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+/* GNU Objective C Runtime initialization
+ Copyright (C) 1993, 1995, 1996, 1997, 2002, 2009, 2010
+ Free Software Foundation, Inc.
+ Contributed by Kresten Krab Thorup
+ +load support contributed by Ovidiu Predescu <ovidiu@net-community.com>
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify it under the
+terms of the GNU General Public License as published by the Free Software
+Foundation; either version 3, or (at your option) any later version.
+
+GCC is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+details.
+
+Under Section 7 of GPL version 3, you are granted additional
+permissions described in the GCC Runtime Library Exception, version
+3.1, as published by the Free Software Foundation.
+
+You should have received a copy of the GNU General Public License and
+a copy of the GCC Runtime Library Exception along with this program;
+see the files COPYING3 and COPYING.RUNTIME respectively. If not, see
+<http://www.gnu.org/licenses/>. */
+
+/* Uncommented the following line to enable debug logging. Use this
+ only while debugging the runtime. */
+/* #define DEBUG 1 */
+
+#include "objc-private/common.h"
+#include "objc-private/error.h"
+#include "objc/runtime.h"
+#include "objc/thr.h"
+#include "objc-private/hash.h"
+#include "objc-private/objc-list.h"
+#include "objc-private/module-abi-8.h"
+#include "objc-private/runtime.h" /* For __objc_resolve_class_links(). */
+#include "objc-private/selector.h" /* For __sel_register_typed_name(). */
+#include "objc-private/objc-sync.h" /* For __objc_sync_init() */
+#include "objc-private/protocols.h" /* For __objc_protocols_init(),
+ __objc_protocols_add_protocol()
+ __objc_protocols_register_selectors() */
+#include "objc-private/accessors.h" /* For __objc_accessors_init() */
+
+/* The version number of this runtime. This must match the number
+ defined in gcc (objc-act.c). */
+#define OBJC_VERSION 8
+#define PROTOCOL_VERSION 2
+
+/* This list contains modules currently loaded into the runtime and
+ for which the +load method (and the load callback, if any) has not
+ been called yet. */
+static struct objc_list *__objc_module_list = 0; /* !T:MUTEX */
+
+/* This list contains all proto_list's not yet assigned class
+ links. */
+static struct objc_list *unclaimed_proto_list = 0; /* !T:MUTEX */
+
+/* List of unresolved static instances. */
+static struct objc_list *uninitialized_statics = 0; /* !T:MUTEX */
+
+/* List of duplicated classes found while loading modules. If we find
+ a class twice, we ignore it the second time. On some platforms,
+ where the order in which modules are loaded is well defined, this
+ allows you to replace a class in a shared library by linking in a
+ new implementation which is loaded in in the right order, and which
+ overrides the existing one.
+
+ Protected by __objc_runtime_mutex. */
+static cache_ptr duplicate_classes = NULL;
+
+/* Global runtime "write" mutex. Having a single mutex prevents
+ deadlocks, but reduces concurrency. To improve concurrency, some
+ groups of functions in the runtime have their own separate mutex
+ (eg, __class_table_lock in class.c); to avoid deadlocks, these
+ routines must make sure that they never acquire any other lock
+ while holding their own local lock. Ie, they should lock, execute
+ some C code that does not perform any calls to other runtime
+ functions which may potentially lock different locks, then unlock.
+ If they need to perform any calls to other runtime functions that
+ may potentially lock other locks, then they should use the global
+ __objc_runtime_mutex. */
+objc_mutex_t __objc_runtime_mutex = 0;
+
+/* Number of threads that are alive. */
+int __objc_runtime_threads_alive = 1; /* !T:MUTEX */
+
+/* Check compiler vs runtime version. */
+static void init_check_module_version (struct objc_module *);
+
+/* Assign isa links to protos. */
+static void __objc_init_protocols (struct objc_protocol_list *protos);
+
+/* Assign isa link to a protocol, and register it. */
+static void __objc_init_protocol (struct objc_protocol *protocol);
+
+/* Add protocol to class. */
+static void __objc_class_add_protocols (Class, struct objc_protocol_list *);
+
+/* Load callback hook. */
+void (*_objc_load_callback) (Class class, struct objc_category *category) = 0; /* !T:SAFE */
+
+/* Are all categories/classes resolved ? */
+BOOL __objc_dangling_categories = NO; /* !T:UNUSED */
+
+/* Sends +load to all classes and categories in certain
+ situations. */
+static void objc_send_load (void);
+
+/* Inserts all the classes defined in module in a tree of classes that
+ resembles the class hierarchy. This tree is traversed in preorder
+ and the classes in its nodes receive the +load message if these
+ methods were not executed before. The algorithm ensures that when
+ the +load method of a class is executed all the superclasses have
+ been already received the +load message. */
+static void __objc_create_classes_tree (struct objc_module *module);
+
+/* Calls the _objc_load_callback for each class and category in the
+ module (if _objc_load_callback is not NULL). */
+static void __objc_call_load_callback (struct objc_module *module);
+
+/* A special version that works only before the classes are completely
+ installed in the runtime. */
+static BOOL class_is_subclass_of_class (Class class, Class superclass);
+
+/* This is a node in the class tree hierarchy used to send +load
+ messages. */
+typedef struct objc_class_tree
+{
+ /* The class corresponding to the node. */
+ Class class;
+
+ /* This is a linked list of all the direct subclasses of this class.
