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-rw-r--r--gcc-4.7/libobjc/encoding.c1249
1 files changed, 1249 insertions, 0 deletions
diff --git a/gcc-4.7/libobjc/encoding.c b/gcc-4.7/libobjc/encoding.c
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index 000000000..bd8b67e0e
--- /dev/null
+++ b/gcc-4.7/libobjc/encoding.c
@@ -0,0 +1,1249 @@
+/* Encoding of types for Objective C.
+ Copyright (C) 1993, 1995, 1996, 1997, 1998, 2000, 2002, 2004, 2009, 2010
+ Free Software Foundation, Inc.
+ Contributed by Kresten Krab Thorup
+ Bitfield support by Ovidiu Predescu
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 3, or (at your option)
+any later version.
+
+GCC is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+Under Section 7 of GPL version 3, you are granted additional
+permissions described in the GCC Runtime Library Exception, version
+3.1, as published by the Free Software Foundation.
+
+You should have received a copy of the GNU General Public License and
+a copy of the GCC Runtime Library Exception along with this program;
+see the files COPYING3 and COPYING.RUNTIME respectively. If not, see
+<http://www.gnu.org/licenses/>. */
+
+/* FIXME: This file has no business including tm.h. */
+
+/* FIXME: This file contains functions that will abort the entire
+ program if they fail. Is that really needed ? */
+
+#include "objc-private/common.h"
+#include "objc-private/error.h"
+#include "tconfig.h"
+#include "coretypes.h"
+#include "tm.h"
+#include "objc/runtime.h"
+#include "objc-private/module-abi-8.h" /* For struct objc_method */
+#include <stdlib.h>
+#include <ctype.h>
+#include <string.h> /* For memcpy. */
+
+#undef MAX
+#define MAX(X, Y) \
+ ({ typeof (X) __x = (X), __y = (Y); \
+ (__x > __y ? __x : __y); })
+
+#undef MIN
+#define MIN(X, Y) \
+ ({ typeof (X) __x = (X), __y = (Y); \
+ (__x < __y ? __x : __y); })
+
+#undef ROUND
+#define ROUND(V, A) \
+ ({ typeof (V) __v = (V); typeof (A) __a = (A); \
+ __a * ((__v+__a - 1)/__a); })
+
+
+/* Various hacks for objc_layout_record. These are used by the target
+ macros. */
+
+#define TREE_CODE(TYPE) *(TYPE)
+#define TREE_TYPE(TREE) (TREE)
+
+#define RECORD_TYPE _C_STRUCT_B
+#define UNION_TYPE _C_UNION_B
+#define QUAL_UNION_TYPE _C_UNION_B
+#define ARRAY_TYPE _C_ARY_B
+
+#define REAL_TYPE _C_DBL
+
+#define VECTOR_TYPE _C_VECTOR
+
+#define TYPE_FIELDS(TYPE) ({const char *_field = (TYPE)+1; \
+ while (*_field != _C_STRUCT_E && *_field != _C_STRUCT_B \
+ && *_field != _C_UNION_B && *_field++ != '=') \
+ /* do nothing */; \
+ _field;})
+
+#define DECL_MODE(TYPE) *(TYPE)
+#define TYPE_MODE(TYPE) *(TYPE)
+
+#define DFmode _C_DBL
+
+#define strip_array_types(TYPE) ({const char *_field = (TYPE); \
+ while (*_field == _C_ARY_B)\
+ {\
+ while (isdigit ((unsigned char)*++_field))\
+ ;\
+ }\
+ _field;})
+
+/* Some ports (eg ARM) allow the structure size boundary to be
+ selected at compile-time. We override the normal definition with
+ one that has a constant value for this compilation. */
+#ifndef BITS_PER_UNIT
+#define BITS_PER_UNIT 8
+#endif
+#undef STRUCTURE_SIZE_BOUNDARY
+#define STRUCTURE_SIZE_BOUNDARY (BITS_PER_UNIT * sizeof (struct{char a;}))
+
+/* Some ROUND_TYPE_ALIGN macros use TARGET_foo, and consequently
+ target_flags. Define a dummy entry here to so we don't die.
+ We have to rename it because target_flags may already have been
+ declared extern. */
+#define target_flags not_target_flags
+static int __attribute__ ((__unused__)) not_target_flags = 0;
+
+/* Some ROUND_TYPE_ALIGN use ALTIVEC_VECTOR_MODE (rs6000 darwin).
