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-rw-r--r--gcc-4.7/libmudflap/mf-runtime.c2887
1 files changed, 2887 insertions, 0 deletions
diff --git a/gcc-4.7/libmudflap/mf-runtime.c b/gcc-4.7/libmudflap/mf-runtime.c
new file mode 100644
index 000000000..5d3e3a227
--- /dev/null
+++ b/gcc-4.7/libmudflap/mf-runtime.c
@@ -0,0 +1,2887 @@
+/* Mudflap: narrow-pointer bounds-checking by tree rewriting.
+ Copyright (C) 2002, 2003, 2004, 2005, 2006, 2008, 2009, 2010, 2011, 2012
+ Free Software Foundation, Inc.
+ Contributed by Frank Ch. Eigler <fche@redhat.com>
+ and Graydon Hoare <graydon@redhat.com>
+ Splay Tree code originally by Mark Mitchell <mark@markmitchell.com>,
+ adapted from libiberty.
+
+This file is part of GCC.
+
+GCC is free software; you can redistribute it and/or modify it under
+the terms of the GNU General Public License as published by the Free
+Software Foundation; either version 3, or (at your option) any later
+version.
+
+GCC is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY; without even the implied warranty of MERCHANTABILITY or
+FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
+for more details.
+
+Under Section 7 of GPL version 3, you are granted additional
+permissions described in the GCC Runtime Library Exception, version
+3.1, as published by the Free Software Foundation.
+
+You should have received a copy of the GNU General Public License and
+a copy of the GCC Runtime Library Exception along with this program;
+see the files COPYING3 and COPYING.RUNTIME respectively. If not, see
+<http://www.gnu.org/licenses/>. */
+
+#include "config.h"
+
+/* These attempt to coax various unix flavours to declare all our
+ needed tidbits in the system headers. */
+#if !defined(__FreeBSD__) && !defined(__APPLE__)
+#define _POSIX_SOURCE
+#endif /* Some BSDs break <sys/socket.h> if this is defined. */
+#define _GNU_SOURCE
+#define _XOPEN_SOURCE
+#define _BSD_TYPES
+#define __EXTENSIONS__
+#define _ALL_SOURCE
+#define _LARGE_FILE_API
+#define _XOPEN_SOURCE_EXTENDED 1
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <sys/types.h>
+#include <sys/time.h>
+#include <time.h>
+#include <unistd.h>
+#ifdef HAVE_EXECINFO_H
+#include <execinfo.h>
+#endif
+#ifdef HAVE_SIGNAL_H
+#include <signal.h>
+#endif
+#include <assert.h>
+
+#include <string.h>
+#include <limits.h>
+#include <sys/types.h>
+#include <signal.h>
+#include <errno.h>
+#include <ctype.h>
+
+#include "mf-runtime.h"
+#include "mf-impl.h"
+
+
+/* ------------------------------------------------------------------------ */
+/* Splay-tree implementation. */
+
+typedef uintptr_t mfsplay_tree_key;
+typedef void *mfsplay_tree_value;
+
+/* Forward declaration for a node in the tree. */
+typedef struct mfsplay_tree_node_s *mfsplay_tree_node;
+
+/* The type of a function used to iterate over the tree. */
+typedef int (*mfsplay_tree_foreach_fn) (mfsplay_tree_node, void *);
+
+/* The nodes in the splay tree. */
+struct mfsplay_tree_node_s
+{
+ /* Data. */
+ mfsplay_tree_key key;
+ mfsplay_tree_value value;
+ /* Children. */
+ mfsplay_tree_node left;
+ mfsplay_tree_node right;
+ /* XXX: The addition of a parent pointer may eliminate some recursion. */
+};
+
+/* The splay tree itself. */
+struct mfsplay_tree_s
+{
+ /* The root of the tree. */
+ mfsplay_tree_node root;
+
+ /* The last key value for which the tree has been splayed, but not
+ since modified. */
+ mfsplay_tree_key last_splayed_key;
+ int last_splayed_key_p;
+
+ /* Statistics. */
+ unsigned num_keys;
+
+ /* Traversal recursion control flags. */
+ unsigned max_depth;
+ unsigned depth;
+ unsigned rebalance_p;
+};
+typedef struct mfsplay_tree_s *mfsplay_tree;
+
+static mfsplay_tree mfsplay_tree_new (void);
+static mfsplay_tree_node mfsplay_tree_insert (mfsplay_tree, mfsplay_tree_key, mfsplay_tree_value);
+static void mfsplay_tree_remove (mfsplay_tree, mfsplay_tree_key);
+static mfsplay_tree_node mfsplay_tree_lookup (mfsplay_tree, mfsplay_tree_key);
+static mfsplay_tree_node mfsplay_tree_predecessor (mfsplay_tree, mfsplay_tree_key);
+static mfsplay_tree_node mfsplay_tree_successor (mfsplay_tree, mfsplay_tree_key);
+static int mfsplay_tree_foreach (mfsplay_tree, mfsplay_tree_foreach_fn, void *);
+static void mfsplay_tree_rebalance (mfsplay_tree sp);
+
+/* ------------------------------------------------------------------------ */
+/* Utility macros */
+
+#define CTOR __attribute__ ((constructor))
+#define DTOR __attribute__ ((destructor))
+
+
+/* Codes to describe the context in which a violation occurs. */
+#define __MF_VIOL_UNKNOWN 0
+#define __MF_VIOL_READ 1
+#define __MF_VIOL_WRITE 2
+#define __MF_VIOL_REGISTER 3
+#define __MF_VIOL_UNREGISTER 4
+#define __MF_VIOL_WATCH 5
+
+/* Protect against recursive calls. */
+
+static void
+begin_recursion_protect1 (const char *pf)
+{
+ if (__mf_get_state () == reentrant)
+ {
+ write (2, "mf: erroneous reentrancy detected in `", 38);
+ write (2, pf, strlen(pf));
+ write (2, "'\n", 2); \
+ abort ();
+ }
+ __mf_set_state (reentrant);
+}
+
+#define BEGIN_RECURSION_PROTECT() \
+ begin_recursion_protect1 (__PRETTY_FUNCTION__)
+
+#define END_RECURSION_PROTECT() \
+ __mf_set_state (active)
+
+/* ------------------------------------------------------------------------ */
+/* Required globals. */
+
+#define LOOKUP_CACHE_MASK_DFL 1023
+#define LOOKUP_CACHE_SIZE_MAX 65536 /* Allows max CACHE_MASK 0xFFFF */
+#define LOOKUP_CACHE_SHIFT_DFL 2
+
+struct __mf_cache __mf_lookup_cache [LOOKUP_CACHE_SIZE_MAX];
+uintptr_t __mf_lc_mask = LOOKUP_CACHE_MASK_DFL;
+unsigned char __mf_lc_shift = LOOKUP_CACHE_SHIFT_DFL;
+#define LOOKUP_CACHE_SIZE (__mf_lc_mask + 1)
+
+struct __mf_options __mf_opts;
+int __mf_starting_p = 1;
+
+#ifdef LIBMUDFLAPTH
+#if defined(HAVE_TLS) && !defined(USE_EMUTLS)
+__thread enum __mf_state_enum __mf_state_1 = reentrant;
+#endif
+#else
+enum __mf_state_enum __mf_state_1 = reentrant;
+#endif
+
+#ifdef LIBMUDFLAPTH
+pthread_mutex_t __mf_biglock =
+#ifdef PTHREAD_ERRORCHECK_MUTEX_INITIALIZER_NP
+ PTHREAD_ERRORCHECK_MUTEX_INITIALIZER_NP;
+#else
+ PTHREAD_MUTEX_INITIALIZER;
+#endif
+#endif
+
+/* Use HAVE_PTHREAD_H here instead of LIBMUDFLAPTH, so that even
+ the libmudflap.la (no threading support) can diagnose whether
+ the application is linked with -lpthread. See __mf_usage() below. */
+#if HAVE_PTHREAD_H
+#ifdef _POSIX_THREADS
+#pragma weak pthread_join
+#else
+#define pthread_join NULL
+#endif
+#endif
+
+
+/* ------------------------------------------------------------------------ */
+/* stats-related globals. */
+
+static unsigned long __mf_count_check;
+static unsigned long __mf_lookup_cache_reusecount [LOOKUP_CACHE_SIZE_MAX];
+static unsigned long __mf_count_register;
+static unsigned long __mf_total_register_size [__MF_TYPE_MAX+1];
+static unsigned long __mf_count_unregister;
+static unsigned long __mf_total_unregister_size;
+static unsigned long __mf_count_violation [__MF_VIOL_WATCH+1];
+static unsigned long __mf_sigusr1_received;
+static unsigned long __mf_sigusr1_handled;
+/* not static */ unsigned long __mf_reentrancy;
+#ifdef LIBMUDFLAPTH
+/* not static */ unsigned long __mf_lock_contention;
+#endif
+
+
+/* ------------------------------------------------------------------------ */
+/* mode-check-related globals. */
+
+typedef struct __mf_object
+{
+ uintptr_t low, high; /* __mf_register parameters */
+ const char *name;
+ char type; /* __MF_TYPE_something */
+ char watching_p; /* Trigger a VIOL_WATCH on access? */
+ unsigned read_count; /* Number of times __mf_check/read was called on this object. */
+ unsigned write_count; /* Likewise for __mf_check/write. */
+ unsigned liveness; /* A measure of recent checking activity. */
+ unsigned description_epoch; /* Last epoch __mf_describe_object printed this. */
+
+ uintptr_t alloc_pc;
+ struct timeval alloc_time;
+ char **alloc_backtrace;
+ size_t alloc_backtrace_size;
+#ifdef LIBMUDFLAPTH
+ pthread_t alloc_thread;
+#endif
+
+ int deallocated_p;
+ uintptr_t dealloc_pc;
+ struct timeval dealloc_time;
+ char **dealloc_backtrace;
+ size_t dealloc_backtrace_size;
+#ifdef LIBMUDFLAPTH
+ pthread_t dealloc_thread;
+#endif
+} __mf_object_t;
+
+/* Live objects: splay trees, separated by type, ordered on .low (base address). */
+/* Actually stored as static vars within lookup function below. */
+
+/* Dead objects: circular arrays; _MIN_CEM .. _MAX_CEM only */
+static unsigned __mf_object_dead_head[__MF_TYPE_MAX_CEM+1]; /* next empty spot */
+static __mf_object_t *__mf_object_cemetary[__MF_TYPE_MAX_CEM+1][__MF_PERSIST_MAX];
+
+
+/* ------------------------------------------------------------------------ */
+/* Forward function declarations */
+
+void __mf_init () CTOR;
+static void __mf_sigusr1_respond ();
+static unsigned __mf_find_objects (uintptr_t ptr_low, uintptr_t ptr_high,
+ __mf_object_t **objs, unsigned max_objs);
+static unsigned __mf_find_objects2 (uintptr_t ptr_low, uintptr_t ptr_high,
+ __mf_object_t **objs, unsigned max_objs, int type);
+static unsigned __mf_find_dead_objects (uintptr_t ptr_low, uintptr_t ptr_high,
+ __mf_object_t **objs, unsigned max_objs);
+static void __mf_adapt_cache ();
+static void __mf_describe_object (__mf_object_t *obj);
+static unsigned __mf_watch_or_not (void *ptr, size_t sz, char flag);
+static mfsplay_tree __mf_object_tree (int type);
+static void __mf_link_object (__mf_object_t *node);
+static void __mf_unlink_object (__mf_object_t *node);
+
+
+/* ------------------------------------------------------------------------ */
+/* Configuration engine */
+
+static void
+__mf_set_default_options ()
+{
+ memset (& __mf_opts, 0, sizeof (__mf_opts));
+
+ __mf_opts.adapt_cache = 1000003;
+ __mf_opts.abbreviate = 1;
+ __mf_opts.verbose_violations = 1;
+ __mf_opts.free_queue_length = 4;
+ __mf_opts.persistent_count = 100;
+ __mf_opts.crumple_zone = 32;
+ __mf_opts.backtrace = 4;
+ __mf_opts.timestamps = 1;
+ __mf_opts.mudflap_mode = mode_check;
+ __mf_opts.violation_mode = viol_nop;
+#ifdef HAVE___LIBC_FREERES
+ __mf_opts.call_libc_freeres = 1;
+#endif
+ __mf_opts.heur_std_data = 1;
+#ifdef LIBMUDFLAPTH
+ __mf_opts.thread_stack = 0;
+#endif
+
+ /* PR41443: Beware that the above flags will be applied to
+ setuid/setgid binaries, and cannot be overriden with
+ $MUDFLAP_OPTIONS. So the defaults must be non-exploitable.