+ 'head' points to a subclass node; 'tail' points to the next
+ objc_list node (whose 'head' points to another subclass node,
+ etc). */
+ struct objc_list *subclasses;
+} objc_class_tree;
+
+/* This is a linked list of objc_class_tree trees. The head of these
+ trees are root classes (their super class is Nil). These different
+ trees represent different class hierarchies. */
+static struct objc_list *__objc_class_tree_list = NULL;
+
+/* Keeps the +load methods who have been already executed. This hash
+ should not be destroyed during the execution of the program. */
+static cache_ptr __objc_load_methods = NULL;
+
+/* This function is used when building the class tree used to send
+ ordinately the +load message to all classes needing it. The tree
+ is really needed so that superclasses will get the message before
+ subclasses.
+
+ This tree may contain classes which are being loaded (or have just
+ being loaded), and whose super_class pointers have not yet been
+ resolved. This implies that their super_class pointers point to a
+ string with the name of the superclass; when the first message is
+ sent to the class (/an object of that class) the class links will
+ be resolved, which will replace the super_class pointers with
+ pointers to the actual superclasses.
+
+ Unfortunately, the tree might also contain classes which had been
+ loaded previously, and whose class links have already been
+ resolved.
+
+ This function returns the superclass of a class in both cases, and
+ can be used to build the determine the class relationships while
+ building the tree. */
+static Class class_superclass_of_class (Class class)
+{
+ char *super_class_name;
+
+ /* If the class links have been resolved, use the resolved
+ links. */
+ if (CLS_ISRESOLV (class))
+ return class->super_class;
+
+ /* Else, 'class' has not yet been resolved. This means that its
+ super_class pointer is really the name of the super class (rather
+ than a pointer to the actual superclass). */
+ super_class_name = (char *)class->super_class;
+
+ /* Return Nil for a root class. */
+ if (super_class_name == NULL)
+ return Nil;
+
+ /* Lookup the superclass of non-root classes. */
+ return objc_getClass (super_class_name);
+}
+
+
+/* Creates a tree of classes whose topmost class is directly inherited
+ from `upper' and the bottom class in this tree is `bottom_class'.
+ If `upper' is Nil, creates a class hierarchy up to a root class.
+ The classes in this tree are super classes of `bottom_class'. The
+ `subclasses' member of each tree node point to the list of
+ subclasses for the node. */
+static objc_class_tree *
+create_tree_of_subclasses_inherited_from (Class bottom_class, Class upper)
+{
+ Class superclass;
+ objc_class_tree *tree, *prev;
+
+ DEBUG_PRINTF ("create_tree_of_subclasses_inherited_from:");
+ DEBUG_PRINTF (" bottom_class = %s, upper = %s\n",
+ (bottom_class ? bottom_class->name : NULL),
+ (upper ? upper->name : NULL));
+
+ superclass = class_superclass_of_class (bottom_class);
+
+ prev = objc_calloc (1, sizeof (objc_class_tree));
+ prev->class = bottom_class;
+
+ if (superclass == upper)
+ return prev;
+
+ while (superclass != upper)
+ {
+ tree = objc_calloc (1, sizeof (objc_class_tree));
+ tree->class = superclass;
+ tree->subclasses = list_cons (prev, tree->subclasses);
+ superclass = class_superclass_of_class (superclass);
+ prev = tree;
+ }
+
+ return tree;
+}
+
+/* Insert the `class' into the proper place in the `tree' class
+ hierarchy. This function returns a new tree if the class has been
