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@@ -1,521 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>ABI Policy and Guidelines</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; C++&#10; , &#10; ABI&#10; , &#10; version&#10; , &#10; dynamic&#10; , &#10; shared&#10; " /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="appendix_porting.html" title="Appendix B.  Porting and Maintenance" /><link rel="prev" href="internals.html" title="Porting to New Hardware or Operating Systems" /><link rel="next" href="api.html" title="API Evolution and Deprecation History" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">ABI Policy and Guidelines</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="internals.html">Prev</a> </td><th width="60%" align="center">Appendix B. 
- Porting and Maintenance
-
-</th><td width="20%" align="right"> <a accesskey="n" href="api.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="appendix.porting.abi"></a>ABI Policy and Guidelines</h2></div></div></div><p>
-</p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="abi.cxx_interface"></a>The C++ Interface</h3></div></div></div><p>
- C++ applications often dependent on specific language support
- routines, say for throwing exceptions, or catching exceptions, and
- perhaps also dependent on features in the C++ Standard Library.
-</p><p>
- The C++ Standard Library has many include files, types defined in
- those include files, specific named functions, and other
- behavior. The text of these behaviors, as written in source include
- files, is called the Application Programing Interface, or API.
-</p><p>
- Furthermore, C++ source that is compiled into object files is
- transformed by the compiler: it arranges objects with specific
- alignment and in a particular layout, mangling names according to a
- well-defined algorithm, has specific arrangements for the support of
- virtual functions, etc. These details are defined as the compiler
- Application Binary Interface, or ABI. The GNU C++ compiler uses an
- industry-standard C++ ABI starting with version 3. Details can be
- found in the <a class="ulink" href="http://www.codesourcery.com/cxx-abi/abi.html" target="_top"> ABI
- specification</a>.
-</p><p>
- The GNU C++ compiler, g++, has a compiler command line option to
- switch between various different C++ ABIs. This explicit version
- switch is the flag <code class="code">-fabi-version</code>. In addition, some
- g++ command line options may change the ABI as a side-effect of
- use. Such flags include <code class="code">-fpack-struct</code> and
- <code class="code">-fno-exceptions</code>, but include others: see the complete
- list in the GCC manual under the heading <a class="ulink" href="http://gcc.gnu.org/onlinedocs/gcc/Code-Gen-Options.html#Code%20Gen%20Options" target="_top">Options
- for Code Generation Conventions</a>.
-</p><p>
- The configure options used when building a specific libstdc++
- version may also impact the resulting library ABI. The available
- configure options, and their impact on the library ABI, are
- documented
-<a class="link" href="configure.html" title="Configure">here</a>.
-</p><p> Putting all of these ideas together results in the C++ Standard
-library ABI, which is the compilation of a given library API by a
-given compiler ABI. In a nutshell:
-</p><p>
- “<span class="quote">
- library API + compiler ABI = library ABI
- </span>”
-</p><p>
- The library ABI is mostly of interest for end-users who have
- unresolved symbols and are linking dynamically to the C++ Standard
- library, and who thus must be careful to compile their application
- with a compiler that is compatible with the available C++ Standard
- library binary. In this case, compatible is defined with the equation
- above: given an application compiled with a given compiler ABI and
- library API, it will work correctly with a Standard C++ Library
- created with the same constraints.
-</p><p>
- To use a specific version of the C++ ABI, one must use a
- corresponding GNU C++ toolchain (i.e., g++ and libstdc++) that
- implements the C++ ABI in question.
-</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="abi.versioning"></a>Versioning</h3></div></div></div><p> The C++ interface has evolved throughout the history of the GNU
-C++ toolchain. With each release, various details have been changed so
-as to give distinct versions to the C++ interface.
-</p><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="abi.versioning.goals"></a>Goals</h4></div></div></div><p>Extending existing, stable ABIs. Versioning gives subsequent
-releases of library binaries the ability to add new symbols and add
-functionality, all the while retaining compatibility with the previous
-releases in the series. Thus, program binaries linked with the initial
-release of a library binary will still link correctly if the library
-binary is replaced by carefully-managed subsequent library
-binaries. This is called forward compatibility.
-</p><p>
-The reverse (backwards compatibility) is not true. It is not possible
-to take program binaries linked with the latest version of a library
-binary in a release series (with additional symbols added), substitute
-in the initial release of the library binary, and remain link
-compatible.
-</p><p>Allows multiple, incompatible ABIs to coexist at the same time.
-</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="abi.versioning.history"></a>History</h4></div></div></div><p>
- How can this complexity be managed? What does C++ versioning mean?
- Because library and compiler changes often make binaries compiled
- with one version of the GNU tools incompatible with binaries
- compiled with other (either newer or older) versions of the same GNU
- tools, specific techniques are used to make managing this complexity
- easier.
-</p><p>
- The following techniques are used:
-</p><div class="orderedlist"><ol type="1"><li><p>Release versioning on the libgcc_s.so binary. </p><p>This is implemented via file names and the ELF
- <code class="constant">DT_SONAME</code> mechanism (at least on ELF
- systems). It is versioned as follows:
- </p><div class="itemizedlist"><ul type="disc"><li><p>gcc-3.0.0: libgcc_s.so.1</p></li><li><p>gcc-3.0.1: libgcc_s.so.1</p></li><li><p>gcc-3.0.2: libgcc_s.so.1</p></li><li><p>gcc-3.0.3: libgcc_s.so.1</p></li><li><p>gcc-3.0.4: libgcc_s.so.1</p></li><li><p>gcc-3.1.0: libgcc_s.so.1</p></li><li><p>gcc-3.1.1: libgcc_s.so.1</p></li><li><p>gcc-3.2.0: libgcc_s.so.1</p></li><li><p>gcc-3.2.1: libgcc_s.so.1</p></li><li><p>gcc-3.2.2: libgcc_s.so.1</p></li><li><p>gcc-3.2.3: libgcc_s.so.1</p></li><li><p>gcc-3.3.0: libgcc_s.so.1</p></li><li><p>gcc-3.3.1: libgcc_s.so.1</p></li><li><p>gcc-3.3.2: libgcc_s.so.1</p></li><li><p>gcc-3.3.3: libgcc_s.so.1</p></li><li><p>gcc-3.4.x, gcc-4.[0-3].x: on m68k-linux and
- hppa-linux this is either libgcc_s.so.1 (when configuring
- <code class="code">--with-sjlj-exceptions</code>) or libgcc_s.so.2. For all
- others, this is libgcc_s.so.1. </p></li></ul></div></li><li><p>Symbol versioning on the libgcc_s.so binary.</p><p>It is versioned with the following labels and version
- definitions, where the version definition is the maximum for a
- particular release. Labels are cumulative. If a particular release
- is not listed, it has the same version labels as the preceding
- release.</p><p>This corresponds to the mapfile: gcc/libgcc-std.ver</p><div class="itemizedlist"><ul type="disc"><li><p>gcc-3.0.0: GCC_3.0</p></li><li><p>gcc-3.3.0: GCC_3.3</p></li><li><p>gcc-3.3.1: GCC_3.3.1</p></li><li><p>gcc-3.3.2: GCC_3.3.2</p></li><li><p>gcc-3.3.4: GCC_3.3.4</p></li><li><p>gcc-3.4.0: GCC_3.4</p></li><li><p>gcc-3.4.2: GCC_3.4.2</p></li><li><p>gcc-3.4.4: GCC_3.4.4</p></li><li><p>gcc-4.0.0: GCC_4.0.0</p></li><li><p>gcc-4.1.0: GCC_4.1.0</p></li><li><p>gcc-4.2.0: GCC_4.2.0</p></li><li><p>gcc-4.3.0: GCC_4.3.0</p></li></ul></div></li><li><p>
- Release versioning on the libstdc++.so binary, implemented in
- the same was as the libgcc_s.so binary above. Listed is the
- filename: <code class="constant">DT_SONAME</code> can be deduced from
- the filename by removing the last two period-delimited numbers. For
- example, filename <code class="filename">libstdc++.so.5.0.4</code>
- corresponds to a <code class="constant">DT_SONAME</code> of
- <code class="constant">libstdc++.so.5</code>. Binaries with equivalent
- <code class="constant">DT_SONAME</code>s are forward-compatibile: in
- the table below, releases incompatible with the previous
- one are explicitly noted.
- </p><p>It is versioned as follows:
- </p><div class="itemizedlist"><ul type="disc"><li><p>gcc-3.0.0: libstdc++.so.3.0.0</p></li><li><p>gcc-3.0.1: libstdc++.so.3.0.1</p></li><li><p>gcc-3.0.2: libstdc++.so.3.0.2</p></li><li><p>gcc-3.0.3: libstdc++.so.3.0.2 (See Note 1)</p></li><li><p>gcc-3.0.4: libstdc++.so.3.0.4</p></li><li><p>gcc-3.1.0: libstdc++.so.4.0.0 <span class="emphasis"><em>(Incompatible with previous)</em></span></p></li><li><p>gcc-3.1.1: libstdc++.so.4.0.1</p></li><li><p>gcc-3.2.0: libstdc++.so.5.0.0 <span class="emphasis"><em>(Incompatible with previous)</em></span></p></li><li><p>gcc-3.2.1: libstdc++.so.5.0.1</p></li><li><p>gcc-3.2.2: libstdc++.so.5.0.2</p></li><li><p>gcc-3.2.3: libstdc++.so.5.0.3 (See Note 2)</p></li><li><p>gcc-3.3.0: libstdc++.so.5.0.4</p></li><li><p>gcc-3.3.1: libstdc++.so.5.0.5</p></li><li><p>gcc-3.3.2: libstdc++.so.5.0.5</p></li><li><p>gcc-3.3.3: libstdc++.so.5.0.5</p></li><li><p>gcc-3.4.0: libstdc++.so.6.0.0 <span class="emphasis"><em>(Incompatible with previous)</em></span></p></li><li><p>gcc-3.4.1: libstdc++.so.6.0.1</p></li><li><p>gcc-3.4.2: libstdc++.so.6.0.2</p></li><li><p>gcc-3.4.3: libstdc++.so.6.0.3</p></li><li><p>gcc-3.4.4: libstdc++.so.6.0.3</p></li><li><p>gcc-3.4.5: libstdc++.so.6.0.3</p></li><li><p>gcc-3.4.6: libstdc++.so.6.0.3</p></li><li><p>gcc-4.0.0: libstdc++.so.6.0.4</p></li><li><p>gcc-4.0.1: libstdc++.so.6.0.5</p></li><li><p>gcc-4.0.2: libstdc++.so.6.0.6</p></li><li><p>gcc-4.0.3: libstdc++.so.6.0.7</p></li><li><p>gcc-4.1.0: libstdc++.so.6.0.7</p></li><li><p>gcc-4.1.1: libstdc++.so.6.0.8</p></li><li><p>gcc-4.1.2: libstdc++.so.6.0.8</p></li><li><p>gcc-4.2.0: libstdc++.so.6.0.9</p></li><li><p>gcc-4.2.1: libstdc++.so.6.0.9 (See Note 3)</p></li><li><p>gcc-4.2.2: libstdc++.so.6.0.9</p></li><li><p>gcc-4.2.3: libstdc++.so.6.0.9</p></li><li><p>gcc-4.2.4: libstdc++.so.6.0.9</p></li><li><p>gcc-4.3.0: libstdc++.so.6.0.10</p></li><li><p>gcc-4.3.1: libstdc++.so.6.0.10</p></li><li><p>gcc-4.3.2: libstdc++.so.6.0.10</p></li></ul></div><p>
- Note 1: Error should be libstdc++.so.3.0.3.
- </p><p>
- Note 2: Not strictly required.
- </p><p>
- Note 3: This release (but not previous or subsequent) has one
- known incompatibility, see <a class="ulink" href="http://gcc.gnu.org/bugzilla/show_bug.cgi?id=33678" target="_top">33678</a>
- in the GCC bug database.
- </p></li><li><p>Symbol versioning on the libstdc++.so binary.</p><p>mapfile: libstdc++/config/linker-map.gnu</p><p>It is versioned with the following labels and version
- definitions, where the version definition is the maximum for a
- particular release. Note, only symbol which are newly introduced
- will use the maximum version definition. Thus, for release series
- with the same label, but incremented version definitions, the later
- release has both versions. (An example of this would be the
- gcc-3.2.1 release, which has GLIBCPP_3.2.1 for new symbols and
- GLIBCPP_3.2 for symbols that were introduced in the gcc-3.2.0
- release.) If a particular release is not listed, it has the same
- version labels as the preceding release.
- </p><div class="itemizedlist"><ul type="disc"><li><p>gcc-3.0.0: (Error, not versioned)</p></li><li><p>gcc-3.0.1: (Error, not versioned)</p></li><li><p>gcc-3.0.2: (Error, not versioned)</p></li><li><p>gcc-3.0.3: (Error, not versioned)</p></li><li><p>gcc-3.0.4: (Error, not versioned)</p></li><li><p>gcc-3.1.0: GLIBCPP_3.1, CXXABI_1</p></li><li><p>gcc-3.1.1: GLIBCPP_3.1, CXXABI_1</p></li><li><p>gcc-3.2.0: GLIBCPP_3.2, CXXABI_1.2</p></li><li><p>gcc-3.2.1: GLIBCPP_3.2.1, CXXABI_1.2</p></li><li><p>gcc-3.2.2: GLIBCPP_3.2.2, CXXABI_1.2</p></li><li><p>gcc-3.2.3: GLIBCPP_3.2.2, CXXABI_1.2</p></li><li><p>gcc-3.3.0: GLIBCPP_3.2.2, CXXABI_1.2.1</p></li><li><p>gcc-3.3.1: GLIBCPP_3.2.3, CXXABI_1.2.1</p></li><li><p>gcc-3.3.2: GLIBCPP_3.2.3, CXXABI_1.2.1</p></li><li><p>gcc-3.3.3: GLIBCPP_3.2.3, CXXABI_1.2.1</p></li><li><p>gcc-3.4.0: GLIBCXX_3.4, CXXABI_1.3</p></li><li><p>gcc-3.4.1: GLIBCXX_3.4.1, CXXABI_1.3</p></li><li><p>gcc-3.4.2: GLIBCXX_3.4.2</p></li><li><p>gcc-3.4.3: GLIBCXX_3.4.3</p></li><li><p>gcc-4.0.0: GLIBCXX_3.4.4, CXXABI_1.3.1</p></li><li><p>gcc-4.0.1: GLIBCXX_3.4.5</p></li><li><p>gcc-4.0.2: GLIBCXX_3.4.6</p></li><li><p>gcc-4.0.3: GLIBCXX_3.4.7</p></li><li><p>gcc-4.1.1: GLIBCXX_3.4.8</p></li><li><p>gcc-4.2.0: GLIBCXX_3.4.9</p></li><li><p>gcc-4.3.0: GLIBCXX_3.4.10, CXXABI_1.3.2</p></li></ul></div></li><li><p>Incremental bumping of a compiler pre-defined macro,
- __GXX_ABI_VERSION. This macro is defined as the version of the
- compiler v3 ABI, with g++ 3.0.x being version 100. This macro will
- be automatically defined whenever g++ is used (the curious can
- test this by invoking g++ with the '-v' flag.)
- </p><p>
- This macro was defined in the file "lang-specs.h" in the gcc/cp directory.
- Later versions defined it in "c-common.c" in the gcc directory, and from
- G++ 3.4 it is defined in c-cppbuiltin.c and its value determined by the
- '-fabi-version' command line option.
- </p><p>
- It is versioned as follows, where 'n' is given by '-fabi-version=n':
- </p><div class="itemizedlist"><ul type="disc"><li><p>gcc-3.0.x: 100</p></li><li><p>gcc-3.1.x: 100 (Error, should be 101)</p></li><li><p>gcc-3.2.x: 102</p></li><li><p>gcc-3.3.x: 102</p></li><li><p>gcc-3.4.x, gcc-4.[0-3].x: 102 (when n=1)</p></li><li><p>gcc-3.4.x, gcc-4.[0-3].x: 1000 + n (when n&gt;1) </p></li><li><p>gcc-3.4.x, gcc-4.[0-3].x: 999999 (when n=0)</p></li></ul></div><p></p></li><li><p>Changes to the default compiler option for
- <code class="code">-fabi-version</code>.
- </p><p>
- It is versioned as follows:
- </p><div class="itemizedlist"><ul type="disc"><li><p>gcc-3.0.x: (Error, not versioned) </p></li><li><p>gcc-3.1.x: (Error, not versioned) </p></li><li><p>gcc-3.2.x: <code class="code">-fabi-version=1</code></p></li><li><p>gcc-3.3.x: <code class="code">-fabi-version=1</code></p></li><li><p>gcc-3.4.x, gcc-4.[0-3].x: <code class="code">-fabi-version=2</code> <span class="emphasis"><em>(Incompatible with previous)</em></span></p></li></ul></div><p></p></li><li><p>Incremental bumping of a library pre-defined macro. For releases
- before 3.4.0, the macro is __GLIBCPP__. For later releases, it's
- __GLIBCXX__. (The libstdc++ project generously changed from CPP to
- CXX throughout its source to allow the "C" pre-processor the CPP
- macro namespace.) These macros are defined as the date the library
- was released, in compressed ISO date format, as an unsigned long.
- </p><p>
- This macro is defined in the file "c++config" in the
- "libstdc++/include/bits" directory. (Up to gcc-4.1.0, it was
- changed every night by an automated script. Since gcc-4.1.0, it is
- the same value as gcc/DATESTAMP.)
- </p><p>
- It is versioned as follows:
- </p><div class="itemizedlist"><ul type="disc"><li><p>gcc-3.0.0: 20010615</p></li><li><p>gcc-3.0.1: 20010819</p></li><li><p>gcc-3.0.2: 20011023</p></li><li><p>gcc-3.0.3: 20011220</p></li><li><p>gcc-3.0.4: 20020220</p></li><li><p>gcc-3.1.0: 20020514</p></li><li><p>gcc-3.1.1: 20020725</p></li><li><p>gcc-3.2.0: 20020814</p></li><li><p>gcc-3.2.1: 20021119</p></li><li><p>gcc-3.2.2: 20030205</p></li><li><p>gcc-3.2.3: 20030422</p></li><li><p>gcc-3.3.0: 20030513</p></li><li><p>gcc-3.3.1: 20030804</p></li><li><p>gcc-3.3.2: 20031016</p></li><li><p>gcc-3.3.3: 20040214</p></li><li><p>gcc-3.4.0: 20040419</p></li><li><p>gcc-3.4.1: 20040701</p></li><li><p>gcc-3.4.2: 20040906</p></li><li><p>gcc-3.4.3: 20041105</p></li><li><p>gcc-3.4.4: 20050519</p></li><li><p>gcc-3.4.5: 20051201</p></li><li><p>gcc-3.4.6: 20060306</p></li><li><p>gcc-4.0.0: 20050421</p></li><li><p>gcc-4.0.1: 20050707</p></li><li><p>gcc-4.0.2: 20050921</p></li><li><p>gcc-4.0.3: 20060309</p></li><li><p>gcc-4.1.0: 20060228</p></li><li><p>gcc-4.1.1: 20060524</p></li><li><p>gcc-4.1.2: 20070214</p></li><li><p>gcc-4.2.0: 20070514</p></li><li><p>gcc-4.2.1: 20070719</p></li><li><p>gcc-4.2.2: 20071007</p></li><li><p>gcc-4.2.3: 20080201</p></li><li><p>gcc-4.2.4: 20080519</p></li><li><p>gcc-4.3.0: 20080306</p></li><li><p>gcc-4.3.1: 20080606</p></li><li><p>gcc-4.3.2: 20080827</p></li></ul></div><p></p></li><li><p>
- Incremental bumping of a library pre-defined macro,
- _GLIBCPP_VERSION. This macro is defined as the released version of
- the library, as a string literal. This is only implemented in
- gcc-3.1.0 releases and higher, and is deprecated in 3.4 (where it
- is called _GLIBCXX_VERSION).
- </p><p>
- This macro is defined in the file "c++config" in the
- "libstdc++/include/bits" directory and is generated
- automatically by autoconf as part of the configure-time generation
- of config.h.
- </p><p>
- It is versioned as follows:
- </p><div class="itemizedlist"><ul type="disc"><li><p>gcc-3.0.0: "3.0.0"</p></li><li><p>gcc-3.0.1: "3.0.0" (Error, should be "3.0.1")</p></li><li><p>gcc-3.0.2: "3.0.0" (Error, should be "3.0.2")</p></li><li><p>gcc-3.0.3: "3.0.0" (Error, should be "3.0.3")</p></li><li><p>gcc-3.0.4: "3.0.0" (Error, should be "3.0.4")</p></li><li><p>gcc-3.1.0: "3.1.0"</p></li><li><p>gcc-3.1.1: "3.1.1"</p></li><li><p>gcc-3.2.0: "3.2"</p></li><li><p>gcc-3.2.1: "3.2.1"</p></li><li><p>gcc-3.2.2: "3.2.2"</p></li><li><p>gcc-3.2.3: "3.2.3"</p></li><li><p>gcc-3.3.0: "3.3"</p></li><li><p>gcc-3.3.1: "3.3.1"</p></li><li><p>gcc-3.3.2: "3.3.2"</p></li><li><p>gcc-3.3.3: "3.3.3"</p></li><li><p>gcc-3.4.x: "version-unused"</p></li><li><p>gcc-4.[0-3].x: "version-unused"</p></li></ul></div><p></p></li><li><p>
- Matching each specific C++ compiler release to a specific set of
- C++ include files. This is only implemented in gcc-3.1.1 releases
- and higher.
- </p><p>
- All C++ includes are installed in include/c++, then nest in a
- directory hierarchy corresponding to the C++ compiler's released
- version. This version corresponds to the variable "gcc_version" in
- "libstdc++/acinclude.m4," and more details can be found in that
- file's macro GLIBCXX_CONFIGURE (GLIBCPP_CONFIGURE before gcc-3.4.0).
- </p><p>
- C++ includes are versioned as follows:
- </p><div class="itemizedlist"><ul type="disc"><li><p>gcc-3.0.0: include/g++-v3</p></li><li><p>gcc-3.0.1: include/g++-v3</p></li><li><p>gcc-3.0.2: include/g++-v3</p></li><li><p>gcc-3.0.3: include/g++-v3</p></li><li><p>gcc-3.0.4: include/g++-v3</p></li><li><p>gcc-3.1.0: include/g++-v3</p></li><li><p>gcc-3.1.1: include/c++/3.1.1</p></li><li><p>gcc-3.2.0: include/c++/3.2</p></li><li><p>gcc-3.2.1: include/c++/3.2.1</p></li><li><p>gcc-3.2.2: include/c++/3.2.2</p></li><li><p>gcc-3.2.3: include/c++/3.2.3</p></li><li><p>gcc-3.3.0: include/c++/3.3</p></li><li><p>gcc-3.3.1: include/c++/3.3.1</p></li><li><p>gcc-3.3.2: include/c++/3.3.2</p></li><li><p>gcc-3.3.3: include/c++/3.3.3</p></li><li><p>gcc-3.4.0: include/c++/3.4.0</p></li><li><p>gcc-3.4.1: include/c++/3.4.1</p></li><li><p>gcc-3.4.2: include/c++/3.4.2</p></li><li><p>gcc-3.4.3: include/c++/3.4.3</p></li><li><p>gcc-3.4.4: include/c++/3.4.4</p></li><li><p>gcc-3.4.5: include/c++/3.4.5</p></li><li><p>gcc-3.4.6: include/c++/3.4.6</p></li><li><p>gcc-4.0.0: include/c++/4.0.0</p></li><li><p>gcc-4.0.1: include/c++/4.0.1</p></li><li><p>gcc-4.0.2: include/c++/4.0.2</p></li><li><p>gcc-4.0.3: include/c++/4.0.3</p></li><li><p>gcc-4.1.0: include/c++/4.1.0</p></li><li><p>gcc-4.1.1: include/c++/4.1.1</p></li><li><p>gcc-4.1.2: include/c++/4.1.2</p></li><li><p>gcc-4.2.0: include/c++/4.2.0</p></li><li><p>gcc-4.2.1: include/c++/4.2.1</p></li><li><p>gcc-4.2.2: include/c++/4.2.2</p></li><li><p>gcc-4.2.3: include/c++/4.2.3</p></li><li><p>gcc-4.2.4: include/c++/4.2.4</p></li><li><p>gcc-4.3.0: include/c++/4.3.0</p></li><li><p>gcc-4.3.1: include/c++/4.3.1</p></li><li><p>gcc-4.3.2: include/c++/4.3.2</p></li></ul></div><p></p></li></ol></div><p>
- Taken together, these techniques can accurately specify interface
- and implementation changes in the GNU C++ tools themselves. Used
- properly, they allow both the GNU C++ tools implementation, and
- programs using them, an evolving yet controlled development that
- maintains backward compatibility.
-</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="abi.versioning.prereq"></a>Prerequisites</h4></div></div></div><p>
- Minimum environment that supports a versioned ABI: A supported
- dynamic linker, a GNU linker of sufficient vintage to understand
- demangled C++ name globbing (ld), a shared executable compiled
- with g++, and shared libraries (libgcc_s, libstdc++) compiled by
- a compiler (g++) with a compatible ABI. Phew.
- </p><p>
- On top of all that, an additional constraint: libstdc++ did not
- attempt to version symbols (or age gracefully, really) until
- version 3.1.0.
- </p><p>
- Most modern Linux and BSD versions, particularly ones using
- gcc-3.1.x tools and more recent vintages, will meet the
- requirements above.
- </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="abi.versioning.config"></a>Configuring</h4></div></div></div><p>
- It turns out that most of the configure options that change
- default behavior will impact the mangled names of exported
- symbols, and thus impact versioning and compatibility.
- </p><p>
- For more information on configure options, including ABI
- impacts, see:
- http://gcc.gnu.org/onlinedocs/libstdc++/configopts.html
- </p><p>
- There is one flag that explicitly deals with symbol versioning:
- --enable-symvers.
- </p><p>
- In particular, libstdc++/acinclude.m4 has a macro called
- GLIBCXX_ENABLE_SYMVERS that defaults to yes (or the argument
- passed in via --enable-symvers=foo). At that point, the macro
- attempts to make sure that all the requirement for symbol
- versioning are in place. For more information, please consult
- acinclude.m4.
- </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="abi.versioning.active"></a>Checking Active</h4></div></div></div><p>
- When the GNU C++ library is being built with symbol versioning
- on, you should see the following at configure time for
- libstdc++:
- </p><pre class="screen">
-<code class="computeroutput">
- checking versioning on shared library symbols... gnu
-</code>
-</pre><p>
- If you don't see this line in the configure output, or if this line
- appears but the last word is 'no', then you are out of luck.
-</p><p>
- If the compiler is pre-installed, a quick way to test is to compile
- the following (or any) simple C++ file and link it to the shared
- libstdc++ library:
-</p><pre class="programlisting">
-#include &lt;iostream&gt;
-
-int main()
-{ std::cout &lt;&lt; "hello" &lt;&lt; std::endl; return 0; }
-
-%g++ hello.cc -o hello.out
-
-%ldd hello.out
- libstdc++.so.5 =&gt; /usr/lib/libstdc++.so.5 (0x00764000)
- libm.so.6 =&gt; /lib/tls/libm.so.6 (0x004a8000)
- libgcc_s.so.1 =&gt; /mnt/hd/bld/gcc/gcc/libgcc_s.so.1 (0x40016000)
- libc.so.6 =&gt; /lib/tls/libc.so.6 (0x0036d000)
- /lib/ld-linux.so.2 =&gt; /lib/ld-linux.so.2 (0x00355000)
-
-%nm hello.out
-</pre><p>
-If you see symbols in the resulting output with "GLIBCXX_3" as part
-of the name, then the executable is versioned. Here's an example:
-</p><p>
- <code class="code">U _ZNSt8ios_base4InitC1Ev@@GLIBCXX_3.4</code>
-</p></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="abi.changes_allowed"></a>Allowed Changes</h3></div></div></div><p>
-The following will cause the library minor version number to
-increase, say from "libstdc++.so.3.0.4" to "libstdc++.so.3.0.5".
-</p><div class="orderedlist"><ol type="1"><li><p>Adding an exported global or static data member</p></li><li><p>Adding an exported function, static or non-virtual member function</p></li><li><p>Adding an exported symbol or symbols by additional instantiations</p></li></ol></div><p>
-Other allowed changes are possible.
-</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="abi.changes_no"></a>Prohibited Changes</h3></div></div></div><p>
-The following non-exhaustive list will cause the library major version
-number to increase, say from "libstdc++.so.3.0.4" to
-"libstdc++.so.4.0.0".
-</p><div class="orderedlist"><ol type="1"><li><p>Changes in the gcc/g++ compiler ABI</p></li><li><p>Changing size of an exported symbol</p></li><li><p>Changing alignment of an exported symbol</p></li><li><p>Changing the layout of an exported symbol</p></li><li><p>Changing mangling on an exported symbol</p></li><li><p>Deleting an exported symbol</p></li><li><p>Changing the inheritance properties of a type by adding or removing
- base classes</p></li><li><p>
- Changing the size, alignment, or layout of types
- specified in the C++ standard. These may not necessarily be
- instantiated or otherwise exported in the library binary, and
- include all the required locale facets, as well as things like
- std::basic_streambuf, et al.
-</p></li><li><p> Adding an explicit copy constructor or destructor to a
-class that would otherwise have implicit versions. This will change
-the way the compiler deals with this class in by-value return
-statements or parameters: instead of being passing instances of this
-class in registers, the compiler will be forced to use memory. See <a class="ulink" href="http://www.codesourcery.com/cxx-abi/abi.html#calls" target="_top"> this part</a>
- of the C++ ABI documentation for further details.
- </p></li></ol></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="abi.impl"></a>Implementation</h3></div></div></div><div class="orderedlist"><ol type="1"><li><p>
- Separation of interface and implementation
- </p><p>
- This is accomplished by two techniques that separate the API from
- the ABI: forcing undefined references to link against a library
- binary for definitions.
- </p><div class="variablelist"><dl><dt><span class="term">Include files have declarations, source files have defines</span></dt><dd><p>
- For non-templatized types, such as much of <code class="code">class
- locale</code>, the appropriate standard C++ include, say
- <code class="code">locale</code>, can contain full declarations, while
- various source files (say <code class="code"> locale.cc, locale_init.cc,
- localename.cc</code>) contain definitions.
- </p></dd><dt><span class="term">Extern template on required types</span></dt><dd><p>
- For parts of the standard that have an explicit list of
- required instantiations, the GNU extension syntax <code class="code"> extern
- template </code> can be used to control where template
- definitions reside. By marking required instantiations as
- <code class="code"> extern template </code> in include files, and providing
- explicit instantiations in the appropriate instantiation files,
- non-inlined template functions can be versioned. This technique
- is mostly used on parts of the standard that require <code class="code">
- char</code> and <code class="code"> wchar_t</code> instantiations, and
- includes <code class="code"> basic_string</code>, the locale facets, and the
- types in <code class="code"> iostreams</code>.
- </p></dd></dl></div><p>
- In addition, these techniques have the additional benefit that they
- reduce binary size, which can increase runtime performance.
- </p></li><li><p>
- Namespaces linking symbol definitions to export mapfiles
- </p><p>
- All symbols in the shared library binary are processed by a
- linker script at build time that either allows or disallows
- external linkage. Because of this, some symbols, regardless of
- normal C/C++ linkage, are not visible. Symbols that are internal
- have several appealing characteristics: by not exporting the
- symbols, there are no relocations when the shared library is
- started and thus this makes for faster runtime loading
- performance by the underlying dynamic loading mechanism. In
- addition, they have the possibility of changing without impacting
- ABI compatibility.
- </p><p>The following namespaces are transformed by the mapfile:</p><div class="variablelist"><dl><dt><span class="term"><code class="code">namespace std</code></span></dt><dd><p> Defaults to exporting all symbols in label
-<code class="code">GLIBCXX</code> that do not begin with an underscore, i.e.,
-<code class="code">__test_func</code> would not be exported by default. Select
-exceptional symbols are allowed to be visible.</p></dd><dt><span class="term"><code class="code">namespace __gnu_cxx</code></span></dt><dd><p> Defaults to not exporting any symbols in label
-<code class="code">GLIBCXX</code>, select items are allowed to be visible.</p></dd><dt><span class="term"><code class="code">namespace __gnu_internal</code></span></dt><dd><p> Defaults to not exported, no items are allowed to be visible.</p></dd><dt><span class="term"><code class="code">namespace __cxxabiv1</code>, aliased to <code class="code"> namespace abi</code></span></dt><dd><p> Defaults to not exporting any symbols in label
-<code class="code">CXXABI</code>, select items are allowed to be visible.</p></dd></dl></div><p>
-</p></li><li><p>Freezing the API</p><p>Disallowed changes, as above, are not made on a stable release
-branch. Enforcement tends to be less strict with GNU extensions that
-standard includes.</p></li></ol></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="abi.testing"></a>Testing</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="abi.testing.single"></a>Single ABI Testing</h4></div></div></div><p>
- Testing for GNU C++ ABI changes is composed of two distinct
- areas: testing the C++ compiler (g++) for compiler changes, and
- testing the C++ library (libstdc++) for library changes.
- </p><p>
- Testing the C++ compiler ABI can be done various ways.
- </p><p>
- One. Intel ABI checker. More information can be obtained <a class="ulink" href="http://developer.intel.com/software/products/opensource/" target="_top">here.</a>
- </p><p>
-Two.
-The second is yet unreleased, but has been announced on the gcc
-mailing list. It is yet unspecified if these tools will be freely
-available, and able to be included in a GNU project. Please contact
-Mark Mitchell (mark@codesourcery.com) for more details, and current
-status.
-</p><p>
-Three.
-Involves using the vlad.consistency test framework. This has also been
-discussed on the gcc mailing lists.
-</p><p>
-Testing the C++ library ABI can also be done various ways.
-</p><p>
-One.
-(Brendan Kehoe, Jeff Law suggestion to run 'make check-c++' two ways,
-one with a new compiler and an old library, and the other with an old
-compiler and a new library, and look for testsuite regressions)
-</p><p>
-Details on how to set this kind of test up can be found here:
-http://gcc.gnu.org/ml/gcc/2002-08/msg00142.html
-</p><p>
-Two.
-Use the 'make check-abi' rule in the libstdc++ Makefile.
-</p><p>
-This is a proactive check the library ABI. Currently, exported symbol
-names that are either weak or defined are checked against a last known
-good baseline. Currently, this baseline is keyed off of 3.4.0
-binaries, as this was the last time the .so number was incremented. In
-addition, all exported names are demangled, and the exported objects
-are checked to make sure they are the same size as the same object in
-the baseline.
-
-Notice that each baseline is relative to a <span class="emphasis"><em>default</em></span>
-configured library and compiler: in particular, if options such as
---enable-clocale, or --with-cpu, in case of multilibs, are used at
-configure time, the check may fail, either because of substantive
-differences or because of limitations of the current checking
-machinery.
-</p><p>
-This dataset is insufficient, yet a start. Also needed is a
-comprehensive check for all user-visible types part of the standard
-library for sizeof() and alignof() changes.
-</p><p>
-Verifying compatible layouts of objects is not even attempted. It
-should be possible to use sizeof, alignof, and offsetof to compute
-offsets for each structure and type in the standard library, saving to
-another datafile. Then, compute this in a similar way for new
-binaries, and look for differences.
-</p><p>
-Another approach might be to use the -fdump-class-hierarchy flag to
-get information. However, currently this approach gives insufficient
-data for use in library testing, as class data members, their offsets,
-and other detailed data is not displayed with this flag.
-(See g++/7470 on how this was used to find bugs.)
-</p><p>
-Perhaps there are other C++ ABI checkers. If so, please notify
-us. We'd like to know about them!
-</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="abi.testing.multi"></a>Multiple ABI Testing</h4></div></div></div><p>
-A "C" application, dynamically linked to two shared libraries, liba,
-libb. The dependent library liba is C++ shared library compiled with
-gcc-3.3.x, and uses io, exceptions, locale, etc. The dependent library
-libb is a C++ shared library compiled with gcc-3.4.x, and also uses io,
-exceptions, locale, etc.
-</p><p> As above, libone is constructed as follows: </p><pre class="programlisting">
-%$bld/H-x86-gcc-3.4.0/bin/g++ -fPIC -DPIC -c a.cc
-
-%$bld/H-x86-gcc-3.4.0/bin/g++ -shared -Wl,-soname -Wl,libone.so.1 -Wl,-O1 -Wl,-z,defs a.o -o libone.so.1.0.0
-
-%ln -s libone.so.1.0.0 libone.so
-
-%$bld/H-x86-gcc-3.4.0/bin/g++ -c a.cc
-
-%ar cru libone.a a.o
-</pre><p> And, libtwo is constructed as follows: </p><pre class="programlisting">
-%$bld/H-x86-gcc-3.3.3/bin/g++ -fPIC -DPIC -c b.cc
-
-%$bld/H-x86-gcc-3.3.3/bin/g++ -shared -Wl,-soname -Wl,libtwo.so.1 -Wl,-O1 -Wl,-z,defs b.o -o libtwo.so.1.0.0
-
-%ln -s libtwo.so.1.0.0 libtwo.so
-
-%$bld/H-x86-gcc-3.3.3/bin/g++ -c b.cc
-
-%ar cru libtwo.a b.o
-</pre><p> ...with the resulting libraries looking like </p><pre class="screen">
-<code class="computeroutput">
-%ldd libone.so.1.0.0
- libstdc++.so.6 =&gt; /usr/lib/libstdc++.so.6 (0x40016000)
- libm.so.6 =&gt; /lib/tls/libm.so.6 (0x400fa000)
- libgcc_s.so.1 =&gt; /mnt/hd/bld/gcc/gcc/libgcc_s.so.1 (0x4011c000)
- libc.so.6 =&gt; /lib/tls/libc.so.6 (0x40125000)
- /lib/ld-linux.so.2 =&gt; /lib/ld-linux.so.2 (0x00355000)
-
-%ldd libtwo.so.1.0.0
- libstdc++.so.5 =&gt; /usr/lib/libstdc++.so.5 (0x40027000)
- libm.so.6 =&gt; /lib/tls/libm.so.6 (0x400e1000)
- libgcc_s.so.1 =&gt; /mnt/hd/bld/gcc/gcc/libgcc_s.so.1 (0x40103000)
- libc.so.6 =&gt; /lib/tls/libc.so.6 (0x4010c000)
- /lib/ld-linux.so.2 =&gt; /lib/ld-linux.so.2 (0x00355000)
-</code>
-</pre><p>
- Then, the "C" compiler is used to compile a source file that uses
- functions from each library.