+
+ Should we consider making the default violation_mode something
+ harsher than viol_nop? OTOH, glibc's MALLOC_CHECK_ is disabled
+ by default for these same programs. */
+}
+
+static struct mudoption
+{
+ char *name;
+ char *description;
+ enum
+ {
+ set_option,
+ read_integer_option,
+ } type;
+ unsigned value;
+ unsigned *target;
+}
+options [] =
+ {
+ {"mode-nop",
+ "mudflaps do nothing",
+ set_option, (unsigned)mode_nop, (unsigned *)&__mf_opts.mudflap_mode},
+ {"mode-populate",
+ "mudflaps populate object tree",
+ set_option, (unsigned)mode_populate, (unsigned *)&__mf_opts.mudflap_mode},
+ {"mode-check",
+ "mudflaps check for memory violations",
+ set_option, (unsigned)mode_check, (unsigned *)&__mf_opts.mudflap_mode},
+ {"mode-violate",
+ "mudflaps always cause violations (diagnostic)",
+ set_option, (unsigned)mode_violate, (unsigned *)&__mf_opts.mudflap_mode},
+
+ {"viol-nop",
+ "violations do not change program execution",
+ set_option, (unsigned)viol_nop, (unsigned *)&__mf_opts.violation_mode},
+ {"viol-abort",
+ "violations cause a call to abort()",
+ set_option, (unsigned)viol_abort, (unsigned *)&__mf_opts.violation_mode},
+ {"viol-segv",
+ "violations are promoted to SIGSEGV signals",
+ set_option, (unsigned)viol_segv, (unsigned *)&__mf_opts.violation_mode},
+ {"viol-gdb",
+ "violations fork a gdb process attached to current program",
+ set_option, (unsigned)viol_gdb, (unsigned *)&__mf_opts.violation_mode},
+ {"trace-calls",
+ "trace calls to mudflap runtime library",
+ set_option, 1, &__mf_opts.trace_mf_calls},
+ {"verbose-trace",
+ "trace internal events within mudflap runtime library",
+ set_option, 1, &__mf_opts.verbose_trace},
+ {"collect-stats",
+ "collect statistics on mudflap's operation",
+ set_option, 1, &__mf_opts.collect_stats},
+#ifdef SIGUSR1
+ {"sigusr1-report",
+ "print report upon SIGUSR1",
+ set_option, 1, &__mf_opts.sigusr1_report},
+#endif
+ {"internal-checking",
+ "perform more expensive internal checking",
+ set_option, 1, &__mf_opts.internal_checking},
+ {"print-leaks",
+ "print any memory leaks at program shutdown",
+ set_option, 1, &__mf_opts.print_leaks},
+#ifdef HAVE___LIBC_FREERES
+ {"libc-freeres",
+ "call glibc __libc_freeres at shutdown for better leak data",
+ set_option, 1, &__mf_opts.call_libc_freeres},
+#endif
+ {"check-initialization",
+ "detect uninitialized object reads",
+ set_option, 1, &__mf_opts.check_initialization},
+ {"verbose-violations",
+ "print verbose messages when memory violations occur",
+ set_option, 1, &__mf_opts.verbose_violations},
+ {"abbreviate",
+ "abbreviate repetitive listings",
+ set_option, 1, &__mf_opts.abbreviate},
+ {"timestamps",
+ "track object lifetime timestamps",
+ set_option, 1, &__mf_opts.timestamps},
+ {"ignore-reads",
+ "ignore read accesses - assume okay",
+ set_option, 1, &__mf_opts.ignore_reads},
+ {"wipe-stack",
+ "wipe stack objects at unwind",
+ set_option, 1, &__mf_opts.wipe_stack},
+ {"wipe-heap",
+ "wipe heap objects at free",
+ set_option, 1, &__mf_opts.wipe_heap},
+ {"heur-proc-map",
+ "support /proc/self/map heuristics",
+ set_option, 1, &__mf_opts.heur_proc_map},
+ {"heur-stack-bound",
+ "enable a simple upper stack bound heuristic",
+ set_option, 1, &__mf_opts.heur_stack_bound},
+ {"heur-start-end",
+ "support _start.._end heuristics",
+ set_option, 1, &__mf_opts.heur_start_end},
+ {"heur-stdlib",
+ "register standard library data (argv, errno, stdin, ...)",
+ set_option, 1, &__mf_opts.heur_std_data},
+ {"free-queue-length",
+ "queue N deferred free() calls before performing them",
+ read_integer_option, 0, &__mf_opts.free_queue_length},
+ {"persistent-count",
+ "keep a history of N unregistered regions",
+ read_integer_option, 0, &__mf_opts.persistent_count},
+ {"crumple-zone",
+ "surround allocations with crumple zones of N bytes",
+ read_integer_option, 0, &__mf_opts.crumple_zone},
+ /* XXX: not type-safe.
+ {"lc-mask",
+ "set lookup cache size mask to N (2**M - 1)",
+ read_integer_option, 0, (int *)(&__mf_lc_mask)},
+ {"lc-shift",
+ "set lookup cache pointer shift",
+ read_integer_option, 0, (int *)(&__mf_lc_shift)},
+ */
+ {"lc-adapt",
+ "adapt mask/shift parameters after N cache misses",
+ read_integer_option, 1, &__mf_opts.adapt_cache},
+ {"backtrace",
+ "keep an N-level stack trace of each call context",
+ read_integer_option, 0, &__mf_opts.backtrace},
+#ifdef LIBMUDFLAPTH
+ {"thread-stack",
+ "override thread stacks allocation: N kB",
+ read_integer_option, 0, &__mf_opts.thread_stack},
+#endif
+ {0, 0, set_option, 0, NULL}
+ };
+
+static void
+__mf_usage ()
+{
+ struct mudoption *opt;
+
+ fprintf (stderr,
+ "This is a %s%sGCC \"mudflap\" memory-checked binary.\n"
+ "Mudflap is Copyright (C) 2002-2012 Free Software Foundation, Inc.\n"
+ "\n"
+ "Unless setuid, a program's mudflap options be set by an environment variable:\n"
+ "\n"
+ "$ export MUDFLAP_OPTIONS='<options>'\n"
+ "$ <mudflapped_program>\n"
+ "\n"
+ "where <options> is a space-separated list of \n"
+ "any of the following options. Use `-no-OPTION' to disable options.\n"
+ "\n",
+#if HAVE_PTHREAD_H
+ (pthread_join ? "multi-threaded " : "single-threaded "),
+#else
+ "",
+#endif
+#if LIBMUDFLAPTH
+ "thread-aware "
+#else
+ "thread-unaware "
+#endif
+ );
+ /* XXX: The multi-threaded thread-unaware combination is bad. */
+
+ for (opt = options; opt->name; opt++)
+ {
+ int default_p = (opt->value == * opt->target);
+
+ switch (opt->type)
+ {
+ char buf[128];
+ case set_option:
+ fprintf (stderr, "-%-23.23s %s", opt->name, opt->description);
+ if (default_p)
+ fprintf (stderr, " [active]\n");
+ else
+ fprintf (stderr, "\n");
+ break;
+ case read_integer_option:
+ strncpy (buf, opt->name, 128);
+ strncpy (buf + strlen (opt->name), "=N", 2);
+ fprintf (stderr, "-%-23.23s %s", buf, opt->description);
+ fprintf (stderr, " [%d]\n", * opt->target);
+ break;
+ default: abort();
+ }
+ }
+
+ fprintf (stderr, "\n");
+}
+
+
+int
+__mf_set_options (const char *optstr)
+{
+ int rc;
+ LOCKTH ();
+ BEGIN_RECURSION_PROTECT ();
+ rc = __mfu_set_options (optstr);
+ /* XXX: It's not really that easy. A change to a bunch of parameters
+ can require updating auxiliary state or risk crashing:
+ free_queue_length, crumple_zone ... */
+ END_RECURSION_PROTECT ();
+ UNLOCKTH ();
+ return rc;
+}
+
+
+int
+__mfu_set_options (const char *optstr)
+{
+ struct mudoption *opts = 0;
+ char *nxt = 0;
+ long tmp = 0;
+ int rc = 0;
+ const char *saved_optstr = optstr;
+
+ /* XXX: bounds-check for optstr! */
+
+ while (*optstr)
+ {
+ switch (*optstr) {
+ case ' ':
+ case '\t':
+ case '\n':
+ optstr++;
+ break;
+
+ case '-':
+ if (*optstr+1)
+ {
+ int negate = 0;
+ optstr++;
+
+ if (*optstr == '?' ||
+ strncmp (optstr, "help", 4) == 0)
+ {
+ /* Caller will print help and exit. */
+ return -1;
+ }
+
+ if (strncmp (optstr, "no-", 3) == 0)
+ {
+ negate = 1;
+ optstr = & optstr[3];
+ }
+
+ for (opts = options; opts->name; opts++)
+ {
+ if (strncmp (optstr, opts->name, strlen (opts->name)) == 0)
+ {
+ optstr += strlen (opts->name);
+ assert (opts->target);
+ switch (opts->type)
+ {
+ case set_option:
+ if (negate)
+ *(opts->target) = 0;
+ else
+ *(opts->target) = opts->value;
+ break;
+ case read_integer_option:
+ if (! negate && (*optstr == '=' && *(optstr+1)))
+ {
+ optstr++;
+ tmp = strtol (optstr, &nxt, 10);
+ if ((optstr != nxt) && (tmp != LONG_MAX))
+ {
+ optstr = nxt;
+ *(opts->target) = (int)tmp;
+ }
+ }
+ else if (negate)
+ * opts->target = 0;
+ break;
+ }
+ }
+ }
+ }
+ break;
+
+ default:
+ fprintf (stderr,
+ "warning: unrecognized string '%s' in mudflap options\n",
+ optstr);
+ optstr += strlen (optstr);
+ rc = -1;
+ break;
+ }
+ }
+
+ /* Special post-processing: bound __mf_lc_mask and free_queue_length for security. */
+ __mf_lc_mask &= (LOOKUP_CACHE_SIZE_MAX - 1);
+ __mf_opts.free_queue_length &= (__MF_FREEQ_MAX - 1);
+
+ /* Clear the lookup cache, in case the parameters got changed. */
+ /* XXX: race */
+ memset (__mf_lookup_cache, 0, sizeof(__mf_lookup_cache));
+ /* void slot 0 */
+ __mf_lookup_cache[0].low = MAXPTR;
+
+ TRACE ("set options from `%s'\n", saved_optstr);
+
+ /* Call this unconditionally, in case -sigusr1-report was toggled. */
+ __mf_sigusr1_respond ();
+
+ return rc;
+}
+
+
+#ifdef PIC
+
+void
+__mf_resolve_single_dynamic (struct __mf_dynamic_entry *e)
+{
+ char *err;
+
+ assert (e);
+ if (e->pointer) return;
+
+#if HAVE_DLVSYM
+ if (e->version != NULL && e->version[0] != '\0') /* non-null/empty */
+ e->pointer = dlvsym (RTLD_NEXT, e->name, e->version);
+ else
+#endif
+ e->pointer = dlsym (RTLD_NEXT, e->name);
+
+ err = dlerror ();
+
+ if (err)
+ {
+ fprintf (stderr, "mf: error in dlsym(\"%s\"): %s\n",
+ e->name, err);
+ abort ();
+ }
+ if (! e->pointer)
+ {
+ fprintf (stderr, "mf: dlsym(\"%s\") = NULL\n", e->name);
+ abort ();
+ }
+}
+
+
+static void
+__mf_resolve_dynamics ()
+{
+ int i;
+ for (i = 0; i < dyn_INITRESOLVE; i++)
+ __mf_resolve_single_dynamic (& __mf_dynamic[i]);
+}
+
+
+/* NB: order must match enums in mf-impl.h */
+struct __mf_dynamic_entry __mf_dynamic [] =
+{
+ {NULL, "calloc", NULL},
+ {NULL, "free", NULL},
+ {NULL, "malloc", NULL},
+ {NULL, "mmap", NULL},
+#ifdef HAVE_MMAP64
+ {NULL, "mmap64", NULL},
+#endif
+ {NULL, "munmap", NULL},
+ {NULL, "realloc", NULL},
+ {NULL, "DUMMY", NULL}, /* dyn_INITRESOLVE */
+#ifdef LIBMUDFLAPTH
+ {NULL, "pthread_create", PTHREAD_CREATE_VERSION},
+ {NULL, "pthread_join", NULL},
+ {NULL, "pthread_exit", NULL}
+#endif
+};
+
+#endif /* PIC */
+
+
+
+/* ------------------------------------------------------------------------ */
+
+/* Lookup & manage automatic initialization of the five or so splay trees. */
+static mfsplay_tree
+__mf_object_tree (int type)
+{