+ successfully inserted into the tree or NULL if the class is not
+ part of the classes hierarchy described by `tree'. This function
+ is private to objc_tree_insert_class (), you should not call it
+ directly. */
+static objc_class_tree *
+__objc_tree_insert_class (objc_class_tree *tree, Class class)
+{
+ DEBUG_PRINTF ("__objc_tree_insert_class: tree = %p (root: %s), class = %s\n",
+ tree, ((tree && tree->class) ? tree->class->name : "Nil"), class->name);
+
+ if (tree == NULL)
+ return create_tree_of_subclasses_inherited_from (class, NULL);
+ else if (class == tree->class)
+ {
+ /* `class' has been already inserted. */
+ DEBUG_PRINTF (" 1. class %s was previously inserted\n", class->name);
+ return tree;
+ }
+ else if (class_superclass_of_class (class) == tree->class)
+ {
+ /* If class is a direct subclass of tree->class then add class
+ to the list of subclasses. First check to see if it wasn't
+ already inserted. */
+ struct objc_list *list = tree->subclasses;
+ objc_class_tree *node;
+
+ while (list)
+ {
+ /* Class has been already inserted; do nothing just return
+ the tree. */
+ if (((objc_class_tree *) list->head)->class == class)
+ {
+ DEBUG_PRINTF (" 2. class %s was previously inserted\n",
+ class->name);
+ return tree;
+ }
+ list = list->tail;
+ }
+
+ /* Create a new node class and insert it into the list of
+ subclasses. */
+ node = objc_calloc (1, sizeof (objc_class_tree));
+ node->class = class;
+ tree->subclasses = list_cons (node, tree->subclasses);
+ DEBUG_PRINTF (" 3. class %s inserted\n", class->name);
+ return tree;
+ }
+ else
+ {
+ /* The class is not a direct subclass of tree->class. Search
+ for class's superclasses in the list of subclasses. */
+ struct objc_list *subclasses = tree->subclasses;
+
+ /* Precondition: the class must be a subclass of tree->class;
+ otherwise return NULL to indicate our caller that it must
+ take the next tree. */
+ if (! class_is_subclass_of_class (class, tree->class))
+ return NULL;
+
+ for (; subclasses != NULL; subclasses = subclasses->tail)
+ {
+ Class aClass = ((objc_class_tree *) (subclasses->head))->class;
+
+ if (class_is_subclass_of_class (class, aClass))
+ {
+ /* If we found one of class's superclasses we insert the
+ class into its subtree and return the original tree
+ since nothing has been changed. */
+ subclasses->head
+ = __objc_tree_insert_class (subclasses->head, class);
+ DEBUG_PRINTF (" 4. class %s inserted\n", class->name);
+ return tree;
+ }
+ }
+
+ /* We haven't found a subclass of `class' in the `subclasses'
+ list. Create a new tree of classes whose topmost class is a
+ direct subclass of tree->class. */
+ {
+ objc_class_tree *new_tree
+ = create_tree_of_subclasses_inherited_from (class, tree->class);
+ tree->subclasses = list_cons (new_tree, tree->subclasses);
+ DEBUG_PRINTF (" 5. class %s inserted\n", class->name);
+ return tree;
+ }
+ }
+}
+
+/* This function inserts `class' in the right tree hierarchy classes. */
+static void
+objc_tree_insert_class (Class class)
+{
+ struct objc_list *list_node;
+ objc_class_tree *tree;
+
+ list_node = __objc_class_tree_list;
+ while (list_node)
+ {
+ /* Try to insert the class in this class hierarchy. */
+ tree = __objc_tree_insert_class (list_node->head, class);
+ if (tree)
+ {
+ list_node->head = tree;
+ return;
+ }
+ else
+ list_node = list_node->tail;
+ }
+
+ /* If the list was finished but the class hasn't been inserted, we
+ don't have an existing class hierarchy that can accomodate it.