-</p><pre class="programlisting">
-gcc test.c -g -O2 -L. -lone -ltwo /usr/lib/libstdc++.so.5 /usr/lib/libstdc++.so.6
-</pre><p>
- Which gives the expected:
-</p><pre class="screen">
-<code class="computeroutput">
-%ldd a.out
- libstdc++.so.5 =&gt; /usr/lib/libstdc++.so.5 (0x00764000)
- libstdc++.so.6 =&gt; /usr/lib/libstdc++.so.6 (0x40015000)
- libc.so.6 =&gt; /lib/tls/libc.so.6 (0x0036d000)
- libm.so.6 =&gt; /lib/tls/libm.so.6 (0x004a8000)
- libgcc_s.so.1 =&gt; /mnt/hd/bld/gcc/gcc/libgcc_s.so.1 (0x400e5000)
- /lib/ld-linux.so.2 =&gt; /lib/ld-linux.so.2 (0x00355000)
-</code>
-</pre><p>
- This resulting binary, when executed, will be able to safely use
- code from both liba, and the dependent libstdc++.so.6, and libb,
- with the dependent libstdc++.so.5.
-</p></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="abi.issues"></a>Outstanding Issues</h3></div></div></div><p>
- Some features in the C++ language make versioning especially
- difficult. In particular, compiler generated constructs such as
- implicit instantiations for templates, typeinfo information, and
- virtual tables all may cause ABI leakage across shared library
- boundaries. Because of this, mixing C++ ABIs is not recommended at
- this time.
-</p><p>
- For more background on this issue, see these bugzilla entries:
-</p><p>
-<a class="ulink" href="http://gcc.gnu.org/PR24660" target="_top">24660: versioning weak symbols in libstdc++</a>
-</p><p>
-<a class="ulink" href="http://gcc.gnu.org/PR19664" target="_top">19664: libstdc++ headers should have pop/push of the visibility around the declarations</a>
-</p></div><div class="bibliography"><div class="titlepage"><div><div><h3 class="title"><a id="abi.biblio"></a>Bibliography</h3></div></div></div><div class="biblioentry"><a id="id430252"></a><p><span class="title"><i>
- ABIcheck, a vague idea of checking ABI compatibility
- </i>. </span><span class="biblioid">
- <a class="ulink" href="http://abicheck.sourceforge.net/" target="_top">
- </a>
- . </span></p></div><div class="biblioentry"><a id="id430269"></a><p><span class="title"><i>
- C++ ABI Reference
- </i>. </span><span class="biblioid">
- <a class="ulink" href="http://www.codesourcery.com/cxx-abi" target="_top">
- </a>
- . </span></p></div><div class="biblioentry"><a id="id430287"></a><p><span class="title"><i>
- Intel® Compilers for Linux* -Compatibility with the GNU Compilers
- </i>. </span><span class="biblioid">
- <a class="ulink" href="http://developer.intel.com/software/products/compilers/techtopics/LinuxCompilersCompatibility.htm" target="_top">
- </a>
- . </span></p></div><div class="biblioentry"><a id="id430304"></a><p><span class="title"><i>
- Intel® Compilers for Linux* -Compatibility with the GNU Compilers
- </i>. </span><span class="biblioid">
- <a class="ulink" href="http://developer.intel.com/software/products/compilers/techtopics/LinuxCompilersCompatibility.htm" target="_top">
- </a>
- . </span></p></div><div class="biblioentry"><a id="id430322"></a><p><span class="title"><i>
- Sun Solaris 2.9 : Linker and Libraries Guide (document 816-1386)
- </i>. </span><span class="biblioid">
- <a class="ulink" href="http://docs.sun.com/?p=/doc/816-1386&amp;a=load" target="_top">
- </a>
- . </span></p></div><div class="biblioentry"><a id="id430339"></a><p><span class="title"><i>
- Sun Solaris 2.9 : C++ Migration Guide (document 816-2459)
- </i>. </span><span class="biblioid">
- <a class="ulink" href="http://docs.sun.com/db/prod/solaris.9" target="_top">
- </a>
- . </span></p></div><div class="biblioentry"><a id="id430356"></a><p><span class="title"><i>
- ELF Symbol Versioning
- </i>. </span><span class="author"><span class="firstname">Ulrich</span> <span class="surname">Drepper</span>. </span><span class="biblioid">
- <a class="ulink" href="http://people.redhat.com/drepper/symbol-versioning" target="_top">
- </a>
- . </span></p></div><div class="biblioentry"><a id="id430385"></a><p><span class="title"><i>
- C++ ABI for the ARM Architecture
- </i>. </span><span class="biblioid">
- <a class="ulink" href="http://www.arm.com/miscPDFs/8033.pdf" target="_top">
- </a>
- . </span></p></div><div class="biblioentry"><a id="id430402"></a><p><span class="title"><i>
- Dynamic Shared Objects: Survey and Issues
- </i>. </span><span class="subtitle">
- ISO C++ J16/06-0046
- . </span><span class="author"><span class="firstname">Benjamin</span> <span class="surname">Kosnik</span>. </span><span class="biblioid">
- <a class="ulink" href="http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1976.html" target="_top">
- </a>
- . </span></p></div><div class="biblioentry"><a id="id430434"></a><p><span class="title"><i>
- Versioning With Namespaces
- </i>. </span><span class="subtitle">
- ISO C++ J16/06-0083
- . </span><span class="author"><span class="firstname">Benjamin</span> <span class="surname">Kosnik</span>. </span><span class="biblioid">
- <a class="ulink" href="http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n2013.html" target="_top">
- </a>
- . </span></p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="internals.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="appendix_porting.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="api.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Porting to New Hardware or Operating Systems </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> API Evolution and Deprecation History</td></tr></table></div></body></html>
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-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part IX.  Algorithms</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; , &#10; algorithm&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bk01pt08ch19s02.html" title="One Past the End" /><link rel="next" href="bk01pt09pr02.html" title="" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part IX. 
- Algorithms
-
-</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt08ch19s02.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt09pr02.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.algorithms"></a>Part IX. 
- Algorithms
- <a id="id426726" class="indexterm"></a>
-</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="preface"><a href="bk01pt09pr02.html"></a></span></dt><dt><span class="chapter"><a href="bk01pt09ch20.html">20. Mutating</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt09ch20.html#algorithms.mutating.swap">swap</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt09ch20.html#algorithms.swap.specializations">Specializations</a></span></dt></dl></dd></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt08ch19s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt09pr02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">One Past the End </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> </td></tr></table></div></body></html>
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>API Evolution and Deprecation History</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="ISO C++, api, evolution, deprecation, history" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="appendix_porting.html" title="Appendix B.  Porting and Maintenance" /><link rel="prev" href="abi.html" title="ABI Policy and Guidelines" /><link rel="next" href="backwards.html" title="Backwards Compatibility" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">API Evolution and Deprecation History</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="abi.html">Prev</a> </td><th width="60%" align="center">Appendix B. 
- Porting and Maintenance
-
-</th><td width="20%" align="right"> <a accesskey="n" href="backwards.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="appendix.porting.api"></a>API Evolution and Deprecation History</h2></div></div></div><p>
-A list of user-visible changes, in chronological order
-</p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="api.rel_300"></a><code class="constant">3.0</code></h3></div></div></div><p>
-Extensions moved to <code class="filename">include/ext</code>.
- </p><p>
-Include files from the SGI/HP sources that pre-date the ISO standard
-are added. These files are placed into
-the <code class="filename">include/backward</code> directory and a deprecated warning
-is added that notifies on inclusion (<code class="literal">-Wno-deprecated</code>
-deactivates the warning.)
-</p><p>Deprecated include <code class="filename">backward/strstream</code> added.</p><p>Removal of include <code class="filename">builtinbuf.h</code>, <code class="filename">indstream.h</code>, <code class="filename">parsestream.h</code>, <code class="filename">PlotFile.h</code>, <code class="filename">SFile.h</code>, <code class="filename">stdiostream.h</code>, and <code class="filename">stream.h</code>.
-</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="api.rel_310"></a><code class="constant">3.1</code></h3></div></div></div><p>
- </p><p>
-Extensions from SGI/HP moved from <code class="code">namespace std</code>
-to <code class="code">namespace __gnu_cxx</code>. As part of this, the following
-new includes are
-added: <code class="filename">ext/algorithm</code>, <code class="filename">ext/functional</code>, <code class="filename">ext/iterator</code>, <code class="filename">ext/memory</code>, and <code class="filename">ext/numeric</code>.
-</p><p>
-Extensions to <code class="code">basic_filebuf</code> introduced: <code class="code">__gnu_cxx::enc_filebuf</code>, and <code class="code">__gnu_cxx::stdio_filebuf</code>.
-</p><p>
-Extensions to tree data structures added in <code class="filename">ext/rb_tree</code>.
-</p><p>
-Removal of <code class="filename">ext/tree</code>, moved to <code class="filename">backward/tree.h</code>.
-</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="api.rel_320"></a><code class="constant">3.2</code></h3></div></div></div><p>
- </p><p>Symbol versioning introduced for shared library.</p><p>Removal of include <code class="filename">backward/strstream.h</code>.</p><p>Allocator changes. Change <code class="code">__malloc_alloc</code> to <code class="code">malloc_allocator</code> and <code class="code">__new_alloc</code> to <code class="code">new_allocator</code>. </p><p> For GCC releases from 2.95 through the 3.1 series, defining
- <code class="literal">__USE_MALLOC</code> on the gcc command line would change the
- default allocation strategy to instead use <code class="code"> malloc</code> and
- <code class="function">free</code>. See
- <a class="ulink" href="../23_containers/howto.html#3" target="_top">this note</a>
- for details as to why this was something needing improvement.
- </p><p>Error handling in iostreams cleaned up, made consistent. </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="api.rel_330"></a><code class="constant">3.3</code></h3></div></div></div><p>
- </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="api.rel_340"></a><code class="constant">3.4</code></h3></div></div></div><p>
- </p><p>
-Large file support.
-</p><p> Extensions for generic characters and <code class="code">char_traits</code> added in <code class="filename">ext/pod_char_traits.h</code>.
-</p><p>
-Support for <code class="code">wchar_t</code> specializations of <code class="code">basic_filebuf</code> enhanced to support <code class="code">UTF-8</code> and <code class="code">Unicode</code>, depending on host. More hosts support basic <code class="code">wchar_t</code> functionality.
-</p><p>
-Support for <code class="code">char_traits</code> beyond builtin types.
-</p><p>
-Conformant <code class="code">allocator</code> class and usage in containers. As
-part of this, the following extensions are
-added: <code class="filename">ext/bitmap_allocator.h</code>, <code class="filename">ext/debug_allocator.h</code>, <code class="filename">ext/mt_allocator.h</code>, <code class="filename">ext/malloc_allocator.h</code>,<code class="filename">ext/new_allocator.h</code>, <code class="filename">ext/pool_allocator.h</code>.
-</p><p>
-This is a change from all previous versions, and may require
-source-level changes due to allocator-related changes to structures
-names and template parameters, filenames, and file locations. Some,
-like <code class="code">__simple_alloc, __allocator, __alloc, </code> and <code class="code">
-_Alloc_traits</code> have been removed.
-</p><p>Default behavior of <code class="code">std::allocator</code> has changed.</p><p>
- Previous versions prior to 3.4 cache allocations in a memory
- pool, instead of passing through to call the global allocation
- operators (i.e., <code class="classname">__gnu_cxx::pool_allocator</code>). More
- recent versions default to the
- simpler <code class="classname">__gnu_cxx::new_allocator</code>.
-</p><p> Previously, all allocators were written to the SGI
- style, and all STL containers expected this interface. This
- interface had a traits class called <code class="code">_Alloc_traits</code> that
- attempted to provide more information for compile-time allocation
- selection and optimization. This traits class had another allocator
- wrapper, <code class="code">__simple_alloc&lt;T,A&gt;</code>, which was a
- wrapper around another allocator, A, which itself is an allocator
- for instances of T. But wait, there's more:
- <code class="code">__allocator&lt;T,A&gt;</code> is another adapter. Many of
- the provided allocator classes were SGI style: such classes can be
- changed to a conforming interface with this wrapper:
- <code class="code">__allocator&lt;T, __alloc&gt;</code> is thus the same as
- <code class="code">allocator&lt;T&gt;</code>.
- </p><p> The class <code class="classname">allocator</code> used the typedef
- <span class="type">__alloc</span> to select an underlying allocator that
- satisfied memory allocation requests. The selection of this
- underlying allocator was not user-configurable.
- </p><div class="table"><a id="id433248"></a><p class="title"><b>Table B.1. Extension Allocators</b></p><div class="table-contents"><table summary="Extension Allocators" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><thead><tr><th align="left">Allocator (3.4)</th><th align="left">Header (3.4)</th><th align="left">Allocator (3.[0-3])</th><th align="left">Header (3.[0-3])</th></tr></thead><tbody><tr><td align="left"><code class="classname">__gnu_cxx::new_allocator&lt;T&gt;</code></td><td align="left"><code class="filename">ext/new_allocator.h</code></td><td align="left"><code class="classname">std::__new_alloc</code></td><td align="left"><code class="filename">memory</code></td></tr><tr><td align="left"><code class="classname">__gnu_cxx::malloc_allocator&lt;T&gt;</code></td><td align="left"><code class="filename">ext/malloc_allocator.h</code></td><td align="left"><code class="classname">std::__malloc_alloc_template&lt;int&gt;</code></td><td align="left"><code class="filename">memory</code></td></tr><tr><td align="left"><code class="classname">__gnu_cxx::debug_allocator&lt;T&gt;</code></td><td align="left"><code class="filename">ext/debug_allocator.h</code></td><td align="left"><code class="classname">std::debug_alloc&lt;T&gt;</code></td><td align="left"><code class="filename">memory</code></td></tr><tr><td align="left"><code class="classname">__gnu_cxx::__pool_alloc&lt;T&gt;</code></td><td align="left"><code class="filename">ext/pool_allocator.h</code></td><td align="left"><code class="classname">std::__default_alloc_template&lt;bool,int&gt;</code></td><td align="left"><code class="filename">memory</code></td></tr><tr><td align="left"><code class="classname">__gnu_cxx::__mt_alloc&lt;T&gt;</code></td><td align="left"><code class="filename">ext/mt_allocator.h</code></td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left"><code class="classname">__gnu_cxx::bitmap_allocator&lt;T&gt;</code></td><td align="left"><code class="filename">ext/bitmap_allocator.h</code></td><td align="left"> </td><td align="left"> </td></tr></tbody></table></div></div><br class="table-break" /><p> Releases after gcc-3.4 have continued to add to the collection
- of available allocators. All of these new allocators are
- standard-style. The following table includes details, along with
- the first released version of GCC that included the extension allocator.
- </p><div class="table"><a id="id433479"></a><p class="title"><b>Table B.2. Extension Allocators Continued</b></p><div class="table-contents"><table summary="Extension Allocators Continued" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /></colgroup><thead><tr><th align="left">Allocator</th><th align="left">Include</th><th align="left">Version</th></tr></thead><tbody><tr><td align="left"><code class="classname">__gnu_cxx::array_allocator&lt;T&gt;</code></td><td align="left"><code class="filename">ext/array_allocator.h</code></td><td align="left">4.0.0</td></tr><tr><td align="left"><code class="classname">__gnu_cxx::throw_allocator&lt;T&gt;</code></td><td align="left"><code class="filename">ext/throw_allocator.h</code></td><td align="left">4.2.0</td></tr></tbody></table></div></div><br class="table-break" /><p>
-Debug mode first appears.
-</p><p>
-Precompiled header support <acronym class="acronym">PCH</acronym> support.
-</p><p>
-Macro guard for changed, from <code class="literal">_GLIBCPP_</code> to <code class="literal">_GLIBCXX_</code>.
-</p><p>
-Extension <code class="filename">ext/stdio_sync_filebuf.h</code> added.
-</p><p>
-Extension <code class="filename">ext/demangle.h</code> added.
-</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="api.rel_400"></a><code class="constant">4.0</code></h3></div></div></div><p>
- </p><p>
-TR1 features first appear.
-</p><p>
-Extension allocator <code class="filename">ext/array_allocator.h</code> added.
-</p><p>
-Extension <code class="code">codecvt</code> specializations moved to <code class="filename">ext/codecvt_specializations.h</code>.
-</p><p>
-Removal of <code class="filename">ext/demangle.h</code>.
-</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="api.rel_410"></a><code class="constant">4.1</code></h3></div></div></div><p>
- </p><p>
-Removal of <code class="filename">cassert</code> from all standard headers: now has to be explicitly included for <code class="code">std::assert</code> calls.
-</p><p> Extensions for policy-based data structures first added. New includes,
-types, namespace <code class="code">pb_assoc</code>.
-</p><p> Extensions for typelists added in <code class="filename">ext/typelist.h</code>.
-</p><p> Extension for policy-based <code class="code">basic_string</code> first added: <code class="code">__gnu_cxx::__versa_string</code> in <code class="filename">ext/vstring.h</code>.
-</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="api.rel_420"></a><code class="constant">4.2</code></h3></div></div></div><p>
- </p><p> Default visibility attributes applied to <code class="code">namespace std</code>. Support for <code class="code">-fvisibility</code>.
-</p><p>TR1 <code class="filename">random</code>, <code class="filename">complex</code>, and C compatibility headers added.</p><p> Extensions for concurrent programming consolidated
-into <code class="filename">ext/concurrence.h</code> and <code class="filename">ext/atomicity.h</code>,
-including change of namespace to <code class="code">__gnu_cxx</code> in some
-cases. Added types
-include <code class="code">_Lock_policy</code>, <code class="code">__concurrence_lock_error</code>, <code class="code">__concurrence_unlock_error</code>, <code class="code">__mutex</code>, <code class="code">__scoped_lock</code>.</p><p> Extensions for type traits consolidated
-into <code class="filename">ext/type_traits.h</code>. Additional traits are added
-(<code class="code">__conditional_type</code>, <code class="code">__enable_if</code>, others.)
-</p><p> Extensions for policy-based data structures revised. New includes,
-types, namespace moved to <code class="code">__pb_ds</code>.
-</p><p> Extensions for debug mode modified: now nested in <code class="code">namespace
-std::__debug</code> and extensions in <code class="code">namespace
-__gnu_cxx::__debug</code>.</p><p> Extensions added: <code class="filename">ext/typelist.h</code>
-and <code class="filename">ext/throw_allocator.h</code>.
-</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="api.rel_430"></a><code class="constant">4.3</code></h3></div></div></div><p>
- </p><p>
-C++0X features first appear.
-</p><p>TR1 <code class="filename">regex</code> and <code class="filename">cmath</code>'s mathematical special function added.</p><p>
-Backward include edit.
-</p><div class="itemizedlist"><ul type="disc"><li><p>Removed</p><p>
-<code class="filename">algobase.h</code> <code class="filename">algo.h</code> <code class="filename">alloc.h</code> <code class="filename">bvector.h</code> <code class="filename">complex.h</code>
-<code class="filename">defalloc.h</code> <code class="filename">deque.h</code> <code class="filename">fstream.h</code> <code class="filename">function.h</code> <code class="filename">hash_map.h</code> <code class="filename">hash_set.h</code>
-<code class="filename">hashtable.h</code> <code class="filename">heap.h</code> <code class="filename">iomanip.h</code> <code class="filename">iostream.h</code> <code class="filename">istream.h</code> <code class="filename">iterator.h</code>
-<code class="filename">list.h</code> <code class="filename">map.h</code> <code class="filename">multimap.h</code> <code class="filename">multiset.h</code> <code class="filename">new.h</code> <code class="filename">ostream.h</code> <code class="filename">pair.h</code> <code class="filename">queue.h</code> <code class="filename">rope.h</code> <code class="filename">set.h</code> <code class="filename">slist.h</code> <code class="filename">stack.h</code> <code class="filename">streambuf.h</code> <code class="filename">stream.h</code> <code class="filename">tempbuf.h</code>
-<code class="filename">tree.h</code> <code class="filename">vector.h</code>
- </p></li><li><p>Added</p><p>
- <code class="filename">hash_map</code> and <code class="filename">hash_set</code>
- </p></li><li><p>Added in C++0x</p><p>
- <code class="filename">auto_ptr.h</code> and <code class="filename">binders.h</code>
- </p></li></ul></div><p>
-Header dependency streamlining.
-</p><div class="itemizedlist"><ul type="disc"><li><p><code class="filename">algorithm</code> no longer includes <code class="filename">climits</code>, <code class="filename">cstring</code>, or <code class="filename">iosfwd</code> </p></li><li><p><code class="filename">bitset</code> no longer includes <code class="filename">istream</code> or <code class="filename">ostream</code>, adds <code class="filename">iosfwd</code> </p></li><li><p><code class="filename">functional</code> no longer includes <code class="filename">cstddef</code></p></li><li><p><code class="filename">iomanip</code> no longer includes <code class="filename">istream</code>, <code class="filename">istream</code>, or <code class="filename">functional</code>, adds <code class="filename">ioswd</code> </p></li><li><p><code class="filename">numeric</code> no longer includes <code class="filename">iterator</code></p></li><li><p><code class="filename">string</code> no longer includes <code class="filename">algorithm</code> or <code class="filename">memory</code></p></li><li><p><code class="filename">valarray</code> no longer includes <code class="filename">numeric</code> or <code class="filename">cstdlib</code></p></li><li><p><code class="filename">tr1/hashtable</code> no longer includes <code class="filename">memory</code> or <code class="filename">functional</code></p></li><li><p><code class="filename">tr1/memory</code> no longer includes <code class="filename">algorithm</code></p></li><li><p><code class="filename">tr1/random</code> no longer includes <code class="filename">algorithm</code> or <code class="filename">fstream</code></p></li></ul></div><p>
-Debug mode for <code class="filename">unordered_map</code> and <code class="filename">unordered_set</code>.
-</p><p>
-Parallel mode first appears.
-</p><p>Variadic template implementations of items in <code class="filename">tuple</code> and
- <code class="filename">functional</code>.
-</p><p>Default <code class="code">what</code> implementations give more elaborate
- exception strings for <code class="code">bad_cast</code>,
- <code class="code">bad_typeid</code>, <code class="code">bad_exception</code>, and
- <code class="code">bad_alloc</code>.
-</p><p>
-PCH binary files no longer installed. Instead, the source files are installed.
-</p><p>
-Namespace pb_ds moved to __gnu_pb_ds.
-</p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="abi.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="appendix_porting.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="backwards.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">ABI Policy and Guidelines </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Backwards Compatibility</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/appendix_contributing.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/appendix_contributing.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Appendix A.  Contributing</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bk01pt12ch40s03.html" title="Use" /><link rel="next" href="source_organization.html" title="Directory Layout and Source Conventions" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Appendix A. 
- Contributing
-
-</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch40s03.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="source_organization.html">Next</a></td></tr></table><hr /></div><div class="appendix" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="appendix.contrib"></a>Appendix A. 
- Contributing
- <a id="id495630" class="indexterm"></a>
-</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="appendix_contributing.html#contrib.list">Contributor Checklist</a></span></dt><dd><dl><dt><span class="sect2"><a href="appendix_contributing.html#list.reading">Reading</a></span></dt><dt><span class="sect2"><a href="appendix_contributing.html#list.copyright">Assignment</a></span></dt><dt><span class="sect2"><a href="appendix_contributing.html#list.getting">Getting Sources</a></span></dt><dt><span class="sect2"><a href="appendix_contributing.html#list.patches">Submitting Patches</a></span></dt></dl></dd><dt><span class="sect1"><a href="source_organization.html">Directory Layout and Source Conventions</a></span></dt><dt><span class="sect1"><a href="source_code_style.html">Coding Style</a></span></dt><dd><dl><dt><span class="sect2"><a href="source_code_style.html#coding_style.bad_identifiers">Bad Identifiers</a></span></dt><dt><span class="sect2"><a href="source_code_style.html#coding_style.example">By Example</a></span></dt></dl></dd><dt><span class="sect1"><a href="documentation_style.html">Documentation Style</a></span></dt><dd><dl><dt><span class="sect2"><a href="documentation_style.html#doc_style.doxygen">Doxygen</a></span></dt><dt><span class="sect2"><a href="documentation_style.html#doc_style.docbook">Docbook</a></span></dt></dl></dd><dt><span class="sect1"><a href="source_design_notes.html">Design Notes</a></span></dt></dl></div><p>
- The GNU C++ Library follows an open development model. Active
- contributors are assigned maintainer-ship responsibility, and given
- write access to the source repository. First time contributors
- should follow this procedure:
-</p><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="contrib.list"></a>Contributor Checklist</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="list.reading"></a>Reading</h3></div></div></div><div class="itemizedlist"><ul type="disc"><li><p>
- Get and read the relevant sections of the C++ language
- specification. Copies of the full ISO 14882 standard are
- available on line via the ISO mirror site for committee
- members. Non-members, or those who have not paid for the
- privilege of sitting on the committee and sustained their
- two meeting commitment for voting rights, may get a copy of
- the standard from their respective national standards
- organization. In the USA, this national standards
- organization is ANSI and their web-site is right
- <a class="ulink" href="http://www.ansi.org" target="_top">here.</a>
- (And if you've already registered with them, clicking this link will take you to directly to the place where you can
- <a class="ulink" href="http://webstore.ansi.org/ansidocstore/product.asp?sku=ISO%2FIEC+14882%3A2003" target="_top">buy the standard on-line.)</a>
- </p></li><li><p>
- The library working group bugs, and known defects, can
- be obtained here:
- <a class="ulink" href="http://www.open-std.org/jtc1/sc22/wg21/" target="_top">http://www.open-std.org/jtc1/sc22/wg21 </a>
- </p></li><li><p>
- The newsgroup dedicated to standardization issues is
- comp.std.c++: this FAQ for this group is quite useful and
- can be
- found <a class="ulink" href="http://www.jamesd.demon.co.uk/csc/faq.html" target="_top">
- here </a>.
- </p></li><li><p>
- Peruse
- the <a class="ulink" href="http://www.gnu.org/prep/standards_toc.html" target="_top">GNU
- Coding Standards</a>, and chuckle when you hit the part
- about “<span class="quote">Using Languages Other Than C</span>”.
- </p></li><li><p>
- Be familiar with the extensions that preceded these
- general GNU rules. These style issues for libstdc++ can be
- found <a class="link" href="source_code_style.html" title="Coding Style">here</a>.
- </p></li><li><p>
- And last but certainly not least, read the
- library-specific information
- found <a class="link" href="appendix_porting.html" title="Appendix B.  Porting and Maintenance"> here</a>.
- </p></li></ul></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="list.copyright"></a>Assignment</h3></div></div></div><p>
- Small changes can be accepted without a copyright assignment form on
- file. New code and additions to the library need completed copyright
- assignment form on file at the FSF. Note: your employer may be required
- to fill out appropriate disclaimer forms as well.
- </p><p>
- Historically, the libstdc++ assignment form added the following
- question:
- </p><p>
- “<span class="quote">
- Which Belgian comic book character is better, Tintin or Asterix, and
- why?
- </span>”
- </p><p>
- While not strictly necessary, humoring the maintainers and answering
- this question would be appreciated.
- </p><p>
- For more information about getting a copyright assignment, please see
- <a class="ulink" href="http://www.gnu.org/prep/maintain/html_node/Legal-Matters.html" target="_top">Legal
- Matters</a>.
- </p><p>
- Please contact Benjamin Kosnik at
- <code class="email">&lt;<a class="email" href="mailto:bkoz+assign@redhat.com">bkoz+assign@redhat.com</a>&gt;</code> if you are confused
- about the assignment or have general licensing questions. When
- requesting an assignment form from
- <code class="email">&lt;<a class="email" href="mailto:mailto:assign@gnu.org">mailto:assign@gnu.org</a>&gt;</code>, please cc the libstdc++
- maintainer above so that progress can be monitored.
- </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="list.getting"></a>Getting Sources</h3></div></div></div><p>
- <a class="ulink" href="http://gcc.gnu.org/svnwrite.html" target="_top">Getting write access
- (look for "Write after approval")</a>
- </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="list.patches"></a>Submitting Patches</h3></div></div></div><p>
- Every patch must have several pieces of information before it can be
- properly evaluated. Ideally (and to ensure the fastest possible
- response from the maintainers) it would have all of these pieces:
- </p><div class="itemizedlist"><ul type="disc"><li><p>
- A description of the bug and how your patch fixes this
- bug. For new features a description of the feature and your
- implementation.
- </p></li><li><p>
- A ChangeLog entry as plain text; see the various
- ChangeLog files for format and content. If using you are
- using emacs as your editor, simply position the insertion
- point at the beginning of your change and hit CX-4a to bring
- up the appropriate ChangeLog entry. See--magic! Similar
- functionality also exists for vi.
- </p></li><li><p>
- A testsuite submission or sample program that will
- easily and simply show the existing error or test new
- functionality.
- </p></li><li><p>
- The patch itself. If you are accessing the SVN
- repository use <span class="command"><strong>svn update; svn diff NEW</strong></span>;
- else, use <span class="command"><strong>diff -cp OLD NEW</strong></span> ... If your
- version of diff does not support these options, then get the
- latest version of GNU
- diff. The <a class="ulink" href="http://gcc.gnu.org/wiki/SvnTricks" target="_top">SVN
- Tricks</a> wiki page has information on customising the
- output of <code class="code">svn diff</code>.
- </p></li><li><p>
- When you have all these pieces, bundle them up in a
- mail message and send it to libstdc++@gcc.gnu.org. All
- patches and related discussion should be sent to the
- libstdc++ mailing list.
- </p></li></ul></div></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch40s03.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="source_organization.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Use </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Directory Layout and Source Conventions</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/appendix_free.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/appendix_free.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Appendix C.  Free Software Needs Free Documentation</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="backwards.html" title="Backwards Compatibility" /><link rel="next" href="appendix_gpl.html" title="Appendix D.  GNU General Public License version 3" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Appendix C. 
- Free Software Needs Free Documentation
-
-</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="backwards.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="appendix_gpl.html">Next</a></td></tr></table><hr /></div><div class="appendix" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="appendix.free"></a>Appendix C. 
- Free Software Needs Free Documentation
- <a id="id511835" class="indexterm"></a>
-</h2></div></div></div><p>
-The biggest deficiency in free operating systems is not in the
-software--it is the lack of good free manuals that we can include in
-these systems. Many of our most important programs do not come with
-full manuals. Documentation is an essential part of any software
-package; when an important free software package does not come with a
-free manual, that is a major gap. We have many such gaps today.
-</p><p>
-Once upon a time, many years ago, I thought I would learn Perl. I got
-a copy of a free manual, but I found it hard to read. When I asked
-Perl users about alternatives, they told me that there were better
-introductory manuals--but those were not free.
-</p><p>
-Why was this? The authors of the good manuals had written them for
-O'Reilly Associates, which published them with restrictive terms--no
-copying, no modification, source files not available--which exclude
-them from the free software community.
-</p><p>
-That wasn't the first time this sort of thing has happened, and (to
-our community's great loss) it was far from the last. Proprietary
-manual publishers have enticed a great many authors to restrict their
-manuals since then. Many times I have heard a GNU user eagerly tell
-me about a manual that he is writing, with which he expects to help
-the GNU project--and then had my hopes dashed, as he proceeded to
-explain that he had signed a contract with a publisher that would
-restrict it so that we cannot use it.
-</p><p>
-Given that writing good English is a rare skill among programmers, we
-can ill afford to lose manuals this way.
-</p><p>
- Free documentation, like free software, is a matter of freedom,
-not price. The problem with these manuals was not that O'Reilly
-Associates charged a price for printed copies--that in itself is fine.
-(The Free Software Foundation <a class="ulink" href="http://www.gnu.org/doc/doc.html" target="_top">sells printed copies</a> of
-free GNU manuals, too.) But GNU manuals are available in source code
-form, while these manuals are available only on paper. GNU manuals
-come with permission to copy and modify; the Perl manuals do not.
-These restrictions are the problems.
-</p><p>
-The criterion for a free manual is pretty much the same as for free
-software: it is a matter of giving all users certain freedoms.
-Redistribution (including commercial redistribution) must be
-permitted, so that the manual can accompany every copy of the program,
-on-line or on paper. Permission for modification is crucial too.
-</p><p>
-As a general rule, I don't believe that it is essential for people to
-have permission to modify all sorts of articles and books. The issues
-for writings are not necessarily the same as those for software. For
-example, I don't think you or I are obliged to give permission to
-modify articles like this one, which describe our actions and our
-views.
-</p><p>
-But there is a particular reason why the freedom to modify is crucial
-for documentation for free software. When people exercise their right
-to modify the software, and add or change its features, if they are
-conscientious they will change the manual too--so they can provide
-accurate and usable documentation with the modified program. A manual
-which forbids programmers to be conscientious and finish the job, or
-more precisely requires them to write a new manual from scratch if
-they change the program, does not fill our community's needs.
-</p><p>
-While a blanket prohibition on modification is unacceptable, some
-kinds of limits on the method of modification pose no problem. For
-example, requirements to preserve the original author's copyright
-notice, the distribution terms, or the list of authors, are ok. It is
-also no problem to require modified versions to include notice that
-they were modified, even to have entire sections that may not be
-deleted or changed, as long as these sections deal with nontechnical
-topics. (Some GNU manuals have them.)
-</p><p>
-These kinds of restrictions are not a problem because, as a practical
-matter, they don't stop the conscientious programmer from adapting the
-manual to fit the modified program. In other words, they don't block
-the free software community from making full use of the manual.
-</p><p>
-However, it must be possible to modify all the <span class="emphasis"><em>technical</em></span>
-content of the manual, and then distribute the result in all the usual
-media, through all the usual channels; otherwise, the restrictions do
-block the community, the manual is not free, and so we need another
-manual.
-</p><p>
-Unfortunately, it is often hard to find someone to write another
-manual when a proprietary manual exists. The obstacle is that many
-users think that a proprietary manual is good enough--so they don't
-see the need to write a free manual. They do not see that the free
-operating system has a gap that needs filling.
-</p><p>
-Why do users think that proprietary manuals are good enough? Some
-have not considered the issue. I hope this article will do something
-to change that.
-</p><p>
-Other users consider proprietary manuals acceptable for the same
-reason so many people consider proprietary software acceptable: they
-judge in purely practical terms, not using freedom as a criterion.
-These people are entitled to their opinions, but since those opinions
-spring from values which do not include freedom, they are no guide for
-those of us who do value freedom.
-</p><p>
-Please spread the word about this issue. We continue to lose manuals
-to proprietary publishing. If we spread the word that proprietary
-manuals are not sufficient, perhaps the next person who wants to help
-GNU by writing documentation will realize, before it is too late, that
-he must above all make it free.
-</p><p>
-We can also encourage commercial publishers to sell free, copylefted
-manuals instead of proprietary ones. One way you can help this is to
-check the distribution terms of a manual before you buy it, and
-prefer copylefted manuals to non-copylefted ones.
-</p><p>
-[Note: We now maintain a <a class="ulink" href="http://www.fsf.org/licensing/doc/other-free-books.html" target="_top">web page
-that lists free books available from other publishers</a>].
-</p><p>Copyright © 2004, 2005, 2006, 2007 Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA</p><p>Verbatim copying and distribution of this entire article are
-permitted worldwide, without royalty, in any medium, provided this
-notice is preserved.</p><p>Report any problems or suggestions to <code class="email">&lt;<a class="email" href="mailto:webmaster@fsf.org">webmaster@fsf.org</a>&gt;</code>.</p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="backwards.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="appendix_gpl.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Backwards Compatibility </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Appendix D. 
- GNU General Public License version 3
- </td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/appendix_gfdl.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/appendix_gfdl.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Appendix E. GNU Free Documentation License</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="appendix_gpl.html" title="Appendix D.  GNU General Public License version 3" /><link rel="next" href="bk01ix01.html" title="Index" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Appendix E. GNU Free Documentation License</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="appendix_gpl.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01ix01.html">Next</a></td></tr></table><hr /></div><div class="appendix" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="appendix.gfdl-1.2"></a>Appendix E. GNU Free Documentation License</h2></div></div></div><p>
- Copyright (C) 2000, 2001, 2002 Free Software Foundation,
- <abbr class="abbrev">Inc.</abbr> 51 Franklin <abbr class="abbrev">St</abbr>, Fifth Floor,
- Boston, <abbr class="abbrev">MA</abbr> 02110-1301 <abbr class="abbrev">USA</abbr>. Everyone is permitted to copy and
- distribute verbatim copies of this license document, but changing it is
- not allowed.
- </p><h2><a id="fdl-1-preamble"></a>
- 0. PREAMBLE
- </h2><p>
- The purpose of this License is to make a manual, textbook, or other
- functional and useful document "free" in the sense of freedom: to assure
- everyone the effective freedom to copy and redistribute it, with or
- without modifying it, either commercially or noncommercially.
- Secondarily, this License preserves for the author and publisher a way to
- get credit for their work, while not being considered responsible for
- modifications made by others.
- </p><p>
- This License is a kind of "copyleft", which means that derivative works of
- the document must themselves be free in the same sense. It complements
- the GNU General Public License, which is a copyleft license designed for
- free software.
