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-rw-r--r--gcc-4.8.3/boehm-gc/win32_threads.c811
1 files changed, 811 insertions, 0 deletions
diff --git a/gcc-4.8.3/boehm-gc/win32_threads.c b/gcc-4.8.3/boehm-gc/win32_threads.c
new file mode 100644
index 000000000..ffb34e0a8
--- /dev/null
+++ b/gcc-4.8.3/boehm-gc/win32_threads.c
@@ -0,0 +1,811 @@
+#include "private/gc_priv.h"
+
+#if defined(GC_WIN32_THREADS)
+
+#include <windows.h>
+
+#ifdef CYGWIN32
+# include <errno.h>
+
+ /* Cygwin-specific forward decls */
+# undef pthread_create
+# undef pthread_sigmask
+# undef pthread_join
+# undef pthread_detach
+# undef dlopen
+
+# define DEBUG_CYGWIN_THREADS 0
+
+ void * GC_start_routine(void * arg);
+ void GC_thread_exit_proc(void *arg);
+
+#endif
+
+/* The type of the first argument to InterlockedExchange. */
+/* Documented to be LONG volatile *, but at least gcc likes */
+/* this better. */
+typedef LONG * IE_t;
+
+#ifndef MAX_THREADS
+# define MAX_THREADS 256
+ /* FIXME: */
+ /* Things may get quite slow for large numbers of threads, */
+ /* since we look them up with sequential search. */
+#endif
+
+GC_bool GC_thr_initialized = FALSE;
+
+DWORD GC_main_thread = 0;
+
+struct GC_thread_Rep {
+ LONG in_use; /* Updated without lock. */
+ /* We assert that unused */
+ /* entries have invalid ids of */
+ /* zero and zero stack fields. */
+ DWORD id;
+ HANDLE handle;
+ ptr_t stack_base; /* The cold end of the stack. */
+ /* 0 ==> entry not valid. */
+ /* !in_use ==> stack_base == 0 */
+ GC_bool suspended;
+
+# ifdef CYGWIN32
+ void *status; /* hold exit value until join in case it's a pointer */
+ pthread_t pthread_id;
+ short flags; /* Protected by GC lock. */
+# define FINISHED 1 /* Thread has exited. */
+# define DETACHED 2 /* Thread is intended to be detached. */
+# endif
+};
+
+typedef volatile struct GC_thread_Rep * GC_thread;
+
+/*
+ * We generally assume that volatile ==> memory ordering, at least among
+ * volatiles.
+ */
+
+volatile GC_bool GC_please_stop = FALSE;
+
+volatile struct GC_thread_Rep thread_table[MAX_THREADS];
+
+volatile LONG GC_max_thread_index = 0; /* Largest index in thread_table */
+ /* that was ever used. */
+
+extern LONG WINAPI GC_write_fault_handler(struct _EXCEPTION_POINTERS *exc_info);
+
+/*
+ * This may be called from DllMain, and hence operates under unusual
+ * constraints.
+ */
+static GC_thread GC_new_thread(void) {
+ int i;
+ /* It appears to be unsafe to acquire a lock here, since this */
+ /* code is apparently not preeemptible on some systems. */
+ /* (This is based on complaints, not on Microsoft's official */
+ /* documentation, which says this should perform "only simple */
+ /* initialization tasks".) */
+ /* Hence we make do with nonblocking synchronization. */
+
+ /* The following should be a noop according to the win32 */
+ /* documentation. There is empirical evidence that it */
+ /* isn't. - HB */
+# if defined(MPROTECT_VDB)
+ if (GC_incremental) SetUnhandledExceptionFilter(GC_write_fault_handler);
+# endif
+ /* cast away volatile qualifier */
+ for (i = 0; InterlockedExchange((IE_t)&thread_table[i].in_use,1) != 0; i++) {
+ /* Compare-and-swap would make this cleaner, but that's not */