+ Create a new one. */
+ __objc_class_tree_list = list_cons (NULL, __objc_class_tree_list);
+ __objc_class_tree_list->head = __objc_tree_insert_class (NULL, class);
+}
+
+/* Traverse tree in preorder. Used to send +load. */
+static void
+objc_preorder_traverse (objc_class_tree *tree,
+ int level,
+ void (*function) (objc_class_tree *, int))
+{
+ struct objc_list *node;
+
+ (*function) (tree, level);
+ for (node = tree->subclasses; node; node = node->tail)
+ objc_preorder_traverse (node->head, level + 1, function);
+}
+
+/* Traverse tree in postorder. Used to destroy a tree. */
+static void
+objc_postorder_traverse (objc_class_tree *tree,
+ int level,
+ void (*function) (objc_class_tree *, int))
+{
+ struct objc_list *node;
+
+ for (node = tree->subclasses; node; node = node->tail)
+ objc_postorder_traverse (node->head, level + 1, function);
+ (*function) (tree, level);
+}
+
+/* Used to print a tree class hierarchy. */
+#ifdef DEBUG
+static void
+__objc_tree_print (objc_class_tree *tree, int level)
+{
+ int i;
+
+ for (i = 0; i < level; i++)
+ printf (" ");
+ printf ("%s\n", tree->class->name);
+}
+#endif
+
+/* Walks on a linked list of methods in the reverse order and executes
+ all the methods corresponding to the `+load' selector. Walking in
+ the reverse order assures the +load of class is executed first and
+ then +load of categories because of the way in which categories are
+ added to the class methods. This function needs to be called with
+ the objc_runtime_mutex locked. */
+static void
+__objc_send_load_using_method_list (struct objc_method_list *method_list, Class class)
+{
+ static SEL load_selector = 0;
+ int i;
+
+ if (!method_list)
+ return;
+
+ /* This needs no lock protection because we are called with the
+ objc_runtime_mutex locked. */
+ if (!load_selector)
+ load_selector = sel_registerName ("load");
+
+ /* method_list is a linked list of method lists; since we're
+ executing in reverse order, we need to do the next list before we
+ do this one. */
+ __objc_send_load_using_method_list (method_list->method_next, class);
+
+ /* Search the method list. */
+ for (i = 0; i < method_list->method_count; i++)
+ {
+ struct objc_method *mth = &method_list->method_list[i];
+
+ /* We are searching for +load methods that we haven't executed
+ yet. */
+ if (mth->method_name && sel_eq (mth->method_name, load_selector)
+ && ! objc_hash_is_key_in_hash (__objc_load_methods, mth->method_imp))
+ {
+ /* Add this method into the +load hash table, so we won't
+ execute it again next time. */
+ objc_hash_add (&__objc_load_methods,
+ mth->method_imp,
+ mth->method_imp);
+
+ /* Call +load. */
+ DEBUG_PRINTF (" begin of [%s +load]\n", class->name);
+ (*mth->method_imp) ((id)class, mth->method_name);
+ DEBUG_PRINTF (" end of [%s +load]\n", class->name);
+
+ break;
+ }
+ }
+}
+
+/* This function needs to be called with the objc_runtime_mutex
+ locked. */
+static void
+__objc_send_load (objc_class_tree *tree,
+ int level __attribute__ ((__unused__)))
+{
+ Class class = tree->class;
+ struct objc_method_list *method_list = class->class_pointer->methods;
+
+ DEBUG_PRINTF ("+load: need to send load to class '%s'\n", class->name);
+ __objc_send_load_using_method_list (method_list, class);
+}
+
+static void
+__objc_destroy_class_tree_node (objc_class_tree *tree,
+ int level __attribute__ ((__unused__)))
+{
+ objc_free (tree);
+}
+
+/* This is used to check if the relationship between two classes
+ before the runtime completely installs the classes. */
+static BOOL
+class_is_subclass_of_class (Class class, Class superclass)
+{
+ for (; class != Nil;)
+ {
+ if (class == superclass)
+ return YES;
+ class = class_superclass_of_class (class);
+ }
+
+ return NO;
+}
+
+/* This list contains all the classes in the runtime system for whom
+ their superclasses are not yet known to the runtime. */
+static struct objc_list *unresolved_classes = 0;
+
+/* Extern function used to reference the Object class. */
+extern void __objc_force_linking (void);
+
+void
+__objc_force_linking (void)
+{
+ extern void __objc_linking (void);
+ __objc_linking ();
+}
+
+/* Run through the statics list, removing modules as soon as all its
+ statics have been initialized. */
+static void
