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-rw-r--r--gcc-4.8.3/gcc/bitmap.c2202
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diff --git a/gcc-4.8.3/gcc/bitmap.c b/gcc-4.8.3/gcc/bitmap.c
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+/* Functions to support general ended bitmaps.
+ Copyright (C) 1997-2013 Free Software Foundation, Inc.
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify it under
+the terms of the GNU General Public License as published by the Free
+Software Foundation; either version 3, or (at your option) any later
+version.
+
+GCC is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or
+FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+for more details.
+
+You should have received a copy of the GNU General Public License
+along with GCC; see the file COPYING3. If not see
+<http://www.gnu.org/licenses/>. */
+
+#include "config.h"
+#include "system.h"
+#include "coretypes.h"
+#include "obstack.h"
+#include "ggc.h"
+#include "bitmap.h"
+#include "hashtab.h"
+#include "vec.h"
+
+/* Store information about each particular bitmap, per allocation site. */
+struct bitmap_descriptor_d
+{
+ int id;
+ const char *function;
+ const char *file;
+ int line;
+ int created;
+ unsigned HOST_WIDEST_INT allocated;
+ unsigned HOST_WIDEST_INT peak;
+ unsigned HOST_WIDEST_INT current;
+ unsigned HOST_WIDEST_INT nsearches;
+ unsigned HOST_WIDEST_INT search_iter;
+};
+
+typedef struct bitmap_descriptor_d *bitmap_descriptor;
+typedef const struct bitmap_descriptor_d *const_bitmap_descriptor;
+
+/* Next available unique id number for bitmap desciptors. */
+static int next_bitmap_desc_id = 0;
+
+/* Vector mapping descriptor ids to descriptors. */
+static vec<bitmap_descriptor> bitmap_descriptors;
+
+/* Hashtable mapping bitmap names to descriptors. */
+static htab_t bitmap_desc_hash;
+
+/* Hashtable helpers. */
+static hashval_t
+hash_descriptor (const void *p)
+{
+ const_bitmap_descriptor d = (const_bitmap_descriptor) p;
+ return htab_hash_pointer (d->file) + d->line;
+}
+struct loc
+{
+ const char *file;
+ const char *function;
+ int line;
+};
+static int
+eq_descriptor (const void *p1, const void *p2)
+{
+ const_bitmap_descriptor d = (const_bitmap_descriptor) p1;
+ const struct loc *const l = (const struct loc *) p2;
+ return d->file == l->file && d->function == l->function && d->line == l->line;
+}
+
+/* For given file and line, return descriptor, create new if needed. */
+static bitmap_descriptor
+get_bitmap_descriptor (const char *file, int line, const char *function)
+{
+ bitmap_descriptor *slot;
+ struct loc loc;
+
+ loc.file = file;
+ loc.function = function;
+ loc.line = line;
+
+ if (!bitmap_desc_hash)
+ bitmap_desc_hash = htab_create (10, hash_descriptor, eq_descriptor, NULL);
+
+ slot = (bitmap_descriptor *)
+ htab_find_slot_with_hash (bitmap_desc_hash, &loc,
+ htab_hash_pointer (file) + line,
+ INSERT);
+ if (*slot)
+ return *slot;
+
+ *slot = XCNEW (struct bitmap_descriptor_d);
+ bitmap_descriptors.safe_push (*slot);
+ (*slot)->id = next_bitmap_desc_id++;
+ (*slot)->file = file;
+ (*slot)->function = function;
+ (*slot)->line = line;
+ return *slot;
+}
+
+/* Register new bitmap. */
+void
+bitmap_register (bitmap b MEM_STAT_DECL)
+{
+ bitmap_descriptor desc = get_bitmap_descriptor (ALONE_FINAL_PASS_MEM_STAT);
+ desc->created++;
+ b->descriptor_id = desc->id;
+}
+
+/* Account the overhead. */
+static void
+register_overhead (bitmap b, int amount)
+{
+ bitmap_descriptor desc = bitmap_descriptors[b->descriptor_id];
+ desc->current += amount;
+ if (amount > 0)
+ desc->allocated += amount;
+ if (desc->peak < desc->current)
+ desc->peak = desc->current;
+}
+
+/* Global data */
+bitmap_element bitmap_zero_bits; /* An element of all zero bits. */
+bitmap_obstack bitmap_default_obstack; /* The default bitmap obstack. */
+static int bitmap_default_obstack_depth;
+static GTY((deletable)) bitmap_element *bitmap_ggc_free; /* Freelist of
+ GC'd elements. */
+
+static void bitmap_elem_to_freelist (bitmap, bitmap_element *);
+static void bitmap_element_free (bitmap, bitmap_element *);
+static bitmap_element *bitmap_element_allocate (bitmap);
+static int bitmap_element_zerop (const bitmap_element *);
+static void bitmap_element_link (bitmap, bitmap_element *);
+static bitmap_element *bitmap_elt_insert_after (bitmap, bitmap_element *, unsigned int);
+static void bitmap_elt_clear_from (bitmap, bitmap_element *);
+static bitmap_element *bitmap_find_bit (bitmap, unsigned int);
+
+
+/* Add ELEM to the appropriate freelist. */
+static inline void
+bitmap_elem_to_freelist (bitmap head, bitmap_element *elt)
+{
+ bitmap_obstack *bit_obstack = head->obstack;
+
+ elt->next = NULL;
+ if (bit_obstack)
+ {
+ elt->prev = bit_obstack->elements;
+ bit_obstack->elements = elt;
+ }
+ else
+ {
+ elt->prev = bitmap_ggc_free;
+ bitmap_ggc_free = elt;
+ }
+}
+
+/* Free a bitmap element. Since these are allocated off the
+ bitmap_obstack, "free" actually means "put onto the freelist". */
+
+static inline void
+bitmap_element_free (bitmap head, bitmap_element *elt)
+{
+ bitmap_element *next = elt->next;
+ bitmap_element *prev = elt->prev;
+
+ if (prev)
+ prev->next = next;
+
+ if (next)
+ next->prev = prev;
+
+ if (head->first == elt)
+ head->first = next;
+
+ /* Since the first thing we try is to insert before current,
+ make current the next entry in preference to the previous. */
+ if (head->current == elt)
+ {
+ head->current = next != 0 ? next : prev;
+ if (head->current)
+ head->indx = head->current->indx;
+ else
+ head->indx = 0;
+ }
+
+ if (GATHER_STATISTICS)
+ register_overhead (head, -((int)sizeof (bitmap_element)));
+
+ bitmap_elem_to_freelist (head, elt);
+}
+
+/* Allocate a bitmap element. The bits are cleared, but nothing else is. */
+
+static inline bitmap_element *
+bitmap_element_allocate (bitmap head)
+{
+ bitmap_element *element;
+ bitmap_obstack *bit_obstack = head->obstack;
+
+ if (bit_obstack)
+ {
+ element = bit_obstack->elements;
+
+ if (element)
+ /* Use up the inner list first before looking at the next
+ element of the outer list. */
+ if (element->next)
+ {
+ bit_obstack->elements = element->next;
+ bit_obstack->elements->prev = element->prev;
+ }
+ else
+ /* Inner list was just a singleton. */
+ bit_obstack->elements = element->prev;
+ else
+ element = XOBNEW (&bit_obstack->obstack, bitmap_element);
+ }
+ else
+ {
+ element = bitmap_ggc_free;
+ if (element)
+ /* Use up the inner list first before looking at the next
+ element of the outer list. */
+ if (element->next)
+ {
+ bitmap_ggc_free = element->next;
+ bitmap_ggc_free->prev = element->prev;
+ }
+ else
+ /* Inner list was just a singleton. */
+ bitmap_ggc_free = element->prev;