+ Define a dummy ALTIVEC_VECTOR_MODE so it will not die. */
+#undef ALTIVEC_VECTOR_MODE
+#define ALTIVEC_VECTOR_MODE(MODE) (0)
+
+/* Furthermore, some (powerpc) targets also use TARGET_ALIGN_NATURAL
+ in their alignment macros. Currently[4.5/6], rs6000.h points this
+ to a static variable, initialized by target overrides. This is reset
+ in linux64.h but not in darwin64.h. The macro is not used by *86*. */
+
+#if __MACH__
+# if __LP64__
+# undef TARGET_ALIGN_NATURAL
+# define TARGET_ALIGN_NATURAL 1
+# endif
+
+/* On Darwin32, we need to recurse until we find the starting stuct type. */
+static int
+_darwin_rs6000_special_round_type_align (const char *struc, int comp, int spec)
+{
+ const char *_stp , *_fields = TYPE_FIELDS (struc);
+ if (!_fields)
+ return MAX (comp, spec);
+ _stp = strip_array_types (_fields);
+ if (TYPE_MODE(_stp) == _C_COMPLEX)
+ _stp++;
+ switch (TYPE_MODE(_stp))
+ {
+ case RECORD_TYPE:
+ case UNION_TYPE:
+ return MAX (MAX (comp, spec), objc_alignof_type (_stp) * BITS_PER_UNIT);
+ break;
+ case DFmode:
+ case _C_LNG_LNG:
+ case _C_ULNG_LNG:
+ return MAX (MAX (comp, spec), 64);
+ break;
+
+ default:
+ return MAX (comp, spec);
+ break;
+ }
+}
+
+/* See comment below. */
+#define darwin_rs6000_special_round_type_align(S,C,S2) \
+ (_darwin_rs6000_special_round_type_align ((char*)(S), (int)(C), (int)(S2)))
+#endif
+
+/* FIXME: while this file has no business including tm.h, this
+ definitely has no business defining this macro but it
+ is only way around without really rewritting this file,
+ should look after the branch of 3.4 to fix this. */
+#define rs6000_special_round_type_align(STRUCT, COMPUTED, SPECIFIED) \
+ ({ const char *_fields = TYPE_FIELDS (STRUCT); \
+ ((_fields != 0 \
+ && TYPE_MODE (strip_array_types (TREE_TYPE (_fields))) == DFmode) \
+ ? MAX (MAX (COMPUTED, SPECIFIED), 64) \
+ : MAX (COMPUTED, SPECIFIED));})
+
+
+/* Skip a variable name, enclosed in quotes ("). */
+static inline
+const char *
+objc_skip_variable_name (const char *type)
+{
+ /* Skip the variable name if any. */
+ if (*type == '"')
+ {
+ /* FIXME: How do we know we won't read beyond the end of the
+ string. Here and in the rest of the file! */
+ /* Skip '"'. */
+ type++;
+ /* Skip to the next '"'. */
+ while (*type != '"')
+ type++;
+ /* Skip '"'. */
+ type++;
+ }
+
+ return type;
+}
+
+int
+objc_sizeof_type (const char *type)
+{
+ type = objc_skip_variable_name (type);
+
+ switch (*type) {
+ case _C_BOOL:
+ return sizeof (_Bool);
+ break;
+
+ case _C_ID:
+ return sizeof (id);
+ break;
+
+ case _C_CLASS:
+ return sizeof (Class);
+ break;
+
+ case _C_SEL:
+ return sizeof (SEL);
+ break;
+
+ case _C_CHR:
+ return sizeof (char);
+ break;
+
+ case _C_UCHR:
+ return sizeof (unsigned char);
+ break;
+
+ case _C_SHT:
+ return sizeof (short);
+ break;
+
+ case _C_USHT:
+ return sizeof (unsigned short);
+ break;
+
+ case _C_INT:
+ return sizeof (int);
+ break;
+
+ case _C_UINT:
+ return sizeof (unsigned int);
+ break;
+
+ case _C_LNG:
+ return sizeof (long);
+ break;
+
+ case _C_ULNG:
+ return sizeof (unsigned long);
+ break;
+
+ case _C_LNG_LNG:
+ return sizeof (long long);
+ break;
+
+ case _C_ULNG_LNG:
+ return sizeof (unsigned long long);
+ break;
+
+ case _C_FLT:
+ return sizeof (float);
+ break;
+
+ case _C_DBL:
+ return sizeof (double);
+ break;
+
+ case _C_LNG_DBL:
+ return sizeof (long double);
+ break;
+
+ case _C_VOID:
+ return sizeof (void);
+ break;
+
+ case _C_PTR:
+ case _C_ATOM:
+ case _C_CHARPTR:
+ return sizeof (char *);
+ break;
+
+ case _C_ARY_B:
+ {
+ int len = atoi (type + 1);
+ while (isdigit ((unsigned char)*++type))
