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+------------------------------------------------------------------------------
+-- --
+-- GNAT COMPILER COMPONENTS --
+-- --
+-- L I B --
+-- --
+-- B o d y --
+-- --
+-- Copyright (C) 1992-2012, Free Software Foundation, Inc. --
+-- --
+-- GNAT is free software; you can redistribute it and/or modify it under --
+-- terms of the GNU General Public License as published by the Free Soft- --
+-- ware Foundation; either version 3, or (at your option) any later ver- --
+-- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
+-- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
+-- or FITNESS FOR A PARTICULAR PURPOSE. --
+-- --
+-- As a special exception under Section 7 of GPL version 3, you are granted --
+-- additional permissions described in the GCC Runtime Library Exception, --
+-- version 3.1, as published by the Free Software Foundation. --
+-- --
+-- You should have received a copy of the GNU General Public License and --
+-- a copy of the GCC Runtime Library Exception along with this program; --
+-- see the files COPYING3 and COPYING.RUNTIME respectively. If not, see --
+-- <http://www.gnu.org/licenses/>. --
+-- --
+-- GNAT was originally developed by the GNAT team at New York University. --
+-- Extensive contributions were provided by Ada Core Technologies Inc. --
+-- --
+------------------------------------------------------------------------------
+
+pragma Style_Checks (All_Checks);
+-- Subprogram ordering not enforced in this unit
+-- (because of some logical groupings).
+
+with Atree; use Atree;
+with Csets; use Csets;
+with Einfo; use Einfo;
+with Fname; use Fname;
+with Nlists; use Nlists;
+with Output; use Output;
+with Sinfo; use Sinfo;
+with Sinput; use Sinput;
+with Stand; use Stand;
+with Stringt; use Stringt;
+with Tree_IO; use Tree_IO;
+with Uname; use Uname;
+with Widechar; use Widechar;
+
+package body Lib is
+
+ Switch_Storing_Enabled : Boolean := True;
+ -- Controlled by Enable_Switch_Storing/Disable_Switch_Storing
+
+ -----------------------
+ -- Local Subprograms --
+ -----------------------
+
+ type SEU_Result is (
+ Yes_Before, -- S1 is in same extended unit as S2 and appears before it
+ Yes_Same, -- S1 is in same extended unit as S2, Slocs are the same
+ Yes_After, -- S1 is in same extended unit as S2, and appears after it
+ No); -- S2 is not in same extended unit as S2
+
+ function Check_Same_Extended_Unit (S1, S2 : Source_Ptr) return SEU_Result;
+ -- Used by In_Same_Extended_Unit and Earlier_In_Extended_Unit. Returns
+ -- value as described above.
+
+ function Get_Code_Or_Source_Unit
+ (S : Source_Ptr;
+ Unwind_Instances : Boolean) return Unit_Number_Type;
+ -- Common code for Get_Code_Unit (get unit of instantiation for location)
+ -- and Get_Source_Unit (get unit of template for location).
+
+ --------------------------------------------
+ -- Access Functions for Unit Table Fields --
+ --------------------------------------------
+
+ function Cunit (U : Unit_Number_Type) return Node_Id is
+ begin
+ return Units.Table (U).Cunit;
+ end Cunit;
+
+ function Cunit_Entity (U : Unit_Number_Type) return Entity_Id is
+ begin
+ return Units.Table (U).Cunit_Entity;
+ end Cunit_Entity;
+
+ function Dependency_Num (U : Unit_Number_Type) return Nat is
+ begin
+ return Units.Table (U).Dependency_Num;
+ end Dependency_Num;
+
+ function Dynamic_Elab (U : Unit_Number_Type) return Boolean is
+ begin
+ return Units.Table (U).Dynamic_Elab;
+ end Dynamic_Elab;
+
+ function Error_Location (U : Unit_Number_Type) return Source_Ptr is
+ begin
+ return Units.Table (U).Error_Location;
+ end Error_Location;
+
+ function Expected_Unit (U : Unit_Number_Type) return Unit_Name_Type is
+ begin
+ return Units.Table (U).Expected_Unit;
+ end Expected_Unit;
+
+ function Fatal_Error (U : Unit_Number_Type) return Boolean is
+ begin
+ return Units.Table (U).Fatal_Error;
+ end Fatal_Error;
+
+ function Generate_Code (U : Unit_Number_Type) return Boolean is
+ begin
+ return Units.Table (U).Generate_Code;
+ end Generate_Code;
+
+ function Has_Allocator (U : Unit_Number_Type) return Boolean is
+ begin
+ return Units.Table (U).Has_Allocator;
+ end Has_Allocator;
+
+ function Has_RACW (U : Unit_Number_Type) return Boolean is
+ begin
+ return Units.Table (U).Has_RACW;
+ end Has_RACW;
+
+ function Is_Compiler_Unit (U : Unit_Number_Type) return Boolean is
+ begin