+ /* supported before Windows 98 and NT 4.0. In Windows 2000, */
+ /* InterlockedExchange is supposed to be replaced by */
+ /* InterlockedExchangePointer, but that's not really what I */
+ /* want here. */
+ if (i == MAX_THREADS - 1)
+ ABORT("too many threads");
+ }
+ /* Update GC_max_thread_index if necessary. The following is safe, */
+ /* and unlike CompareExchange-based solutions seems to work on all */
+ /* Windows95 and later platforms. */
+ /* Unfortunately, GC_max_thread_index may be temporarily out of */
+ /* bounds, so readers have to compensate. */
+ while (i > GC_max_thread_index) {
+ InterlockedIncrement((IE_t)&GC_max_thread_index);
+ }
+ if (GC_max_thread_index >= MAX_THREADS) {
+ /* We overshot due to simultaneous increments. */
+ /* Setting it to MAX_THREADS-1 is always safe. */
+ GC_max_thread_index = MAX_THREADS - 1;
+ }
+
+# ifdef CYGWIN32
+ thread_table[i].pthread_id = pthread_self();
+# endif
+ if (!DuplicateHandle(GetCurrentProcess(),
+ GetCurrentThread(),
+ GetCurrentProcess(),
+ (HANDLE*)&thread_table[i].handle,
+ 0,
+ 0,
+ DUPLICATE_SAME_ACCESS)) {
+ DWORD last_error = GetLastError();
+ GC_printf1("Last error code: %lx\n", last_error);
+ ABORT("DuplicateHandle failed");
+ }
+ thread_table[i].stack_base = GC_get_stack_base();
+ /* Up until this point, GC_push_all_stacks considers this thread */
+ /* invalid. */
+ if (thread_table[i].stack_base == NULL)
+ ABORT("Failed to find stack base in GC_new_thread");
+ /* Up until this point, this entry is viewed as reserved but invalid */
+ /* by GC_delete_thread. */
+ thread_table[i].id = GetCurrentThreadId();
+ /* If this thread is being created while we are trying to stop */
+ /* the world, wait here. Hopefully this can't happen on any */
+ /* systems that don't allow us to block here. */
+ while (GC_please_stop) Sleep(20);
+ return thread_table + i;
+}
+
+/*
+ * GC_max_thread_index may temporarily be larger than MAX_THREADS.
+ * To avoid subscript errors, we check on access.
+ */
+#ifdef __GNUC__
+__inline__
+#endif
+LONG GC_get_max_thread_index()
+{
+ LONG my_max = GC_max_thread_index;
+
+ if (my_max >= MAX_THREADS) return MAX_THREADS-1;
+ return my_max;
+}
+
+/* This is intended to be lock-free, though that */
+/* assumes that the CloseHandle becomes visible before the */
+/* in_use assignment. */
+static void GC_delete_gc_thread(GC_thread thr)
+{
+ CloseHandle(thr->handle);
+ /* cast away volatile qualifier */
+ thr->stack_base = 0;
+ thr->id = 0;
+# ifdef CYGWIN32
+ thr->pthread_id = 0;
+# endif /* CYGWIN32 */
+ thr->in_use = FALSE;
+}
+
+static void GC_delete_thread(DWORD thread_id) {
+ int i;
+ LONG my_max = GC_get_max_thread_index();
+
+ for (i = 0;
+ i <= my_max &&
+ (!thread_table[i].in_use || thread_table[i].id != thread_id);
+ /* Must still be in_use, since nobody else can store our thread_id. */
+ i++) {}
+ if (i > my_max) {
+ WARN("Removing nonexistent thread %ld\n", (GC_word)thread_id);
+ } else {
+ GC_delete_gc_thread(thread_table+i);
+ }
+}
+
+
+#ifdef CYGWIN32
+
+/* Return a GC_thread corresponding to a given pthread_t. */
+/* Returns 0 if it's not there. */
+/* We assume that this is only called for pthread ids that */
+/* have not yet terminated or are still joinable. */
+static GC_thread GC_lookup_thread(pthread_t id)