+objc_init_statics (void)
+{
+ struct objc_list **cell = &uninitialized_statics;
+ struct objc_static_instances **statics_in_module;
+
+ objc_mutex_lock (__objc_runtime_mutex);
+
+ while (*cell)
+ {
+ int module_initialized = 1;
+
+ for (statics_in_module = (*cell)->head;
+ *statics_in_module; statics_in_module++)
+ {
+ struct objc_static_instances *statics = *statics_in_module;
+ Class class = objc_getClass (statics->class_name);
+
+ if (! class)
+ {
+ /* It is unfortunate that this will cause all the
+ statics initialization to be done again (eg, if we
+ already initialized constant strings, and are now
+ initializing protocols, setting module_initialized to
+ 0 would cause constant strings to be initialized
+ again). It would be good to be able to track if we
+ have already initialized some of them. */
+ module_initialized = 0;
+ }
+ else
+ {
+ /* Note that if this is a list of Protocol objects, some
+ of them may have been initialized already (because
+ they were attached to classes or categories, and the
+ class/category loading code automatically fixes them
+ up), and some of them may not. We really need to go
+ through the whole list to be sure! Protocols are
+ also special because we want to register them and
+ register all their selectors. */
+ id *inst;
+
+ if (strcmp (statics->class_name, "Protocol") == 0)
+ {
+ /* Protocols are special, because not only we want
+ to fix up their class pointers, but we also want
+ to register them and their selectors with the
+ runtime. */
+ for (inst = &statics->instances[0]; *inst; inst++)
+ __objc_init_protocol ((struct objc_protocol *)*inst);
+ }
+ else
+ {
+ /* Other static instances (typically constant
+ strings) are easier as we just fix up their class
+ pointers. */
+ for (inst = &statics->instances[0]; *inst; inst++)
+ (*inst)->class_pointer = class;
+ }
+ }
+ }
+ if (module_initialized)
+ {
+ /* Remove this module from the uninitialized list. */
+ struct objc_list *this = *cell;
+ *cell = this->tail;
+ objc_free (this);
+ }
+ else
+ cell = &(*cell)->tail;
+ }
+
+ objc_mutex_unlock (__objc_runtime_mutex);
+}
+
+/* This function is called by constructor functions generated for each
+ module compiled. (_GLOBAL_$I$...) The purpose of this function is
+ to gather the module pointers so that they may be processed by the
+ initialization routines as soon as possible. */
+void
+__objc_exec_class (struct objc_module *module)
+{
+ /* Have we processed any constructors previously? This flag is used
+ to indicate that some global data structures need to be
+ built. */
+ static BOOL previous_constructors = 0;
+
+ static struct objc_list *unclaimed_categories = 0;
+
+ /* The symbol table (defined in objc-private/module-abi-8.h)
+ generated by gcc. */
+ struct objc_symtab *symtab = module->symtab;
+
+ /* The statics in this module. */
+ struct objc_static_instances **statics
+ = symtab->defs[symtab->cls_def_cnt + symtab->cat_def_cnt];
+
+ /* Entry used to traverse hash lists. */
+ struct objc_list **cell;
+
+ /* The table of selector references for this module. */
+ struct objc_selector *selectors = symtab->refs;
+
+ int i;
+
+ DEBUG_PRINTF ("\n__objc_exec_class (%p) - start processing module...\n", module);
+
+ /* Check gcc version. */
+ init_check_module_version (module);
+
+ /* On the first call of this routine, initialize some data
+ structures. */
+ if (! previous_constructors)
+ {
+ /* Initialize thread-safe system. */
+ __objc_init_thread_system ();
+ __objc_runtime_threads_alive = 1;
+ __objc_runtime_mutex = objc_mutex_allocate ();
+
+ __objc_init_selector_tables ();
+ __objc_init_class_tables ();
+ __objc_init_dispatch_tables ();
+ duplicate_classes = objc_hash_new (8,
+ (hash_func_type)objc_hash_ptr,
+ objc_compare_ptrs);
+ __objc_load_methods = objc_hash_new (128,
+ (hash_func_type)objc_hash_ptr,
+ objc_compare_ptrs);
+ __objc_protocols_init ();
+ __objc_accessors_init ();
+ __objc_sync_init ();
+ previous_constructors = 1;
+ }
+
+ /* Save the module pointer so that later we remember to call +load
+ on all classes and categories on it. */
+ objc_mutex_lock (__objc_runtime_mutex);
+ __objc_module_list = list_cons (module, __objc_module_list);
+
+ /* Replace referenced selectors from names to SELs. */
+ if (selectors)