+ return Units.Table (U).Is_Compiler_Unit;
+ end Is_Compiler_Unit;
+
+ function Ident_String (U : Unit_Number_Type) return Node_Id is
+ begin
+ return Units.Table (U).Ident_String;
+ end Ident_String;
+
+ function Loading (U : Unit_Number_Type) return Boolean is
+ begin
+ return Units.Table (U).Loading;
+ end Loading;
+
+ function Main_CPU (U : Unit_Number_Type) return Int is
+ begin
+ return Units.Table (U).Main_CPU;
+ end Main_CPU;
+
+ function Main_Priority (U : Unit_Number_Type) return Int is
+ begin
+ return Units.Table (U).Main_Priority;
+ end Main_Priority;
+
+ function Munit_Index (U : Unit_Number_Type) return Nat is
+ begin
+ return Units.Table (U).Munit_Index;
+ end Munit_Index;
+
+ function OA_Setting (U : Unit_Number_Type) return Character is
+ begin
+ return Units.Table (U).OA_Setting;
+ end OA_Setting;
+
+ function Source_Index (U : Unit_Number_Type) return Source_File_Index is
+ begin
+ return Units.Table (U).Source_Index;
+ end Source_Index;
+
+ function Unit_File_Name (U : Unit_Number_Type) return File_Name_Type is
+ begin
+ return Units.Table (U).Unit_File_Name;
+ end Unit_File_Name;
+
+ function Unit_Name (U : Unit_Number_Type) return Unit_Name_Type is
+ begin
+ return Units.Table (U).Unit_Name;
+ end Unit_Name;
+
+ ------------------------------------------
+ -- Subprograms to Set Unit Table Fields --
+ ------------------------------------------
+
+ procedure Set_Cunit (U : Unit_Number_Type; N : Node_Id) is
+ begin
+ Units.Table (U).Cunit := N;
+ end Set_Cunit;
+
+ procedure Set_Cunit_Entity (U : Unit_Number_Type; E : Entity_Id) is
+ begin
+ Units.Table (U).Cunit_Entity := E;
+ Set_Is_Compilation_Unit (E);
+ end Set_Cunit_Entity;
+
+ procedure Set_Dynamic_Elab (U : Unit_Number_Type; B : Boolean := True) is
+ begin
+ Units.Table (U).Dynamic_Elab := B;
+ end Set_Dynamic_Elab;
+
+ procedure Set_Error_Location (U : Unit_Number_Type; W : Source_Ptr) is
+ begin
+ Units.Table (U).Error_Location := W;
+ end Set_Error_Location;
+
+ procedure Set_Fatal_Error (U : Unit_Number_Type; B : Boolean := True) is
+ begin
+ Units.Table (U).Fatal_Error := B;
+ end Set_Fatal_Error;
+
+ procedure Set_Generate_Code (U : Unit_Number_Type; B : Boolean := True) is
+ begin
+ Units.Table (U).Generate_Code := B;
+ end Set_Generate_Code;
+
+ procedure Set_Has_Allocator (U : Unit_Number_Type; B : Boolean := True) is
+ begin
+ Units.Table (U).Has_Allocator := B;
+ end Set_Has_Allocator;
+
+ procedure Set_Has_RACW (U : Unit_Number_Type; B : Boolean := True) is
+ begin
+ Units.Table (U).Has_RACW := B;
+ end Set_Has_RACW;
+
+ procedure Set_Is_Compiler_Unit
+ (U : Unit_Number_Type;
+ B : Boolean := True)
+ is
+ begin
+ Units.Table (U).Is_Compiler_Unit := B;
+ end Set_Is_Compiler_Unit;
+
+ procedure Set_Ident_String (U : Unit_Number_Type; N : Node_Id) is
+ begin
+ Units.Table (U).Ident_String := N;
+ end Set_Ident_String;
+
+ procedure Set_Loading (U : Unit_Number_Type; B : Boolean := True) is
+ begin
+ Units.Table (U).Loading := B;
+ end Set_Loading;
+
+ procedure Set_Main_CPU (U : Unit_Number_Type; P : Int) is
+ begin
+ Units.Table (U).Main_CPU := P;
+ end Set_Main_CPU;
+
+ procedure Set_Main_Priority (U : Unit_Number_Type; P : Int) is
+ begin
+ Units.Table (U).Main_Priority := P;
+ end Set_Main_Priority;
+
+ procedure Set_OA_Setting (U : Unit_Number_Type; C : Character) is
+ begin
+ Units.Table (U).OA_Setting := C;
+ end Set_OA_Setting;
+
+ procedure Set_Unit_Name (U : Unit_Number_Type; N : Unit_Name_Type) is
+ begin
+ Units.Table (U).Unit_Name := N;
+ end Set_Unit_Name;
+
+ ------------------------------
+ -- Check_Same_Extended_Unit --
+ ------------------------------
+
+ function Check_Same_Extended_Unit (S1, S2 : Source_Ptr) return SEU_Result is
+ Sloc1 : Source_Ptr;
+ Sloc2 : Source_Ptr;
+ Sind1 : Source_File_Index;
+ Sind2 : Source_File_Index;
+ Inst1 : Source_Ptr;
+ Inst2 : Source_Ptr;
+ Unum1 : Unit_Number_Type;
+ Unum2 : Unit_Number_Type;
+ Unit1 : Node_Id;
+ Unit2 : Node_Id;
+ Depth1 : Nat;
+ Depth2 : Nat;
+
+ begin
+ if S1 = No_Location or else S2 = No_Location then
+ return No;
+
+ elsif S1 = Standard_Location then
+ if S2 = Standard_Location then
+ return Yes_Same;
+ else
+ return No;
+ end if;
+
+ elsif S2 = Standard_Location then
+ return No;
+ end if;
+
+ Sloc1 := S1;
+ Sloc2 := S2;
+
+ Unum1 := Get_Source_Unit (Sloc1);
+ Unum2 := Get_Source_Unit (Sloc2);
+
+ loop
+ -- Step 1: Check whether the two locations are in the same source
+ -- file.