+ ;
+ return len * objc_aligned_size (type);
+ }
+ break;
+
+ case _C_VECTOR:
+ {
+ /* Skip the '!'. */
+ type++;
+ /* Skip the '['. */
+ type++;
+
+ /* The size in bytes is the following number. */
+ int size = atoi (type);
+ return size;
+ }
+ break;
+
+ case _C_BFLD:
+ {
+ /* The GNU encoding of bitfields is: b 'position' 'type'
+ 'size'. */
+ int position, size;
+ int startByte, endByte;
+
+ position = atoi (type + 1);
+ while (isdigit ((unsigned char)*++type))
+ ;
+ size = atoi (type + 1);
+
+ startByte = position / BITS_PER_UNIT;
+ endByte = (position + size) / BITS_PER_UNIT;
+ return endByte - startByte;
+ }
+
+ case _C_UNION_B:
+ case _C_STRUCT_B:
+ {
+ struct objc_struct_layout layout;
+ unsigned int size;
+
+ objc_layout_structure (type, &layout);
+ while (objc_layout_structure_next_member (&layout))
+ /* do nothing */ ;
+ objc_layout_finish_structure (&layout, &size, NULL);
+
+ return size;
+ }
+
+ case _C_COMPLEX:
+ {
+ type++; /* Skip after the 'j'. */
+ switch (*type)
+ {
+ case _C_CHR:
+ return sizeof (_Complex char);
+ break;
+
+ case _C_UCHR:
+ return sizeof (_Complex unsigned char);
+ break;
+
+ case _C_SHT:
+ return sizeof (_Complex short);
+ break;
+
+ case _C_USHT:
+ return sizeof (_Complex unsigned short);
+ break;
+
+ case _C_INT:
+ return sizeof (_Complex int);
+ break;
+
+ case _C_UINT:
+ return sizeof (_Complex unsigned int);
+ break;
+
+ case _C_LNG:
+ return sizeof (_Complex long);
+ break;
+
+ case _C_ULNG:
+ return sizeof (_Complex unsigned long);
+ break;
+
+ case _C_LNG_LNG:
+ return sizeof (_Complex long long);
+ break;
+
+ case _C_ULNG_LNG:
+ return sizeof (_Complex unsigned long long);
+ break;
+
+ case _C_FLT:
+ return sizeof (_Complex float);
+ break;
+
+ case _C_DBL:
+ return sizeof (_Complex double);
+ break;
+
+ case _C_LNG_DBL:
+ return sizeof (_Complex long double);
+ break;
+
+ default:
+ {
+ /* FIXME: Is this so bad that we have to abort the
+ entire program ? (it applies to all the other
+ _objc_abort calls in this file).
+ */
+ _objc_abort ("unknown complex type %s\n", type);
+ return 0;
+ }
+ }
+ }
+
+ default:
+ {
+ _objc_abort ("unknown type %s\n", type);
+ return 0;
+ }
+ }
+}
+
+int
+objc_alignof_type (const char *type)
+{
+ type = objc_skip_variable_name (type);
+
+ switch (*type) {
+ case _C_BOOL:
+ return __alignof__ (_Bool);
+ break;
+
+ case _C_ID:
+ return __alignof__ (id);
+ break;
+
+ case _C_CLASS:
+ return __alignof__ (Class);
+ break;
+
+ case _C_SEL:
+ return __alignof__ (SEL);
+ break;
+
+ case _C_CHR:
+ return __alignof__ (char);
+ break;
+
+ case _C_UCHR:
+ return __alignof__ (unsigned char);
+ break;
+
+ case _C_SHT:
+ return __alignof__ (short);
+ break;
+
+ case _C_USHT:
+ return __alignof__ (unsigned short);
+ break;
+
+ case _C_INT:
+ return __alignof__ (int);
+ break;
+
+ case _C_UINT:
+ return __alignof__ (unsigned int);
+ break;
+
+ case _C_LNG:
+ return __alignof__ (long);
+ break;
+
+ case _C_ULNG:
+ return __alignof__ (unsigned long);
+ break;
+
+ case _C_LNG_LNG:
+ return __alignof__ (long long);
+ break;
+
+ case _C_ULNG_LNG:
+ return __alignof__ (unsigned long long);
+ break;
+
+ case _C_FLT:
+ return __alignof__ (float);
+ break;
+
+ case _C_DBL:
+ return __alignof__ (double);
+ break;
+
+ case _C_LNG_DBL:
+ return __alignof__ (long double);
+ break;
+
+ case _C_PTR:
+ case _C_ATOM:
+ case _C_CHARPTR:
+ return __alignof__ (char *);
+ break;
+
+ case _C_ARY_B:
+ while (isdigit ((unsigned char)*++type))
+ /* do nothing */;
+ return objc_alignof_type (type);
+
+ case _C_VECTOR:
+ {
+ /* Skip the '!'. */
+ type++;
+ /* Skip the '['. */
+ type++;
+