+ static mfsplay_tree trees [__MF_TYPE_MAX+1];
+ assert (type >= 0 && type <= __MF_TYPE_MAX);
+ if (UNLIKELY (trees[type] == NULL))
+ trees[type] = mfsplay_tree_new ();
+ return trees[type];
+}
+
+
+/* not static */void
+__mf_init ()
+{
+ char *ov = 0;
+
+ /* Return if initialization has already been done. */
+ if (LIKELY (__mf_starting_p == 0))
+ return;
+
+#if defined(__FreeBSD__) && defined(LIBMUDFLAPTH)
+ pthread_self();
+ LOCKTH ();
+ UNLOCKTH ();
+#endif /* Prime mutex which calls calloc upon first lock to avoid deadlock. */
+
+ /* This initial bootstrap phase requires that __mf_starting_p = 1. */
+#ifdef PIC
+ __mf_resolve_dynamics ();
+#endif
+ __mf_starting_p = 0;
+
+ __mf_set_state (active);
+
+ __mf_set_default_options ();
+
+ if (getuid () == geteuid () && getgid () == getegid ()) /* PR41433, not setuid */
+ ov = getenv ("MUDFLAP_OPTIONS");
+ if (ov)
+ {
+ int rc = __mfu_set_options (ov);
+ if (rc < 0)
+ {
+ __mf_usage ();
+ exit (1);
+ }
+ }
+
+ /* Initialize to a non-zero description epoch. */
+ __mf_describe_object (NULL);
+
+#define REG_RESERVED(obj) \
+ __mf_register (& obj, sizeof(obj), __MF_TYPE_NOACCESS, # obj)
+
+ REG_RESERVED (__mf_lookup_cache);
+ REG_RESERVED (__mf_lc_mask);
+ REG_RESERVED (__mf_lc_shift);
+ /* XXX: others of our statics? */
+
+ /* Prevent access to *NULL. */
+ __mf_register (MINPTR, 1, __MF_TYPE_NOACCESS, "NULL");
+ __mf_lookup_cache[0].low = (uintptr_t) -1;
+}
+
+
+
+int
+__wrap_main (int argc, char* argv[])
+{
+ extern char **environ;
+ extern int main ();
+ extern int __real_main ();
+ static int been_here = 0;
+
+ if (__mf_opts.heur_std_data && ! been_here)
+ {
+ unsigned i;
+
+ been_here = 1;
+ __mf_register (argv, sizeof(char *)*(argc+1), __MF_TYPE_STATIC, "argv[]");
+ for (i=0; i<argc; i++)
+ {
+ unsigned j = strlen (argv[i]);
+ __mf_register (argv[i], j+1, __MF_TYPE_STATIC, "argv element");
+ }
+
+ for (i=0; ; i++)
+ {
+ char *e = environ[i];
+ unsigned j;
+ if (e == NULL) break;
+ j = strlen (environ[i]);
+ __mf_register (environ[i], j+1, __MF_TYPE_STATIC, "environ element");
+ }
+ __mf_register (environ, sizeof(char *)*(i+1), __MF_TYPE_STATIC, "environ[]");
+
+ __mf_register (& errno, sizeof (errno), __MF_TYPE_STATIC, "errno area");
+
+#if !(defined(__sun__) && defined(__svr4__))
+ /* Conflicts with the automatic registration of __iob[]. */
+ __mf_register (stdin, sizeof (*stdin), __MF_TYPE_STATIC, "stdin");
+ __mf_register (stdout, sizeof (*stdout), __MF_TYPE_STATIC, "stdout");
+ __mf_register (stderr, sizeof (*stderr), __MF_TYPE_STATIC, "stderr");
+#endif
+
+ /* Make some effort to register ctype.h static arrays. */
+#if defined(__sun__) && defined(__svr4__)
+ /* __ctype[] is declared without size, but MB_CUR_MAX is the last
+ member. There seems to be no proper way to determine the size. */
+ __mf_register (__ctype, &MB_CUR_MAX - &__ctype[0] + 1, __MF_TYPE_STATIC, "__ctype");
+ /* __ctype_mask points at _C_masks[1]. The size can only determined
+ using nm on libc.so.1. */
+ __mf_register (__ctype_mask - 1, 1028, __MF_TYPE_STATIC, "_C_masks");
+#endif
+ /* On modern Linux GLIBC, these are thread-specific and changeable, and are dealt
+ with in mf-hooks2.c. */
+ }
+
+#ifdef PIC
+ return main (argc, argv, environ);
+#else
+ return __real_main (argc, argv, environ);
+#endif
+}
+
+
+
+extern void __mf_fini () DTOR;
+void __mf_fini ()
+{
+ TRACE ("__mf_fini\n");
+ __mfu_report ();
+
+#ifndef PIC
+/* Since we didn't populate the tree for allocations in constructors
+ before __mf_init, we cannot check destructors after __mf_fini. */
+ __mf_opts.mudflap_mode = mode_nop;
+#endif
+}
+
+
+
+/* ------------------------------------------------------------------------ */
+/* __mf_check */
+
+void __mf_check (void *ptr, size_t sz, int type, const char *location)
+{
+ LOCKTH ();
+ BEGIN_RECURSION_PROTECT ();
+ __mfu_check (ptr, sz, type, location);
+ END_RECURSION_PROTECT ();
+ UNLOCKTH ();
+}
+
+
+void __mfu_check (void *ptr, size_t sz, int type, const char *location)
+{
+ unsigned entry_idx = __MF_CACHE_INDEX (ptr);
+ struct __mf_cache *entry = & __mf_lookup_cache [entry_idx];
+ int judgement = 0; /* 0=undecided; <0=violation; >0=okay */
+ uintptr_t ptr_low = (uintptr_t) ptr;
+ uintptr_t ptr_high = CLAMPSZ (ptr, sz);
+ struct __mf_cache old_entry = *entry;
+
+ if (UNLIKELY (__mf_opts.sigusr1_report))
+ __mf_sigusr1_respond ();
+ if (UNLIKELY (__mf_opts.ignore_reads && type == 0))
+ return;
+
+ TRACE ("check ptr=%p b=%u size=%lu %s location=`%s'\n",
+ ptr, entry_idx, (unsigned long)sz,
+ (type == 0 ? "read" : "write"), location);
+
+ switch (__mf_opts.mudflap_mode)
+ {
+ case mode_nop:
+ /* It is tempting to poison the cache here similarly to
+ mode_populate. However that eliminates a valuable
+ distinction between these two modes. mode_nop is useful to
+ let a user count & trace every single check / registration
+ call. mode_populate is useful to let a program run fast
+ while unchecked.
+ */
+ judgement = 1;
+ break;
+
+ case mode_populate:
+ entry->low = ptr_low;
+ entry->high = ptr_high;
+ judgement = 1;
+ break;
+
+ case mode_check:
+ {
+ unsigned heuristics = 0;
+
+ /* Advance aging/adaptation counters. */
+ static unsigned adapt_count;
+ adapt_count ++;
+ if (UNLIKELY (__mf_opts.adapt_cache > 0 &&
+ adapt_count > __mf_opts.adapt_cache))
+ {
+ adapt_count = 0;
+ __mf_adapt_cache ();
+ }
+
+ /* Looping only occurs if heuristics were triggered. */
+ while (judgement == 0)
+ {
+ DECLARE (void, free, void *p);
+ __mf_object_t* ovr_obj[1];
+ unsigned obj_count;
+ __mf_object_t** all_ovr_obj = NULL;
+ __mf_object_t** dealloc_me = NULL;
+ unsigned i;
+
+ /* Find all overlapping objects. Be optimistic that there is just one. */
+ obj_count = __mf_find_objects (ptr_low, ptr_high, ovr_obj, 1);
+ if (UNLIKELY (obj_count > 1))
+ {
+ /* Allocate a real buffer and do the search again. */
+ DECLARE (void *, malloc, size_t c);
+ unsigned n;
+ all_ovr_obj = CALL_REAL (malloc, (sizeof (__mf_object_t *) *
+ obj_count));
+ if (all_ovr_obj == NULL) abort ();
+ n = __mf_find_objects (ptr_low, ptr_high, all_ovr_obj, obj_count);
+ assert (n == obj_count);
+ dealloc_me = all_ovr_obj;
+ }
+ else
+ {
+ all_ovr_obj = ovr_obj;
+ dealloc_me = NULL;
+ }
+
+ /* Update object statistics. */
+ for (i = 0; i < obj_count; i++)
+ {
+ __mf_object_t *obj = all_ovr_obj[i];
+ assert (obj != NULL);
+ if (type == __MF_CHECK_READ)
+ obj->read_count ++;
+ else
+ obj->write_count ++;
+ obj->liveness ++;
+ }
+
+ /* Iterate over the various objects. There are a number of special cases. */
+ for (i = 0; i < obj_count; i++)
+ {
+ __mf_object_t *obj = all_ovr_obj[i];
+
+ /* Any __MF_TYPE_NOACCESS hit is bad. */
+ if (UNLIKELY (obj->type == __MF_TYPE_NOACCESS))
+ judgement = -1;
+
+ /* Any object with a watch flag is bad. */
+ if (UNLIKELY (obj->watching_p))
+ judgement = -2; /* trigger VIOL_WATCH */
+
+ /* A read from an uninitialized object is bad. */
+ if (UNLIKELY (__mf_opts.check_initialization
+ /* reading */
+ && type == __MF_CHECK_READ
+ /* not written */
+ && obj->write_count == 0
+ /* uninitialized (heap) */
+ && obj->type == __MF_TYPE_HEAP))
+ judgement = -1;
+ }
+
+ /* We now know that the access spans no invalid objects. */
+ if (LIKELY (judgement >= 0))
+ for (i = 0; i < obj_count; i++)
+ {
+ __mf_object_t *obj = all_ovr_obj[i];
+
+ /* Is this access entirely contained within this object? */
+ if (LIKELY (ptr_low >= obj->low && ptr_high <= obj->high))
+ {
+ /* Valid access. */
+ entry->low = obj->low;
+ entry->high = obj->high;
+ judgement = 1;
+ }
+ }
+
+ /* This access runs off the end of one valid object. That
+ could be okay, if other valid objects fill in all the
+ holes. We allow this only for HEAP and GUESS type
+ objects. Accesses to STATIC and STACK variables
+ should not be allowed to span. */
+ if (UNLIKELY ((judgement == 0) && (obj_count > 1)))
+ {
+ unsigned uncovered = 0;
+ for (i = 0; i < obj_count; i++)
+ {
+ __mf_object_t *obj = all_ovr_obj[i];
+ int j, uncovered_low_p, uncovered_high_p;
+ uintptr_t ptr_lower, ptr_higher;
+
+ uncovered_low_p = ptr_low < obj->low;
+ ptr_lower = CLAMPSUB (obj->low, 1);
+ uncovered_high_p = ptr_high > obj->high;
+ ptr_higher = CLAMPADD (obj->high, 1);
+
+ for (j = 0; j < obj_count; j++)
+ {
+ __mf_object_t *obj2 = all_ovr_obj[j];
+
+ if (i == j) continue;
+
+ /* Filter out objects that cannot be spanned across. */
+ if (obj2->type == __MF_TYPE_STACK
+ || obj2->type == __MF_TYPE_STATIC)
+ continue;
+
+ /* Consider a side "covered" if obj2 includes
+ the next byte on that side. */
+ if (uncovered_low_p
+ && (ptr_lower >= obj2->low && ptr_lower <= obj2->high))
+ uncovered_low_p = 0;
+ if (uncovered_high_p
+ && (ptr_high >= obj2->low && ptr_higher <= obj2->high))
+ uncovered_high_p = 0;
+ }
+
+ if (uncovered_low_p || uncovered_high_p)
+ uncovered ++;
+ }
+
+ /* Success if no overlapping objects are uncovered. */
+ if (uncovered == 0)
+ judgement = 1;
+ }
+
+
+ if (dealloc_me != NULL)
+ CALL_REAL (free, dealloc_me);
+
+ /* If the judgment is still unknown at this stage, loop
+ around at most one more time. */
+ if (judgement == 0)
+ {
+ if (heuristics++ < 2) /* XXX parametrize this number? */
+ judgement = __mf_heuristic_check (ptr_low, ptr_high);
+ else
+ judgement = -1;
+ }
+ }
+
+ }
+ break;
+
+ case mode_violate:
+ judgement = -1;
+ break;
+ }
+
+ if (__mf_opts.collect_stats)
+ {
+ __mf_count_check ++;
+
+ if (LIKELY (old_entry.low != entry->low || old_entry.high != entry->high))
+ /* && (old_entry.low != 0) && (old_entry.high != 0)) */
+ __mf_lookup_cache_reusecount [entry_idx] ++;
+ }
+
+ if (UNLIKELY (judgement < 0))
+ __mf_violation (ptr, sz,
+ (uintptr_t) __builtin_return_address (0), location,
+ ((judgement == -1) ?