+
+ Sind1 := Get_Source_File_Index (Sloc1);
+ Sind2 := Get_Source_File_Index (Sloc2);
+
+ if Sind1 = Sind2 then
+ if Sloc1 < Sloc2 then
+ return Yes_Before;
+ elsif Sloc1 > Sloc2 then
+ return Yes_After;
+ else
+ return Yes_Same;
+ end if;
+ end if;
+
+ -- Step 2: Check subunits. If a subunit is instantiated, follow the
+ -- instantiation chain rather than the stub chain.
+
+ Unit1 := Unit (Cunit (Unum1));
+ Unit2 := Unit (Cunit (Unum2));
+ Inst1 := Instantiation (Sind1);
+ Inst2 := Instantiation (Sind2);
+
+ if Nkind (Unit1) = N_Subunit
+ and then Present (Corresponding_Stub (Unit1))
+ and then Inst1 = No_Location
+ then
+ if Nkind (Unit2) = N_Subunit
+ and then Present (Corresponding_Stub (Unit2))
+ and then Inst2 = No_Location
+ then
+ -- Both locations refer to subunits which may have a common
+ -- ancestor. If they do, the deeper subunit must have a longer
+ -- unit name. Replace the deeper one with its corresponding
+ -- stub in order to find the nearest ancestor.
+
+ if Length_Of_Name (Unit_Name (Unum1)) <
+ Length_Of_Name (Unit_Name (Unum2))
+ then
+ Sloc2 := Sloc (Corresponding_Stub (Unit2));
+ Unum2 := Get_Source_Unit (Sloc2);
+ goto Continue;
+
+ else
+ Sloc1 := Sloc (Corresponding_Stub (Unit1));
+ Unum1 := Get_Source_Unit (Sloc1);
+ goto Continue;
+ end if;
+
+ -- Sloc1 in subunit, Sloc2 not
+
+ else
+ Sloc1 := Sloc (Corresponding_Stub (Unit1));
+ Unum1 := Get_Source_Unit (Sloc1);
+ goto Continue;
+ end if;
+
+ -- Sloc2 in subunit, Sloc1 not
+
+ elsif Nkind (Unit2) = N_Subunit
+ and then Present (Corresponding_Stub (Unit2))
+ and then Inst2 = No_Location
+ then
+ Sloc2 := Sloc (Corresponding_Stub (Unit2));
+ Unum2 := Get_Source_Unit (Sloc2);
+ goto Continue;
+ end if;
+
+ -- Step 3: Check instances. The two locations may yield a common
+ -- ancestor.
+
+ if Inst1 /= No_Location then
+ if Inst2 /= No_Location then
+
+ -- Both locations denote instantiations
+
+ Depth1 := Instantiation_Depth (Sloc1);
+ Depth2 := Instantiation_Depth (Sloc2);
+
+ if Depth1 < Depth2 then
+ Sloc2 := Inst2;
+ Unum2 := Get_Source_Unit (Sloc2);
+ goto Continue;
+
+ elsif Depth1 > Depth2 then
+ Sloc1 := Inst1;
+ Unum1 := Get_Source_Unit (Sloc1);
+ goto Continue;
+
+ else
+ Sloc1 := Inst1;
+ Sloc2 := Inst2;
+ Unum1 := Get_Source_Unit (Sloc1);
+ Unum2 := Get_Source_Unit (Sloc2);
+ goto Continue;
+ end if;
+
+ -- Sloc1 is an instantiation
+
+ else
+ Sloc1 := Inst1;
+ Unum1 := Get_Source_Unit (Sloc1);
+ goto Continue;
+ end if;
+
+ -- Sloc2 is an instantiation
+
+ elsif Inst2 /= No_Location then
+ Sloc2 := Inst2;
+ Unum2 := Get_Source_Unit (Sloc2);
+ goto Continue;
+ end if;
+
+ -- Step 4: One location in the spec, the other in the corresponding
+ -- body of the same unit. The location in the spec is considered
+ -- earlier.