+ /* Skip the size. */
+ while (isdigit ((unsigned char)*type))
+ type++;
+
+ /* Skip the ','. */
+ type++;
+
+ /* The alignment in bytes is the following number. */
+ return atoi (type);
+ }
+ case _C_STRUCT_B:
+ case _C_UNION_B:
+ {
+ struct objc_struct_layout layout;
+ unsigned int align;
+
+ objc_layout_structure (type, &layout);
+ while (objc_layout_structure_next_member (&layout))
+ /* do nothing */;
+ objc_layout_finish_structure (&layout, NULL, &align);
+
+ return align;
+ }
+
+
+ case _C_COMPLEX:
+ {
+ type++; /* Skip after the 'j'. */
+ switch (*type)
+ {
+ case _C_CHR:
+ return __alignof__ (_Complex char);
+ break;
+
+ case _C_UCHR:
+ return __alignof__ (_Complex unsigned char);
+ break;
+
+ case _C_SHT:
+ return __alignof__ (_Complex short);
+ break;
+
+ case _C_USHT:
+ return __alignof__ (_Complex unsigned short);
+ break;
+
+ case _C_INT:
+ return __alignof__ (_Complex int);
+ break;
+
+ case _C_UINT:
+ return __alignof__ (_Complex unsigned int);
+ break;
+
+ case _C_LNG:
+ return __alignof__ (_Complex long);
+ break;
+
+ case _C_ULNG:
+ return __alignof__ (_Complex unsigned long);
+ break;
+
+ case _C_LNG_LNG:
+ return __alignof__ (_Complex long long);
+ break;
+
+ case _C_ULNG_LNG:
+ return __alignof__ (_Complex unsigned long long);
+ break;
+
+ case _C_FLT:
+ return __alignof__ (_Complex float);
+ break;
+
+ case _C_DBL:
+ return __alignof__ (_Complex double);
+ break;
+
+ case _C_LNG_DBL:
+ return __alignof__ (_Complex long double);
+ break;
+
+ default:
+ {
+ _objc_abort ("unknown complex type %s\n", type);
+ return 0;
+ }
+ }
+ }
+
+ default:
+ {
+ _objc_abort ("unknown type %s\n", type);
+ return 0;
+ }
+ }
+}
+
+int
+objc_aligned_size (const char *type)
+{
+ int size, align;
+
+ type = objc_skip_variable_name (type);
+ size = objc_sizeof_type (type);
+ align = objc_alignof_type (type);
+
+ return ROUND (size, align);
+}
+
+int
+objc_promoted_size (const char *type)
+{
+ int size, wordsize;
+
+ type = objc_skip_variable_name (type);
+ size = objc_sizeof_type (type);
+ wordsize = sizeof (void *);
+
+ return ROUND (size, wordsize);
+}
+
+inline
+const char *
+objc_skip_type_qualifiers (const char *type)
+{
+ while (*type == _C_CONST
+ || *type == _C_IN
+ || *type == _C_INOUT
+ || *type == _C_OUT
+ || *type == _C_BYCOPY
+ || *type == _C_BYREF
+ || *type == _C_ONEWAY
+ || *type == _C_GCINVISIBLE)
+ {
+ type += 1;
+ }
+ return type;
+}
+
+inline
+const char *
+objc_skip_typespec (const char *type)
+{
+ type = objc_skip_variable_name (type);
+ type = objc_skip_type_qualifiers (type);
+
+ switch (*type) {
+
+ case _C_ID:
+ /* An id may be annotated by the actual type if it is known
+ with the @"ClassName" syntax */
+
+ if (*++type != '"')
+ return type;
+ else
+ {
+ while (*++type != '"')
+ /* do nothing */;
+ return type + 1;
+ }
+
+ /* The following are one character type codes */
+ case _C_CLASS:
+ case _C_SEL:
+ case _C_CHR:
+ case _C_UCHR:
+ case _C_CHARPTR:
+ case _C_ATOM:
+ case _C_SHT:
+ case _C_USHT:
+ case _C_INT:
+ case _C_UINT:
+ case _C_LNG:
+ case _C_BOOL:
+ case _C_ULNG:
+ case _C_LNG_LNG:
+ case _C_ULNG_LNG:
+ case _C_FLT:
+ case _C_DBL:
+ case _C_LNG_DBL:
+ case _C_VOID:
+ case _C_UNDEF:
+ return ++type;
+ break;
+
+ case _C_COMPLEX:
+ return type + 2;
+ break;
+
+ case _C_ARY_B:
+ /* skip digits, typespec and closing ']' */
+ while (isdigit ((unsigned char)*++type))
+ ;
+ type = objc_skip_typespec (type);
+ if (*type == _C_ARY_E)
+ return ++type;
+ else
+ {
+ _objc_abort ("bad array type %s\n", type);
+ return 0;
+ }
+
+ case _C_VECTOR:
+ /* Skip '!' */
+ type++;
+ /* Skip '[' */
+ type++;