+ {
+ DEBUG_PRINTF (" registering selectors\n");
+ __objc_register_selectors_from_module (selectors);
+ }
+
+ /* Parse the classes in the load module and gather selector
+ information. */
+ for (i = 0; i < symtab->cls_def_cnt; ++i)
+ {
+ Class class = (Class) symtab->defs[i];
+ const char *superclass = (char *) class->super_class;
+
+ /* Make sure we have what we think. */
+ assert (CLS_ISCLASS (class));
+ assert (CLS_ISMETA (class->class_pointer));
+ DEBUG_PRINTF (" installing class '%s'\n", class->name);
+
+ /* Workaround for a bug in clang: Clang may set flags other than
+ _CLS_CLASS and _CLS_META even when compiling for the
+ traditional ABI (version 8), confusing our runtime. Try to
+ wipe these flags out. */
+ if (CLS_ISCLASS (class))
+ __CLS_INFO (class) = _CLS_CLASS;
+ else
+ __CLS_INFO (class) = _CLS_META;
+
+ /* Initialize the subclass list to be NULL. In some cases it
+ isn't and this crashes the program. */
+ class->subclass_list = NULL;
+
+ if (__objc_init_class (class))
+ {
+ /* Check to see if the superclass is known in this point. If
+ it's not add the class to the unresolved_classes list. */
+ if (superclass && ! objc_getClass (superclass))
+ unresolved_classes = list_cons (class, unresolved_classes);
+ }
+ }
+
+ /* Process category information from the module. */
+ for (i = 0; i < symtab->cat_def_cnt; ++i)
+ {
+ struct objc_category *category = symtab->defs[i + symtab->cls_def_cnt];
+ Class class = objc_getClass (category->class_name);
+
+ /* If the class for the category exists then append its
+ methods. */
+ if (class)
+ {
+ DEBUG_PRINTF (" installing category '%s (%s)'\n", category->class_name, category->category_name);
+ /* Do instance methods. */
+ if (category->instance_methods)
+ class_add_method_list (class, category->instance_methods);
+
+ /* Do class methods. */
+ if (category->class_methods)
+ class_add_method_list ((Class) class->class_pointer,
+ category->class_methods);
+
+ if (category->protocols)
+ {
+ __objc_init_protocols (category->protocols);
+ __objc_class_add_protocols (class, category->protocols);
+ }
+
+ /* Register the instance methods as class methods, this is
+ only done for root classes. */
+ __objc_register_instance_methods_to_class (class);
+ }
+ else
+ {
+ DEBUG_PRINTF (" delaying installation of category '%s (%s)'\n", category->class_name, category->category_name);
+ /* The object to which the category methods belong can't be
+ found. Save the information. */
+ unclaimed_categories = list_cons (category, unclaimed_categories);
+ }
+ }
+
+ if (statics)
+ uninitialized_statics = list_cons (statics, uninitialized_statics);
+ if (uninitialized_statics)
+ objc_init_statics ();
+
+ /* Scan the unclaimed category hash. Attempt to attach any
+ unclaimed categories to objects. */
+ for (cell = &unclaimed_categories; *cell; )
+ {
+ struct objc_category *category = (*cell)->head;
+ Class class = objc_getClass (category->class_name);
+
+ if (class)
+ {
+ DEBUG_PRINTF (" installing (delayed) category '%s (%s)'\n", category->class_name, category->category_name);
+ list_remove_head (cell);
+
+ if (category->instance_methods)
+ class_add_method_list (class, category->instance_methods);
+
+ if (category->class_methods)
+ class_add_method_list ((Class) class->class_pointer,
+ category->class_methods);
+
+ if (category->protocols)
+ {
+ __objc_init_protocols (category->protocols);
+ __objc_class_add_protocols (class, category->protocols);
+ }
+
+ /* Register the instance methods as class methods, this is
+ only done for root classes. */
+ __objc_register_instance_methods_to_class (class);
+ }
+ else
+ cell = &(*cell)->tail;
+ }
+
+ if (unclaimed_proto_list && objc_getClass ("Protocol"))
+ {
+ list_mapcar (unclaimed_proto_list,
+ (void (*) (void *))__objc_init_protocols);
+ list_free (unclaimed_proto_list);
+ unclaimed_proto_list = 0;
+ }
+
+ objc_send_load ();
+
+ /* Check if there are no unresolved classes (ie, classes whose
+ superclass has not been loaded yet) and that the 'Object' class,
+ used as the class of classes, exist. If so, it is worth
+ "resolving the class links" at this point, which will setup all
+ the class/superclass pointers. */
+ if (!unresolved_classes && objc_getClass ("Object"))
+ {