+{
+ int i;
+ LONG my_max = GC_get_max_thread_index();
+
+ for (i = 0;
+ i <= my_max &&
+ (!thread_table[i].in_use || thread_table[i].pthread_id != id
+ || !thread_table[i].in_use);
+ /* Must still be in_use, since nobody else can store our thread_id. */
+ i++);
+ if (i > my_max) return 0;
+ return thread_table + i;
+}
+
+#endif /* CYGWIN32 */
+
+void GC_push_thread_structures GC_PROTO((void))
+{
+ /* Unlike the other threads implementations, the thread table here */
+ /* contains no pointers to the collectable heap. Thus we have */
+ /* no private structures we need to preserve. */
+# ifdef CYGWIN32
+ { int i; /* pthreads may keep a pointer in the thread exit value */
+ LONG my_max = GC_get_max_thread_index();
+
+ for (i = 0; i <= my_max; i++)
+ if (thread_table[i].in_use)
+ GC_push_all((ptr_t)&(thread_table[i].status),
+ (ptr_t)(&(thread_table[i].status)+1));
+ }
+# endif
+}
+
+/* Defined in misc.c */
+extern CRITICAL_SECTION GC_write_cs;
+
+void GC_stop_world()
+{
+ DWORD thread_id = GetCurrentThreadId();
+ int i;
+
+ if (!GC_thr_initialized) ABORT("GC_stop_world() called before GC_thr_init()");
+
+ GC_please_stop = TRUE;
+# ifndef CYGWIN32
+ EnterCriticalSection(&GC_write_cs);
+# endif /* !CYGWIN32 */
+ for (i = 0; i <= GC_get_max_thread_index(); i++)
+ if (thread_table[i].stack_base != 0
+ && thread_table[i].id != thread_id) {
+# ifdef MSWINCE
+ /* SuspendThread will fail if thread is running kernel code */
+ while (SuspendThread(thread_table[i].handle) == (DWORD)-1)
+ Sleep(10);
+# else
+ /* Apparently the Windows 95 GetOpenFileName call creates */
+ /* a thread that does not properly get cleaned up, and */
+ /* SuspendThread on its descriptor may provoke a crash. */
+ /* This reduces the probability of that event, though it still */
+ /* appears there's a race here. */
+ DWORD exitCode;
+ if (GetExitCodeThread(thread_table[i].handle,&exitCode) &&
+ exitCode != STILL_ACTIVE) {
+ thread_table[i].stack_base = 0; /* prevent stack from being pushed */
+# ifndef CYGWIN32
+ /* this breaks pthread_join on Cygwin, which is guaranteed to */
+ /* only see user pthreads */
+ thread_table[i].in_use = FALSE;
+ CloseHandle(thread_table[i].handle);
+# endif
+ continue;
+ }
+ if (SuspendThread(thread_table[i].handle) == (DWORD)-1)
+ ABORT("SuspendThread failed");
+# endif
+ thread_table[i].suspended = TRUE;
+ }
+# ifndef CYGWIN32
+ LeaveCriticalSection(&GC_write_cs);
+# endif /* !CYGWIN32 */
+}
+
+void GC_start_world()
+{
+ DWORD thread_id = GetCurrentThreadId();
+ int i;
+ LONG my_max = GC_get_max_thread_index();
+
+ for (i = 0; i <= my_max; i++)
+ if (thread_table[i].stack_base != 0 && thread_table[i].suspended
+ && thread_table[i].id != thread_id) {
+ if (ResumeThread(thread_table[i].handle) == (DWORD)-1)
+ ABORT("ResumeThread failed");
+ thread_table[i].suspended = FALSE;
+ }
+ GC_please_stop = FALSE;
+}
+
+# ifdef _MSC_VER
+# pragma warning(disable:4715)
+# endif
+ptr_t GC_current_stackbottom()
+{
+ DWORD thread_id = GetCurrentThreadId();
+ int i;
+ LONG my_max = GC_get_max_thread_index();
+
+ for (i = 0; i <= my_max; i++)
+ if (thread_table[i].stack_base && thread_table[i].id == thread_id)
+ return thread_table[i].stack_base;
