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-------------------------------------------------------------------------------
--- --
--- GNAT COMPILER COMPONENTS --
--- --
--- L I B --
--- --
--- B o d y --
--- --
--- Copyright (C) 1992-2011, Free Software Foundation, Inc. --
--- --
--- GNAT is free software; you can redistribute it and/or modify it under --
--- terms of the GNU General Public License as published by the Free Soft- --
--- ware Foundation; either version 3, or (at your option) any later ver- --
--- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
--- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
--- or FITNESS FOR A PARTICULAR PURPOSE. --
--- --
--- As a special exception under Section 7 of GPL version 3, you are granted --
--- additional permissions described in the GCC Runtime Library Exception, --
--- version 3.1, as published by the Free Software Foundation. --
--- --
--- You should have received a copy of the GNU General Public License and --
--- a copy of the GCC Runtime Library Exception along with this program; --
--- see the files COPYING3 and COPYING.RUNTIME respectively. If not, see --
--- <http://www.gnu.org/licenses/>. --
--- --
--- GNAT was originally developed by the GNAT team at New York University. --
--- Extensive contributions were provided by Ada Core Technologies Inc. --
--- --
-------------------------------------------------------------------------------
-
-pragma Style_Checks (All_Checks);
--- Subprogram ordering not enforced in this unit
--- (because of some logical groupings).
-
-with Atree; use Atree;
-with Csets; use Csets;
-with Einfo; use Einfo;
-with Fname; use Fname;
-with Output; use Output;
-with Sinfo; use Sinfo;
-with Sinput; use Sinput;
-with Stand; use Stand;
-with Stringt; use Stringt;
-with Tree_IO; use Tree_IO;
-with Uname; use Uname;
-with Widechar; use Widechar;
-
-package body Lib is
-
- Switch_Storing_Enabled : Boolean := True;
- -- Controlled by Enable_Switch_Storing/Disable_Switch_Storing
-
- -----------------------
- -- Local Subprograms --
- -----------------------
-
- type SEU_Result is (
- Yes_Before, -- S1 is in same extended unit as S2 and appears before it
- Yes_Same, -- S1 is in same extended unit as S2, Slocs are the same
- Yes_After, -- S1 is in same extended unit as S2, and appears after it
- No); -- S2 is not in same extended unit as S2
-
- function Check_Same_Extended_Unit (S1, S2 : Source_Ptr) return SEU_Result;
- -- Used by In_Same_Extended_Unit and Earlier_In_Extended_Unit. Returns
- -- value as described above.
-
- function Get_Code_Or_Source_Unit
- (S : Source_Ptr;
- Unwind_Instances : Boolean) return Unit_Number_Type;
- -- Common code for Get_Code_Unit (get unit of instantiation for location)
- -- and Get_Source_Unit (get unit of template for location).
-
- --------------------------------------------
- -- Access Functions for Unit Table Fields --
- --------------------------------------------
-
- function Cunit (U : Unit_Number_Type) return Node_Id is
- begin
- return Units.Table (U).Cunit;
- end Cunit;
-
- function Cunit_Entity (U : Unit_Number_Type) return Entity_Id is
- begin
- return Units.Table (U).Cunit_Entity;
- end Cunit_Entity;
-
- function Dependency_Num (U : Unit_Number_Type) return Nat is
- begin
- return Units.Table (U).Dependency_Num;
- end Dependency_Num;
-
- function Dynamic_Elab (U : Unit_Number_Type) return Boolean is
- begin
- return Units.Table (U).Dynamic_Elab;
- end Dynamic_Elab;
-
- function Error_Location (U : Unit_Number_Type) return Source_Ptr is