+ else
+ element = ggc_alloc_bitmap_element_def ();
+ }
+
+ if (GATHER_STATISTICS)
+ register_overhead (head, sizeof (bitmap_element));
+
+ memset (element->bits, 0, sizeof (element->bits));
+
+ return element;
+}
+
+/* Remove ELT and all following elements from bitmap HEAD. */
+
+void
+bitmap_elt_clear_from (bitmap head, bitmap_element *elt)
+{
+ bitmap_element *prev;
+ bitmap_obstack *bit_obstack = head->obstack;
+
+ if (!elt) return;
+
+ if (GATHER_STATISTICS)
+ {
+ int n = 0;
+ for (prev = elt; prev; prev = prev->next)
+ n++;
+ register_overhead (head, -sizeof (bitmap_element) * n);
+ }
+
+ prev = elt->prev;
+ if (prev)
+ {
+ prev->next = NULL;
+ if (head->current->indx > prev->indx)
+ {
+ head->current = prev;
+ head->indx = prev->indx;
+ }
+ }
+ else
+ {
+ head->first = NULL;
+ head->current = NULL;
+ head->indx = 0;
+ }
+
+ /* Put the entire list onto the free list in one operation. */
+ if (bit_obstack)
+ {
+ elt->prev = bit_obstack->elements;
+ bit_obstack->elements = elt;
+ }
+ else
+ {
+ elt->prev = bitmap_ggc_free;
+ bitmap_ggc_free = elt;
+ }
+}
+
+/* Clear a bitmap by freeing the linked list. */
+
+void
+bitmap_clear (bitmap head)
+{
+ if (head->first)
+ bitmap_elt_clear_from (head, head->first);
+}
+
+/* Initialize a bitmap obstack. If BIT_OBSTACK is NULL, initialize
+ the default bitmap obstack. */
+
+void
+bitmap_obstack_initialize (bitmap_obstack *bit_obstack)
+{
+ if (!bit_obstack)
+ {
+ if (bitmap_default_obstack_depth++)
+ return;
+ bit_obstack = &bitmap_default_obstack;
+ }
+
+#if !defined(__GNUC__) || (__GNUC__ < 2)
+#define __alignof__(type) 0
+#endif
+
+ bit_obstack->elements = NULL;
+ bit_obstack->heads = NULL;
+ obstack_specify_allocation (&bit_obstack->obstack, OBSTACK_CHUNK_SIZE,
+ __alignof__ (bitmap_element),
+ obstack_chunk_alloc,
+ obstack_chunk_free);
+}
+
+/* Release the memory from a bitmap obstack. If BIT_OBSTACK is NULL,
+ release the default bitmap obstack. */
+
+void
+bitmap_obstack_release (bitmap_obstack *bit_obstack)
+{
+ if (!bit_obstack)
+ {
+ if (--bitmap_default_obstack_depth)
+ {
+ gcc_assert (bitmap_default_obstack_depth > 0);
+ return;
+ }
+ bit_obstack = &bitmap_default_obstack;
+ }
+
+ bit_obstack->elements = NULL;
+ bit_obstack->heads = NULL;
+ obstack_free (&bit_obstack->obstack, NULL);
+}
+
+/* Create a new bitmap on an obstack. If BIT_OBSTACK is NULL, create
+ it on the default bitmap obstack. */
+
+bitmap
+bitmap_obstack_alloc_stat (bitmap_obstack *bit_obstack MEM_STAT_DECL)
+{
+ bitmap map;
+
+ if (!bit_obstack)
+ bit_obstack = &bitmap_default_obstack;
+ map = bit_obstack->heads;
+ if (map)
+ bit_obstack->heads = (struct bitmap_head_def *) map->first;
+ else
+ map = XOBNEW (&bit_obstack->obstack, bitmap_head);
+ bitmap_initialize_stat (map, bit_obstack PASS_MEM_STAT);
+
+ if (GATHER_STATISTICS)
+ register_overhead (map, sizeof (bitmap_head));
+
+ return map;
+}
+
+/* Create a new GCd bitmap. */
+
+bitmap
+bitmap_gc_alloc_stat (ALONE_MEM_STAT_DECL)
+{
+ bitmap map;
+
+ map = ggc_alloc_bitmap_head_def ();
+ bitmap_initialize_stat (map, NULL PASS_MEM_STAT);
+
+ if (GATHER_STATISTICS)
+ register_overhead (map, sizeof (bitmap_head));
+
+ return map;
+}
+
+/* Release an obstack allocated bitmap. */
+
+void
+bitmap_obstack_free (bitmap map)
+{
+ if (map)
+ {
+ bitmap_clear (map);
+ map->first = (bitmap_element *) map->obstack->heads;
+
+ if (GATHER_STATISTICS)
+ register_overhead (map, -((int)sizeof (bitmap_head)));
+
+ map->obstack->heads = map;
+ }
+}
+
+
+/* Return nonzero if all bits in an element are zero. */
+
+static inline int
+bitmap_element_zerop (const bitmap_element *element)
+{
+#if BITMAP_ELEMENT_WORDS == 2
+ return (element->bits[0] | element->bits[1]) == 0;
+#else
+ unsigned i;
+
+ for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
+ if (element->bits[i] != 0)
+ return 0;
+
+ return 1;
+#endif
+}
+
+/* Link the bitmap element into the current bitmap linked list. */
+
+static inline void
+bitmap_element_link (bitmap head, bitmap_element *element)
+{
+ unsigned int indx = element->indx;
+ bitmap_element *ptr;
+
+ /* If this is the first and only element, set it in. */
+ if (head->first == 0)
+ {
+ element->next = element->prev = 0;
+ head->first = element;
+ }
+
+ /* If this index is less than that of the current element, it goes someplace
+ before the current element. */
+ else if (indx < head->indx)
+ {
+ for (ptr = head->current;
+ ptr->prev != 0 && ptr->prev->indx > indx;
+ ptr = ptr->prev)
+ ;
+
+ if (ptr->prev)
+ ptr->prev->next = element;
+ else
+ head->first = element;
+
+ element->prev = ptr->prev;
+ element->next = ptr;
+ ptr->prev = element;
+ }
+
+ /* Otherwise, it must go someplace after the current element. */
+ else
+ {
+ for (ptr = head->current;
+ ptr->next != 0 && ptr->next->indx < indx;
+ ptr = ptr->next)
+ ;
+
+ if (ptr->next)
+ ptr->next->prev = element;
+
+ element->next = ptr->next;
+ element->prev = ptr;
+ ptr->next = element;
+ }
+
+ /* Set up so this is the first element searched. */
+ head->current = element;
+ head->indx = indx;
+}
+
+/* Insert a new uninitialized element into bitmap HEAD after element
+ ELT. If ELT is NULL, insert the element at the start. Return the
+ new element. */
+
+static bitmap_element *
+bitmap_elt_insert_after (bitmap head, bitmap_element *elt, unsigned int indx)
+{
+ bitmap_element *node = bitmap_element_allocate (head);
+ node->indx = indx;
+
+ if (!elt)
+ {
+ if (!head->current)
+ {
+ head->current = node;
+ head->indx = indx;
+ }
+ node->next = head->first;
+ if (node->next)
+ node->next->prev = node;
+ head->first = node;
+ node->prev = NULL;
+ }
+ else
+ {
+ gcc_checking_assert (head->current);
+ node->next = elt->next;
+ if (node->next)
+ node->next->prev = node;
+ elt->next = node;
+ node->prev = elt;
+ }
+ return node;
+}
+
+/* Copy a bitmap to another bitmap. */
+
+void
+bitmap_copy (bitmap to, const_bitmap from)
+{
+ const bitmap_element *from_ptr;
+ bitmap_element *to_ptr = 0;
+
+ bitmap_clear (to);
+
+ /* Copy elements in forward direction one at a time. */
+ for (from_ptr = from->first; from_ptr; from_ptr = from_ptr->next)
+ {
+ bitmap_element *to_elt = bitmap_element_allocate (to);
+
+ to_elt->indx = from_ptr->indx;
+ memcpy (to_elt->bits, from_ptr->bits, sizeof (to_elt->bits));
+
+ /* Here we have a special case of bitmap_element_link, for the case
+ where we know the links are being entered in sequence. */
+ if (to_ptr == 0)
+ {
+ to->first = to->current = to_elt;
+ to->indx = from_ptr->indx;
+ to_elt->next = to_elt->prev = 0;
+ }
+ else
+ {
+ to_elt->prev = to_ptr;
+ to_elt->next = 0;
+ to_ptr->next = to_elt;
+ }
+
+ to_ptr = to_elt;
+ }
+}
+
+/* Find a bitmap element that would hold a bitmap's bit.