+ ABORT("no thread table entry for current thread");
+}
+# ifdef _MSC_VER
+# pragma warning(default:4715)
+# endif
+
+# ifdef MSWINCE
+ /* The VirtualQuery calls below won't work properly on WinCE, but */
+ /* since each stack is restricted to an aligned 64K region of */
+ /* virtual memory we can just take the next lowest multiple of 64K. */
+# define GC_get_stack_min(s) \
+ ((ptr_t)(((DWORD)(s) - 1) & 0xFFFF0000))
+# else
+ static ptr_t GC_get_stack_min(ptr_t s)
+ {
+ ptr_t bottom;
+ MEMORY_BASIC_INFORMATION info;
+ VirtualQuery(s, &info, sizeof(info));
+ do {
+ bottom = info.BaseAddress;
+ VirtualQuery(bottom - 1, &info, sizeof(info));
+ } while ((info.Protect & PAGE_READWRITE)
+ && !(info.Protect & PAGE_GUARD));
+ return(bottom);
+ }
+# endif
+
+void GC_push_all_stacks()
+{
+ DWORD thread_id = GetCurrentThreadId();
+ GC_bool found_me = FALSE;
+ int i;
+ int dummy;
+ ptr_t sp, stack_min;
+ GC_thread thread;
+ LONG my_max = GC_get_max_thread_index();
+
+ for (i = 0; i <= my_max; i++) {
+ thread = thread_table + i;
+ if (thread -> in_use && thread -> stack_base) {
+ if (thread -> id == thread_id) {
+ sp = (ptr_t) &dummy;
+ found_me = TRUE;
+ } else {
+ CONTEXT context;
+ context.ContextFlags = CONTEXT_INTEGER|CONTEXT_CONTROL;
+ if (!GetThreadContext(thread_table[i].handle, &context))
+ ABORT("GetThreadContext failed");
+
+ /* Push all registers that might point into the heap. Frame */
+ /* pointer registers are included in case client code was */
+ /* compiled with the 'omit frame pointer' optimisation. */
+# define PUSH1(reg) GC_push_one((word)context.reg)
+# define PUSH2(r1,r2) PUSH1(r1), PUSH1(r2)
+# define PUSH4(r1,r2,r3,r4) PUSH2(r1,r2), PUSH2(r3,r4)
+# if defined(I386)
+ PUSH4(Edi,Esi,Ebx,Edx), PUSH2(Ecx,Eax), PUSH1(Ebp);
+ sp = (ptr_t)context.Esp;
+# elif defined(ARM32)
+ PUSH4(R0,R1,R2,R3),PUSH4(R4,R5,R6,R7),PUSH4(R8,R9,R10,R11),PUSH1(R12);
+ sp = (ptr_t)context.Sp;
+# elif defined(SHx)
+ PUSH4(R0,R1,R2,R3), PUSH4(R4,R5,R6,R7), PUSH4(R8,R9,R10,R11);
+ PUSH2(R12,R13), PUSH1(R14);
+ sp = (ptr_t)context.R15;
+# elif defined(MIPS)
+ PUSH4(IntAt,IntV0,IntV1,IntA0), PUSH4(IntA1,IntA2,IntA3,IntT0);
+ PUSH4(IntT1,IntT2,IntT3,IntT4), PUSH4(IntT5,IntT6,IntT7,IntS0);
+ PUSH4(IntS1,IntS2,IntS3,IntS4), PUSH4(IntS5,IntS6,IntS7,IntT8);
+ PUSH4(IntT9,IntK0,IntK1,IntS8);
+ sp = (ptr_t)context.IntSp;
+# elif defined(PPC)
+ PUSH4(Gpr0, Gpr3, Gpr4, Gpr5), PUSH4(Gpr6, Gpr7, Gpr8, Gpr9);
+ PUSH4(Gpr10,Gpr11,Gpr12,Gpr14), PUSH4(Gpr15,Gpr16,Gpr17,Gpr18);
+ PUSH4(Gpr19,Gpr20,Gpr21,Gpr22), PUSH4(Gpr23,Gpr24,Gpr25,Gpr26);
+ PUSH4(Gpr27,Gpr28,Gpr29,Gpr30), PUSH1(Gpr31);
+ sp = (ptr_t)context.Gpr1;
+# elif defined(ALPHA)
+ PUSH4(IntV0,IntT0,IntT1,IntT2), PUSH4(IntT3,IntT4,IntT5,IntT6);
+ PUSH4(IntT7,IntS0,IntS1,IntS2), PUSH4(IntS3,IntS4,IntS5,IntFp);
+ PUSH4(IntA0,IntA1,IntA2,IntA3), PUSH4(IntA4,IntA5,IntT8,IntT9);
+ PUSH4(IntT10,IntT11,IntT12,IntAt);
+ sp = (ptr_t)context.IntSp;
+# else
+# error "architecture is not supported"
+# endif
+ }
+
+ stack_min = GC_get_stack_min(thread->stack_base);
+
+ if (sp >= stack_min && sp < thread->stack_base)
+ GC_push_all_stack(sp, thread->stack_base);
+ else {
+ WARN("Thread stack pointer 0x%lx out of range, pushing everything\n",
+ (unsigned long)sp);