- begin
- return Units.Table (U).Error_Location;
- end Error_Location;
-
- function Expected_Unit (U : Unit_Number_Type) return Unit_Name_Type is
- begin
- return Units.Table (U).Expected_Unit;
- end Expected_Unit;
-
- function Fatal_Error (U : Unit_Number_Type) return Boolean is
- begin
- return Units.Table (U).Fatal_Error;
- end Fatal_Error;
-
- function Generate_Code (U : Unit_Number_Type) return Boolean is
- begin
- return Units.Table (U).Generate_Code;
- end Generate_Code;
-
- function Has_Allocator (U : Unit_Number_Type) return Boolean is
- begin
- return Units.Table (U).Has_Allocator;
- end Has_Allocator;
-
- function Has_RACW (U : Unit_Number_Type) return Boolean is
- begin
- return Units.Table (U).Has_RACW;
- end Has_RACW;
-
- function Is_Compiler_Unit (U : Unit_Number_Type) return Boolean is
- begin
- return Units.Table (U).Is_Compiler_Unit;
- end Is_Compiler_Unit;
-
- function Ident_String (U : Unit_Number_Type) return Node_Id is
- begin
- return Units.Table (U).Ident_String;
- end Ident_String;
-
- function Loading (U : Unit_Number_Type) return Boolean is
- begin
- return Units.Table (U).Loading;
- end Loading;
-
- function Main_CPU (U : Unit_Number_Type) return Int is
- begin
- return Units.Table (U).Main_CPU;
- end Main_CPU;
-
- function Main_Priority (U : Unit_Number_Type) return Int is
- begin
- return Units.Table (U).Main_Priority;
- end Main_Priority;
-
- function Munit_Index (U : Unit_Number_Type) return Nat is
- begin
- return Units.Table (U).Munit_Index;
- end Munit_Index;
-
- function OA_Setting (U : Unit_Number_Type) return Character is
- begin
- return Units.Table (U).OA_Setting;
- end OA_Setting;
-
- function Source_Index (U : Unit_Number_Type) return Source_File_Index is
- begin
- return Units.Table (U).Source_Index;
- end Source_Index;
-
- function Unit_File_Name (U : Unit_Number_Type) return File_Name_Type is
- begin
- return Units.Table (U).Unit_File_Name;
- end Unit_File_Name;
-
- function Unit_Name (U : Unit_Number_Type) return Unit_Name_Type is
- begin
- return Units.Table (U).Unit_Name;
- end Unit_Name;
-
- ------------------------------------------
- -- Subprograms to Set Unit Table Fields --
- ------------------------------------------
-
- procedure Set_Cunit (U : Unit_Number_Type; N : Node_Id) is
- begin
- Units.Table (U).Cunit := N;
- end Set_Cunit;
-
- procedure Set_Cunit_Entity (U : Unit_Number_Type; E : Entity_Id) is
- begin
- Units.Table (U).Cunit_Entity := E;
- Set_Is_Compilation_Unit (E);
- end Set_Cunit_Entity;
-
- procedure Set_Dynamic_Elab (U : Unit_Number_Type; B : Boolean := True) is
- begin
- Units.Table (U).Dynamic_Elab := B;
- end Set_Dynamic_Elab;
-
- procedure Set_Error_Location (U : Unit_Number_Type; W : Source_Ptr) is
- begin
- Units.Table (U).Error_Location := W;
- end Set_Error_Location;
-
- procedure Set_Fatal_Error (U : Unit_Number_Type; B : Boolean := True) is
- begin
- Units.Table (U).Fatal_Error := B;
- end Set_Fatal_Error;
-
- procedure Set_Generate_Code (U : Unit_Number_Type; B : Boolean := True) is
- begin
- Units.Table (U).Generate_Code := B;
- end Set_Generate_Code;
-
- procedure Set_Has_Allocator (U : Unit_Number_Type; B : Boolean := True) is
- begin
- Units.Table (U).Has_Allocator := B;
- end Set_Has_Allocator;
-
- procedure Set_Has_RACW (U : Unit_Number_Type; B : Boolean := True) is
- begin
- Units.Table (U).Has_RACW := B;
- end Set_Has_RACW;
-
- procedure Set_Is_Compiler_Unit
- (U : Unit_Number_Type;
- B : Boolean := True)
- is
- begin
- Units.Table (U).Is_Compiler_Unit := B;