+
+ if Nkind (Unit1) = N_Subprogram_Body
+ or else
+ Nkind (Unit1) = N_Package_Body
+ then
+ if Library_Unit (Cunit (Unum1)) = Cunit (Unum2) then
+ return Yes_After;
+ end if;
+
+ elsif Nkind (Unit2) = N_Subprogram_Body
+ or else
+ Nkind (Unit2) = N_Package_Body
+ then
+ if Library_Unit (Cunit (Unum2)) = Cunit (Unum1) then
+ return Yes_Before;
+ end if;
+ end if;
+
+ -- At this point it is certain that the two locations denote two
+ -- entirely separate units.
+
+ return No;
+
+ <<Continue>>
+ null;
+ end loop;
+ end Check_Same_Extended_Unit;
+
+ -------------------------------
+ -- Compilation_Switches_Last --
+ -------------------------------
+
+ function Compilation_Switches_Last return Nat is
+ begin
+ return Compilation_Switches.Last;
+ end Compilation_Switches_Last;
+
+ ---------------------------
+ -- Enable_Switch_Storing --
+ ---------------------------
+
+ procedure Enable_Switch_Storing is
+ begin
+ Switch_Storing_Enabled := True;
+ end Enable_Switch_Storing;
+
+ ----------------------------
+ -- Disable_Switch_Storing --
+ ----------------------------
+
+ procedure Disable_Switch_Storing is
+ begin
+ Switch_Storing_Enabled := False;
+ end Disable_Switch_Storing;
+
+ ------------------------------
+ -- Earlier_In_Extended_Unit --
+ ------------------------------
+
+ function Earlier_In_Extended_Unit (S1, S2 : Source_Ptr) return Boolean is
+ begin
+ return Check_Same_Extended_Unit (S1, S2) = Yes_Before;
+ end Earlier_In_Extended_Unit;
+
+ -----------------------
+ -- Exact_Source_Name --
+ -----------------------
+
+ function Exact_Source_Name (Loc : Source_Ptr) return String is
+ U : constant Unit_Number_Type := Get_Source_Unit (Loc);
+ Buf : constant Source_Buffer_Ptr := Source_Text (Source_Index (U));
+ Orig : constant Source_Ptr := Original_Location (Loc);
+ P : Source_Ptr;
+
+ WC : Char_Code;
+ Err : Boolean;
+ pragma Warnings (Off, WC);
+ pragma Warnings (Off, Err);
+
+ begin
+ -- Entity is character literal
+
+ if Buf (Orig) = ''' then
+ return String (Buf (Orig .. Orig + 2));
+
+ -- Entity is operator symbol
+
+ elsif Buf (Orig) = '"' or else Buf (Orig) = '%' then
+ P := Orig;
+
+ loop
+ P := P + 1;
+ exit when Buf (P) = Buf (Orig);
+ end loop;
+
+ return String (Buf (Orig .. P));
+
+ -- Entity is identifier
+
+ else
+ P := Orig;
+
+ loop
+ if Is_Start_Of_Wide_Char (Buf, P) then
+ Scan_Wide (Buf, P, WC, Err);
+ elsif not Identifier_Char (Buf (P)) then
+ exit;
+ else
+ P := P + 1;
+ end if;
+ end loop;
+
+ -- Write out the identifier by copying the exact source characters
+ -- used in its declaration. Note that this means wide characters will
+ -- be in their original encoded form.
+
+ return String (Buf (Orig .. P - 1));
+ end if;
+ end Exact_Source_Name;
+
+ ----------------------------
+ -- Entity_Is_In_Main_Unit --
+ ----------------------------
+
+ function Entity_Is_In_Main_Unit (E : Entity_Id) return Boolean is
+ S : Entity_Id;
+
+ begin
+ S := Scope (E);
+
+ while S /= Standard_Standard loop
+ if S = Main_Unit_Entity then
+ return True;
+ elsif Ekind (S) = E_Package and then Is_Child_Unit (S) then
+ return False;
+ else
+ S := Scope (S);
+ end if;
+ end loop;
+
+ return False;
+ end Entity_Is_In_Main_Unit;
+
+ --------------------------
+ -- Generic_May_Lack_ALI --
+ --------------------------
+
+ function Generic_May_Lack_ALI (Sfile : File_Name_Type) return Boolean is
+ begin
+ -- We allow internal generic units to be used without having a
+ -- corresponding ALI files to help bootstrapping with older compilers
+ -- that did not support generating ALIs for such generics. It is safe
+ -- to do so because the only thing the generated code would contain
+ -- is the elaboration boolean, and we are careful to elaborate all
+ -- predefined units first anyway.