+ GC_push_all_stack(stack_min, thread->stack_base);
+ }
+ }
+ }
+ if (!found_me) ABORT("Collecting from unknown thread.");
+}
+
+void GC_get_next_stack(char *start, char **lo, char **hi)
+{
+ int i;
+# define ADDR_LIMIT (char *)(-1L)
+ char * current_min = ADDR_LIMIT;
+ LONG my_max = GC_get_max_thread_index();
+
+ for (i = 0; i <= my_max; i++) {
+ char * s = (char *)thread_table[i].stack_base;
+
+ if (0 != s && s > start && s < current_min) {
+ current_min = s;
+ }
+ }
+ *hi = current_min;
+ if (current_min == ADDR_LIMIT) {
+ *lo = ADDR_LIMIT;
+ return;
+ }
+ *lo = GC_get_stack_min(current_min);
+ if (*lo < start) *lo = start;
+}
+
+#if !defined(CYGWIN32)
+
+#if !defined(MSWINCE) && defined(GC_DLL)
+
+/* We register threads from DllMain */
+
+GC_API HANDLE WINAPI GC_CreateThread(
+ LPSECURITY_ATTRIBUTES lpThreadAttributes,
+ DWORD dwStackSize, LPTHREAD_START_ROUTINE lpStartAddress,
+ LPVOID lpParameter, DWORD dwCreationFlags, LPDWORD lpThreadId )
+{
+ return CreateThread(lpThreadAttributes, dwStackSize, lpStartAddress,
+ lpParameter, dwCreationFlags, lpThreadId);
+}
+
+#else /* defined(MSWINCE) || !defined(GC_DLL)) */
+
+/* We have no DllMain to take care of new threads. Thus we */
+/* must properly intercept thread creation. */
+
+typedef struct {
+ LPTHREAD_START_ROUTINE start;
+ LPVOID param;
+} thread_args;
+
+static DWORD WINAPI thread_start(LPVOID arg);
+
+GC_API HANDLE WINAPI GC_CreateThread(
+ LPSECURITY_ATTRIBUTES lpThreadAttributes,
+ DWORD dwStackSize, LPTHREAD_START_ROUTINE lpStartAddress,
+ LPVOID lpParameter, DWORD dwCreationFlags, LPDWORD lpThreadId )
+{
+ HANDLE thread_h = NULL;
+
+ thread_args *args;
+
+ if (!GC_is_initialized) GC_init();
+ /* make sure GC is initialized (i.e. main thread is attached) */
+
+ args = GC_malloc_uncollectable(sizeof(thread_args));
+ /* Handed off to and deallocated by child thread. */
+ if (0 == args) {
+ SetLastError(ERROR_NOT_ENOUGH_MEMORY);
+ return NULL;
+ }
+
+ /* set up thread arguments */
+ args -> start = lpStartAddress;
+ args -> param = lpParameter;
+
+ thread_h = CreateThread(lpThreadAttributes,
+ dwStackSize, thread_start,
+ args, dwCreationFlags,
+ lpThreadId);
+
+ return thread_h;
+}
+
+static DWORD WINAPI thread_start(LPVOID arg)
+{
+ DWORD ret = 0;
+ thread_args *args = (thread_args *)arg;
+
+ GC_new_thread();
+
+ /* Clear the thread entry even if we exit with an exception. */
+ /* This is probably pointless, since an uncaught exception is */
+ /* supposed to result in the process being killed. */
+#ifndef __GNUC__
+ __try {
+#endif /* __GNUC__ */
+ ret = args->start (args->param);
+#ifndef __GNUC__
+ } __finally {
+#endif /* __GNUC__ */
+ GC_free(args);
+ GC_delete_thread(GetCurrentThreadId());
+#ifndef __GNUC__
+ }
+#endif /* __GNUC__ */
+
+ return ret;
+}
+#endif /* !defined(MSWINCE) && !(defined(__MINGW32__) && !defined(_DLL)) */
+
+#endif /* !CYGWIN32 */
+
+#ifdef MSWINCE
+
+typedef struct {
+ HINSTANCE hInstance;
+ HINSTANCE hPrevInstance;
+ LPWSTR lpCmdLine;
+ int nShowCmd;
+} main_thread_args;
+
+DWORD WINAPI main_thread_start(LPVOID arg);
+
+int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
+ LPWSTR lpCmdLine, int nShowCmd)
+{
+ DWORD exit_code = 1;
+
+ main_thread_args args = {