- end Set_Is_Compiler_Unit;
-
- procedure Set_Ident_String (U : Unit_Number_Type; N : Node_Id) is
- begin
- Units.Table (U).Ident_String := N;
- end Set_Ident_String;
-
- procedure Set_Loading (U : Unit_Number_Type; B : Boolean := True) is
- begin
- Units.Table (U).Loading := B;
- end Set_Loading;
-
- procedure Set_Main_CPU (U : Unit_Number_Type; P : Int) is
- begin
- Units.Table (U).Main_CPU := P;
- end Set_Main_CPU;
-
- procedure Set_Main_Priority (U : Unit_Number_Type; P : Int) is
- begin
- Units.Table (U).Main_Priority := P;
- end Set_Main_Priority;
-
- procedure Set_OA_Setting (U : Unit_Number_Type; C : Character) is
- begin
- Units.Table (U).OA_Setting := C;
- end Set_OA_Setting;
-
- procedure Set_Unit_Name (U : Unit_Number_Type; N : Unit_Name_Type) is
- begin
- Units.Table (U).Unit_Name := N;
- end Set_Unit_Name;
-
- ------------------------------
- -- Check_Same_Extended_Unit --
- ------------------------------
-
- function Check_Same_Extended_Unit (S1, S2 : Source_Ptr) return SEU_Result is
- Sloc1 : Source_Ptr;
- Sloc2 : Source_Ptr;
- Sind1 : Source_File_Index;
- Sind2 : Source_File_Index;
- Inst1 : Source_Ptr;
- Inst2 : Source_Ptr;
- Unum1 : Unit_Number_Type;
- Unum2 : Unit_Number_Type;
- Unit1 : Node_Id;
- Unit2 : Node_Id;
- Depth1 : Nat;
- Depth2 : Nat;
-
- begin
- if S1 = No_Location or else S2 = No_Location then
- return No;
-
- elsif S1 = Standard_Location then
- if S2 = Standard_Location then
- return Yes_Same;
- else
- return No;
- end if;
-
- elsif S2 = Standard_Location then
- return No;
- end if;
-
- Sloc1 := S1;
- Sloc2 := S2;
-
- Unum1 := Get_Source_Unit (Sloc1);
- Unum2 := Get_Source_Unit (Sloc2);
-
- loop
- -- Step 1: Check whether the two locations are in the same source
- -- file.
-
- Sind1 := Get_Source_File_Index (Sloc1);
- Sind2 := Get_Source_File_Index (Sloc2);
-
- if Sind1 = Sind2 then
- if Sloc1 < Sloc2 then
- return Yes_Before;
- elsif Sloc1 > Sloc2 then
- return Yes_After;
- else
- return Yes_Same;
- end if;
- end if;
-
- -- Step 2: Check subunits. If a subunit is instantiated, follow the
- -- instantiation chain rather than the stub chain.
-
- Unit1 := Unit (Cunit (Unum1));
- Unit2 := Unit (Cunit (Unum2));
- Inst1 := Instantiation (Sind1);
- Inst2 := Instantiation (Sind2);
-
- if Nkind (Unit1) = N_Subunit
- and then Present (Corresponding_Stub (Unit1))
- and then Inst1 = No_Location
- then
- if Nkind (Unit2) = N_Subunit
- and then Present (Corresponding_Stub (Unit2))
- and then Inst2 = No_Location
- then
- -- Both locations refer to subunits which may have a common
- -- ancestor. If they do, the deeper subunit must have a longer
- -- unit name. Replace the deeper one with its corresponding
- -- stub in order to find the nearest ancestor.
-
- if Length_Of_Name (Unit_Name (Unum1)) <
- Length_Of_Name (Unit_Name (Unum2))
- then
- Sloc2 := Sloc (Corresponding_Stub (Unit2));
- Unum2 := Get_Source_Unit (Sloc2);
- goto Continue;
-
- else
- Sloc1 := Sloc (Corresponding_Stub (Unit1));
- Unum1 := Get_Source_Unit (Sloc1);
- goto Continue;
- end if;
-
- -- Sloc1 in subunit, Sloc2 not
-
- else
- Sloc1 := Sloc (Corresponding_Stub (Unit1));
- Unum1 := Get_Source_Unit (Sloc1);
- goto Continue;
- end if;
-
- -- Sloc2 in subunit, Sloc1 not
-
- elsif Nkind (Unit2) = N_Subunit
- and then Present (Corresponding_Stub (Unit2))
- and then Inst2 = No_Location
- then
- Sloc2 := Sloc (Corresponding_Stub (Unit2));
- Unum2 := Get_Source_Unit (Sloc2);
- goto Continue;
- end if;
-
- -- Step 3: Check instances. The two locations may yield a common
- -- ancestor.
