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-<HTML>
-<HEAD>
-<TITLE>Using the Garbage Collector: A simple example</title>
-</head>
-<BODY>
-<H1>Using the Garbage Collector: A simple example</h1>
-The following consists of step-by-step instructions for building and
-using the collector. We'll assume a Linux/gcc platform and
-a single-threaded application. <FONT COLOR=green>The green
-text contains information about other platforms or scenarios.
-It can be skipped, especially on first reading</font>.
-<H2>Building the collector</h2>
-If you haven't already so, unpack the collector and enter
-the newly created directory with
-<PRE>
-tar xvfz gc<version>.tar.gz
-cd gc<version>
-</pre>
-<P>
-You can configure, build, and install the collector in a private
-directory, say /home/xyz/gc, with the following commands:
-<PRE>
-./configure --prefix=/home/xyz/gc --disable-threads
-make
-make check
-make install
-</pre>
-Here the "<TT>make check</tt>" command is optional, but highly recommended.
-It runs a basic correctness test which usually takes well under a minute.
-<FONT COLOR=green>
-<H3>Other platforms</h3>
-On non-Unix, non-Linux platforms, the collector is usually built by copying
-the appropriate makefile (see the platform-specific README in doc/README.xxx
-in the distribution) to the file "Makefile" (overwriting the copy of
-Makefile.direct that was originally there), and then typing "make"
-(or "nmake" or ...). This builds the library in the source tree. You may
-want to move it and the files in the include directory to a more convenient
-place.
-<P>
-If you use a makefile that does not require running a configure script,
-you should first look at the makefile, and adjust any options that are
-documented there.
-<P>
-If your platform provides a "make" utility, that is generally preferred
-to platform- and compiler- dependent "project" files. (At least that is the
-strong preference of the would-be maintainer of those project files.)
-<H3>Threads</h3>
-If you need thread support, configure the collector with
-<PRE>
---enable-threads=posix --enable-thread-local-alloc --enable-parallel-mark
-</pre>
-instead of
-<TT>--disable-threads</tt>
-If your target is a real old-fashioned uniprocessor (no "hyperthreading",
-etc.) you will want to omit <TT>--enable-parallel-mark</tt>.
-<H3>C++</h3>
-You will need to include the C++ support, which unfortunately tends to
-be among the least portable parts of the collector, since it seems
-to rely on some corner cases of the language. On Linux, it
-suffices to add <TT>--enable-cplusplus</tt> to the configure options.
-</font>
-<H2>Writing the program</h2>
-You will need a
-<PRE>
-#include "gc.h"
-</pre>
-at the beginning of every file that allocates memory through the
-garbage collector. Call <TT>GC_MALLOC</tt> wherever you would
-have call <TT>malloc</tt>. This initializes memory to zero like
-<TT>calloc</tt>; there is no need to explicitly clear the
-result.
-<P>
-If you know that an object will not contain pointers to the
-garbage-collected heap, and you don't need it to be initialized,
-call <TT>GC_MALLOC_ATOMIC</tt> instead.
-<P>
-A function <TT>GC_FREE</tt> is provided but need not be called.
-For very small objects, your program will probably perform better if
-you do not call it, and let the collector do its job.
-<P>
-A <TT>GC_REALLOC</tt> function behaves like the C library <TT>realloc</tt>.
-It allocates uninitialized pointer-free memory if the original
-object was allocated that way.
-<P>
-The following program <TT>loop.c</tt> is a trivial example:
-<PRE>
-#include "gc.h"
-#include &lt;assert.h&gt;
-#include &lt;stdio.h&gt;
-
-int main()
-{
- int i;
-
- GC_INIT(); /* Optional on Linux/X86; see below. */
- for (i = 0; i < 10000000; ++i)
- {
- int **p = (int **) GC_MALLOC(sizeof(int *));
- int *q = (int *) GC_MALLOC_ATOMIC(sizeof(int));
- assert(*p == 0);
- *p = (int *) GC_REALLOC(q, 2 * sizeof(int));
- if (i % 100000 == 0)
- printf("Heap size = %d\n", GC_get_heap_size());
- }
- return 0;
-}
-</pre>
-<FONT COLOR=green>
-<H3>Interaction with the system malloc</h3>
-It is usually best not to mix garbage-collected allocation with the system
-<TT>malloc-free</tt>. If you do, you need to be careful not to store
-pointers to the garbage-collected heap in memory allocated with the system
-<TT>malloc</tt>.