+ (type == __MF_CHECK_READ ? __MF_VIOL_READ : __MF_VIOL_WRITE) :
+ __MF_VIOL_WATCH));
+}
+
+
+static __mf_object_t *
+__mf_insert_new_object (uintptr_t low, uintptr_t high, int type,
+ const char *name, uintptr_t pc)
+{
+ DECLARE (void *, calloc, size_t c, size_t n);
+
+ __mf_object_t *new_obj;
+ new_obj = CALL_REAL (calloc, 1, sizeof(__mf_object_t));
+ new_obj->low = low;
+ new_obj->high = high;
+ new_obj->type = type;
+ new_obj->name = name;
+ new_obj->alloc_pc = pc;
+#if HAVE_GETTIMEOFDAY
+ if (__mf_opts.timestamps)
+ gettimeofday (& new_obj->alloc_time, NULL);
+#endif
+#if LIBMUDFLAPTH
+ new_obj->alloc_thread = pthread_self ();
+#endif
+
+ if (__mf_opts.backtrace > 0 && (type == __MF_TYPE_HEAP || type == __MF_TYPE_HEAP_I))
+ new_obj->alloc_backtrace_size =
+ __mf_backtrace (& new_obj->alloc_backtrace,
+ (void *) pc, 2);
+
+ __mf_link_object (new_obj);
+ return new_obj;
+}
+
+
+static void
+__mf_uncache_object (__mf_object_t *old_obj)
+{
+ /* Remove any low/high pointers for this object from the lookup cache. */
+
+ /* Can it possibly exist in the cache? */
+ if (LIKELY (old_obj->read_count + old_obj->write_count))
+ {
+ uintptr_t low = old_obj->low;
+ uintptr_t high = old_obj->high;
+ struct __mf_cache *entry;
+ unsigned i;
+ if ((high - low) >= (__mf_lc_mask << __mf_lc_shift))
+ {
+ /* For large objects (>= cache size - 1) check the whole cache. */
+ entry = & __mf_lookup_cache [0];
+ for (i = 0; i <= __mf_lc_mask; i++, entry++)
+ {
+ /* NB: the "||" in the following test permits this code to
+ tolerate the situation introduced by __mf_check over
+ contiguous objects, where a cache entry spans several
+ objects. */
+ if (entry->low == low || entry->high == high)
+ {
+ entry->low = MAXPTR;
+ entry->high = MINPTR;
+ }
+ }
+ }
+ else
+ {
+ /* Object is now smaller then cache size. */
+ unsigned entry_low_idx = __MF_CACHE_INDEX (low);
+ unsigned entry_high_idx = __MF_CACHE_INDEX (high);
+ if (entry_low_idx <= entry_high_idx)
+ {
+ entry = & __mf_lookup_cache [entry_low_idx];
+ for (i = entry_low_idx; i <= entry_high_idx; i++, entry++)
+ {
+ /* NB: the "||" in the following test permits this code to
+ tolerate the situation introduced by __mf_check over
+ contiguous objects, where a cache entry spans several
+ objects. */
+ if (entry->low == low || entry->high == high)
+ {
+ entry->low = MAXPTR;
+ entry->high = MINPTR;
+ }
+ }
+ }
+ else
+ {
+ /* Object wrapped around the end of the cache. First search
+ from low to end of cache and then from 0 to high. */
+ entry = & __mf_lookup_cache [entry_low_idx];
+ for (i = entry_low_idx; i <= __mf_lc_mask; i++, entry++)
+ {
+ /* NB: the "||" in the following test permits this code to
+ tolerate the situation introduced by __mf_check over
+ contiguous objects, where a cache entry spans several
+ objects. */
+ if (entry->low == low || entry->high == high)
+ {
+ entry->low = MAXPTR;
+ entry->high = MINPTR;
+ }
+ }
+ entry = & __mf_lookup_cache [0];
+ for (i = 0; i <= entry_high_idx; i++, entry++)
+ {
+ /* NB: the "||" in the following test permits this code to
+ tolerate the situation introduced by __mf_check over
+ contiguous objects, where a cache entry spans several
+ objects. */
+ if (entry->low == low || entry->high == high)
+ {
+ entry->low = MAXPTR;
+ entry->high = MINPTR;
+ }
+ }
+ }
+ }
+ }
+}
+
+
+void
+__mf_register (void *ptr, size_t sz, int type, const char *name)
+{
+ LOCKTH ();
+ BEGIN_RECURSION_PROTECT ();
+ __mfu_register (ptr, sz, type, name);
+ END_RECURSION_PROTECT ();
+ UNLOCKTH ();
+}
+
+
+void
+__mfu_register (void *ptr, size_t sz, int type, const char *name)
+{
+ TRACE ("register ptr=%p size=%lu type=%x name='%s'\n",
+ ptr, (unsigned long) sz, type, name ? name : "");
+
+ if (__mf_opts.collect_stats)
+ {
+ __mf_count_register ++;
+ __mf_total_register_size [(type < 0) ? 0 :
+ (type > __MF_TYPE_MAX) ? 0 :
+ type] += sz;
+ }
+
+ if (UNLIKELY (__mf_opts.sigusr1_report))
+ __mf_sigusr1_respond ();
+
+ switch (__mf_opts.mudflap_mode)
+ {
+ case mode_nop:
+ break;
+
+ case mode_violate:
+ __mf_violation (ptr, sz, (uintptr_t) __builtin_return_address (0), NULL,
+ __MF_VIOL_REGISTER);
+ break;
+
+ case mode_populate:
+ /* Clear the cache. */
+ /* XXX: why the entire cache? */
+ /* XXX: race */
+ memset (__mf_lookup_cache, 0, sizeof(__mf_lookup_cache));
+ /* void slot 0 */
+ __mf_lookup_cache[0].low = MAXPTR;
+ break;
+
+ case mode_check:
+ {
+ __mf_object_t *ovr_objs [1];
+ unsigned num_overlapping_objs;
+ uintptr_t low = (uintptr_t) ptr;
+ uintptr_t high = CLAMPSZ (ptr, sz);
+ uintptr_t pc = (uintptr_t) __builtin_return_address (0);
+
+ /* Treat unknown size indication as 1. */
+ if (UNLIKELY (sz == 0)) sz = 1;
+
+ /* Look for objects only of the same type. This will e.g. permit a registration
+ of a STATIC overlapping with a GUESS, and a HEAP with a NOACCESS. At
+ __mf_check time however harmful overlaps will be detected. */
+ num_overlapping_objs = __mf_find_objects2 (low, high, ovr_objs, 1, type);
+
+ /* Handle overlaps. */
+ if (UNLIKELY (num_overlapping_objs > 0))
+ {
+ __mf_object_t *ovr_obj = ovr_objs[0];
+
+ /* Accept certain specific duplication pairs. */
+ if (((type == __MF_TYPE_STATIC) || (type == __MF_TYPE_GUESS))
+ && ovr_obj->low == low
+ && ovr_obj->high == high
+ && ovr_obj->type == type)
+ {
+ /* Duplicate registration for static objects may come
+ from distinct compilation units. */
+ VERBOSE_TRACE ("harmless duplicate reg %p-%p `%s'\n",
+ (void *) low, (void *) high,
+ (ovr_obj->name ? ovr_obj->name : ""));
+ break;
+ }
+
+ /* Alas, a genuine violation. */
+ else
+ {
+ /* Two or more *real* mappings here. */
+ __mf_violation ((void *) ptr, sz,
+ (uintptr_t) __builtin_return_address (0), NULL,
+ __MF_VIOL_REGISTER);
+ }
+ }
+ else /* No overlapping objects: AOK. */
+ __mf_insert_new_object (low, high, type, name, pc);
+
+ /* We could conceivably call __mf_check() here to prime the cache,
+ but then the read_count/write_count field is not reliable. */
+ break;
+ }
+ } /* end switch (__mf_opts.mudflap_mode) */
+}
+
+
+void
+__mf_unregister (void *ptr, size_t sz, int type)
+{
+ LOCKTH ();
+ BEGIN_RECURSION_PROTECT ();
+ __mfu_unregister (ptr, sz, type);
+ END_RECURSION_PROTECT ();
+ UNLOCKTH ();
+}
+
+
+void
+__mfu_unregister (void *ptr, size_t sz, int type)
+{
+ DECLARE (void, free, void *ptr);
+
+ if (UNLIKELY (__mf_opts.sigusr1_report))
+ __mf_sigusr1_respond ();
+
+ TRACE ("unregister ptr=%p size=%lu type=%x\n", ptr, (unsigned long) sz, type);
+
+ switch (__mf_opts.mudflap_mode)
+ {
+ case mode_nop:
+ break;
+
+ case mode_violate:
+ __mf_violation (ptr, sz,
+ (uintptr_t) __builtin_return_address (0), NULL,
+ __MF_VIOL_UNREGISTER);
+ break;
+
+ case mode_populate:
+ /* Clear the cache. */
+ /* XXX: race */
+ memset (__mf_lookup_cache, 0, sizeof(__mf_lookup_cache));
+ /* void slot 0 */
+ __mf_lookup_cache[0].low = MAXPTR;
+ break;
+
+ case mode_check:
+ {
+ __mf_object_t *old_obj = NULL;
+ __mf_object_t *del_obj = NULL; /* Object to actually delete. */
+ __mf_object_t *objs[1] = {NULL};
+ unsigned num_overlapping_objs;
+
+ num_overlapping_objs = __mf_find_objects2 ((uintptr_t) ptr,
+ CLAMPSZ (ptr, sz), objs, 1, type);
+
+ /* Special case for HEAP_I - see free & realloc hook. They don't
+ know whether the input region was HEAP or HEAP_I before
+ unmapping it. Here we give HEAP a try in case HEAP_I
+ failed. */
+ if ((type == __MF_TYPE_HEAP_I) && (num_overlapping_objs == 0))
+ {
+ num_overlapping_objs = __mf_find_objects2 ((uintptr_t) ptr,
+ CLAMPSZ (ptr, sz), objs, 1, __MF_TYPE_HEAP);
+ }
+
+ old_obj = objs[0];
+ if (UNLIKELY ((num_overlapping_objs != 1) /* more than one overlap */
+ || ((sz == 0) ? 0 : (sz != (old_obj->high - old_obj->low + 1))) /* size mismatch */
+ || ((uintptr_t) ptr != old_obj->low))) /* base mismatch */
+ {
+ __mf_violation (ptr, sz,
+ (uintptr_t) __builtin_return_address (0), NULL,
+ __MF_VIOL_UNREGISTER);
+ break;
+ }
+
+ __mf_unlink_object (old_obj);
+ __mf_uncache_object (old_obj);
+
+ /* Wipe buffer contents if desired. */
+ if ((__mf_opts.wipe_stack && old_obj->type == __MF_TYPE_STACK)
+ || (__mf_opts.wipe_heap && (old_obj->type == __MF_TYPE_HEAP
+ || old_obj->type == __MF_TYPE_HEAP_I)))
+ {
+ memset ((void *) old_obj->low,
+ 0,
+ (size_t) (old_obj->high - old_obj->low + 1));
+ }
+
+ /* Manage the object cemetary. */
+ if (__mf_opts.persistent_count > 0
+ && (unsigned) old_obj->type <= __MF_TYPE_MAX_CEM)
+ {
+ old_obj->deallocated_p = 1;
+ old_obj->dealloc_pc = (uintptr_t) __builtin_return_address (0);
+#if HAVE_GETTIMEOFDAY
+ if (__mf_opts.timestamps)
+ gettimeofday (& old_obj->dealloc_time, NULL);
+#endif
+#ifdef LIBMUDFLAPTH
+ old_obj->dealloc_thread = pthread_self ();
+#endif
+
+ if (__mf_opts.backtrace > 0 && old_obj->type == __MF_TYPE_HEAP)
+ old_obj->dealloc_backtrace_size =
+ __mf_backtrace (& old_obj->dealloc_backtrace,
+ NULL, 2);
+
+ /* Encourage this object to be displayed again in current epoch. */
+ old_obj->description_epoch --;
+
+ /* Put this object into the cemetary. This may require this plot to
+ be recycled, and the previous resident to be designated del_obj. */
+ {
+ unsigned row = old_obj->type;
+ unsigned plot = __mf_object_dead_head [row];
+
+ del_obj = __mf_object_cemetary [row][plot];