+ /* Skip digits (size) */
+ while (isdigit ((unsigned char)*type))
+ type++;
+ /* Skip ',' */
+ type++;
+ /* Skip digits (alignment) */
+ while (isdigit ((unsigned char)*type))
+ type++;
+ /* Skip typespec. */
+ type = objc_skip_typespec (type);
+ /* Skip closing ']'. */
+ if (*type == _C_ARY_E)
+ return ++type;
+ else
+ {
+ _objc_abort ("bad vector type %s\n", type);
+ return 0;
+ }
+
+ case _C_BFLD:
+ /* The GNU encoding of bitfields is: b 'position' 'type'
+ 'size'. */
+ while (isdigit ((unsigned char)*++type))
+ ; /* skip position */
+ while (isdigit ((unsigned char)*++type))
+ ; /* skip type and size */
+ return type;
+
+ case _C_STRUCT_B:
+ /* skip name, and elements until closing '}' */
+
+ while (*type != _C_STRUCT_E && *type++ != '=')
+ ;
+ while (*type != _C_STRUCT_E)
+ {
+ type = objc_skip_typespec (type);
+ }
+ return ++type;
+
+ case _C_UNION_B:
+ /* skip name, and elements until closing ')' */
+
+ while (*type != _C_UNION_E && *type++ != '=')
+ ;
+ while (*type != _C_UNION_E)
+ {
+ type = objc_skip_typespec (type);
+ }
+ return ++type;
+
+ case _C_PTR:
+ /* Just skip the following typespec */
+
+ return objc_skip_typespec (++type);
+
+ default:
+ {
+ _objc_abort ("unknown type %s\n", type);
+ return 0;
+ }
+ }
+}
+
+inline
+const char *
+objc_skip_offset (const char *type)
+{
+ /* The offset is prepended by a '+' if the argument is passed in
+ registers. PS: The compiler stopped generating this '+' in
+ version 3.4. */
+ if (*type == '+')
+ type++;
+
+ /* Some people claim that on some platforms, where the stack grows
+ backwards, the compiler generates negative offsets (??). Skip a
+ '-' for such a negative offset. */
+ if (*type == '-')
+ type++;
+
+ /* Skip the digits that represent the offset. */
+ while (isdigit ((unsigned char) *type))
+ type++;
+
+ return type;
+}
+
+const char *
+objc_skip_argspec (const char *type)
+{
+ type = objc_skip_typespec (type);
+ type = objc_skip_offset (type);
+ return type;
+}
+
+char *
+method_copyReturnType (struct objc_method *method)
+{
+ if (method == NULL)
+ return 0;
+ else
+ {
+ char *returnValue;
+ size_t returnValueSize;
+
+ /* Determine returnValueSize. */
+ {
+ /* Find the end of the first argument. We want to return the
+ first argument spec, plus 1 byte for the \0 at the end. */
+ const char *type = method->method_types;
+ if (*type == '\0')
+ return NULL;
+ type = objc_skip_argspec (type);
+ returnValueSize = type - method->method_types + 1;
+ }
+
+ /* Copy the first argument into returnValue. */
+ returnValue = malloc (sizeof (char) * returnValueSize);
+ memcpy (returnValue, method->method_types, returnValueSize);
+ returnValue[returnValueSize - 1] = '\0';
+
+ return returnValue;
+ }
+}
+
+char *
+method_copyArgumentType (struct objc_method * method, unsigned int argumentNumber)
+{
+ if (method == NULL)
+ return 0;
+ else
+ {
+ char *returnValue;
+ const char *returnValueStart;
+ size_t returnValueSize;
+
+ /* Determine returnValueStart and returnValueSize. */
+ {
+ const char *type = method->method_types;
+
+ /* Skip the first argument (return type). */
+ type = objc_skip_argspec (type);
+
+ /* Now keep skipping arguments until we get to
+ argumentNumber. */
+ while (argumentNumber > 0)
+ {
+ /* We are supposed to skip an argument, but the string is
+ finished. This means we were asked for a non-existing
+ argument. */
+ if (*type == '\0')
+ return NULL;
+
+ type = objc_skip_argspec (type);
+ argumentNumber--;
+ }
+
+ /* If the argument does not exist, return NULL. */
+ if (*type == '\0')
+ return NULL;
+
+ returnValueStart = type;
+ type = objc_skip_argspec (type);
