
+void
+__morestack_unblock_signals (void)
+{
+ if (__morestack_initial_sp.dont_block_signals)
+ ;
+ else if (pthread_sigmask)
+ pthread_sigmask (SIG_SETMASK, &__morestack_initial_sp.mask, NULL);
+ else
+ sigprocmask (SIG_SETMASK, &__morestack_initial_sp.mask, NULL);
+}
+
+/* This function is called to allocate dynamic stack space, for alloca
+ or a variably sized array. This is a regular function with
+ sufficient stack space, so we just use malloc to allocate the
+ space. We attach the allocated blocks to the current stack
+ segment, so that they will eventually be reused or freed. */
+
+void *
+__morestack_allocate_stack_space (size_t size)
+{
+ struct stack_segment *seg, *current;
+ struct dynamic_allocation_blocks *p;
+
+ /* We have to block signals to avoid getting confused if we get
+ interrupted by a signal whose handler itself uses alloca or a
+ variably sized array. */
+ __morestack_block_signals ();
+
+ /* Since we don't want to call free while we are low on stack space,
+ we may have a list of already allocated blocks waiting to be
+ freed. Release them all, unless we find one that is large
+ enough. We don't look at every block to see if one is large
+ enough, just the first one, because we aren't trying to build a
+ memory allocator here, we're just trying to speed up common
+ cases. */
+
+ current = __morestack_current_segment;
+ p = NULL;
+ for (seg = __morestack_segments; seg != NULL; seg = seg->next)
+ {
+ p = seg->free_dynamic_allocation;
+ if (p != NULL)
+ {
+ if (p->size >= size)
+ {
+ seg->free_dynamic_allocation = p->next;
+ break;
+ }
+
+ free_dynamic_blocks (p);
+ seg->free_dynamic_allocation = NULL;
+ p = NULL;
+ }
+ }
+
+ if (p == NULL)
+ {
+ /* We need to allocate additional memory. */
+ p = malloc (sizeof (*p));
+ if (p == NULL)
+ abort ();
+ p->size = size;
+ p->block = malloc (size);
+ if (p->block == NULL)
+ abort ();
+ }
+
+ /* If we are still on the initial stack, then we have a space leak.
+ FIXME. */
+ if (current != NULL)
+ {
+ p->next = current->dynamic_allocation;
+ current->dynamic_allocation = p;
+ }
+
+ __morestack_unblock_signals ();
+
+ return p->block;
+}
+
+/* Find the stack segment for STACK and return the amount of space
+ available. This is used when unwinding the stack because of an
+ exception, in order to reset the stack guard correctly. */
+
+size_t
+__generic_findstack (void *stack)
+{
+ struct stack_segment *pss;
+ size_t used;
+
+ for (pss = __morestack_current_segment; pss != NULL; pss = pss->prev)
+ {
+ if ((char *) pss < (char *) stack
+ && (char *) pss + pss->size > (char *) stack)
+ {
+ __morestack_current_segment = pss;
+#ifdef STACK_GROWS_DOWNWARD
+ return (char *) stack - (char *) (pss + 1);
+#else
+ return (char *) (pss + 1) + pss->size - (char *) stack;
+#endif
+ }
+ }
+
+ /* We have popped back to the original stack. */
+
+ if (__morestack_initial_sp.sp == NULL)
+ return 0;
+
+#ifdef STACK_GROWS_DOWNWARD
+ if ((char *) stack >= (char *) __morestack_initial_sp.sp)
+ used = 0;
+ else
+ used = (char *) __morestack_initial_sp.sp - (char *) stack;
+#else
+ if ((char *) stack <= (char *) __morestack_initial_sp.sp)
+ used = 0;
+ else
+ used = (char *) stack - (char *) __morestack_initial_sp.sp;
+#endif
+
+ if (used > __morestack_initial_sp.len)
+ return 0;
+ else
+ return __morestack_initial_sp.len - used;
+}
+
+/* This function is called at program startup time to make sure that
+ mmap, munmap, and getpagesize are resolved if linking dynamically.