- </p><p>
- We have designed this License in order to use it for manuals for free
- software, because free software needs free documentation: a free program
- should come with manuals providing the same freedoms that the software
- does. But this License is not limited to software manuals; it can be used
- for any textual work, regardless of subject matter or whether it is
- published as a printed book. We recommend this License principally for
- works whose purpose is instruction or reference.</p><h2><a id="fdl-1-definitions"></a>
- 1. APPLICABILITY AND DEFINITIONS
- </h2><p>
- This License applies to any manual or other work, in any medium, that
- contains a notice placed by the copyright holder saying it can be
- distributed under the terms of this License. Such a notice grants a
- world-wide, royalty-free license, unlimited in duration, to use that work
- under the conditions stated herein. The "Document", below, refers to any
- such manual or work. Any member of the public is a licensee, and is
- addressed as "you". You accept the license if you copy, modify or
- distribute the work in a way requiring permission under copyright
- law.
- </p><p>
- A "Modified Version" of the Document means any work containing the
- Document or a portion of it, either copied verbatim, or with modifications
- and/or translated into another language.
- </p><p>
- A "Secondary Section" is a named appendix or a front-matter section of the
- Document that deals exclusively with the relationship of the publishers or
- authors of the Document to the Document's overall subject (or to related
- matters) and contains nothing that could fall directly within that overall
- subject. (Thus, if the Document is in part a textbook of mathematics, a
- Secondary Section may not explain any mathematics.) The relationship
- could be a matter of historical connection with the subject or with
- related matters, or of legal, commercial, philosophical, ethical or
- political position regarding them.
- </p><p>
- The "Invariant Sections" are certain Secondary Sections whose titles are
- designated, as being those of Invariant Sections, in the notice that says
- that the Document is released under this License. If a section does not
- fit the above definition of Secondary then it is not allowed to be
- designated as Invariant. The Document may contain zero Invariant
- Sections. If the Document does not identify any Invariant Sections then
- there are none.
- </p><p>
- The "Cover Texts" are certain short passages of text that are listed, as
- Front-Cover Texts or Back-Cover Texts, in the notice that says that the
- Document is released under this License. A Front-Cover Text may be at
- most 5 words, and a Back-Cover Text may be at most 25 words.
- </p><p>
- A "Transparent" copy of the Document means a machine-readable copy,
- represented in a format whose specification is available to the general
- public, that is suitable for revising the document straightforwardly with
- generic text editors or (for images composed of pixels) generic paint
- programs or (for drawings) some widely available drawing editor, and that
- is suitable for input to text formatters or for automatic translation to a
- variety of formats suitable for input to text formatters. A copy made in
- an otherwise Transparent file format whose markup, or absence of markup,
- has been arranged to thwart or discourage subsequent modification by
- readers is not Transparent. An image format is not Transparent if used
- for any substantial amount of text. A copy that is not "Transparent" is
- called "Opaque".
- </p><p>
- Examples of suitable formats for Transparent copies include plain ASCII
- without markup, Texinfo input format, LaTeX input format, SGML or XML
- using a publicly available DTD, and standard-conforming simple HTML,
- PostScript or PDF designed for human modification. Examples of
- transparent image formats include PNG, XCF and JPG. Opaque formats
- include proprietary formats that can be read and edited only by
- proprietary word processors, SGML or XML for which the DTD and/or
- processing tools are not generally available, and the machine-generated
- HTML, PostScript or PDF produced by some word processors for output
- purposes only.
- </p><p>
- The "Title Page" means, for a printed book, the title page itself, plus
- such following pages as are needed to hold, legibly, the material this
- License requires to appear in the title page. For works in formats which
- do not have any title page as such, "Title Page" means the text near the
- most prominent appearance of the work's title, preceding the beginning of
- the body of the text.
- </p><p>
- A section "Entitled XYZ" means a named subunit of the Document whose title
- either is precisely XYZ or contains XYZ in parentheses following text that
- translates XYZ in another language. (Here XYZ stands for a specific
- section name mentioned below, such as "Acknowledgements", "Dedications",
- "Endorsements", or "History".) To "Preserve the Title" of such a section
- when you modify the Document means that it remains a section "Entitled
- XYZ" according to this definition.
- </p><p>
- The Document may include Warranty Disclaimers next to the notice which
- states that this License applies to the Document. These Warranty
- Disclaimers are considered to be included by reference in this License,
- but only as regards disclaiming warranties: any other implication that
- these Warranty Disclaimers may have is void and has no effect on the
- meaning of this License.
- </p><h2><a id="VerbatimCopying"></a>
- 2. VERBATIM COPYING
- </h2><p>
- You may copy and distribute the Document in any medium, either
- commercially or noncommercially, provided that this License, the copyright
- notices, and the license notice saying this License applies to the
- Document are reproduced in all copies, and that you add no other
- conditions whatsoever to those of this License. You may not use technical
- measures to obstruct or control the reading or further copying of the
- copies you make or distribute. However, you may accept compensation in
- exchange for copies. If you distribute a large enough number of copies
- you must also follow the conditions in section 3.
- </p><p>
- You may also lend copies, under the same conditions stated above, and you
- may publicly display copies.
- </p><h2><a id="QuantityCopying"></a>
- 3. COPYING IN QUANTITY
- </h2><p>
- If you publish printed copies (or copies in media that commonly have
- printed covers) of the Document, numbering more than 100, and the
- Document's license notice requires Cover Texts, you must enclose the
- copies in covers that carry, clearly and legibly, all these Cover Texts:
- Front-Cover Texts on the front cover, and Back-Cover Texts on the back
- cover. Both covers must also clearly and legibly identify you as the
- publisher of these copies. The front cover must present the full title
- with all words of the title equally prominent and visible. You may add
- other material on the covers in addition. Copying with changes limited to
- the covers, as long as they preserve the title of the Document and satisfy
- these conditions, can be treated as verbatim copying in other
- respects.
- </p><p>
- If the required texts for either cover are too voluminous to fit legibly,
- you should put the first ones listed (as many as fit reasonably) on the
- actual cover, and continue the rest onto adjacent pages.
- </p><p>
- If you publish or distribute Opaque copies of the Document numbering more
- than 100, you must either include a machine-readable Transparent copy
- along with each Opaque copy, or state in or with each Opaque copy a
- computer-network location from which the general network-using public has
- access to download using public-standard network protocols a complete
- Transparent copy of the Document, free of added material. If you use the
- latter option, you must take reasonably prudent steps, when you begin
- distribution of Opaque copies in quantity, to ensure that this Transparent
- copy will remain thus accessible at the stated location until at least one
- year after the last time you distribute an Opaque copy (directly or
- through your agents or retailers) of that edition to the public.
- </p><p>
- It is requested, but not required, that you contact the authors of the
- Document well before redistributing any large number of copies, to give
- them a chance to provide you with an updated version of the
- Document.
- </p><h2><a id="Modifications"></a>
- 4. MODIFICATIONS
- </h2><p>
- You may copy and distribute a Modified Version of the Document under the
- conditions of sections 2 and 3 above, provided that you release the
- Modified Version under precisely this License, with the Modified Version
- filling the role of the Document, thus licensing distribution and
- modification of the Modified Version to whoever possesses a copy of it.
- In addition, you must do these things in the Modified Version:
- </p><div class="orderedlist"><ol type="A"><li>
- Use in the Title Page (and on the covers, if any) a title distinct
- from that of the Document, and from those of previous versions (which
- should, if there were any, be listed in the History section of the
- Document). You may use the same title as a previous version if the
- original publisher of that version gives permission.
- </li><li>
- List on the Title Page, as authors, one or more persons or entities
- responsible for authorship of the modifications in the Modified
- Version, together with at least five of the principal authors of the
- Document (all of its principal authors, if it has fewer than five),
- unless they release you from this requirement.
- </li><li>
- State on the Title page the name of the publisher of the Modified
- Version, as the publisher.
- </li><li>
- Preserve all the copyright notices of the Document.
- </li><li>
- Add an appropriate copyright notice for your modifications adjacent to
- the other copyright notices.
- </li><li>
- Include, immediately after the copyright notices, a license notice
- giving the public permission to use the Modified Version under the
- terms of this License, in the form shown in the Addendum below.
- </li><li>
- Preserve in that license notice the full lists of Invariant Sections
- and required Cover Texts given in the Document's license notice.
- </li><li>
- Include an unaltered copy of this License.
- </li><li>
- Preserve the section Entitled "History", Preserve its Title, and add
- to it an item stating at least the title, year, new authors, and
- publisher of the Modified Version as given on the Title Page. If
- there is no section Entitled "History" in the Document, create one
- stating the title, year, authors, and publisher of the Document as
- given on its Title Page, then add an item describing the Modified
- Version as stated in the previous sentence.
- </li><li>
- Preserve the network location, if any, given in the Document for
- public access to a Transparent copy of the Document, and likewise the
- network locations given in the Document for previous versions it was
- based on. These may be placed in the "History" section. You may omit
- a network location for a work that was published at least four years
- before the Document itself, or if the original publisher of the
- version it refers to gives permission.
- </li><li>
- For any section Entitled "Acknowledgements" or "Dedications", Preserve
- the Title of the section, and preserve in the section all the
- substance and tone of each of the contributor acknowledgements and/or
- dedications given therein.
- </li><li>
- Preserve all the Invariant Sections of the Document, unaltered in
- their text and in their titles. Section numbers or the equivalent are
- not considered part of the section titles.
- </li><li>
- Delete any section Entitled "Endorsements". Such a section may not be
- included in the Modified Version.
- </li><li>
- Do not retitle any existing section to be Entitled "Endorsements" or
- to conflict in title with any Invariant Section.
- </li><li>
- Preserve any Warranty Disclaimers.
- </li></ol></div><p>
- If the Modified Version includes new front-matter sections or appendices
- that qualify as Secondary Sections and contain no material copied from the
- Document, you may at your option designate some or all of these sections
- as invariant. To do this, add their titles to the list of Invariant
- Sections in the Modified Version's license notice. These titles must be
- distinct from any other section titles.
- </p><p>
- You may add a section Entitled "Endorsements", provided it contains
- nothing but endorsements of your Modified Version by various parties--for
- example, statements of peer review or that the text has been approved by
- an organization as the authoritative definition of a standard.
- </p><p>
- You may add a passage of up to five words as a Front-Cover Text, and a
- passage of up to 25 words as a Back-Cover Text, to the end of the list of
- Cover Texts in the Modified Version. Only one passage of Front-Cover Text
- and one of Back-Cover Text may be added by (or through arrangements made
- by) any one entity. If the Document already includes a cover text for the
- same cover, previously added by you or by arrangement made by the same
- entity you are acting on behalf of, you may not add another; but you may
- replace the old one, on explicit permission from the previous publisher
- that added the old one.
- </p><p>
- The author(s) and publisher(s) of the Document do not by this License give
- permission to use their names for publicity for or to assert or imply
- endorsement of any Modified Version.
- </p><h2><a id="Combining"></a>
- 5. COMBINING DOCUMENTS
- </h2><p>
- You may combine the Document with other documents released under this
- License, under the terms defined in section 4 above for modified versions,
- provided that you include in the combination all of the Invariant Sections
- of all of the original documents, unmodified, and list them all as
- Invariant Sections of your combined work in its license notice, and that
- you preserve all their Warranty Disclaimers.
- </p><p>
- The combined work need only contain one copy of this License, and multiple
- identical Invariant Sections may be replaced with a single copy. If there
- are multiple Invariant Sections with the same name but different contents,
- make the title of each such section unique by adding at the end of it, in
- parentheses, the name of the original author or publisher of that section
- if known, or else a unique number. Make the same adjustment to the
- section titles in the list of Invariant Sections in the license notice of
- the combined work.
- </p><p>
- In the combination, you must combine any sections Entitled "History" in
- the various original documents, forming one section Entitled "History";
- likewise combine any sections Entitled "Acknowledgements", and any
- sections Entitled "Dedications". You must delete all sections Entitled
- "Endorsements".
- </p><h2><a id="Collections"></a>
- 6. COLLECTIONS OF DOCUMENTS
- </h2><p>
- You may make a collection consisting of the Document and other documents
- released under this License, and replace the individual copies of this
- License in the various documents with a single copy that is included in
- the collection, provided that you follow the rules of this License for
- verbatim copying of each of the documents in all other respects.
- </p><p>
- You may extract a single document from such a collection, and distribute
- it individually under this License, provided you insert a copy of this
- License into the extracted document, and follow this License in all other
- respects regarding verbatim copying of that document.
- </p><h2><a id="Aggregation"></a>
- 7. AGGREGATION WITH INDEPENDENT WORKS
- </h2><p>
- A compilation of the Document or its derivatives with other separate and
- independent documents or works, in or on a volume of a storage or
- distribution medium, is called an "aggregate" if the copyright resulting
- from the compilation is not used to limit the legal rights of the
- compilation's users beyond what the individual works permit. When the
- Document is included in an aggregate, this License does not apply to the
- other works in the aggregate which are not themselves derivative works of
- the Document.
- </p><p>
- If the Cover Text requirement of section 3 is applicable to these copies
- of the Document, then if the Document is less than one half of the entire
- aggregate, the Document's Cover Texts may be placed on covers that bracket
- the Document within the aggregate, or the electronic equivalent of covers
- if the Document is in electronic form. Otherwise they must appear on
- printed covers that bracket the whole aggregate.
- </p><h2><a id="Translation"></a>
- 8. TRANSLATION
- </h2><p>
- Translation is considered a kind of modification, so you may distribute
- translations of the Document under the terms of section 4. Replacing
- Invariant Sections with translations requires special permission from
- their copyright holders, but you may include translations of some or all
- Invariant Sections in addition to the original versions of these Invariant
- Sections. You may include a translation of this License, and all the
- license notices in the Document, and any Warranty Disclaimers, provided
- that you also include the original English version of this License and the
- original versions of those notices and disclaimers. In case of a
- disagreement between the translation and the original version of this
- License or a notice or disclaimer, the original version will prevail.
- </p><p>
- If a section in the Document is Entitled "Acknowledgements",
- "Dedications", or "History", the requirement (section 4) to Preserve its
- Title (section 1) will typically require changing the actual title.
- </p><h2><a id="fdl-1-termination"></a>
- 9. TERMINATION
- </h2><p>
- You may not copy, modify, sublicense, or distribute the Document except as
- expressly provided for under this License. Any other attempt to copy,
- modify, sublicense or distribute the Document is void, and will
- automatically terminate your rights under this License. However, parties
- who have received copies, or rights, from you under this License will not
- have their licenses terminated so long as such parties remain in full
- compliance.
- </p><h2><a id="FutureRevisions"></a>
- 10. FUTURE REVISIONS OF THIS LICENSE
- </h2><p>
- The Free Software Foundation may publish new, revised versions of the GNU
- Free Documentation License from time to time. Such new versions will be
- similar in spirit to the present version, but may differ in detail to
- address new problems or concerns. See <a class="ulink" href="http://www.gnu.org/copyleft/" target="_top">http://www.gnu.org/copyleft/</a>.
- </p><p>
- Each version of the License is given a distinguishing version number. If
- the Document specifies that a particular numbered version of this License
- "or any later version" applies to it, you have the option of following the
- terms and conditions either of that specified version or of any later
- version that has been published (not as a draft) by the Free Software
- Foundation. If the Document does not specify a version number of this
- License, you may choose any version ever published (not as a draft) by the
- Free Software Foundation.
- </p><h2><a id="HowToUse"></a>
- ADDENDUM: How to use this License for your documents
- </h2><p>
- To use this License in a document you have written, include a copy of the
- License in the document and put the following copyright and license
- notices just after the title page:
- </p><div class="blockquote"><blockquote class="blockquote"><p>
- Copyright (C) YEAR YOUR NAME.
- </p><p>
- Permission is granted to copy, distribute and/or modify this document
- under the terms of the GNU Free Documentation License, Version 1.2 or
- any later version published by the Free Software Foundation; with no
- Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A
- copy of the license is included in the section entitled "GNU Free
- Documentation License".
- </p></blockquote></div><p>
- If you have Invariant Sections, Front-Cover Texts and Back-Cover Texts,
- replace the "with...Texts." line with this:
- </p><div class="blockquote"><blockquote class="blockquote"><p>
- with the Invariant Sections being LIST THEIR TITLES, with the
- Front-Cover Texts being LIST, and with the Back-Cover Texts being LIST.
- </p></blockquote></div><p>
- If you have Invariant Sections without Cover Texts, or some other
- combination of the three, merge those two alternatives to suit the
- situation.
- </p><p>
- If your document contains nontrivial examples of program code, we
- recommend releasing these examples in parallel under your choice of free
- software license, such as the GNU General Public License, to permit their
- use in free software.
- </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="appendix_gpl.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01ix01.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Appendix D. 
- GNU General Public License version 3
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-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Appendix D.  GNU General Public License version 3</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="appendix_free.html" title="Appendix C.  Free Software Needs Free Documentation" /><link rel="next" href="appendix_gfdl.html" title="Appendix E. GNU Free Documentation License" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Appendix D. 
- GNU General Public License version 3
- </th></tr><tr><td width="20%" align="left"><a accesskey="p" href="appendix_free.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="appendix_gfdl.html">Next</a></td></tr></table><hr /></div><div class="appendix" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="appendix.gpl-3.0"></a>Appendix D. 
- <acronym class="acronym">GNU</acronym> General Public License version 3
- </h2></div></div></div><p>
- Version 3, 29 June 2007
- </p><p>
- Copyright © 2007 Free Software Foundation, Inc.
- <a class="ulink" href="http://fsf.org/" target="_top">http://fsf.org/</a>
- </p><p>
- Everyone is permitted to copy and distribute verbatim copies of this license
- document, but changing it is not allowed.
- </p><h2><a id="gpl-3-preamble"></a>
- Preamble
- </h2><p>
- The <acronym class="acronym">GNU</acronym> General Public License is a free, copyleft
- license for software and other kinds of works.
- </p><p>
- The licenses for most software and other practical works are designed to
- take away your freedom to share and change the works. By contrast, the
- <acronym class="acronym">GNU</acronym> General Public License is intended to guarantee your
- freedom to share and change all versions of a program—to make sure it
- remains free software for all its users. We, the Free Software Foundation,
- use the <acronym class="acronym">GNU</acronym> General Public License for most of our
- software; it applies also to any other work released this way by its
- authors. You can apply it to your programs, too.
- </p><p>
- When we speak of free software, we are referring to freedom, not price. Our
- General Public Licenses are designed to make sure that you have the freedom
- to distribute copies of free software (and charge for them if you wish),
- that you receive source code or can get it if you want it, that you can
- change the software or use pieces of it in new free programs, and that you
- know you can do these things.
- </p><p>
- To protect your rights, we need to prevent others from denying you these
- rights or asking you to surrender the rights. Therefore, you have certain
- responsibilities if you distribute copies of the software, or if you modify
- it: responsibilities to respect the freedom of others.
- </p><p>
- For example, if you distribute copies of such a program, whether gratis or
- for a fee, you must pass on to the recipients the same freedoms that you
- received. You must make sure that they, too, receive or can get the source
- code. And you must show them these terms so they know their rights.
- </p><p>
- Developers that use the <acronym class="acronym">GNU</acronym> <acronym class="acronym">GPL</acronym>
- protect your rights with two steps: (1) assert copyright on the software,
- and (2) offer you this License giving you legal permission to copy,
- distribute and/or modify it.
- </p><p>
- For the developers’ and authors’ protection, the
- <acronym class="acronym">GPL</acronym> clearly explains that there is no warranty for this
- free software. For both users’ and authors’ sake, the
- <acronym class="acronym">GPL</acronym> requires that modified versions be marked as changed,
- so that their problems will not be attributed erroneously to authors of
- previous versions.
- </p><p>
- Some devices are designed to deny users access to install or run modified
- versions of the software inside them, although the manufacturer can do so.
- This is fundamentally incompatible with the aim of protecting users’
- freedom to change the software. The systematic pattern of such abuse occurs
- in the area of products for individuals to use, which is precisely where it
- is most unacceptable. Therefore, we have designed this version of the
- <acronym class="acronym">GPL</acronym> to prohibit the practice for those products. If such
- problems arise substantially in other domains, we stand ready to extend this
- provision to those domains in future versions of the <acronym class="acronym">GPL</acronym>,
- as needed to protect the freedom of users.
- </p><p>
- Finally, every program is threatened constantly by software patents. States
- should not allow patents to restrict development and use of software on
- general-purpose computers, but in those that do, we wish to avoid the
- special danger that patents applied to a free program could make it
- effectively proprietary. To prevent this, the <acronym class="acronym">GPL</acronym>
- assures that patents cannot be used to render the program non-free.
- </p><p>
- The precise terms and conditions for copying, distribution and modification
- follow.
- </p><h2><a id="id518323"></a>
- TERMS AND CONDITIONS
- </h2><h2><a id="gpl-3-definitions"></a>
- 0. Definitions.
- </h2><p>
- “This License” refers to version 3 of the <acronym class="acronym">GNU</acronym>
- General Public License.
- </p><p>
- “Copyright” also means copyright-like laws that apply to other
- kinds of works, such as semiconductor masks.
- </p><p>
- “The Program” refers to any copyrightable work licensed under
- this License. Each licensee is addressed as “you”.
- “Licensees” and “recipients” may be individuals or
- organizations.
- </p><p>
- To “modify” a work means to copy from or adapt all or part of
- the work in a fashion requiring copyright permission, other than the making
- of an exact copy. The resulting work is called a “modified
- version” of the earlier work or a work “based on” the
- earlier work.
- </p><p>
- A “covered work” means either the unmodified Program or a work
- based on the Program.
- </p><p>
- To “propagate” a work means to do anything with it that, without
- permission, would make you directly or secondarily liable for infringement
- under applicable copyright law, except executing it on a computer or
- modifying a private copy. Propagation includes copying, distribution (with
- or without modification), making available to the public, and in some
- countries other activities as well.
- </p><p>
- To “convey” a work means any kind of propagation that enables
- other parties to make or receive copies. Mere interaction with a user
- through a computer network, with no transfer of a copy, is not conveying.
- </p><p>
- An interactive user interface displays “Appropriate Legal
- Notices” to the extent that it includes a convenient and prominently
- visible feature that (1) displays an appropriate copyright notice, and (2)
- tells the user that there is no warranty for the work (except to the extent
- that warranties are provided), that licensees may convey the work under this
- License, and how to view a copy of this License. If the interface presents
- a list of user commands or options, such as a menu, a prominent item in the
- list meets this criterion.
- </p><h2><a id="SourceCode"></a>
- 1. Source Code.
- </h2><p>
- The “source code” for a work means the preferred form of the
- work for making modifications to it. “Object code” means any
- non-source form of a work.
- </p><p>
- A “Standard Interface” means an interface that either is an
- official standard defined by a recognized standards body, or, in the case of
- interfaces specified for a particular programming language, one that is
- widely used among developers working in that language.
- </p><p>
- The “System Libraries” of an executable work include anything,
- other than the work as a whole, that (a) is included in the normal form of
- packaging a Major Component, but which is not part of that Major Component,
- and (b) serves only to enable use of the work with that Major Component, or
- to implement a Standard Interface for which an implementation is available
- to the public in source code form. A “Major Component”, in this
- context, means a major essential component (kernel, window system, and so
- on) of the specific operating system (if any) on which the executable work
- runs, or a compiler used to produce the work, or an object code interpreter
- used to run it.
- </p><p>
- The “Corresponding Source” for a work in object code form means
- all the source code needed to generate, install, and (for an executable
- work) run the object code and to modify the work, including scripts to
- control those activities. However, it does not include the work’s
- System Libraries, or general-purpose tools or generally available free
- programs which are used unmodified in performing those activities but which
- are not part of the work. For example, Corresponding Source includes
- interface definition files associated with source files for the work, and
- the source code for shared libraries and dynamically linked subprograms that
- the work is specifically designed to require, such as by intimate data
- communication or control flow between those subprograms and other parts of
- the work.
- </p><p>
- The Corresponding Source need not include anything that users can regenerate
- automatically from other parts of the Corresponding Source.
- </p><p>
- The Corresponding Source for a work in source code form is that same work.
- </p><h2><a id="BasicPermissions"></a>
- 2. Basic Permissions.
- </h2><p>
- All rights granted under this License are granted for the term of copyright
- on the Program, and are irrevocable provided the stated conditions are met.
- This License explicitly affirms your unlimited permission to run the
- unmodified Program. The output from running a covered work is covered by
- this License only if the output, given its content, constitutes a covered
- work. This License acknowledges your rights of fair use or other
- equivalent, as provided by copyright law.
- </p><p>
- You may make, run and propagate covered works that you do not convey,
- without conditions so long as your license otherwise remains in force. You
- may convey covered works to others for the sole purpose of having them make
- modifications exclusively for you, or provide you with facilities for
- running those works, provided that you comply with the terms of this License
- in conveying all material for which you do not control copyright. Those
- thus making or running the covered works for you must do so exclusively on
- your behalf, under your direction and control, on terms that prohibit them
- from making any copies of your copyrighted material outside their
- relationship with you.
- </p><p>
- Conveying under any other circumstances is permitted solely under the
- conditions stated below. Sublicensing is not allowed; section 10 makes it
- unnecessary.
- </p><h2><a id="Protecting"></a>
- 3. Protecting Users’ Legal Rights From Anti-Circumvention Law.
- </h2><p>
- No covered work shall be deemed part of an effective technological measure
- under any applicable law fulfilling obligations under article 11 of the WIPO
- copyright treaty adopted on 20 December 1996, or similar laws prohibiting or
- restricting circumvention of such measures.
- </p><p>
- When you convey a covered work, you waive any legal power to forbid
- circumvention of technological measures to the extent such circumvention is
- effected by exercising rights under this License with respect to the covered
- work, and you disclaim any intention to limit operation or modification of
- the work as a means of enforcing, against the work’s users, your or
- third parties’ legal rights to forbid circumvention of technological
- measures.
- </p><h2><a id="ConveyingVerbatim"></a>
- 4. Conveying Verbatim Copies.
- </h2><p>
- You may convey verbatim copies of the Program’s source code as you
- receive it, in any medium, provided that you conspicuously and appropriately
- publish on each copy an appropriate copyright notice; keep intact all
- notices stating that this License and any non-permissive terms added in
- accord with section 7 apply to the code; keep intact all notices of the
- absence of any warranty; and give all recipients a copy of this License
- along with the Program.
- </p><p>
- You may charge any price or no price for each copy that you convey, and you
- may offer support or warranty protection for a fee.
- </p><h2><a id="ConveyingModified"></a>
- 5. Conveying Modified Source Versions.
- </h2><p>
- You may convey a work based on the Program, or the modifications to produce
- it from the Program, in the form of source code under the terms of section
- 4, provided that you also meet all of these conditions:
- </p><div class="orderedlist"><ol type="a"><li><p>
- The work must carry prominent notices stating that you modified it, and
- giving a relevant date.
- </p></li><li><p>
- The work must carry prominent notices stating that it is released under
- this License and any conditions added under section 7. This requirement
- modifies the requirement in section 4 to “keep intact all
- notices”.
- </p></li><li><p>
- You must license the entire work, as a whole, under this License to
- anyone who comes into possession of a copy. This License will therefore
- apply, along with any applicable section 7 additional terms, to the
- whole of the work, and all its parts, regardless of how they are
- packaged. This License gives no permission to license the work in any
- other way, but it does not invalidate such permission if you have
- separately received it.
- </p></li><li><p>
- If the work has interactive user interfaces, each must display
- Appropriate Legal Notices; however, if the Program has interactive
- interfaces that do not display Appropriate Legal Notices, your work need
- not make them do so.
- </p></li></ol></div><p>
- A compilation of a covered work with other separate and independent works,
- which are not by their nature extensions of the covered work, and which are
- not combined with it such as to form a larger program, in or on a volume of
- a storage or distribution medium, is called an “aggregate” if
- the compilation and its resulting copyright are not used to limit the access
- or legal rights of the compilation’s users beyond what the individual works
- permit. Inclusion of a covered work in an aggregate does not cause
- this License to apply to the other parts of the aggregate.
- </p><h2><a id="ConveyingNonSource"></a>
- 6. Conveying Non-Source Forms.
- </h2><p>
- You may convey a covered work in object code form under the terms of
- sections 4 and 5, provided that you also convey the machine-readable
- Corresponding Source under the terms of this License, in one of these ways:
- </p><div class="orderedlist"><ol type="a"><li><p>
- Convey the object code in, or embodied in, a physical product (including
- a physical distribution medium), accompanied by the Corresponding Source
- fixed on a durable physical medium customarily used for software
- interchange.
- </p></li><li><p>
- Convey the object code in, or embodied in, a physical product (including
- a physical distribution medium), accompanied by a written offer, valid
- for at least three years and valid for as long as you offer spare parts
- or customer support for that product model, to give anyone who possesses
- the object code either (1) a copy of the Corresponding Source for all
- the software in the product that is covered by this License, on a
- durable physical medium customarily used for software interchange, for a
- price no more than your reasonable cost of physically performing this
- conveying of source, or (2) access to copy the Corresponding Source from
- a network server at no charge.
- </p></li><li><p>
- Convey individual copies of the object code with a copy of the written
- offer to provide the Corresponding Source. This alternative is allowed
- only occasionally and noncommercially, and only if you received the
- object code with such an offer, in accord with subsection 6b.
- </p></li><li><p>
- Convey the object code by offering access from a designated place
- (gratis or for a charge), and offer equivalent access to the
- Corresponding Source in the same way through the same place at no
- further charge. You need not require recipients to copy the
- Corresponding Source along with the object code. If the place to copy
- the object code is a network server, the Corresponding Source may be on
- a different server (operated by you or a third party) that supports
- equivalent copying facilities, provided you maintain clear directions
- next to the object code saying where to find the Corresponding Source.
- Regardless of what server hosts the Corresponding Source, you remain
- obligated to ensure that it is available for as long as needed to
- satisfy these requirements.
- </p></li><li><p>
- Convey the object code using peer-to-peer transmission, provided you
- inform other peers where the object code and Corresponding Source of the
- work are being offered to the general public at no charge under
- subsection 6d.
- </p></li></ol></div><p>
- A separable portion of the object code, whose source code is excluded from
- the Corresponding Source as a System Library, need not be included in
- conveying the object code work.
- </p><p>
- A “User Product” is either (1) a “consumer product”,
- which means any tangible personal property which is normally used for
- personal, family, or household purposes, or (2) anything designed or sold
- for incorporation into a dwelling. In determining whether a product is a
- consumer product, doubtful cases shall be resolved in favor of coverage.
- For a particular product received by a particular user, “normally
- used” refers to a typical or common use of that class of product,
- regardless of the status of the particular user or of the way in which the
- particular user actually uses, or expects or is expected to use, the
- product. A product is a consumer product regardless of whether the product
- has substantial commercial, industrial or non-consumer uses, unless such
- uses represent the only significant mode of use of the product.
- </p><p>
- “Installation Information” for a User Product means any methods,
- procedures, authorization keys, or other information required to install and
- execute modified versions of a covered work in that User Product from a
- modified version of its Corresponding Source. The information must suffice
- to ensure that the continued functioning of the modified object code is in
- no case prevented or interfered with solely because modification has been
- made.
- </p><p>
- If you convey an object code work under this section in, or with, or
- specifically for use in, a User Product, and the conveying occurs as part of
- a transaction in which the right of possession and use of the User Product
- is transferred to the recipient in perpetuity or for a fixed term
- (regardless of how the transaction is characterized), the Corresponding
- Source conveyed under this section must be accompanied by the Installation
- Information. But this requirement does not apply if neither you nor any
- third party retains the ability to install modified object code on the User
- Product (for example, the work has been installed in
- <acronym class="acronym">ROM</acronym>).
- </p><p>
- The requirement to provide Installation Information does not include a
- requirement to continue to provide support service, warranty, or updates for
- a work that has been modified or installed by the recipient, or for the User
- Product in which it has been modified or installed. Access to a network may
- be denied when the modification itself materially and adversely affects the
- operation of the network or violates the rules and protocols for
- communication across the network.
- </p><p>
- Corresponding Source conveyed, and Installation Information provided, in
- accord with this section must be in a format that is publicly documented
- (and with an implementation available to the public in source code form),
- and must require no special password or key for unpacking, reading or
- copying.
- </p><h2><a id="AdditionalTerms"></a>
- 7. Additional Terms.
- </h2><p>
- “Additional permissions” are terms that supplement the terms of
- this License by making exceptions from one or more of its conditions.
- Additional permissions that are applicable to the entire Program shall be
- treated as though they were included in this License, to the extent that
- they are valid under applicable law. If additional permissions apply only
- to part of the Program, that part may be used separately under those
- permissions, but the entire Program remains governed by this License
- without regard to the additional permissions.
- </p><p>
- When you convey a copy of a covered work, you may at your option remove any
- additional permissions from that copy, or from any part of it. (Additional
- permissions may be written to require their own removal in certain cases
- when you modify the work.) You may place additional permissions on
- material, added by you to a covered work, for which you have or can give
- appropriate copyright permission.
- </p><p>
- Notwithstanding any other provision of this License, for material you add
- to a covered work, you may (if authorized by the copyright holders of that
- material) supplement the terms of this License with terms:
- </p><div class="orderedlist"><ol type="a"><li><p>
- Disclaiming warranty or limiting liability differently from the terms
- of sections 15 and 16 of this License; or
- </p></li><li><p>
- Requiring preservation of specified reasonable legal notices or author
- attributions in that material or in the Appropriate Legal Notices
- displayed by works containing it; or
- </p></li><li><p>
- Prohibiting misrepresentation of the origin of that material, or
- requiring that modified versions of such material be marked in
- reasonable ways as different from the original version; or
- </p></li><li><p>
- Limiting the use for publicity purposes of names of licensors or
- authors of the material; or
- </p></li><li><p>
- Declining to grant rights under trademark law for use of some trade
- names, trademarks, or service marks; or
- </p></li><li><p>
- Requiring indemnification of licensors and authors of that material by
- anyone who conveys the material (or modified versions of it) with
- contractual assumptions of liability to the recipient, for any
- liability that these contractual assumptions directly impose on those
- licensors and authors.
- </p></li></ol></div><p>
- All other non-permissive additional terms are considered “further
- restrictions” within the meaning of section 10. If the Program as
- you received it, or any part of it, contains a notice stating that it is
- governed by this License along with a term that is a further restriction,
- you may remove that term. If a license document contains a further
- restriction but permits relicensing or conveying under this License, you
- may add to a covered work material governed by the terms of that license
- document, provided that the further restriction does not survive such
- relicensing or conveying.
- </p><p>
- If you add terms to a covered work in accord with this section, you must
- place, in the relevant source files, a statement of the additional terms
- that apply to those files, or a notice indicating where to find the
- applicable terms.
- </p><p>
- Additional terms, permissive or non-permissive, may be stated in the form
- of a separately written license, or stated as exceptions; the above
- requirements apply either way.
- </p><h2><a id="gpl-3-termination"></a>
- 8. Termination.
- </h2><p>
- You may not propagate or modify a covered work except as expressly provided
- under this License. Any attempt otherwise to propagate or modify it is
- void, and will automatically terminate your rights under this License
- (including any patent licenses granted under the third paragraph of section
- 11).
- </p><p>
- However, if you cease all violation of this License, then your license from
- a particular copyright holder is reinstated (a) provisionally, unless and
- until the copyright holder explicitly and finally terminates your license,
- and (b) permanently, if the copyright holder fails to notify you of the
- violation by some reasonable means prior to 60 days after the cessation.
- </p><p>
- Moreover, your license from a particular copyright holder is reinstated
- permanently if the copyright holder notifies you of the violation by some
- reasonable means, this is the first time you have received notice of
- violation of this License (for any work) from that copyright holder, and
- you cure the violation prior to 30 days after your receipt of the notice.
- </p><p>
- Termination of your rights under this section does not terminate the
- licenses of parties who have received copies or rights from you under this
- License. If your rights have been terminated and not permanently
- reinstated, you do not qualify to receive new licenses for the same
- material under section 10.
- </p><h2><a id="AcceptanceNotRequired"></a>
- 9. Acceptance Not Required for Having Copies.
- </h2><p>
- You are not required to accept this License in order to receive or run a
- copy of the Program. Ancillary propagation of a covered work occurring
- solely as a consequence of using peer-to-peer transmission to receive a
- copy likewise does not require acceptance. However, nothing other than
- this License grants you permission to propagate or modify any covered work.
- These actions infringe copyright if you do not accept this License.
- Therefore, by modifying or propagating a covered work, you indicate your
- acceptance of this License to do so.
- </p><h2><a id="AutomaticDownstream"></a>
- 10. Automatic Licensing of Downstream Recipients.
- </h2><p>
- Each time you convey a covered work, the recipient automatically receives a
- license from the original licensors, to run, modify and propagate that
- work, subject to this License. You are not responsible for enforcing
- compliance by third parties with this License.
- </p><p>
- An “entity transaction” is a transaction transferring control
- of an organization, or substantially all assets of one, or subdividing an
- organization, or merging organizations. If propagation of a covered work
- results from an entity transaction, each party to that transaction who
- receives a copy of the work also receives whatever licenses to the work the
- party’s predecessor in interest had or could give under the previous
- paragraph, plus a right to possession of the Corresponding Source of the
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- it with reasonable efforts.
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- You may not impose any further restrictions on the exercise of the rights
- granted or affirmed under this License. For example, you may not impose a
- license fee, royalty, or other charge for exercise of rights granted under
- this License, and you may not initiate litigation (including a cross-claim
- or counterclaim in a lawsuit) alleging that any patent claim is infringed
- by making, using, selling, offering for sale, or importing the Program or
- any portion of it.
- </p><h2><a id="Patents"></a>
- 11. Patents.
- </h2><p>
- A “contributor” is a copyright holder who authorizes use under
- this License of the Program or a work on which the Program is based. The
- work thus licensed is called the contributor’s “contributor
- version”.
