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+------------------------------------------------------------------------------
+-- --
+-- GNAT COMPILER COMPONENTS --
+-- --
+-- U I N T P --
+-- --
+-- S p e c --
+-- --
+-- Copyright (C) 1992-2012, Free Software Foundation, Inc. --
+-- --
+-- GNAT is free software; you can redistribute it and/or modify it under --
+-- terms of the GNU General Public License as published by the Free Soft- --
+-- ware Foundation; either version 3, or (at your option) any later ver- --
+-- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
+-- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
+-- or FITNESS FOR A PARTICULAR PURPOSE. --
+-- --
+-- As a special exception under Section 7 of GPL version 3, you are granted --
+-- additional permissions described in the GCC Runtime Library Exception, --
+-- version 3.1, as published by the Free Software Foundation. --
+-- --
+-- You should have received a copy of the GNU General Public License and --
+-- a copy of the GCC Runtime Library Exception along with this program; --
+-- see the files COPYING3 and COPYING.RUNTIME respectively. If not, see --
+-- <http://www.gnu.org/licenses/>. --
+-- --
+-- GNAT was originally developed by the GNAT team at New York University. --
+-- Extensive contributions were provided by Ada Core Technologies Inc. --
+-- --
+------------------------------------------------------------------------------
+
+-- Support for universal integer arithmetic
+
+-- WARNING: There is a C version of this package. Any changes to this
+-- source file must be properly reflected in the C header file uintp.h
+
+with Alloc;
+with Table;
+pragma Elaborate_All (Table);
+with Types; use Types;
+
+package Uintp is
+
+ -------------------------------------------------
+ -- Basic Types and Constants for Uintp Package --
+ -------------------------------------------------
+
+ type Uint is private;
+ -- The basic universal integer type
+
+ No_Uint : constant Uint;
+ -- A constant value indicating a missing or unset Uint value
+
+ Uint_0 : constant Uint;
+ Uint_1 : constant Uint;
+ Uint_2 : constant Uint;
+ Uint_3 : constant Uint;
+ Uint_4 : constant Uint;
+ Uint_5 : constant Uint;
+ Uint_6 : constant Uint;
+ Uint_7 : constant Uint;
+ Uint_8 : constant Uint;
+ Uint_9 : constant Uint;
+ Uint_10 : constant Uint;
+ Uint_11 : constant Uint;
+ Uint_12 : constant Uint;
+ Uint_13 : constant Uint;
+ Uint_14 : constant Uint;
+ Uint_15 : constant Uint;
+ Uint_16 : constant Uint;
+ Uint_24 : constant Uint;
+ Uint_32 : constant Uint;
+ Uint_63 : constant Uint;
+ Uint_64 : constant Uint;
+ Uint_80 : constant Uint;
+ Uint_128 : constant Uint;
+
+ Uint_Minus_1 : constant Uint;
+ Uint_Minus_2 : constant Uint;
+ Uint_Minus_3 : constant Uint;
+ Uint_Minus_4 : constant Uint;
+ Uint_Minus_5 : constant Uint;
+ Uint_Minus_6 : constant Uint;
+ Uint_Minus_7 : constant Uint;
+ Uint_Minus_8 : constant Uint;
+ Uint_Minus_9 : constant Uint;
+ Uint_Minus_12 : constant Uint;
+ Uint_Minus_36 : constant Uint;
+ Uint_Minus_63 : constant Uint;
+ Uint_Minus_80 : constant Uint;
+ Uint_Minus_128 : constant Uint;
+
+ -----------------
+ -- Subprograms --
+ -----------------
+
+ procedure Initialize;
+ -- Initialize Uint tables. Note that Initialize must not be called if
+ -- Tree_Read is used. Note also that there is no lock routine in this
+ -- unit, these are among the few tables that can be expanded during
+ -- gigi processing.
+
+ procedure Tree_Read;
+ -- Initializes internal tables from current tree file using the relevant
+ -- Table.Tree_Read routines. Note that Initialize should not be called if
+ -- Tree_Read is used. Tree_Read includes all necessary initialization.
+
+ procedure Tree_Write;
+ -- Writes out internal tables to current tree file using the relevant
+ -- Table.Tree_Write routines.
