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-<sect1 id="manual.util.memory.allocator" xreflabel="Allocator">
-<?dbhtml filename="allocator.html"?>
-
-<sect1info>
- <keywordset>
- <keyword>
- ISO C++
- </keyword>
- <keyword>
- allocator
- </keyword>
- </keywordset>
-</sect1info>
-
-<title>Allocators</title>
-
-<para>
- Memory management for Standard Library entities is encapsulated in a
- class template called <classname>allocator</classname>. The
- <classname>allocator</classname> abstraction is used throughout the
- library in <classname>string</classname>, container classes,
- algorithms, and parts of iostreams. This class, and base classes of
- it, are the superset of available free store (<quote>heap</quote>)
- management classes.
-</para>
-
-<sect2 id="allocator.req" xreflabel="allocator.req">
-<title>Requirements</title>
-
- <para>
- The C++ standard only gives a few directives in this area:
- </para>
- <itemizedlist>
- <listitem>
- <para>
- When you add elements to a container, and the container must
- allocate more memory to hold them, the container makes the
- request via its <type>Allocator</type> template
- parameter, which is usually aliased to
- <type>allocator_type</type>. This includes adding chars
- to the string class, which acts as a regular STL container in
- this respect.
- </para>
- </listitem>
- <listitem>
- <para>
- The default <type>Allocator</type> argument of every
- container-of-T is <classname>allocator&lt;T&gt;</classname>.
- </para>
- </listitem>
- <listitem>
- <para>
- The interface of the <classname>allocator&lt;T&gt;</classname> class is
- extremely simple. It has about 20 public declarations (nested
- typedefs, member functions, etc), but the two which concern us most
- are:
- </para>
- <programlisting>
- T* allocate (size_type n, const void* hint = 0);
- void deallocate (T* p, size_type n);
- </programlisting>
-
- <para>
- The <varname>n</varname> arguments in both those
- functions is a <emphasis>count</emphasis> of the number of
- <type>T</type>'s to allocate space for, <emphasis>not their
- total size</emphasis>.
- (This is a simplification; the real signatures use nested typedefs.)
- </para>
- </listitem>
- <listitem>
- <para>
- The storage is obtained by calling <function>::operator
- new</function>, but it is unspecified when or how
- often this function is called. The use of the
- <varname>hint</varname> is unspecified, but intended as an
- aid to locality if an implementation so
- desires. <constant>[20.4.1.1]/6</constant>
- </para>
- </listitem>
- </itemizedlist>
-
- <para>
- Complete details cam be found in the C++ standard, look in
- <constant>[20.4 Memory]</constant>.
- </para>
-
-</sect2>
-
-<sect2 id="allocator.design_issues" xreflabel="allocator.design_issues">
-<title>Design Issues</title>
-
- <para>
- The easiest way of fulfilling the requirements is to call
- <function>operator new</function> each time a container needs
- memory, and to call <function>operator delete</function> each time
- the container releases memory. This method may be <ulink
- url="http://gcc.gnu.org/ml/libstdc++/2001-05/msg00105.html">slower</ulink>
- than caching the allocations and re-using previously-allocated
- memory, but has the advantage of working correctly across a wide
- variety of hardware and operating systems, including large
- clusters. The <classname>__gnu_cxx::new_allocator</classname>
- implements the simple operator new and operator delete semantics,
- while <classname>__gnu_cxx::malloc_allocator</classname>
- implements much the same thing, only with the C language functions
- <function>std::malloc</function> and <function>free</function>.
- </para>
-
- <para>
- Another approach is to use intelligence within the allocator
- class to cache allocations. This extra machinery can take a variety
- of forms: a bitmap index, an index into an exponentially increasing
- power-of-two-sized buckets, or simpler fixed-size pooling cache.