-
- if Inst1 /= No_Location then
- if Inst2 /= No_Location then
-
- -- Both locations denote instantiations
-
- Depth1 := Instantiation_Depth (Sloc1);
- Depth2 := Instantiation_Depth (Sloc2);
-
- if Depth1 < Depth2 then
- Sloc2 := Inst2;
- Unum2 := Get_Source_Unit (Sloc2);
- goto Continue;
-
- elsif Depth1 > Depth2 then
- Sloc1 := Inst1;
- Unum1 := Get_Source_Unit (Sloc1);
- goto Continue;
-
- else
- Sloc1 := Inst1;
- Sloc2 := Inst2;
- Unum1 := Get_Source_Unit (Sloc1);
- Unum2 := Get_Source_Unit (Sloc2);
- goto Continue;
- end if;
-
- -- Sloc1 is an instantiation
-
- else
- Sloc1 := Inst1;
- Unum1 := Get_Source_Unit (Sloc1);
- goto Continue;
- end if;
-
- -- Sloc2 is an instantiation
-
- elsif Inst2 /= No_Location then
- Sloc2 := Inst2;
- Unum2 := Get_Source_Unit (Sloc2);
- goto Continue;
- end if;
-
- -- Step 4: One location in the spec, the other in the corresponding
- -- body of the same unit. The location in the spec is considered
- -- earlier.
-
- if Nkind (Unit1) = N_Subprogram_Body
- or else
- Nkind (Unit1) = N_Package_Body
- then
- if Library_Unit (Cunit (Unum1)) = Cunit (Unum2) then
- return Yes_After;
- end if;
-
- elsif Nkind (Unit2) = N_Subprogram_Body
- or else
- Nkind (Unit2) = N_Package_Body
- then
- if Library_Unit (Cunit (Unum2)) = Cunit (Unum1) then
- return Yes_Before;
- end if;
- end if;
-
- -- At this point it is certain that the two locations denote two
- -- entirely separate units.
-
- return No;
-
- <<Continue>>
- null;
- end loop;
- end Check_Same_Extended_Unit;
-
- -------------------------------
- -- Compilation_Switches_Last --
- -------------------------------
-
- function Compilation_Switches_Last return Nat is
- begin
- return Compilation_Switches.Last;
- end Compilation_Switches_Last;
-
- ---------------------------
- -- Enable_Switch_Storing --
- ---------------------------
-
- procedure Enable_Switch_Storing is
- begin
- Switch_Storing_Enabled := True;
- end Enable_Switch_Storing;
-
- ----------------------------
- -- Disable_Switch_Storing --
- ----------------------------
-
- procedure Disable_Switch_Storing is
- begin
- Switch_Storing_Enabled := False;
- end Disable_Switch_Storing;
-
- ------------------------------
- -- Earlier_In_Extended_Unit --
- ------------------------------
-
- function Earlier_In_Extended_Unit (S1, S2 : Source_Ptr) return Boolean is
- begin
- return Check_Same_Extended_Unit (S1, S2) = Yes_Before;
- end Earlier_In_Extended_Unit;
-
- -----------------------
- -- Exact_Source_Name --
- -----------------------
-
- function Exact_Source_Name (Loc : Source_Ptr) return String is
- U : constant Unit_Number_Type := Get_Source_Unit (Loc);
- Buf : constant Source_Buffer_Ptr := Source_Text (Source_Index (U));
- Orig : constant Source_Ptr := Original_Location (Loc);
- P : Source_Ptr;
-
- WC : Char_Code;
- Err : Boolean;
- pragma Warnings (Off, WC);
- pragma Warnings (Off, Err);
-
- begin
- -- Entity is character literal
-
- if Buf (Orig) = ''' then
- return String (Buf (Orig .. Orig + 2));
-
- -- Entity is operator symbol
-
- elsif Buf (Orig) = '"' or else Buf (Orig) = '%' then
- P := Orig;
-
- loop
- P := P + 1;
- exit when Buf (P) = Buf (Orig);
- end loop;
-
- return String (Buf (Orig .. P));
-
- -- Entity is identifier
-
- else
- P := Orig;
-
- loop
- if Is_Start_Of_Wide_Char (Buf, P) then
- Scan_Wide (Buf, P, WC, Err);
- elsif not Identifier_Char (Buf (P)) then
- exit;
- else
- P := P + 1;
- end if;
- end loop;
-
- -- Write out the identifier by copying the exact source characters
- -- used in its declaration. Note that this means wide characters will
- -- be in their original encoded form.