+ DEBUG_PRINTF (" resolving class links\n");
+ __objc_resolve_class_links ();
+ }
+
+ objc_mutex_unlock (__objc_runtime_mutex);
+
+ DEBUG_PRINTF ("__objc_exec_class (%p) - finished processing module...\n\n", module);
+}
+
+/* This function needs to be called with the objc_runtime_mutex
+ locked. */
+static void
+objc_send_load (void)
+{
+ if (!__objc_module_list)
+ return;
+
+ /* Try to find out if all the classes loaded so far also have their
+ superclasses known to the runtime. We suppose that the objects
+ that are allocated in the +load method are in general of a class
+ declared in the same module. */
+ if (unresolved_classes)
+ {
+ Class class = unresolved_classes->head;
+
+ while (objc_getClass ((char *) class->super_class))
+ {
+ list_remove_head (&unresolved_classes);
+ if (unresolved_classes)
+ class = unresolved_classes->head;
+ else
+ break;
+ }
+
+ /* If we still have classes for whom we don't have yet their
+ super classes known to the runtime we don't send the +load
+ messages (and call the load callback) yet. */
+ if (unresolved_classes)
+ return;
+ }
+
+ /* Special check. If 'Object', which is used by meta-classes, has
+ not been loaded yet, delay sending of +load. */
+ if (! objc_getClass ("Object"))
+ return;
+
+ /* Iterate over all modules in the __objc_module_list and call on
+ them the __objc_create_classes_tree function. This function
+ creates a tree of classes that resembles the class hierarchy. */
+ list_mapcar (__objc_module_list,
+ (void (*) (void *)) __objc_create_classes_tree);
+
+ while (__objc_class_tree_list)
+ {
+#ifdef DEBUG
+ objc_preorder_traverse (__objc_class_tree_list->head,
+ 0, __objc_tree_print);
+#endif
+ objc_preorder_traverse (__objc_class_tree_list->head,
+ 0, __objc_send_load);
+ objc_postorder_traverse (__objc_class_tree_list->head,
+ 0, __objc_destroy_class_tree_node);
+ list_remove_head (&__objc_class_tree_list);
+ }
+
+ /* For each module, call the _objc_load_callback if any is
+ defined. */
+ list_mapcar (__objc_module_list, (void (*) (void *)) __objc_call_load_callback);
+
+ /* Empty the list of modules. */
+ list_free (__objc_module_list);
+ __objc_module_list = NULL;
+}
+
+static void
+__objc_create_classes_tree (struct objc_module *module)
+{
+ /* The runtime mutex is locked at this point */
+ struct objc_symtab *symtab = module->symtab;
+ int i;
+
+ /* Iterate thru classes defined in this module and insert them in
+ the classes tree hierarchy. */
+ for (i = 0; i < symtab->cls_def_cnt; i++)
+ {
+ Class class = (Class) symtab->defs[i];
+
+ if (!objc_hash_is_key_in_hash (duplicate_classes, class))
+ objc_tree_insert_class (class);
+ }
+
+ /* Now iterate over "claimed" categories too (ie, categories that
+ extend a class that has already been loaded by the runtime), and
+ insert them in the classes tree hiearchy too. Otherwise, if you
+ add a category, its +load method would not be called if the class
+ is already loaded in the runtime. It the category is
+ "unclaimed", ie, we haven't loaded the main class yet, postpone
+ sending +load as we want to execute +load from the class before
+ we execute the one from the category. */
+ for (i = 0; i < symtab->cat_def_cnt; ++i)
+ {
+ struct objc_category *category = symtab->defs[i + symtab->cls_def_cnt];
+ Class class = objc_getClass (category->class_name);
+
+ /* If the class for the category exists then append its
+ methods. */
+ if (class)
+ objc_tree_insert_class (class);
+ }
+}
+
+static void
+__objc_call_load_callback (struct objc_module *module)
+{
+ if (_objc_load_callback)
+ {
+ /* The runtime mutex is locked at this point. */
+ struct objc_symtab *symtab = module->symtab;
+ int i;
+
+ /* Iterate thru classes defined in this module and call the callback
+ for each one. */
+ for (i = 0; i < symtab->cls_def_cnt; i++)
+ {
+ Class class = (Class) symtab->defs[i];
+
+ if (!objc_hash_is_key_in_hash (duplicate_classes, class))
+ {
+ /* Call the _objc_load_callback for this class. */
+ DEBUG_PRINTF (" calling the load callback for class '%s'\n", class->name);
+ _objc_load_callback (class, 0);
+ }
+ }
+
+ /* Call the _objc_load_callback for categories. Don't register
+ the instance methods as class methods for categories to root
+ classes since they were already added in the class. */