+
+ function UI_Abs (Right : Uint) return Uint;
+ pragma Inline (UI_Abs);
+ -- Returns abs function of universal integer
+
+ function UI_Add (Left : Uint; Right : Uint) return Uint;
+ function UI_Add (Left : Int; Right : Uint) return Uint;
+ function UI_Add (Left : Uint; Right : Int) return Uint;
+ -- Returns sum of two integer values
+
+ function UI_Decimal_Digits_Hi (U : Uint) return Nat;
+ -- Returns an estimate of the number of decimal digits required to
+ -- represent the absolute value of U. This estimate is correct or high,
+ -- i.e. it never returns a value that is too low. The accuracy of the
+ -- estimate affects only the effectiveness of comparison optimizations
+ -- in Urealp.
+
+ function UI_Decimal_Digits_Lo (U : Uint) return Nat;
+ -- Returns an estimate of the number of decimal digits required to
+ -- represent the absolute value of U. This estimate is correct or low,
+ -- i.e. it never returns a value that is too high. The accuracy of the
+ -- estimate affects only the effectiveness of comparison optimizations
+ -- in Urealp.
+
+ function UI_Div (Left : Uint; Right : Uint) return Uint;
+ function UI_Div (Left : Int; Right : Uint) return Uint;
+ function UI_Div (Left : Uint; Right : Int) return Uint;
+ -- Returns quotient of two integer values. Fatal error if Right = 0
+
+ function UI_Eq (Left : Uint; Right : Uint) return Boolean;
+ function UI_Eq (Left : Int; Right : Uint) return Boolean;
+ function UI_Eq (Left : Uint; Right : Int) return Boolean;
+ pragma Inline (UI_Eq);
+ -- Compares integer values for equality
+
+ function UI_Expon (Left : Uint; Right : Uint) return Uint;
+ function UI_Expon (Left : Int; Right : Uint) return Uint;
+ function UI_Expon (Left : Uint; Right : Int) return Uint;
+ function UI_Expon (Left : Int; Right : Int) return Uint;
+ -- Returns result of exponentiating two integer values.
+ -- Fatal error if Right is negative.
+
+ function UI_GCD (Uin, Vin : Uint) return Uint;
+ -- Computes GCD of input values. Assumes Uin >= Vin >= 0
+
+ function UI_Ge (Left : Uint; Right : Uint) return Boolean;
+ function UI_Ge (Left : Int; Right : Uint) return Boolean;
+ function UI_Ge (Left : Uint; Right : Int) return Boolean;
+ pragma Inline (UI_Ge);
+ -- Compares integer values for greater than or equal
+
+ function UI_Gt (Left : Uint; Right : Uint) return Boolean;
+ function UI_Gt (Left : Int; Right : Uint) return Boolean;
+ function UI_Gt (Left : Uint; Right : Int) return Boolean;
+ pragma Inline (UI_Gt);
+ -- Compares integer values for greater than
+
+ function UI_Is_In_Int_Range (Input : Uint) return Boolean;
+ pragma Inline (UI_Is_In_Int_Range);
+ -- Determines if universal integer is in Int range
+
+ function UI_Le (Left : Uint; Right : Uint) return Boolean;
+ function UI_Le (Left : Int; Right : Uint) return Boolean;
+ function UI_Le (Left : Uint; Right : Int) return Boolean;
+ pragma Inline (UI_Le);
+ -- Compares integer values for less than or equal
+
+ function UI_Lt (Left : Uint; Right : Uint) return Boolean;
+ function UI_Lt (Left : Int; Right : Uint) return Boolean;
+ function UI_Lt (Left : Uint; Right : Int) return Boolean;
+ -- Compares integer values for less than
+
+ function UI_Max (Left : Uint; Right : Uint) return Uint;
+ function UI_Max (Left : Int; Right : Uint) return Uint;
+ function UI_Max (Left : Uint; Right : Int) return Uint;
+ -- Returns maximum of two integer values
+
+ function UI_Min (Left : Uint; Right : Uint) return Uint;
+ function UI_Min (Left : Int; Right : Uint) return Uint;
+ function UI_Min (Left : Uint; Right : Int) return Uint;
+ -- Returns minimum of two integer values
+
+ function UI_Mod (Left : Uint; Right : Uint) return Uint;
+ function UI_Mod (Left : Int; Right : Uint) return Uint;
+ function UI_Mod (Left : Uint; Right : Int) return Uint;
+ pragma Inline (UI_Mod);
+ -- Returns mod function of two integer values
+
+ function UI_Mul (Left : Uint; Right : Uint) return Uint;
+ function UI_Mul (Left : Int; Right : Uint) return Uint;
+ function UI_Mul (Left : Uint; Right : Int) return Uint;