+ returnValueSize = type - returnValueStart + 1;
+ }
+
+ /* Copy the argument into returnValue. */
+ returnValue = malloc (sizeof (char) * returnValueSize);
+ memcpy (returnValue, returnValueStart, returnValueSize);
+ returnValue[returnValueSize - 1] = '\0';
+
+ return returnValue;
+ }
+}
+
+void method_getReturnType (struct objc_method * method, char *returnValue,
+ size_t returnValueSize)
+{
+ if (returnValue == NULL || returnValueSize == 0)
+ return;
+
+ /* Zero the string; we'll then write the argument type at the
+ beginning of it, if needed. */
+ memset (returnValue, 0, returnValueSize);
+
+ if (method == NULL)
+ return;
+ else
+ {
+ size_t argumentTypeSize;
+
+ /* Determine argumentTypeSize. */
+ {
+ /* Find the end of the first argument. We want to return the
+ first argument spec. */
+ const char *type = method->method_types;
+ if (*type == '\0')
+ return;
+ type = objc_skip_argspec (type);
+ argumentTypeSize = type - method->method_types;
+ if (argumentTypeSize > returnValueSize)
+ argumentTypeSize = returnValueSize;
+ }
+ /* Copy the argument at the beginning of the string. */
+ memcpy (returnValue, method->method_types, argumentTypeSize);
+ }
+}
+
+void method_getArgumentType (struct objc_method * method, unsigned int argumentNumber,
+ char *returnValue, size_t returnValueSize)
+{
+ if (returnValue == NULL || returnValueSize == 0)
+ return;
+
+ /* Zero the string; we'll then write the argument type at the
+ beginning of it, if needed. */
+ memset (returnValue, 0, returnValueSize);
+
+ if (method == NULL)
+ return;
+ else
+ {
+ const char *returnValueStart;
+ size_t argumentTypeSize;
+
+ /* Determine returnValueStart and argumentTypeSize. */
+ {
+ const char *type = method->method_types;
+
+ /* Skip the first argument (return type). */
+ type = objc_skip_argspec (type);
+
+ /* Now keep skipping arguments until we get to
+ argumentNumber. */
+ while (argumentNumber > 0)
+ {
+ /* We are supposed to skip an argument, but the string is
+ finished. This means we were asked for a non-existing
+ argument. */
+ if (*type == '\0')
+ return;
+
+ type = objc_skip_argspec (type);
+ argumentNumber--;
+ }
+
+ /* If the argument does not exist, it's game over. */
+ if (*type == '\0')
+ return;
+
+ returnValueStart = type;
+ type = objc_skip_argspec (type);
+ argumentTypeSize = type - returnValueStart;
+ if (argumentTypeSize > returnValueSize)
+ argumentTypeSize = returnValueSize;
+ }
+ /* Copy the argument at the beginning of the string. */
+ memcpy (returnValue, returnValueStart, argumentTypeSize);
+ }
+}
+
+unsigned int
+method_getNumberOfArguments (struct objc_method *method)
+{
+ if (method == NULL)
+ return 0;
+ else
+ {
+ unsigned int i = 0;
+ const char *type = method->method_types;
+ while (*type)
+ {
+ type = objc_skip_argspec (type);
+ i += 1;
+ }
+
+ if (i == 0)
+ {
+ /* This could only happen if method_types is invalid; in
+ that case, return 0. */
+ return 0;
+ }
+ else
+ {
+ /* Remove the return type. */
+ return (i - 1);
+ }
+ }
+}
+
+unsigned
+objc_get_type_qualifiers (const char *type)
+{
+ unsigned res = 0;
+ BOOL flag = YES;
+
+ while (flag)
+ switch (*type++)
+ {
+ case _C_CONST: res |= _F_CONST; break;
+ case _C_IN: res |= _F_IN; break;
+ case _C_INOUT: res |= _F_INOUT; break;
+ case _C_OUT: res |= _F_OUT; break;
+ case _C_BYCOPY: res |= _F_BYCOPY; break;
+ case _C_BYREF: res |= _F_BYREF; break;
+ case _C_ONEWAY: res |= _F_ONEWAY; break;
+ case _C_GCINVISIBLE: res |= _F_GCINVISIBLE; break;
+ default: flag = NO;
+ }
+
+ return res;
+}
+
+/* The following three functions can be used to determine how a