+ hInstance, hPrevInstance, lpCmdLine, nShowCmd
+ };
+ HANDLE thread_h;
+ DWORD thread_id;
+
+ /* initialize everything */
+ GC_init();
+
+ /* start the main thread */
+ thread_h = GC_CreateThread(
+ NULL, 0, main_thread_start, &args, 0, &thread_id);
+
+ if (thread_h != NULL)
+ {
+ WaitForSingleObject (thread_h, INFINITE);
+ GetExitCodeThread (thread_h, &exit_code);
+ CloseHandle (thread_h);
+ }
+
+ GC_deinit();
+ DeleteCriticalSection(&GC_allocate_ml);
+
+ return (int) exit_code;
+}
+
+DWORD WINAPI main_thread_start(LPVOID arg)
+{
+ main_thread_args * args = (main_thread_args *) arg;
+
+ return (DWORD) GC_WinMain (args->hInstance, args->hPrevInstance,
+ args->lpCmdLine, args->nShowCmd);
+}
+
+# else /* !MSWINCE */
+
+/* Called by GC_init() - we hold the allocation lock. */
+void GC_thr_init() {
+ if (GC_thr_initialized) return;
+ GC_main_thread = GetCurrentThreadId();
+ GC_thr_initialized = TRUE;
+
+ /* Add the initial thread, so we can stop it. */
+ GC_new_thread();
+}
+
+#ifdef CYGWIN32
+
+struct start_info {
+ void *(*start_routine)(void *);
+ void *arg;
+ GC_bool detached;
+};
+
+int GC_pthread_join(pthread_t pthread_id, void **retval) {
+ int result;
+ int i;
+ GC_thread me;
+
+# if DEBUG_CYGWIN_THREADS
+ GC_printf3("thread 0x%x(0x%x) is joining thread 0x%x.\n",
+ (int)pthread_self(), GetCurrentThreadId(), (int)pthread_id);
+# endif
+
+ /* Thread being joined might not have registered itself yet. */
+ /* After the join,thread id may have been recycled. */
+ /* FIXME: It would be better if this worked more like */
+ /* pthread_support.c. */
+
+ while ((me = GC_lookup_thread(pthread_id)) == 0) Sleep(10);
+
+ result = pthread_join(pthread_id, retval);
+
+ GC_delete_gc_thread(me);
+
+# if DEBUG_CYGWIN_THREADS
+ GC_printf3("thread 0x%x(0x%x) completed join with thread 0x%x.\n",
+ (int)pthread_self(), GetCurrentThreadId(), (int)pthread_id);
+# endif
+
+ return result;
+}
+
+/* Cygwin-pthreads calls CreateThread internally, but it's not
+ * easily interceptible by us..
+ * so intercept pthread_create instead
+ */
+int
+GC_pthread_create(pthread_t *new_thread,
+ const pthread_attr_t *attr,
+ void *(*start_routine)(void *), void *arg) {
+ int result;
+ struct start_info * si;
+
+ if (!GC_is_initialized) GC_init();
+ /* make sure GC is initialized (i.e. main thread is attached) */
+
+ /* This is otherwise saved only in an area mmapped by the thread */
+ /* library, which isn't visible to the collector. */
+ si = GC_malloc_uncollectable(sizeof(struct start_info));
+ if (0 == si) return(EAGAIN);
+
+ si -> start_routine = start_routine;
+ si -> arg = arg;
+ if (attr != 0 &&
+ pthread_attr_getdetachstate(attr, &si->detached)
+ == PTHREAD_CREATE_DETACHED) {
+ si->detached = TRUE;
+ }
+
+# if DEBUG_CYGWIN_THREADS
+ GC_printf2("About to create a thread from 0x%x(0x%x)\n",
+ (int)pthread_self(), GetCurrentThreadId);
+# endif
+ result = pthread_create(new_thread, attr, GC_start_routine, si);
+
+ if (result) { /* failure */
+ GC_free(si);
+ }
+
+ return(result);
+}
+
+void * GC_start_routine(void * arg)
+{
+ struct start_info * si = arg;
+ void * result;
+ void *(*start)(void *);
+ void *start_arg;
+ pthread_t pthread_id;
+ GC_thread me;
+ GC_bool detached;
+ int i;
+
+# if DEBUG_CYGWIN_THREADS