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- claims owned or controlled by the contributor, whether already acquired or
- hereafter acquired, that would be infringed by some manner, permitted by
- this License, of making, using, or selling its contributor version, but do
- not include claims that would be infringed only as a consequence of further
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- If you convey a covered work, knowingly relying on a patent license, and the
- Corresponding Source of the work is not available for anyone to copy, free
- of charge and under the terms of this License, through a publicly available
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- arrangement, or that patent license was granted, prior to 28 March 2007.
- </p><p>
- Nothing in this License shall be construed as excluding or limiting any
- implied license or other defenses to infringement that may otherwise be
- available to you under applicable patent law.
- </p><h2><a id="NoSurrender"></a>
- 12. No Surrender of Others’ Freedom.
- </h2><p>
- If conditions are imposed on you (whether by court order, agreement or
- otherwise) that contradict the conditions of this License, they do not
- excuse you from the conditions of this License. If you cannot convey a
- covered work so as to satisfy simultaneously your obligations under this
- License and any other pertinent obligations, then as a consequence you may
- not convey it at all. For example, if you agree to terms that obligate you
- to collect a royalty for further conveying from those to whom you convey the
- Program, the only way you could satisfy both those terms and this License
- would be to refrain entirely from conveying the Program.
- </p><h2><a id="UsedWithAGPL"></a>
- 13. Use with the <acronym class="acronym">GNU</acronym> Affero General Public License.
- </h2><p>
- Notwithstanding any other provision of this License, you have permission to
- link or combine any covered work with a work licensed under version 3 of the
- <acronym class="acronym">GNU</acronym> Affero General Public License into a single combined
- work, and to convey the resulting work. The terms of this License will
- continue to apply to the part which is the covered work, but the special
- requirements of the <acronym class="acronym">GNU</acronym> Affero General Public License,
- section 13, concerning interaction through a network will apply to the
- combination as such.
- </p><h2><a id="RevisedVersions"></a>
- 14. Revised Versions of this License.
- </h2><p>
- The Free Software Foundation may publish revised and/or new versions of the
- <acronym class="acronym">GNU</acronym> General Public License from time to time. Such new
- versions will be similar in spirit to the present version, but may differ in
- detail to address new problems or concerns.
- </p><p>
- Each version is given a distinguishing version number. If the Program
- specifies that a certain numbered version of the <acronym class="acronym">GNU</acronym>
- General Public License “or any later version” applies to it, you
- have the option of following the terms and conditions either of that
- numbered version or of any later version published by the Free Software
- Foundation. If the Program does not specify a version number of the
- <acronym class="acronym">GNU</acronym> General Public License, you may choose any version
- ever published by the Free Software Foundation.
- </p><p>
- If the Program specifies that a proxy can decide which future versions of
- the <acronym class="acronym">GNU</acronym> General Public License can be used, that
- proxy’s public statement of acceptance of a version permanently
- authorizes you to choose that version for the Program.
- </p><p>
- Later license versions may give you additional or different permissions.
- However, no additional obligations are imposed on any author or copyright
- holder as a result of your choosing to follow a later version.
- </p><h2><a id="WarrantyDisclaimer"></a>
- 15. Disclaimer of Warranty.
- </h2><p>
- THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE
- LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
- OTHER PARTIES PROVIDE THE PROGRAM “AS IS” WITHOUT WARRANTY OF
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- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
- THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH
- YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL
- NECESSARY SERVICING, REPAIR OR CORRECTION.
- </p><h2><a id="LiabilityLimitation"></a>
- 16. Limitation of Liability.
- </h2><p>
- IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL
- ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS THE
- PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
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- OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
- PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
- EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
- SUCH DAMAGES.
- </p><h2><a id="InterpretationSecs1516"></a>
- 17. Interpretation of Sections 15 and 16.
- </h2><p>
- If the disclaimer of warranty and limitation of liability provided above
- cannot be given local legal effect according to their terms, reviewing
- courts shall apply local law that most closely approximates an absolute
- waiver of all civil liability in connection with the Program, unless a
- warranty or assumption of liability accompanies a copy of the Program in
- return for a fee.
- </p><h2><a id="id387622"></a>
- END OF TERMS AND CONDITIONS
- </h2><h2><a id="HowToApply"></a>
- How to Apply These Terms to Your New Programs
- </h2><p>
- If you develop a new program, and you want it to be of the greatest possible
- use to the public, the best way to achieve this is to make it free software
- which everyone can redistribute and change under these terms.
- </p><p>
- To do so, attach the following notices to the program. It is safest to
- attach them to the start of each source file to most effectively state the
- exclusion of warranty; and each file should have at least the
- “copyright” line and a pointer to where the full notice is
- found.
- </p><pre class="screen">
-<em class="replaceable"><code>one line to give the program’s name and a brief idea of what it does.</code></em>
-Copyright (C) <em class="replaceable"><code>year</code></em> <em class="replaceable"><code>name of author</code></em>
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the <acronym class="acronym">GNU</acronym> General Public License as published by
-the Free Software Foundation, either version 3 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-<acronym class="acronym">GNU</acronym> General Public License for more details.
-
-You should have received a copy of the <acronym class="acronym">GNU</acronym> General Public License
-along with this program. If not, see <a class="ulink" href="http://www.gnu.org/licenses/" target="_top">http://www.gnu.org/licenses/</a>.
- </pre><p>
- Also add information on how to contact you by electronic and paper mail.
- </p><p>
- If the program does terminal interaction, make it output a short notice like
- this when it starts in an interactive mode:
- </p><pre class="screen">
-<em class="replaceable"><code>program</code></em> Copyright (C) <em class="replaceable"><code>year</code></em> <em class="replaceable"><code>name of author</code></em>
-This program comes with ABSOLUTELY NO WARRANTY; for details type ‘<code class="literal">show w</code>’.
-This is free software, and you are welcome to redistribute it
-under certain conditions; type ‘<code class="literal">show c</code>’ for details.
- </pre><p>
- The hypothetical commands ‘<code class="literal">show w</code>’ and
- ‘<code class="literal">show c</code>’ should show the appropriate parts of
- the General Public License. Of course, your program’s commands might be
- different; for a GUI interface, you would use an “about box”.
- </p><p>
- You should also get your employer (if you work as a programmer) or school,
- if any, to sign a “copyright disclaimer” for the program, if
- necessary. For more information on this, and how to apply and follow the
- <acronym class="acronym">GNU</acronym> <acronym class="acronym">GPL</acronym>, see
- <a class="ulink" href="http://www.gnu.org/licenses/" target="_top">http://www.gnu.org/licenses/</a>.
- </p><p>
- The <acronym class="acronym">GNU</acronym> General Public License does not permit
- incorporating your program into proprietary programs. If your program is a
- subroutine library, you may consider it more useful to permit linking
- proprietary applications with the library. If this is what you want to do,
- use the <acronym class="acronym">GNU</acronym> Lesser General Public License instead of this
- License. But first, please read <a class="ulink" href="http://www.gnu.org/philosophy/why-not-lgpl.html" target="_top">http://www.gnu.org/philosophy/why-not-lgpl.html</a>.
- </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="appendix_free.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="appendix_gfdl.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Appendix C. 
- Free Software Needs Free Documentation
-
- </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Appendix E. GNU Free Documentation License</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/appendix_porting.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/appendix_porting.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Appendix B.  Porting and Maintenance</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="source_design_notes.html" title="Design Notes" /><link rel="next" href="internals.html" title="Porting to New Hardware or Operating Systems" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Appendix B. 
- Porting and Maintenance
-
-</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="source_design_notes.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="internals.html">Next</a></td></tr></table><hr /></div><div class="appendix" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="appendix.porting"></a>Appendix B. 
- Porting and Maintenance
- <a id="id517404" class="indexterm"></a>
-</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="appendix_porting.html#appendix.porting.build_hacking">Configure and Build Hacking</a></span></dt><dd><dl><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.prereq">Prerequisites</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.map">Overview: What Comes from Where</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.scripts">Storing Information in non-AC files (like configure.host)</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.conventions">Coding and Commenting Conventions</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.acinclude">The acinclude.m4 layout</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.enable">GLIBCXX_ENABLE, the --enable maker</a></span></dt></dl></dd><dt><span class="sect1"><a href="internals.html">Porting to New Hardware or Operating Systems</a></span></dt><dd><dl><dt><span class="sect2"><a href="internals.html#internals.os">Operating System</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.cpu">CPU</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.char_types">Character Types</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.thread_safety">Thread Safety</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.numeric_limits">Numeric Limits</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.libtool">Libtool</a></span></dt></dl></dd><dt><span class="sect1"><a href="abi.html">ABI Policy and Guidelines</a></span></dt><dd><dl><dt><span class="sect2"><a href="abi.html#abi.cxx_interface">The C++ Interface</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.versioning">Versioning</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.changes_allowed">Allowed Changes</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.changes_no">Prohibited Changes</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.testing">Testing</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.issues">Outstanding Issues</a></span></dt></dl></dd><dt><span class="sect1"><a href="api.html">API Evolution and Deprecation History</a></span></dt><dd><dl><dt><span class="sect2"><a href="api.html#api.rel_300">3.0</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_310">3.1</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_320">3.2</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_330">3.3</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_340">3.4</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_400">4.0</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_410">4.1</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_420">4.2</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_430">4.3</a></span></dt></dl></dd><dt><span class="sect1"><a href="backwards.html">Backwards Compatibility</a></span></dt><dd><dl><dt><span class="sect2"><a href="backwards.html#backwards.first">First</a></span></dt><dt><span class="sect2"><a href="backwards.html#backwards.second">Second</a></span></dt><dt><span class="sect2"><a href="backwards.html#backwards.third">Third</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="appendix.porting.build_hacking"></a>Configure and Build Hacking</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="build_hacking.prereq"></a>Prerequisites</h3></div></div></div><p>
- As noted <a class="ulink" href="http://gcc.gnu.org/install/prerequisites.html" target="_top">previously</a>,
- certain other tools are necessary for hacking on files that
- control configure (<code class="code">configure.ac</code>,
- <code class="code">acinclude.m4</code>) and make
- (<code class="code">Makefile.am</code>). These additional tools
- (<code class="code">automake</code>, and <code class="code">autoconf</code>) are further
- described in detail in their respective manuals. All the libraries
- in GCC try to stay in sync with each other in terms of versions of
- the auto-tools used, so please try to play nicely with the
- neighbors.
- </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="build_hacking.map"></a>Overview: What Comes from Where</h3></div></div></div><pre class="screen">
- <img src="../images/confdeps.png" alt="Dependency Graph Configure to Build Files" />
- </pre><p>
- Regenerate all generated files by using the command sequence
- <code class="code">"autoreconf"</code> at the top level of the libstdc++ source
- directory. The following will also work, but is much more complex:
- <code class="code">"aclocal-1.7 &amp;&amp; autoconf-2.59 &amp;&amp;
- autoheader-2.59 &amp;&amp; automake-1.7"</code> The version
- numbers may be absent entirely or otherwise vary depending on
- <a class="ulink" href="http://gcc.gnu.org/install/prerequisites.html" target="_top">the
- current requirements</a> and your vendor's choice of
- installation names.
- </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="build_hacking.scripts"></a>Storing Information in non-AC files (like configure.host)</h3></div></div></div><p>
- Until that glorious day when we can use AC_TRY_LINK with a
- cross-compiler, we have to hardcode the results of what the tests
- would have shown if they could be run. So we have an inflexible
- mess like crossconfig.m4.
- </p><p>
- Wouldn't it be nice if we could store that information in files
- like configure.host, which can be modified without needing to
- regenerate anything, and can even be tweaked without really
- knowing how the configury all works? Perhaps break the pieces of
- crossconfig.m4 out and place them in their appropriate
- config/{cpu,os} directory.
- </p><p>
- Alas, writing macros like
- "<code class="code">AC_DEFINE(HAVE_A_NICE_DAY)</code>" can only be done inside
- files which are passed through autoconf. Files which are pure
- shell script can be source'd at configure time. Files which
- contain autoconf macros must be processed with autoconf. We could
- still try breaking the pieces out into "config/*/cross.m4" bits,
- for instance, but then we would need arguments to aclocal/autoconf
- to properly find them all when generating configure. I would
- discourage that.
-</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="build_hacking.conventions"></a>Coding and Commenting Conventions</h3></div></div></div><p>
- Most comments should use {octothorpes, shibboleths, hash marks,
- pound signs, whatever} rather than "dnl". Nearly all comments in
- configure.ac should. Comments inside macros written in ancilliary
- .m4 files should. About the only comments which should
- <span class="emphasis"><em>not</em></span> use #, but use dnl instead, are comments
- <span class="emphasis"><em>outside</em></span> our own macros in the ancilliary
- files. The difference is that # comments show up in
- <code class="code">configure</code> (which is most helpful for debugging),
- while dnl'd lines just vanish. Since the macros in ancilliary
- files generate code which appears in odd places, their "outside"
- comments tend to not be useful while reading
- <code class="code">configure</code>.
- </p><p>
- Do not use any <code class="code">$target*</code> variables, such as
- <code class="code">$target_alias</code>. The single exception is in
- configure.ac, for automake+dejagnu's sake.
- </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="build_hacking.acinclude"></a>The acinclude.m4 layout</h3></div></div></div><p>
- The nice thing about acinclude.m4/aclocal.m4 is that macros aren't
- actually performed/called/expanded/whatever here, just loaded. So
- we can arrange the contents however we like. As of this writing,
- acinclude.m4 is arranged as follows:
- </p><pre class="programlisting">
- GLIBCXX_CHECK_HOST
- GLIBCXX_TOPREL_CONFIGURE
- GLIBCXX_CONFIGURE
- </pre><p>
- All the major variable "discovery" is done here. CXX, multilibs,
- etc.
- </p><pre class="programlisting">
- fragments included from elsewhere
- </pre><p>
- Right now, "fragments" == "the math/linkage bits".
- </p><pre class="programlisting">
- GLIBCXX_CHECK_COMPILER_FEATURES
- GLIBCXX_CHECK_LINKER_FEATURES
- GLIBCXX_CHECK_WCHAR_T_SUPPORT
-</pre><p>
- Next come extra compiler/linker feature tests. Wide character
- support was placed here because I couldn't think of another place
- for it. It will probably get broken apart like the math tests,
- because we're still disabling wchars on systems which could actually
- support them.
-</p><pre class="programlisting">
- GLIBCXX_CHECK_SETRLIMIT_ancilliary
- GLIBCXX_CHECK_SETRLIMIT
- GLIBCXX_CHECK_S_ISREG_OR_S_IFREG
- GLIBCXX_CHECK_POLL
- GLIBCXX_CHECK_WRITEV
-
- GLIBCXX_CONFIGURE_TESTSUITE
-</pre><p>
- Feature tests which only get used in one place. Here, things used
- only in the testsuite, plus a couple bits used in the guts of I/O.
-</p><pre class="programlisting">
- GLIBCXX_EXPORT_INCLUDES
- GLIBCXX_EXPORT_FLAGS
- GLIBCXX_EXPORT_INSTALL_INFO
-</pre><p>
- Installation variables, multilibs, working with the rest of the
- compiler. Many of the critical variables used in the makefiles are
- set here.
-</p><pre class="programlisting">
- GLIBGCC_ENABLE
- GLIBCXX_ENABLE_C99
- GLIBCXX_ENABLE_CHEADERS
- GLIBCXX_ENABLE_CLOCALE
- GLIBCXX_ENABLE_CONCEPT_CHECKS
- GLIBCXX_ENABLE_CSTDIO
- GLIBCXX_ENABLE_CXX_FLAGS
- GLIBCXX_ENABLE_C_MBCHAR
- GLIBCXX_ENABLE_DEBUG
- GLIBCXX_ENABLE_DEBUG_FLAGS
- GLIBCXX_ENABLE_LONG_LONG
- GLIBCXX_ENABLE_PCH
- GLIBCXX_ENABLE_SJLJ_EXCEPTIONS
- GLIBCXX_ENABLE_SYMVERS
- GLIBCXX_ENABLE_THREADS
-</pre><p>
- All the features which can be controlled with enable/disable
- configure options. Note how they're alphabetized now? Keep them
- like that. :-)
-</p><pre class="programlisting">
- AC_LC_MESSAGES
- libtool bits
-</pre><p>
- Things which we don't seem to use directly, but just has to be
- present otherwise stuff magically goes wonky.
-</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="build_hacking.enable"></a><code class="constant">GLIBCXX_ENABLE</code>, the <code class="literal">--enable</code> maker</h3></div></div></div><p>
- All the GLIBCXX_ENABLE_FOO macros use a common helper,
- GLIBCXX_ENABLE. (You don't have to use it, but it's easy.) The
- helper does two things for us:
- </p><div class="orderedlist"><ol type="1"><li><p>
- Builds the call to the AC_ARG_ENABLE macro, with --help text
- properly quoted and aligned. (Death to changequote!)
- </p></li><li><p>
- Checks the result against a list of allowed possibilities, and
- signals a fatal error if there's no match. This means that the
- rest of the GLIBCXX_ENABLE_FOO macro doesn't need to test for
- strange arguments, nor do we need to protect against
- empty/whitespace strings with the <code class="code">"x$foo" = "xbar"</code>
- idiom.
- </p></li></ol></div><p>Doing these things correctly takes some extra autoconf/autom4te code,
- which made our macros nearly illegible. So all the ugliness is factored
- out into this one helper macro.
-</p><p>Many of the macros take an argument, passed from when they are expanded
- in configure.ac. The argument controls the default value of the
- enable/disable switch. Previously, the arguments themselves had defaults.
- Now they don't, because that's extra complexity with zero gain for us.
-</p><p>There are three "overloaded signatures". When reading the descriptions
- below, keep in mind that the brackets are autoconf's quotation characters,
- and that they will be stripped. Examples of just about everything occur
- in acinclude.m4, if you want to look.
-</p><pre class="programlisting">
- GLIBCXX_ENABLE (FEATURE, DEFAULT, HELP-ARG, HELP-STRING)
- GLIBCXX_ENABLE (FEATURE, DEFAULT, HELP-ARG, HELP-STRING, permit a|b|c)
- GLIBCXX_ENABLE (FEATURE, DEFAULT, HELP-ARG, HELP-STRING, SHELL-CODE-HANDLER)
-</pre><div class="itemizedlist"><ul type="disc"><li><p>
- FEATURE is the string that follows --enable. The results of the
- test (such as it is) will be in the variable $enable_FEATURE,
- where FEATURE has been squashed. Example:
- <code class="code">[extra-foo]</code>, controlled by the --enable-extra-foo
- option and stored in $enable_extra_foo.
- </p></li><li><p>
- DEFAULT is the value to store in $enable_FEATURE if the user does
- not pass --enable/--disable. It should be one of the permitted
- values passed later. Examples: <code class="code">[yes]</code>, or
- <code class="code">[bar]</code>, or <code class="code">[$1]</code> (which passes the
- argument given to the GLIBCXX_ENABLE_FOO macro as the
- default).
- </p><p>
- For cases where we need to probe for particular models of things,
- it is useful to have an undocumented "auto" value here (see
- GLIBCXX_ENABLE_CLOCALE for an example).
- </p></li><li><p>
- HELP-ARG is any text to append to the option string itself in the
- --help output. Examples: <code class="code">[]</code> (i.e., an empty string,
- which appends nothing), <code class="code">[=BAR]</code>, which produces
- <code class="code">--enable-extra-foo=BAR</code>, and
- <code class="code">[@&lt;:@=BAR@:&gt;@]</code>, which produces
- <code class="code">--enable-extra-foo[=BAR]</code>. See the difference? See
- what it implies to the user?
- </p><p>
- If you're wondering what that line noise in the last example was,
- that's how you embed autoconf special characters in output text.
- They're called <a class="ulink" href="http://www.gnu.org/software/autoconf/manual/autoconf-2.57/html_node/autoconf_95.html#SEC95" target="_top"><span class="emphasis"><em>quadrigraphs</em></span></a>
- and you should use them whenever necessary.
- </p></li><li><p>HELP-STRING is what you think it is. Do not include the
- "default" text like we used to do; it will be done for you by
- GLIBCXX_ENABLE. By convention, these are not full English
- sentences. Example: [turn on extra foo]
- </p></li></ul></div><p>
- With no other arguments, only the standard autoconf patterns are
- allowed: "<code class="code">--{enable,disable}-foo[={yes,no}]</code>" The
- $enable_FEATURE variable is guaranteed to equal either "yes" or "no"
- after the macro. If the user tries to pass something else, an
- explanatory error message will be given, and configure will halt.
-</p><p>
- The second signature takes a fifth argument, "<code class="code">[permit
- a | b | c | ...]</code>"
- This allows <span class="emphasis"><em>a</em></span> or <span class="emphasis"><em>b</em></span> or
- ... after the equals sign in the option, and $enable_FEATURE is
- guaranteed to equal one of them after the macro. Note that if you
- want to allow plain --enable/--disable with no "=whatever", you must
- include "yes" and "no" in the list of permitted values. Also note
- that whatever you passed as DEFAULT must be in the list. If the
- user tries to pass something not on the list, a semi-explanatory
- error message will be given, and configure will halt. Example:
- <code class="code">[permit generic|gnu|ieee_1003.1-2001|yes|no|auto]</code>
-</p><p>
- The third signature takes a fifth argument. It is arbitrary shell
- code to execute if the user actually passes the enable/disable
- option. (If the user does not, the default is used. Duh.) No
- argument checking at all is done in this signature. See
- GLIBCXX_ENABLE_CXX_FLAGS for an example of handling, and an error
- message.
-</p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="source_design_notes.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="internals.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Design Notes </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Porting to New Hardware or Operating Systems</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/associative.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/associative.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 17. Associative</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="containers.html" title="Part VII.  Containers" /><link rel="prev" href="vector.html" title="vector" /><link rel="next" href="bitset.html" title="bitset" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 17. Associative</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="vector.html">Prev</a> </td><th width="60%" align="center">Part VII. 
- Containers
-
-</th><td width="20%" align="right"> <a accesskey="n" href="bitset.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.containers.associative"></a>Chapter 17. Associative</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="associative.html#containers.associative.insert_hints">Insertion Hints</a></span></dt><dt><span class="sect1"><a href="bitset.html">bitset</a></span></dt><dd><dl><dt><span class="sect2"><a href="bitset.html#associative.bitset.size_variable">Size Variable</a></span></dt><dt><span class="sect2"><a href="bitset.html#associative.bitset.type_string">Type String</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="containers.associative.insert_hints"></a>Insertion Hints</h2></div></div></div><p>
- Section [23.1.2], Table 69, of the C++ standard lists this
- function for all of the associative containers (map, set, etc):
- </p><pre class="programlisting">
- a.insert(p,t);
- </pre><p>
- where 'p' is an iterator into the container 'a', and 't' is the
- item to insert. The standard says that “<span class="quote"><code class="code">t</code> is
- inserted as close as possible to the position just prior to
- <code class="code">p</code>.</span>” (Library DR #233 addresses this topic,
- referring to <a class="ulink" href="http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1780.html" target="_top">N1780</a>.
- Since version 4.2 GCC implements the resolution to DR 233, so
- that insertions happen as close as possible to the hint. For
- earlier releases the hint was only used as described below.
- </p><p>
- Here we'll describe how the hinting works in the libstdc++
- implementation, and what you need to do in order to take
- advantage of it. (Insertions can change from logarithmic
- complexity to amortized constant time, if the hint is properly
- used.) Also, since the current implementation is based on the
- SGI STL one, these points may hold true for other library
- implementations also, since the HP/SGI code is used in a lot of
- places.
- </p><p>
- In the following text, the phrases <span class="emphasis"><em>greater
- than</em></span> and <span class="emphasis"><em>less than</em></span> refer to the
- results of the strict weak ordering imposed on the container by
- its comparison object, which defaults to (basically)
- “<span class="quote">&lt;</span>”. Using those phrases is semantically sloppy,
- but I didn't want to get bogged down in syntax. I assume that if
- you are intelligent enough to use your own comparison objects,
- you are also intelligent enough to assign “<span class="quote">greater</span>”
- and “<span class="quote">lesser</span>” their new meanings in the next
- paragraph. *grin*
- </p><p>
- If the <code class="code">hint</code> parameter ('p' above) is equivalent to:
- </p><div class="itemizedlist"><ul type="disc"><li><p>
- <code class="code">begin()</code>, then the item being inserted should
- have a key less than all the other keys in the container.
- The item will be inserted at the beginning of the container,
- becoming the new entry at <code class="code">begin()</code>.
- </p></li><li><p>
- <code class="code">end()</code>, then the item being inserted should have
- a key greater than all the other keys in the container. The
- item will be inserted at the end of the container, becoming
- the new entry at <code class="code">end()</code>.
- </p></li><li><p>
- neither <code class="code">begin()</code> nor <code class="code">end()</code>, then:
- Let <code class="code">h</code> be the entry in the container pointed to
- by <code class="code">hint</code>, that is, <code class="code">h = *hint</code>. Then
- the item being inserted should have a key less than that of
- <code class="code">h</code>, and greater than that of the item preceding
- <code class="code">h</code>. The new item will be inserted between
- <code class="code">h</code> and <code class="code">h</code>'s predecessor.
- </p></li></ul></div><p>
- For <code class="code">multimap</code> and <code class="code">multiset</code>, the
- restrictions are slightly looser: “<span class="quote">greater than</span>”
- should be replaced by “<span class="quote">not less than</span>”and “<span class="quote">less
- than</span>” should be replaced by “<span class="quote">not greater
- than.</span>” (Why not replace greater with
- greater-than-or-equal-to? You probably could in your head, but
- the mathematicians will tell you that it isn't the same thing.)
- </p><p>
- If the conditions are not met, then the hint is not used, and the
- insertion proceeds as if you had called <code class="code"> a.insert(t)
- </code> instead. (<span class="emphasis"><em>Note </em></span> that GCC releases
- prior to 3.0.2 had a bug in the case with <code class="code">hint ==
- begin()</code> for the <code class="code">map</code> and <code class="code">set</code>
- classes. You should not use a hint argument in those releases.)
- </p><p>
- This behavior goes well with other containers'
- <code class="code">insert()</code> functions which take an iterator: if used,
- the new item will be inserted before the iterator passed as an
- argument, same as the other containers.
- </p><p>
- <span class="emphasis"><em>Note </em></span> also that the hint in this
- implementation is a one-shot. The older insertion-with-hint
- routines check the immediately surrounding entries to ensure that
- the new item would in fact belong there. If the hint does not
- point to the correct place, then no further local searching is
- done; the search begins from scratch in logarithmic time.
- </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="vector.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="containers.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bitset.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">vector </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> bitset</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/auto_ptr.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/auto_ptr.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>auto_ptr</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; auto_ptr&#10; " /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="memory.html" title="Chapter 11. Memory" /><link rel="prev" href="memory.html" title="Chapter 11. Memory" /><link rel="next" href="shared_ptr.html" title="shared_ptr" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">auto_ptr</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="memory.html">Prev</a> </td><th width="60%" align="center">Chapter 11. Memory</th><td width="20%" align="right"> <a accesskey="n" href="shared_ptr.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.util.memory.auto_ptr"></a>auto_ptr</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="auto_ptr.limitations"></a>Limitations</h3></div></div></div><p>Explaining all of the fun and delicious things that can
- happen with misuse of the <code class="classname">auto_ptr</code> class
- template (called <acronym class="acronym">AP</acronym> here) would take some
- time. Suffice it to say that the use of <acronym class="acronym">AP</acronym>
- safely in the presence of copying has some subtleties.
- </p><p>
- The AP class is a really
- nifty idea for a smart pointer, but it is one of the dumbest of
- all the smart pointers -- and that's fine.
- </p><p>
- AP is not meant to be a supersmart solution to all resource
- leaks everywhere. Neither is it meant to be an effective form
- of garbage collection (although it can help, a little bit).
- And it can <span class="emphasis"><em>not</em></span>be used for arrays!
- </p><p>
- <acronym class="acronym">AP</acronym> is meant to prevent nasty leaks in the
- presence of exceptions. That's <span class="emphasis"><em>all</em></span>. This
- code is AP-friendly:
- </p><pre class="programlisting">
- // Not a recommend naming scheme, but good for web-based FAQs.
- typedef std::auto_ptr&lt;MyClass&gt; APMC;
-
- extern function_taking_MyClass_pointer (MyClass*);
- extern some_throwable_function ();
-
- void func (int data)
- {
- APMC ap (new MyClass(data));
-
- some_throwable_function(); // this will throw an exception
-
- function_taking_MyClass_pointer (ap.get());
- }
- </pre><p>When an exception gets thrown, the instance of MyClass that's
- been created on the heap will be <code class="function">delete</code>'d as the stack is
- unwound past <code class="function">func()</code>.
- </p><p>Changing that code as follows is not <acronym class="acronym">AP</acronym>-friendly:
- </p><pre class="programlisting">
- APMC ap (new MyClass[22]);
- </pre><p>You will get the same problems as you would without the use
- of <acronym class="acronym">AP</acronym>:
- </p><pre class="programlisting">
- char* array = new char[10]; // array new...
- ...
- delete array; // ...but single-object delete
- </pre><p>
- AP cannot tell whether the pointer you've passed at creation points
- to one or many things. If it points to many things, you are about
- to die. AP is trivial to write, however, so you could write your
- own <code class="code">auto_array_ptr</code> for that situation (in fact, this has
- been done many times; check the mailing lists, Usenet, Boost, etc).
- </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="auto_ptr.using"></a>Use in Containers</h3></div></div></div><p>
- </p><p>All of the <a class="ulink" href="../23_containers/howto.html" target="_top">containers</a>
- described in the standard library require their contained types
- to have, among other things, a copy constructor like this:
- </p><pre class="programlisting">
- struct My_Type
- {
- My_Type (My_Type const&amp;);
- };
- </pre><p>
- Note the const keyword; the object being copied shouldn't change.
- The template class <code class="code">auto_ptr</code> (called AP here) does not
- meet this requirement. Creating a new AP by copying an existing
- one transfers ownership of the pointed-to object, which means that
- the AP being copied must change, which in turn means that the
- copy ctors of AP do not take const objects.
- </p><p>
- The resulting rule is simple: <span class="emphasis"><em>Never ever use a
- container of auto_ptr objects</em></span>. The standard says that
- “<span class="quote">undefined</span>” behavior is the result, but it is
- guaranteed to be messy.
- </p><p>
- To prevent you from doing this to yourself, the
- <a class="ulink" href="../19_diagnostics/howto.html#3" target="_top">concept checks</a> built
- in to this implementation will issue an error if you try to
- compile code like this:
- </p><pre class="programlisting">
- #include &lt;vector&gt;
- #include &lt;memory&gt;
-
- void f()
- {
- std::vector&lt; std::auto_ptr&lt;int&gt; &gt; vec_ap_int;
- }
- </pre><p>
-Should you try this with the checks enabled, you will see an error.
- </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="memory.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="memory.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="shared_ptr.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 11. Memory </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> shared_ptr</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/backwards.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/backwards.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Backwards Compatibility</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; backwards&#10; " /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="appendix_porting.html" title="Appendix B.  Porting and Maintenance" /><link rel="prev" href="api.html" title="API Evolution and Deprecation History" /><link rel="next" href="appendix_free.html" title="Appendix C.  Free Software Needs Free Documentation" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Backwards Compatibility</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="api.html">Prev</a> </td><th width="60%" align="center">Appendix B. 
- Porting and Maintenance
-
-</th><td width="20%" align="right"> <a accesskey="n" href="appendix_free.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.appendix.porting.backwards"></a>Backwards Compatibility</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="backwards.first"></a>First</h3></div></div></div><p>The first generation GNU C++ library was called libg++. It was a
-separate GNU project, although reliably paired with GCC. Rumors imply
-that it had a working relationship with at least two kinds of
-dinosaur.
-</p><p>Some background: libg++ was designed and created when there was no
-ISO standard to provide guidance. Classes like linked lists are now
-provided for by <code class="classname">list&lt;T&gt;</code> and do not need to be
-created by <code class="function">genclass</code>. (For that matter, templates exist
-now and are well-supported, whereas genclass (mostly) predates them.)
-</p><p>There are other classes in libg++ that are not specified in the
-ISO Standard (e.g., statistical analysis). While there are a lot of
-really useful things that are used by a lot of people, the Standards
-Committee couldn't include everything, and so a lot of those
-“<span class="quote">obvious</span>” classes didn't get included.
-</p><p>Known Issues include many of the limitations of its immediate ancestor.</p><p>Portability notes and known implementation limitations are as follows.</p><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id459608"></a>No <code class="code">ios_base</code></h4></div></div></div><p> At least some older implementations don't have <code class="code">std::ios_base</code>, so you should use <code class="code">std::ios::badbit</code>, <code class="code">std::ios::failbit</code> and <code class="code">std::ios::eofbit</code> and <code class="code">std::ios::goodbit</code>.
-</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id444641"></a>No <code class="code">cout</code> in <code class="code">ostream.h</code>, no <code class="code">cin</code> in <code class="code">istream.h</code></h4></div></div></div><p>
- In earlier versions of the standard,
- <code class="filename">fstream.h</code>,
- <code class="filename">ostream.h</code>
- and <code class="filename">istream.h</code>
- used to define
- <code class="code">cout</code>, <code class="code">cin</code> and so on. ISO C++ specifies that one needs to include
- <code class="filename">iostream</code>
- explicitly to get the required definitions.
- </p><p> Some include adjustment may be required.</p><p>This project is no longer maintained or supported, and the sources
-archived. For the desperate,
-the <a class="ulink" href="http://gcc.gnu.org/extensions.html" target="_top">GCC extensions
-page</a> describes where to find the last libg++ source. The code is
-considered replaced and rewritten.
-</p></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="backwards.second"></a>Second</h3></div></div></div><p>
- The second generation GNU C++ library was called libstdc++, or
- libstdc++-v2. It spans the time between libg++ and pre-ISO C++
- standardization and is usually associated with the following GCC
- releases: egcs 1.x, gcc 2.95, and gcc 2.96.
-</p><p>
- The STL portions of this library are based on SGI/HP STL release 3.11.
-</p><p>
- This project is no longer maintained or supported, and the sources
- archived. The code is considered replaced and rewritten.
-</p><p>
- Portability notes and known implementation limitations are as follows.
-</p><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id444741"></a>Namespace <code class="code">std::</code> not supported</h4></div></div></div><p>
- Some care is required to support C++ compiler and or library
- implementation that do not have the standard library in
- <code class="code">namespace std</code>.
- </p><p>
- The following sections list some possible solutions to support compilers
- that cannot ignore <code class="code">std::</code>-qualified names.
- </p><p>
- First, see if the compiler has a flag for this. Namespace
- back-portability-issues are generally not a problem for g++
- compilers that do not have libstdc++ in <code class="code">std::</code>, as the
- compilers use <code class="code">-fno-honor-std</code> (ignore
- <code class="code">std::</code>, <code class="code">:: = std::</code>) by default. That is,
- the responsibility for enabling or disabling <code class="code">std::</code> is
- on the user; the maintainer does not have to care about it. This
- probably applies to some other compilers as well.
- </p><p>
- Second, experiment with a variety of pre-processor tricks.
- </p><p>
- By defining <code class="code">std</code> as a macro, fully-qualified namespace
- calls become global. Volia.
- </p><pre class="programlisting">
-#ifdef WICKEDLY_OLD_COMPILER
-# define std
-#endif
-</pre><p>
- Thanks to Juergen Heinzl who posted this solution on gnu.gcc.help.
- </p><p>
- Another pre-processor based approach is to define a macro
- <code class="code">NAMESPACE_STD</code>, which is defined to either
- “<span class="quote"> </span>” or “<span class="quote">std</span>” based on a compile-type
- test. On GNU systems, this can be done with autotools by means of
- an autoconf test (see below) for <code class="code">HAVE_NAMESPACE_STD</code>,
- then using that to set a value for the <code class="code">NAMESPACE_STD</code>
- macro. At that point, one is able to use
- <code class="code">NAMESPACE_STD::string</code>, which will evaluate to
- <code class="code">std::string</code> or <code class="code">::string</code> (i.e., in the
- global namespace on systems that do not put <code class="code">string</code> in
- <code class="code">std::</code>).
- </p><pre class="programlisting">
-dnl @synopsis AC_CXX_NAMESPACE_STD
-dnl
-dnl If the compiler supports namespace std, define
-dnl HAVE_NAMESPACE_STD.
-dnl
-dnl @category Cxx
-dnl @author Todd Veldhuizen
-dnl @author Luc Maisonobe &lt;luc@spaceroots.org&gt;
-dnl @version 2004-02-04
-dnl @license AllPermissive
-AC_DEFUN([AC_CXX_NAMESPACE_STD], [
- AC_CACHE_CHECK(if g++ supports namespace std,
- ac_cv_cxx_have_std_namespace,
- [AC_LANG_SAVE
- AC_LANG_CPLUSPLUS
- AC_TRY_COMPILE([#include &lt;iostream&gt;
- std::istream&amp; is = std::cin;],,
- ac_cv_cxx_have_std_namespace=yes, ac_cv_cxx_have_std_namespace=no)
- AC_LANG_RESTORE
- ])
- if test "$ac_cv_cxx_have_std_namespace" = yes; then
- AC_DEFINE(HAVE_NAMESPACE_STD,,[Define if g++ supports namespace std. ])
- fi
-])
-</pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id444864"></a>Illegal iterator usage</h4></div></div></div><p>
- The following illustrate implementation-allowed illegal iterator
- use, and then correct use.
-</p><div class="itemizedlist"><ul type="disc"><li><p>
- you cannot do <code class="code">ostream::operator&lt;&lt;(iterator)</code>
- to print the address of the iterator =&gt; use
- <code class="code">operator&lt;&lt; &amp;*iterator</code> instead
- </p></li><li><p>
- you cannot clear an iterator's reference (<code class="code">iterator =
- 0</code>) =&gt; use <code class="code">iterator = iterator_type();</code>
- </p></li><li><p>
- <code class="code">if (iterator)</code> won't work any more =&gt; use
- <code class="code">if (iterator != iterator_type())</code>
- </p></li></ul></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id444925"></a><code class="code">isspace</code> from <code class="filename">cctype</code> is a macro
- </h4></div></div></div><p>
- Glibc 2.0.x and 2.1.x define <code class="filename">ctype.h</code> functionality as macros
- (isspace, isalpha etc.).