+ Update the `current' field even if we can't find an element that
+ would hold the bitmap's bit to make eventual allocation
+ faster. */
+
+static inline bitmap_element *
+bitmap_find_bit (bitmap head, unsigned int bit)
+{
+ bitmap_element *element;
+ unsigned int indx = bit / BITMAP_ELEMENT_ALL_BITS;
+
+ if (head->current == NULL
+ || head->indx == indx)
+ return head->current;
+ if (head->current == head->first
+ && head->first->next == NULL)
+ return NULL;
+
+ /* This bitmap has more than one element, and we're going to look
+ through the elements list. Count that as a search. */
+ if (GATHER_STATISTICS)
+ bitmap_descriptors[head->descriptor_id]->nsearches++;
+
+ if (head->indx < indx)
+ /* INDX is beyond head->indx. Search from head->current
+ forward. */
+ for (element = head->current;
+ element->next != 0 && element->indx < indx;
+ element = element->next)
+ {
+ if (GATHER_STATISTICS)
+ bitmap_descriptors[head->descriptor_id]->search_iter++;
+ }
+
+ else if (head->indx / 2 < indx)
+ /* INDX is less than head->indx and closer to head->indx than to
+ 0. Search from head->current backward. */
+ for (element = head->current;
+ element->prev != 0 && element->indx > indx;
+ element = element->prev)
+ {
+ if (GATHER_STATISTICS)
+ bitmap_descriptors[head->descriptor_id]->search_iter++;
+ }
+
+ else
+ /* INDX is less than head->indx and closer to 0 than to
+ head->indx. Search from head->first forward. */
+ for (element = head->first;
+ element->next != 0 && element->indx < indx;
+ element = element->next)
+ if (GATHER_STATISTICS)
+ {
+ bitmap_descriptors[head->descriptor_id]->search_iter++;
+ }
+
+ /* `element' is the nearest to the one we want. If it's not the one we
+ want, the one we want doesn't exist. */
+ head->current = element;
+ head->indx = element->indx;
+ if (element != 0 && element->indx != indx)
+ element = 0;
+
+ return element;
+}
+
+/* Clear a single bit in a bitmap. Return true if the bit changed. */
+
+bool
+bitmap_clear_bit (bitmap head, int bit)
+{
+ bitmap_element *const ptr = bitmap_find_bit (head, bit);
+
+ if (ptr != 0)
+ {
+ unsigned bit_num = bit % BITMAP_WORD_BITS;
+ unsigned word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
+ BITMAP_WORD bit_val = ((BITMAP_WORD) 1) << bit_num;
+ bool res = (ptr->bits[word_num] & bit_val) != 0;
+ if (res)
+ {
+ ptr->bits[word_num] &= ~bit_val;
+ /* If we cleared the entire word, free up the element. */
+ if (!ptr->bits[word_num]
+ && bitmap_element_zerop (ptr))
+ bitmap_element_free (head, ptr);
+ }
+
+ return res;
+ }
+
+ return false;
+}
+
+/* Set a single bit in a bitmap. Return true if the bit changed. */
+
+bool
+bitmap_set_bit (bitmap head, int bit)
+{
+ bitmap_element *ptr = bitmap_find_bit (head, bit);
+ unsigned word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
+ unsigned bit_num = bit % BITMAP_WORD_BITS;
+ BITMAP_WORD bit_val = ((BITMAP_WORD) 1) << bit_num;
+
+ if (ptr == 0)
+ {
+ ptr = bitmap_element_allocate (head);
+ ptr->indx = bit / BITMAP_ELEMENT_ALL_BITS;
+ ptr->bits[word_num] = bit_val;
+ bitmap_element_link (head, ptr);
+ return true;
+ }
+ else
+ {
+ bool res = (ptr->bits[word_num] & bit_val) == 0;
+ if (res)
+ ptr->bits[word_num] |= bit_val;
+ return res;
+ }
+}
+
+/* Return whether a bit is set within a bitmap. */
+
+int
+bitmap_bit_p (bitmap head, int bit)
+{
+ bitmap_element *ptr;
+ unsigned bit_num;
+ unsigned word_num;
+
+ ptr = bitmap_find_bit (head, bit);
+ if (ptr == 0)
+ return 0;
+
+ bit_num = bit % BITMAP_WORD_BITS;
+ word_num = bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
+
+ return (ptr->bits[word_num] >> bit_num) & 1;
+}
+
+#if GCC_VERSION < 3400
+/* Table of number of set bits in a character, indexed by value of char. */
+static const unsigned char popcount_table[] =
+{
+ 0,1,1,2,1,2,2,3,1,2,2,3,2,3,3,4,1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,
+ 1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,
+ 1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,
+ 2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,
+ 1,2,2,3,2,3,3,4,2,3,3,4,3,4,4,5,2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,
+ 2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,
+ 2,3,3,4,3,4,4,5,3,4,4,5,4,5,5,6,3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,
+ 3,4,4,5,4,5,5,6,4,5,5,6,5,6,6,7,4,5,5,6,5,6,6,7,5,6,6,7,6,7,7,8,
+};
+
+static unsigned long
+bitmap_popcount (BITMAP_WORD a)
+{
+ unsigned long ret = 0;
+ unsigned i;
+
+ /* Just do this the table way for now */
+ for (i = 0; i < BITMAP_WORD_BITS; i+= 8)
+ ret += popcount_table[(a >> i) & 0xff];
+ return ret;
+}
+#endif
+/* Count the number of bits set in the bitmap, and return it. */
+
+unsigned long
+bitmap_count_bits (const_bitmap a)
+{
+ unsigned long count = 0;
+ const bitmap_element *elt;
+ unsigned ix;
+
+ for (elt = a->first; elt; elt = elt->next)
+ {
+ for (ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++)
+ {
+#if GCC_VERSION >= 3400
+ /* Note that popcountl matches BITMAP_WORD in type, so the actual size
+ of BITMAP_WORD is not material. */
+ count += __builtin_popcountl (elt->bits[ix]);
+#else
+ count += bitmap_popcount (elt->bits[ix]);
+#endif
+ }
+ }
+ return count;
+}
+
+/* Return true if the bitmap has a single bit set. Otherwise return
+ false. */
+
+bool
+bitmap_single_bit_set_p (const_bitmap a)
+{
+ unsigned long count = 0;
+ const bitmap_element *elt;
+ unsigned ix;
+
+ if (bitmap_empty_p (a))
+ return false;
+
+ elt = a->first;
+ /* As there are no completely empty bitmap elements, a second one
+ means we have more than one bit set. */
+ if (elt->next != NULL)
+ return false;
+
+ for (ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++)
+ {
+#if GCC_VERSION >= 3400
+ /* Note that popcountl matches BITMAP_WORD in type, so the actual size
+ of BITMAP_WORD is not material. */
+ count += __builtin_popcountl (elt->bits[ix]);
+#else
+ count += bitmap_popcount (elt->bits[ix]);
+#endif
+ if (count > 1)
+ return false;
+ }
+
+ return count == 1;
+}
+
+
+/* Return the bit number of the first set bit in the bitmap. The
+ bitmap must be non-empty. */
+
+unsigned
+bitmap_first_set_bit (const_bitmap a)
+{
+ const bitmap_element *elt = a->first;
+ unsigned bit_no;
+ BITMAP_WORD word;
+ unsigned ix;
+
+ gcc_checking_assert (elt);
+ bit_no = elt->indx * BITMAP_ELEMENT_ALL_BITS;
+ for (ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++)
+ {
+ word = elt->bits[ix];
+ if (word)
+ goto found_bit;
+ }
+ gcc_unreachable ();
+ found_bit:
+ bit_no += ix * BITMAP_WORD_BITS;
+
+#if GCC_VERSION >= 3004
+ gcc_assert (sizeof(long) == sizeof (word));
+ bit_no += __builtin_ctzl (word);
+#else
+ /* Binary search for the first set bit. */
+#if BITMAP_WORD_BITS > 64
+#error "Fill out the table."