+ __mf_object_cemetary [row][plot] = old_obj;
+ plot ++;
+ if (plot == __mf_opts.persistent_count) plot = 0;
+ __mf_object_dead_head [row] = plot;
+ }
+ }
+ else
+ del_obj = old_obj;
+
+ if (__mf_opts.print_leaks)
+ {
+ if ((old_obj->read_count + old_obj->write_count) == 0 &&
+ (old_obj->type == __MF_TYPE_HEAP
+ || old_obj->type == __MF_TYPE_HEAP_I))
+ {
+ /* The problem with a warning message here is that we may not
+ be privy to accesses to such objects that occur within
+ uninstrumented libraries. */
+#if 0
+ fprintf (stderr,
+ "*******\n"
+ "mudflap warning: unaccessed registered object:\n");
+ __mf_describe_object (old_obj);
+#endif
+ }
+ }
+
+ if (del_obj != NULL) /* May or may not equal old_obj. */
+ {
+ if (__mf_opts.backtrace > 0)
+ {
+ CALL_REAL(free, del_obj->alloc_backtrace);
+ if (__mf_opts.persistent_count > 0)
+ {
+ CALL_REAL(free, del_obj->dealloc_backtrace);
+ }
+ }
+ CALL_REAL(free, del_obj);
+ }
+
+ break;
+ }
+ } /* end switch (__mf_opts.mudflap_mode) */
+
+
+ if (__mf_opts.collect_stats)
+ {
+ __mf_count_unregister ++;
+ __mf_total_unregister_size += sz;
+ }
+}
+
+
+
+struct tree_stats
+{
+ unsigned obj_count;
+ unsigned long total_size;
+ unsigned live_obj_count;
+ double total_weight;
+ double weighted_size;
+ unsigned long weighted_address_bits [sizeof (uintptr_t) * 8][2];
+};
+
+
+
+static int
+__mf_adapt_cache_fn (mfsplay_tree_node n, void *param)
+{
+ __mf_object_t *obj = (__mf_object_t *) n->value;
+ struct tree_stats *s = (struct tree_stats *) param;
+
+ assert (obj != NULL && s != NULL);
+
+ /* Exclude never-accessed objects. */
+ if (obj->read_count + obj->write_count)
+ {
+ s->obj_count ++;
+ s->total_size += (obj->high - obj->low + 1);
+
+ if (obj->liveness)
+ {
+ unsigned i;
+ uintptr_t addr;
+
+ /* VERBOSE_TRACE ("analyze low=%p live=%u name=`%s'\n",
+ (void *) obj->low, obj->liveness, obj->name); */
+
+ s->live_obj_count ++;
+ s->total_weight += (double) obj->liveness;
+ s->weighted_size +=
+ (double) (obj->high - obj->low + 1) *
+ (double) obj->liveness;
+
+ addr = obj->low;
+ for (i=0; i<sizeof(uintptr_t) * 8; i++)
+ {
+ unsigned bit = addr & 1;
+ s->weighted_address_bits[i][bit] += obj->liveness;
+ addr = addr >> 1;
+ }
+
+ /* Age the liveness value. */
+ obj->liveness >>= 1;
+ }
+ }
+
+ return 0;
+}
+
+
+static void
+__mf_adapt_cache ()
+{
+ struct tree_stats s;
+ uintptr_t new_mask = 0;
+ unsigned char new_shift;
+ float cache_utilization;
+ float max_value;
+ static float smoothed_new_shift = -1.0;
+ unsigned i;
+
+ memset (&s, 0, sizeof (s));
+
+ mfsplay_tree_foreach (__mf_object_tree (__MF_TYPE_HEAP), __mf_adapt_cache_fn, (void *) & s);
+ mfsplay_tree_foreach (__mf_object_tree (__MF_TYPE_HEAP_I), __mf_adapt_cache_fn, (void *) & s);
+ mfsplay_tree_foreach (__mf_object_tree (__MF_TYPE_STACK), __mf_adapt_cache_fn, (void *) & s);
+ mfsplay_tree_foreach (__mf_object_tree (__MF_TYPE_STATIC), __mf_adapt_cache_fn, (void *) & s);
+ mfsplay_tree_foreach (__mf_object_tree (__MF_TYPE_GUESS), __mf_adapt_cache_fn, (void *) & s);
+
+ /* Maybe we're dealing with funny aging/adaptation parameters, or an
+ empty tree. Just leave the cache alone in such cases, rather
+ than risk dying by division-by-zero. */
+ if (! (s.obj_count > 0) && (s.live_obj_count > 0) && (s.total_weight > 0.0))
+ return;
+
+ /* Guess a good value for the shift parameter by finding an address bit that is a
+ good discriminant of lively objects. */
+ max_value = 0.0;
+ for (i=0; i<sizeof (uintptr_t)*8; i++)
+ {
+ float value = (float) s.weighted_address_bits[i][0] * (float) s.weighted_address_bits[i][1];
+ if (max_value < value) max_value = value;
+ }
+ for (i=0; i<sizeof (uintptr_t)*8; i++)
+ {
+ float shoulder_factor = 0.7; /* Include slightly less popular bits too. */
+ float value = (float) s.weighted_address_bits[i][0] * (float) s.weighted_address_bits[i][1];
+ if (value >= max_value * shoulder_factor)
+ break;
+ }
+ if (smoothed_new_shift < 0) smoothed_new_shift = __mf_lc_shift;
+ /* Converge toward this slowly to reduce flapping. */
+ smoothed_new_shift = 0.9*smoothed_new_shift + 0.1*i;
+ new_shift = (unsigned) (smoothed_new_shift + 0.5);
+ assert (new_shift < sizeof (uintptr_t)*8);
+
+ /* Count number of used buckets. */
+ cache_utilization = 0.0;
+ for (i = 0; i < (1 + __mf_lc_mask); i++)
+ if (__mf_lookup_cache[i].low != 0 || __mf_lookup_cache[i].high != 0)
+ cache_utilization += 1.0;
+ cache_utilization /= (1 + __mf_lc_mask);
+
+ new_mask |= 0xffff; /* XXX: force a large cache. */
+ new_mask &= (LOOKUP_CACHE_SIZE_MAX - 1);
+
+ VERBOSE_TRACE ("adapt cache obj=%u/%u sizes=%lu/%.0f/%.0f => "
+ "util=%u%% m=%p s=%u\n",
+ s.obj_count, s.live_obj_count, s.total_size, s.total_weight, s.weighted_size,
+ (unsigned)(cache_utilization*100.0), (void *) new_mask, new_shift);
+
+ /* We should reinitialize cache if its parameters have changed. */
+ if (new_mask != __mf_lc_mask ||
+ new_shift != __mf_lc_shift)
+ {
+ __mf_lc_mask = new_mask;
+ __mf_lc_shift = new_shift;
+ /* XXX: race */
+ memset (__mf_lookup_cache, 0, sizeof(__mf_lookup_cache));
+ /* void slot 0 */
+ __mf_lookup_cache[0].low = MAXPTR;
+ }
+}
+
+
+
+/* __mf_find_object[s] */
+
+/* Find overlapping live objecs between [low,high]. Return up to
+ max_objs of their pointers in objs[]. Return total count of
+ overlaps (may exceed max_objs). */
+
+unsigned
+__mf_find_objects2 (uintptr_t ptr_low, uintptr_t ptr_high,
+ __mf_object_t **objs, unsigned max_objs, int type)
+{
+ unsigned count = 0;
+ mfsplay_tree t = __mf_object_tree (type);
+ mfsplay_tree_key k = (mfsplay_tree_key) ptr_low;
+ int direction;
+
+ mfsplay_tree_node n = mfsplay_tree_lookup (t, k);
+ /* An exact match for base address implies a hit. */
+ if (n != NULL)
+ {
+ if (count < max_objs)
+ objs[count] = (__mf_object_t *) n->value;
+ count ++;
+ }
+
+ /* Iterate left then right near this key value to find all overlapping objects. */
+ for (direction = 0; direction < 2; direction ++)
+ {
+ /* Reset search origin. */
+ k = (mfsplay_tree_key) ptr_low;
+
+ while (1)
+ {
+ __mf_object_t *obj;
+
+ n = (direction == 0 ? mfsplay_tree_successor (t, k) : mfsplay_tree_predecessor (t, k));
+ if (n == NULL) break;
+ obj = (__mf_object_t *) n->value;
+
+ if (! (obj->low <= ptr_high && obj->high >= ptr_low)) /* No overlap? */
+ break;
+
+ if (count < max_objs)
+ objs[count] = (__mf_object_t *) n->value;
+ count ++;
+
+ k = (mfsplay_tree_key) obj->low;
+ }
+ }
+
+ return count;
+}
+
+
+unsigned
+__mf_find_objects (uintptr_t ptr_low, uintptr_t ptr_high,
+ __mf_object_t **objs, unsigned max_objs)
+{
+ int type;
+ unsigned count = 0;
+
+ /* Search each splay tree for overlaps. */
+ for (type = __MF_TYPE_NOACCESS; type <= __MF_TYPE_GUESS; type++)
+ {
+ unsigned c = __mf_find_objects2 (ptr_low, ptr_high, objs, max_objs, type);
+ if (c > max_objs)
+ {
+ max_objs = 0;
+ objs = NULL;
+ }
+ else /* NB: C may equal 0 */
+ {
+ max_objs -= c;
+ objs += c;
+ }
+ count += c;
+ }
+
+ return count;
+}
+
+
+
+/* __mf_link_object */
+
+static void
+__mf_link_object (__mf_object_t *node)
+{
+ mfsplay_tree t = __mf_object_tree (node->type);
+ mfsplay_tree_insert (t, (mfsplay_tree_key) node->low, (mfsplay_tree_value) node);
+}
+
+/* __mf_unlink_object */
+
+static void
+__mf_unlink_object (__mf_object_t *node)
+{
+ mfsplay_tree t = __mf_object_tree (node->type);
+ mfsplay_tree_remove (t, (mfsplay_tree_key) node->low);
+}
+
+/* __mf_find_dead_objects */
+
+/* Find overlapping dead objecs between [low,high]. Return up to
+ max_objs of their pointers in objs[]. Return total count of
+ overlaps (may exceed max_objs). */
+
+static unsigned
+__mf_find_dead_objects (uintptr_t low, uintptr_t high,
+ __mf_object_t **objs, unsigned max_objs)
+{
+ if (__mf_opts.persistent_count > 0)
+ {
+ unsigned count = 0;
+ unsigned recollection = 0;
+ unsigned row = 0;
+
+ assert (low <= high);
+ assert (max_objs == 0 || objs != NULL);
+
+ /* Widen the search from the most recent plots in each row, looking
+ backward in time. */
+ recollection = 0;
+ while (recollection < __mf_opts.persistent_count)
+ {
+ count = 0;
+
+ for (row = 0; row <= __MF_TYPE_MAX_CEM; row ++)
+ {
+ unsigned plot;
+ unsigned i;
+
+ plot = __mf_object_dead_head [row];
+ for (i = 0; i <= recollection; i ++)
+ {
+ __mf_object_t *obj;
+
+ /* Look backward through row: it's a circular buffer. */
+ if (plot > 0) plot --;
+ else plot = __mf_opts.persistent_count - 1;
+
+ obj = __mf_object_cemetary [row][plot];
+ if (obj && obj->low <= high && obj->high >= low)
+ {
+ /* Found an overlapping dead object! */
+ if (count < max_objs)
+ objs [count] = obj;
+ count ++;
+ }
+ }
+ }
+
+ if (count)
+ break;
+
+ /* Look farther back in time. */
+ recollection = (recollection * 2) + 1;
+ }
+
+ return count;
+ } else {
+ return 0;
+ }
+}
+
+/* __mf_describe_object */
+
+static void
+__mf_describe_object (__mf_object_t *obj)
+{
+ static unsigned epoch = 0;
+ if (obj == NULL)
+ {
+ epoch ++;
+ return;
+ }
+
+ if (__mf_opts.abbreviate && obj->description_epoch == epoch)
+ {
+ fprintf (stderr,
+ "mudflap %sobject %p: name=`%s'\n",
+ (obj->deallocated_p ? "dead " : ""),
+ (void *) obj, (obj->name ? obj->name : ""));
+ return;
+ }
+ else
+ obj->description_epoch = epoch;
+
+ fprintf (stderr,