+ -- Returns product of two integer values
+
+ function UI_Ne (Left : Uint; Right : Uint) return Boolean;
+ function UI_Ne (Left : Int; Right : Uint) return Boolean;
+ function UI_Ne (Left : Uint; Right : Int) return Boolean;
+ pragma Inline (UI_Ne);
+ -- Compares integer values for inequality
+
+ function UI_Negate (Right : Uint) return Uint;
+ pragma Inline (UI_Negate);
+ -- Returns negative of universal integer
+
+ function UI_Rem (Left : Uint; Right : Uint) return Uint;
+ function UI_Rem (Left : Int; Right : Uint) return Uint;
+ function UI_Rem (Left : Uint; Right : Int) return Uint;
+ -- Returns rem of two integer values
+
+ function UI_Sub (Left : Uint; Right : Uint) return Uint;
+ function UI_Sub (Left : Int; Right : Uint) return Uint;
+ function UI_Sub (Left : Uint; Right : Int) return Uint;
+ pragma Inline (UI_Sub);
+ -- Returns difference of two integer values
+
+ function UI_Modular_Exponentiation
+ (B : Uint;
+ E : Uint;
+ Modulo : Uint) return Uint;
+ -- Efficiently compute (B ** E) rem Modulo
+
+ function UI_Modular_Inverse (N : Uint; Modulo : Uint) return Uint;
+ -- Compute the multiplicative inverse of N in modular arithmetics with the
+ -- given Modulo (uses Euclid's algorithm). Note: the call is considered
+ -- to be erroneous (and the behavior is undefined) if n is not invertible.
+
+ function UI_From_Int (Input : Int) return Uint;
+ -- Converts Int value to universal integer form
+
+ function UI_From_CC (Input : Char_Code) return Uint;
+ -- Converts Char_Code value to universal integer form
+
+ function UI_To_Int (Input : Uint) return Int;
+ -- Converts universal integer value to Int. Fatal error if value is not in
+ -- appropriate range.
+
+ function UI_To_CC (Input : Uint) return Char_Code;
+ -- Converts universal integer value to Char_Code. Fatal error if value is
+ -- not in Char_Code range.
+
+ function Num_Bits (Input : Uint) return Nat;
+ -- Approximate number of binary bits in given universal integer. This
+ -- function is used for capacity checks, and it can be one bit off
+ -- without affecting its usage.
+
+ ---------------------
+ -- Output Routines --
+ ---------------------
+
+ type UI_Format is (Hex, Decimal, Auto);
+ -- Used to determine whether UI_Image/UI_Write output is in hexadecimal
+ -- or decimal format. Auto, the default setting, lets the routine make a
+ -- decision based on the value.
+
+ UI_Image_Max : constant := 48; -- Enough for a 128-bit number
+ UI_Image_Buffer : String (1 .. UI_Image_Max);
+ UI_Image_Length : Natural;
+ -- Buffer used for UI_Image as described below
+
+ procedure UI_Image (Input : Uint; Format : UI_Format := Auto);
+ -- Places a representation of Uint, consisting of a possible minus sign,
+ -- followed by the value in UI_Image_Buffer. The form of the value is an
+ -- integer literal in either decimal (no base) or hexadecimal (base 16)
+ -- format. If Hex is True on entry, then hex mode is forced, otherwise
+ -- UI_Image makes a guess at which output format is more convenient.
+ -- The value must fit in UI_Image_Buffer. If necessary, the result is an
+ -- approximation of the proper value, using an exponential format. The
+ -- image of No_Uint is output as a single question mark.
+
+ procedure UI_Write (Input : Uint; Format : UI_Format := Auto);
+ -- Writes a representation of Uint, consisting of a possible minus sign,
+ -- followed by the value to the output file. The form of the value is an
+ -- integer literal in either decimal (no base) or hexadecimal (base 16)
+ -- format as appropriate. UI_Format shows which format to use. Auto, the
+ -- default, asks UI_Write to make a guess at which output format will be
+ -- more convenient to read.
+
+ procedure pid (Input : Uint);
+ pragma Export (Ada, pid);
+ -- Writes representation of Uint in decimal with a terminating line
+ -- return. This is intended for use from the debugger.
+
+ procedure pih (Input : Uint);
+ pragma Export (Ada, pih);
+ -- Writes representation of Uint in hex with a terminating line return.