+#endif
+#if BITMAP_WORD_BITS > 32
+ if (!(word & 0xffffffff))
+ word >>= 32, bit_no += 32;
+#endif
+ if (!(word & 0xffff))
+ word >>= 16, bit_no += 16;
+ if (!(word & 0xff))
+ word >>= 8, bit_no += 8;
+ if (!(word & 0xf))
+ word >>= 4, bit_no += 4;
+ if (!(word & 0x3))
+ word >>= 2, bit_no += 2;
+ if (!(word & 0x1))
+ word >>= 1, bit_no += 1;
+
+ gcc_checking_assert (word & 1);
+#endif
+ return bit_no;
+}
+
+/* Return the bit number of the first set bit in the bitmap. The
+ bitmap must be non-empty. */
+
+unsigned
+bitmap_last_set_bit (const_bitmap a)
+{
+ const bitmap_element *elt = a->current ? a->current : a->first;
+ unsigned bit_no;
+ BITMAP_WORD word;
+ int ix;
+
+ gcc_checking_assert (elt);
+ while (elt->next)
+ elt = elt->next;
+ bit_no = elt->indx * BITMAP_ELEMENT_ALL_BITS;
+ for (ix = BITMAP_ELEMENT_WORDS - 1; ix >= 0; ix--)
+ {
+ word = elt->bits[ix];
+ if (word)
+ goto found_bit;
+ }
+ gcc_unreachable ();
+ found_bit:
+ bit_no += ix * BITMAP_WORD_BITS;
+#if GCC_VERSION >= 3004
+ gcc_assert (sizeof(long) == sizeof (word));
+ bit_no += BITMAP_WORD_BITS - __builtin_clzl (word) - 1;
+#else
+ /* Hopefully this is a twos-complement host... */
+ BITMAP_WORD x = word;
+ x |= (x >> 1);
+ x |= (x >> 2);
+ x |= (x >> 4);
+ x |= (x >> 8);
+ x |= (x >> 16);
+#if BITMAP_WORD_BITS > 32
+ x |= (x >> 32);
+#endif
+ bit_no += bitmap_popcount (x) - 1;
+#endif
+
+ return bit_no;
+}
+
+
+/* DST = A & B. */
+
+void
+bitmap_and (bitmap dst, const_bitmap a, const_bitmap b)
+{
+ bitmap_element *dst_elt = dst->first;
+ const bitmap_element *a_elt = a->first;
+ const bitmap_element *b_elt = b->first;
+ bitmap_element *dst_prev = NULL;
+
+ gcc_assert (dst != a && dst != b);
+
+ if (a == b)
+ {
+ bitmap_copy (dst, a);
+ return;
+ }
+
+ while (a_elt && b_elt)
+ {
+ if (a_elt->indx < b_elt->indx)
+ a_elt = a_elt->next;
+ else if (b_elt->indx < a_elt->indx)
+ b_elt = b_elt->next;
+ else
+ {
+ /* Matching elts, generate A & B. */
+ unsigned ix;
+ BITMAP_WORD ior = 0;
+
+ if (!dst_elt)
+ dst_elt = bitmap_elt_insert_after (dst, dst_prev, a_elt->indx);
+ else
+ dst_elt->indx = a_elt->indx;
+ for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
+ {
+ BITMAP_WORD r = a_elt->bits[ix] & b_elt->bits[ix];
+
+ dst_elt->bits[ix] = r;
+ ior |= r;
+ }
+ if (ior)
+ {
+ dst_prev = dst_elt;
+ dst_elt = dst_elt->next;
+ }
+ a_elt = a_elt->next;
+ b_elt = b_elt->next;
+ }
+ }
+ /* Ensure that dst->current is valid. */
+ dst->current = dst->first;
+ bitmap_elt_clear_from (dst, dst_elt);
+ gcc_checking_assert (!dst->current == !dst->first);
+ if (dst->current)
+ dst->indx = dst->current->indx;
+}
+
+/* A &= B. Return true if A changed. */
+
+bool
+bitmap_and_into (bitmap a, const_bitmap b)
+{
+ bitmap_element *a_elt = a->first;
+ const bitmap_element *b_elt = b->first;
+ bitmap_element *next;
+ bool changed = false;
+
+ if (a == b)
+ return false;
+
+ while (a_elt && b_elt)
+ {
+ if (a_elt->indx < b_elt->indx)
+ {
+ next = a_elt->next;
+ bitmap_element_free (a, a_elt);
+ a_elt = next;
+ changed = true;
+ }
+ else if (b_elt->indx < a_elt->indx)
+ b_elt = b_elt->next;
+ else
+ {
+ /* Matching elts, generate A &= B. */
+ unsigned ix;
+ BITMAP_WORD ior = 0;
+
+ for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
+ {
+ BITMAP_WORD r = a_elt->bits[ix] & b_elt->bits[ix];
+ if (a_elt->bits[ix] != r)
+ changed = true;
+ a_elt->bits[ix] = r;
+ ior |= r;
+ }
+ next = a_elt->next;
+ if (!ior)
+ bitmap_element_free (a, a_elt);
+ a_elt = next;
+ b_elt = b_elt->next;
+ }
+ }
+
+ if (a_elt)
+ {
+ changed = true;
+ bitmap_elt_clear_from (a, a_elt);
+ }
+
+ gcc_checking_assert (!a->current == !a->first
+ && (!a->current || a->indx == a->current->indx));
+
+ return changed;
+}
+
+
+/* Insert an element equal to SRC_ELT after DST_PREV, overwriting DST_ELT
+ if non-NULL. CHANGED is true if the destination bitmap had already been
+ changed; the new value of CHANGED is returned. */
+
+static inline bool
+bitmap_elt_copy (bitmap dst, bitmap_element *dst_elt, bitmap_element *dst_prev,
+ const bitmap_element *src_elt, bool changed)
+{
+ if (!changed && dst_elt && dst_elt->indx == src_elt->indx)
+ {
+ unsigned ix;
+
+ for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
+ if (src_elt->bits[ix] != dst_elt->bits[ix])
+ {
+ dst_elt->bits[ix] = src_elt->bits[ix];
+ changed = true;
+ }
+ }
+ else
+ {
+ changed = true;
+ if (!dst_elt)
+ dst_elt = bitmap_elt_insert_after (dst, dst_prev, src_elt->indx);
+ else
+ dst_elt->indx = src_elt->indx;
+ memcpy (dst_elt->bits, src_elt->bits, sizeof (dst_elt->bits));
+ }
+ return changed;
+}
+
+
+
+/* DST = A & ~B */
+
+bool
+bitmap_and_compl (bitmap dst, const_bitmap a, const_bitmap b)
+{
+ bitmap_element *dst_elt = dst->first;
+ const bitmap_element *a_elt = a->first;
+ const bitmap_element *b_elt = b->first;
+ bitmap_element *dst_prev = NULL;
+ bitmap_element **dst_prev_pnext = &dst->first;
+ bool changed = false;
+
+ gcc_assert (dst != a && dst != b);
+
+ if (a == b)
+ {
+ changed = !bitmap_empty_p (dst);
+ bitmap_clear (dst);
+ return changed;
+ }
+
+ while (a_elt)
+ {
+ while (b_elt && b_elt->indx < a_elt->indx)
+ b_elt = b_elt->next;
+
+ if (!b_elt || b_elt->indx > a_elt->indx)
+ {
+ changed = bitmap_elt_copy (dst, dst_elt, dst_prev, a_elt, changed);
+ dst_prev = *dst_prev_pnext;
+ dst_prev_pnext = &dst_prev->next;
+ dst_elt = *dst_prev_pnext;
+ a_elt = a_elt->next;
+ }
+
+ else
+ {
+ /* Matching elts, generate A & ~B. */
+ unsigned ix;
+ BITMAP_WORD ior = 0;
+
+ if (!changed && dst_elt && dst_elt->indx == a_elt->indx)
+ {
+ for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
+ {
+ BITMAP_WORD r = a_elt->bits[ix] & ~b_elt->bits[ix];
+
+ if (dst_elt->bits[ix] != r)
+ {
+ changed = true;
+ dst_elt->bits[ix] = r;
+ }
+ ior |= r;
+ }
+ }
+ else
+ {
+ bool new_element;
+ if (!dst_elt || dst_elt->indx > a_elt->indx)
+ {
+ dst_elt = bitmap_elt_insert_after (dst, dst_prev, a_elt->indx);
+ new_element = true;
+ }
+ else
+ {
+ dst_elt->indx = a_elt->indx;
+ new_element = false;
+ }
+
+ for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
+ {
+ BITMAP_WORD r = a_elt->bits[ix] & ~b_elt->bits[ix];
+
+ dst_elt->bits[ix] = r;
+ ior |= r;
+ }
+
+ if (ior)
+ changed = true;
+ else
+ {
+ changed |= !new_element;