+
+ return Is_Internal_File_Name
+ (Fname => Sfile,
+ Renamings_Included => True);
+ end Generic_May_Lack_ALI;
+
+ -----------------------------
+ -- Get_Code_Or_Source_Unit --
+ -----------------------------
+
+ function Get_Code_Or_Source_Unit
+ (S : Source_Ptr;
+ Unwind_Instances : Boolean) return Unit_Number_Type
+ is
+ begin
+ -- Search table unless we have No_Location, which can happen if the
+ -- relevant location has not been set yet. Happens for example when
+ -- we obtain Sloc (Cunit (Main_Unit)) before it is set.
+
+ if S /= No_Location then
+ declare
+ Source_File : Source_File_Index;
+ Source_Unit : Unit_Number_Type;
+
+ begin
+ Source_File := Get_Source_File_Index (S);
+
+ if Unwind_Instances then
+ while Template (Source_File) /= No_Source_File loop
+ Source_File := Template (Source_File);
+ end loop;
+ end if;
+
+ Source_Unit := Unit (Source_File);
+
+ if Source_Unit /= No_Unit then
+ return Source_Unit;
+ end if;
+ end;
+ end if;
+
+ -- If S was No_Location, or was not in the table, we must be in the main
+ -- source unit (and the value has not been placed in the table yet),
+ -- or in one of the configuration pragma files.
+
+ return Main_Unit;
+ end Get_Code_Or_Source_Unit;
+
+ -------------------
+ -- Get_Code_Unit --
+ -------------------
+
+ function Get_Code_Unit (S : Source_Ptr) return Unit_Number_Type is
+ begin
+ return Get_Code_Or_Source_Unit (Top_Level_Location (S),
+ Unwind_Instances => False);
+ end Get_Code_Unit;
+
+ function Get_Code_Unit (N : Node_Or_Entity_Id) return Unit_Number_Type is
+ begin
+ return Get_Code_Unit (Sloc (N));
+ end Get_Code_Unit;
+
+ ----------------------------
+ -- Get_Compilation_Switch --
+ ----------------------------
+
+ function Get_Compilation_Switch (N : Pos) return String_Ptr is
+ begin
+ if N <= Compilation_Switches.Last then
+ return Compilation_Switches.Table (N);
+
+ else
+ return null;
+ end if;
+ end Get_Compilation_Switch;
+
+ ----------------------------------
+ -- Get_Cunit_Entity_Unit_Number --
+ ----------------------------------
+
+ function Get_Cunit_Entity_Unit_Number
+ (E : Entity_Id) return Unit_Number_Type
+ is
+ begin
+ for U in Units.First .. Units.Last loop
+ if Cunit_Entity (U) = E then
+ return U;
+ end if;
+ end loop;
+
+ -- If not in the table, must be the main source unit, and we just
+ -- have not got it put into the table yet.
+
+ return Main_Unit;
+ end Get_Cunit_Entity_Unit_Number;
+
+ ---------------------------
+ -- Get_Cunit_Unit_Number --
+ ---------------------------
+
+ function Get_Cunit_Unit_Number (N : Node_Id) return Unit_Number_Type is
+ begin
+ for U in Units.First .. Units.Last loop
+ if Cunit (U) = N then
+ return U;
+ end if;
+ end loop;
+
+ -- If not in the table, must be a spec created for a main unit that is a
+ -- child subprogram body which we have not inserted into the table yet.
+
+ if N = Library_Unit (Cunit (Main_Unit)) then
+ return Main_Unit;
+
+ -- If it is anything else, something is seriously wrong, and we really
+ -- don't want to proceed, even if assertions are off, so we explicitly
+ -- raise an exception in this case to terminate compilation.
+
+ else
+ raise Program_Error;
+ end if;
+ end Get_Cunit_Unit_Number;
+
+ ---------------------
+ -- Get_Source_Unit --
+ ---------------------
+
+ function Get_Source_Unit (S : Source_Ptr) return Unit_Number_Type is
+ begin
+ return Get_Code_Or_Source_Unit (S, Unwind_Instances => True);
+ end Get_Source_Unit;
+
+ function Get_Source_Unit (N : Node_Or_Entity_Id) return Unit_Number_Type is
+ begin
+ return Get_Source_Unit (Sloc (N));
+ end Get_Source_Unit;
+
+ --------------------------------
+ -- In_Extended_Main_Code_Unit --
+ --------------------------------
+
+ function In_Extended_Main_Code_Unit
+ (N : Node_Or_Entity_Id) return Boolean
+ is
+ begin
+ if Sloc (N) = Standard_Location then
+ return True;
+
+ elsif Sloc (N) = No_Location then
+ return False;
+
+ -- Special case Itypes to test the Sloc of the associated node. The
+ -- reason we do this is for possible calls from gigi after -gnatD
+ -- processing is complete in sprint. This processing updates the
+ -- sloc fields of all nodes in the tree, but itypes are not in the
+ -- tree so their slocs do not get updated.