+ for (i = 0; i < symtab->cat_def_cnt; i++)
+ {
+ struct objc_category *category = symtab->defs[i + symtab->cls_def_cnt];
+ Class class = objc_getClass (category->class_name);
+
+ DEBUG_PRINTF (" calling the load callback for category '%s (%s)'\n",
+ category->class_name, category->category_name);
+ _objc_load_callback (class, category);
+ }
+ }
+}
+
+/* Sanity check the version of gcc used to compile `module'. */
+static void
+init_check_module_version (struct objc_module *module)
+{
+ if ((module->version != OBJC_VERSION) || (module->size != sizeof (struct objc_module)))
+ {
+ _objc_abort ("Module %s version %d doesn't match runtime %d\n",
+ module->name, (int)module->version, OBJC_VERSION);
+ }
+}
+
+/* __objc_init_class must be called with __objc_runtime_mutex already
+ locked. Return YES if the class could be setup; return NO if the
+ class could not be setup because a class with the same name already
+ exists. */
+BOOL
+__objc_init_class (Class class)
+{
+ /* Store the class in the class table and assign class numbers. */
+ if (__objc_add_class_to_hash (class))
+ {
+ /* Register all of the selectors in the class and meta class. */
+ __objc_register_selectors_from_class (class);
+ __objc_register_selectors_from_class ((Class) class->class_pointer);
+
+ /* Install the fake dispatch tables. */
+ __objc_install_premature_dtable (class);
+ __objc_install_premature_dtable (class->class_pointer);
+
+ /* Register the instance methods as class methods, this is only
+ done for root classes. */
+ __objc_register_instance_methods_to_class (class);
+
+ if (class->protocols)
+ __objc_init_protocols (class->protocols);
+
+ return YES;
+ }
+ else
+ {
+ /* The module contains a duplicate class. Remember it so that
+ we will ignore it later. */
+ DEBUG_PRINTF (" duplicate class '%s' - will be ignored\n", class->name);
+ objc_hash_add (&duplicate_classes, class, class);
+ return NO;
+ }
+}
+
+/* __objc_init_protocol must be called with __objc_runtime_mutex
+ already locked, and the "Protocol" class already registered. */
+static void
+__objc_init_protocol (struct objc_protocol *protocol)
+{
+ static Class proto_class = 0;
+
+ if (! proto_class)
+ proto_class = objc_getClass ("Protocol");
+
+ if (((size_t)protocol->class_pointer) == PROTOCOL_VERSION)
+ {
+ /* Assign class pointer. */
+ protocol->class_pointer = proto_class;
+
+ /* Register all the selectors in the protocol with the runtime.
+ This both registers the selectors with the right types, and
+ it also fixes up the 'struct objc_method' structures inside
+ the protocol so that each method_name (a char * as compiled
+ by the compiler) is replaced with the appropriate runtime
+ SEL. */
+ if (protocol->class_methods)
+ __objc_register_selectors_from_description_list (protocol->class_methods);
+
+ if (protocol->instance_methods)
+ __objc_register_selectors_from_description_list (protocol->instance_methods);
+
+ /* Register the protocol in the hashtable or protocols by
+ name. */
+ __objc_protocols_add_protocol (protocol->protocol_name, protocol);
+
+ /* Init super protocols. */
+ __objc_init_protocols (protocol->protocol_list);
+ }
+ else if (protocol->class_pointer != proto_class)
+ {
+ _objc_abort ("Version %d doesn't match runtime protocol version %d\n",
+ (int) ((char *) protocol->class_pointer
+ - (char *) 0),
+ PROTOCOL_VERSION);
+ }
+}
+
+static void
+__objc_init_protocols (struct objc_protocol_list *protos)
+{
+ size_t i;
+ static Class proto_class = 0;
+
+ if (! protos)
+ return;
+
+ objc_mutex_lock (__objc_runtime_mutex);
+
+ if (! proto_class)
+ proto_class = objc_getClass ("Protocol");
+
+ if (! proto_class)
+ {
+ unclaimed_proto_list = list_cons (protos, unclaimed_proto_list);
+ objc_mutex_unlock (__objc_runtime_mutex);
+ return;
+ }
+
+#if 0
+ assert (protos->next == 0); /* Only single ones allowed. */
+#endif
+
+ for (i = 0; i < protos->count; i++)
+ {
+ struct objc_protocol *aProto = protos->list[i];
+ __objc_init_protocol (aProto);
+ }
+
+ objc_mutex_unlock (__objc_runtime_mutex);
+}
+
+static void
+__objc_class_add_protocols (Class class, struct objc_protocol_list *protos)
+{
+ if (! protos)
+ return;
+
+ protos->next = class->protocols;
+ class->protocols = protos;
+}