+ structure is laid out by the compiler. For example:
+
+ struct objc_struct_layout layout;
+ int i;
+
+ objc_layout_structure (type, &layout);
+ while (objc_layout_structure_next_member (&layout))
+ {
+ int position, align;
+ const char *type;
+
+ objc_layout_structure_get_info (&layout, &position, &align, &type);
+ printf ("element %d has offset %d, alignment %d\n",
+ i++, position, align);
+ }
+
+ These functions are used by objc_sizeof_type and objc_alignof_type
+ functions to compute the size and alignment of structures. The
+ previous method of computing the size and alignment of a structure
+ was not working on some architectures, particulary on AIX, and in
+ the presence of bitfields inside the structure. */
+void
+objc_layout_structure (const char *type,
+ struct objc_struct_layout *layout)
+{
+ const char *ntype;
+
+ if (*type != _C_UNION_B && *type != _C_STRUCT_B)
+ {
+ _objc_abort ("record (or union) type expected in objc_layout_structure, got %s\n",
+ type);
+ }
+
+ type ++;
+ layout->original_type = type;
+
+ /* Skip "<name>=" if any. Avoid embedded structures and unions. */
+ ntype = type;
+ while (*ntype != _C_STRUCT_E && *ntype != _C_STRUCT_B && *ntype != _C_UNION_B
+ && *ntype++ != '=')
+ /* do nothing */;
+
+ /* If there's a "<name>=", ntype - 1 points to '='; skip the the name */
+ if (*(ntype - 1) == '=')
+ type = ntype;
+
+ layout->type = type;
+ layout->prev_type = NULL;
+ layout->record_size = 0;
+ layout->record_align = BITS_PER_UNIT;
+
+ layout->record_align = MAX (layout->record_align, STRUCTURE_SIZE_BOUNDARY);
+}
+
+BOOL
+objc_layout_structure_next_member (struct objc_struct_layout *layout)
+{
+ register int desired_align = 0;
+
+ /* The following are used only if the field is a bitfield */
+ register const char *bfld_type = 0;
+ register int bfld_type_align = 0, bfld_field_size = 0;
+
+ /* The current type without the type qualifiers */
+ const char *type;
+ BOOL unionp = layout->original_type[-1] == _C_UNION_B;
+
+ /* Add the size of the previous field to the size of the record. */
+ if (layout->prev_type)
+ {
+ type = objc_skip_type_qualifiers (layout->prev_type);
+ if (unionp)
+ layout->record_size = MAX (layout->record_size,
+ objc_sizeof_type (type) * BITS_PER_UNIT);
+
+ else if (*type != _C_BFLD)
+ layout->record_size += objc_sizeof_type (type) * BITS_PER_UNIT;
+ else {
+ /* Get the bitfield's type */
+ for (bfld_type = type + 1;
+ isdigit ((unsigned char)*bfld_type);
+ bfld_type++)
+ /* do nothing */;
+
+ bfld_type_align = objc_alignof_type (bfld_type) * BITS_PER_UNIT;
+ bfld_field_size = atoi (objc_skip_typespec (bfld_type));
+ layout->record_size += bfld_field_size;
+ }
+ }
+
+ if ((unionp && *layout->type == _C_UNION_E)
+ || (!unionp && *layout->type == _C_STRUCT_E))
+ return NO;
+
+ /* Skip the variable name if any */
+ layout->type = objc_skip_variable_name (layout->type);
+ type = objc_skip_type_qualifiers (layout->type);
+
+ if (*type != _C_BFLD)
+ desired_align = objc_alignof_type (type) * BITS_PER_UNIT;
+ else
+ {
+ desired_align = 1;
+ /* Skip the bitfield's offset */
+ for (bfld_type = type + 1;
+ isdigit ((unsigned char) *bfld_type);
+ bfld_type++)
+ /* do nothing */;
+
+ bfld_type_align = objc_alignof_type (bfld_type) * BITS_PER_UNIT;
+ bfld_field_size = atoi (objc_skip_typespec (bfld_type));
+ }
+
+ /* The following won't work for vectors. */
+#ifdef BIGGEST_FIELD_ALIGNMENT
+ desired_align = MIN (desired_align, BIGGEST_FIELD_ALIGNMENT);
+#endif
+#ifdef ADJUST_FIELD_ALIGN
+ desired_align = ADJUST_FIELD_ALIGN (type, desired_align);
+#endif
+
+ /* Record must have at least as much alignment as any field.