- </p><p>
- This implementations of libstdc++, however, keep these functions
- as macros, and so it is not back-portable to use fully qualified
- names. For example:
- </p><pre class="programlisting">
-#include &lt;cctype&gt;
-int main() { std::isspace('X'); }
-</pre><p>
- Results in something like this:
-</p><pre class="programlisting">
-std:: (__ctype_b[(int) ( ( 'X' ) )] &amp; (unsigned short int) _ISspace ) ;
-</pre><p>
- A solution is to modify a header-file so that the compiler tells
- <code class="filename">ctype.h</code> to define functions
- instead of macros:
-</p><pre class="programlisting">
-// This keeps isalnum, et al from being propagated as macros.
-#if __linux__
-# define __NO_CTYPE 1
-#endif
-</pre><p>
- Then, include <code class="filename">ctype.h</code>
-</p><p>
- Another problem arises if you put a <code class="code">using namespace
- std;</code> declaration at the top, and include <code class="filename">ctype.h</code>. This will result in
- ambiguities between the definitions in the global namespace
- (<code class="filename">ctype.h</code>) and the
- definitions in namespace <code class="code">std::</code>
- (<code class="code">&lt;cctype&gt;</code>).
-</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id445019"></a>No <code class="code">vector::at</code>, <code class="code">deque::at</code>, <code class="code">string::at</code></h4></div></div></div><p>
- One solution is to add an autoconf-test for this:
-</p><pre class="programlisting">
-AC_MSG_CHECKING(for container::at)
-AC_TRY_COMPILE(
-[
-#include &lt;vector&gt;
-#include &lt;deque&gt;
-#include &lt;string&gt;
-
-using namespace std;
-],
-[
-deque&lt;int&gt; test_deque(3);
-test_deque.at(2);
-vector&lt;int&gt; test_vector(2);
-test_vector.at(1);
-string test_string(“<span class="quote">test_string</span>”);
-test_string.at(3);
-],
-[AC_MSG_RESULT(yes)
-AC_DEFINE(HAVE_CONTAINER_AT)],
-[AC_MSG_RESULT(no)])
-</pre><p>
- If you are using other (non-GNU) compilers it might be a good idea
- to check for <code class="code">string::at</code> separately.
-</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id445057"></a>No <code class="code">std::char_traits&lt;char&gt;::eof</code></h4></div></div></div><p>
- Use some kind of autoconf test, plus this:
-</p><pre class="programlisting">
-#ifdef HAVE_CHAR_TRAITS
-#define CPP_EOF std::char_traits&lt;char&gt;::eof()
-#else
-#define CPP_EOF EOF
-#endif
-</pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id445075"></a>No <code class="code">string::clear</code></h4></div></div></div><p>
- There are two functions for deleting the contents of a string:
- <code class="code">clear</code> and <code class="code">erase</code> (the latter returns the
- string).
-</p><pre class="programlisting">
-void
-clear() { _M_mutate(0, this-&gt;size(), 0); }
-</pre><pre class="programlisting">
-basic_string&amp;
-erase(size_type __pos = 0, size_type __n = npos)
-{
- return this-&gt;replace(_M_check(__pos), _M_fold(__pos, __n),
- _M_data(), _M_data());
-}
-</pre><p>
- Unfortunately, <code class="code">clear</code> is not implemented in this
- version, so you should use <code class="code">erase</code> (which is probably
- faster than <code class="code">operator=(charT*)</code>).
-</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id445120"></a>
- Removal of <code class="code">ostream::form</code> and <code class="code">istream::scan</code>
- extensions
-</h4></div></div></div><p>
- These are no longer supported. Please use stringstreams instead.
-</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id445139"></a>No <code class="code">basic_stringbuf</code>, <code class="code">basic_stringstream</code></h4></div></div></div><p>
- Although the ISO standard <code class="code">i/ostringstream</code>-classes are
- provided, (<code class="filename">sstream</code>), for
- compatibility with older implementations the pre-ISO
- <code class="code">i/ostrstream</code> (<code class="filename">strstream</code>) interface is also provided,
- with these caveats:
-</p><div class="itemizedlist"><ul type="disc"><li><p>
- <code class="code">strstream</code> is considered to be deprecated
- </p></li><li><p>
- <code class="code">strstream</code> is limited to <code class="code">char</code>
- </p></li><li><p>
- with <code class="code">ostringstream</code> you don't have to take care of
- terminating the string or freeing its memory
- </p></li><li><p>
- <code class="code">istringstream</code> can be re-filled (clear();
- str(input);)
- </p></li></ul></div><p>
- You can then use output-stringstreams like this:
-</p><pre class="programlisting">
-#ifdef HAVE_SSTREAM
-# include &lt;sstream&gt;
-#else
-# include &lt;strstream&gt;
-#endif
-
-#ifdef HAVE_SSTREAM
- std::ostringstream oss;
-#else
- std::ostrstream oss;
-#endif
-
-oss &lt;&lt; “<span class="quote">Name=</span>” &lt;&lt; m_name &lt;&lt; “<span class="quote">, number=</span>” &lt;&lt; m_number &lt;&lt; std::endl;
-...
-#ifndef HAVE_SSTREAM
- oss &lt;&lt; std::ends; // terminate the char*-string
-#endif
-
-// str() returns char* for ostrstream and a string for ostringstream
-// this also causes ostrstream to think that the buffer's memory
-// is yours
-m_label.set_text(oss.str());
-#ifndef HAVE_SSTREAM
- // let the ostrstream take care of freeing the memory
- oss.freeze(false);
-#endif
-</pre><p>
- Input-stringstreams can be used similarly:
-</p><pre class="programlisting">
-std::string input;
-...
-#ifdef HAVE_SSTREAM
-std::istringstream iss(input);
-#else
-std::istrstream iss(input.c_str());
-#endif
-
-int i;
-iss &gt;&gt; i;
-</pre><p> One (the only?) restriction is that an istrstream cannot be re-filled:
-</p><pre class="programlisting">
-std::istringstream iss(numerator);
-iss &gt;&gt; m_num;
-// this is not possible with istrstream
-iss.clear();
-iss.str(denominator);
-iss &gt;&gt; m_den;
-</pre><p>
-If you don't care about speed, you can put these conversions in
- a template-function:
-</p><pre class="programlisting">
-template &lt;class X&gt;
-void fromString(const string&amp; input, X&amp; any)
-{
-#ifdef HAVE_SSTREAM
-std::istringstream iss(input);
-#else
-std::istrstream iss(input.c_str());
-#endif
-X temp;
-iss &gt;&gt; temp;
-if (iss.fail())
-throw runtime_error(..)
-any = temp;
-}
-</pre><p>
- Another example of using stringstreams is in <a class="link" href="bk01pt05ch13s05.html" title="Shrink to Fit">this howto</a>.
-</p><p> There is additional information in the libstdc++-v2 info files, in
-particular “<span class="quote">info iostream</span>”.
-</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id448793"></a>Little or no wide character support</h4></div></div></div><p>
- Classes <code class="classname">wstring</code> and
- <code class="classname">char_traits&lt;wchar_t&gt;</code> are
- not supported.
- </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id448812"></a>No templatized iostreams</h4></div></div></div><p>
- Classes <code class="classname">wfilebuf</code> and
- <code class="classname">wstringstream</code> are not supported.
- </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id448831"></a>Thread safety issues</h4></div></div></div><p>
- Earlier GCC releases had a somewhat different approach to
- threading configuration and proper compilation. Before GCC 3.0,
- configuration of the threading model was dictated by compiler
- command-line options and macros (both of which were somewhat
- thread-implementation and port-specific). There were no
- guarantees related to being able to link code compiled with one
- set of options and macro setting with another set.
- </p><p>
- For GCC 3.0, configuration of the threading model used with
- libraries and user-code is performed when GCC is configured and
- built using the --enable-threads and --disable-threads options.
- The ABI is stable for symbol name-mangling and limited functional
- compatibility exists between code compiled under different
- threading models.
- </p><p>
- The libstdc++ library has been designed so that it can be used in
- multithreaded applications (with libstdc++-v2 this was only true
- of the STL parts.) The first problem is finding a
- <span class="emphasis"><em>fast</em></span> method of implementation portable to
- all platforms. Due to historical reasons, some of the library is
- written against per-CPU-architecture spinlocks and other parts
- against the gthr.h abstraction layer which is provided by gcc. A
- minor problem that pops up every so often is different
- interpretations of what "thread-safe" means for a
- library (not a general program). We currently use the <a class="ulink" href="http://www.sgi.com/tech/stl/thread_safety.html" target="_top">same
- definition that SGI</a> uses for their STL subset. However,
- the exception for read-only containers only applies to the STL
- components. This definition is widely-used and something similar
- will be used in the next version of the C++ standard library.
- </p><p>
- Here is a small link farm to threads (no pun) in the mail
- archives that discuss the threading problem. Each link is to the
- first relevant message in the thread; from there you can use
- "Thread Next" to move down the thread. This farm is in
- latest-to-oldest order.
- </p><div class="itemizedlist"><ul type="disc"><li><p>
- Our threading expert Loren gives a breakdown of <a class="ulink" href="http://gcc.gnu.org/ml/libstdc++/2001-10/msg00024.html" target="_top">the
- six situations involving threads</a> for the 3.0
- release series.
- </p></li><li><p>
- <a class="ulink" href="http://gcc.gnu.org/ml/libstdc++/2001-05/msg00384.html" target="_top">
- This message</a> inspired a recent updating of issues with
- threading and the SGI STL library. It also contains some
- example POSIX-multithreaded STL code.
- </p></li></ul></div><p>
- (A large selection of links to older messages has been removed;
- many of the messages from 1999 were lost in a disk crash, and the
- few people with access to the backup tapes have been too swamped
- with work to restore them. Many of the points have been
- superseded anyhow.)
- </p></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="backwards.third"></a>Third</h3></div></div></div><p> The third generation GNU C++ library is called libstdc++, or
-libstdc++-v3.
-</p><p>The subset commonly known as the Standard Template Library
- (chapters 23 through 25, mostly) is adapted from the final release
- of the SGI STL (version 3.3), with extensive changes.
- </p><p>A more formal description of the V3 goals can be found in the
- official <a class="ulink" href="../17_intro/DESIGN" target="_top">design document</a>.
- </p><p>Portability notes and known implementation limitations are as follows.</p><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id448950"></a>Pre-ISO headers moved to backwards or removed</h4></div></div></div><p> The pre-ISO C++ headers
- (<code class="code">iostream.h</code>, <code class="code">defalloc.h</code> etc.) are
- available, unlike previous libstdc++ versions, but inclusion
- generates a warning that you are using deprecated headers.
-</p><p>This compatibility layer is constructed by including the
- standard C++ headers, and injecting any items in
- <code class="code">std::</code> into the global namespace.
- </p><p>For those of you new to ISO C++ (welcome, time travelers!), no,
- that isn't a typo. Yes, the headers really have new names.
- Marshall Cline's C++ FAQ Lite has a good explanation in <a class="ulink" href="http://www.parashift.com/c++-faq-lite/coding-standards.html#faq-27.4" target="_top">item
- [27.4]</a>.
- </p><p> Some include adjustment may be required. What follows is an
-autoconf test that defines <code class="code">PRE_STDCXX_HEADERS</code> when they
-exist.</p><pre class="programlisting">
-# AC_HEADER_PRE_STDCXX
-AC_DEFUN([AC_HEADER_PRE_STDCXX], [
- AC_CACHE_CHECK(for pre-ISO C++ include files,
- ac_cv_cxx_pre_stdcxx,
- [AC_LANG_SAVE
- AC_LANG_CPLUSPLUS
- ac_save_CXXFLAGS="$CXXFLAGS"
- CXXFLAGS="$CXXFLAGS -Wno-deprecated"
-
- # Omit defalloc.h, as compilation with newer compilers is problematic.
- AC_TRY_COMPILE([
- #include &lt;new.h&gt;
- #include &lt;iterator.h&gt;
- #include &lt;alloc.h&gt;
- #include &lt;set.h&gt;
- #include &lt;hashtable.h&gt;
- #include &lt;hash_set.h&gt;
- #include &lt;fstream.h&gt;
- #include &lt;tempbuf.h&gt;
- #include &lt;istream.h&gt;
- #include &lt;bvector.h&gt;
- #include &lt;stack.h&gt;
- #include &lt;rope.h&gt;
- #include &lt;complex.h&gt;
- #include &lt;ostream.h&gt;
- #include &lt;heap.h&gt;
- #include &lt;iostream.h&gt;
- #include &lt;function.h&gt;
- #include &lt;multimap.h&gt;
- #include &lt;pair.h&gt;
- #include &lt;stream.h&gt;
- #include &lt;iomanip.h&gt;
- #include &lt;slist.h&gt;
- #include &lt;tree.h&gt;
- #include &lt;vector.h&gt;
- #include &lt;deque.h&gt;
- #include &lt;multiset.h&gt;
- #include &lt;list.h&gt;
- #include &lt;map.h&gt;
- #include &lt;algobase.h&gt;
- #include &lt;hash_map.h&gt;
- #include &lt;algo.h&gt;
- #include &lt;queue.h&gt;
- #include &lt;streambuf.h&gt;
- ],,
- ac_cv_cxx_pre_stdcxx=yes, ac_cv_cxx_pre_stdcxx=no)
- CXXFLAGS="$ac_save_CXXFLAGS"
- AC_LANG_RESTORE
- ])
- if test "$ac_cv_cxx_pre_stdcxx" = yes; then
- AC_DEFINE(PRE_STDCXX_HEADERS,,[Define if pre-ISO C++ header files are present. ])
- fi
-])
-</pre><p>Porting between pre-ISO headers and ISO headers is simple: headers
-like <code class="filename">vector.h</code> can be replaced with <code class="filename">vector</code> and a using
-directive <code class="code">using namespace std;</code> can be put at the global
-scope. This should be enough to get this code compiling, assuming the
-other usage is correct.
-</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id449032"></a>Extension headers hash_map, hash_set moved to ext or backwards</h4></div></div></div><p>At this time most of the features of the SGI STL extension have been
- replaced by standardized libraries.
- In particular, the unordered_map and unordered_set containers of TR1
- are suitable replacement for the non-standard hash_map and hash_set
- containers in the SGI STL.
- </p><p> Header files <code class="filename">hash_map</code> and <code class="filename">hash_set</code> moved
-to <code class="filename">ext/hash_map</code> and <code class="filename">ext/hash_set</code>,
-respectively. At the same time, all types in these files are enclosed
-in <code class="code">namespace __gnu_cxx</code>. Later versions move deprecate
-these files, and suggest using TR1's <code class="filename">unordered_map</code>
-and <code class="filename">unordered_set</code> instead.
-</p><p>The extensions are no longer in the global or <code class="code">std</code>
- namespaces, instead they are declared in the <code class="code">__gnu_cxx</code>
- namespace. For maximum portability, consider defining a namespace
- alias to use to talk about extensions, e.g.:
- </p><pre class="programlisting">
- #ifdef __GNUC__
- #if __GNUC__ &lt; 3
- #include &lt;hash_map.h&gt;
- namespace extension { using ::hash_map; }; // inherit globals
- #else
- #include &lt;backward/hash_map&gt;
- #if __GNUC__ == 3 &amp;&amp; __GNUC_MINOR__ == 0
- namespace extension = std; // GCC 3.0
- #else
- namespace extension = ::__gnu_cxx; // GCC 3.1 and later
- #endif
- #endif
- #else // ... there are other compilers, right?
- namespace extension = std;
- #endif
-
- extension::hash_map&lt;int,int&gt; my_map;
- </pre><p>This is a bit cleaner than defining typedefs for all the
- instantiations you might need.
- </p><p>The following autoconf tests check for working HP/SGI hash containers.
-</p><pre class="programlisting">
-# AC_HEADER_EXT_HASH_MAP
-AC_DEFUN([AC_HEADER_EXT_HASH_MAP], [
- AC_CACHE_CHECK(for ext/hash_map,
- ac_cv_cxx_ext_hash_map,
- [AC_LANG_SAVE
- AC_LANG_CPLUSPLUS
- ac_save_CXXFLAGS="$CXXFLAGS"
- CXXFLAGS="$CXXFLAGS -Werror"
- AC_TRY_COMPILE([#include &lt;ext/hash_map&gt;], [using __gnu_cxx::hash_map;],
- ac_cv_cxx_ext_hash_map=yes, ac_cv_cxx_ext_hash_map=no)
- CXXFLAGS="$ac_save_CXXFLAGS"
- AC_LANG_RESTORE
- ])
- if test "$ac_cv_cxx_ext_hash_map" = yes; then
- AC_DEFINE(HAVE_EXT_HASH_MAP,,[Define if ext/hash_map is present. ])
- fi
-])
-</pre><pre class="programlisting">
-# AC_HEADER_EXT_HASH_SET
-AC_DEFUN([AC_HEADER_EXT_HASH_SET], [
- AC_CACHE_CHECK(for ext/hash_set,
- ac_cv_cxx_ext_hash_set,
- [AC_LANG_SAVE
- AC_LANG_CPLUSPLUS
- ac_save_CXXFLAGS="$CXXFLAGS"
- CXXFLAGS="$CXXFLAGS -Werror"
- AC_TRY_COMPILE([#include &lt;ext/hash_set&gt;], [using __gnu_cxx::hash_set;],
- ac_cv_cxx_ext_hash_set=yes, ac_cv_cxx_ext_hash_set=no)
- CXXFLAGS="$ac_save_CXXFLAGS"
- AC_LANG_RESTORE
- ])
- if test "$ac_cv_cxx_ext_hash_set" = yes; then
- AC_DEFINE(HAVE_EXT_HASH_SET,,[Define if ext/hash_set is present. ])
- fi
-])
-</pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id449135"></a>No <code class="code">ios::nocreate/ios::noreplace</code>.
-</h4></div></div></div><p> The existence of <code class="code">ios::nocreate</code> being used for
-input-streams has been confirmed, most probably because the author
-thought it would be more correct to specify nocreate explicitly. So
-it can be left out for input-streams.
-</p><p>For output streams, “<span class="quote">nocreate</span>” is probably the default,
-unless you specify <code class="code">std::ios::trunc</code> ? To be safe, you can
-open the file for reading, check if it has been opened, and then
-decide whether you want to create/replace or not. To my knowledge,
-even older implementations support <code class="code">app</code>, <code class="code">ate</code>
-and <code class="code">trunc</code> (except for <code class="code">app</code> ?).
-</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id449183"></a>
-No <code class="code">stream::attach(int fd)</code>
-</h4></div></div></div><p>
- Phil Edwards writes: It was considered and rejected for the ISO
- standard. Not all environments use file descriptors. Of those
- that do, not all of them use integers to represent them.
- </p><p>
- For a portable solution (among systems which use
- file descriptors), you need to implement a subclass of
- <code class="code">std::streambuf</code> (or
- <code class="code">std::basic_streambuf&lt;..&gt;</code>) which opens a file
- given a descriptor, and then pass an instance of this to the
- stream-constructor.
- </p><p>
- An extension is available that implements this.
- <code class="filename">ext/stdio_filebuf.h</code> contains a derived class called
- <a class="ulink" href="http://gcc.gnu.org/onlinedocs/libstdc++/latest-doxygen/class____gnu__cxx_1_1stdio__filebuf.html" target="_top"><code class="code">__gnu_cxx::stdio_filebuf</code></a>.
- This class can be constructed from a C <code class="code">FILE*</code> or a file
- descriptor, and provides the <code class="code">fd()</code> function.
- </p><p>
- For another example of this, refer to
- <a class="ulink" href="http://www.josuttis.com/cppcode/fdstream.html" target="_top">fdstream example</a>
- by Nicolai Josuttis.
-</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id511531"></a>
-Support for C++98 dialect.
-</h4></div></div></div><p>Check for complete library coverage of the C++1998/2003 standard.
-</p><pre class="programlisting">
-# AC_HEADER_STDCXX_98
-AC_DEFUN([AC_HEADER_STDCXX_98], [
- AC_CACHE_CHECK(for ISO C++ 98 include files,
- ac_cv_cxx_stdcxx_98,
- [AC_LANG_SAVE
- AC_LANG_CPLUSPLUS
- AC_TRY_COMPILE([
- #include &lt;cassert&gt;
- #include &lt;cctype&gt;
- #include &lt;cerrno&gt;
- #include &lt;cfloat&gt;
- #include &lt;ciso646&gt;
- #include &lt;climits&gt;
- #include &lt;clocale&gt;
- #include &lt;cmath&gt;
- #include &lt;csetjmp&gt;
- #include &lt;csignal&gt;
- #include &lt;cstdarg&gt;
- #include &lt;cstddef&gt;
- #include &lt;cstdio&gt;
- #include &lt;cstdlib&gt;
- #include &lt;cstring&gt;
- #include &lt;ctime&gt;
-
- #include &lt;algorithm&gt;
- #include &lt;bitset&gt;
- #include &lt;complex&gt;
- #include &lt;deque&gt;
- #include &lt;exception&gt;
- #include &lt;fstream&gt;
- #include &lt;functional&gt;
- #include &lt;iomanip&gt;
- #include &lt;ios&gt;
- #include &lt;iosfwd&gt;
- #include &lt;iostream&gt;
- #include &lt;istream&gt;
- #include &lt;iterator&gt;
- #include &lt;limits&gt;
- #include &lt;list&gt;
- #include &lt;locale&gt;
- #include &lt;map&gt;
- #include &lt;memory&gt;
- #include &lt;new&gt;
- #include &lt;numeric&gt;
- #include &lt;ostream&gt;
- #include &lt;queue&gt;
- #include &lt;set&gt;
- #include &lt;sstream&gt;
- #include &lt;stack&gt;
- #include &lt;stdexcept&gt;
- #include &lt;streambuf&gt;
- #include &lt;string&gt;
- #include &lt;typeinfo&gt;
- #include &lt;utility&gt;
- #include &lt;valarray&gt;
- #include &lt;vector&gt;
- ],,
- ac_cv_cxx_stdcxx_98=yes, ac_cv_cxx_stdcxx_98=no)
- AC_LANG_RESTORE
- ])
- if test "$ac_cv_cxx_stdcxx_98" = yes; then
- AC_DEFINE(STDCXX_98_HEADERS,,[Define if ISO C++ 1998 header files are present. ])
- fi
-])
-</pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id511558"></a>
-Support for C++TR1 dialect.
-</h4></div></div></div><p>Check for library coverage of the TR1 standard.
-</p><pre class="programlisting">
-# AC_HEADER_STDCXX_TR1
-AC_DEFUN([AC_HEADER_STDCXX_TR1], [
- AC_CACHE_CHECK(for ISO C++ TR1 include files,
- ac_cv_cxx_stdcxx_tr1,
- [AC_LANG_SAVE
- AC_LANG_CPLUSPLUS
- AC_TRY_COMPILE([
- #include &lt;tr1/array&gt;
- #include &lt;tr1/ccomplex&gt;
- #include &lt;tr1/cctype&gt;
- #include &lt;tr1/cfenv&gt;
- #include &lt;tr1/cfloat&gt;
- #include &lt;tr1/cinttypes&gt;
- #include &lt;tr1/climits&gt;
- #include &lt;tr1/cmath&gt;
- #include &lt;tr1/complex&gt;
- #include &lt;tr1/cstdarg&gt;
- #include &lt;tr1/cstdbool&gt;
- #include &lt;tr1/cstdint&gt;
- #include &lt;tr1/cstdio&gt;
- #include &lt;tr1/cstdlib&gt;
- #include &lt;tr1/ctgmath&gt;
- #include &lt;tr1/ctime&gt;
- #include &lt;tr1/cwchar&gt;
- #include &lt;tr1/cwctype&gt;
- #include &lt;tr1/functional&gt;
- #include &lt;tr1/memory&gt;
- #include &lt;tr1/random&gt;
- #include &lt;tr1/regex&gt;
- #include &lt;tr1/tuple&gt;
- #include &lt;tr1/type_traits&gt;
- #include &lt;tr1/unordered_set&gt;
- #include &lt;tr1/unordered_map&gt;
- #include &lt;tr1/utility&gt;
- ],,
- ac_cv_cxx_stdcxx_tr1=yes, ac_cv_cxx_stdcxx_tr1=no)
- AC_LANG_RESTORE
- ])
- if test "$ac_cv_cxx_stdcxx_tr1" = yes; then
- AC_DEFINE(STDCXX_TR1_HEADERS,,[Define if ISO C++ TR1 header files are present. ])
- fi
-])
-</pre><p>An alternative is to check just for specific TR1 includes, such as &lt;unordered_map&gt; and &lt;unordered_set&gt;.
-</p><pre class="programlisting">
-# AC_HEADER_TR1_UNORDERED_MAP
-AC_DEFUN([AC_HEADER_TR1_UNORDERED_MAP], [
- AC_CACHE_CHECK(for tr1/unordered_map,
- ac_cv_cxx_tr1_unordered_map,
- [AC_LANG_SAVE
- AC_LANG_CPLUSPLUS
- AC_TRY_COMPILE([#include &lt;tr1/unordered_map&gt;], [using std::tr1::unordered_map;],
- ac_cv_cxx_tr1_unordered_map=yes, ac_cv_cxx_tr1_unordered_map=no)
- AC_LANG_RESTORE
- ])
- if test "$ac_cv_cxx_tr1_unordered_map" = yes; then
- AC_DEFINE(HAVE_TR1_UNORDERED_MAP,,[Define if tr1/unordered_map is present. ])
- fi
-])
-</pre><pre class="programlisting">
-# AC_HEADER_TR1_UNORDERED_SET
-AC_DEFUN([AC_HEADER_TR1_UNORDERED_SET], [
- AC_CACHE_CHECK(for tr1/unordered_set,
- ac_cv_cxx_tr1_unordered_set,
- [AC_LANG_SAVE
- AC_LANG_CPLUSPLUS
- AC_TRY_COMPILE([#include &lt;tr1/unordered_set&gt;], [using std::tr1::unordered_set;],
- ac_cv_cxx_tr1_unordered_set=yes, ac_cv_cxx_tr1_unordered_set=no)
- AC_LANG_RESTORE
- ])
- if test "$ac_cv_cxx_tr1_unordered_set" = yes; then
- AC_DEFINE(HAVE_TR1_UNORDERED_SET,,[Define if tr1/unordered_set is present. ])
- fi
-])
-</pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id511602"></a>
-Support for C++0x dialect.
-</h4></div></div></div><p>Check for baseline language coverage in the compiler for the C++0xstandard.
-</p><pre class="programlisting">
-# AC_COMPILE_STDCXX_OX
-AC_DEFUN([AC_COMPILE_STDCXX_0X], [
- AC_CACHE_CHECK(if g++ supports C++0x features without additional flags,
- ac_cv_cxx_compile_cxx0x_native,
- [AC_LANG_SAVE
- AC_LANG_CPLUSPLUS
- AC_TRY_COMPILE([
- template &lt;typename T&gt;
- struct check
- {
- static_assert(sizeof(int) &lt;= sizeof(T), "not big enough");
- };
-
- typedef check&lt;check&lt;bool&gt;&gt; right_angle_brackets;
-
- int a;
- decltype(a) b;
-
- typedef check&lt;int&gt; check_type;
- check_type c;
- check_type&amp;&amp; cr = c;],,
- ac_cv_cxx_compile_cxx0x_native=yes, ac_cv_cxx_compile_cxx0x_native=no)
- AC_LANG_RESTORE
- ])
-
- AC_CACHE_CHECK(if g++ supports C++0x features with -std=c++0x,
- ac_cv_cxx_compile_cxx0x_cxx,
- [AC_LANG_SAVE
- AC_LANG_CPLUSPLUS
- ac_save_CXXFLAGS="$CXXFLAGS"
- CXXFLAGS="$CXXFLAGS -std=c++0x"
- AC_TRY_COMPILE([
- template &lt;typename T&gt;
- struct check
- {
- static_assert(sizeof(int) &lt;= sizeof(T), "not big enough");
- };
-
- typedef check&lt;check&lt;bool&gt;&gt; right_angle_brackets;
-
- int a;
- decltype(a) b;
-
- typedef check&lt;int&gt; check_type;
- check_type c;
- check_type&amp;&amp; cr = c;],,
- ac_cv_cxx_compile_cxx0x_cxx=yes, ac_cv_cxx_compile_cxx0x_cxx=no)
- CXXFLAGS="$ac_save_CXXFLAGS"
- AC_LANG_RESTORE
- ])
-
- AC_CACHE_CHECK(if g++ supports C++0x features with -std=gnu++0x,
- ac_cv_cxx_compile_cxx0x_gxx,
- [AC_LANG_SAVE
- AC_LANG_CPLUSPLUS
- ac_save_CXXFLAGS="$CXXFLAGS"
- CXXFLAGS="$CXXFLAGS -std=gnu++0x"
- AC_TRY_COMPILE([
- template &lt;typename T&gt;
- struct check
- {
- static_assert(sizeof(int) &lt;= sizeof(T), "not big enough");
- };
-
- typedef check&lt;check&lt;bool&gt;&gt; right_angle_brackets;
-
- int a;
- decltype(a) b;
-
- typedef check&lt;int&gt; check_type;
- check_type c;
- check_type&amp;&amp; cr = c;],,
- ac_cv_cxx_compile_cxx0x_gxx=yes, ac_cv_cxx_compile_cxx0x_gxx=no)
- CXXFLAGS="$ac_save_CXXFLAGS"
- AC_LANG_RESTORE
- ])
-
- if test "$ac_cv_cxx_compile_cxx0x_native" = yes ||
- test "$ac_cv_cxx_compile_cxx0x_cxx" = yes ||
- test "$ac_cv_cxx_compile_cxx0x_gxx" = yes; then
- AC_DEFINE(HAVE_STDCXX_0X,,[Define if g++ supports C++0x features. ])
- fi
-])
-</pre><p>Check for library coverage of the C++0xstandard.
-</p><pre class="programlisting">
-# AC_HEADER_STDCXX_0X
-AC_DEFUN([AC_HEADER_STDCXX_0X], [
- AC_CACHE_CHECK(for ISO C++ 0x include files,
- ac_cv_cxx_stdcxx_0x,
- [AC_REQUIRE([AC_COMPILE_STDCXX_0X])
- AC_LANG_SAVE
- AC_LANG_CPLUSPLUS
- ac_save_CXXFLAGS="$CXXFLAGS"
- CXXFLAGS="$CXXFLAGS -std=gnu++0x"
-
- AC_TRY_COMPILE([
- #include &lt;cassert&gt;
- #include &lt;ccomplex&gt;
- #include &lt;cctype&gt;
- #include &lt;cerrno&gt;
- #include &lt;cfenv&gt;
- #include &lt;cfloat&gt;
- #include &lt;cinttypes&gt;
- #include &lt;ciso646&gt;
- #include &lt;climits&gt;
- #include &lt;clocale&gt;
- #include &lt;cmath&gt;
- #include &lt;csetjmp&gt;
- #include &lt;csignal&gt;
- #include &lt;cstdarg&gt;
- #include &lt;cstdbool&gt;
- #include &lt;cstddef&gt;
- #include &lt;cstdint&gt;
- #include &lt;cstdio&gt;
- #include &lt;cstdlib&gt;
- #include &lt;cstring&gt;
- #include &lt;ctgmath&gt;
- #include &lt;ctime&gt;
- #include &lt;cwchar&gt;
- #include &lt;cwctype&gt;
-
- #include &lt;algorithm&gt;
- #include &lt;array&gt;
- #include &lt;bitset&gt;
- #include &lt;complex&gt;
- #include &lt;deque&gt;
- #include &lt;exception&gt;
- #include &lt;fstream&gt;
- #include &lt;functional&gt;
- #include &lt;iomanip&gt;
- #include &lt;ios&gt;
- #include &lt;iosfwd&gt;
- #include &lt;iostream&gt;
- #include &lt;istream&gt;
- #include &lt;iterator&gt;
- #include &lt;limits&gt;
- #include &lt;list&gt;
- #include &lt;locale&gt;
- #include &lt;map&gt;
- #include &lt;memory&gt;
- #include &lt;new&gt;
- #include &lt;numeric&gt;
- #include &lt;ostream&gt;
- #include &lt;queue&gt;
- #include &lt;random&gt;
- #include &lt;regex&gt;
- #include &lt;set&gt;
- #include &lt;sstream&gt;
- #include &lt;stack&gt;
- #include &lt;stdexcept&gt;
- #include &lt;streambuf&gt;
- #include &lt;string&gt;
- #include &lt;tuple&gt;
- #include &lt;typeinfo&gt;
- #include &lt;type_traits&gt;
- #include &lt;unordered_map&gt;
- #include &lt;unordered_set&gt;
- #include &lt;utility&gt;
- #include &lt;valarray&gt;
- #include &lt;vector&gt;
- ],,
- ac_cv_cxx_stdcxx_0x=yes, ac_cv_cxx_stdcxx_0x=no)
- AC_LANG_RESTORE
- CXXFLAGS="$ac_save_CXXFLAGS"
- ])
- if test "$ac_cv_cxx_stdcxx_0x" = yes; then
- AC_DEFINE(STDCXX_0X_HEADERS,,[Define if ISO C++ 0x header files are present. ])
- fi
-])
-</pre><p>As is the case for TR1 support, these autoconf macros can be made for a finer-grained, per-header-file check. For &lt;unordered_map&gt;
-</p><pre class="programlisting">
-# AC_HEADER_UNORDERED_MAP
-AC_DEFUN([AC_HEADER_UNORDERED_MAP], [
- AC_CACHE_CHECK(for unordered_map,
- ac_cv_cxx_unordered_map,
- [AC_REQUIRE([AC_COMPILE_STDCXX_0X])
- AC_LANG_SAVE
- AC_LANG_CPLUSPLUS
- ac_save_CXXFLAGS="$CXXFLAGS"
- CXXFLAGS="$CXXFLAGS -std=gnu++0x"
- AC_TRY_COMPILE([#include &lt;unordered_map&gt;], [using std::unordered_map;],
- ac_cv_cxx_unordered_map=yes, ac_cv_cxx_unordered_map=no)
- CXXFLAGS="$ac_save_CXXFLAGS"
- AC_LANG_RESTORE
- ])
- if test "$ac_cv_cxx_unordered_map" = yes; then
- AC_DEFINE(HAVE_UNORDERED_MAP,,[Define if unordered_map is present. ])
- fi
-])
-</pre><pre class="programlisting">
-# AC_HEADER_UNORDERED_SET
-AC_DEFUN([AC_HEADER_UNORDERED_SET], [
- AC_CACHE_CHECK(for unordered_set,
- ac_cv_cxx_unordered_set,
- [AC_REQUIRE([AC_COMPILE_STDCXX_0X])
- AC_LANG_SAVE
- AC_LANG_CPLUSPLUS
- ac_save_CXXFLAGS="$CXXFLAGS"
- CXXFLAGS="$CXXFLAGS -std=gnu++0x"
- AC_TRY_COMPILE([#include &lt;unordered_set&gt;], [using std::unordered_set;],
- ac_cv_cxx_unordered_set=yes, ac_cv_cxx_unordered_set=no)
- CXXFLAGS="$ac_save_CXXFLAGS"
- AC_LANG_RESTORE
- ])
- if test "$ac_cv_cxx_unordered_set" = yes; then
- AC_DEFINE(HAVE_UNORDERED_SET,,[Define if unordered_set is present. ])
- fi
-])
-</pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id511679"></a>
- Container::iterator_type is not necessarily Container::value_type*
-</h4></div></div></div><p>
- This is a change in behavior from the previous version. Now, most
- <span class="type">iterator_type</span> typedefs in container classes are POD
- objects, not <span class="type">value_type</span> pointers.
-</p></div></div><div class="bibliography"><div class="titlepage"><div><div><h3 class="title"><a id="backwards.biblio"></a>Bibliography</h3></div></div></div><div class="biblioentry"><a id="id511711"></a><p>[<abbr class="abbrev">
- kegel41
- </abbr>] <span class="title"><i>
- Migrating to GCC 4.1
- </i>. </span><span class="author"><span class="firstname">Dan</span> <span class="surname">Kegel</span>. </span><span class="biblioid">
- <a class="ulink" href="http://www.kegel.com/gcc/gcc4.html" target="_top">
- </a>
- . </span></p></div><div class="biblioentry"><a id="id511743"></a><p>[<abbr class="abbrev">
- kegel41
- </abbr>] <span class="title"><i>
- Building the Whole Debian Archive with GCC 4.1: A Summary
- </i>. </span><span class="author"><span class="firstname">Martin</span> <span class="surname">Michlmayr</span>. </span><span class="biblioid">
- <a class="ulink" href="http://lists.debian.org/debian-gcc/2006/03/msg00405.html" target="_top">
- </a>
- . </span></p></div><div class="biblioentry"><a id="id511776"></a><p>[<abbr class="abbrev">
- lbl32
- </abbr>] <span class="title"><i>
- Migration guide for GCC-3.2
- </i>. </span><span class="biblioid">
- <a class="ulink" href="http://annwm.lbl.gov/~leggett/Atlas/gcc-3.2.html" target="_top">
- </a>
- . </span></p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="api.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="appendix_porting.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="appendix_free.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">API Evolution and Deprecation History </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Appendix C. 