+ -- This is intended for use from the debugger.
+
+ ------------------------
+ -- Operator Renamings --
+ ------------------------
+
+ function "+" (Left : Uint; Right : Uint) return Uint renames UI_Add;
+ function "+" (Left : Int; Right : Uint) return Uint renames UI_Add;
+ function "+" (Left : Uint; Right : Int) return Uint renames UI_Add;
+
+ function "/" (Left : Uint; Right : Uint) return Uint renames UI_Div;
+ function "/" (Left : Int; Right : Uint) return Uint renames UI_Div;
+ function "/" (Left : Uint; Right : Int) return Uint renames UI_Div;
+
+ function "*" (Left : Uint; Right : Uint) return Uint renames UI_Mul;
+ function "*" (Left : Int; Right : Uint) return Uint renames UI_Mul;
+ function "*" (Left : Uint; Right : Int) return Uint renames UI_Mul;
+
+ function "-" (Left : Uint; Right : Uint) return Uint renames UI_Sub;
+ function "-" (Left : Int; Right : Uint) return Uint renames UI_Sub;
+ function "-" (Left : Uint; Right : Int) return Uint renames UI_Sub;
+
+ function "**" (Left : Uint; Right : Uint) return Uint renames UI_Expon;
+ function "**" (Left : Uint; Right : Int) return Uint renames UI_Expon;
+ function "**" (Left : Int; Right : Uint) return Uint renames UI_Expon;
+ function "**" (Left : Int; Right : Int) return Uint renames UI_Expon;
+
+ function "abs" (Real : Uint) return Uint renames UI_Abs;
+
+ function "mod" (Left : Uint; Right : Uint) return Uint renames UI_Mod;
+ function "mod" (Left : Int; Right : Uint) return Uint renames UI_Mod;
+ function "mod" (Left : Uint; Right : Int) return Uint renames UI_Mod;
+
+ function "rem" (Left : Uint; Right : Uint) return Uint renames UI_Rem;
+ function "rem" (Left : Int; Right : Uint) return Uint renames UI_Rem;
+ function "rem" (Left : Uint; Right : Int) return Uint renames UI_Rem;
+
+ function "-" (Real : Uint) return Uint renames UI_Negate;
+
+ function "=" (Left : Uint; Right : Uint) return Boolean renames UI_Eq;
+ function "=" (Left : Int; Right : Uint) return Boolean renames UI_Eq;
+ function "=" (Left : Uint; Right : Int) return Boolean renames UI_Eq;
+
+ function ">=" (Left : Uint; Right : Uint) return Boolean renames UI_Ge;
+ function ">=" (Left : Int; Right : Uint) return Boolean renames UI_Ge;
+ function ">=" (Left : Uint; Right : Int) return Boolean renames UI_Ge;
+
+ function ">" (Left : Uint; Right : Uint) return Boolean renames UI_Gt;
+ function ">" (Left : Int; Right : Uint) return Boolean renames UI_Gt;
+ function ">" (Left : Uint; Right : Int) return Boolean renames UI_Gt;
+
+ function "<=" (Left : Uint; Right : Uint) return Boolean renames UI_Le;
+ function "<=" (Left : Int; Right : Uint) return Boolean renames UI_Le;
+ function "<=" (Left : Uint; Right : Int) return Boolean renames UI_Le;
+
+ function "<" (Left : Uint; Right : Uint) return Boolean renames UI_Lt;
+ function "<" (Left : Int; Right : Uint) return Boolean renames UI_Lt;
+ function "<" (Left : Uint; Right : Int) return Boolean renames UI_Lt;
+
+ -----------------------------
+ -- Mark/Release Processing --
+ -----------------------------
+
+ -- The space used by Uint data is not automatically reclaimed. However, a
+ -- mark-release regime is implemented which allows storage to be released
+ -- back to a previously noted mark. This is used for example when doing
+ -- comparisons, where only intermediate results get stored that do not
+ -- need to be saved for future use.
+
+ type Save_Mark is private;
+
+ function Mark return Save_Mark;
+ -- Note mark point for future release
+
+ procedure Release (M : Save_Mark);
+ -- Release storage allocated since mark was noted
+
+ procedure Release_And_Save (M : Save_Mark; UI : in out Uint);
+ -- Like Release, except that the given Uint value (which is typically among
+ -- the data being released) is recopied after the release, so that it is
+ -- the most recent item, and UI is updated to point to its copied location.