+ "mudflap %sobject %p: name=`%s'\n"
+ "bounds=[%p,%p] size=%lu area=%s check=%ur/%uw liveness=%u%s\n"
+ "alloc time=%lu.%06lu pc=%p"
+#ifdef LIBMUDFLAPTH
+ " thread=%u"
+#endif
+ "\n",
+ (obj->deallocated_p ? "dead " : ""),
+ (void *) obj, (obj->name ? obj->name : ""),
+ (void *) obj->low, (void *) obj->high,
+ (unsigned long) (obj->high - obj->low + 1),
+ (obj->type == __MF_TYPE_NOACCESS ? "no-access" :
+ obj->type == __MF_TYPE_HEAP ? "heap" :
+ obj->type == __MF_TYPE_HEAP_I ? "heap-init" :
+ obj->type == __MF_TYPE_STACK ? "stack" :
+ obj->type == __MF_TYPE_STATIC ? "static" :
+ obj->type == __MF_TYPE_GUESS ? "guess" :
+ "unknown"),
+ obj->read_count, obj->write_count, obj->liveness,
+ obj->watching_p ? " watching" : "",
+ obj->alloc_time.tv_sec, obj->alloc_time.tv_usec,
+ (void *) obj->alloc_pc
+#ifdef LIBMUDFLAPTH
+ , (unsigned) obj->alloc_thread
+#endif
+ );
+
+ if (__mf_opts.backtrace > 0)
+ {
+ unsigned i;
+ for (i=0; i<obj->alloc_backtrace_size; i++)
+ fprintf (stderr, " %s\n", obj->alloc_backtrace[i]);
+ }
+
+ if (__mf_opts.persistent_count > 0)
+ {
+ if (obj->deallocated_p)
+ {
+ fprintf (stderr, "dealloc time=%lu.%06lu pc=%p"
+#ifdef LIBMUDFLAPTH
+ " thread=%u"
+#endif
+ "\n",
+ obj->dealloc_time.tv_sec, obj->dealloc_time.tv_usec,
+ (void *) obj->dealloc_pc
+#ifdef LIBMUDFLAPTH
+ , (unsigned) obj->dealloc_thread
+#endif
+ );
+
+
+ if (__mf_opts.backtrace > 0)
+ {
+ unsigned i;
+ for (i=0; i<obj->dealloc_backtrace_size; i++)
+ fprintf (stderr, " %s\n", obj->dealloc_backtrace[i]);
+ }
+ }
+ }
+}
+
+
+static int
+__mf_report_leaks_fn (mfsplay_tree_node n, void *param)
+{
+ __mf_object_t *node = (__mf_object_t *) n->value;
+ unsigned *count = (unsigned *) param;
+
+ if (count != NULL)
+ (*count) ++;
+
+ fprintf (stderr, "Leaked object %u:\n", (*count));
+ __mf_describe_object (node);
+
+ return 0;
+}
+
+
+static unsigned
+__mf_report_leaks ()
+{
+ unsigned count = 0;
+
+ (void) mfsplay_tree_foreach (__mf_object_tree (__MF_TYPE_HEAP),
+ __mf_report_leaks_fn, & count);
+ (void) mfsplay_tree_foreach (__mf_object_tree (__MF_TYPE_HEAP_I),
+ __mf_report_leaks_fn, & count);
+
+ return count;
+}
+
+/* ------------------------------------------------------------------------ */
+/* __mf_report */
+
+void
+__mf_report ()
+{
+ LOCKTH ();
+ BEGIN_RECURSION_PROTECT ();
+ __mfu_report ();
+ END_RECURSION_PROTECT ();
+ UNLOCKTH ();
+}
+
+void
+__mfu_report ()
+{
+ if (__mf_opts.collect_stats)
+ {
+ fprintf (stderr,
+ "*******\n"
+ "mudflap stats:\n"
+ "calls to __mf_check: %lu\n"
+ " __mf_register: %lu [%luB, %luB, %luB, %luB, %luB]\n"
+ " __mf_unregister: %lu [%luB]\n"
+ " __mf_violation: [%lu, %lu, %lu, %lu, %lu]\n",
+ __mf_count_check,
+ __mf_count_register,
+ __mf_total_register_size[0], __mf_total_register_size[1],
+ __mf_total_register_size[2], __mf_total_register_size[3],
+ __mf_total_register_size[4], /* XXX */
+ __mf_count_unregister, __mf_total_unregister_size,
+ __mf_count_violation[0], __mf_count_violation[1],
+ __mf_count_violation[2], __mf_count_violation[3],
+ __mf_count_violation[4]);
+
+ fprintf (stderr,
+ "calls with reentrancy: %lu\n", __mf_reentrancy);
+#ifdef LIBMUDFLAPTH
+ fprintf (stderr,
+ " lock contention: %lu\n", __mf_lock_contention);
+#endif
+
+ /* Lookup cache stats. */
+ {
+ unsigned i;
+ unsigned max_reuse = 0;
+ unsigned num_used = 0;
+ unsigned num_unused = 0;
+
+ for (i = 0; i < LOOKUP_CACHE_SIZE; i++)
+ {
+ if (__mf_lookup_cache_reusecount[i])
+ num_used ++;
+ else
+ num_unused ++;
+ if (max_reuse < __mf_lookup_cache_reusecount[i])
+ max_reuse = __mf_lookup_cache_reusecount[i];
+ }
+ fprintf (stderr, "lookup cache slots used: %u unused: %u peak-reuse: %u\n",
+ num_used, num_unused, max_reuse);
+ }
+
+ {
+ unsigned live_count;
+ live_count = __mf_find_objects (MINPTR, MAXPTR, NULL, 0);
+ fprintf (stderr, "number of live objects: %u\n", live_count);
+ }
+
+ if (__mf_opts.persistent_count > 0)
+ {
+ unsigned dead_count = 0;
+ unsigned row, plot;
+ for (row = 0; row <= __MF_TYPE_MAX_CEM; row ++)
+ for (plot = 0 ; plot < __mf_opts.persistent_count; plot ++)
+ if (__mf_object_cemetary [row][plot] != 0)
+ dead_count ++;
+ fprintf (stderr, " zombie objects: %u\n", dead_count);
+ }
+ }
+ if (__mf_opts.print_leaks && (__mf_opts.mudflap_mode == mode_check))
+ {
+ unsigned l;
+ extern void * __mf_wrap_alloca_indirect (size_t c);
+
+ /* Free up any remaining alloca()'d blocks. */
+ __mf_wrap_alloca_indirect (0);
+#ifdef HAVE___LIBC_FREERES
+ if (__mf_opts.call_libc_freeres)
+ {
+ extern void __libc_freeres (void);
+ __libc_freeres ();
+ }
+#endif
+
+ __mf_describe_object (NULL); /* Reset description epoch. */
+ l = __mf_report_leaks ();
+ fprintf (stderr, "number of leaked objects: %u\n", l);
+ }
+}
+
+/* __mf_backtrace */
+
+size_t
+__mf_backtrace (char ***symbols, void *guess_pc, unsigned guess_omit_levels)
+{
+ void ** pc_array;
+ unsigned pc_array_size = __mf_opts.backtrace + guess_omit_levels;
+ unsigned remaining_size;
+ unsigned omitted_size = 0;
+ unsigned i;
+ DECLARE (void, free, void *ptr);
+ DECLARE (void *, calloc, size_t c, size_t n);
+ DECLARE (void *, malloc, size_t n);
+
+ pc_array = CALL_REAL (calloc, pc_array_size, sizeof (void *) );
+#ifdef HAVE_BACKTRACE
+ pc_array_size = backtrace (pc_array, pc_array_size);
+#else
+#define FETCH(n) do { if (pc_array_size >= n) { \
+ pc_array[n] = __builtin_return_address(n); \
+ if (pc_array[n] == 0) pc_array_size = n; } } while (0)
+
+ /* Unroll some calls __builtin_return_address because this function
+ only takes a literal integer parameter. */
+ FETCH (0);
+#if 0
+ /* XXX: __builtin_return_address sometimes crashes (!) on >0 arguments,
+ rather than simply returning 0. :-( */
+ FETCH (1);
+ FETCH (2);
+ FETCH (3);
+ FETCH (4);
+ FETCH (5);
+ FETCH (6);
+ FETCH (7);
+ FETCH (8);
+ if (pc_array_size > 8) pc_array_size = 9;
+#else
+ if (pc_array_size > 0) pc_array_size = 1;
+#endif
+
+#undef FETCH
+#endif
+
+ /* We want to trim the first few levels of the stack traceback,
+ since they contain libmudflap wrappers and junk. If pc_array[]
+ ends up containing a non-NULL guess_pc, then trim everything
+ before that. Otherwise, omit the first guess_omit_levels
+ entries. */
+
+ if (guess_pc != NULL)
+ for (i=0; i<pc_array_size; i++)
+ if (pc_array [i] == guess_pc)
+ omitted_size = i;
+
+ if (omitted_size == 0) /* No match? */
+ if (pc_array_size > guess_omit_levels)
+ omitted_size = guess_omit_levels;
+
+ remaining_size = pc_array_size - omitted_size;
+
+#ifdef HAVE_BACKTRACE_SYMBOLS
+ *symbols = backtrace_symbols (pc_array + omitted_size, remaining_size);
+#else
+ {
+ /* Let's construct a buffer by hand. It will have <remaining_size>
+ char*'s at the front, pointing at individual strings immediately
+ afterwards. */
+ void *buffer;
+ char *chars;
+ char **pointers;
+ enum { perline = 30 };
+ buffer = CALL_REAL (malloc, remaining_size * (perline + sizeof(char *)));
+ pointers = (char **) buffer;
+ chars = (char *)buffer + (remaining_size * sizeof (char *));
+ for (i = 0; i < remaining_size; i++)
+ {
+ pointers[i] = chars;
+ sprintf (chars, "[0x%p]", pc_array [omitted_size + i]);
+ chars = chars + perline;
+ }
+ *symbols = pointers;
+ }
+#endif
+ CALL_REAL (free, pc_array);
+
+ return remaining_size;
+}
+
+/* ------------------------------------------------------------------------ */
+/* __mf_violation */
+
+void
+__mf_violation (void *ptr, size_t sz, uintptr_t pc,
+ const char *location, int type)
+{
+ char buf [128];
+ static unsigned violation_number;
+ DECLARE(void, free, void *ptr);
+
+ TRACE ("violation pc=%p location=%s type=%d ptr=%p size=%lu\n",
+ (void *) pc,
+ (location != NULL ? location : ""), type, ptr, (unsigned long) sz);
+
+ if (__mf_opts.collect_stats)
+ __mf_count_violation [(type < 0) ? 0 :
+ (type > __MF_VIOL_WATCH) ? 0 :
+ type] ++;
+
+ /* Print out a basic warning message. */
+ if (__mf_opts.verbose_violations)
+ {
+ unsigned dead_p;
+ unsigned num_helpful = 0;
+ struct timeval now = { 0, 0 };
+#if HAVE_GETTIMEOFDAY
+ gettimeofday (& now, NULL);
+#endif
+
+ violation_number ++;
+ fprintf (stderr,
+ "*******\n"
+ "mudflap violation %u (%s): time=%lu.%06lu "
+ "ptr=%p size=%lu\npc=%p%s%s%s\n",
+ violation_number,
+ ((type == __MF_VIOL_READ) ? "check/read" :
+ (type == __MF_VIOL_WRITE) ? "check/write" :
+ (type == __MF_VIOL_REGISTER) ? "register" :
+ (type == __MF_VIOL_UNREGISTER) ? "unregister" :
+ (type == __MF_VIOL_WATCH) ? "watch" : "unknown"),
+ now.tv_sec, now.tv_usec,
+ (void *) ptr, (unsigned long)sz, (void *) pc,
+ (location != NULL ? " location=`" : ""),
+ (location != NULL ? location : ""),
+ (location != NULL ? "'" : ""));
+
+ if (__mf_opts.backtrace > 0)
+ {
+ char ** symbols;
+ unsigned i, num;
+
+ num = __mf_backtrace (& symbols, (void *) pc, 2);
+ /* Note: backtrace_symbols calls malloc(). But since we're in
+ __mf_violation and presumably __mf_check, it'll detect
+ recursion, and not put the new string into the database. */
+
+ for (i=0; i<num; i++)
+ fprintf (stderr, " %s\n", symbols[i]);
+
+ /* Calling free() here would trigger a violation. */
+ CALL_REAL(free, symbols);
+ }
+
+
+ /* Look for nearby objects. For this, we start with s_low/s_high
+ pointing to the given area, looking for overlapping objects.