+
+ elsif Nkind (N) = N_Defining_Identifier
+ and then Is_Itype (N)
+ then
+ return In_Extended_Main_Code_Unit (Associated_Node_For_Itype (N));
+
+ -- Otherwise see if we are in the main unit
+
+ elsif Get_Code_Unit (Sloc (N)) = Get_Code_Unit (Cunit (Main_Unit)) then
+ return True;
+
+ -- Node may be in spec (or subunit etc) of main unit
+
+ else
+ return
+ In_Same_Extended_Unit (N, Cunit (Main_Unit));
+ end if;
+ end In_Extended_Main_Code_Unit;
+
+ function In_Extended_Main_Code_Unit (Loc : Source_Ptr) return Boolean is
+ begin
+ if Loc = Standard_Location then
+ return True;
+
+ elsif Loc = No_Location then
+ return False;
+
+ -- Otherwise see if we are in the main unit
+
+ elsif Get_Code_Unit (Loc) = Get_Code_Unit (Cunit (Main_Unit)) then
+ return True;
+
+ -- Location may be in spec (or subunit etc) of main unit
+
+ else
+ return
+ In_Same_Extended_Unit (Loc, Sloc (Cunit (Main_Unit)));
+ end if;
+ end In_Extended_Main_Code_Unit;
+
+ ----------------------------------
+ -- In_Extended_Main_Source_Unit --
+ ----------------------------------
+
+ function In_Extended_Main_Source_Unit
+ (N : Node_Or_Entity_Id) return Boolean
+ is
+ Nloc : constant Source_Ptr := Sloc (N);
+ Mloc : constant Source_Ptr := Sloc (Cunit (Main_Unit));
+
+ begin
+ -- If parsing, then use the global flag to indicate result
+
+ if Compiler_State = Parsing then
+ return Parsing_Main_Extended_Source;
+
+ -- Special value cases
+
+ elsif Nloc = Standard_Location then
+ return True;
+
+ elsif Nloc = No_Location then
+ return False;
+
+ -- Special case Itypes to test the Sloc of the associated node. The
+ -- reason we do this is for possible calls from gigi after -gnatD
+ -- processing is complete in sprint. This processing updates the
+ -- sloc fields of all nodes in the tree, but itypes are not in the
+ -- tree so their slocs do not get updated.
+
+ elsif Nkind (N) = N_Defining_Identifier
+ and then Is_Itype (N)
+ then
+ return In_Extended_Main_Source_Unit (Associated_Node_For_Itype (N));
+
+ -- Otherwise compare original locations to see if in same unit
+
+ else
+ return
+ In_Same_Extended_Unit
+ (Original_Location (Nloc), Original_Location (Mloc));
+ end if;
+ end In_Extended_Main_Source_Unit;
+
+ function In_Extended_Main_Source_Unit
+ (Loc : Source_Ptr) return Boolean
+ is
+ Mloc : constant Source_Ptr := Sloc (Cunit (Main_Unit));
+
+ begin
+ -- If parsing, then use the global flag to indicate result
+
+ if Compiler_State = Parsing then
+ return Parsing_Main_Extended_Source;
+
+ -- Special value cases
+
+ elsif Loc = Standard_Location then
+ return True;
+
+ elsif Loc = No_Location then
+ return False;
+
+ -- Otherwise compare original locations to see if in same unit
+
+ else
+ return
+ In_Same_Extended_Unit
+ (Original_Location (Loc), Original_Location (Mloc));
+ end if;
+ end In_Extended_Main_Source_Unit;
+
+ ------------------------
+ -- In_Predefined_Unit --
+ ------------------------
+
+ function In_Predefined_Unit (N : Node_Or_Entity_Id) return Boolean is
+ begin
+ return In_Predefined_Unit (Sloc (N));
+ end In_Predefined_Unit;
+
+ function In_Predefined_Unit (S : Source_Ptr) return Boolean is
+ Unit : constant Unit_Number_Type := Get_Source_Unit (S);
+ File : constant File_Name_Type := Unit_File_Name (Unit);
+ begin
+ return Is_Predefined_File_Name (File);
+ end In_Predefined_Unit;
+
+ -----------------------
+ -- In_Same_Code_Unit --
+ -----------------------
+
+ function In_Same_Code_Unit (N1, N2 : Node_Or_Entity_Id) return Boolean is
+ S1 : constant Source_Ptr := Sloc (N1);
+ S2 : constant Source_Ptr := Sloc (N2);
+
+ begin
+ if S1 = No_Location or else S2 = No_Location then
+ return False;
+
+ elsif S1 = Standard_Location then
+ return S2 = Standard_Location;
+
+ elsif S2 = Standard_Location then
+ return False;
+ end if;
+
+ return Get_Code_Unit (N1) = Get_Code_Unit (N2);
+ end In_Same_Code_Unit;
+
+ ---------------------------
+ -- In_Same_Extended_Unit --
+ ---------------------------
+
+ function In_Same_Extended_Unit
+ (N1, N2 : Node_Or_Entity_Id) return Boolean
+ is
+ begin
+ return Check_Same_Extended_Unit (Sloc (N1), Sloc (N2)) /= No;
+ end In_Same_Extended_Unit;
+
+ function In_Same_Extended_Unit (S1, S2 : Source_Ptr) return Boolean is
+ begin
+ return Check_Same_Extended_Unit (S1, S2) /= No;
+ end In_Same_Extended_Unit;
+
+ -------------------------
+ -- In_Same_Source_Unit --
+ -------------------------
+