-
- return String (Buf (Orig .. P - 1));
- end if;
- end Exact_Source_Name;
-
- ----------------------------
- -- Entity_Is_In_Main_Unit --
- ----------------------------
-
- function Entity_Is_In_Main_Unit (E : Entity_Id) return Boolean is
- S : Entity_Id;
-
- begin
- S := Scope (E);
-
- while S /= Standard_Standard loop
- if S = Main_Unit_Entity then
- return True;
- elsif Ekind (S) = E_Package and then Is_Child_Unit (S) then
- return False;
- else
- S := Scope (S);
- end if;
- end loop;
-
- return False;
- end Entity_Is_In_Main_Unit;
-
- --------------------------
- -- Generic_May_Lack_ALI --
- --------------------------
-
- function Generic_May_Lack_ALI (Sfile : File_Name_Type) return Boolean is
- begin
- -- We allow internal generic units to be used without having a
- -- corresponding ALI files to help bootstrapping with older compilers
- -- that did not support generating ALIs for such generics. It is safe
- -- to do so because the only thing the generated code would contain
- -- is the elaboration boolean, and we are careful to elaborate all
- -- predefined units first anyway.
-
- return Is_Internal_File_Name
- (Fname => Sfile,
- Renamings_Included => True);
- end Generic_May_Lack_ALI;
-
- -----------------------------
- -- Get_Code_Or_Source_Unit --
- -----------------------------
-
- function Get_Code_Or_Source_Unit
- (S : Source_Ptr;
- Unwind_Instances : Boolean) return Unit_Number_Type
- is
- begin
- -- Search table unless we have No_Location, which can happen if the
- -- relevant location has not been set yet. Happens for example when
- -- we obtain Sloc (Cunit (Main_Unit)) before it is set.
-
- if S /= No_Location then
- declare
- Source_File : Source_File_Index;
- Source_Unit : Unit_Number_Type;
-
- begin
- Source_File := Get_Source_File_Index (S);
-
- if Unwind_Instances then
- while Template (Source_File) /= No_Source_File loop
- Source_File := Template (Source_File);
- end loop;
- end if;
-
- Source_Unit := Unit (Source_File);
-
- if Source_Unit /= No_Unit then
- return Source_Unit;
- end if;
- end;
- end if;
-
- -- If S was No_Location, or was not in the table, we must be in the main
- -- source unit (and the value has not been placed in the table yet),
- -- or in one of the configuration pragma files.
-
- return Main_Unit;
- end Get_Code_Or_Source_Unit;
-
- -------------------
- -- Get_Code_Unit --
- -------------------
-
- function Get_Code_Unit (S : Source_Ptr) return Unit_Number_Type is
- begin
- return Get_Code_Or_Source_Unit (Top_Level_Location (S),
- Unwind_Instances => False);
- end Get_Code_Unit;
-
- function Get_Code_Unit (N : Node_Or_Entity_Id) return Unit_Number_Type is
- begin
- return Get_Code_Unit (Sloc (N));
- end Get_Code_Unit;
-
- ----------------------------
- -- Get_Compilation_Switch --
- ----------------------------
-
- function Get_Compilation_Switch (N : Pos) return String_Ptr is
- begin
- if N <= Compilation_Switches.Last then
- return Compilation_Switches.Table (N);
-
- else
- return null;
- end if;
- end Get_Compilation_Switch;
-
- ----------------------------------
- -- Get_Cunit_Entity_Unit_Number --
- ----------------------------------
-
- function Get_Cunit_Entity_Unit_Number
- (E : Entity_Id) return Unit_Number_Type
- is
- begin
- for U in Units.First .. Units.Last loop
- if Cunit_Entity (U) = E then
- return U;
- end if;
- end loop;
-
- -- If not in the table, must be the main source unit, and we just
- -- have not got it put into the table yet.
-
- return Main_Unit;
- end Get_Cunit_Entity_Unit_Number;
-
- ---------------------------
- -- Get_Cunit_Unit_Number --
- ---------------------------
-
- function Get_Cunit_Unit_Number (N : Node_Id) return Unit_Number_Type is
- begin
- for U in Units.First .. Units.Last loop
- if Cunit (U) = N then
- return U;
- end if;
- end loop;
-
- -- If not in the table, must be a spec created for a main unit that is a
- -- child subprogram body which we have not inserted into the table yet.
-
- if N = Library_Unit (Cunit (Main_Unit)) then
- return Main_Unit;
-
- -- If it is anything else, something is seriously wrong, and we really
- -- don't want to proceed, even if assertions are off, so we explicitly
- -- raise an exception in this case to terminate compilation.