+ If none show up, widen the search area and keep looking. */
+
+ if (sz == 0) sz = 1;
+
+ for (dead_p = 0; dead_p <= 1; dead_p ++) /* for dead_p in 0 1 */
+ {
+ enum {max_objs = 3}; /* magic */
+ __mf_object_t *objs[max_objs];
+ unsigned num_objs = 0;
+ uintptr_t s_low, s_high;
+ unsigned tries = 0;
+ unsigned i;
+
+ s_low = (uintptr_t) ptr;
+ s_high = CLAMPSZ (ptr, sz);
+
+ while (tries < 16) /* magic */
+ {
+ if (dead_p)
+ num_objs = __mf_find_dead_objects (s_low, s_high, objs, max_objs);
+ else
+ num_objs = __mf_find_objects (s_low, s_high, objs, max_objs);
+
+ if (num_objs) /* good enough */
+ break;
+
+ tries ++;
+
+ /* XXX: tune this search strategy. It's too dependent on
+ sz, which can vary from 1 to very big (when array index
+ checking) numbers. */
+ s_low = CLAMPSUB (s_low, (sz * tries * tries));
+ s_high = CLAMPADD (s_high, (sz * tries * tries));
+ }
+
+ for (i = 0; i < min (num_objs, max_objs); i++)
+ {
+ __mf_object_t *obj = objs[i];
+ uintptr_t low = (uintptr_t) ptr;
+ uintptr_t high = CLAMPSZ (ptr, sz);
+ unsigned before1 = (low < obj->low) ? obj->low - low : 0;
+ unsigned after1 = (low > obj->high) ? low - obj->high : 0;
+ unsigned into1 = (high >= obj->low && low <= obj->high) ? low - obj->low : 0;
+ unsigned before2 = (high < obj->low) ? obj->low - high : 0;
+ unsigned after2 = (high > obj->high) ? high - obj->high : 0;
+ unsigned into2 = (high >= obj->low && low <= obj->high) ? high - obj->low : 0;
+
+ fprintf (stderr, "Nearby object %u: checked region begins %uB %s and ends %uB %s\n",
+ num_helpful + i + 1,
+ (before1 ? before1 : after1 ? after1 : into1),
+ (before1 ? "before" : after1 ? "after" : "into"),
+ (before2 ? before2 : after2 ? after2 : into2),
+ (before2 ? "before" : after2 ? "after" : "into"));
+ __mf_describe_object (obj);
+ }
+ num_helpful += num_objs;
+ }
+
+ fprintf (stderr, "number of nearby objects: %u\n", num_helpful);
+ }
+
+ /* How to finally handle this violation? */
+ switch (__mf_opts.violation_mode)
+ {
+ case viol_nop:
+ break;
+ case viol_segv:
+ kill (getpid(), SIGSEGV);
+ break;
+ case viol_abort:
+ abort ();
+ break;
+ case viol_gdb:
+
+ snprintf (buf, 128, "gdb --pid=%u", (unsigned) getpid ());
+ system (buf);
+ /* XXX: should probably fork() && sleep(GDB_WAIT_PARAMETER)
+ instead, and let the forked child execlp() gdb. That way, this
+ subject process can be resumed under the supervision of gdb.
+ This can't happen now, since system() only returns when gdb
+ dies. In that case, we need to beware of starting a second
+ concurrent gdb child upon the next violation. (But if the first
+ gdb dies, then starting a new one is appropriate.) */
+ break;
+ }
+}
+
+/* ------------------------------------------------------------------------ */
+
+
+unsigned __mf_watch (void *ptr, size_t sz)
+{
+ unsigned rc;
+ LOCKTH ();
+ BEGIN_RECURSION_PROTECT ();
+ rc = __mf_watch_or_not (ptr, sz, 1);
+ END_RECURSION_PROTECT ();
+ UNLOCKTH ();
+ return rc;
+}
+
+unsigned __mf_unwatch (void *ptr, size_t sz)
+{
+ unsigned rc;
+ LOCKTH ();
+ rc = __mf_watch_or_not (ptr, sz, 0);
+ UNLOCKTH ();
+ return rc;
+}
+
+
+static unsigned
+__mf_watch_or_not (void *ptr, size_t sz, char flag)
+{
+ uintptr_t ptr_high = CLAMPSZ (ptr, sz);
+ uintptr_t ptr_low = (uintptr_t) ptr;
+ unsigned count = 0;
+
+ TRACE ("%s ptr=%p size=%lu\n",
+ (flag ? "watch" : "unwatch"), ptr, (unsigned long) sz);
+
+ switch (__mf_opts.mudflap_mode)
+ {
+ case mode_nop:
+ case mode_populate:
+ case mode_violate:
+ count = 0;
+ break;
+
+ case mode_check:
+ {
+ __mf_object_t **all_ovr_objs;
+ unsigned obj_count;
+ unsigned n;
+ DECLARE (void *, malloc, size_t c);
+ DECLARE (void, free, void *p);
+
+ obj_count = __mf_find_objects (ptr_low, ptr_high, NULL, 0);
+ VERBOSE_TRACE (" %u:", obj_count);
+
+ all_ovr_objs = CALL_REAL (malloc, (sizeof (__mf_object_t *) * obj_count));
+ if (all_ovr_objs == NULL) abort ();
+ n = __mf_find_objects (ptr_low, ptr_high, all_ovr_objs, obj_count);
+ assert (n == obj_count);
+
+ for (n = 0; n < obj_count; n ++)
+ {
+ __mf_object_t *obj = all_ovr_objs[n];
+
+ VERBOSE_TRACE (" [%p]", (void *) obj);
+ if (obj->watching_p != flag)
+ {
+ obj->watching_p = flag;
+ count ++;
+
+ /* Remove object from cache, to ensure next access
+ goes through __mf_check(). */
+ if (flag)
+ __mf_uncache_object (obj);
+ }
+ }
+ CALL_REAL (free, all_ovr_objs);
+ }
+ break;
+ }
+
+ return count;
+}
+
+
+void
+__mf_sigusr1_handler (int num)
+{
+ __mf_sigusr1_received ++;
+}
+
+/* Install or remove SIGUSR1 handler as necessary.
+ Also, respond to a received pending SIGUSR1. */
+void
+__mf_sigusr1_respond ()
+{
+ static int handler_installed;
+
+#ifdef SIGUSR1
+ /* Manage handler */
+ if (__mf_opts.sigusr1_report && ! handler_installed)
+ {
+ signal (SIGUSR1, __mf_sigusr1_handler);
+ handler_installed = 1;
+ }
+ else if(! __mf_opts.sigusr1_report && handler_installed)
+ {
+ signal (SIGUSR1, SIG_DFL);
+ handler_installed = 0;
+ }
+#endif
+
+ /* Manage enqueued signals */
+ if (__mf_sigusr1_received > __mf_sigusr1_handled)
+ {
+ __mf_sigusr1_handled ++;
+ assert (__mf_get_state () == reentrant);
+ __mfu_report ();
+ handler_installed = 0; /* We may need to re-enable signal; this might be a SysV library. */
+ }
+}
+
+
+/* XXX: provide an alternative __assert_fail function that cannot
+ fail due to libmudflap infinite recursion. */
+#ifndef NDEBUG
+
+static void
+write_itoa (int fd, unsigned n)
+{
+ enum x { bufsize = sizeof(n)*4 };
+ char buf [bufsize];
+ unsigned i;
+
+ for (i=0; i<bufsize-1; i++)
+ {
+ unsigned digit = n % 10;
+ buf[bufsize-2-i] = digit + '0';
+ n /= 10;
+ if (n == 0)
+ {
+ char *m = & buf [bufsize-2-i];
+ buf[bufsize-1] = '\0';
+ write (fd, m, strlen(m));
+ break;
+ }
+ }
+}
+
+
+void
+__assert_fail (const char *msg, const char *file, unsigned line, const char *func)
+{
+#define write2(string) write (2, (string), strlen ((string)));
+ write2("mf");
+#ifdef LIBMUDFLAPTH
+ write2("(");
+ write_itoa (2, (unsigned) pthread_self ());
+ write2(")");
+#endif
+ write2(": assertion failure: `");
+ write (2, msg, strlen (msg));
+ write2("' in ");
+ write (2, func, strlen (func));
+ write2(" at ");
+ write (2, file, strlen (file));
+ write2(":");
+ write_itoa (2, line);
+ write2("\n");
+#undef write2
+ abort ();
+}
+
+
+#endif
+
+
+
+/* Adapted splay tree code, originally from libiberty. It has been
+ specialized for libmudflap as requested by RMS. */
+
+static void
+mfsplay_tree_free (void *p)
+{
+ DECLARE (void, free, void *p);
+ CALL_REAL (free, p);
+}
+
+static void *
+mfsplay_tree_xmalloc (size_t s)
+{
+ DECLARE (void *, malloc, size_t s);
+ return CALL_REAL (malloc, s);
+}
+
+
+static void mfsplay_tree_splay (mfsplay_tree, mfsplay_tree_key);
+static mfsplay_tree_node mfsplay_tree_splay_helper (mfsplay_tree,
+ mfsplay_tree_key,
+ mfsplay_tree_node *,
+ mfsplay_tree_node *,
+ mfsplay_tree_node *);
+
+
+/* Help splay SP around KEY. PARENT and GRANDPARENT are the parent
+ and grandparent, respectively, of NODE. */
+
+static mfsplay_tree_node
+mfsplay_tree_splay_helper (mfsplay_tree sp,
+ mfsplay_tree_key key,
+ mfsplay_tree_node * node,
+ mfsplay_tree_node * parent,
+ mfsplay_tree_node * grandparent)
+{
+ mfsplay_tree_node *next;
+ mfsplay_tree_node n;
+ int comparison;
+
+ n = *node;
+
+ if (!n)
+ return *parent;
+
+ comparison = ((key > n->key) ? 1 : ((key < n->key) ? -1 : 0));
+
+ if (comparison == 0)
+ /* We've found the target. */
+ next = 0;
+ else if (comparison < 0)
+ /* The target is to the left. */
+ next = &n->left;
+ else
+ /* The target is to the right. */
+ next = &n->right;
+
+ if (next)
+ {
+ /* Check whether our recursion depth is too high. Abort this search,
+ and signal that a rebalance is required to continue. */
+ if (sp->depth > sp->max_depth)
+ {
+ sp->rebalance_p = 1;
+ return n;
+ }
+
+ /* Continue down the tree. */
+ sp->depth ++;
+ n = mfsplay_tree_splay_helper (sp, key, next, node, parent);
+ sp->depth --;
+
+ /* The recursive call will change the place to which NODE
+ points. */
+ if (*node != n || sp->rebalance_p)
+ return n;
+ }
+
+ if (!parent)
+ /* NODE is the root. We are done. */
+ return n;
+
+ /* First, handle the case where there is no grandparent (i.e.,
+ *PARENT is the root of the tree.) */
+ if (!grandparent)
+ {
+ if (n == (*parent)->left)
+ {
+ *node = n->right;
+ n->right = *parent;
+ }
+ else
+ {
+ *node = n->left;
+ n->left = *parent;
+ }
+ *parent = n;
+ return n;
+ }
+
+ /* Next handle the cases where both N and *PARENT are left children,
+ or where both are right children. */
+ if (n == (*parent)->left && *parent == (*grandparent)->left)
+ {
+ mfsplay_tree_node p = *parent;
+
+ (*grandparent)->left = p->right;
+ p->right = *grandparent;
+ p->left = n->right;
+ n->right = p;
+ *grandparent = n;
+ return n;
+ }
+ else if (n == (*parent)->right && *parent == (*grandparent)->right)
+ {
+ mfsplay_tree_node p = *parent;
+
+ (*grandparent)->right = p->left;
+ p->left = *grandparent;
+ p->right = n->left;
+ n->left = p;
+ *grandparent = n;
+ return n;
+ }
+
+ /* Finally, deal with the case where N is a left child, but *PARENT
+ is a right child, or vice versa. */
+ if (n == (*parent)->left)
+ {
+ (*parent)->left = n->right;
+ n->right = *parent;
+ (*grandparent)->right = n->left;
+ n->left = *grandparent;
+ *grandparent = n;
+ return n;
+ }
+ else
+ {
+ (*parent)->right = n->left;
+ n->left = *parent;
+ (*grandparent)->left = n->right;
+ n->right = *grandparent;
+ *grandparent = n;
+ return n;
+ }
+}
+
+
+
+static int
+mfsplay_tree_rebalance_helper1 (mfsplay_tree_node n, void *array_ptr)
+{
+ mfsplay_tree_node **p = array_ptr;
+ *(*p) = n;
+ (*p)++;
+ return 0;
+}
+
+
+static mfsplay_tree_node
+mfsplay_tree_rebalance_helper2 (mfsplay_tree_node * array, unsigned low,
+ unsigned high)
+{
+ unsigned middle = low + (high - low) / 2;
+ mfsplay_tree_node n = array[middle];
+
+ /* Note that since we're producing a balanced binary tree, it is not a problem
+ that this function is recursive. */
+ if (low + 1 <= middle)
+ n->left = mfsplay_tree_rebalance_helper2 (array, low, middle - 1);
+ else
+ n->left = NULL;
+
+ if (middle + 1 <= high)
+ n->right = mfsplay_tree_rebalance_helper2 (array, middle + 1, high);
+ else
+ n->right = NULL;
+
+ return n;
+}
+
+
+/* Rebalance the entire tree. Do this by copying all the node
+ pointers into an array, then cleverly re-linking them. */
+static void
+mfsplay_tree_rebalance (mfsplay_tree sp)
+{
+ mfsplay_tree_node *all_nodes, *all_nodes_1;
+
+ if (sp->num_keys <= 2)
+ return;
+
+ all_nodes = mfsplay_tree_xmalloc (sizeof (mfsplay_tree_node) * sp->num_keys);
+
+ /* Traverse all nodes to copy their addresses into this array. */
+ all_nodes_1 = all_nodes;
+ mfsplay_tree_foreach (sp, mfsplay_tree_rebalance_helper1,
+ (void *) &all_nodes_1);
+
+ /* Relink all the nodes. */
+ sp->root = mfsplay_tree_rebalance_helper2 (all_nodes, 0, sp->num_keys - 1);
+
+ mfsplay_tree_free (all_nodes);
+}
+
+
+/* Splay SP around KEY. */
+static void
+mfsplay_tree_splay (mfsplay_tree sp, mfsplay_tree_key key)
+{
+ if (sp->root == 0)
+ return;
+
+ /* If we just splayed the tree with the same key, do nothing. */
+ if (sp->last_splayed_key_p &&
+ (sp->last_splayed_key == key))
+ return;
+
+ /* Compute a maximum recursion depth for a splay tree with NUM nodes.