- The cache is shared among all the containers in the program: when
- your program's <classname>std::vector&lt;int&gt;</classname> gets
- cut in half and frees a bunch of its storage, that memory can be
- reused by the private
- <classname>std::list&lt;WonkyWidget&gt;</classname> brought in from
- a KDE library that you linked against. And operators
- <function>new</function> and <function>delete</function> are not
- always called to pass the memory on, either, which is a speed
- bonus. Examples of allocators that use these techniques are
- <classname>__gnu_cxx::bitmap_allocator</classname>,
- <classname>__gnu_cxx::pool_allocator</classname>, and
- <classname>__gnu_cxx::__mt_alloc</classname>.
- </para>
-
- <para>
- Depending on the implementation techniques used, the underlying
- operating system, and compilation environment, scaling caching
- allocators can be tricky. In particular, order-of-destruction and
- order-of-creation for memory pools may be difficult to pin down
- with certainty, which may create problems when used with plugins
- or loading and unloading shared objects in memory. As such, using
- caching allocators on systems that do not support
- <function>abi::__cxa_atexit</function> is not recommended.
- </para>
-
-</sect2>
-
-<sect2 id="allocator.impl" xreflabel="allocator.impl">
-<title>Implementation</title>
-
- <sect3>
- <title>Interface Design</title>
-
- <para>
- The only allocator interface that
- is support is the standard C++ interface. As such, all STL
- containers have been adjusted, and all external allocators have
- been modified to support this change.
- </para>
-
- <para>
- The class <classname>allocator</classname> just has typedef,
- constructor, and rebind members. It inherits from one of the
- high-speed extension allocators, covered below. Thus, all
- allocation and deallocation depends on the base class.
- </para>
-
- <para>
- The base class that <classname>allocator</classname> is derived from
- may not be user-configurable.
-</para>
-
- </sect3>
-
- <sect3>
- <title>Selecting Default Allocation Policy</title>
-
- <para>
- It's difficult to pick an allocation strategy that will provide
- maximum utility, without excessively penalizing some behavior. In
- fact, it's difficult just deciding which typical actions to measure
- for speed.
- </para>
-
- <para>
- Three synthetic benchmarks have been created that provide data
- that is used to compare different C++ allocators. These tests are:
- </para>
-
- <orderedlist>
- <listitem>
- <para>
- Insertion.
- </para>
- <para>
- Over multiple iterations, various STL container
- objects have elements inserted to some maximum amount. A variety
- of allocators are tested.
- Test source for <ulink url="http://gcc.gnu.org/viewcvs/trunk/libstdc%2B%2B-v3/testsuite/performance/23_containers/insert/sequence.cc?view=markup">sequence</ulink>
- and <ulink url="http://gcc.gnu.org/viewcvs/trunk/libstdc%2B%2B-v3/testsuite/performance/23_containers/insert/associative.cc?view=markup">associative</ulink>
- containers.
- </para>
-
- </listitem>
-
- <listitem>
- <para>
- Insertion and erasure in a multi-threaded environment.
- </para>
- <para>
- This test shows the ability of the allocator to reclaim memory
- on a pre-thread basis, as well as measuring thread contention
- for memory resources.
- Test source
- <ulink url="http://gcc.gnu.org/viewcvs/trunk/libstdc%2B%2B-v3/testsuite/performance/23_containers/insert_erase/associative.cc?view=markup">here</ulink>.
- </para>
- </listitem>
-
- <listitem>
- <para>
- A threaded producer/consumer model.
- </para>
- <para>
- Test source for
- <ulink url="http://gcc.gnu.org/viewcvs/trunk/libstdc%2B%2B-v3/testsuite/performance/23_containers/producer_consumer/sequence.cc?view=markup">sequence</ulink>
- and
- <ulink url="http://gcc.gnu.org/viewcvs/trunk/libstdc%2B%2B-v3/testsuite/performance/23_containers/producer_consumer/associative.cc?view=markup">associative</ulink>
- containers.
- </para>
- </listitem>
- </orderedlist>
-
- <para>
- The current default choice for
- <classname>allocator</classname> is
- <classname>__gnu_cxx::new_allocator</classname>.