-
- else
- raise Program_Error;
- end if;
- end Get_Cunit_Unit_Number;
-
- ---------------------
- -- Get_Source_Unit --
- ---------------------
-
- function Get_Source_Unit (S : Source_Ptr) return Unit_Number_Type is
- begin
- return Get_Code_Or_Source_Unit (S, Unwind_Instances => True);
- end Get_Source_Unit;
-
- function Get_Source_Unit (N : Node_Or_Entity_Id) return Unit_Number_Type is
- begin
- return Get_Source_Unit (Sloc (N));
- end Get_Source_Unit;
-
- --------------------------------
- -- In_Extended_Main_Code_Unit --
- --------------------------------
-
- function In_Extended_Main_Code_Unit
- (N : Node_Or_Entity_Id) return Boolean
- is
- begin
- if Sloc (N) = Standard_Location then
- return True;
-
- elsif Sloc (N) = No_Location then
- return False;
-
- -- Special case Itypes to test the Sloc of the associated node. The
- -- reason we do this is for possible calls from gigi after -gnatD
- -- processing is complete in sprint. This processing updates the
- -- sloc fields of all nodes in the tree, but itypes are not in the
- -- tree so their slocs do not get updated.
-
- elsif Nkind (N) = N_Defining_Identifier
- and then Is_Itype (N)
- then
- return In_Extended_Main_Code_Unit (Associated_Node_For_Itype (N));
-
- -- Otherwise see if we are in the main unit
-
- elsif Get_Code_Unit (Sloc (N)) = Get_Code_Unit (Cunit (Main_Unit)) then
- return True;
-
- -- Node may be in spec (or subunit etc) of main unit
-
- else
- return
- In_Same_Extended_Unit (N, Cunit (Main_Unit));
- end if;
- end In_Extended_Main_Code_Unit;
-
- function In_Extended_Main_Code_Unit (Loc : Source_Ptr) return Boolean is
- begin
- if Loc = Standard_Location then
- return True;
-
- elsif Loc = No_Location then
- return False;
-
- -- Otherwise see if we are in the main unit
-
- elsif Get_Code_Unit (Loc) = Get_Code_Unit (Cunit (Main_Unit)) then
- return True;
-
- -- Location may be in spec (or subunit etc) of main unit
-
- else
- return
- In_Same_Extended_Unit (Loc, Sloc (Cunit (Main_Unit)));
- end if;
- end In_Extended_Main_Code_Unit;
-
- ----------------------------------
- -- In_Extended_Main_Source_Unit --
- ----------------------------------
-
- function In_Extended_Main_Source_Unit
- (N : Node_Or_Entity_Id) return Boolean
- is
- Nloc : constant Source_Ptr := Sloc (N);
- Mloc : constant Source_Ptr := Sloc (Cunit (Main_Unit));
-
- begin
- -- If parsing, then use the global flag to indicate result
-
- if Compiler_State = Parsing then
- return Parsing_Main_Extended_Source;
-
- -- Special value cases
-
- elsif Nloc = Standard_Location then
- return True;
-
- elsif Nloc = No_Location then
- return False;
-
- -- Special case Itypes to test the Sloc of the associated node. The
- -- reason we do this is for possible calls from gigi after -gnatD
- -- processing is complete in sprint. This processing updates the
- -- sloc fields of all nodes in the tree, but itypes are not in the
- -- tree so their slocs do not get updated.