+ We want to resolve them while we have enough stack for them, rather
+ than calling into the dynamic linker while low on stack space. */
+
+void
+__morestack_load_mmap (void)
+{
+ /* Call with bogus values to run faster. We don't care if the call
+ fails. Pass __MORESTACK_CURRENT_SEGMENT to make sure that any
+ TLS accessor function is resolved. */
+ mmap (__morestack_current_segment, 0, PROT_READ, MAP_ANONYMOUS, -1, 0);
+ mprotect (NULL, 0, 0);
+ munmap (0, getpagesize ());
+}
+
+/* This function may be used to iterate over the stack segments.
+ This can be called like this.
+ void *next_segment = NULL;
+ void *next_sp = NULL;
+ void *initial_sp = NULL;
+ void *stack;
+ size_t stack_size;
+ while ((stack = __splitstack_find (next_segment, next_sp, &stack_size,
+ &next_segment, &next_sp,
+ &initial_sp)) != NULL)
+ {
+ // Stack segment starts at stack and is stack_size bytes long.
+ }
+
+ There is no way to iterate over the stack segments of a different
+ thread. However, what is permitted is for one thread to call this
+ with the first two values NULL, to pass next_segment, next_sp, and
+ initial_sp to a different thread, and then to suspend one way or
+ another. A different thread may run the subsequent
+ __morestack_find iterations. Of course, this will only work if the
+ first thread is suspended during the __morestack_find iterations.
+ If not, the second thread will be looking at the stack while it is
+ changing, and anything could happen.
+
+ FIXME: This should be declared in some header file, but where? */
+
+void *
+__splitstack_find (void *segment_arg, void *sp, size_t *len,
+ void **next_segment, void **next_sp,
+ void **initial_sp)
+{
+ struct stack_segment *segment;
+ void *ret;
+ char *nsp;
+
+ if (segment_arg == (void *) (uintptr_type) 1)
+ {
+ char *isp = (char *) *initial_sp;
+
+ if (isp == NULL)
+ return NULL;
+
+ *next_segment = (void *) (uintptr_type) 2;
+ *next_sp = NULL;
+#ifdef STACK_GROWS_DOWNWARD
+ if ((char *) sp >= isp)
+ return NULL;
+ *len = (char *) isp - (char *) sp;
+ return sp;
+#else
+ if ((char *) sp <= (char *) isp)
+ return NULL;
+ *len = (char *) sp - (char *) isp;
+ return (void *) isp;
+#endif
+ }
+ else if (segment_arg == (void *) (uintptr_type) 2)
+ return NULL;
+ else if (segment_arg != NULL)
+ segment = (struct stack_segment *) segment_arg;
+ else
+ {
+ *initial_sp = __morestack_initial_sp.sp;
+ segment = __morestack_current_segment;
+ sp = (void *) &segment;
+ while (1)
+ {
+ if (segment == NULL)
+ return __splitstack_find ((void *) (uintptr_type) 1, sp, len,
+ next_segment, next_sp, initial_sp);
+ if ((char *) sp >= (char *) (segment + 1)
+ && (char *) sp <= (char *) (segment + 1) + segment->size)
+ break;
+ segment = segment->prev;
+ }
+ }
+
+ if (segment->prev == NULL)
+ *next_segment = (void *) (uintptr_type) 1;
+ else
+ *next_segment = segment->prev;
+
+ /* The old_stack value is the address of the function parameters of
+ the function which called __morestack. So if f1 called f2 which
+ called __morestack, the stack looks like this:
+
+ parameters <- old_stack
+ return in f1
+ return in f2
+ registers pushed by __morestack
+
+ The registers pushed by __morestack may not be visible on any
+ other stack, if we are being called by a signal handler
+ immediately after the call to __morestack_unblock_signals. We
+ want to adjust our return value to include those registers. This
+ is target dependent. */
+
+ nsp = (char *) segment->old_stack;
+
+ if (nsp == NULL)
+ {
+ /* We've reached the top of the stack. */
+ *next_segment = (void *) (uintptr_type) 2;
+ }
+ else
+ {
+#if defined (__x86_64__)
+ nsp -= 12 * sizeof (void *);
+#elif defined (__i386__)
+ nsp -= 6 * sizeof (void *);
+#else
+#error "unrecognized target"
+#endif
+
