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-------------------------------------------------------------------------------
--- --
--- GNAT COMPILER COMPONENTS --
--- --
--- E X P _ A T A G --
--- --
--- S p e c --
--- --
--- Copyright (C) 2006-2011, Free Software Foundation, Inc. --
--- --
--- GNAT is free software; you can redistribute it and/or modify it under --
--- terms of the GNU General Public License as published by the Free Soft- --
--- ware Foundation; either version 3, or (at your option) any later ver- --
--- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
--- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
--- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License --
--- for more details. You should have received a copy of the GNU General --
--- Public License distributed with GNAT; see file COPYING3. If not, go to --
--- http://www.gnu.org/licenses for a complete copy of the license. --
--- --
--- GNAT was originally developed by the GNAT team at New York University. --
--- Extensive contributions were provided by Ada Core Technologies Inc. --
--- --
-------------------------------------------------------------------------------
-
--- This package contains routines involved in the frontend expansion of
--- subprograms of package Ada.Tags
-
-with Types; use Types;
-with Uintp; use Uintp;
-
-package Exp_Atag is
-
- -- Note: In all the subprograms of this package formal 'Loc' is the source
- -- location used in constructing the corresponding nodes.
-
- procedure Build_Common_Dispatching_Select_Statements
- (Typ : Entity_Id;
- Stmts : List_Id);
- -- Ada 2005 (AI-345): Build statements that are common to the expansion of
- -- timed, asynchronous, and conditional select and append them to Stmts.
- -- Typ is the tagged type used for dispatching calls.
-
- procedure Build_CW_Membership
- (Loc : Source_Ptr;
- Obj_Tag_Node : in out Node_Id;
- Typ_Tag_Node : Node_Id;
- Related_Nod : Node_Id;
- New_Node : out Node_Id);
- -- Build code that returns true if Obj_Tag is in Typ_Tag'Class. Each DT
- -- has a table of ancestors and its inheritance level (Idepth). Obj is in
- -- Typ'Class if Typ'Tag is found in the table of ancestors referenced by
- -- Obj'Tag. Knowing the level of inheritance of both types, this can be
- -- computed in constant time by the formula:
- --
- -- Index := TSD (Obj'Tag).Idepth - TSD (Typ'Tag).Idepth;
- -- Index > 0 and then TSD (Obj'Tag).Tags_Table (Index) = Typ'Tag
- --
- -- Related_Nod is the node where the implicit declaration of variable Index
- -- is inserted. Obj_Tag_Node is relocated.
-
- function Build_Get_Access_Level
- (Loc : Source_Ptr;
- Tag_Node : Node_Id) return Node_Id;
- -- Build code that retrieves the accessibility level of the tagged type.
- --
- -- Generates: TSD (Tag).Access_Level
-
- function Build_Get_Alignment
- (Loc : Source_Ptr;
- Tag_Node : Node_Id) return Node_Id;
- -- Build code that retrieves the alignment of the tagged type.
- -- Generates: TSD (Tag).Alignment
-
- procedure Build_Get_Predefined_Prim_Op_Address
- (Loc : Source_Ptr;
- Position : Uint;
- Tag_Node : in out Node_Id;
- New_Node : out Node_Id);
- -- Given a pointer to a dispatch table (T) and a position in the DT, build
- -- code that gets the address of the predefined virtual function stored in
- -- it (used for dispatching calls). Tag_Node is relocated.
- --
- -- Generates: Predefined_DT (Tag).D (Position);
-
- procedure Build_Get_Prim_Op_Address
- (Loc : Source_Ptr;
- Typ : Entity_Id;
- Position : Uint;
- Tag_Node : in out Node_Id;
- New_Node : out Node_Id);
- -- Build code that retrieves the address of the virtual function stored in
- -- a given position of the dispatch table (used for dispatching calls).
- -- Tag_Node is relocated.
- --
- -- Generates: To_Tag (Tag).D (Position);
-
- function Build_Get_Transportable
- (Loc : Source_Ptr;
- Tag_Node : Node_Id) return Node_Id;
- -- Build code that retrieves the value of the Transportable flag for
- -- the given Tag.