- </para>
-
- </sect3>
-
- <sect3>
- <title>Disabling Memory Caching</title>
-
- <para>
- In use, <classname>allocator</classname> may allocate and
- deallocate using implementation-specified strategies and
- heuristics. Because of this, every call to an allocator object's
- <function>allocate</function> member function may not actually
- call the global operator new. This situation is also duplicated
- for calls to the <function>deallocate</function> member
- function.
- </para>
-
- <para>
- This can be confusing.
- </para>
-
- <para>
- In particular, this can make debugging memory errors more
- difficult, especially when using third party tools like valgrind or
- debug versions of <function>new</function>.
- </para>
-
- <para>
- There are various ways to solve this problem. One would be to use
- a custom allocator that just called operators
- <function>new</function> and <function>delete</function>
- directly, for every allocation. (See
- <filename>include/ext/new_allocator.h</filename>, for instance.)
- However, that option would involve changing source code to use
- a non-default allocator. Another option is to force the
- default allocator to remove caching and pools, and to directly
- allocate with every call of <function>allocate</function> and
- directly deallocate with every call of
- <function>deallocate</function>, regardless of efficiency. As it
- turns out, this last option is also available.
- </para>
-
-
- <para>
- To globally disable memory caching within the library for the
- default allocator, merely set
- <constant>GLIBCXX_FORCE_NEW</constant> (with any value) in the
- system's environment before running the program. If your program
- crashes with <constant>GLIBCXX_FORCE_NEW</constant> in the
- environment, it likely means that you linked against objects
- built against the older library (objects which might still using the
- cached allocations...).
- </para>
-
- </sect3>
-
-</sect2>
-
-<sect2 id="allocator.using" xreflabel="allocator.using">
-<title>Using a Specific Allocator</title>
-
- <para>
- You can specify different memory management schemes on a
- per-container basis, by overriding the default
- <type>Allocator</type> template parameter. For example, an easy
- (but non-portable) method of specifying that only <function>malloc</function> or <function>free</function>
- should be used instead of the default node allocator is:
- </para>
- <programlisting>
- std::list &lt;int, __gnu_cxx::malloc_allocator&lt;int&gt; &gt; malloc_list;</programlisting>
- <para>
- Likewise, a debugging form of whichever allocator is currently in use:
- </para>
- <programlisting>
- std::deque &lt;int, __gnu_cxx::debug_allocator&lt;std::allocator&lt;int&gt; &gt; &gt; debug_deque;
- </programlisting>
-</sect2>
-
-<sect2 id="allocator.custom" xreflabel="allocator.custom">
-<title>Custom Allocators</title>
-
- <para>
- Writing a portable C++ allocator would dictate that the interface
- would look much like the one specified for
- <classname>allocator</classname>. Additional member functions, but
- not subtractions, would be permissible.
- </para>
-
- <para>
- Probably the best place to start would be to copy one of the
- extension allocators: say a simple one like
- <classname>new_allocator</classname>.
- </para>
-
-</sect2>
-
-<sect2 id="allocator.ext" xreflabel="allocator.ext">
-<title>Extension Allocators</title>
-
- <para>
- Several other allocators are provided as part of this
- implementation. The location of the extension allocators and their
- names have changed, but in all cases, functionality is
- equivalent. Starting with gcc-3.4, all extension allocators are
- standard style. Before this point, SGI style was the norm. Because of
- this, the number of template arguments also changed. Here's a simple
- chart to track the changes.
- </para>
-
- <para>
- More details on each of these extension allocators follows.
- </para>
- <orderedlist>
- <listitem>
- <para>
- <classname>new_allocator</classname>
- </para>
- <para>
- Simply wraps <function>::operator new</function>
- and <function>::operator delete</function>.