- Free Software Needs Free Documentation
-
-</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bitmap_allocator.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/bitmap_allocator.html
deleted file mode 100644
index 393e08b96..000000000
--- a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bitmap_allocator.html
+++ /dev/null
@@ -1,340 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>bitmap_allocator</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; allocator&#10; " /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="ext_allocators.html" title="Chapter 32. Allocators" /><link rel="prev" href="ext_allocators.html" title="Chapter 32. Allocators" /><link rel="next" href="ext_containers.html" title="Chapter 33. Containers" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">bitmap_allocator</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ext_allocators.html">Prev</a> </td><th width="60%" align="center">Chapter 32. Allocators</th><td width="20%" align="right"> <a accesskey="n" href="ext_containers.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.allocator.bitmap"></a>bitmap_allocator</h2></div></div></div><p>
-</p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.bitmap.design"></a>Design</h3></div></div></div><p>
- As this name suggests, this allocator uses a bit-map to keep track
- of the used and unused memory locations for it's book-keeping
- purposes.
- </p><p>
- This allocator will make use of 1 single bit to keep track of
- whether it has been allocated or not. A bit 1 indicates free,
- while 0 indicates allocated. This has been done so that you can
- easily check a collection of bits for a free block. This kind of
- Bitmapped strategy works best for single object allocations, and
- with the STL type parameterized allocators, we do not need to
- choose any size for the block which will be represented by a
- single bit. This will be the size of the parameter around which
- the allocator has been parameterized. Thus, close to optimal
- performance will result. Hence, this should be used for node based
- containers which call the allocate function with an argument of 1.
- </p><p>
- The bitmapped allocator's internal pool is exponentially growing.
- Meaning that internally, the blocks acquired from the Free List
- Store will double every time the bitmapped allocator runs out of
- memory.
- </p><p>
- The macro <code class="literal">__GTHREADS</code> decides whether to use
- Mutex Protection around every allocation/deallocation. The state
- of the macro is picked up automatically from the gthr abstraction
- layer.
- </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.bitmap.impl"></a>Implementation</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="bitmap.impl.free_list_store"></a>Free List Store</h4></div></div></div><p>
- The Free List Store (referred to as FLS for the remaining part of this
- document) is the Global memory pool that is shared by all instances of
- the bitmapped allocator instantiated for any type. This maintains a
- sorted order of all free memory blocks given back to it by the
- bitmapped allocator, and is also responsible for giving memory to the
- bitmapped allocator when it asks for more.
- </p><p>
- Internally, there is a Free List threshold which indicates the
- Maximum number of free lists that the FLS can hold internally
- (cache). Currently, this value is set at 64. So, if there are
- more than 64 free lists coming in, then some of them will be given
- back to the OS using operator delete so that at any given time the
- Free List's size does not exceed 64 entries. This is done because
- a Binary Search is used to locate an entry in a free list when a
- request for memory comes along. Thus, the run-time complexity of
- the search would go up given an increasing size, for 64 entries
- however, lg(64) == 6 comparisons are enough to locate the correct
- free list if it exists.
- </p><p>
- Suppose the free list size has reached it's threshold, then the
- largest block from among those in the list and the new block will
- be selected and given back to the OS. This is done because it
- reduces external fragmentation, and allows the OS to use the
- larger blocks later in an orderly fashion, possibly merging them
- later. Also, on some systems, large blocks are obtained via calls
- to mmap, so giving them back to free system resources becomes most
- important.
- </p><p>
- The function _S_should_i_give decides the policy that determines
- whether the current block of memory should be given to the
- allocator for the request that it has made. That's because we may
- not always have exact fits for the memory size that the allocator
- requests. We do this mainly to prevent external fragmentation at
- the cost of a little internal fragmentation. Now, the value of
- this internal fragmentation has to be decided by this function. I
- can see 3 possibilities right now. Please add more as and when you
- find better strategies.
- </p><div class="orderedlist"><ol type="1"><li><p>Equal size check. Return true only when the 2 blocks are of equal
-size.</p></li><li><p>Difference Threshold: Return true only when the _block_size is
-greater than or equal to the _required_size, and if the _BS is &gt; _RS
-by a difference of less than some THRESHOLD value, then return true,
-else return false. </p></li><li><p>Percentage Threshold. Return true only when the _block_size is
-greater than or equal to the _required_size, and if the _BS is &gt; _RS
-by a percentage of less than some THRESHOLD value, then return true,
-else return false.</p></li></ol></div><p>
- Currently, (3) is being used with a value of 36% Maximum wastage per
- Super Block.
- </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="bitmap.impl.super_block"></a>Super Block</h4></div></div></div><p>
- A super block is the block of memory acquired from the FLS from
- which the bitmap allocator carves out memory for single objects
- and satisfies the user's requests. These super blocks come in
- sizes that are powers of 2 and multiples of 32
- (_Bits_Per_Block). Yes both at the same time! That's because the
- next super block acquired will be 2 times the previous one, and
- also all super blocks have to be multiples of the _Bits_Per_Block
- value.
- </p><p>
- How does it interact with the free list store?
- </p><p>
- The super block is contained in the FLS, and the FLS is responsible for
- getting / returning Super Bocks to and from the OS using operator new
- as defined by the C++ standard.
- </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="bitmap.impl.super_block_data"></a>Super Block Data Layout</h4></div></div></div><p>
- Each Super Block will be of some size that is a multiple of the
- number of Bits Per Block. Typically, this value is chosen as
- Bits_Per_Byte x sizeof(size_t). On an x86 system, this gives the
- figure 8 x 4 = 32. Thus, each Super Block will be of size 32
- x Some_Value. This Some_Value is sizeof(value_type). For now, let
- it be called 'K'. Thus, finally, Super Block size is 32 x K bytes.
- </p><p>
- This value of 32 has been chosen because each size_t has 32-bits
- and Maximum use of these can be made with such a figure.
- </p><p>
- Consider a block of size 64 ints. In memory, it would look like this:
- (assume a 32-bit system where, size_t is a 32-bit entity).
- </p><div class="table"><a id="id435115"></a><p class="title"><b>Table 32.1. Bitmap Allocator Memory Map</b></p><div class="table-contents"><table summary="Bitmap Allocator Memory Map" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><tbody><tr><td align="left">268</td><td align="left">0</td><td align="left">4294967295</td><td align="left">4294967295</td><td align="left">Data -&gt; Space for 64 ints</td></tr></tbody></table></div></div><br class="table-break" /><p>
- The first Column(268) represents the size of the Block in bytes as
- seen by the Bitmap Allocator. Internally, a global free list is
- used to keep track of the free blocks used and given back by the
- bitmap allocator. It is this Free List Store that is responsible
- for writing and managing this information. Actually the number of
- bytes allocated in this case would be: 4 + 4 + (4x2) + (64x4) =
- 272 bytes, but the first 4 bytes are an addition by the Free List
- Store, so the Bitmap Allocator sees only 268 bytes. These first 4
- bytes about which the bitmapped allocator is not aware hold the
- value 268.
- </p><p>
- What do the remaining values represent?</p><p>
- The 2nd 4 in the expression is the sizeof(size_t) because the
- Bitmapped Allocator maintains a used count for each Super Block,
- which is initially set to 0 (as indicated in the diagram). This is
- incremented every time a block is removed from this super block
- (allocated), and decremented whenever it is given back. So, when
- the used count falls to 0, the whole super block will be given
- back to the Free List Store.
- </p><p>
- The value 4294967295 represents the integer corresponding to the bit
- representation of all bits set: 11111111111111111111111111111111.
- </p><p>
- The 3rd 4x2 is size of the bitmap itself, which is the size of 32-bits
- x 2,
- which is 8-bytes, or 2 x sizeof(size_t).
- </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="bitmap.impl.max_wasted"></a>Maximum Wasted Percentage</h4></div></div></div><p>
- This has nothing to do with the algorithm per-se,
- only with some vales that must be chosen correctly to ensure that the
- allocator performs well in a real word scenario, and maintains a good
- balance between the memory consumption and the allocation/deallocation
- speed.
- </p><p>
- The formula for calculating the maximum wastage as a percentage:
- </p><p>
-(32 x k + 1) / (2 x (32 x k + 1 + 32 x c)) x 100.
- </p><p>
- where k is the constant overhead per node (e.g., for list, it is
- 8 bytes, and for map it is 12 bytes) and c is the size of the
- base type on which the map/list is instantiated. Thus, suppose the
- type1 is int and type2 is double, they are related by the relation
- sizeof(double) == 2*sizeof(int). Thus, all types must have this
- double size relation for this formula to work properly.
- </p><p>
- Plugging-in: For List: k = 8 and c = 4 (int and double), we get:
- 33.376%
- </p><p>
-For map/multimap: k = 12, and c = 4 (int and double), we get: 37.524%
- </p><p>
- Thus, knowing these values, and based on the sizeof(value_type), we may
- create a function that returns the Max_Wastage_Percentage for us to use.
- </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="bitmap.impl.allocate"></a><code class="function">allocate</code></h4></div></div></div><p>
- The allocate function is specialized for single object allocation
- ONLY. Thus, ONLY if n == 1, will the bitmap_allocator's
- specialized algorithm be used. Otherwise, the request is satisfied
- directly by calling operator new.
- </p><p>
- Suppose n == 1, then the allocator does the following:
- </p><div class="orderedlist"><ol type="1"><li><p>
- Checks to see whether a free block exists somewhere in a region
- of memory close to the last satisfied request. If so, then that
- block is marked as allocated in the bit map and given to the
- user. If not, then (2) is executed.
- </p></li><li><p>
- Is there a free block anywhere after the current block right
- up to the end of the memory that we have? If so, that block is
- found, and the same procedure is applied as above, and
- returned to the user. If not, then (3) is executed.
- </p></li><li><p>
- Is there any block in whatever region of memory that we own
- free? This is done by checking
- </p><div class="itemizedlist"><ul type="disc"><li><p>
- The use count for each super block, and if that fails then
- </p></li><li><p>
- The individual bit-maps for each super block.
- </p></li></ul></div><p>
- Note: Here we are never touching any of the memory that the
- user will be given, and we are confining all memory accesses
- to a small region of memory! This helps reduce cache
- misses. If this succeeds then we apply the same procedure on
- that bit-map as (1), and return that block of memory to the
- user. However, if this process fails, then we resort to (4).
- </p></li><li><p>
- This process involves Refilling the internal exponentially
- growing memory pool. The said effect is achieved by calling
- _S_refill_pool which does the following:
- </p><div class="itemizedlist"><ul type="disc"><li><p>
- Gets more memory from the Global Free List of the Required
- size.
- </p></li><li><p>
- Adjusts the size for the next call to itself.
- </p></li><li><p>
- Writes the appropriate headers in the bit-maps.
- </p></li><li><p>
- Sets the use count for that super-block just allocated to 0
- (zero).
- </p></li><li><p>
- All of the above accounts to maintaining the basic invariant
- for the allocator. If the invariant is maintained, we are
- sure that all is well. Now, the same process is applied on
- the newly acquired free blocks, which are dispatched
- accordingly.
- </p></li></ul></div></li></ol></div><p>
-Thus, you can clearly see that the allocate function is nothing but a
-combination of the next-fit and first-fit algorithm optimized ONLY for
-single object allocations.
-</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="bitmap.impl.deallocate"></a><code class="function">deallocate</code></h4></div></div></div><p>
- The deallocate function again is specialized for single objects ONLY.
- For all n belonging to &gt; 1, the operator delete is called without
- further ado, and the deallocate function returns.
- </p><p>
- However for n == 1, a series of steps are performed:
- </p><div class="orderedlist"><ol type="1"><li><p>
- We first need to locate that super-block which holds the memory
- location given to us by the user. For that purpose, we maintain
- a static variable _S_last_dealloc_index, which holds the index
- into the vector of block pairs which indicates the index of the
- last super-block from which memory was freed. We use this
- strategy in the hope that the user will deallocate memory in a
- region close to what he/she deallocated the last time around. If
- the check for belongs_to succeeds, then we determine the bit-map
- for the given pointer, and locate the index into that bit-map,
- and mark that bit as free by setting it.
- </p></li><li><p>
- If the _S_last_dealloc_index does not point to the memory block
- that we're looking for, then we do a linear search on the block
- stored in the vector of Block Pairs. This vector in code is
- called _S_mem_blocks. When the corresponding super-block is
- found, we apply the same procedure as we did for (1) to mark the
- block as free in the bit-map.
- </p></li></ol></div><p>
- Now, whenever a block is freed, the use count of that particular
- super block goes down by 1. When this use count hits 0, we remove
- that super block from the list of all valid super blocks stored in
- the vector. While doing this, we also make sure that the basic
- invariant is maintained by making sure that _S_last_request and
- _S_last_dealloc_index point to valid locations within the vector.
- </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="bitmap.impl.questions"></a>Questions</h4></div></div></div><div class="sect4" lang="en" xml:lang="en"><div class="titlepage"><div><div><h5 class="title"><a id="bitmap.impl.question.1"></a>1</h5></div></div></div><p>
-Q1) The "Data Layout" section is
-cryptic. I have no idea of what you are trying to say. Layout of what?
-The free-list? Each bitmap? The Super Block?
- </p><p>
- The layout of a Super Block of a given
-size. In the example, a super block of size 32 x 1 is taken. The
-general formula for calculating the size of a super block is
-32 x sizeof(value_type) x 2^n, where n ranges from 0 to 32 for 32-bit
-systems.
- </p></div><div class="sect4" lang="en" xml:lang="en"><div class="titlepage"><div><div><h5 class="title"><a id="bitmap.impl.question.2"></a>2</h5></div></div></div><p>
- And since I just mentioned the
-term `each bitmap', what in the world is meant by it? What does each
-bitmap manage? How does it relate to the super block? Is the Super
-Block a bitmap as well?
- </p><p>
- Each bitmap is part of a Super Block which is made up of 3 parts
- as I have mentioned earlier. Re-iterating, 1. The use count,
- 2. The bit-map for that Super Block. 3. The actual memory that
- will be eventually given to the user. Each bitmap is a multiple
- of 32 in size. If there are 32 x (2^3) blocks of single objects
- to be given, there will be '32 x (2^3)' bits present. Each 32
- bits managing the allocated / free status for 32 blocks. Since
- each size_t contains 32-bits, one size_t can manage up to 32
- blocks' status. Each bit-map is made up of a number of size_t,
- whose exact number for a super-block of a given size I have just
- mentioned.
- </p></div><div class="sect4" lang="en" xml:lang="en"><div class="titlepage"><div><div><h5 class="title"><a id="bitmap.impl.question.3"></a>3</h5></div></div></div><p>
- How do the allocate and deallocate functions work in regard to
- bitmaps?
- </p><p>
- The allocate and deallocate functions manipulate the bitmaps and
- have nothing to do with the memory that is given to the user. As
- I have earlier mentioned, a 1 in the bitmap's bit field
- indicates free, while a 0 indicates allocated. This lets us
- check 32 bits at a time to check whether there is at lease one
- free block in those 32 blocks by testing for equality with
- (0). Now, the allocate function will given a memory block find
- the corresponding bit in the bitmap, and will reset it (i.e.,
- make it re-set (0)). And when the deallocate function is called,
- it will again set that bit after locating it to indicate that
- that particular block corresponding to this bit in the bit-map
- is not being used by anyone, and may be used to satisfy future
- requests.
- </p><p>
- e.g.: Consider a bit-map of 64-bits as represented below:
- 1111111111111111111111111111111111111111111111111111111111111111
- </p><p>
- Now, when the first request for allocation of a single object
- comes along, the first block in address order is returned. And
- since the bit-maps in the reverse order to that of the address
- order, the last bit (LSB if the bit-map is considered as a
- binary word of 64-bits) is re-set to 0.
- </p><p>
- The bit-map now looks like this:
- 1111111111111111111111111111111111111111111111111111111111111110
- </p></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="bitmap.impl.locality"></a>Locality</h4></div></div></div><p>
- Another issue would be whether to keep the all bitmaps in a
- separate area in memory, or to keep them near the actual blocks
- that will be given out or allocated for the client. After some
- testing, I've decided to keep these bitmaps close to the actual
- blocks. This will help in 2 ways.
- </p><div class="orderedlist"><ol type="1"><li><p>Constant time access for the bitmap themselves, since no kind of
-look up will be needed to find the correct bitmap list or it's
-equivalent.</p></li><li><p>And also this would preserve the cache as far as possible.</p></li></ol></div><p>
- So in effect, this kind of an allocator might prove beneficial from a
- purely cache point of view. But this allocator has been made to try and
- roll out the defects of the node_allocator, wherein the nodes get
- skewed about in memory, if they are not returned in the exact reverse
- order or in the same order in which they were allocated. Also, the
- new_allocator's book keeping overhead is too much for small objects and
- single object allocations, though it preserves the locality of blocks
- very well when they are returned back to the allocator.
- </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="bitmap.impl.grow_policy"></a>Overhead and Grow Policy</h4></div></div></div><p>
- Expected overhead per block would be 1 bit in memory. Also, once
- the address of the free list has been found, the cost for
- allocation/deallocation would be negligible, and is supposed to be
- constant time. For these very reasons, it is very important to
- minimize the linear time costs, which include finding a free list
- with a free block while allocating, and finding the corresponding
- free list for a block while deallocating. Therefore, I have
- decided that the growth of the internal pool for this allocator
- will be exponential as compared to linear for
- node_allocator. There, linear time works well, because we are
- mainly concerned with speed of allocation/deallocation and memory
- consumption, whereas here, the allocation/deallocation part does
- have some linear/logarithmic complexity components in it. Thus, to
- try and minimize them would be a good thing to do at the cost of a
- little bit of memory.
- </p><p>
- Another thing to be noted is the pool size will double every time
- the internal pool gets exhausted, and all the free blocks have
- been given away. The initial size of the pool would be
- sizeof(size_t) x 8 which is the number of bits in an integer,
- which can fit exactly in a CPU register. Hence, the term given is
- exponential growth of the internal pool.
- </p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ext_allocators.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="ext_allocators.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ext_containers.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 32. Allocators </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 33. Containers</td></tr></table></div></body></html>
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-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>bitset</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="associative.html" title="Chapter 17. Associative" /><link rel="prev" href="associative.html" title="Chapter 17. Associative" /><link rel="next" href="containers_and_c.html" title="Chapter 18. Interacting with C" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">bitset</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="associative.html">Prev</a> </td><th width="60%" align="center">Chapter 17. Associative</th><td width="20%" align="right"> <a accesskey="n" href="containers_and_c.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="containers.associative.bitset"></a>bitset</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="associative.bitset.size_variable"></a>Size Variable</h3></div></div></div><p>
- No, you cannot write code of the form
- </p><pre class="programlisting">
- #include &lt;bitset&gt;
-
- void foo (size_t n)
- {
- std::bitset&lt;n&gt; bits;
- ....
- }
- </pre><p>
- because <code class="code">n</code> must be known at compile time. Your
- compiler is correct; it is not a bug. That's the way templates
- work. (Yes, it <span class="emphasis"><em>is</em></span> a feature.)
- </p><p>
- There are a couple of ways to handle this kind of thing. Please
- consider all of them before passing judgement. They include, in
- no particular order:
- </p><div class="itemizedlist"><ul type="disc"><li><p>A very large N in <code class="code">bitset&lt;N&gt;</code>.</p></li><li><p>A container&lt;bool&gt;.</p></li><li><p>Extremely weird solutions.</p></li></ul></div><p>
- <span class="emphasis"><em>A very large N in
- <code class="code">bitset&lt;N&gt;</code>.  </em></span> It has been
- pointed out a few times in newsgroups that N bits only takes up
- (N/8) bytes on most systems, and division by a factor of eight is
- pretty impressive when speaking of memory. Half a megabyte given
- over to a bitset (recall that there is zero space overhead for
- housekeeping info; it is known at compile time exactly how large
- the set is) will hold over four million bits. If you're using
- those bits as status flags (e.g.,
- “<span class="quote">changed</span>”/“<span class="quote">unchanged</span>” flags), that's a
- <span class="emphasis"><em>lot</em></span> of state.
- </p><p>
- You can then keep track of the “<span class="quote">maximum bit used</span>”
- during some testing runs on representative data, make note of how
- many of those bits really need to be there, and then reduce N to
- a smaller number. Leave some extra space, of course. (If you
- plan to write code like the incorrect example above, where the
- bitset is a local variable, then you may have to talk your
- compiler into allowing that much stack space; there may be zero
- space overhead, but it's all allocated inside the object.)
- </p><p>
- <span class="emphasis"><em>A container&lt;bool&gt;.  </em></span> The
- Committee made provision for the space savings possible with that
- (N/8) usage previously mentioned, so that you don't have to do
- wasteful things like <code class="code">Container&lt;char&gt;</code> or
- <code class="code">Container&lt;short int&gt;</code>. Specifically,
- <code class="code">vector&lt;bool&gt;</code> is required to be specialized for
- that space savings.
- </p><p>
- The problem is that <code class="code">vector&lt;bool&gt;</code> doesn't
- behave like a normal vector anymore. There have been recent
- journal articles which discuss the problems (the ones by Herb
- Sutter in the May and July/August 1999 issues of C++ Report cover
- it well). Future revisions of the ISO C++ Standard will change
- the requirement for <code class="code">vector&lt;bool&gt;</code>
- specialization. In the meantime, <code class="code">deque&lt;bool&gt;</code>
- is recommended (although its behavior is sane, you probably will
- not get the space savings, but the allocation scheme is different
- than that of vector).
- </p><p>
- <span class="emphasis"><em>Extremely weird solutions.  </em></span> If
- you have access to the compiler and linker at runtime, you can do
- something insane, like figuring out just how many bits you need,
- then writing a temporary source code file. That file contains an
- instantiation of <code class="code">bitset</code> for the required number of
- bits, inside some wrapper functions with unchanging signatures.
- Have your program then call the compiler on that file using
- Position Independent Code, then open the newly-created object
- file and load those wrapper functions. You'll have an
- instantiation of <code class="code">bitset&lt;N&gt;</code> for the exact
- <code class="code">N</code> that you need at the time. Don't forget to delete
- the temporary files. (Yes, this <span class="emphasis"><em>can</em></span> be, and
- <span class="emphasis"><em>has been</em></span>, done.)
- </p><p>
- This would be the approach of either a visionary genius or a
- raving lunatic, depending on your programming and management
- style. Probably the latter.
- </p><p>
- Which of the above techniques you use, if any, are up to you and
- your intended application. Some time/space profiling is
- indicated if it really matters (don't just guess). And, if you
- manage to do anything along the lines of the third category, the
- author would love to hear from you...
- </p><p>
- Also note that the implementation of bitset used in libstdc++ has
- <a class="ulink" href="../ext/sgiexts.html#ch23" target="_top">some extensions</a>.
- </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="associative.bitset.type_string"></a>Type String</h3></div></div></div><p>
- </p><p>
- Bitmasks do not take char* nor const char* arguments in their
- constructors. This is something of an accident, but you can read
- about the problem: follow the library's “<span class="quote">Links</span>” from
- the homepage, and from the C++ information “<span class="quote">defect
- reflector</span>” link, select the library issues list. Issue
- number 116 describes the problem.
- </p><p>
- For now you can simply make a temporary string object using the
- constructor expression:
- </p><pre class="programlisting">
- std::bitset&lt;5&gt; b ( std::string(“<span class="quote">10110</span>”) );
- </pre><p>
- instead of
- </p><pre class="programlisting">
- std::bitset&lt;5&gt; b ( “<span class="quote">10110</span>” ); // invalid
- </pre></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="associative.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="associative.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="containers_and_c.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 17. Associative </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 18. Interacting with C</td></tr></table></div></body></html>
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Index</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="appendix_gfdl.html" title="Appendix E. GNU Free Documentation License" /><link rel="next" href="../bk02.html" title="" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Index</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="appendix_gfdl.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="../bk02.html">Next</a></td></tr></table><hr /></div><div class="index"><div class="titlepage"><div><div><h2 class="title"><a id="id510885"></a>Index</h2></div></div></div><div class="index"><div class="indexdiv"><h3>A</h3><dl><dt>Algorithms, <a class="indexterm" href="algorithms.html">
- Algorithms
-
-</a></dt><dt>Appendix</dt><dd><dl><dt>Contributing, <a class="indexterm" href="appendix_contributing.html">
- Contributing
-
-</a></dt><dt>Free Documentation, <a class="indexterm" href="appendix_free.html">
- Free Software Needs Free Documentation
-
-</a></dt><dt>Porting and Maintenance, <a class="indexterm" href="appendix_porting.html">
- Porting and Maintenance
-
-</a></dt></dl></dd></dl></div><div class="indexdiv"><h3>C</h3><dl><dt>Containers, <a class="indexterm" href="containers.html">
- Containers
-
-</a></dt></dl></div><div class="indexdiv"><h3>D</h3><dl><dt>Diagnostics, <a class="indexterm" href="diagnostics.html">
- Diagnostics
-
-</a></dt></dl></div><div class="indexdiv"><h3>E</h3><dl><dt>Extensions, <a class="indexterm" href="extensions.html">
- Extensions
-
-</a></dt></dl></div><div class="indexdiv"><h3>I</h3><dl><dt>Input and Output, <a class="indexterm" href="io.html">
- Input and Output
-
-</a></dt><dt>Introduction, <a class="indexterm" href="intro.html">
- Introduction
-
-</a></dt><dt>Iterators, <a class="indexterm" href="iterators.html">
- Iterators
-
-</a></dt></dl></div><div class="indexdiv"><h3>L</h3><dl><dt>Localization, <a class="indexterm" href="localization.html">
- Localization
-
-</a></dt></dl></div><div class="indexdiv"><h3>N</h3><dl><dt>Numerics, <a class="indexterm" href="numerics.html">
- Numerics
-
-</a></dt></dl></div><div class="indexdiv"><h3>S</h3><dl><dt>Strings, <a class="indexterm" href="strings.html">
- Strings
-
-</a></dt><dt>Support, <a class="indexterm" href="support.html">
- Support
-
-</a></dt></dl></div><div class="indexdiv"><h3>U</h3><dl><dt>Utilities, <a class="indexterm" href="utilities.html">
- Utilities
-
-</a></dt></dl></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="appendix_gfdl.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="../bk02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Appendix E. GNU Free Documentation License </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> </td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt02ch04s02.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt02ch04s02.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Numeric Properties</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="fundamental_types.html" title="Chapter 4. Types" /><link rel="prev" href="fundamental_types.html" title="Chapter 4. Types" /><link rel="next" href="bk01pt02ch04s03.html" title="NULL" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Numeric Properties</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="fundamental_types.html">Prev</a> </td><th width="60%" align="center">Chapter 4. Types</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt02ch04s03.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.support.types.numeric_limits"></a>Numeric Properties</h2></div></div></div><p>
- The header <code class="filename">limits</code> defines
- traits classes to give access to various implementation
- defined-aspects of the fundamental types. The traits classes --
- fourteen in total -- are all specializations of the template class
- <code class="classname">numeric_limits</code>, documented <a class="ulink" href="http://gcc.gnu.org/onlinedocs/libstdc++/latest-doxygen/structstd_1_1numeric__limits.html" target="_top">here</a>
- and defined as follows:
- </p><pre class="programlisting">
- template&lt;typename T&gt;
- struct class
- {
- static const bool is_specialized;
- static T max() throw();
- static T min() throw();
-
- static const int digits;
- static const int digits10;
- static const bool is_signed;
- static const bool is_integer;
- static const bool is_exact;
- static const int radix;
- static T epsilon() throw();
- static T round_error() throw();
-
- static const int min_exponent;
- static const int min_exponent10;
- static const int max_exponent;
- static const int max_exponent10;
-
- static const bool has_infinity;
- static const bool has_quiet_NaN;
- static const bool has_signaling_NaN;
- static const float_denorm_style has_denorm;
- static const bool has_denorm_loss;
- static T infinity() throw();
- static T quiet_NaN() throw();
- static T denorm_min() throw();
-
- static const bool is_iec559;
- static const bool is_bounded;
- static const bool is_modulo;
-
- static const bool traps;
- static const bool tinyness_before;
- static const float_round_style round_style;
- };
- </pre></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="fundamental_types.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="fundamental_types.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt02ch04s03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 4. Types </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> NULL</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt02ch04s03.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt02ch04s03.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>NULL</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="fundamental_types.html" title="Chapter 4. Types" /><link rel="prev" href="bk01pt02ch04s02.html" title="Numeric Properties" /><link rel="next" href="dynamic_memory.html" title="Chapter 5. Dynamic Memory" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">NULL</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt02ch04s02.html">Prev</a> </td><th width="60%" align="center">Chapter 4. Types</th><td width="20%" align="right"> <a accesskey="n" href="dynamic_memory.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.support.types.null"></a>NULL</h2></div></div></div><p>
- The only change that might affect people is the type of
- <code class="constant">NULL</code>: while it is required to be a macro,
- the definition of that macro is <span class="emphasis"><em>not</em></span> allowed
- to be <code class="constant">(void*)0</code>, which is often used in C.
- </p><p>
- For <span class="command"><strong>g++</strong></span>, <code class="constant">NULL</code> is
- </p><pre class="programlisting">#define</pre><p>'d to be
- <code class="constant">__null</code>, a magic keyword extension of
- <span class="command"><strong>g++</strong></span>.
- </p><p>
- The biggest problem of #defining <code class="constant">NULL</code> to be
- something like “<span class="quote">0L</span>” is that the compiler will view
- that as a long integer before it views it as a pointer, so
- overloading won't do what you expect. (This is why
- <span class="command"><strong>g++</strong></span> has a magic extension, so that
- <code class="constant">NULL</code> is always a pointer.)
- </p><p>In his book <a class="ulink" href="http://www.awprofessional.com/titles/0-201-92488-9/" target="_top"><span class="emphasis"><em>Effective
- C++</em></span></a>, Scott Meyers points out that the best way
- to solve this problem is to not overload on pointer-vs-integer
- types to begin with. He also offers a way to make your own magic
- <code class="constant">NULL</code> that will match pointers before it
- matches integers.
- </p><p>See
- <a class="ulink" href="http://www.awprofessional.com/titles/0-201-31015-5/" target="_top">the
- Effective C++ CD example</a>
- </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt02ch04s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="fundamental_types.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="dynamic_memory.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Numeric Properties </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 5. Dynamic Memory</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt02pr01.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt02pr01.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title></title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="support.html" title="Part II.  Support" /><link rel="prev" href="support.html" title="Part II.  Support" /><link rel="next" href="fundamental_types.html" title="Chapter 4. Types" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center"></th></tr><tr><td width="20%" align="left"><a accesskey="p" href="support.html">Prev</a> </td><th width="60%" align="center">Part II. 
- Support
-
-</th><td width="20%" align="right"> <a accesskey="n" href="fundamental_types.html">Next</a></td></tr></table><hr /></div><div class="preface" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="id425347"></a></h2></div></div></div><p>
- This part deals with the functions called and objects created
- automatically during the course of a program's existence.
- </p><p>
- While we can't reproduce the contents of the Standard here (you
- need to get your own copy from your nation's member body; see our
- homepage for help), we can mention a couple of changes in what
- kind of support a C++ program gets from the Standard Library.
- </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="support.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="support.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="fundamental_types.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part II. 
- Support
-
- </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 4. Types</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt03ch07s02.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt03ch07s02.html
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-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Adding Data to Exceptions</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="exceptions.html" title="Chapter 7. Exceptions" /><link rel="prev" href="exceptions.html" title="Chapter 7. Exceptions" /><link rel="next" href="bk01pt03ch07s03.html" title="Cancellation" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Adding Data to Exceptions</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="exceptions.html">Prev</a> </td><th width="60%" align="center">Chapter 7. Exceptions</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt03ch07s03.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.diagnostics.exceptions.data"></a>Adding Data to Exceptions</h2></div></div></div><p>
- The standard exception classes carry with them a single string as
- data (usually describing what went wrong or where the 'throw' took
- place). It's good to remember that you can add your own data to
- these exceptions when extending the hierarchy:
- </p><pre class="programlisting">
- struct My_Exception : public std::runtime_error
- {
- public:
- My_Exception (const string&amp; whatarg)
- : std::runtime_error(whatarg), e(errno), id(GetDataBaseID()) { }
- int errno_at_time_of_throw() const { return e; }
- DBID id_of_thing_that_threw() const { return id; }
- protected:
- int e;
- DBID id; // some user-defined type
- };
- </pre></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="exceptions.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="exceptions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt03ch07s03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 7. Exceptions </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Cancellation</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt03ch07s03.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt03ch07s03.html
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-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Cancellation</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="exceptions.html" title="Chapter 7. Exceptions" /><link rel="prev" href="bk01pt03ch07s02.html" title="Adding Data to Exceptions" /><link rel="next" href="bk01pt03ch08.html" title="Chapter 8. Concept Checking" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Cancellation</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt03ch07s02.html">Prev</a> </td><th width="60%" align="center">Chapter 7. Exceptions</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt03ch08.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.diagnostics.exceptions.cancellation"></a>Cancellation</h2></div></div></div><p>
- </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt03ch07s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="exceptions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt03ch08.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Adding Data to Exceptions </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 8. Concept Checking</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt03ch08.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt03ch08.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 8. Concept Checking</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="diagnostics.html" title="Part III.  Diagnostics" /><link rel="prev" href="bk01pt03ch07s03.html" title="Cancellation" /><link rel="next" href="utilities.html" title="Part IV.  Utilities" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 8. Concept Checking</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt03ch07s03.html">Prev</a> </td><th width="60%" align="center">Part III. 
- Diagnostics
-
-</th><td width="20%" align="right"> <a accesskey="n" href="utilities.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.diagnostics.concept_checking"></a>Chapter 8. Concept Checking</h2></div></div></div><p>
- In 1999, SGI added “<span class="quote">concept checkers</span>” to their
- implementation of the STL: code which checked the template
- parameters of instantiated pieces of the STL, in order to insure
- that the parameters being used met the requirements of the
- standard. For example, the Standard requires that types passed as
- template parameters to <code class="classname">vector</code> be
- "Assignable" (which means what you think it means). The
- checking was done during compilation, and none of the code was
- executed at runtime.
- </p><p>
- Unfortunately, the size of the compiler files grew significantly
- as a result. The checking code itself was cumbersome. And bugs
- were found in it on more than one occasion.
- </p><p>
- The primary author of the checking code, Jeremy Siek, had already
- started work on a replacement implementation. The new code has been
- formally reviewed and accepted into
- <a class="ulink" href="http://www.boost.org/libs/concept_check/concept_check.htm" target="_top">the
- Boost libraries</a>, and we are pleased to incorporate it into the
- GNU C++ library.
- </p><p>
- The new version imposes a much smaller space overhead on the generated
- object file. The checks are also cleaner and easier to read and
- understand.
- </p><p>
- They are off by default for all versions of GCC.
- They can be enabled at configure time with
- <a class="ulink" href="../configopts.html" target="_top"><code class="literal">--enable-concept-checks</code></a>.
- You can enable them on a per-translation-unit basis with
- <code class="literal">-D_GLIBCXX_CONCEPT_CHECKS</code>.
- </p><p>
- Please note that the upcoming C++ standard has first-class
- support for template parameter constraints based on concepts in the core
- language. This will obviate the need for the library-simulated concept
- checking described above.
- </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt03ch07s03.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="diagnostics.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="utilities.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Cancellation </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part IV. 
- Utilities
-
-</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt05ch13.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt05ch13.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 13. String Classes</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="strings.html" title="Part V.  Strings" /><link rel="prev" href="strings.html" title="Part V.  Strings" /><link rel="next" href="bk01pt05ch13s02.html" title="Case Sensitivity" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 13. String Classes</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="strings.html">Prev</a> </td><th width="60%" align="center">Part V. 
- Strings
-
-</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt05ch13s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.strings.string"></a>Chapter 13. String Classes</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="bk01pt05ch13.html#strings.string.simple">Simple Transformations</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s02.html">Case Sensitivity</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s03.html">Arbitrary Character Types</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s04.html">Tokenizing</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s05.html">Shrink to Fit</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s06.html">CString (MFC)</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="strings.string.simple"></a>Simple Transformations</h2></div></div></div><p>
- Here are Standard, simple, and portable ways to perform common
- transformations on a <code class="code">string</code> instance, such as
- "convert to all upper case." The word transformations
- is especially apt, because the standard template function
- <code class="code">transform&lt;&gt;</code> is used.
- </p><p>
- This code will go through some iterations. Here's a simple
- version:
- </p><pre class="programlisting">
- #include &lt;string&gt;
- #include &lt;algorithm&gt;
- #include &lt;cctype&gt; // old &lt;ctype.h&gt;
-
- struct ToLower
- {
- char operator() (char c) const { return std::tolower(c); }
- };
-
- struct ToUpper
- {
- char operator() (char c) const { return std::toupper(c); }
- };
-
- int main()
- {
- std::string s ("Some Kind Of Initial Input Goes Here");
-
- // Change everything into upper case
- std::transform (s.begin(), s.end(), s.begin(), ToUpper());
-
- // Change everything into lower case
- std::transform (s.begin(), s.end(), s.begin(), ToLower());
-
- // Change everything back into upper case, but store the
- // result in a different string
- std::string capital_s;
- capital_s.resize(s.size());
- std::transform (s.begin(), s.end(), capital_s.begin(), ToUpper());
- }
- </pre><p>
- <span class="emphasis"><em>Note</em></span> that these calls all
- involve the global C locale through the use of the C functions
- <code class="code">toupper/tolower</code>. This is absolutely guaranteed to work --
- but <span class="emphasis"><em>only</em></span> if the string contains <span class="emphasis"><em>only</em></span> characters
- from the basic source character set, and there are <span class="emphasis"><em>only</em></span>
- 96 of those. Which means that not even all English text can be
- represented (certain British spellings, proper names, and so forth).
- So, if all your input forevermore consists of only those 96
- characters (hahahahahaha), then you're done.
- </p><p><span class="emphasis"><em>Note</em></span> that the
- <code class="code">ToUpper</code> and <code class="code">ToLower</code> function objects
- are needed because <code class="code">toupper</code> and <code class="code">tolower</code>
- are overloaded names (declared in <code class="code">&lt;cctype&gt;</code> and
- <code class="code">&lt;locale&gt;</code>) so the template-arguments for
- <code class="code">transform&lt;&gt;</code> cannot be deduced, as explained in
- <a class="ulink" href="http://gcc.gnu.org/ml/libstdc++/2002-11/msg00180.html" target="_top">this
- message</a>.