- --
- -- Generates: TSD (Tag).Transportable;
-
- function Build_Inherit_CPP_Prims (Typ : Entity_Id) return List_Id;
- -- Build code that copies from Typ's parent the dispatch table slots of
- -- inherited primitives and updates slots of overridden primitives. The
- -- generated code handles primary and secondary dispatch tables of Typ.
-
- function Build_Inherit_Predefined_Prims
- (Loc : Source_Ptr;
- Old_Tag_Node : Node_Id;
- New_Tag_Node : Node_Id) return Node_Id;
- -- Build code that inherits the predefined primitives of the parent.
- --
- -- Generates: Predefined_DT (New_T).D (All_Predefined_Prims) :=
- -- Predefined_DT (Old_T).D (All_Predefined_Prims);
- --
- -- Required to build non-library level dispatch tables. Also required
- -- when compiling without static dispatch tables support.
-
- function Build_Inherit_Prims
- (Loc : Source_Ptr;
- Typ : Entity_Id;
- Old_Tag_Node : Node_Id;
- New_Tag_Node : Node_Id;
- Num_Prims : Nat) return Node_Id;
- -- Build code that inherits Num_Prims user-defined primitives from the
- -- dispatch table of the parent type of tagged type Typ. It is used to
- -- copy the dispatch table of the parent in the following cases:
- -- a) case of derivations of CPP_Class types
- -- b) tagged types whose dispatch table is not statically allocated
- --
- -- Generates:
- -- New_Tag.Prims_Ptr (1 .. Num_Prims) :=
- -- Old_Tag.Prims_Ptr (1 .. Num_Prims);
-
- function Build_Offset_To_Top
- (Loc : Source_Ptr;
- This_Node : Node_Id) return Node_Id;
- -- Build code that references the Offset_To_Top component of the primary
- -- or secondary dispatch table associated with This_Node. This subprogram
- -- provides a subset of the functionality provided by the function
- -- Offset_To_Top of package Ada.Tags, and is only called by the frontend
- -- when such routine is not available in a configurable runtime.
- --
- -- Generates:
- -- Offset_To_Top_Ptr
- -- (Address!(Tag_Ptr!(This).all) - Offset_To_Top_Offset)
-
- function Build_Set_Predefined_Prim_Op_Address
- (Loc : Source_Ptr;
- Tag_Node : Node_Id;
- Position : Uint;
- Address_Node : Node_Id) return Node_Id;
- -- Build code that saves the address of a virtual function in a given
- -- Position of the portion of the dispatch table associated with the
- -- predefined primitives of Tag. Called from Exp_Disp.Fill_DT_Entry
- -- and Exp_Disp.Fill_Secondary_DT_Entry. It is used for:
- -- 1) Filling the dispatch table of CPP_Class types.
- -- 2) Late overriding (see Check_Dispatching_Operation).
- --
- -- Generates: Predefined_DT (Tag).D (Position) := Value
-
- function Build_Set_Prim_Op_Address
- (Loc : Source_Ptr;
- Typ : Entity_Id;
- Tag_Node : Node_Id;
- Position : Uint;
- Address_Node : Node_Id) return Node_Id;
- -- Build code that saves the address of a virtual function in a given
- -- Position of the dispatch table associated with the Tag. Called from
- -- Exp_Disp.Fill_DT_Entry and Exp_Disp.Fill_Secondary_DT_Entry. Used for:
- -- 1) Filling the dispatch table of CPP_Class types.
- -- 2) Late overriding (see Check_Dispatching_Operation).
- --
- -- Generates: Tag.D (Position) := Value
-
- function Build_Set_Size_Function
- (Loc : Source_Ptr;
- Tag_Node : Node_Id;
- Size_Func : Entity_Id) return Node_Id;
- -- Build code that saves in the TSD the address of the function
- -- calculating _size of the object.
-
- function Build_Set_Static_Offset_To_Top
- (Loc : Source_Ptr;
- Iface_Tag : Node_Id;
- Offset_Value : Node_Id) return Node_Id;
- -- Build code that initialize the Offset_To_Top component of the
- -- secondary dispatch table referenced by Iface_Tag.
- --
- -- Generates:
- -- Offset_To_Top_Ptr
- -- (Address!(Tag_Ptr!(This).all) - Offset_To_Top_Offset).all
- -- := Offset_Value
-
-end Exp_Atag;