+ GC_printf2("thread 0x%x(0x%x) starting...\n",(int)pthread_self(),
+ GetCurrentThreadId());
+# endif
+
+ /* If a GC occurs before the thread is registered, that GC will */
+ /* ignore this thread. That's fine, since it will block trying to */
+ /* acquire the allocation lock, and won't yet hold interesting */
+ /* pointers. */
+ LOCK();
+ /* We register the thread here instead of in the parent, so that */
+ /* we don't need to hold the allocation lock during pthread_create. */
+ me = GC_new_thread();
+ UNLOCK();
+
+ start = si -> start_routine;
+ start_arg = si -> arg;
+ if (si-> detached) me -> flags |= DETACHED;
+ me -> pthread_id = pthread_id = pthread_self();
+
+ GC_free(si); /* was allocated uncollectable */
+
+ pthread_cleanup_push(GC_thread_exit_proc, (void *)me);
+ result = (*start)(start_arg);
+ me -> status = result;
+ pthread_cleanup_pop(0);
+
+# if DEBUG_CYGWIN_THREADS
+ GC_printf2("thread 0x%x(0x%x) returned from start routine.\n",
+ (int)pthread_self(),GetCurrentThreadId());
+# endif
+
+ return(result);
+}
+
+void GC_thread_exit_proc(void *arg)
+{
+ GC_thread me = (GC_thread)arg;
+ int i;
+
+# if DEBUG_CYGWIN_THREADS
+ GC_printf2("thread 0x%x(0x%x) called pthread_exit().\n",
+ (int)pthread_self(),GetCurrentThreadId());
+# endif
+
+ LOCK();
+ if (me -> flags & DETACHED) {
+ GC_delete_thread(GetCurrentThreadId());
+ } else {
+ /* deallocate it as part of join */
+ me -> flags |= FINISHED;
+ }
+ UNLOCK();
+}
+
+/* nothing required here... */
+int GC_pthread_sigmask(int how, const sigset_t *set, sigset_t *oset) {
+ return pthread_sigmask(how, set, oset);
+}
+
+int GC_pthread_detach(pthread_t thread)
+{
+ int result;
+ GC_thread thread_gc_id;
+
+ LOCK();
+ thread_gc_id = GC_lookup_thread(thread);
+ UNLOCK();
+ result = pthread_detach(thread);
+ if (result == 0) {
+ LOCK();
+ thread_gc_id -> flags |= DETACHED;
+ /* Here the pthread thread id may have been recycled. */
+ if (thread_gc_id -> flags & FINISHED) {
+ GC_delete_gc_thread(thread_gc_id);
+ }
+ UNLOCK();
+ }
+ return result;
+}
+
+GC_PTR GC_get_thread_stack_base()
+{
+ extern GC_PTR _tlsbase __asm__ ("%fs:4");
+ return _tlsbase;
+}
+
+#else /* !CYGWIN32 */
+
+/*
+ * We avoid acquiring locks here, since this doesn't seem to be preemptable.
+ * Pontus Rydin suggests wrapping the thread start routine instead.
+ */
+#ifdef GC_DLL
+BOOL WINAPI DllMain(HINSTANCE inst, ULONG reason, LPVOID reserved)
+{
+ switch (reason) {
+ case DLL_PROCESS_ATTACH:
+ GC_init(); /* Force initialization before thread attach. */
+ /* fall through */
+ case DLL_THREAD_ATTACH:
+ GC_ASSERT(GC_thr_initialized);
+ if (GC_main_thread != GetCurrentThreadId()) {
+ GC_new_thread();
+ } /* o.w. we already did it during GC_thr_init(), called by GC_init() */
+ break;
+
+ case DLL_THREAD_DETACH:
+ GC_delete_thread(GetCurrentThreadId());
+ break;
+
+ case DLL_PROCESS_DETACH:
+ {
+ int i;
+
+ LOCK();
+ for (i = 0; i <= GC_get_max_thread_index(); ++i)
+ {
+ if (thread_table[i].in_use)
+ GC_delete_gc_thread(thread_table + i);
+ }
+ UNLOCK();
+
+ GC_deinit();
+ DeleteCriticalSection(&GC_allocate_ml);
+ }
+ break;
+
+ }
+ return TRUE;
+}
+#endif /* GC_DLL */
+#endif /* !CYGWIN32 */
+
+# endif /* !MSWINCE */
+
+#endif /* GC_WIN32_THREADS */