+ The idea is to limit excessive stack usage if we're facing
+ degenerate access patterns. Unfortunately such patterns can occur
+ e.g. during static initialization, where many static objects might
+ be registered in increasing address sequence, or during a case where
+ large tree-like heap data structures are allocated quickly.
+
+ On x86, this corresponds to roughly 200K of stack usage.
+ XXX: For libmudflapth, this could be a function of __mf_opts.thread_stack. */
+ sp->max_depth = 2500;
+ sp->rebalance_p = sp->depth = 0;
+
+ mfsplay_tree_splay_helper (sp, key, &sp->root, NULL, NULL);
+ if (sp->rebalance_p)
+ {
+ mfsplay_tree_rebalance (sp);
+
+ sp->rebalance_p = sp->depth = 0;
+ mfsplay_tree_splay_helper (sp, key, &sp->root, NULL, NULL);
+
+ if (sp->rebalance_p)
+ abort ();
+ }
+
+
+ /* Cache this splay key. */
+ sp->last_splayed_key = key;
+ sp->last_splayed_key_p = 1;
+}
+
+
+
+/* Allocate a new splay tree. */
+static mfsplay_tree
+mfsplay_tree_new ()
+{
+ mfsplay_tree sp = mfsplay_tree_xmalloc (sizeof (struct mfsplay_tree_s));
+ sp->root = NULL;
+ sp->last_splayed_key_p = 0;
+ sp->num_keys = 0;
+
+ return sp;
+}
+
+
+
+/* Insert a new node (associating KEY with DATA) into SP. If a
+ previous node with the indicated KEY exists, its data is replaced
+ with the new value. Returns the new node. */
+static mfsplay_tree_node
+mfsplay_tree_insert (mfsplay_tree sp, mfsplay_tree_key key, mfsplay_tree_value value)
+{
+ int comparison = 0;
+
+ mfsplay_tree_splay (sp, key);
+
+ if (sp->root)
+ comparison = ((sp->root->key > key) ? 1 :
+ ((sp->root->key < key) ? -1 : 0));
+
+ if (sp->root && comparison == 0)
+ {
+ /* If the root of the tree already has the indicated KEY, just
+ replace the value with VALUE. */
+ sp->root->value = value;
+ }
+ else
+ {
+ /* Create a new node, and insert it at the root. */
+ mfsplay_tree_node node;
+
+ node = mfsplay_tree_xmalloc (sizeof (struct mfsplay_tree_node_s));
+ node->key = key;
+ node->value = value;
+ sp->num_keys++;
+ if (!sp->root)
+ node->left = node->right = 0;
+ else if (comparison < 0)
+ {
+ node->left = sp->root;
+ node->right = node->left->right;
+ node->left->right = 0;
+ }
+ else
+ {
+ node->right = sp->root;
+ node->left = node->right->left;
+ node->right->left = 0;
+ }
+
+ sp->root = node;
+ sp->last_splayed_key_p = 0;
+ }
+
+ return sp->root;
+}
+
+/* Remove KEY from SP. It is not an error if it did not exist. */
+
+static void
+mfsplay_tree_remove (mfsplay_tree sp, mfsplay_tree_key key)
+{
+ mfsplay_tree_splay (sp, key);
+ sp->last_splayed_key_p = 0;
+ if (sp->root && (sp->root->key == key))
+ {
+ mfsplay_tree_node left, right;
+ left = sp->root->left;
+ right = sp->root->right;
+ /* Delete the root node itself. */
+ mfsplay_tree_free (sp->root);
+ sp->num_keys--;
+ /* One of the children is now the root. Doesn't matter much
+ which, so long as we preserve the properties of the tree. */
+ if (left)
+ {
+ sp->root = left;
+ /* If there was a right child as well, hang it off the
+ right-most leaf of the left child. */
+ if (right)
+ {
+ while (left->right)
+ left = left->right;
+ left->right = right;
+ }
+ }
+ else
+ sp->root = right;
+ }
+}
+
+/* Lookup KEY in SP, returning VALUE if present, and NULL
+ otherwise. */
+
+static mfsplay_tree_node
+mfsplay_tree_lookup (mfsplay_tree sp, mfsplay_tree_key key)
+{
+ mfsplay_tree_splay (sp, key);
+ if (sp->root && (sp->root->key == key))
+ return sp->root;
+ else
+ return 0;
+}
+
+
+/* Return the immediate predecessor KEY, or NULL if there is no
+ predecessor. KEY need not be present in the tree. */
+
+static mfsplay_tree_node
+mfsplay_tree_predecessor (mfsplay_tree sp, mfsplay_tree_key key)
+{
+ int comparison;
+ mfsplay_tree_node node;
+ /* If the tree is empty, there is certainly no predecessor. */
+ if (!sp->root)
+ return NULL;
+ /* Splay the tree around KEY. That will leave either the KEY
+ itself, its predecessor, or its successor at the root. */
+ mfsplay_tree_splay (sp, key);
+ comparison = ((sp->root->key > key) ? 1 :
+ ((sp->root->key < key) ? -1 : 0));
+
+ /* If the predecessor is at the root, just return it. */
+ if (comparison < 0)
+ return sp->root;
+ /* Otherwise, find the rightmost element of the left subtree. */
+ node = sp->root->left;
+ if (node)
+ while (node->right)
+ node = node->right;
+ return node;
+}
+
+/* Return the immediate successor KEY, or NULL if there is no
+ successor. KEY need not be present in the tree. */
+
+static mfsplay_tree_node
+mfsplay_tree_successor (mfsplay_tree sp, mfsplay_tree_key key)
+{
+ int comparison;
+ mfsplay_tree_node node;
+ /* If the tree is empty, there is certainly no successor. */
+ if (!sp->root)
+ return NULL;
+ /* Splay the tree around KEY. That will leave either the KEY
+ itself, its predecessor, or its successor at the root. */
+ mfsplay_tree_splay (sp, key);
+ comparison = ((sp->root->key > key) ? 1 :
+ ((sp->root->key < key) ? -1 : 0));
+ /* If the successor is at the root, just return it. */
+ if (comparison > 0)
+ return sp->root;
+ /* Otherwise, find the leftmost element of the right subtree. */
+ node = sp->root->right;
+ if (node)
+ while (node->left)
+ node = node->left;
+ return node;
+}
+
+/* Call FN, passing it the DATA, for every node in SP, following an
+ in-order traversal. If FN every returns a non-zero value, the
+ iteration ceases immediately, and the value is returned.
+ Otherwise, this function returns 0.
+
+ This function simulates recursion using dynamically allocated
+ arrays, since it may be called from mfsplay_tree_rebalance(), which
+ in turn means that the tree is already uncomfortably deep for stack
+ space limits. */
+static int
+mfsplay_tree_foreach (mfsplay_tree st, mfsplay_tree_foreach_fn fn, void *data)
+{
+ mfsplay_tree_node *stack1;
+ char *stack2;
+ unsigned sp;
+ int val = 0;
+ enum s { s_left, s_here, s_right, s_up };
+
+ if (st->root == NULL) /* => num_keys == 0 */
+ return 0;
+
+ stack1 = mfsplay_tree_xmalloc (sizeof (mfsplay_tree_node) * st->num_keys);
+ stack2 = mfsplay_tree_xmalloc (sizeof (char) * st->num_keys);
+
+ sp = 0;
+ stack1 [sp] = st->root;
+ stack2 [sp] = s_left;
+
+ while (1)
+ {
+ mfsplay_tree_node n;
+ enum s s;
+
+ n = stack1 [sp];
+ s = stack2 [sp];
+
+ /* Handle each of the four possible states separately. */
+
+ /* 1: We're here to traverse the left subtree (if any). */
+ if (s == s_left)
+ {
+ stack2 [sp] = s_here;
+ if (n->left != NULL)
+ {
+ sp ++;
+ stack1 [sp] = n->left;
+ stack2 [sp] = s_left;
+ }
+ }
+
+ /* 2: We're here to traverse this node. */
+ else if (s == s_here)
+ {
+ stack2 [sp] = s_right;
+ val = (*fn) (n, data);
+ if (val) break;
+ }
+
+ /* 3: We're here to traverse the right subtree (if any). */
+ else if (s == s_right)
+ {
+ stack2 [sp] = s_up;
+ if (n->right != NULL)
+ {
+ sp ++;
+ stack1 [sp] = n->right;
+ stack2 [sp] = s_left;
+ }
+ }
+
+ /* 4: We're here after both subtrees (if any) have been traversed. */
+ else if (s == s_up)
+ {
+ /* Pop the stack. */
+ if (sp == 0) break; /* Popping off the root note: we're finished! */
+ sp --;
+ }
+
+ else
+ abort ();
+ }
+
+ mfsplay_tree_free (stack1);
+ mfsplay_tree_free (stack2);
+ return val;
+}