-<H3>Other Platforms</h3>
-On some other platforms it is necessary to call <TT>GC_INIT()</tt> from the main program,
-which is presumed to be part of the main executable, not a dynamic library.
-This can never hurt, and is thus generally good practice.
-
-<H3>Threads</h3>
-For a multithreaded program some more rules apply:
-<UL>
-<LI>
-Files that either allocate through the GC <I>or make thread-related calls</i>
-should first define the macro <TT>GC_THREADS</tt>, and then
-include <TT>"gc.h"</tt>. On some platforms this will redefine some
-threads primitives, e.g. to let the collector keep track of thread creation.
-<LI>
-To take advantage of fast thread-local allocation, use the following instead
-of including <TT>gc.h</tt>:
-<PRE>
-#define GC_REDIRECT_TO_LOCAL
-#include "gc_local_alloc.h"
-</pre>
-This will cause GC_MALLOC and GC_MALLOC_ATOMIC to keep per-thread allocation
-caches, and greatly reduce the number of lock acquisitions during allocation.
-</ul>
-
-<H3>C++</h3>
-In the case of C++, you need to be especially careful not to store pointers
-to the garbage-collected heap in areas that are not traced by the collector.
-The collector includes some <A HREF="gcinterface.html">alternate interfaces</a>
-to make that easier.
-
-<H3>Debugging</h3>
-Additional debug checks can be performed by defining <TT>GC_DEBUG</tt> before
-including <TT>gc.h</tt>. Additional options are available if the collector
-is also built with <TT>--enable-full_debug</tt> and all allocations are
-performed with <TT>GC_DEBUG</tt> defined.
-
-<H3>What if I can't rewrite/recompile my program?</h3>
-You may be able to build the collector with <TT>--enable-redirect-malloc</tt>
-and set the <TT>LD_PRELOAD</tt> environment variable to point to the resulting
-library, thus replacing the standard <TT>malloc</tt> with its garbage-collected
-counterpart. This is rather platform dependent. See the
-<A HREF="leak.html">leak detection documentation</a> for some more details.
-
-</font>
-
-<H2>Compiling and linking</h2>
-
-The above application <TT>loop.c</tt> test program can be compiled and linked
-with
-
-<PRE>
-cc -I/home/xyz/gc/include loop.c /home/xyz/gc/lib/libgc.a -o loop
-</pre>
-
-The <TT>-I</tt> option directs the compiler to the right include
-directory. In this case, we list the static library
-directly on the compile line; the dynamic library could have been
-used instead, provided we arranged for the dynamic loader to find
-it, e.g. by setting <TT>LD_LIBRARY_PATH</tt>.
-
-<FONT COLOR=green>
-
-<H3>Threads</h3>
-
-On pthread platforms, you will of course also have to link with
-<TT>-lpthread</tt>,
-and compile with any thread-safety options required by your compiler.
-On some platforms, you may also need to link with <TT>-ldl</tt>
-or <TT>-lrt</tt>.
-Looking at threadlibs.c in the GC build directory
-should give you the appropriate
-list if a plain <TT>-lpthread</tt> doesn't work.
-
-</font>
-
-<H2>Running the executable</h2>
-
-The executable can of course be run normally, e.g. by typing
-
-<PRE>
-./loop
-</pre>
-
-The operation of the collector is affected by a number of environment variables.
-For example, setting <TT>GC_PRINT_STATS</tt> produces some
-GC statistics on stdout.
-See <TT>README.environment</tt> in the distribution for details.
-</body>
-</html>