+ bitmap_element_free (dst, dst_elt);
+ dst_elt = *dst_prev_pnext;
+ }
+ }
+
+ if (ior)
+ {
+ dst_prev = *dst_prev_pnext;
+ dst_prev_pnext = &dst_prev->next;
+ dst_elt = *dst_prev_pnext;
+ }
+ a_elt = a_elt->next;
+ b_elt = b_elt->next;
+ }
+ }
+
+ /* Ensure that dst->current is valid. */
+ dst->current = dst->first;
+
+ if (dst_elt)
+ {
+ changed = true;
+ bitmap_elt_clear_from (dst, dst_elt);
+ }
+ gcc_checking_assert (!dst->current == !dst->first);
+ if (dst->current)
+ dst->indx = dst->current->indx;
+
+ return changed;
+}
+
+/* A &= ~B. Returns true if A changes */
+
+bool
+bitmap_and_compl_into (bitmap a, const_bitmap b)
+{
+ bitmap_element *a_elt = a->first;
+ const bitmap_element *b_elt = b->first;
+ bitmap_element *next;
+ BITMAP_WORD changed = 0;
+
+ if (a == b)
+ {
+ if (bitmap_empty_p (a))
+ return false;
+ else
+ {
+ bitmap_clear (a);
+ return true;
+ }
+ }
+
+ while (a_elt && b_elt)
+ {
+ if (a_elt->indx < b_elt->indx)
+ a_elt = a_elt->next;
+ else if (b_elt->indx < a_elt->indx)
+ b_elt = b_elt->next;
+ else
+ {
+ /* Matching elts, generate A &= ~B. */
+ unsigned ix;
+ BITMAP_WORD ior = 0;
+
+ for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
+ {
+ BITMAP_WORD cleared = a_elt->bits[ix] & b_elt->bits[ix];
+ BITMAP_WORD r = a_elt->bits[ix] ^ cleared;
+
+ a_elt->bits[ix] = r;
+ changed |= cleared;
+ ior |= r;
+ }
+ next = a_elt->next;
+ if (!ior)
+ bitmap_element_free (a, a_elt);
+ a_elt = next;
+ b_elt = b_elt->next;
+ }
+ }
+ gcc_checking_assert (!a->current == !a->first
+ && (!a->current || a->indx == a->current->indx));
+ return changed != 0;
+}
+
+/* Set COUNT bits from START in HEAD. */
+void
+bitmap_set_range (bitmap head, unsigned int start, unsigned int count)
+{
+ unsigned int first_index, end_bit_plus1, last_index;
+ bitmap_element *elt, *elt_prev;
+ unsigned int i;
+
+ if (!count)
+ return;
+
+ first_index = start / BITMAP_ELEMENT_ALL_BITS;
+ end_bit_plus1 = start + count;
+ last_index = (end_bit_plus1 - 1) / BITMAP_ELEMENT_ALL_BITS;
+ elt = bitmap_find_bit (head, start);
+
+ /* If bitmap_find_bit returns zero, the current is the closest block
+ to the result. Otherwise, just use bitmap_element_allocate to
+ ensure ELT is set; in the loop below, ELT == NULL means "insert
+ at the end of the bitmap". */
+ if (!elt)
+ {
+ elt = bitmap_element_allocate (head);
+ elt->indx = first_index;
+ bitmap_element_link (head, elt);
+ }
+
+ gcc_checking_assert (elt->indx == first_index);
+ elt_prev = elt->prev;
+ for (i = first_index; i <= last_index; i++)
+ {
+ unsigned elt_start_bit = i * BITMAP_ELEMENT_ALL_BITS;
+ unsigned elt_end_bit_plus1 = elt_start_bit + BITMAP_ELEMENT_ALL_BITS;
+
+ unsigned int first_word_to_mod;
+ BITMAP_WORD first_mask;
+ unsigned int last_word_to_mod;
+ BITMAP_WORD last_mask;
+ unsigned int ix;
+
+ if (!elt || elt->indx != i)
+ elt = bitmap_elt_insert_after (head, elt_prev, i);
+
+ if (elt_start_bit <= start)
+ {
+ /* The first bit to turn on is somewhere inside this
+ elt. */
+ first_word_to_mod = (start - elt_start_bit) / BITMAP_WORD_BITS;
+
+ /* This mask should have 1s in all bits >= start position. */
+ first_mask =
+ (((BITMAP_WORD) 1) << ((start % BITMAP_WORD_BITS))) - 1;
+ first_mask = ~first_mask;
+ }
+ else
+ {
+ /* The first bit to turn on is below this start of this elt. */
+ first_word_to_mod = 0;
+ first_mask = ~(BITMAP_WORD) 0;
+ }
+
+ if (elt_end_bit_plus1 <= end_bit_plus1)
+ {
+ /* The last bit to turn on is beyond this elt. */
+ last_word_to_mod = BITMAP_ELEMENT_WORDS - 1;
+ last_mask = ~(BITMAP_WORD) 0;
+ }
+ else
+ {
+ /* The last bit to turn on is inside to this elt. */
+ last_word_to_mod =
+ (end_bit_plus1 - elt_start_bit) / BITMAP_WORD_BITS;
+
+ /* The last mask should have 1s below the end bit. */
+ last_mask =
+ (((BITMAP_WORD) 1) << ((end_bit_plus1 % BITMAP_WORD_BITS))) - 1;
+ }
+
+ if (first_word_to_mod == last_word_to_mod)
+ {
+ BITMAP_WORD mask = first_mask & last_mask;
+ elt->bits[first_word_to_mod] |= mask;
+ }
+ else
+ {
+ elt->bits[first_word_to_mod] |= first_mask;
+ if (BITMAP_ELEMENT_WORDS > 2)
+ for (ix = first_word_to_mod + 1; ix < last_word_to_mod; ix++)
+ elt->bits[ix] = ~(BITMAP_WORD) 0;
+ elt->bits[last_word_to_mod] |= last_mask;
+ }
+
+ elt_prev = elt;
+ elt = elt->next;
+ }
+
+ head->current = elt ? elt : elt_prev;
+ head->indx = head->current->indx;
+}
+
+/* Clear COUNT bits from START in HEAD. */
+void
+bitmap_clear_range (bitmap head, unsigned int start, unsigned int count)
+{
+ unsigned int first_index, end_bit_plus1, last_index;
+ bitmap_element *elt;
+
+ if (!count)
+ return;
+
+ first_index = start / BITMAP_ELEMENT_ALL_BITS;
+ end_bit_plus1 = start + count;
+ last_index = (end_bit_plus1 - 1) / BITMAP_ELEMENT_ALL_BITS;
+ elt = bitmap_find_bit (head, start);
+
+ /* If bitmap_find_bit returns zero, the current is the closest block
+ to the result. If the current is less than first index, find the
+ next one. Otherwise, just set elt to be current. */
+ if (!elt)
+ {
+ if (head->current)
+ {
+ if (head->indx < first_index)
+ {
+ elt = head->current->next;
+ if (!elt)
+ return;
+ }
+ else
+ elt = head->current;
+ }
+ else
+ return;
+ }
+
+ while (elt && (elt->indx <= last_index))
+ {
+ bitmap_element * next_elt = elt->next;
+ unsigned elt_start_bit = (elt->indx) * BITMAP_ELEMENT_ALL_BITS;
+ unsigned elt_end_bit_plus1 = elt_start_bit + BITMAP_ELEMENT_ALL_BITS;
+
+
+ if (elt_start_bit >= start && elt_end_bit_plus1 <= end_bit_plus1)
+ /* Get rid of the entire elt and go to the next one. */
+ bitmap_element_free (head, elt);
+ else
+ {
+ /* Going to have to knock out some bits in this elt. */
+ unsigned int first_word_to_mod;
+ BITMAP_WORD first_mask;
+ unsigned int last_word_to_mod;
+ BITMAP_WORD last_mask;
+ unsigned int i;
+ bool clear = true;
+
+ if (elt_start_bit <= start)
+ {
+ /* The first bit to turn off is somewhere inside this
+ elt. */
+ first_word_to_mod = (start - elt_start_bit) / BITMAP_WORD_BITS;
+
+ /* This mask should have 1s in all bits >= start position. */
+ first_mask =
+ (((BITMAP_WORD) 1) << ((start % BITMAP_WORD_BITS))) - 1;
+ first_mask = ~first_mask;
+ }
+ else
+ {
+ /* The first bit to turn off is below this start of this elt. */
+ first_word_to_mod = 0;
+ first_mask = 0;
