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-rw-r--r--gcc-4.9/gcc/testsuite/go.test/test/switch.go403
1 files changed, 403 insertions, 0 deletions
diff --git a/gcc-4.9/gcc/testsuite/go.test/test/switch.go b/gcc-4.9/gcc/testsuite/go.test/test/switch.go
new file mode 100644
index 000000000..5e1d85bb6
--- /dev/null
+++ b/gcc-4.9/gcc/testsuite/go.test/test/switch.go
@@ -0,0 +1,403 @@
+// run
+
+// Copyright 2009 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// Test switch statements.
+
+package main
+
+import "os"
+
+func assert(cond bool, msg string) {
+ if !cond {
+ print("assertion fail: ", msg, "\n")
+ panic(1)
+ }
+}
+
+func main() {
+ i5 := 5
+ i7 := 7
+ hello := "hello"
+
+ switch true {
+ case i5 < 5:
+ assert(false, "<")
+ case i5 == 5:
+ assert(true, "!")
+ case i5 > 5:
+ assert(false, ">")
+ }
+
+ switch {
+ case i5 < 5:
+ assert(false, "<")
+ case i5 == 5:
+ assert(true, "!")
+ case i5 > 5:
+ assert(false, ">")
+ }
+
+ switch x := 5; true {
+ case i5 < x:
+ assert(false, "<")
+ case i5 == x:
+ assert(true, "!")
+ case i5 > x:
+ assert(false, ">")
+ }
+
+ switch x := 5; true {
+ case i5 < x:
+ assert(false, "<")
+ case i5 == x:
+ assert(true, "!")
+ case i5 > x:
+ assert(false, ">")
+ }
+
+ switch i5 {
+ case 0:
+ assert(false, "0")
+ case 1:
+ assert(false, "1")
+ case 2:
+ assert(false, "2")
+ case 3:
+ assert(false, "3")
+ case 4:
+ assert(false, "4")
+ case 5:
+ assert(true, "5")
+ case 6:
+ assert(false, "6")
+ case 7:
+ assert(false, "7")
+ case 8:
+ assert(false, "8")
+ case 9:
+ assert(false, "9")
+ default:
+ assert(false, "default")
+ }
+
+ switch i5 {
+ case 0, 1, 2, 3, 4:
+ assert(false, "4")
+ case 5:
+ assert(true, "5")
+ case 6, 7, 8, 9:
+ assert(false, "9")
+ default:
+ assert(false, "default")
+ }
+
+ switch i5 {
+ case 0:
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ assert(false, "4")
+ case 5:
+ assert(true, "5")
+ case 6:
+ case 7:
+ case 8:
+ case 9:
+ default:
+ assert(i5 == 5, "good")
+ }
+
+ switch i5 {
+ case 0:
+ dummy := 0
+ _ = dummy
+ fallthrough
+ case 1:
+ dummy := 0
+ _ = dummy
+ fallthrough
+ case 2:
+ dummy := 0
+ _ = dummy
+ fallthrough
+ case 3:
+ dummy := 0
+ _ = dummy
+ fallthrough
+ case 4:
+ dummy := 0
+ _ = dummy
+ assert(false, "4")
+ case 5:
+ dummy := 0
+ _ = dummy
+ fallthrough
+ case 6:
+ dummy := 0
+ _ = dummy
+ fallthrough
+ case 7:
+ dummy := 0
+ _ = dummy
+ fallthrough
+ case 8:
+ dummy := 0
+ _ = dummy
+ fallthrough
+ case 9:
+ dummy := 0
+ _ = dummy
+ fallthrough
+ default:
+ dummy := 0
+ _ = dummy
+ assert(i5 == 5, "good")
+ }
+
+ fired := false
+ switch i5 {
+ case 0:
+ dummy := 0
+ _ = dummy
+ fallthrough // tests scoping of cases
+ case 1:
+ dummy := 0
+ _ = dummy
+ fallthrough
+ case 2:
+ dummy := 0
+ _ = dummy
+ fallthrough
+ case 3:
+ dummy := 0
+ _ = dummy
+ fallthrough
+ case 4:
+ dummy := 0
+ _ = dummy
+ assert(false, "4")
+ case 5:
+ dummy := 0
+ _ = dummy
+ fallthrough
+ case 6:
+ dummy := 0
+ _ = dummy
+ fallthrough
+ case 7:
+ dummy := 0
+ _ = dummy
+ fallthrough
+ case 8:
+ dummy := 0
+ _ = dummy
+ fallthrough
+ case 9:
+ dummy := 0
+ _ = dummy
+ fallthrough
+ default:
+ dummy := 0
+ _ = dummy
+ fired = !fired
+ assert(i5 == 5, "good")
+ }
+ assert(fired, "fired")
+
+ count := 0
+ switch i5 {
+ case 0:
+ count = count + 1
+ fallthrough
+ case 1:
+ count = count + 1
+ fallthrough
+ case 2:
+ count = count + 1
+ fallthrough
+ case 3:
+ count = count + 1
+ fallthrough
+ case 4:
+ count = count + 1
+ assert(false, "4")
+ case 5:
+ count = count + 1
+ fallthrough
+ case 6:
+ count = count + 1
+ fallthrough
+ case 7:
+ count = count + 1
+ fallthrough
+ case 8:
+ count = count + 1
+ fallthrough
+ case 9:
+ count = count + 1
+ fallthrough
+ default:
+ assert(i5 == count, "good")
+ }
+ assert(fired, "fired")
+
+ switch hello {
+ case "wowie":
+ assert(false, "wowie")
+ case "hello":
+ assert(true, "hello")
+ case "jumpn":
+ assert(false, "jumpn")
+ default:
+ assert(false, "default")
+ }
+
+ fired = false
+ switch i := i5 + 2; i {
+ case i7:
+ fired = true
+ default:
+ assert(false, "fail")
+ }
+ assert(fired, "var")
+
+ // switch on nil-only comparison types
+ switch f := func() {}; f {
+ case nil:
+ assert(false, "f should not be nil")
+ default:
+ }
+
+ switch m := make(map[int]int); m {
+ case nil:
+ assert(false, "m should not be nil")
+ default:
+ }
+
+ switch a := make([]int, 1); a {
+ case nil:
+ assert(false, "m should not be nil")
+ default:
+ }
+
+ // switch on interface.
+ switch i := interface{}("hello"); i {
+ case 42:
+ assert(false, `i should be "hello"`)
+ case "hello":
+ assert(true, "hello")
+ default:
+ assert(false, `i should be "hello"`)
+ }
+
+ // switch on implicit bool converted to interface
+ // was broken: see issue 3980
+ switch i := interface{}(true); {
+ case i:
+ assert(true, "true")
+ case false:
+ assert(false, "i should be true")
+ default:
+ assert(false, "i should be true")
+ }
+
+ // switch on interface with constant cases differing by type.
+ // was rejected by compiler: see issue 4781
+ type T int
+ type B bool
+ type F float64
+ type S string
+ switch i := interface{}(float64(1.0)); i {
+ case nil:
+ assert(false, "i should be float64(1.0)")
+ case (*int)(nil):
+ assert(false, "i should be float64(1.0)")
+ case 1:
+ assert(false, "i should be float64(1.0)")
+ case T(1):
+ assert(false, "i should be float64(1.0)")
+ case F(1.0):
+ assert(false, "i should be float64(1.0)")
+ case 1.0:
+ assert(true, "true")
+ case "hello":
+ assert(false, "i should be float64(1.0)")
+ case S("hello"):
+ assert(false, "i should be float64(1.0)")
+ case true, B(false):
+ assert(false, "i should be float64(1.0)")
+ case false, B(true):
+ assert(false, "i should be float64(1.0)")
+ }
+
+ // switch on array.
+ switch ar := [3]int{1, 2, 3}; ar {
+ case [3]int{1, 2, 3}:
+ assert(true, "[1 2 3]")
+ case [3]int{4, 5, 6}:
+ assert(false, "ar should be [1 2 3]")
+ default:
+ assert(false, "ar should be [1 2 3]")
+ }
+
+ // switch on channel
+ switch c1, c2 := make(chan int), make(chan int); c1 {
+ case nil:
+ assert(false, "c1 did not match itself")
+ case c2:
+ assert(false, "c1 did not match itself")
+ case c1:
+ assert(true, "chan")
+ default:
+ assert(false, "c1 did not match itself")
+ }
+
+ // empty switch
+ switch {
+ }
+
+ // empty switch with default case.
+ fired = false
+ switch {
+ default:
+ fired = true
+ }
+ assert(fired, "fail")
+
+ // Default and fallthrough.
+ count = 0
+ switch {
+ default:
+ count++
+ fallthrough
+ case false:
+ count++
+ }
+ assert(count == 2, "fail")
+
+ // fallthrough to default, which is not at end.
+ count = 0
+ switch i5 {
+ case 5:
+ count++
+ fallthrough
+ default:
+ count++
+ case 6:
+ count++
+ }
+ assert(count == 2, "fail")
+
+ i := 0
+ switch x := 5; {
+ case i < x:
+ os.Exit(0)
+ case i == x:
+ case i > x:
+ os.Exit(1)
+ }
+}