- </para>
- </listitem>
- <listitem>
- <para>
- <classname>malloc_allocator</classname>
- </para>
- <para>
- Simply wraps <function>malloc</function> and
- <function>free</function>. There is also a hook for an
- out-of-memory handler (for
- <function>new</function>/<function>delete</function> this is
- taken care of elsewhere).
- </para>
- </listitem>
- <listitem>
- <para>
- <classname>array_allocator</classname>
- </para>
- <para>
- Allows allocations of known and fixed sizes using existing
- global or external storage allocated via construction of
- <classname>std::tr1::array</classname> objects. By using this
- allocator, fixed size containers (including
- <classname>std::string</classname>) can be used without
- instances calling <function>::operator new</function> and
- <function>::operator delete</function>. This capability
- allows the use of STL abstractions without runtime
- complications or overhead, even in situations such as program
- startup. For usage examples, please consult the testsuite.
- </para>
- </listitem>
- <listitem>
- <para>
- <classname>debug_allocator</classname>
- </para>
- <para>
- A wrapper around an arbitrary allocator A. It passes on
- slightly increased size requests to A, and uses the extra
- memory to store size information. When a pointer is passed
- to <function>deallocate()</function>, the stored size is
- checked, and <function>assert()</function> is used to
- guarantee they match.
- </para>
- </listitem>
- <listitem>
- <para>
- <classname>throw_allocator</classname>
- </para>
- <para>
- Includes memory tracking and marking abilities as well as hooks for
- throwing exceptions at configurable intervals (including random,
- all, none).
- </para>
- </listitem>
- <listitem>
- <para>
- <classname>__pool_alloc</classname>
- </para>
- <para>
- A high-performance, single pool allocator. The reusable
- memory is shared among identical instantiations of this type.
- It calls through <function>::operator new</function> to
- obtain new memory when its lists run out. If a client
- container requests a block larger than a certain threshold
- size, then the pool is bypassed, and the allocate/deallocate
- request is passed to <function>::operator new</function>
- directly.
- </para>
-
- <para>
- Older versions of this class take a boolean template
- parameter, called <varname>thr</varname>, and an integer template
- parameter, called <varname>inst</varname>.
- </para>
-
- <para>
- The <varname>inst</varname> number is used to track additional memory
- pools. The point of the number is to allow multiple
- instantiations of the classes without changing the semantics at
- all. All three of
- </para>
-
- <programlisting>
- typedef __pool_alloc&lt;true,0&gt; normal;
- typedef __pool_alloc&lt;true,1&gt; private;
- typedef __pool_alloc&lt;true,42&gt; also_private;
- </programlisting>
- <para>
- behave exactly the same way. However, the memory pool for each type
- (and remember that different instantiations result in different types)
- remains separate.
- </para>
- <para>
- The library uses <emphasis>0</emphasis> in all its instantiations. If you
- wish to keep separate free lists for a particular purpose, use a
- different number.
- </para>
- <para>The <varname>thr</varname> boolean determines whether the
- pool should be manipulated atomically or not. When
- <varname>thr</varname> = <constant>true</constant>, the allocator
- is is thread-safe, while <varname>thr</varname> =
- <constant>false</constant>, and is slightly faster but unsafe for
- multiple threads.
- </para>
-
- <para>
- For thread-enabled configurations, the pool is locked with a
- single big lock. In some situations, this implementation detail
- may result in severe performance degradation.
- </para>
-
- <para>
- (Note that the GCC thread abstraction layer allows us to provide
- safe zero-overhead stubs for the threading routines, if threads
- were disabled at configuration time.)
- </para>
- </listitem>
-
- <listitem>
- <para>
- <classname>__mt_alloc</classname>
- </para>
- <para>
- A high-performance fixed-size allocator with
- exponentially-increasing allocations. It has its own
- documentation, found <link
- linkend="manual.ext.allocator.mt">here</link>.
- </para>
- </listitem>
-
- <listitem>
- <para>
- <classname>bitmap_allocator</classname>
- </para>
- <para>
- A high-performance allocator that uses a bit-map to keep track
- of the used and unused memory locations. It has its own
- documentation, found <link
- linkend="manual.ext.allocator.bitmap">here</link>.