-
- At minimum, you can write short wrappers like
- </p><pre class="programlisting">
- char toLower (char c)
- {
- return std::tolower(c);
- } </pre><p>The correct method is to use a facet for a particular locale
- and call its conversion functions. These are discussed more in
- Chapter 22; the specific part is
- <a class="ulink" href="../22_locale/howto.html#7" target="_top">Correct Transformations</a>,
- which shows the final version of this code. (Thanks to James Kanze
- for assistance and suggestions on all of this.)
- </p><p>Another common operation is trimming off excess whitespace. Much
- like transformations, this task is trivial with the use of string's
- <code class="code">find</code> family. These examples are broken into multiple
- statements for readability:
- </p><pre class="programlisting">
- std::string str (" \t blah blah blah \n ");
-
- // trim leading whitespace
- string::size_type notwhite = str.find_first_not_of(" \t\n");
- str.erase(0,notwhite);
-
- // trim trailing whitespace
- notwhite = str.find_last_not_of(" \t\n");
- str.erase(notwhite+1); </pre><p>Obviously, the calls to <code class="code">find</code> could be inserted directly
- into the calls to <code class="code">erase</code>, in case your compiler does not
- optimize named temporaries out of existence.
- </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="strings.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="strings.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt05ch13s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part V. 
- Strings
-
- </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Case Sensitivity</td></tr></table></div></body></html>
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-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Case Sensitivity</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt05ch13.html" title="Chapter 13. String Classes" /><link rel="prev" href="bk01pt05ch13.html" title="Chapter 13. String Classes" /><link rel="next" href="bk01pt05ch13s03.html" title="Arbitrary Character Types" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Case Sensitivity</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt05ch13.html">Prev</a> </td><th width="60%" align="center">Chapter 13. String Classes</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt05ch13s03.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="strings.string.case"></a>Case Sensitivity</h2></div></div></div><p>
- </p><p>The well-known-and-if-it-isn't-well-known-it-ought-to-be
- <a class="ulink" href="http://www.gotw.ca/gotw/" target="_top">Guru of the Week</a>
- discussions held on Usenet covered this topic in January of 1998.
- Briefly, the challenge was, “<span class="quote">write a 'ci_string' class which
- is identical to the standard 'string' class, but is
- case-insensitive in the same way as the (common but nonstandard)
- C function stricmp()</span>”.
- </p><pre class="programlisting">
- ci_string s( "AbCdE" );
-
- // case insensitive
- assert( s == "abcde" );
- assert( s == "ABCDE" );
-
- // still case-preserving, of course
- assert( strcmp( s.c_str(), "AbCdE" ) == 0 );
- assert( strcmp( s.c_str(), "abcde" ) != 0 ); </pre><p>The solution is surprisingly easy. The original answer was
- posted on Usenet, and a revised version appears in Herb Sutter's
- book <span class="emphasis"><em>Exceptional C++</em></span> and on his website as <a class="ulink" href="http://www.gotw.ca/gotw/029.htm" target="_top">GotW 29</a>.
- </p><p>See? Told you it was easy!</p><p>
- <span class="emphasis"><em>Added June 2000:</em></span> The May 2000 issue of C++
- Report contains a fascinating <a class="ulink" href="http://lafstern.org/matt/col2_new.pdf" target="_top"> article</a> by
- Matt Austern (yes, <span class="emphasis"><em>the</em></span> Matt Austern) on why
- case-insensitive comparisons are not as easy as they seem, and
- why creating a class is the <span class="emphasis"><em>wrong</em></span> way to go
- about it in production code. (The GotW answer mentions one of
- the principle difficulties; his article mentions more.)
- </p><p>Basically, this is "easy" only if you ignore some things,
- things which may be too important to your program to ignore. (I chose
- to ignore them when originally writing this entry, and am surprised
- that nobody ever called me on it...) The GotW question and answer
- remain useful instructional tools, however.
- </p><p><span class="emphasis"><em>Added September 2000:</em></span> James Kanze provided a link to a
- <a class="ulink" href="http://www.unicode.org/unicode/reports/tr21/" target="_top">Unicode
- Technical Report discussing case handling</a>, which provides some
- very good information.
- </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt05ch13.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt05ch13.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt05ch13s03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 13. String Classes </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Arbitrary Character Types</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt05ch13s03.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt05ch13s03.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Arbitrary Character Types</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt05ch13.html" title="Chapter 13. String Classes" /><link rel="prev" href="bk01pt05ch13s02.html" title="Case Sensitivity" /><link rel="next" href="bk01pt05ch13s04.html" title="Tokenizing" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Arbitrary Character Types</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt05ch13s02.html">Prev</a> </td><th width="60%" align="center">Chapter 13. String Classes</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt05ch13s04.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="strings.string.character_types"></a>Arbitrary Character Types</h2></div></div></div><p>
- </p><p>The <code class="code">std::basic_string</code> is tantalizingly general, in that
- it is parameterized on the type of the characters which it holds.
- In theory, you could whip up a Unicode character class and instantiate
- <code class="code">std::basic_string&lt;my_unicode_char&gt;</code>, or assuming
- that integers are wider than characters on your platform, maybe just
- declare variables of type <code class="code">std::basic_string&lt;int&gt;</code>.
- </p><p>That's the theory. Remember however that basic_string has additional
- type parameters, which take default arguments based on the character
- type (called <code class="code">CharT</code> here):
- </p><pre class="programlisting">
- template &lt;typename CharT,
- typename Traits = char_traits&lt;CharT&gt;,
- typename Alloc = allocator&lt;CharT&gt; &gt;
- class basic_string { .... };</pre><p>Now, <code class="code">allocator&lt;CharT&gt;</code> will probably Do The Right
- Thing by default, unless you need to implement your own allocator
- for your characters.
- </p><p>But <code class="code">char_traits</code> takes more work. The char_traits
- template is <span class="emphasis"><em>declared</em></span> but not <span class="emphasis"><em>defined</em></span>.
- That means there is only
- </p><pre class="programlisting">
- template &lt;typename CharT&gt;
- struct char_traits
- {
- static void foo (type1 x, type2 y);
- ...
- };</pre><p>and functions such as char_traits&lt;CharT&gt;::foo() are not
- actually defined anywhere for the general case. The C++ standard
- permits this, because writing such a definition to fit all possible
- CharT's cannot be done.
- </p><p>The C++ standard also requires that char_traits be specialized for
- instantiations of <code class="code">char</code> and <code class="code">wchar_t</code>, and it
- is these template specializations that permit entities like
- <code class="code">basic_string&lt;char,char_traits&lt;char&gt;&gt;</code> to work.
- </p><p>If you want to use character types other than char and wchar_t,
- such as <code class="code">unsigned char</code> and <code class="code">int</code>, you will
- need suitable specializations for them. For a time, in earlier
- versions of GCC, there was a mostly-correct implementation that
- let programmers be lazy but it broke under many situations, so it
- was removed. GCC 3.4 introduced a new implementation that mostly
- works and can be specialized even for <code class="code">int</code> and other
- built-in types.
- </p><p>If you want to use your own special character class, then you have
- <a class="ulink" href="http://gcc.gnu.org/ml/libstdc++/2002-08/msg00163.html" target="_top">a lot
- of work to do</a>, especially if you with to use i18n features
- (facets require traits information but don't have a traits argument).
- </p><p>Another example of how to specialize char_traits was given <a class="ulink" href="http://gcc.gnu.org/ml/libstdc++/2002-08/msg00260.html" target="_top">on the
- mailing list</a> and at a later date was put into the file <code class="code">
- include/ext/pod_char_traits.h</code>. We agree
- that the way it's used with basic_string (scroll down to main())
- doesn't look nice, but that's because <a class="ulink" href="http://gcc.gnu.org/ml/libstdc++/2002-08/msg00236.html" target="_top">the
- nice-looking first attempt</a> turned out to <a class="ulink" href="http://gcc.gnu.org/ml/libstdc++/2002-08/msg00242.html" target="_top">not
- be conforming C++</a>, due to the rule that CharT must be a POD.
- (See how tricky this is?)
- </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt05ch13s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt05ch13.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt05ch13s04.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Case Sensitivity </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Tokenizing</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt05ch13s04.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt05ch13s04.html
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-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Tokenizing</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt05ch13.html" title="Chapter 13. String Classes" /><link rel="prev" href="bk01pt05ch13s03.html" title="Arbitrary Character Types" /><link rel="next" href="bk01pt05ch13s05.html" title="Shrink to Fit" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Tokenizing</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt05ch13s03.html">Prev</a> </td><th width="60%" align="center">Chapter 13. String Classes</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt05ch13s05.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="strings.string.token"></a>Tokenizing</h2></div></div></div><p>
- </p><p>The Standard C (and C++) function <code class="code">strtok()</code> leaves a lot to
- be desired in terms of user-friendliness. It's unintuitive, it
- destroys the character string on which it operates, and it requires
- you to handle all the memory problems. But it does let the client
- code decide what to use to break the string into pieces; it allows
- you to choose the "whitespace," so to speak.
- </p><p>A C++ implementation lets us keep the good things and fix those
- annoyances. The implementation here is more intuitive (you only
- call it once, not in a loop with varying argument), it does not
- affect the original string at all, and all the memory allocation
- is handled for you.
- </p><p>It's called stringtok, and it's a template function. Sources are
- as below, in a less-portable form than it could be, to keep this
- example simple (for example, see the comments on what kind of
- string it will accept).
- </p><pre class="programlisting">
-#include &lt;string&gt;
-template &lt;typename Container&gt;
-void
-stringtok(Container &amp;container, string const &amp;in,
- const char * const delimiters = " \t\n")
-{
- const string::size_type len = in.length();
- string::size_type i = 0;
-
- while (i &lt; len)
- {
- // Eat leading whitespace
- i = in.find_first_not_of(delimiters, i);
- if (i == string::npos)
- return; // Nothing left but white space
-
- // Find the end of the token
- string::size_type j = in.find_first_of(delimiters, i);
-
- // Push token
- if (j == string::npos)
- {
- container.push_back(in.substr(i));
- return;
- }
- else
- container.push_back(in.substr(i, j-i));
-
- // Set up for next loop
- i = j + 1;
- }
-}
-</pre><p>
- The author uses a more general (but less readable) form of it for
- parsing command strings and the like. If you compiled and ran this
- code using it:
- </p><pre class="programlisting">
- std::list&lt;string&gt; ls;
- stringtok (ls, " this \t is\t\n a test ");
- for (std::list&lt;string&gt;const_iterator i = ls.begin();
- i != ls.end(); ++i)
- {
- std::cerr &lt;&lt; ':' &lt;&lt; (*i) &lt;&lt; ":\n";
- } </pre><p>You would see this as output:
- </p><pre class="programlisting">
- :this:
- :is:
- :a:
- :test: </pre><p>with all the whitespace removed. The original <code class="code">s</code> is still
- available for use, <code class="code">ls</code> will clean up after itself, and
- <code class="code">ls.size()</code> will return how many tokens there were.
- </p><p>As always, there is a price paid here, in that stringtok is not
- as fast as strtok. The other benefits usually outweigh that, however.
- <a class="ulink" href="stringtok_std_h.txt" target="_top">Another version of stringtok is given
- here</a>, suggested by Chris King and tweaked by Petr Prikryl,
- and this one uses the
- transformation functions mentioned below. If you are comfortable
- with reading the new function names, this version is recommended
- as an example.
- </p><p><span class="emphasis"><em>Added February 2001:</em></span> Mark Wilden pointed out that the
- standard <code class="code">std::getline()</code> function can be used with standard
- <a class="ulink" href="../27_io/howto.html" target="_top">istringstreams</a> to perform
- tokenizing as well. Build an istringstream from the input text,
- and then use std::getline with varying delimiters (the three-argument
- signature) to extract tokens into a string.
- </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt05ch13s03.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt05ch13.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt05ch13s05.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Arbitrary Character Types </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Shrink to Fit</td></tr></table></div></body></html>
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Shrink to Fit</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt05ch13.html" title="Chapter 13. String Classes" /><link rel="prev" href="bk01pt05ch13s04.html" title="Tokenizing" /><link rel="next" href="bk01pt05ch13s06.html" title="CString (MFC)" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Shrink to Fit</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt05ch13s04.html">Prev</a> </td><th width="60%" align="center">Chapter 13. String Classes</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt05ch13s06.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="strings.string.shrink"></a>Shrink to Fit</h2></div></div></div><p>
- </p><p>From GCC 3.4 calling <code class="code">s.reserve(res)</code> on a
- <code class="code">string s</code> with <code class="code">res &lt; s.capacity()</code> will
- reduce the string's capacity to <code class="code">std::max(s.size(), res)</code>.
- </p><p>This behaviour is suggested, but not required by the standard. Prior
- to GCC 3.4 the following alternative can be used instead
- </p><pre class="programlisting">
- std::string(str.data(), str.size()).swap(str);
- </pre><p>This is similar to the idiom for reducing a <code class="code">vector</code>'s
- memory usage (see <a class="ulink" href="../faq/index.html#5_9" target="_top">FAQ 5.9</a>) but
- the regular copy constructor cannot be used because libstdc++'s
- <code class="code">string</code> is Copy-On-Write.
- </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt05ch13s04.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt05ch13.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt05ch13s06.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Tokenizing </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> CString (MFC)</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt05ch13s06.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt05ch13s06.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>CString (MFC)</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt05ch13.html" title="Chapter 13. String Classes" /><link rel="prev" href="bk01pt05ch13s05.html" title="Shrink to Fit" /><link rel="next" href="localization.html" title="Part VI.  Localization" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">CString (MFC)</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt05ch13s05.html">Prev</a> </td><th width="60%" align="center">Chapter 13. String Classes</th><td width="20%" align="right"> <a accesskey="n" href="localization.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="strings.string.Cstring"></a>CString (MFC)</h2></div></div></div><p>
- </p><p>A common lament seen in various newsgroups deals with the Standard
- string class as opposed to the Microsoft Foundation Class called
- CString. Often programmers realize that a standard portable
- answer is better than a proprietary nonportable one, but in porting
- their application from a Win32 platform, they discover that they
- are relying on special functions offered by the CString class.
- </p><p>Things are not as bad as they seem. In
- <a class="ulink" href="http://gcc.gnu.org/ml/gcc/1999-04n/msg00236.html" target="_top">this
- message</a>, Joe Buck points out a few very important things:
- </p><div class="itemizedlist"><ul type="disc"><li><p>The Standard <code class="code">string</code> supports all the operations
- that CString does, with three exceptions.
- </p></li><li><p>Two of those exceptions (whitespace trimming and case
- conversion) are trivial to implement. In fact, we do so
- on this page.
- </p></li><li><p>The third is <code class="code">CString::Format</code>, which allows formatting
- in the style of <code class="code">sprintf</code>. This deserves some mention:
- </p></li></ul></div><p>
- The old libg++ library had a function called form(), which did much
- the same thing. But for a Standard solution, you should use the
- stringstream classes. These are the bridge between the iostream
- hierarchy and the string class, and they operate with regular
- streams seamlessly because they inherit from the iostream
- hierarchy. An quick example:
- </p><pre class="programlisting">
- #include &lt;iostream&gt;
- #include &lt;string&gt;
- #include &lt;sstream&gt;
-
- string f (string&amp; incoming) // incoming is "foo N"
- {
- istringstream incoming_stream(incoming);
- string the_word;
- int the_number;
-
- incoming_stream &gt;&gt; the_word // extract "foo"
- &gt;&gt; the_number; // extract N
-
- ostringstream output_stream;
- output_stream &lt;&lt; "The word was " &lt;&lt; the_word
- &lt;&lt; " and 3*N was " &lt;&lt; (3*the_number);
-
- return output_stream.str();
- } </pre><p>A serious problem with CString is a design bug in its memory
- allocation. Specifically, quoting from that same message:
- </p><pre class="programlisting">
- CString suffers from a common programming error that results in
- poor performance. Consider the following code:
-
- CString n_copies_of (const CString&amp; foo, unsigned n)
- {
- CString tmp;
- for (unsigned i = 0; i &lt; n; i++)
- tmp += foo;
- return tmp;
- }
-
- This function is O(n^2), not O(n). The reason is that each +=
- causes a reallocation and copy of the existing string. Microsoft
- applications are full of this kind of thing (quadratic performance
- on tasks that can be done in linear time) -- on the other hand,
- we should be thankful, as it's created such a big market for high-end
- ix86 hardware. :-)
-
- If you replace CString with string in the above function, the
- performance is O(n).
- </pre><p>Joe Buck also pointed out some other things to keep in mind when
- comparing CString and the Standard string class:
- </p><div class="itemizedlist"><ul type="disc"><li><p>CString permits access to its internal representation; coders
- who exploited that may have problems moving to <code class="code">string</code>.
- </p></li><li><p>Microsoft ships the source to CString (in the files
- MFC\SRC\Str{core,ex}.cpp), so you could fix the allocation
- bug and rebuild your MFC libraries.
- <span class="emphasis"><em><span class="emphasis"><em>Note:</em></span> It looks like the CString shipped
- with VC++6.0 has fixed this, although it may in fact have been
- one of the VC++ SPs that did it.</em></span>
- </p></li><li><p><code class="code">string</code> operations like this have O(n) complexity
- <span class="emphasis"><em>if the implementors do it correctly</em></span>. The libstdc++
- implementors did it correctly. Other vendors might not.
- </p></li><li><p>While parts of the SGI STL are used in libstdc++, their
- string class is not. The SGI <code class="code">string</code> is essentially
- <code class="code">vector&lt;char&gt;</code> and does not do any reference
- counting like libstdc++'s does. (It is O(n), though.)
- So if you're thinking about SGI's string or rope classes,
- you're now looking at four possibilities: CString, the
- libstdc++ string, the SGI string, and the SGI rope, and this
- is all before any allocator or traits customizations! (More
- choices than you can shake a stick at -- want fries with that?)
- </p></li></ul></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt05ch13s05.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt05ch13.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="localization.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Shrink to Fit </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part VI. 
- Localization
-
-</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt08ch19.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt08ch19.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 19. Predefined</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="iterators.html" title="Part VIII.  Iterators" /><link rel="prev" href="iterators.html" title="Part VIII.  Iterators" /><link rel="next" href="bk01pt08ch19s02.html" title="One Past the End" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 19. Predefined</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="iterators.html">Prev</a> </td><th width="60%" align="center">Part VIII. 
- Iterators
-
-</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt08ch19s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.iterators.predefined"></a>Chapter 19. Predefined</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="bk01pt08ch19.html#iterators.predefined.vs_pointers">Iterators vs. Pointers</a></span></dt><dt><span class="sect1"><a href="bk01pt08ch19s02.html">One Past the End</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="iterators.predefined.vs_pointers"></a>Iterators vs. Pointers</h2></div></div></div><p><a class="ulink" href="../faq/index.html#5_1" target="_top">FAQ 5.1</a> points out that iterators
- are not implemented as pointers. They are a generalization of
- pointers, but they are implemented in libstdc++ as separate classes.
- </p><p>Keeping that simple fact in mind as you design your code will
- prevent a whole lot of difficult-to-understand bugs.
- </p><p>You can think of it the other way 'round, even. Since iterators
- are a generalization, that means that <span class="emphasis"><em>pointers</em></span> are
- <span class="emphasis"><em>iterators</em></span>, and that pointers can be used whenever an
- iterator would be. All those functions in the Algorithms chapter
- of the Standard will work just as well on plain arrays and their
- pointers.
- </p><p>That doesn't mean that when you pass in a pointer, it gets wrapped
- into some special delegating iterator-to-pointer class with a layer
- of overhead. (If you think that's the case anywhere, you don't
- understand templates to begin with...) Oh, no; if you pass
- in a pointer, then the compiler will instantiate that template
- using T* as a type, and good old high-speed pointer arithmetic as
- its operations, so the resulting code will be doing exactly the same
- things as it would be doing if you had hand-coded it yourself (for
- the 273rd time).
- </p><p>How much overhead <span class="emphasis"><em>is</em></span> there when using an iterator class?
- Very little. Most of the layering classes contain nothing but
- typedefs, and typedefs are "meta-information" that simply
- tell the compiler some nicknames; they don't create code. That
- information gets passed down through inheritance, so while the
- compiler has to do work looking up all the names, your runtime code
- does not. (This has been a prime concern from the beginning.)
- </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="iterators.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="iterators.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt08ch19s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part VIII. 
- Iterators
-
- </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> One Past the End</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt08ch19s02.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt08ch19s02.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>One Past the End</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="bk01pt08ch19.html" title="Chapter 19. Predefined" /><link rel="prev" href="bk01pt08ch19.html" title="Chapter 19. Predefined" /><link rel="next" href="algorithms.html" title="Part IX.  Algorithms" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">One Past the End</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt08ch19.html">Prev</a> </td><th width="60%" align="center">Chapter 19. Predefined</th><td width="20%" align="right"> <a accesskey="n" href="algorithms.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="iterators.predefined.end"></a>One Past the End</h2></div></div></div><p>This starts off sounding complicated, but is actually very easy,
- especially towards the end. Trust me.
- </p><p>Beginners usually have a little trouble understand the whole
- 'past-the-end' thing, until they remember their early algebra classes
- (see, they <span class="emphasis"><em>told</em></span> you that stuff would come in handy!) and
- the concept of half-open ranges.
- </p><p>First, some history, and a reminder of some of the funkier rules in
- C and C++ for builtin arrays. The following rules have always been
- true for both languages:
- </p><div class="orderedlist"><ol type="1"><li><p>You can point anywhere in the array, <span class="emphasis"><em>or to the first element
- past the end of the array</em></span>. A pointer that points to one
- past the end of the array is guaranteed to be as unique as a
- pointer to somewhere inside the array, so that you can compare
- such pointers safely.
- </p></li><li><p>You can only dereference a pointer that points into an array.
- If your array pointer points outside the array -- even to just
- one past the end -- and you dereference it, Bad Things happen.
- </p></li><li><p>Strictly speaking, simply pointing anywhere else invokes
- undefined behavior. Most programs won't puke until such a
- pointer is actually dereferenced, but the standards leave that
- up to the platform.
- </p></li></ol></div><p>The reason this past-the-end addressing was allowed is to make it
- easy to write a loop to go over an entire array, e.g.,
- while (*d++ = *s++);.
- </p><p>So, when you think of two pointers delimiting an array, don't think
- of them as indexing 0 through n-1. Think of them as <span class="emphasis"><em>boundary
- markers</em></span>:
- </p><pre class="programlisting">
-
- beginning end
- | |
- | | This is bad. Always having to
- | | remember to add or subtract one.
- | | Off-by-one bugs very common here.
- V V
- array of N elements
- |---|---|--...--|---|---|
- | 0 | 1 | ... |N-2|N-1|
- |---|---|--...--|---|---|
-
- ^ ^
- | |
- | | This is good. This is safe. This
- | | is guaranteed to work. Just don't
- | | dereference 'end'.
- beginning end
-
- </pre><p>See? Everything between the boundary markers is part of the array.
- Simple.
- </p><p>Now think back to your junior-high school algebra course, when you
- were learning how to draw graphs. Remember that a graph terminating
- with a solid dot meant, "Everything up through this point,"
- and a graph terminating with an open dot meant, "Everything up
- to, but not including, this point," respectively called closed
- and open ranges? Remember how closed ranges were written with
- brackets, <span class="emphasis"><em>[a,b]</em></span>, and open ranges were written with parentheses,
- <span class="emphasis"><em>(a,b)</em></span>?
- </p><p>The boundary markers for arrays describe a <span class="emphasis"><em>half-open range</em></span>,
- starting with (and including) the first element, and ending with (but
- not including) the last element: <span class="emphasis"><em>[beginning,end)</em></span>. See, I
- told you it would be simple in the end.
- </p><p>Iterators, and everything working with iterators, follows this same
- time-honored tradition. A container's <code class="code">begin()</code> method returns
- an iterator referring to the first element, and its <code class="code">end()</code>
- method returns a past-the-end iterator, which is guaranteed to be
- unique and comparable against any other iterator pointing into the
- middle of the container.
- </p><p>Container constructors, container methods, and algorithms, all take
- pairs of iterators describing a range of values on which to operate.
- All of these ranges are half-open ranges, so you pass the beginning
- iterator as the starting parameter, and the one-past-the-end iterator
- as the finishing parameter.
- </p><p>This generalizes very well. You can operate on sub-ranges quite
- easily this way; functions accepting a <span class="emphasis"><em>[first,last)</em></span> range
- don't know or care whether they are the boundaries of an entire {array,
- sequence, container, whatever}, or whether they only enclose a few
- elements from the center. This approach also makes zero-length
- sequences very simple to recognize: if the two endpoints compare
- equal, then the {array, sequence, container, whatever} is empty.
- </p><p>Just don't dereference <code class="code">end()</code>.
- </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt08ch19.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="bk01pt08ch19.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="algorithms.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 19. Predefined </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part IX. 
- Algorithms
-
-</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt09ch20.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt09ch20.html
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-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 20. Mutating</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; , &#10; algorithm&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="algorithms.html" title="Part IX.  Algorithms" /><link rel="prev" href="bk01pt09pr02.html" title="" /><link rel="next" href="numerics.html" title="Part X.  Numerics" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 20. Mutating</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt09pr02.html">Prev</a> </td><th width="60%" align="center">Part IX. 
- Algorithms
-
-</th><td width="20%" align="right"> <a accesskey="n" href="numerics.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.algorithms.mutating"></a>Chapter 20. Mutating</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="bk01pt09ch20.html#algorithms.mutating.swap">swap</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt09ch20.html#algorithms.swap.specializations">Specializations</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="algorithms.mutating.swap"></a><code class="function">swap</code></h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="algorithms.swap.specializations"></a>Specializations</h3></div></div></div><p>If you call <code class="code"> std::swap(x,y); </code> where x and y are standard
- containers, then the call will automatically be replaced by a call to
- <code class="code"> x.swap(y); </code> instead.
- </p><p>This allows member functions of each container class to take over, and
- containers' swap functions should have O(1) complexity according to
- the standard. (And while "should" allows implementations to
- behave otherwise and remain compliant, this implementation does in
- fact use constant-time swaps.) This should not be surprising, since
- for two containers of the same type to swap contents, only some
- internal pointers to storage need to be exchanged.
- </p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt09pr02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="algorithms.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="numerics.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top"> </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part X. 
- Numerics
-
-</td></tr></table></div></body></html>
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title></title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; , &#10; algorithm&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="algorithms.html" title="Part IX.  Algorithms" /><link rel="prev" href="algorithms.html" title="Part IX.  Algorithms" /><link rel="next" href="bk01pt09ch20.html" title="Chapter 20. Mutating" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center"></th></tr><tr><td width="20%" align="left"><a accesskey="p" href="algorithms.html">Prev</a> </td><th width="60%" align="center">Part IX. 
- Algorithms
-
-</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt09ch20.html">Next</a></td></tr></table><hr /></div><div class="preface" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="id425058"></a></h2></div></div></div><p>
- The neatest accomplishment of the algorithms chapter is that all the
- work is done via iterators, not containers directly. This means two
- important things:
-</p><div class="orderedlist"><ol type="1"><li><p>
- Anything that behaves like an iterator can be used in one of
- these algorithms. Raw pointers make great candidates, thus
- built-in arrays are fine containers, as well as your own iterators.
- </p></li><li><p>
- The algorithms do not (and cannot) affect the container as a
- whole; only the things between the two iterator endpoints. If
- you pass a range of iterators only enclosing the middle third of
- a container, then anything outside that range is inviolate.
- </p></li></ol></div><p>
- Even strings can be fed through the algorithms here, although the
- string class has specialized versions of many of these functions
- (for example, <code class="code">string::find()</code>). Most of the examples
- on this page will use simple arrays of integers as a playground
- for algorithms, just to keep things simple. The use of
- <span class="emphasis"><em>N</em></span> as a size in the examples is to keep
- things easy to read but probably won't be valid code. You can
- use wrappers such as those described in the <a class="ulink" href="../23_containers/howto.html" target="_top">containers chapter</a> to
- keep real code readable.
- </p><p>
- The single thing that trips people up the most is the definition
- of <span class="emphasis"><em>range</em></span> used with iterators; the famous
- "past-the-end" rule that everybody loves to hate. The
- <a class="ulink" href="../24_iterators/howto.html#2" target="_top">iterators
- chapter</a> of this document has a complete explanation of
- this simple rule that seems to cause so much confusion. Once you
- get <span class="emphasis"><em>range</em></span> into your head (it's not that
- hard, honest!), then the algorithms are a cakewalk.
- </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="algorithms.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="algorithms.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt09ch20.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part IX. 
- Algorithms
-
- </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 20. Mutating</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt10ch23s02.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt10ch23s02.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>C99</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="numerics_and_c.html" title="Chapter 23. Interacting with C" /><link rel="prev" href="numerics_and_c.html" title="Chapter 23. Interacting with C" /><link rel="next" href="io.html" title="Part XI.  Input and Output" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">C99</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="numerics_and_c.html">Prev</a> </td><th width="60%" align="center">Chapter 23. Interacting with C</th><td width="20%" align="right"> <a accesskey="n" href="io.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="numerics.c.c99"></a>C99</h2></div></div></div><p>In addition to the other topics on this page, we'll note here some
- of the C99 features that appear in libstdc++.
- </p><p>The C99 features depend on the <code class="code">--enable-c99</code> configure flag.
- This flag is already on by default, but it can be disabled by the
- user. Also, the configuration machinery will disable it if the
- necessary support for C99 (e.g., header files) cannot be found.
- </p><p>As of GCC 3.0, C99 support includes classification functions
- such as <code class="code">isnormal</code>, <code class="code">isgreater</code>,
- <code class="code">isnan</code>, etc.
- The functions used for 'long long' support such as <code class="code">strtoll</code>
- are supported, as is the <code class="code">lldiv_t</code> typedef. Also supported
- are the wide character functions using 'long long', like
- <code class="code">wcstoll</code>.
- </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="numerics_and_c.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="numerics_and_c.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="io.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 23. Interacting with C </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part XI. 
- Input and Output
-
-</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt11ch25s02.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt11ch25s02.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Buffering</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="streambufs.html" title="Chapter 25. Stream Buffers" /><link rel="prev" href="streambufs.html" title="Chapter 25. Stream Buffers" /><link rel="next" href="stringstreams.html" title="Chapter 26. Memory Based Streams" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Buffering</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="streambufs.html">Prev</a> </td><th width="60%" align="center">Chapter 25. Stream Buffers</th><td width="20%" align="right"> <a accesskey="n" href="stringstreams.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="io.streambuf.buffering"></a>Buffering</h2></div></div></div><p>First, are you sure that you understand buffering? Particularly
- the fact that C++ may not, in fact, have anything to do with it?
- </p><p>The rules for buffering can be a little odd, but they aren't any
- different from those of C. (Maybe that's why they can be a bit
- odd.) Many people think that writing a newline to an output
- stream automatically flushes the output buffer. This is true only
- when the output stream is, in fact, a terminal and not a file
- or some other device -- and <span class="emphasis"><em>that</em></span> may not even be true
- since C++ says nothing about files nor terminals. All of that is
- system-dependent. (The "newline-buffer-flushing only occurring
- on terminals" thing is mostly true on Unix systems, though.)
- </p><p>Some people also believe that sending <code class="code">endl</code> down an
- output stream only writes a newline. This is incorrect; after a
- newline is written, the buffer is also flushed. Perhaps this
- is the effect you want when writing to a screen -- get the text
- out as soon as possible, etc -- but the buffering is largely
- wasted when doing this to a file:
- </p><pre class="programlisting">
- output &lt;&lt; "a line of text" &lt;&lt; endl;
- output &lt;&lt; some_data_variable &lt;&lt; endl;
- output &lt;&lt; "another line of text" &lt;&lt; endl; </pre><p>The proper thing to do in this case to just write the data out
- and let the libraries and the system worry about the buffering.
- If you need a newline, just write a newline:
- </p><pre class="programlisting">
- output &lt;&lt; "a line of text\n"
- &lt;&lt; some_data_variable &lt;&lt; '\n'
- &lt;&lt; "another line of text\n"; </pre><p>I have also joined the output statements into a single statement.
- You could make the code prettier by moving the single newline to
- the start of the quoted text on the last line, for example.
- </p><p>If you do need to flush the buffer above, you can send an
- <code class="code">endl</code> if you also need a newline, or just flush the buffer
- yourself:
- </p><pre class="programlisting">
- output &lt;&lt; ...... &lt;&lt; flush; // can use std::flush manipulator
- output.flush(); // or call a member fn </pre><p>On the other hand, there are times when writing to a file should
- be like writing to standard error; no buffering should be done
- because the data needs to appear quickly (a prime example is a
- log file for security-related information). The way to do this is
- just to turn off the buffering <span class="emphasis"><em>before any I/O operations at
- all</em></span> have been done (note that opening counts as an I/O operation):
- </p><pre class="programlisting">
- std::ofstream os;
- std::ifstream is;
- int i;
-
- os.rdbuf()-&gt;pubsetbuf(0,0);
- is.rdbuf()-&gt;pubsetbuf(0,0);
-
- os.open("/foo/bar/baz");
- is.open("/qux/quux/quuux");
- ...
- os &lt;&lt; "this data is written immediately\n";
- is &gt;&gt; i; // and this will probably cause a disk read </pre><p>Since all aspects of buffering are handled by a streambuf-derived
- member, it is necessary to get at that member with <code class="code">rdbuf()</code>.
- Then the public version of <code class="code">setbuf</code> can be called. The
- arguments are the same as those for the Standard C I/O Library
- function (a buffer area followed by its size).
- </p><p>A great deal of this is implementation-dependent. For example,
- <code class="code">streambuf</code> does not specify any actions for its own
- <code class="code">setbuf()</code>-ish functions; the classes derived from
- <code class="code">streambuf</code> each define behavior that "makes
- sense" for that class: an argument of (0,0) turns off buffering
- for <code class="code">filebuf</code> but does nothing at all for its siblings
- <code class="code">stringbuf</code> and <code class="code">strstreambuf</code>, and specifying
- anything other than (0,0) has varying effects.
- User-defined classes derived from <code class="code">streambuf</code> can
- do whatever they want. (For <code class="code">filebuf</code> and arguments for
- <code class="code">(p,s)</code> other than zeros, libstdc++ does what you'd expect:
- the first <code class="code">s</code> bytes of <code class="code">p</code> are used as a buffer,
- which you must allocate and deallocate.)
- </p><p>A last reminder: there are usually more buffers involved than
- just those at the language/library level. Kernel buffers, disk
- buffers, and the like will also have an effect. Inspecting and
- changing those are system-dependent.
- </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="streambufs.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="streambufs.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="stringstreams.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 25. Stream Buffers </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 26. Memory Based Streams</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt11ch27s02.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt11ch27s02.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Binary Input and Output</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="fstreams.html" title="Chapter 27. File Based Streams" /><link rel="prev" href="fstreams.html" title="Chapter 27. File Based Streams" /><link rel="next" href="bk01pt11ch27s03.html" title="More Binary Input and Output" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Binary Input and Output</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="fstreams.html">Prev</a> </td><th width="60%" align="center">Chapter 27. File Based Streams</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt11ch27s03.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.io.filestreams.binary"></a>Binary Input and Output</h2></div></div></div><p>
- </p><p>The first and most important thing to remember about binary I/O is
- that opening a file with <code class="code">ios::binary</code> is not, repeat
- <span class="emphasis"><em>not</em></span>, the only thing you have to do. It is not a silver
- bullet, and will not allow you to use the <code class="code">&lt;&lt;/&gt;&gt;</code>
- operators of the normal fstreams to do binary I/O.
- </p><p>Sorry. Them's the breaks.
- </p><p>This isn't going to try and be a complete tutorial on reading and
- writing binary files (because "binary"
- <a class="ulink" href="#7" target="_top">covers a lot of ground)</a>, but we will try and clear
- up a couple of misconceptions and common errors.
- </p><p>First, <code class="code">ios::binary</code> has exactly one defined effect, no more
- and no less. Normal text mode has to be concerned with the newline
- characters, and the runtime system will translate between (for
- example) '\n' and the appropriate end-of-line sequence (LF on Unix,
- CRLF on DOS, CR on Macintosh, etc). (There are other things that
- normal mode does, but that's the most obvious.) Opening a file in
- binary mode disables this conversion, so reading a CRLF sequence
- under Windows won't accidentally get mapped to a '\n' character, etc.
- Binary mode is not supposed to suddenly give you a bitstream, and
- if it is doing so in your program then you've discovered a bug in
- your vendor's compiler (or some other part of the C++ implementation,
- possibly the runtime system).
- </p><p>Second, using <code class="code">&lt;&lt;</code> to write and <code class="code">&gt;&gt;</code> to
- read isn't going to work with the standard file stream classes, even
- if you use <code class="code">skipws</code> during reading. Why not? Because
- ifstream and ofstream exist for the purpose of <span class="emphasis"><em>formatting</em></span>,
- not reading and writing. Their job is to interpret the data into
- text characters, and that's exactly what you don't want to happen
- during binary I/O.
- </p><p>Third, using the <code class="code">get()</code> and <code class="code">put()/write()</code> member
- functions still aren't guaranteed to help you. These are
- "unformatted" I/O functions, but still character-based.
- (This may or may not be what you want, see below.)
- </p><p>Notice how all the problems here are due to the inappropriate use
- of <span class="emphasis"><em>formatting</em></span> functions and classes to perform something
- which <span class="emphasis"><em>requires</em></span> that formatting not be done? There are a
- seemingly infinite number of solutions, and a few are listed here:
- </p><div class="itemizedlist"><ul type="disc"><li><p>“<span class="quote">Derive your own fstream-type classes and write your own
- &lt;&lt;/&gt;&gt; operators to do binary I/O on whatever data
- types you're using.</span>”
- </p><p>
- This is a Bad Thing, because while
- the compiler would probably be just fine with it, other humans
- are going to be confused. The overloaded bitshift operators
- have a well-defined meaning (formatting), and this breaks it.