+ first_mask = ~first_mask;
+ }
+
+ if (elt_end_bit_plus1 <= end_bit_plus1)
+ {
+ /* The last bit to turn off is beyond this elt. */
+ last_word_to_mod = BITMAP_ELEMENT_WORDS - 1;
+ last_mask = 0;
+ last_mask = ~last_mask;
+ }
+ else
+ {
+ /* The last bit to turn off is inside to this elt. */
+ last_word_to_mod =
+ (end_bit_plus1 - elt_start_bit) / BITMAP_WORD_BITS;
+
+ /* The last mask should have 1s below the end bit. */
+ last_mask =
+ (((BITMAP_WORD) 1) << (((end_bit_plus1) % BITMAP_WORD_BITS))) - 1;
+ }
+
+
+ if (first_word_to_mod == last_word_to_mod)
+ {
+ BITMAP_WORD mask = first_mask & last_mask;
+ elt->bits[first_word_to_mod] &= ~mask;
+ }
+ else
+ {
+ elt->bits[first_word_to_mod] &= ~first_mask;
+ if (BITMAP_ELEMENT_WORDS > 2)
+ for (i = first_word_to_mod + 1; i < last_word_to_mod; i++)
+ elt->bits[i] = 0;
+ elt->bits[last_word_to_mod] &= ~last_mask;
+ }
+ for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
+ if (elt->bits[i])
+ {
+ clear = false;
+ break;
+ }
+ /* Check to see if there are any bits left. */
+ if (clear)
+ bitmap_element_free (head, elt);
+ }
+ elt = next_elt;
+ }
+
+ if (elt)
+ {
+ head->current = elt;
+ head->indx = head->current->indx;
+ }
+}
+
+/* A = ~A & B. */
+
+void
+bitmap_compl_and_into (bitmap a, const_bitmap b)
+{
+ bitmap_element *a_elt = a->first;
+ const bitmap_element *b_elt = b->first;
+ bitmap_element *a_prev = NULL;
+ bitmap_element *next;
+
+ gcc_assert (a != b);
+
+ if (bitmap_empty_p (a))
+ {
+ bitmap_copy (a, b);
+ return;
+ }
+ if (bitmap_empty_p (b))
+ {
+ bitmap_clear (a);
+ return;
+ }
+
+ while (a_elt || b_elt)
+ {
+ if (!b_elt || (a_elt && a_elt->indx < b_elt->indx))
+ {
+ /* A is before B. Remove A */
+ next = a_elt->next;
+ a_prev = a_elt->prev;
+ bitmap_element_free (a, a_elt);
+ a_elt = next;
+ }
+ else if (!a_elt || b_elt->indx < a_elt->indx)
+ {
+ /* B is before A. Copy B. */
+ next = bitmap_elt_insert_after (a, a_prev, b_elt->indx);
+ memcpy (next->bits, b_elt->bits, sizeof (next->bits));
+ a_prev = next;
+ b_elt = b_elt->next;
+ }
+ else
+ {
+ /* Matching elts, generate A = ~A & B. */
+ unsigned ix;
+ BITMAP_WORD ior = 0;
+
+ for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
+ {
+ BITMAP_WORD cleared = a_elt->bits[ix] & b_elt->bits[ix];
+ BITMAP_WORD r = b_elt->bits[ix] ^ cleared;
+
+ a_elt->bits[ix] = r;
+ ior |= r;
+ }
+ next = a_elt->next;
+ if (!ior)
+ bitmap_element_free (a, a_elt);
+ else
+ a_prev = a_elt;
+ a_elt = next;
+ b_elt = b_elt->next;
+ }
+ }
+ gcc_checking_assert (!a->current == !a->first
+ && (!a->current || a->indx == a->current->indx));
+ return;
+}
+
+
+/* Insert an element corresponding to A_ELT | B_ELT after DST_PREV,
+ overwriting DST_ELT if non-NULL. CHANGED is true if the destination bitmap
+ had already been changed; the new value of CHANGED is returned. */
+
+static inline bool
+bitmap_elt_ior (bitmap dst, bitmap_element *dst_elt, bitmap_element *dst_prev,
+ const bitmap_element *a_elt, const bitmap_element *b_elt,
+ bool changed)
+{
+ gcc_assert (a_elt || b_elt);
+
+ if (a_elt && b_elt && a_elt->indx == b_elt->indx)
+ {
+ /* Matching elts, generate A | B. */
+ unsigned ix;
+
+ if (!changed && dst_elt && dst_elt->indx == a_elt->indx)
+ {
+ for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
+ {
+ BITMAP_WORD r = a_elt->bits[ix] | b_elt->bits[ix];
+ if (r != dst_elt->bits[ix])
+ {
+ dst_elt->bits[ix] = r;
+ changed = true;
+ }
+ }
+ }
+ else
+ {
+ changed = true;
+ if (!dst_elt)
+ dst_elt = bitmap_elt_insert_after (dst, dst_prev, a_elt->indx);
+ else
+ dst_elt->indx = a_elt->indx;
+ for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
+ {
+ BITMAP_WORD r = a_elt->bits[ix] | b_elt->bits[ix];
+ dst_elt->bits[ix] = r;
+ }
+ }
+ }
+ else
+ {
+ /* Copy a single element. */
+ const bitmap_element *src;
+
+ if (!b_elt || (a_elt && a_elt->indx < b_elt->indx))
+ src = a_elt;
+ else
+ src = b_elt;
+
+ gcc_checking_assert (src);
+ changed = bitmap_elt_copy (dst, dst_elt, dst_prev, src, changed);
+ }
+ return changed;
+}
+
+
+/* DST = A | B. Return true if DST changes. */
+
+bool
+bitmap_ior (bitmap dst, const_bitmap a, const_bitmap b)
+{
+ bitmap_element *dst_elt = dst->first;
+ const bitmap_element *a_elt = a->first;
+ const bitmap_element *b_elt = b->first;
+ bitmap_element *dst_prev = NULL;
+ bitmap_element **dst_prev_pnext = &dst->first;
+ bool changed = false;
+
+ gcc_assert (dst != a && dst != b);
+
+ while (a_elt || b_elt)
+ {
+ changed = bitmap_elt_ior (dst, dst_elt, dst_prev, a_elt, b_elt, changed);
+
+ if (a_elt && b_elt && a_elt->indx == b_elt->indx)
+ {
+ a_elt = a_elt->next;
+ b_elt = b_elt->next;
+ }
+ else
+ {
+ if (a_elt && (!b_elt || a_elt->indx <= b_elt->indx))
+ a_elt = a_elt->next;
+ else if (b_elt && (!a_elt || b_elt->indx <= a_elt->indx))
+ b_elt = b_elt->next;
+ }
+
+ dst_prev = *dst_prev_pnext;
+ dst_prev_pnext = &dst_prev->next;
+ dst_elt = *dst_prev_pnext;
+ }
+
+ if (dst_elt)
+ {
+ changed = true;
+ bitmap_elt_clear_from (dst, dst_elt);
+ }
+ gcc_checking_assert (!dst->current == !dst->first);
+ if (dst->current)
+ dst->indx = dst->current->indx;
+ return changed;
+}
+
+/* A |= B. Return true if A changes. */
+
+bool
+bitmap_ior_into (bitmap a, const_bitmap b)
+{
+ bitmap_element *a_elt = a->first;
+ const bitmap_element *b_elt = b->first;
+ bitmap_element *a_prev = NULL;
+ bitmap_element **a_prev_pnext = &a->first;
+ bool changed = false;
+
+ if (a == b)
+ return false;
+
+ while (b_elt)
+ {
+ /* If A lags behind B, just advance it. */
+ if (!a_elt || a_elt->indx == b_elt->indx)
+ {
+ changed = bitmap_elt_ior (a, a_elt, a_prev, a_elt, b_elt, changed);
+ b_elt = b_elt->next;
+ }
+ else if (a_elt->indx > b_elt->indx)
+ {
+ changed = bitmap_elt_copy (a, NULL, a_prev, b_elt, changed);
+ b_elt = b_elt->next;
+ }
+
+ a_prev = *a_prev_pnext;
+ a_prev_pnext = &a_prev->next;
+ a_elt = *a_prev_pnext;
+ }
+
+ gcc_checking_assert (!a->current == !a->first);
+ if (a->current)
+ a->indx = a->current->indx;
+ return changed;
+}
+
+/* DST = A ^ B */
+
+void
+bitmap_xor (bitmap dst, const_bitmap a, const_bitmap b)
+{
+ bitmap_element *dst_elt = dst->first;
+ const bitmap_element *a_elt = a->first;
+ const bitmap_element *b_elt = b->first;
+ bitmap_element *dst_prev = NULL;
+