+ function In_Same_Source_Unit (N1, N2 : Node_Or_Entity_Id) return Boolean is
+ S1 : constant Source_Ptr := Sloc (N1);
+ S2 : constant Source_Ptr := Sloc (N2);
+
+ begin
+ if S1 = No_Location or else S2 = No_Location then
+ return False;
+
+ elsif S1 = Standard_Location then
+ return S2 = Standard_Location;
+
+ elsif S2 = Standard_Location then
+ return False;
+ end if;
+
+ return Get_Source_Unit (N1) = Get_Source_Unit (N2);
+ end In_Same_Source_Unit;
+
+ -----------------------------
+ -- Increment_Serial_Number --
+ -----------------------------
+
+ function Increment_Serial_Number return Nat is
+ TSN : Int renames Units.Table (Current_Sem_Unit).Serial_Number;
+ begin
+ TSN := TSN + 1;
+ return TSN;
+ end Increment_Serial_Number;
+
+ ----------------
+ -- Initialize --
+ ----------------
+
+ procedure Initialize is
+ begin
+ Linker_Option_Lines.Init;
+ Notes.Init;
+ Load_Stack.Init;
+ Units.Init;
+ Compilation_Switches.Init;
+ end Initialize;
+
+ ---------------
+ -- Is_Loaded --
+ ---------------
+
+ function Is_Loaded (Uname : Unit_Name_Type) return Boolean is
+ begin
+ for Unum in Units.First .. Units.Last loop
+ if Uname = Unit_Name (Unum) then
+ return True;
+ end if;
+ end loop;
+
+ return False;
+ end Is_Loaded;
+
+ ---------------
+ -- Last_Unit --
+ ---------------
+
+ function Last_Unit return Unit_Number_Type is
+ begin
+ return Units.Last;
+ end Last_Unit;
+
+ ----------
+ -- List --
+ ----------
+
+ procedure List (File_Names_Only : Boolean := False) is separate;
+
+ ----------
+ -- Lock --
+ ----------
+
+ procedure Lock is
+ begin
+ Linker_Option_Lines.Locked := True;
+ Load_Stack.Locked := True;
+ Units.Locked := True;
+ Linker_Option_Lines.Release;
+ Load_Stack.Release;
+ Units.Release;
+ end Lock;
+
+ ---------------
+ -- Num_Units --
+ ---------------
+
+ function Num_Units return Nat is
+ begin
+ return Int (Units.Last) - Int (Main_Unit) + 1;
+ end Num_Units;
+
+ -----------------
+ -- Remove_Unit --
+ -----------------
+
+ procedure Remove_Unit (U : Unit_Number_Type) is
+ begin
+ if U = Units.Last then
+ Units.Decrement_Last;
+ end if;
+ end Remove_Unit;
+
+ ----------------------------------
+ -- Replace_Linker_Option_String --
+ ----------------------------------
+
+ procedure Replace_Linker_Option_String
+ (S : String_Id; Match_String : String)
+ is
+ begin
+ if Match_String'Length > 0 then
+ for J in 1 .. Linker_Option_Lines.Last loop
+ String_To_Name_Buffer (Linker_Option_Lines.Table (J).Option);
+
+ if Match_String = Name_Buffer (1 .. Match_String'Length) then
+ Linker_Option_Lines.Table (J).Option := S;
+ return;
+ end if;
+ end loop;
+ end if;
+
+ Store_Linker_Option_String (S);
+ end Replace_Linker_Option_String;
+
+ ----------
+ -- Sort --
+ ----------
+
+ procedure Sort (Tbl : in out Unit_Ref_Table) is separate;
+
+ ------------------------------
+ -- Store_Compilation_Switch --
+ ------------------------------
+
+ procedure Store_Compilation_Switch (Switch : String) is
+ begin
+ if Switch_Storing_Enabled then
+ Compilation_Switches.Increment_Last;
+ Compilation_Switches.Table (Compilation_Switches.Last) :=
+ new String'(Switch);
+
+ -- Fix up --RTS flag which has been transformed by the gcc driver
+ -- into -fRTS
+
+ if Switch'Last >= Switch'First + 4
+ and then Switch (Switch'First .. Switch'First + 4) = "-fRTS"
+ then
+ Compilation_Switches.Table
+ (Compilation_Switches.Last) (Switch'First + 1) := '-';
+ end if;
+ end if;
+ end Store_Compilation_Switch;
+
+ --------------------------------
+ -- Store_Linker_Option_String --
+ --------------------------------
+
+ procedure Store_Linker_Option_String (S : String_Id) is
+ begin
+ Linker_Option_Lines.Append ((Option => S, Unit => Current_Sem_Unit));
+ end Store_Linker_Option_String;
+
+ ----------------
+ -- Store_Note --
+ ----------------
+
+ procedure Store_Note (N : Node_Id) is
+ begin
+ Notes.Append ((Pragma_Node => N, Unit => Current_Sem_Unit));
+ end Store_Note;
+
+ -------------------------------
+ -- Synchronize_Serial_Number --
+ -------------------------------
+
+ procedure Synchronize_Serial_Number is
+ TSN : Int renames Units.Table (Current_Sem_Unit).Serial_Number;
+ begin
+ TSN := TSN + 1;
+ end Synchronize_Serial_Number;
+
+ ---------------
+ -- Tree_Read --
+ ---------------
+
+ procedure Tree_Read is
+ N : Nat;
+ S : String_Ptr;
+
+ begin
+ Units.Tree_Read;
+
+ -- Read Compilation_Switches table. First release the memory occupied
+ -- by the previously loaded switches.