+
+ procedure Release_And_Save (M : Save_Mark; UI1, UI2 : in out Uint);
+ -- Like Release, except that the given Uint values (which are typically
+ -- among the data being released) are recopied after the release, so that
+ -- they are the most recent items, and UI1 and UI2 are updated if necessary
+ -- to point to the copied locations. This routine is careful to do things
+ -- in the right order, so that the values do not clobber one another.
+
+ -----------------------------------
+ -- Representation of Uint Values --
+ -----------------------------------
+
+private
+
+ type Uint is new Int range Uint_Low_Bound .. Uint_High_Bound;
+ for Uint'Size use 32;
+
+ No_Uint : constant Uint := Uint (Uint_Low_Bound);
+
+ -- Uint values are represented as multiple precision integers stored in
+ -- a multi-digit format using Base as the base. This value is chosen so
+ -- that the product Base*Base is within the range of allowed Int values.
+
+ -- Base is defined to allow efficient execution of the primitive operations
+ -- (a0, b0, c0) defined in the section "The Classical Algorithms"
+ -- (sec. 4.3.1) of Donald Knuth's "The Art of Computer Programming",
+ -- Vol. 2. These algorithms are used in this package. In particular,
+ -- the product of two single digits in this base fits in a 32-bit integer.
+
+ Base_Bits : constant := 15;
+ -- Number of bits in base value
+
+ Base : constant Int := 2 ** Base_Bits;
+
+ -- Values in the range -(Base-1) .. Max_Direct are encoded directly as
+ -- Uint values by adding a bias value. The value of Max_Direct is chosen
+ -- so that a directly represented number always fits in two digits when
+ -- represented in base format.
+
+ Min_Direct : constant Int := -(Base - 1);
+ Max_Direct : constant Int := (Base - 1) * (Base - 1);
+
+ -- The following values define the bias used to store Uint values which
+ -- are in this range, as well as the biased values for the first and last
+ -- values in this range. We use a new derived type for these constants to
+ -- avoid accidental use of Uint arithmetic on these values, which is never
+ -- correct.
+
+ type Ctrl is range Int'First .. Int'Last;
+
+ Uint_Direct_Bias : constant Ctrl := Ctrl (Uint_Low_Bound) + Ctrl (Base);
+ Uint_Direct_First : constant Ctrl := Uint_Direct_Bias + Ctrl (Min_Direct);
+ Uint_Direct_Last : constant Ctrl := Uint_Direct_Bias + Ctrl (Max_Direct);
+
+ Uint_0 : constant Uint := Uint (Uint_Direct_Bias);
+ Uint_1 : constant Uint := Uint (Uint_Direct_Bias + 1);
+ Uint_2 : constant Uint := Uint (Uint_Direct_Bias + 2);
+ Uint_3 : constant Uint := Uint (Uint_Direct_Bias + 3);
+ Uint_4 : constant Uint := Uint (Uint_Direct_Bias + 4);
+ Uint_5 : constant Uint := Uint (Uint_Direct_Bias + 5);
+ Uint_6 : constant Uint := Uint (Uint_Direct_Bias + 6);
+ Uint_7 : constant Uint := Uint (Uint_Direct_Bias + 7);
+ Uint_8 : constant Uint := Uint (Uint_Direct_Bias + 8);
+ Uint_9 : constant Uint := Uint (Uint_Direct_Bias + 9);
+ Uint_10 : constant Uint := Uint (Uint_Direct_Bias + 10);
+ Uint_11 : constant Uint := Uint (Uint_Direct_Bias + 11);
+ Uint_12 : constant Uint := Uint (Uint_Direct_Bias + 12);
+ Uint_13 : constant Uint := Uint (Uint_Direct_Bias + 13);
+ Uint_14 : constant Uint := Uint (Uint_Direct_Bias + 14);
+ Uint_15 : constant Uint := Uint (Uint_Direct_Bias + 15);
+ Uint_16 : constant Uint := Uint (Uint_Direct_Bias + 16);
+ Uint_24 : constant Uint := Uint (Uint_Direct_Bias + 24);
+ Uint_32 : constant Uint := Uint (Uint_Direct_Bias + 32);
+ Uint_63 : constant Uint := Uint (Uint_Direct_Bias + 63);
+ Uint_64 : constant Uint := Uint (Uint_Direct_Bias + 64);
+ Uint_80 : constant Uint := Uint (Uint_Direct_Bias + 80);
+ Uint_128 : constant Uint := Uint (Uint_Direct_Bias + 128);
+
+ Uint_Minus_1 : constant Uint := Uint (Uint_Direct_Bias - 1);