-
- elsif Nkind (N) = N_Defining_Identifier
- and then Is_Itype (N)
- then
- return In_Extended_Main_Source_Unit (Associated_Node_For_Itype (N));
-
- -- Otherwise compare original locations to see if in same unit
-
- else
- return
- In_Same_Extended_Unit
- (Original_Location (Nloc), Original_Location (Mloc));
- end if;
- end In_Extended_Main_Source_Unit;
-
- function In_Extended_Main_Source_Unit
- (Loc : Source_Ptr) return Boolean
- is
- Mloc : constant Source_Ptr := Sloc (Cunit (Main_Unit));
-
- begin
- -- If parsing, then use the global flag to indicate result
-
- if Compiler_State = Parsing then
- return Parsing_Main_Extended_Source;
-
- -- Special value cases
-
- elsif Loc = Standard_Location then
- return True;
-
- elsif Loc = No_Location then
- return False;
-
- -- Otherwise compare original locations to see if in same unit
-
- else
- return
- In_Same_Extended_Unit
- (Original_Location (Loc), Original_Location (Mloc));
- end if;
- end In_Extended_Main_Source_Unit;
-
- ------------------------
- -- In_Predefined_Unit --
- ------------------------
-
- function In_Predefined_Unit (N : Node_Or_Entity_Id) return Boolean is
- begin
- return In_Predefined_Unit (Sloc (N));
- end In_Predefined_Unit;
-
- function In_Predefined_Unit (S : Source_Ptr) return Boolean is
- Unit : constant Unit_Number_Type := Get_Source_Unit (S);
- File : constant File_Name_Type := Unit_File_Name (Unit);
- begin
- return Is_Predefined_File_Name (File);
- end In_Predefined_Unit;
-
- -----------------------
- -- In_Same_Code_Unit --
- -----------------------
-
- function In_Same_Code_Unit (N1, N2 : Node_Or_Entity_Id) return Boolean is
- S1 : constant Source_Ptr := Sloc (N1);
- S2 : constant Source_Ptr := Sloc (N2);
-
- begin
- if S1 = No_Location or else S2 = No_Location then
- return False;
-
- elsif S1 = Standard_Location then
- return S2 = Standard_Location;
-
- elsif S2 = Standard_Location then
- return False;
- end if;
-
- return Get_Code_Unit (N1) = Get_Code_Unit (N2);
- end In_Same_Code_Unit;
-
- ---------------------------
- -- In_Same_Extended_Unit --
- ---------------------------
-
- function In_Same_Extended_Unit
- (N1, N2 : Node_Or_Entity_Id) return Boolean
- is
- begin
- return Check_Same_Extended_Unit (Sloc (N1), Sloc (N2)) /= No;
- end In_Same_Extended_Unit;
-
- function In_Same_Extended_Unit (S1, S2 : Source_Ptr) return Boolean is
- begin
- return Check_Same_Extended_Unit (S1, S2) /= No;
- end In_Same_Extended_Unit;
-
- -------------------------
- -- In_Same_Source_Unit --
- -------------------------
-
- function In_Same_Source_Unit (N1, N2 : Node_Or_Entity_Id) return Boolean is
- S1 : constant Source_Ptr := Sloc (N1);
- S2 : constant Source_Ptr := Sloc (N2);
-
- begin
- if S1 = No_Location or else S2 = No_Location then
- return False;
-
- elsif S1 = Standard_Location then
- return S2 = Standard_Location;
-
- elsif S2 = Standard_Location then
- return False;
- end if;
-
- return Get_Source_Unit (N1) = Get_Source_Unit (N2);
- end In_Same_Source_Unit;
-
- -----------------------------
- -- Increment_Serial_Number --
- -----------------------------
-
- function Increment_Serial_Number return Nat is
- TSN : Int renames Units.Table (Current_Sem_Unit).Serial_Number;
- begin
- TSN := TSN + 1;
- return TSN;
- end Increment_Serial_Number;
-
- ----------------
- -- Initialize --
- ----------------
-
- procedure Initialize is
- begin
- Linker_Option_Lines.Init;
- Notes.Init;
- Load_Stack.Init;
- Units.Init;
- Compilation_Switches.Init;
- end Initialize;
-
- ---------------
- -- Is_Loaded --
- ---------------
-
- function Is_Loaded (Uname : Unit_Name_Type) return Boolean is
- begin
- for Unum in Units.First .. Units.Last loop
- if Uname = Unit_Name (Unum) then
- return True;
- end if;
- end loop;
-
- return False;
- end Is_Loaded;
-
- ---------------
- -- Last_Unit --
- ---------------
-
- function Last_Unit return Unit_Number_Type is
- begin
- return Units.Last;
- end Last_Unit;
-
- ----------
- -- List --
- ----------
-
- procedure List (File_Names_Only : Boolean := False) is separate;
-
- ----------
- -- Lock --
- ----------
-
- procedure Lock is
- begin