+ gcc_assert (dst != a && dst != b);
+ if (a == b)
+ {
+ bitmap_clear (dst);
+ return;
+ }
+
+ while (a_elt || b_elt)
+ {
+ if (a_elt && b_elt && a_elt->indx == b_elt->indx)
+ {
+ /* Matching elts, generate A ^ B. */
+ unsigned ix;
+ BITMAP_WORD ior = 0;
+
+ if (!dst_elt)
+ dst_elt = bitmap_elt_insert_after (dst, dst_prev, a_elt->indx);
+ else
+ dst_elt->indx = a_elt->indx;
+ for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
+ {
+ BITMAP_WORD r = a_elt->bits[ix] ^ b_elt->bits[ix];
+
+ ior |= r;
+ dst_elt->bits[ix] = r;
+ }
+ a_elt = a_elt->next;
+ b_elt = b_elt->next;
+ if (ior)
+ {
+ dst_prev = dst_elt;
+ dst_elt = dst_elt->next;
+ }
+ }
+ else
+ {
+ /* Copy a single element. */
+ const bitmap_element *src;
+
+ if (!b_elt || (a_elt && a_elt->indx < b_elt->indx))
+ {
+ src = a_elt;
+ a_elt = a_elt->next;
+ }
+ else
+ {
+ src = b_elt;
+ b_elt = b_elt->next;
+ }
+
+ if (!dst_elt)
+ dst_elt = bitmap_elt_insert_after (dst, dst_prev, src->indx);
+ else
+ dst_elt->indx = src->indx;
+ memcpy (dst_elt->bits, src->bits, sizeof (dst_elt->bits));
+ dst_prev = dst_elt;
+ dst_elt = dst_elt->next;
+ }
+ }
+ /* Ensure that dst->current is valid. */
+ dst->current = dst->first;
+ bitmap_elt_clear_from (dst, dst_elt);
+ gcc_checking_assert (!dst->current == !dst->first);
+ if (dst->current)
+ dst->indx = dst->current->indx;
+}
+
+/* A ^= B */
+
+void
+bitmap_xor_into (bitmap a, const_bitmap b)
+{
+ bitmap_element *a_elt = a->first;
+ const bitmap_element *b_elt = b->first;
+ bitmap_element *a_prev = NULL;
+
+ if (a == b)
+ {
+ bitmap_clear (a);
+ return;
+ }
+
+ while (b_elt)
+ {
+ if (!a_elt || b_elt->indx < a_elt->indx)
+ {
+ /* Copy b_elt. */
+ bitmap_element *dst = bitmap_elt_insert_after (a, a_prev, b_elt->indx);
+ memcpy (dst->bits, b_elt->bits, sizeof (dst->bits));
+ a_prev = dst;
+ b_elt = b_elt->next;
+ }
+ else if (a_elt->indx < b_elt->indx)
+ {
+ a_prev = a_elt;
+ a_elt = a_elt->next;
+ }
+ else
+ {
+ /* Matching elts, generate A ^= B. */
+ unsigned ix;
+ BITMAP_WORD ior = 0;
+ bitmap_element *next = a_elt->next;
+
+ for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
+ {
+ BITMAP_WORD r = a_elt->bits[ix] ^ b_elt->bits[ix];
+
+ ior |= r;
+ a_elt->bits[ix] = r;
+ }
+ b_elt = b_elt->next;
+ if (ior)
+ a_prev = a_elt;
+ else
+ bitmap_element_free (a, a_elt);
+ a_elt = next;
+ }
+ }
+ gcc_checking_assert (!a->current == !a->first);
+ if (a->current)
+ a->indx = a->current->indx;
+}
+
+/* Return true if two bitmaps are identical.
+ We do not bother with a check for pointer equality, as that never
+ occurs in practice. */
+
+bool
+bitmap_equal_p (const_bitmap a, const_bitmap b)
+{
+ const bitmap_element *a_elt;
+ const bitmap_element *b_elt;
+ unsigned ix;
+
+ for (a_elt = a->first, b_elt = b->first;
+ a_elt && b_elt;
+ a_elt = a_elt->next, b_elt = b_elt->next)
+ {
+ if (a_elt->indx != b_elt->indx)
+ return false;
+ for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
+ if (a_elt->bits[ix] != b_elt->bits[ix])
+ return false;
+ }
+ return !a_elt && !b_elt;
+}
+
+/* Return true if A AND B is not empty. */
+
+bool
+bitmap_intersect_p (const_bitmap a, const_bitmap b)
+{
+ const bitmap_element *a_elt;
+ const bitmap_element *b_elt;
+ unsigned ix;
+
+ for (a_elt = a->first, b_elt = b->first;
+ a_elt && b_elt;)
+ {
+ if (a_elt->indx < b_elt->indx)
+ a_elt = a_elt->next;
+ else if (b_elt->indx < a_elt->indx)
+ b_elt = b_elt->next;
+ else
+ {
+ for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
+ if (a_elt->bits[ix] & b_elt->bits[ix])
+ return true;
+ a_elt = a_elt->next;
+ b_elt = b_elt->next;
+ }
+ }
+ return false;
+}
+
+/* Return true if A AND NOT B is not empty. */
+
+bool
+bitmap_intersect_compl_p (const_bitmap a, const_bitmap b)
+{
+ const bitmap_element *a_elt;
+ const bitmap_element *b_elt;
+ unsigned ix;
+ for (a_elt = a->first, b_elt = b->first;
+ a_elt && b_elt;)
+ {
+ if (a_elt->indx < b_elt->indx)
+ return true;
+ else if (b_elt->indx < a_elt->indx)
+ b_elt = b_elt->next;
+ else
+ {
+ for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
+ if (a_elt->bits[ix] & ~b_elt->bits[ix])
+ return true;
+ a_elt = a_elt->next;
+ b_elt = b_elt->next;
+ }
+ }
+ return a_elt != NULL;
+}
+
+
+/* DST = A | (FROM1 & ~FROM2). Return true if DST changes. */
+
+bool
+bitmap_ior_and_compl (bitmap dst, const_bitmap a, const_bitmap b, const_bitmap kill)
+{
+ bool changed = false;
+
+ bitmap_element *dst_elt = dst->first;
+ const bitmap_element *a_elt = a->first;
+ const bitmap_element *b_elt = b->first;
+ const bitmap_element *kill_elt = kill->first;
+ bitmap_element *dst_prev = NULL;
+ bitmap_element **dst_prev_pnext = &dst->first;
+
+ gcc_assert (dst != a && dst != b && dst != kill);
+
+ /* Special cases. We don't bother checking for bitmap_equal_p (b, kill). */
+ if (b == kill || bitmap_empty_p (b))
+ {
+ changed = !bitmap_equal_p (dst, a);
+ if (changed)
+ bitmap_copy (dst, a);
+ return changed;
+ }
+ if (bitmap_empty_p (kill))
+ return bitmap_ior (dst, a, b);
+ if (bitmap_empty_p (a))
+ return bitmap_and_compl (dst, b, kill);
+
+ while (a_elt || b_elt)
+ {
+ bool new_element = false;
+
+ if (b_elt)
+ while (kill_elt && kill_elt->indx < b_elt->indx)
+ kill_elt = kill_elt->next;
+
+ if (b_elt && kill_elt && kill_elt->indx == b_elt->indx
+ && (!a_elt || a_elt->indx >= b_elt->indx))
+ {
+ bitmap_element tmp_elt;
+ unsigned ix;
+
+ BITMAP_WORD ior = 0;
+ tmp_elt.indx = b_elt->indx;
+ for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
+ {
+ BITMAP_WORD r = b_elt->bits[ix] & ~kill_elt->bits[ix];
+ ior |= r;
+ tmp_elt.bits[ix] = r;
+ }
+
+ if (ior)
+ {
+ changed = bitmap_elt_ior (dst, dst_elt, dst_prev,
+ a_elt, &tmp_elt, changed);
+ new_element = true;
+ if (a_elt && a_elt->indx == b_elt->indx)
+ a_elt = a_elt->next;
+ }
+
+ b_elt = b_elt->next;
+ kill_elt = kill_elt->next;
+ }
+ else
+ {
+ changed = bitmap_elt_ior (dst, dst_elt, dst_prev,
+ a_elt, b_elt, changed);
+ new_element = true;
+
+ if (a_elt && b_elt && a_elt->indx == b_elt->indx)
+ {
+ a_elt = a_elt->next;
+ b_elt = b_elt->next;
+ }
+ else
+ {
+ if (a_elt && (!b_elt || a_elt->indx <= b_elt->indx))
+ a_elt = a_elt->next;
+ else if (b_elt && (!a_elt || b_elt->indx <= a_elt->indx))
+ b_elt = b_elt->next;
+ }
+ }
+
+ if (new_element)
+ {