+ Uint_Minus_2 : constant Uint := Uint (Uint_Direct_Bias - 2);
+ Uint_Minus_3 : constant Uint := Uint (Uint_Direct_Bias - 3);
+ Uint_Minus_4 : constant Uint := Uint (Uint_Direct_Bias - 4);
+ Uint_Minus_5 : constant Uint := Uint (Uint_Direct_Bias - 5);
+ Uint_Minus_6 : constant Uint := Uint (Uint_Direct_Bias - 6);
+ Uint_Minus_7 : constant Uint := Uint (Uint_Direct_Bias - 7);
+ Uint_Minus_8 : constant Uint := Uint (Uint_Direct_Bias - 8);
+ Uint_Minus_9 : constant Uint := Uint (Uint_Direct_Bias - 9);
+ Uint_Minus_12 : constant Uint := Uint (Uint_Direct_Bias - 12);
+ Uint_Minus_36 : constant Uint := Uint (Uint_Direct_Bias - 36);
+ Uint_Minus_63 : constant Uint := Uint (Uint_Direct_Bias - 63);
+ Uint_Minus_80 : constant Uint := Uint (Uint_Direct_Bias - 80);
+ Uint_Minus_128 : constant Uint := Uint (Uint_Direct_Bias - 128);
+
+ Uint_Max_Simple_Mul : constant := Uint_Direct_Bias + 2 ** 15;
+ -- If two values are directly represented and less than or equal to this
+ -- value, then we know the product fits in a 32-bit integer. This allows
+ -- UI_Mul to efficiently compute the product in this case.
+
+ type Save_Mark is record
+ Save_Uint : Uint;
+ Save_Udigit : Int;
+ end record;
+
+ -- Values outside the range that is represented directly are stored using
+ -- two tables. The secondary table Udigits contains sequences of Int values
+ -- consisting of the digits of the number in a radix Base system. The
+ -- digits are stored from most significant to least significant with the
+ -- first digit only carrying the sign.
+
+ -- There is one entry in the primary Uints table for each distinct Uint
+ -- value. This table entry contains the length (number of digits) and
+ -- a starting offset of the value in the Udigits table.
+
+ Uint_First_Entry : constant Uint := Uint (Uint_Table_Start);
+
+ -- Some subprograms defined in this package manipulate the Udigits table
+ -- directly, while for others it is more convenient to work with locally
+ -- defined arrays of the digits of the Universal Integers. The type
+ -- UI_Vector is defined for this purpose and some internal subprograms
+ -- used for converting from one to the other are defined.
+
+ type UI_Vector is array (Pos range <>) of Int;
+ -- Vector containing the integer values of a Uint value
+
+ -- Note: An earlier version of this package used pointers of arrays of Ints
+ -- (dynamically allocated) for the Uint type. The change leads to a few
+ -- less natural idioms used throughout this code, but eliminates all uses
+ -- of the heap except for the table package itself. For example, Uint
+ -- parameters are often converted to UI_Vectors for internal manipulation.
+ -- This is done by creating the local UI_Vector using the function N_Digits
+ -- on the Uint to find the size needed for the vector, and then calling
+ -- Init_Operand to copy the values out of the table into the vector.
+
+ type Uint_Entry is record
+ Length : Pos;
+ -- Length of entry in Udigits table in digits (i.e. in words)
+
+ Loc : Int;
+ -- Starting location in Udigits table of this Uint value
+ end record;
+
+ package Uints is new Table.Table (
+ Table_Component_Type => Uint_Entry,
+ Table_Index_Type => Uint'Base,
+ Table_Low_Bound => Uint_First_Entry,
+ Table_Initial => Alloc.Uints_Initial,
+ Table_Increment => Alloc.Uints_Increment,
+ Table_Name => "Uints");
+
+ package Udigits is new Table.Table (
+ Table_Component_Type => Int,
+ Table_Index_Type => Int,
+ Table_Low_Bound => 0,
+ Table_Initial => Alloc.Udigits_Initial,
+ Table_Increment => Alloc.Udigits_Increment,
+ Table_Name => "Udigits");
+
+ -- Note: the reason these tables are defined here in the private part of
+ -- the spec, rather than in the body, is that they are referenced directly
+ -- by gigi.
+
+end Uintp;