- Linker_Option_Lines.Locked := True;
- Load_Stack.Locked := True;
- Units.Locked := True;
- Linker_Option_Lines.Release;
- Load_Stack.Release;
- Units.Release;
- end Lock;
-
- ---------------
- -- Num_Units --
- ---------------
-
- function Num_Units return Nat is
- begin
- return Int (Units.Last) - Int (Main_Unit) + 1;
- end Num_Units;
-
- -----------------
- -- Remove_Unit --
- -----------------
-
- procedure Remove_Unit (U : Unit_Number_Type) is
- begin
- if U = Units.Last then
- Units.Decrement_Last;
- end if;
- end Remove_Unit;
-
- ----------------------------------
- -- Replace_Linker_Option_String --
- ----------------------------------
-
- procedure Replace_Linker_Option_String
- (S : String_Id; Match_String : String)
- is
- begin
- if Match_String'Length > 0 then
- for J in 1 .. Linker_Option_Lines.Last loop
- String_To_Name_Buffer (Linker_Option_Lines.Table (J).Option);
-
- if Match_String = Name_Buffer (1 .. Match_String'Length) then
- Linker_Option_Lines.Table (J).Option := S;
- return;
- end if;
- end loop;
- end if;
-
- Store_Linker_Option_String (S);
- end Replace_Linker_Option_String;
-
- ----------
- -- Sort --
- ----------
-
- procedure Sort (Tbl : in out Unit_Ref_Table) is separate;
-
- ------------------------------
- -- Store_Compilation_Switch --
- ------------------------------
-
- procedure Store_Compilation_Switch (Switch : String) is
- begin
- if Switch_Storing_Enabled then
- Compilation_Switches.Increment_Last;
- Compilation_Switches.Table (Compilation_Switches.Last) :=
- new String'(Switch);
-
- -- Fix up --RTS flag which has been transformed by the gcc driver
- -- into -fRTS
-
- if Switch'Last >= Switch'First + 4
- and then Switch (Switch'First .. Switch'First + 4) = "-fRTS"
- then
- Compilation_Switches.Table
- (Compilation_Switches.Last) (Switch'First + 1) := '-';
- end if;
- end if;
- end Store_Compilation_Switch;
-
- --------------------------------
- -- Store_Linker_Option_String --
- --------------------------------
-
- procedure Store_Linker_Option_String (S : String_Id) is
- begin
- Linker_Option_Lines.Append ((Option => S, Unit => Current_Sem_Unit));
- end Store_Linker_Option_String;
-
- ----------------
- -- Store_Note --
- ----------------
-
- procedure Store_Note (N : Node_Id) is
- begin
- Notes.Append ((Pragma_Node => N, Unit => Current_Sem_Unit));
- end Store_Note;
-
- -------------------------------
- -- Synchronize_Serial_Number --
- -------------------------------
-
- procedure Synchronize_Serial_Number is
- TSN : Int renames Units.Table (Current_Sem_Unit).Serial_Number;
- begin
- TSN := TSN + 1;
- end Synchronize_Serial_Number;
-
- ---------------
- -- Tree_Read --
- ---------------
-
- procedure Tree_Read is
- N : Nat;
- S : String_Ptr;
-
- begin
- Units.Tree_Read;
-
- -- Read Compilation_Switches table. First release the memory occupied
- -- by the previously loaded switches.
-
- for J in Compilation_Switches.First .. Compilation_Switches.Last loop
- Free (Compilation_Switches.Table (J));
- end loop;
-
- Tree_Read_Int (N);
- Compilation_Switches.Set_Last (N);
-
- for J in 1 .. N loop
- Tree_Read_Str (S);
- Compilation_Switches.Table (J) := S;
- end loop;
- end Tree_Read;
-
- ----------------
- -- Tree_Write --
- ----------------
-
- procedure Tree_Write is
- begin
- Units.Tree_Write;
-
- -- Write Compilation_Switches table
-
- Tree_Write_Int (Compilation_Switches.Last);
-
- for J in 1 .. Compilation_Switches.Last loop
- Tree_Write_Str (Compilation_Switches.Table (J));
- end loop;
- end Tree_Write;
-
- ------------
- -- Unlock --
- ------------
-
- procedure Unlock is
- begin
- Linker_Option_Lines.Locked := False;
- Load_Stack.Locked := False;
- Units.Locked := False;
- end Unlock;
-
- -----------------
- -- Version_Get --
- -----------------
-
- function Version_Get (U : Unit_Number_Type) return Word_Hex_String is
- begin
- return Get_Hex_String (Units.Table (U).Version);
- end Version_Get;
-
- ------------------------
- -- Version_Referenced --
- ------------------------
-
- procedure Version_Referenced (S : String_Id) is
- begin
- Version_Ref.Append (S);
- end Version_Referenced;
-
-end Lib;