+ *next_sp = (void *) nsp;
+ }
+
+#ifdef STACK_GROWS_DOWNWARD
+ *len = (char *) (segment + 1) + segment->size - (char *) sp;
+ ret = (void *) sp;
+#else
+ *len = (char *) sp - (char *) (segment + 1);
+ ret = (void *) (segment + 1);
+#endif
+
+ return ret;
+}
+
+/* Tell the split stack code whether it has to block signals while
+ manipulating the stack. This is for programs in which some threads
+ block all signals. If a thread already blocks signals, there is no
+ need for the split stack code to block them as well. If NEW is not
+ NULL, then if *NEW is non-zero signals will be blocked while
+ splitting the stack, otherwise they will not. If OLD is not NULL,
+ *OLD will be set to the old value. */
+
+void
+__splitstack_block_signals (int *new, int *old)
+{
+ if (old != NULL)
+ *old = __morestack_initial_sp.dont_block_signals ? 0 : 1;
+ if (new != NULL)
+ __morestack_initial_sp.dont_block_signals = *new ? 0 : 1;
+}
+
+/* The offsets into the arrays used by __splitstack_getcontext and
+ __splitstack_setcontext. */
+
+enum __splitstack_context_offsets
+{
+ MORESTACK_SEGMENTS = 0,
+ CURRENT_SEGMENT = 1,
+ CURRENT_STACK = 2,
+ STACK_GUARD = 3,
+ INITIAL_SP = 4,
+ INITIAL_SP_LEN = 5,
+ BLOCK_SIGNALS = 6,
+
+ NUMBER_OFFSETS = 10
+};
+
+/* Get the current split stack context. This may be used for
+ coroutine switching, similar to getcontext. The argument should
+ have at least 10 void *pointers for extensibility, although we
+ don't currently use all of them. This would normally be called
+ immediately before a call to getcontext or swapcontext or
+ setjmp. */
+
+void
+__splitstack_getcontext (void *context[NUMBER_OFFSETS])
+{
+ memset (context, 0, NUMBER_OFFSETS * sizeof (void *));
+ context[MORESTACK_SEGMENTS] = (void *) __morestack_segments;
+ context[CURRENT_SEGMENT] = (void *) __morestack_current_segment;
+ context[CURRENT_STACK] = (void *) &context;
+ context[STACK_GUARD] = __morestack_get_guard ();
+ context[INITIAL_SP] = (void *) __morestack_initial_sp.sp;
+ context[INITIAL_SP_LEN] = (void *) (uintptr_type) __morestack_initial_sp.len;
+ context[BLOCK_SIGNALS] = (void *) __morestack_initial_sp.dont_block_signals;
+}
+
+/* Set the current split stack context. The argument should be a
+ context previously passed to __splitstack_getcontext. This would
+ normally be called immediately after a call to getcontext or
+ swapcontext or setjmp if something jumped to it. */
+
+void
+__splitstack_setcontext (void *context[NUMBER_OFFSETS])
+{
+ __morestack_segments = (struct stack_segment *) context[MORESTACK_SEGMENTS];
+ __morestack_current_segment =
+ (struct stack_segment *) context[CURRENT_SEGMENT];
+ __morestack_set_guard (context[STACK_GUARD]);
+ __morestack_initial_sp.sp = context[INITIAL_SP];
+ __morestack_initial_sp.len = (size_t) context[INITIAL_SP_LEN];
+ __morestack_initial_sp.dont_block_signals =
+ (uintptr_type) context[BLOCK_SIGNALS];
+}
+
+/* Create a new split stack context. This will allocate a new stack
+ segment which may be used by a coroutine. STACK_SIZE is the
+ minimum size of the new stack. The caller is responsible for
+ actually setting the stack pointer. This would normally be called
+ before a call to makecontext, and the returned stack pointer and
+ size would be used to set the uc_stack field. A function called
+ via makecontext on a stack created by __splitstack_makecontext may
+ not return. Note that the returned pointer points to the lowest
+ address in the stack space, and thus may not be the value to which
+ to set the stack pointer. */
+
+void *
+__splitstack_makecontext (size_t stack_size, void *context[NUMBER_OFFSETS],
+ size_t *size)
+{
+ struct stack_segment *segment;
+ void *initial_sp;
+
+ memset (context, 0, NUMBER_OFFSETS * sizeof (void *));