- </para>
- </listitem>
- </orderedlist>
-</sect2>
-
-
-<bibliography id="allocator.biblio" xreflabel="allocator.biblio">
-<title>Bibliography</title>
-
- <biblioentry>
- <title>
- ISO/IEC 14882:1998 Programming languages - C++
- </title>
-
- <abbrev>
- isoc++_1998
- </abbrev>
- <pagenums>20.4 Memory</pagenums>
- </biblioentry>
-
- <biblioentry>
- <title>The Standard Librarian: What Are Allocators Good
- </title>
-
- <abbrev>
- austernm
- </abbrev>
-
- <author>
- <firstname>Matt</firstname>
- <surname>Austern</surname>
- </author>
-
- <publisher>
- <publishername>
- C/C++ Users Journal
- </publishername>
- </publisher>
-
- <biblioid>
- <ulink url="http://www.cuj.com/documents/s=8000/cujcexp1812austern/">
- </ulink>
- </biblioid>
- </biblioentry>
-
- <biblioentry>
- <title>The Hoard Memory Allocator</title>
-
- <abbrev>
- emeryb
- </abbrev>
-
- <author>
- <firstname>Emery</firstname>
- <surname>Berger</surname>
- </author>
-
- <biblioid>
- <ulink url="http://www.cs.umass.edu/~emery/hoard/">
- </ulink>
- </biblioid>
- </biblioentry>
-
- <biblioentry>
- <title>Reconsidering Custom Memory Allocation</title>
-
- <abbrev>
- bergerzorn
- </abbrev>
-
- <author>
- <firstname>Emery</firstname>
- <surname>Berger</surname>
- </author>
- <author>
- <firstname>Ben</firstname>
- <surname>Zorn</surname>
- </author>
- <author>
- <firstname>Kathryn</firstname>
- <surname>McKinley</surname>
- </author>
-
- <copyright>
- <year>2002</year>
- <holder>OOPSLA</holder>
- </copyright>
-
- <biblioid>
- <ulink url="http://www.cs.umass.edu/~emery/pubs/berger-oopsla2002.pdf">
- </ulink>
- </biblioid>
- </biblioentry>
-
-
- <biblioentry>
- <title>Allocator Types</title>
-
- <abbrev>
- kreftlanger
- </abbrev>
-
- <author>
- <firstname>Klaus</firstname>
- <surname>Kreft</surname>
- </author>
- <author>
- <firstname>Angelika</firstname>
- <surname>Langer</surname>
- </author>
-
- <publisher>
- <publishername>
- C/C++ Users Journal
- </publishername>
- </publisher>
-
- <biblioid>
- <ulink url="http://www.langer.camelot.de/Articles/C++Report/Allocators/Allocators.html">
- </ulink>
- </biblioid>
- </biblioentry>
-
- <biblioentry>
- <title>The C++ Programming Language</title>
-
- <abbrev>
- tcpl
- </abbrev>
-
- <author>
- <firstname>Bjarne</firstname>
- <surname>Stroustrup</surname>
- </author>
- <copyright>
- <year>2000</year>
- <holder></holder>
- </copyright>
- <pagenums>19.4 Allocators</pagenums>
-
- <publisher>
- <publishername>
- Addison Wesley
- </publishername>
- </publisher>
- </biblioentry>
-
- <biblioentry>
- <title>Yalloc: A Recycling C++ Allocator</title>
-
- <abbrev>
- yenf
- </abbrev>
-
- <author>
- <firstname>Felix</firstname>
- <surname>Yen</surname>
- </author>
- <copyright>
- <year></year>
- <holder></holder>
- </copyright>
-
- <biblioid>
- <ulink url="http://home.earthlink.net/~brimar/yalloc/">
- </ulink>
- </biblioid>
- </biblioentry>
-</bibliography>
-
-</sect1>