+ Otherwise, the alignment of the field within the record
+ is meaningless. */
+#ifndef PCC_BITFIELD_TYPE_MATTERS
+ layout->record_align = MAX (layout->record_align, desired_align);
+#else /* PCC_BITFIELD_TYPE_MATTERS */
+ if (*type == _C_BFLD)
+ {
+ /* For these machines, a zero-length field does not
+ affect the alignment of the structure as a whole.
+ It does, however, affect the alignment of the next field
+ within the structure. */
+ if (bfld_field_size)
+ layout->record_align = MAX (layout->record_align, desired_align);
+ else
+ desired_align = objc_alignof_type (bfld_type) * BITS_PER_UNIT;
+
+ /* A named bit field of declared type `int'
+ forces the entire structure to have `int' alignment.
+ Q1: How is encoded this thing and how to check for it?
+ Q2: How to determine maximum_field_alignment at runtime? */
+
+/* if (DECL_NAME (field) != 0) */
+ {
+ int type_align = bfld_type_align;
+#if 0
+ if (maximum_field_alignment != 0)
+ type_align = MIN (type_align, maximum_field_alignment);
+ else if (DECL_PACKED (field))
+ type_align = MIN (type_align, BITS_PER_UNIT);
+#endif
+
+ layout->record_align = MAX (layout->record_align, type_align);
+ }
+ }
+ else
+ layout->record_align = MAX (layout->record_align, desired_align);
+#endif /* PCC_BITFIELD_TYPE_MATTERS */
+
+ /* Does this field automatically have alignment it needs
+ by virtue of the fields that precede it and the record's
+ own alignment? */
+
+ if (*type == _C_BFLD)
+ layout->record_size = atoi (type + 1);
+ else if (layout->record_size % desired_align != 0)
+ {
+ /* No, we need to skip space before this field.
+ Bump the cumulative size to multiple of field alignment. */
+ layout->record_size = ROUND (layout->record_size, desired_align);
+ }
+
+ /* Jump to the next field in record. */
+
+ layout->prev_type = layout->type;
+ layout->type = objc_skip_typespec (layout->type); /* skip component */
+
+ return YES;
+}
+
+void objc_layout_finish_structure (struct objc_struct_layout *layout,
+ unsigned int *size,
+ unsigned int *align)
+{
+ BOOL unionp = layout->original_type[-1] == _C_UNION_B;
+ if (layout->type
+ && ((!unionp && *layout->type == _C_STRUCT_E)
+ || (unionp && *layout->type == _C_UNION_E)))
+ {
+ /* Work out the alignment of the record as one expression and store
+ in the record type. Round it up to a multiple of the record's
+ alignment. */
+#if defined (ROUND_TYPE_ALIGN) && ! defined (__sparc__)
+ layout->record_align = ROUND_TYPE_ALIGN (layout->original_type-1,
+ 1,
+ layout->record_align);
+#else
+ layout->record_align = MAX (1, layout->record_align);
+#endif
+
+#ifdef ROUND_TYPE_SIZE
+ layout->record_size = ROUND_TYPE_SIZE (layout->original_type,
+ layout->record_size,
+ layout->record_align);
+#else
+ /* Round the size up to be a multiple of the required alignment */
+ layout->record_size = ROUND (layout->record_size, layout->record_align);
+#endif
+
+ layout->type = NULL;
+ }
+ if (size)
+ *size = layout->record_size / BITS_PER_UNIT;
+ if (align)
+ *align = layout->record_align / BITS_PER_UNIT;
+}
+
+void objc_layout_structure_get_info (struct objc_struct_layout *layout,
+ unsigned int *offset,
+ unsigned int *align,
+ const char **type)
+{
+ if (offset)
+ *offset = layout->record_size / BITS_PER_UNIT;
+ if (align)
+ *align = layout->record_align / BITS_PER_UNIT;
+ if (type)
+ *type = layout->prev_type;
+}