+
+ for J in Compilation_Switches.First .. Compilation_Switches.Last loop
+ Free (Compilation_Switches.Table (J));
+ end loop;
+
+ Tree_Read_Int (N);
+ Compilation_Switches.Set_Last (N);
+
+ for J in 1 .. N loop
+ Tree_Read_Str (S);
+ Compilation_Switches.Table (J) := S;
+ end loop;
+ end Tree_Read;
+
+ ----------------
+ -- Tree_Write --
+ ----------------
+
+ procedure Tree_Write is
+ begin
+ Units.Tree_Write;
+
+ -- Write Compilation_Switches table
+
+ Tree_Write_Int (Compilation_Switches.Last);
+
+ for J in 1 .. Compilation_Switches.Last loop
+ Tree_Write_Str (Compilation_Switches.Table (J));
+ end loop;
+ end Tree_Write;
+
+ ------------
+ -- Unlock --
+ ------------
+
+ procedure Unlock is
+ begin
+ Linker_Option_Lines.Locked := False;
+ Load_Stack.Locked := False;
+ Units.Locked := False;
+ end Unlock;
+
+ -----------------
+ -- Version_Get --
+ -----------------
+
+ function Version_Get (U : Unit_Number_Type) return Word_Hex_String is
+ begin
+ return Get_Hex_String (Units.Table (U).Version);
+ end Version_Get;
+
+ ------------------------
+ -- Version_Referenced --
+ ------------------------
+
+ procedure Version_Referenced (S : String_Id) is
+ begin
+ Version_Ref.Append (S);
+ end Version_Referenced;
+
+ ---------------------
+ -- Write_Unit_Info --
+ ---------------------
+
+ procedure Write_Unit_Info
+ (Unit_Num : Unit_Number_Type;
+ Item : Node_Id;
+ Prefix : String := "";
+ Withs : Boolean := False)
+ is
+ begin
+ Write_Str (Prefix);
+ Write_Unit_Name (Unit_Name (Unit_Num));
+ Write_Str (", unit ");
+ Write_Int (Int (Unit_Num));
+ Write_Str (", ");
+ Write_Int (Int (Item));
+ Write_Str ("=");
+ Write_Str (Node_Kind'Image (Nkind (Item)));
+
+ if Item /= Original_Node (Item) then
+ Write_Str (", orig = ");
+ Write_Int (Int (Original_Node (Item)));
+ Write_Str ("=");
+ Write_Str (Node_Kind'Image (Nkind (Original_Node (Item))));
+ end if;
+
+ Write_Eol;
+
+ -- Skip the rest if we're not supposed to print the withs
+
+ if not Withs then
+ return;
+ end if;
+
+ declare
+ Context_Item : Node_Id;
+
+ begin
+ Context_Item := First (Context_Items (Cunit (Unit_Num)));
+ while Present (Context_Item)
+ and then (Nkind (Context_Item) /= N_With_Clause
+ or else Limited_Present (Context_Item))
+ loop
+ Context_Item := Next (Context_Item);
+ end loop;
+
+ if Present (Context_Item) then
+ Indent;
+ Write_Line ("withs:");
+ Indent;
+
+ while Present (Context_Item) loop
+ if Nkind (Context_Item) = N_With_Clause
+ and then not Limited_Present (Context_Item)
+ then
+ pragma Assert (Present (Library_Unit (Context_Item)));
+ Write_Unit_Name
+ (Unit_Name
+ (Get_Cunit_Unit_Number (Library_Unit (Context_Item))));
+
+ if Implicit_With (Context_Item) then
+ Write_Str (" -- implicit");
+ end if;
+
+ Write_Eol;
+ end if;
+
+ Context_Item := Next (Context_Item);
+ end loop;
+
+ Outdent;
+ Write_Line ("end withs");
+ Outdent;
+ end if;
+ end;
+ end Write_Unit_Info;
+
+end Lib;