+ segment = allocate_segment (stack_size);
+ context[MORESTACK_SEGMENTS] = segment;
+ context[CURRENT_SEGMENT] = segment;
+#ifdef STACK_GROWS_DOWNWARD
+ initial_sp = (void *) ((char *) (segment + 1) + segment->size);
+#else
+ initial_sp = (void *) (segment + 1);
+#endif
+ context[STACK_GUARD] = __morestack_make_guard (initial_sp, segment->size);
+ context[INITIAL_SP] = NULL;
+ context[INITIAL_SP_LEN] = 0;
+ *size = segment->size;
+ return (void *) (segment + 1);
+}
+
+/* Given an existing split stack context, reset it back to the start
+ of the stack. Return the stack pointer and size, appropriate for
+ use with makecontext. This may be used if a coroutine exits, in
+ order to reuse the stack segments for a new coroutine. */
+
+void *
+__splitstack_resetcontext (void *context[10], size_t *size)
+{
+ struct stack_segment *segment;
+ void *initial_sp;
+ size_t initial_size;
+ void *ret;
+
+ /* Reset the context assuming that MORESTACK_SEGMENTS, INITIAL_SP
+ and INITIAL_SP_LEN are correct. */
+
+ segment = context[MORESTACK_SEGMENTS];
+ context[CURRENT_SEGMENT] = segment;
+ context[CURRENT_STACK] = NULL;
+ if (segment == NULL)
+ {
+ initial_sp = context[INITIAL_SP];
+ initial_size = (uintptr_type) context[INITIAL_SP_LEN];
+ ret = initial_sp;
+#ifdef STACK_GROWS_DOWNWARD
+ ret = (void *) ((char *) ret - initial_size);
+#endif
+ }
+ else
+ {
+#ifdef STACK_GROWS_DOWNWARD
+ initial_sp = (void *) ((char *) (segment + 1) + segment->size);
+#else
+ initial_sp = (void *) (segment + 1);
+#endif
+ initial_size = segment->size;
+ ret = (void *) (segment + 1);
+ }
+ context[STACK_GUARD] = __morestack_make_guard (initial_sp, initial_size);
+ context[BLOCK_SIGNALS] = NULL;
+ *size = initial_size;
+ return ret;
+}
+
+/* Release all the memory associated with a splitstack context. This
+ may be used if a coroutine exits and the associated stack should be
+ freed. */
+
+void
+__splitstack_releasecontext (void *context[10])
+{
+ __morestack_release_segments (((struct stack_segment **)
+ &context[MORESTACK_SEGMENTS]),
+ 1);
+}
+
+/* Like __splitstack_block_signals, but operating on CONTEXT, rather
+ than on the current state. */
+
+void
+__splitstack_block_signals_context (void *context[NUMBER_OFFSETS], int *new,
+ int *old)
+{
+ if (old != NULL)
+ *old = ((uintptr_type) context[BLOCK_SIGNALS]) != 0 ? 0 : 1;
+ if (new != NULL)
+ context[BLOCK_SIGNALS] = (void *) (uintptr_type) (*new ? 0 : 1);
+}
+
+/* Find the stack segments associated with a split stack context.
+ This will return the address of the first stack segment and set
+ *STACK_SIZE to its size. It will set next_segment, next_sp, and
+ initial_sp which may be passed to __splitstack_find to find the
+ remaining segments. */
+
+void *
+__splitstack_find_context (void *context[NUMBER_OFFSETS], size_t *stack_size,
+ void **next_segment, void **next_sp,
+ void **initial_sp)
+{
+ void *sp;
+ struct stack_segment *segment;
+
+ *initial_sp = context[INITIAL_SP];
+
+ sp = context[CURRENT_STACK];
+ if (sp == NULL)
+ {
+ /* Most likely this context was created but was never used. The
+ value 2 is a code used by __splitstack_find to mean that we
+ have reached the end of the list of stacks. */
+ *next_segment = (void *) (uintptr_type) 2;
+ *next_sp = NULL;
+ *initial_sp = NULL;
+ return NULL;
+ }
+
+ segment = context[CURRENT_SEGMENT];
+ if (segment == NULL)
+ {
+ /* Most likely this context was saved by a thread which was not
+ created using __splistack_makecontext and which has never
+ split the stack. The value 1 is a code used by
+ __splitstack_find to look at the initial stack. */
+ segment = (struct stack_segment *) (uintptr_type) 1;
+ }
+
+ return __splitstack_find (segment, sp, stack_size, next_segment, next_sp,
+ initial_sp);
+}
+
+#endif /* !defined (inhibit_libc) */