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-rw-r--r--gcc-4.4.3/libstdc++-v3/src/pool_allocator.cc174
1 files changed, 0 insertions, 174 deletions
diff --git a/gcc-4.4.3/libstdc++-v3/src/pool_allocator.cc b/gcc-4.4.3/libstdc++-v3/src/pool_allocator.cc
deleted file mode 100644
index cafd4d303..000000000
--- a/gcc-4.4.3/libstdc++-v3/src/pool_allocator.cc
+++ /dev/null
@@ -1,174 +0,0 @@
-// Allocator details.
-
-// Copyright (C) 2004, 2005, 2006, 2009 Free Software Foundation, Inc.
-//
-// This file is part of the GNU ISO C++ Library. This library is free
-// software; you can redistribute it and/or modify it under the
-// terms of the GNU General Public License as published by the
-// Free Software Foundation; either version 3, or (at your option)
-// any later version.
-
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-
-// Under Section 7 of GPL version 3, you are granted additional
-// permissions described in the GCC Runtime Library Exception, version
-// 3.1, as published by the Free Software Foundation.
-
-// You should have received a copy of the GNU General Public License and
-// a copy of the GCC Runtime Library Exception along with this program;
-// see the files COPYING3 and COPYING.RUNTIME respectively. If not, see
-// <http://www.gnu.org/licenses/>.
-
-//
-// ISO C++ 14882:
-//
-
-#include <bits/c++config.h>
-#include <cstdlib>
-#include <ext/pool_allocator.h>
-
-namespace
-{
- __gnu_cxx::__mutex&
- get_palloc_mutex()
- {
- static __gnu_cxx::__mutex palloc_mutex;
- return palloc_mutex;
- }
-} // anonymous namespace
-
-_GLIBCXX_BEGIN_NAMESPACE(__gnu_cxx)
-
- // Definitions for __pool_alloc_base.
- __pool_alloc_base::_Obj* volatile*
- __pool_alloc_base::_M_get_free_list(size_t __bytes)
- {
- size_t __i = ((__bytes + (size_t)_S_align - 1) / (size_t)_S_align - 1);
- return _S_free_list + __i;
- }
-
- __mutex&
- __pool_alloc_base::_M_get_mutex()
- { return get_palloc_mutex(); }
-
- // Allocate memory in large chunks in order to avoid fragmenting the
- // heap too much. Assume that __n is properly aligned. We hold the
- // allocation lock.
- char*
- __pool_alloc_base::_M_allocate_chunk(size_t __n, int& __nobjs)
- {
- char* __result;
- size_t __total_bytes = __n * __nobjs;
- size_t __bytes_left = _S_end_free - _S_start_free;
-
- if (__bytes_left >= __total_bytes)
- {
- __result = _S_start_free;
- _S_start_free += __total_bytes;
- return __result ;
- }
- else if (__bytes_left >= __n)
- {
- __nobjs = (int)(__bytes_left / __n);
- __total_bytes = __n * __nobjs;
- __result = _S_start_free;
- _S_start_free += __total_bytes;
- return __result;
- }
- else
- {
- // Try to make use of the left-over piece.
- if (__bytes_left > 0)
- {
- _Obj* volatile* __free_list = _M_get_free_list(__bytes_left);
- ((_Obj*)(void*)_S_start_free)->_M_free_list_link = *__free_list;
- *__free_list = (_Obj*)(void*)_S_start_free;
- }
-
- size_t __bytes_to_get = (2 * __total_bytes
- + _M_round_up(_S_heap_size >> 4));
- try
- {
- _S_start_free = static_cast<char*>(::operator new(__bytes_to_get));
- }
- catch (...)
- {
- // Try to make do with what we have. That can't hurt. We
- // do not try smaller requests, since that tends to result
- // in disaster on multi-process machines.
- size_t __i = __n;
- for (; __i <= (size_t) _S_max_bytes; __i += (size_t) _S_align)
- {
- _Obj* volatile* __free_list = _M_get_free_list(__i);
- _Obj* __p = *__free_list;
- if (__p != 0)
- {
- *__free_list = __p->_M_free_list_link;
- _S_start_free = (char*)__p;
- _S_end_free = _S_start_free + __i;
- return _M_allocate_chunk(__n, __nobjs);
- // Any leftover piece will eventually make it to the
- // right free list.
- }
- }
- // What we have wasn't enough. Rethrow.
- _S_start_free = _S_end_free = 0; // We have no chunk.
- __throw_exception_again;
- }
- _S_heap_size += __bytes_to_get;
- _S_end_free = _S_start_free + __bytes_to_get;
- return _M_allocate_chunk(__n, __nobjs);
- }
- }
-
- // Returns an object of size __n, and optionally adds to "size
- // __n"'s free list. We assume that __n is properly aligned. We
- // hold the allocation lock.
- void*
- __pool_alloc_base::_M_refill(size_t __n)
- {
- int __nobjs = 20;
- char* __chunk = _M_allocate_chunk(__n, __nobjs);
- _Obj* volatile* __free_list;
- _Obj* __result;
- _Obj* __current_obj;
- _Obj* __next_obj;
-
- if (__nobjs == 1)
- return __chunk;
- __free_list = _M_get_free_list(__n);
-
- // Build free list in chunk.
- __result = (_Obj*)(void*)__chunk;
- *__free_list = __next_obj = (_Obj*)(void*)(__chunk + __n);
- for (int __i = 1; ; __i++)
- {
- __current_obj = __next_obj;
- __next_obj = (_Obj*)(void*)((char*)__next_obj + __n);
- if (__nobjs - 1 == __i)
- {
- __current_obj->_M_free_list_link = 0;
- break;
- }
- else
- __current_obj->_M_free_list_link = __next_obj;
- }
- return __result;
- }
-
- __pool_alloc_base::_Obj* volatile __pool_alloc_base::_S_free_list[_S_free_list_size];
-
- char* __pool_alloc_base::_S_start_free = 0;
-
- char* __pool_alloc_base::_S_end_free = 0;
-
- size_t __pool_alloc_base::_S_heap_size = 0;
-
- // Instantiations.
- template class __pool_alloc<char>;
- template class __pool_alloc<wchar_t>;
-
-_GLIBCXX_END_NAMESPACE