+ dst_prev = *dst_prev_pnext;
+ dst_prev_pnext = &dst_prev->next;
+ dst_elt = *dst_prev_pnext;
+ }
+ }
+
+ if (dst_elt)
+ {
+ changed = true;
+ bitmap_elt_clear_from (dst, dst_elt);
+ }
+ gcc_checking_assert (!dst->current == !dst->first);
+ if (dst->current)
+ dst->indx = dst->current->indx;
+
+ return changed;
+}
+
+/* A |= (FROM1 & ~FROM2). Return true if A changes. */
+
+bool
+bitmap_ior_and_compl_into (bitmap a, const_bitmap from1, const_bitmap from2)
+{
+ bitmap_head tmp;
+ bool changed;
+
+ bitmap_initialize (&tmp, &bitmap_default_obstack);
+ bitmap_and_compl (&tmp, from1, from2);
+ changed = bitmap_ior_into (a, &tmp);
+ bitmap_clear (&tmp);
+
+ return changed;
+}
+
+/* A |= (B & C). Return true if A changes. */
+
+bool
+bitmap_ior_and_into (bitmap a, const_bitmap b, const_bitmap c)
+{
+ bitmap_element *a_elt = a->first;
+ const bitmap_element *b_elt = b->first;
+ const bitmap_element *c_elt = c->first;
+ bitmap_element and_elt;
+ bitmap_element *a_prev = NULL;
+ bitmap_element **a_prev_pnext = &a->first;
+ bool changed = false;
+ unsigned ix;
+
+ if (b == c)
+ return bitmap_ior_into (a, b);
+ if (bitmap_empty_p (b) || bitmap_empty_p (c))
+ return false;
+
+ and_elt.indx = -1;
+ while (b_elt && c_elt)
+ {
+ BITMAP_WORD overall;
+
+ /* Find a common item of B and C. */
+ while (b_elt->indx != c_elt->indx)
+ {
+ if (b_elt->indx < c_elt->indx)
+ {
+ b_elt = b_elt->next;
+ if (!b_elt)
+ goto done;
+ }
+ else
+ {
+ c_elt = c_elt->next;
+ if (!c_elt)
+ goto done;
+ }
+ }
+
+ overall = 0;
+ and_elt.indx = b_elt->indx;
+ for (ix = 0; ix < BITMAP_ELEMENT_WORDS; ix++)
+ {
+ and_elt.bits[ix] = b_elt->bits[ix] & c_elt->bits[ix];
+ overall |= and_elt.bits[ix];
+ }
+
+ b_elt = b_elt->next;
+ c_elt = c_elt->next;
+ if (!overall)
+ continue;
+
+ /* Now find a place to insert AND_ELT. */
+ do
+ {
+ ix = a_elt ? a_elt->indx : and_elt.indx;
+ if (ix == and_elt.indx)
+ changed = bitmap_elt_ior (a, a_elt, a_prev, a_elt, &and_elt, changed);
+ else if (ix > and_elt.indx)
+ changed = bitmap_elt_copy (a, NULL, a_prev, &and_elt, changed);
+
+ a_prev = *a_prev_pnext;
+ a_prev_pnext = &a_prev->next;
+ a_elt = *a_prev_pnext;
+
+ /* If A lagged behind B/C, we advanced it so loop once more. */
+ }
+ while (ix < and_elt.indx);
+ }
+
+ done:
+ gcc_checking_assert (!a->current == !a->first);
+ if (a->current)
+ a->indx = a->current->indx;
+ return changed;
+}
+
+/* Compute hash of bitmap (for purposes of hashing). */
+hashval_t
+bitmap_hash (const_bitmap head)
+{
+ const bitmap_element *ptr;
+ BITMAP_WORD hash = 0;
+ int ix;
+
+ for (ptr = head->first; ptr; ptr = ptr->next)
+ {
+ hash ^= ptr->indx;
+ for (ix = 0; ix != BITMAP_ELEMENT_WORDS; ix++)
+ hash ^= ptr->bits[ix];
+ }
+ return (hashval_t)hash;
+}
+
+
+/* Debugging function to print out the contents of a bitmap. */
+
+DEBUG_FUNCTION void
+debug_bitmap_file (FILE *file, const_bitmap head)
+{
+ const bitmap_element *ptr;
+
+ fprintf (file, "\nfirst = " HOST_PTR_PRINTF
+ " current = " HOST_PTR_PRINTF " indx = %u\n",
+ (void *) head->first, (void *) head->current, head->indx);
+
+ for (ptr = head->first; ptr; ptr = ptr->next)
+ {
+ unsigned int i, j, col = 26;
+
+ fprintf (file, "\t" HOST_PTR_PRINTF " next = " HOST_PTR_PRINTF
+ " prev = " HOST_PTR_PRINTF " indx = %u\n\t\tbits = {",
+ (const void*) ptr, (const void*) ptr->next,
+ (const void*) ptr->prev, ptr->indx);
+
+ for (i = 0; i < BITMAP_ELEMENT_WORDS; i++)
+ for (j = 0; j < BITMAP_WORD_BITS; j++)
+ if ((ptr->bits[i] >> j) & 1)
+ {
+ if (col > 70)
+ {
+ fprintf (file, "\n\t\t\t");
+ col = 24;
+ }
+
+ fprintf (file, " %u", (ptr->indx * BITMAP_ELEMENT_ALL_BITS
+ + i * BITMAP_WORD_BITS + j));
+ col += 4;
+ }
+
+ fprintf (file, " }\n");
+ }
+}
+
+/* Function to be called from the debugger to print the contents
+ of a bitmap. */
+
+DEBUG_FUNCTION void
+debug_bitmap (const_bitmap head)
+{
+ debug_bitmap_file (stdout, head);
+}
+
+/* Function to print out the contents of a bitmap. Unlike debug_bitmap_file,
+ it does not print anything but the bits. */
+
+DEBUG_FUNCTION void
+bitmap_print (FILE *file, const_bitmap head, const char *prefix, const char *suffix)
+{
+ const char *comma = "";
+ unsigned i;
+ bitmap_iterator bi;
+
+ fputs (prefix, file);
+ EXECUTE_IF_SET_IN_BITMAP (head, 0, i, bi)
+ {
+ fprintf (file, "%s%d", comma, i);
+ comma = ", ";
+ }
+ fputs (suffix, file);
+}
+
+
+/* Used to accumulate statistics about bitmap sizes. */
+struct output_info
+{
+ unsigned HOST_WIDEST_INT size;
+ unsigned HOST_WIDEST_INT count;
+};
+
+/* Called via htab_traverse. Output bitmap descriptor pointed out by SLOT
+ and update statistics. */
+static int
+print_statistics (void **slot, void *b)
+{
+ bitmap_descriptor d = (bitmap_descriptor) *slot;
+ struct output_info *i = (struct output_info *) b;
+ char s[4096];
+
+ if (d->allocated)
+ {
+ const char *s1 = d->file;
+ const char *s2;
+ while ((s2 = strstr (s1, "gcc/")))
+ s1 = s2 + 4;
+ sprintf (s, "%s:%i (%s)", s1, d->line, d->function);
+ s[41] = 0;
+ fprintf (stderr,
+ "%-41s %9u"
+ " %15"HOST_WIDEST_INT_PRINT"d %15"HOST_WIDEST_INT_PRINT"d"
+ " %15"HOST_WIDEST_INT_PRINT"d"
+ " %10"HOST_WIDEST_INT_PRINT"d %10"HOST_WIDEST_INT_PRINT"d\n",
+ s, d->created,
+ d->allocated, d->peak, d->current,
+ d->nsearches, d->search_iter);
+ i->size += d->allocated;
+ i->count += d->created;
+ }
+ return 1;
+}
+
+/* Output per-bitmap memory usage statistics. */
+void
+dump_bitmap_statistics (void)
+{
+ struct output_info info;
+
+ if (! GATHER_STATISTICS)
+ return;
+
+ if (!bitmap_desc_hash)
+ return;
+
+ fprintf (stderr,
+ "\n%-41s %9s %15s %15s %15s %10s %10s\n",
+ "Bitmap", "Overall",
+ "Allocated", "Peak", "Leak",
+ "searched", "search_itr");
+ fprintf (stderr, "---------------------------------------------------------------------------------\n");
+ info.count = 0;
+ info.size = 0;
+ htab_traverse (bitmap_desc_hash, print_statistics, &info);
+ fprintf (stderr, "---------------------------------------------------------------------------------\n");
+ fprintf (stderr,
+ "%-41s %9"HOST_WIDEST_INT_PRINT"d %15"HOST_WIDEST_INT_PRINT"d\n",
+ "Total", info.count, info.size);
+ fprintf (stderr, "---------------------------------------------------------------------------------\n");
+}
+
+#include "gt-bitmap.h"