- </p></li><li><p>
- “<span class="quote">Build the file structure in memory, then
- <code class="code">mmap()</code> the file and copy the
- structure.
- </span>”
- </p><p>
- Well, this is easy to make work, and easy to break, and is
- pretty equivalent to using <code class="code">::read()</code> and
- <code class="code">::write()</code> directly, and makes no use of the
- iostream library at all...
- </p></li><li><p>
- “<span class="quote">Use streambufs, that's what they're there for.</span>”
- </p><p>
- While not trivial for the beginner, this is the best of all
- solutions. The streambuf/filebuf layer is the layer that is
- responsible for actual I/O. If you want to use the C++
- library for binary I/O, this is where you start.
- </p></li></ul></div><p>How to go about using streambufs is a bit beyond the scope of this
- document (at least for now), but while streambufs go a long way,
- they still leave a couple of things up to you, the programmer.
- As an example, byte ordering is completely between you and the
- operating system, and you have to handle it yourself.
- </p><p>Deriving a streambuf or filebuf
- class from the standard ones, one that is specific to your data
- types (or an abstraction thereof) is probably a good idea, and
- lots of examples exist in journals and on Usenet. Using the
- standard filebufs directly (either by declaring your own or by
- using the pointer returned from an fstream's <code class="code">rdbuf()</code>)
- is certainly feasible as well.
- </p><p>One area that causes problems is trying to do bit-by-bit operations
- with filebufs. C++ is no different from C in this respect: I/O
- must be done at the byte level. If you're trying to read or write
- a few bits at a time, you're going about it the wrong way. You
- must read/write an integral number of bytes and then process the
- bytes. (For example, the streambuf functions take and return
- variables of type <code class="code">int_type</code>.)
- </p><p>Another area of problems is opening text files in binary mode.
- Generally, binary mode is intended for binary files, and opening
- text files in binary mode means that you now have to deal with all of
- those end-of-line and end-of-file problems that we mentioned before.
- An instructive thread from comp.lang.c++.moderated delved off into
- this topic starting more or less at
- <a class="ulink" href="http://groups.google.com/groups?oi=djq&amp;selm=an_436187505" target="_top">this</a>
- article and continuing to the end of the thread. (You'll have to
- sort through some flames every couple of paragraphs, but the points
- made are good ones.)
- </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="fstreams.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="fstreams.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt11ch27s03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 27. File Based Streams </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> More Binary Input and Output</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt11ch27s03.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt11ch27s03.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>More Binary Input and Output</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="fstreams.html" title="Chapter 27. File Based Streams" /><link rel="prev" href="bk01pt11ch27s02.html" title="Binary Input and Output" /><link rel="next" href="io_and_c.html" title="Chapter 28. Interacting with C" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">More Binary Input and Output</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt11ch27s02.html">Prev</a> </td><th width="60%" align="center">Chapter 27. File Based Streams</th><td width="20%" align="right"> <a accesskey="n" href="io_and_c.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.io.filestreams.binary2"></a>More Binary Input and Output</h2></div></div></div><p>Towards the beginning of February 2001, the subject of
- "binary" I/O was brought up in a couple of places at the
- same time. One notable place was Usenet, where James Kanze and
- Dietmar Kühl separately posted articles on why attempting
- generic binary I/O was not a good idea. (Here are copies of
- <a class="ulink" href="binary_iostreams_kanze.txt" target="_top">Kanze's article</a> and
- <a class="ulink" href="binary_iostreams_kuehl.txt" target="_top">Kühl's article</a>.)
- </p><p>Briefly, the problems of byte ordering and type sizes mean that
- the unformatted functions like <code class="code">ostream::put()</code> and
- <code class="code">istream::get()</code> cannot safely be used to communicate
- between arbitrary programs, or across a network, or from one
- invocation of a program to another invocation of the same program
- on a different platform, etc.
- </p><p>The entire Usenet thread is instructive, and took place under the
- subject heading "binary iostreams" on both comp.std.c++
- and comp.lang.c++.moderated in parallel. Also in that thread,
- Dietmar Kühl mentioned that he had written a pair of stream
- classes that would read and write XDR, which is a good step towards
- a portable binary format.
- </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt11ch27s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="fstreams.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="io_and_c.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Binary Input and Output </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 28. Interacting with C</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt11ch28s02.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt11ch28s02.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Performance</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="io_and_c.html" title="Chapter 28. Interacting with C" /><link rel="prev" href="io_and_c.html" title="Chapter 28. Interacting with C" /><link rel="next" href="extensions.html" title="Part XII.  Extensions" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Performance</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="io_and_c.html">Prev</a> </td><th width="60%" align="center">Chapter 28. Interacting with C</th><td width="20%" align="right"> <a accesskey="n" href="extensions.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.io.c.sync"></a>Performance</h2></div></div></div><p>
- Pathetic Performance? Ditch C.
- </p><p>It sounds like a flame on C, but it isn't. Really. Calm down.
- I'm just saying it to get your attention.
- </p><p>Because the C++ library includes the C library, both C-style and
- C++-style I/O have to work at the same time. For example:
- </p><pre class="programlisting">
- #include &lt;iostream&gt;
- #include &lt;cstdio&gt;
-
- std::cout &lt;&lt; "Hel";
- std::printf ("lo, worl");
- std::cout &lt;&lt; "d!\n";
- </pre><p>This must do what you think it does.
- </p><p>Alert members of the audience will immediately notice that buffering
- is going to make a hash of the output unless special steps are taken.
- </p><p>The special steps taken by libstdc++, at least for version 3.0,
- involve doing very little buffering for the standard streams, leaving
- most of the buffering to the underlying C library. (This kind of
- thing is tricky to get right.)
- The upside is that correctness is ensured. The downside is that
- writing through <code class="code">cout</code> can quite easily lead to awful
- performance when the C++ I/O library is layered on top of the C I/O
- library (as it is for 3.0 by default). Some patches have been applied
- which improve the situation for 3.1.
- </p><p>However, the C and C++ standard streams only need to be kept in sync
- when both libraries' facilities are in use. If your program only uses
- C++ I/O, then there's no need to sync with the C streams. The right
- thing to do in this case is to call
- </p><pre class="programlisting">
- #include <span class="emphasis"><em>any of the I/O headers such as ios, iostream, etc</em></span>
-
- std::ios::sync_with_stdio(false);
- </pre><p>You must do this before performing any I/O via the C++ stream objects.
- Once you call this, the C++ streams will operate independently of the
- (unused) C streams. For GCC 3.x, this means that <code class="code">cout</code> and
- company will become fully buffered on their own.
- </p><p>Note, by the way, that the synchronization requirement only applies to
- the standard streams (<code class="code">cin</code>, <code class="code">cout</code>,
- <code class="code">cerr</code>,
- <code class="code">clog</code>, and their wide-character counterparts). File stream
- objects that you declare yourself have no such requirement and are fully
- buffered.
- </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="io_and_c.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="io_and_c.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="extensions.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 28. Interacting with C </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part XII. 
- Extensions
-
-</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt12ch30s02.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt12ch30s02.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Semantics</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; C++&#10; , &#10; library&#10; , &#10; debug&#10; " /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="debug_mode.html" title="Chapter 30. Debug Mode" /><link rel="prev" href="debug_mode.html" title="Chapter 30. Debug Mode" /><link rel="next" href="bk01pt12ch30s03.html" title="Using" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Semantics</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="debug_mode.html">Prev</a> </td><th width="60%" align="center">Chapter 30. Debug Mode</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch30s03.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.debug_mode.semantics"></a>Semantics</h2></div></div></div><p>
- </p><p>A program that uses the C++ standard library correctly
- will maintain the same semantics under debug mode as it had with
- the normal (release) library. All functional and exception-handling
- guarantees made by the normal library also hold for the debug mode
- library, with one exception: performance guarantees made by the
- normal library may not hold in the debug mode library. For
- instance, erasing an element in a <code class="code">std::list</code> is a
- constant-time operation in normal library, but in debug mode it is
- linear in the number of iterators that reference that particular
- list. So while your (correct) program won't change its results, it
- is likely to execute more slowly.</p><p>libstdc++ includes many extensions to the C++ standard library. In
- some cases the extensions are obvious, such as the hashed
- associative containers, whereas other extensions give predictable
- results to behavior that would otherwise be undefined, such as
- throwing an exception when a <code class="code">std::basic_string</code> is
- constructed from a NULL character pointer. This latter category also
- includes implementation-defined and unspecified semantics, such as
- the growth rate of a vector. Use of these extensions is not
- considered incorrect, so code that relies on them will not be
- rejected by debug mode. However, use of these extensions may affect
- the portability of code to other implementations of the C++ standard
- library, and is therefore somewhat hazardous. For this reason, the
- libstdc++ debug mode offers a "pedantic" mode (similar to
- GCC's <code class="code">-pedantic</code> compiler flag) that attempts to emulate
- the semantics guaranteed by the C++ standard. For
- instance, constructing a <code class="code">std::basic_string</code> with a NULL
- character pointer would result in an exception under normal mode or
- non-pedantic debug mode (this is a libstdc++ extension), whereas
- under pedantic debug mode libstdc++ would signal an error. To enable
- the pedantic debug mode, compile your program with
- both <code class="code">-D_GLIBCXX_DEBUG</code>
- and <code class="code">-D_GLIBCXX_DEBUG_PEDANTIC</code> .
- (N.B. In GCC 3.4.x and 4.0.0, due to a bug,
- <code class="code">-D_GLIBXX_DEBUG_PEDANTIC</code> was also needed. The problem has
- been fixed in GCC 4.0.1 and later versions.) </p><p>The following library components provide extra debugging
- capabilities in debug mode:</p><div class="itemizedlist"><ul type="disc"><li><p><code class="code">std::basic_string</code> (no safe iterators and see note below)</p></li><li><p><code class="code">std::bitset</code></p></li><li><p><code class="code">std::deque</code></p></li><li><p><code class="code">std::list</code></p></li><li><p><code class="code">std::map</code></p></li><li><p><code class="code">std::multimap</code></p></li><li><p><code class="code">std::multiset</code></p></li><li><p><code class="code">std::set</code></p></li><li><p><code class="code">std::vector</code></p></li><li><p><code class="code">std::unordered_map</code></p></li><li><p><code class="code">std::unordered_multimap</code></p></li><li><p><code class="code">std::unordered_set</code></p></li><li><p><code class="code">std::unordered_multiset</code></p></li></ul></div><p>N.B. although there are precondition checks for some string operations,
-e.g. <code class="code">operator[]</code>,
-they will not always be run when using the <code class="code">char</code> and
-<code class="code">wchar_t</code> specialisations (<code class="code">std::string</code> and
-<code class="code">std::wstring</code>). This is because libstdc++ uses GCC's
-<code class="code">extern template</code> extension to provide explicit instantiations
-of <code class="code">std::string</code> and <code class="code">std::wstring</code>, and those
-explicit instantiations don't include the debug-mode checks. If the
-containing functions are inlined then the checks will run, so compiling
-with <code class="code">-O1</code> might be enough to enable them. Alternatively
-<code class="code">-D_GLIBCXX_EXTERN_TEMPLATE=0</code> will suppress the declarations
-of the explicit instantiations and cause the functions to be instantiated
-with the debug-mode checks included, but this is unsupported and not
-guaranteed to work. For full debug-mode support you can use the
-<code class="code">__gnu_debug::basic_string</code> debugging container directly,
-which always works correctly.
-</p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="debug_mode.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="debug_mode.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch30s03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 30. Debug Mode </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Using</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt12ch30s03.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt12ch30s03.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Using</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; C++&#10; , &#10; library&#10; , &#10; debug&#10; " /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="debug_mode.html" title="Chapter 30. Debug Mode" /><link rel="prev" href="bk01pt12ch30s02.html" title="Semantics" /><link rel="next" href="bk01pt12ch30s04.html" title="Design" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Using</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch30s02.html">Prev</a> </td><th width="60%" align="center">Chapter 30. Debug Mode</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch30s04.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.debug_mode.using"></a>Using</h2></div></div></div><p>
- </p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="debug_mode.using.mode"></a>Using the Debug Mode</h3></div></div></div><p>To use the libstdc++ debug mode, compile your application with the
- compiler flag <code class="code">-D_GLIBCXX_DEBUG</code>. Note that this flag
- changes the sizes and behavior of standard class templates such
- as <code class="code">std::vector</code>, and therefore you can only link code
- compiled with debug mode and code compiled without debug mode if no
- instantiation of a container is passed between the two translation
- units.</p><p>By default, error messages are formatted to fit on lines of about
- 78 characters. The environment variable
- <code class="code">GLIBCXX_DEBUG_MESSAGE_LENGTH</code> can be used to request a
- different length.</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="debug_mode.using.specific"></a>Using a Specific Debug Container</h3></div></div></div><p>When it is not feasible to recompile your entire application, or
- only specific containers need checking, debugging containers are
- available as GNU extensions. These debugging containers are
- functionally equivalent to the standard drop-in containers used in
- debug mode, but they are available in a separate namespace as GNU
- extensions and may be used in programs compiled with either release
- mode or with debug mode. The
- following table provides the names and headers of the debugging
- containers:
-</p><div class="table"><a id="id455307"></a><p class="title"><b>Table 30.1. Debugging Containers</b></p><div class="table-contents"><table summary="Debugging Containers" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col /><col /></colgroup><thead><tr><th align="left">Container</th><th align="left">Header</th><th align="left">Debug container</th><th align="left">Debug header</th><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></thead><tbody><tr><td align="left"><code class="classname">std::bitset</code></td><td align="left"><code class="filename">bitset</code></td><td align="left"><code class="classname">__gnu_debug::bitset</code></td><td align="left"><code class="filename">bitset</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::deque</code></td><td align="left"><code class="filename">deque</code></td><td align="left"><code class="classname">__gnu_debug::deque</code></td><td align="left"><code class="filename">deque</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::list</code></td><td align="left"><code class="filename">list</code></td><td align="left"><code class="classname">__gnu_debug::list</code></td><td align="left"><code class="filename">list</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::map</code></td><td align="left"><code class="filename">map</code></td><td align="left"><code class="classname">__gnu_debug::map</code></td><td align="left"><code class="filename">map</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::multimap</code></td><td align="left"><code class="filename">map</code></td><td align="left"><code class="classname">__gnu_debug::multimap</code></td><td align="left"><code class="filename">map</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::multiset</code></td><td align="left"><code class="filename">set</code></td><td align="left"><code class="classname">__gnu_debug::multiset</code></td><td align="left"><code class="filename">set</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::set</code></td><td align="left"><code class="filename">set</code></td><td align="left"><code class="classname">__gnu_debug::set</code></td><td align="left"><code class="filename">set</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::string</code></td><td align="left"><code class="filename">string</code></td><td align="left"><code class="classname">__gnu_debug::string</code></td><td align="left"><code class="filename">string</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::wstring</code></td><td align="left"><code class="filename">string</code></td><td align="left"><code class="classname">__gnu_debug::wstring</code></td><td align="left"><code class="filename">string</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::basic_string</code></td><td align="left"><code class="filename">string</code></td><td align="left"><code class="classname">__gnu_debug::basic_string</code></td><td align="left"><code class="filename">string</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::vector</code></td><td align="left"><code class="filename">vector</code></td><td align="left"><code class="classname">__gnu_debug::vector</code></td><td align="left"><code class="filename">vector</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></tbody></table></div></div><br class="table-break" /><p>In addition, when compiling in C++0x mode, these additional
-containers have additional debug capability.
-</p><div class="table"><a id="id393058"></a><p class="title"><b>Table 30.2. Debugging Containers C++0x</b></p><div class="table-contents"><table summary="Debugging Containers C++0x" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col /><col /></colgroup><thead><tr><th align="left">Container</th><th align="left">Header</th><th align="left">Debug container</th><th align="left">Debug header</th><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></thead><tbody><tr><td align="left"><code class="classname">std::unordered_map</code></td><td align="left"><code class="filename">unordered_map</code></td><td align="left"><code class="classname">__gnu_debug::unordered_map</code></td><td align="left"><code class="filename">unordered_map</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::unordered_multimap</code></td><td align="left"><code class="filename">unordered_map</code></td><td align="left"><code class="classname">__gnu_debug::unordered_multimap</code></td><td align="left"><code class="filename">unordered_map</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::unordered_set</code></td><td align="left"><code class="filename">unordered_set</code></td><td align="left"><code class="classname">__gnu_debug::unordered_set</code></td><td align="left"><code class="filename">unordered_set</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr><tr><td align="left"><code class="classname">std::unordered_multiset</code></td><td align="left"><code class="filename">unordered_set</code></td><td align="left"><code class="classname">__gnu_debug::unordered_multiset</code></td><td align="left"><code class="filename">unordered_set</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></tbody></table></div></div><br class="table-break" /></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch30s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="debug_mode.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch30s04.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Semantics </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Design</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt12ch30s04.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt12ch30s04.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Design</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; C++&#10; , &#10; library&#10; , &#10; debug&#10; " /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="debug_mode.html" title="Chapter 30. Debug Mode" /><link rel="prev" href="bk01pt12ch30s03.html" title="Using" /><link rel="next" href="parallel_mode.html" title="Chapter 31. Parallel Mode" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Design</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch30s03.html">Prev</a> </td><th width="60%" align="center">Chapter 30. Debug Mode</th><td width="20%" align="right"> <a accesskey="n" href="parallel_mode.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.debug_mode.design"></a>Design</h2></div></div></div><p>
- </p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.ext.debug_mode.design.goals"></a>Goals</h3></div></div></div><p>
- </p><p> The libstdc++ debug mode replaces unsafe (but efficient) standard
- containers and iterators with semantically equivalent safe standard
- containers and iterators to aid in debugging user programs. The
- following goals directed the design of the libstdc++ debug mode:</p><div class="itemizedlist"><ul type="disc"><li><p><span class="emphasis"><em>Correctness</em></span>: the libstdc++ debug mode must not change
- the semantics of the standard library for all cases specified in
- the ANSI/ISO C++ standard. The essence of this constraint is that
- any valid C++ program should behave in the same manner regardless
- of whether it is compiled with debug mode or release mode. In
- particular, entities that are defined in namespace std in release
- mode should remain defined in namespace std in debug mode, so that
- legal specializations of namespace std entities will remain
- valid. A program that is not valid C++ (e.g., invokes undefined
- behavior) is not required to behave similarly, although the debug
- mode will abort with a diagnostic when it detects undefined
- behavior.</p></li><li><p><span class="emphasis"><em>Performance</em></span>: the additional of the libstdc++ debug mode
- must not affect the performance of the library when it is compiled
- in release mode. Performance of the libstdc++ debug mode is
- secondary (and, in fact, will be worse than the release
- mode).</p></li><li><p><span class="emphasis"><em>Usability</em></span>: the libstdc++ debug mode should be easy to
- use. It should be easily incorporated into the user's development
- environment (e.g., by requiring only a single new compiler switch)
- and should produce reasonable diagnostics when it detects a
- problem with the user program. Usability also involves detection
- of errors when using the debug mode incorrectly, e.g., by linking
- a release-compiled object against a debug-compiled object if in
- fact the resulting program will not run correctly.</p></li><li><p><span class="emphasis"><em>Minimize recompilation</em></span>: While it is expected that
- users recompile at least part of their program to use debug
- mode, the amount of recompilation affects the
- detect-compile-debug turnaround time. This indirectly affects the
- usefulness of the debug mode, because debugging some applications
- may require rebuilding a large amount of code, which may not be
- feasible when the suspect code may be very localized. There are
- several levels of conformance to this requirement, each with its
- own usability and implementation characteristics. In general, the
- higher-numbered conformance levels are more usable (i.e., require
- less recompilation) but are more complicated to implement than
- the lower-numbered conformance levels.
- </p><div class="orderedlist"><ol type="1"><li><p><span class="emphasis"><em>Full recompilation</em></span>: The user must recompile his or
- her entire application and all C++ libraries it depends on,
- including the C++ standard library that ships with the
- compiler. This must be done even if only a small part of the
- program can use debugging features.</p></li><li><p><span class="emphasis"><em>Full user recompilation</em></span>: The user must recompile
- his or her entire application and all C++ libraries it depends
- on, but not the C++ standard library itself. This must be done
- even if only a small part of the program can use debugging
- features. This can be achieved given a full recompilation
- system by compiling two versions of the standard library when
- the compiler is installed and linking against the appropriate
- one, e.g., a multilibs approach.</p></li><li><p><span class="emphasis"><em>Partial recompilation</em></span>: The user must recompile the
- parts of his or her application and the C++ libraries it
- depends on that will use the debugging facilities
- directly. This means that any code that uses the debuggable
- standard containers would need to be recompiled, but code
- that does not use them (but may, for instance, use IOStreams)
- would not have to be recompiled.</p></li><li><p><span class="emphasis"><em>Per-use recompilation</em></span>: The user must recompile the
- parts of his or her application and the C++ libraries it
- depends on where debugging should occur, and any other code
- that interacts with those containers. This means that a set of
- translation units that accesses a particular standard
- container instance may either be compiled in release mode (no
- checking) or debug mode (full checking), but must all be
- compiled in the same way; a translation unit that does not see
- that standard container instance need not be recompiled. This
- also means that a translation unit <span class="emphasis"><em>A</em></span> that contains a
- particular instantiation
- (say, <code class="code">std::vector&lt;int&gt;</code>) compiled in release
- mode can be linked against a translation unit <span class="emphasis"><em>B</em></span> that
- contains the same instantiation compiled in debug mode (a
- feature not present with partial recompilation). While this
- behavior is technically a violation of the One Definition
- Rule, this ability tends to be very important in
- practice. The libstdc++ debug mode supports this level of
- recompilation. </p></li><li><p><span class="emphasis"><em>Per-unit recompilation</em></span>: The user must only
- recompile the translation units where checking should occur,
- regardless of where debuggable standard containers are
- used. This has also been dubbed "<code class="code">-g</code> mode",
- because the <code class="code">-g</code> compiler switch works in this way,
- emitting debugging information at a per--translation-unit
- granularity. We believe that this level of recompilation is in
- fact not possible if we intend to supply safe iterators, leave
- the program semantics unchanged, and not regress in
- performance under release mode because we cannot associate
- extra information with an iterator (to form a safe iterator)
- without either reserving that space in release mode
- (performance regression) or allocating extra memory associated
- with each iterator with <code class="code">new</code> (changes the program
- semantics).</p></li></ol></div><p>
- </p></li></ul></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.ext.debug_mode.design.methods"></a>Methods</h3></div></div></div><p>
- </p><p>This section provides an overall view of the design of the
- libstdc++ debug mode and details the relationship between design
- decisions and the stated design goals.</p><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="debug_mode.design.methods.wrappers"></a>The Wrapper Model</h4></div></div></div><p>The libstdc++ debug mode uses a wrapper model where the debugging
- versions of library components (e.g., iterators and containers) form
- a layer on top of the release versions of the library
- components. The debugging components first verify that the operation
- is correct (aborting with a diagnostic if an error is found) and
- will then forward to the underlying release-mode container that will
- perform the actual work. This design decision ensures that we cannot
- regress release-mode performance (because the release-mode
- containers are left untouched) and partially enables <a class="ulink" href="#mixing" target="_top">mixing debug and release code</a> at link time,
- although that will not be discussed at this time.</p><p>Two types of wrappers are used in the implementation of the debug
- mode: container wrappers and iterator wrappers. The two types of
- wrappers interact to maintain relationships between iterators and
- their associated containers, which are necessary to detect certain
- types of standard library usage errors such as dereferencing
- past-the-end iterators or inserting into a container using an
- iterator from a different container.</p><div class="sect4" lang="en" xml:lang="en"><div class="titlepage"><div><div><h5 class="title"><a id="debug_mode.design.methods.safe_iter"></a>Safe Iterators</h5></div></div></div><p>Iterator wrappers provide a debugging layer over any iterator that
- is attached to a particular container, and will manage the
- information detailing the iterator's state (singular,
- dereferenceable, etc.) and tracking the container to which the
- iterator is attached. Because iterators have a well-defined, common
- interface the iterator wrapper is implemented with the iterator
- adaptor class template <code class="code">__gnu_debug::_Safe_iterator</code>,
- which takes two template parameters:</p><div class="itemizedlist"><ul type="disc"><li><p><code class="code">Iterator</code>: The underlying iterator type, which must
- be either the <code class="code">iterator</code> or <code class="code">const_iterator</code>
- typedef from the sequence type this iterator can reference.</p></li><li><p><code class="code">Sequence</code>: The type of sequence that this iterator
- references. This sequence must be a safe sequence (discussed below)
- whose <code class="code">iterator</code> or <code class="code">const_iterator</code> typedef
- is the type of the safe iterator.</p></li></ul></div></div><div class="sect4" lang="en" xml:lang="en"><div class="titlepage"><div><div><h5 class="title"><a id="debug_mode.design.methods.safe_seq"></a>Safe Sequences (Containers)</h5></div></div></div><p>Container wrappers provide a debugging layer over a particular
- container type. Because containers vary greatly in the member
- functions they support and the semantics of those member functions
- (especially in the area of iterator invalidation), container
- wrappers are tailored to the container they reference, e.g., the
- debugging version of <code class="code">std::list</code> duplicates the entire
- interface of <code class="code">std::list</code>, adding additional semantic
- checks and then forwarding operations to the
- real <code class="code">std::list</code> (a public base class of the debugging
- version) as appropriate. However, all safe containers inherit from
- the class template <code class="code">__gnu_debug::_Safe_sequence</code>,
- instantiated with the type of the safe container itself (an instance
- of the curiously recurring template pattern).</p><p>The iterators of a container wrapper will be
- <a class="ulink" href="#safe_iterator" target="_top">safe iterators</a> that reference sequences
- of this type and wrap the iterators provided by the release-mode
- base class. The debugging container will use only the safe
- iterators within its own interface (therefore requiring the user to
- use safe iterators, although this does not change correct user
- code) and will communicate with the release-mode base class with
- only the underlying, unsafe, release-mode iterators that the base
- class exports.</p><p> The debugging version of <code class="code">std::list</code> will have the
- following basic structure:</p><pre class="programlisting">
-template&lt;typename _Tp, typename _Allocator = allocator&lt;_Tp&gt;
- class debug-list :
- public release-list&lt;_Tp, _Allocator&gt;,
- public __gnu_debug::_Safe_sequence&lt;debug-list&lt;_Tp, _Allocator&gt; &gt;
- {
- typedef release-list&lt;_Tp, _Allocator&gt; _Base;
- typedef debug-list&lt;_Tp, _Allocator&gt; _Self;
-
- public:
- typedef __gnu_debug::_Safe_iterator&lt;typename _Base::iterator, _Self&gt; iterator;
- typedef __gnu_debug::_Safe_iterator&lt;typename _Base::const_iterator, _Self&gt; const_iterator;
-
- // duplicate std::list interface with debugging semantics
- };
-</pre></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="debug_mode.design.methods.precond"></a>Precondition Checking</h4></div></div></div><p>The debug mode operates primarily by checking the preconditions of
- all standard library operations that it supports. Preconditions that
- are always checked (regardless of whether or not we are in debug
- mode) are checked via the <code class="code">__check_xxx</code> macros defined
- and documented in the source
- file <code class="code">include/debug/debug.h</code>. Preconditions that may or
- may not be checked, depending on the debug-mode
- macro <code class="code">_GLIBCXX_DEBUG</code>, are checked via
- the <code class="code">__requires_xxx</code> macros defined and documented in the
- same source file. Preconditions are validated using any additional
- information available at run-time, e.g., the containers that are
- associated with a particular iterator, the position of the iterator
- within those containers, the distance between two iterators that may
- form a valid range, etc. In the absence of suitable information,
- e.g., an input iterator that is not a safe iterator, these
- precondition checks will silently succeed.</p><p>The majority of precondition checks use the aforementioned macros,
- which have the secondary benefit of having prewritten debug
- messages that use information about the current status of the
- objects involved (e.g., whether an iterator is singular or what
- sequence it is attached to) along with some static information
- (e.g., the names of the function parameters corresponding to the
- objects involved). When not using these macros, the debug mode uses
- either the debug-mode assertion
- macro <code class="code">_GLIBCXX_DEBUG_ASSERT</code> , its pedantic
- cousin <code class="code">_GLIBCXX_DEBUG_PEDASSERT</code>, or the assertion
- check macro that supports more advance formulation of error
- messages, <code class="code">_GLIBCXX_DEBUG_VERIFY</code>. These macros are
- documented more thoroughly in the debug mode source code.</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="debug_mode.design.methods.coexistence"></a>Release- and debug-mode coexistence</h4></div></div></div><p>The libstdc++ debug mode is the first debug mode we know of that
- is able to provide the "Per-use recompilation" (4) guarantee, that
- allows release-compiled and debug-compiled code to be linked and
- executed together without causing unpredictable behavior. This
- guarantee minimizes the recompilation that users are required to
- perform, shortening the detect-compile-debug bug hunting cycle
- and making the debug mode easier to incorporate into development
- environments by minimizing dependencies.</p><p>Achieving link- and run-time coexistence is not a trivial
- implementation task. To achieve this goal we required a small
- extension to the GNU C++ compiler (described in the GCC Manual for
- C++ Extensions, see <a class="ulink" href="http://gcc.gnu.org/onlinedocs/gcc/Strong-Using.html" target="_top">strong
- using</a>), and a complex organization of debug- and
- release-modes. The end result is that we have achieved per-use
- recompilation but have had to give up some checking of the
- <code class="code">std::basic_string</code> class template (namely, safe
- iterators).
-</p><div class="sect4" lang="en" xml:lang="en"><div class="titlepage"><div><div><h5 class="title"><a id="methods.coexistence.compile"></a>Compile-time coexistence of release- and debug-mode components</h5></div></div></div><p>Both the release-mode components and the debug-mode
- components need to exist within a single translation unit so that
- the debug versions can wrap the release versions. However, only one
- of these components should be user-visible at any particular
- time with the standard name, e.g., <code class="code">std::list</code>. </p><p>In release mode, we define only the release-mode version of the
- component with its standard name and do not include the debugging
- component at all. The release mode version is defined within the
- namespace <code class="code">std</code>. Minus the namespace associations, this
- method leaves the behavior of release mode completely unchanged from
- its behavior prior to the introduction of the libstdc++ debug
- mode. Here's an example of what this ends up looking like, in
- C++.</p><pre class="programlisting">
-namespace std
-{
- template&lt;typename _Tp, typename _Alloc = allocator&lt;_Tp&gt; &gt;
- class list
- {
- // ...
- };
-} // namespace std
-</pre><p>In debug mode we include the release-mode container (which is now
-defined in in the namespace <code class="code">__norm</code>) and also the
-debug-mode container. The debug-mode container is defined within the
-namespace <code class="code">__debug</code>, which is associated with namespace
-<code class="code">std</code> via the GNU namespace association extension. This
-method allows the debug and release versions of the same component to
-coexist at compile-time and link-time without causing an unreasonable
-maintenance burden, while minimizing confusion. Again, this boils down
-to C++ code as follows:</p><pre class="programlisting">
-namespace std
-{
- namespace __norm
- {
- template&lt;typename _Tp, typename _Alloc = allocator&lt;_Tp&gt; &gt;
- class list
- {
- // ...
- };
- } // namespace __gnu_norm
-
- namespace __debug
- {
- template&lt;typename _Tp, typename _Alloc = allocator&lt;_Tp&gt; &gt;
- class list
- : public __norm::list&lt;_Tp, _Alloc&gt;,
- public __gnu_debug::_Safe_sequence&lt;list&lt;_Tp, _Alloc&gt; &gt;
- {
- // ...
- };
- } // namespace __norm
-
- using namespace __debug __attribute__ ((strong));
-}
-</pre></div><div class="sect4" lang="en" xml:lang="en"><div class="titlepage"><div><div><h5 class="title"><a id="methods.coexistence.link"></a>Link- and run-time coexistence of release- and
- debug-mode components</h5></div></div></div><p>Because each component has a distinct and separate release and
-debug implementation, there are are no issues with link-time
-coexistence: the separate namespaces result in different mangled
-names, and thus unique linkage.</p><p>However, components that are defined and used within the C++
-standard library itself face additional constraints. For instance,
-some of the member functions of <code class="code"> std::moneypunct</code> return
-<code class="code">std::basic_string</code>. Normally, this is not a problem, but
-with a mixed mode standard library that could be using either
-debug-mode or release-mode <code class="code"> basic_string</code> objects, things
-get more complicated. As the return value of a function is not
-encoded into the mangled name, there is no way to specify a
-release-mode or a debug-mode string. In practice, this results in
-runtime errors. A simplified example of this problem is as follows.
-</p><p> Take this translation unit, compiled in debug-mode: </p><pre class="programlisting">
-// -D_GLIBCXX_DEBUG
-#include &lt;string&gt;
-
-std::string test02();
-
-std::string test01()
-{
- return test02();
-}
-
-int main()
-{
- test01();
- return 0;
-}
-</pre><p> ... and linked to this translation unit, compiled in release mode:</p><pre class="programlisting">
-#include &lt;string&gt;
-
-std::string
-test02()
-{
- return std::string("toast");
-}
-</pre><p> For this reason we cannot easily provide safe iterators for
- the <code class="code">std::basic_string</code> class template, as it is present
- throughout the C++ standard library. For instance, locale facets
- define typedefs that include <code class="code">basic_string</code>: in a mixed
- debug/release program, should that typedef be based on the
- debug-mode <code class="code">basic_string</code> or the
- release-mode <code class="code">basic_string</code>? While the answer could be
- "both", and the difference hidden via renaming a la the
- debug/release containers, we must note two things about locale
- facets:</p><div class="orderedlist"><ol type="1"><li><p>They exist as shared state: one can create a facet in one
- translation unit and access the facet via the same type name in a
- different translation unit. This means that we cannot have two
- different versions of locale facets, because the types would not be
- the same across debug/release-mode translation unit barriers.</p></li><li><p>They have virtual functions returning strings: these functions
- mangle in the same way regardless of the mangling of their return
- types (see above), and their precise signatures can be relied upon
- by users because they may be overridden in derived classes.</p></li></ol></div><p>With the design of libstdc++ debug mode, we cannot effectively hide
- the differences between debug and release-mode strings from the
- user. Failure to hide the differences may result in unpredictable
- behavior, and for this reason we have opted to only
- perform <code class="code">basic_string</code> changes that do not require ABI
- changes. The effect on users is expected to be minimal, as there are
- simple alternatives (e.g., <code class="code">__gnu_debug::basic_string</code>),
- and the usability benefit we gain from the ability to mix debug- and
- release-compiled translation units is enormous.</p></div><div class="sect4" lang="en" xml:lang="en"><div class="titlepage"><div><div><h5 class="title"><a id="methods.coexistence.alt"></a>Alternatives for Coexistence</h5></div></div></div><p>The coexistence scheme above was chosen over many alternatives,
- including language-only solutions and solutions that also required
- extensions to the C++ front end. The following is a partial list of
- solutions, with justifications for our rejection of each.</p><div class="itemizedlist"><ul type="disc"><li><p><span class="emphasis"><em>Completely separate debug/release libraries</em></span>: This is by
- far the simplest implementation option, where we do not allow any
- coexistence of debug- and release-compiled translation units in a
- program. This solution has an extreme negative affect on usability,
- because it is quite likely that some libraries an application
- depends on cannot be recompiled easily. This would not meet
- our <span class="emphasis"><em>usability</em></span> or <span class="emphasis"><em>minimize recompilation</em></span> criteria
- well.</p></li><li><p><span class="emphasis"><em>Add a <code class="code">Debug</code> boolean template parameter</em></span>:
- Partial specialization could be used to select the debug
- implementation when <code class="code">Debug == true</code>, and the state
- of <code class="code">_GLIBCXX_DEBUG</code> could decide whether the
- default <code class="code">Debug</code> argument is <code class="code">true</code>
- or <code class="code">false</code>. This option would break conformance with the
- C++ standard in both debug <span class="emphasis"><em>and</em></span> release modes. This would
- not meet our <span class="emphasis"><em>correctness</em></span> criteria. </p></li><li><p><span class="emphasis"><em>Packaging a debug flag in the allocators</em></span>: We could
- reuse the <code class="code">Allocator</code> template parameter of containers
- by adding a sentinel wrapper <code class="code">debug&lt;&gt;</code> that
- signals the user's intention to use debugging, and pick up
- the <code class="code">debug&lt;&gt;</code> allocator wrapper in a partial
- specialization. However, this has two drawbacks: first, there is a
- conformance issue because the default allocator would not be the
- standard-specified <code class="code">std::allocator&lt;T&gt;</code>. Secondly
- (and more importantly), users that specify allocators instead of
- implicitly using the default allocator would not get debugging
- containers. Thus this solution fails the <span class="emphasis"><em>correctness</em></span>
- criteria.</p></li><li><p><span class="emphasis"><em>Define debug containers in another namespace, and employ
- a <code class="code">using</code> declaration (or directive)</em></span>: This is an
- enticing option, because it would eliminate the need for
- the <code class="code">link_name</code> extension by aliasing the
- templates. However, there is no true template aliasing mechanism
- is C++, because both <code class="code">using</code> directives and using
- declarations disallow specialization. This method fails
- the <span class="emphasis"><em>correctness</em></span> criteria.</p></li><li><p><span class="emphasis"><em> Use implementation-specific properties of anonymous
- namespaces. </em></span>
- See <a class="ulink" href="http://gcc.gnu.org/ml/libstdc++/2003-08/msg00004.html" target="_top"> this post
- </a>
- This method fails the <span class="emphasis"><em>correctness</em></span> criteria.</p></li><li><p><span class="emphasis"><em>Extension: allow reopening on namespaces</em></span>: This would
- allow the debug mode to effectively alias the
- namespace <code class="code">std</code> to an internal namespace, such
- as <code class="code">__gnu_std_debug</code>, so that it is completely
- separate from the release-mode <code class="code">std</code> namespace. While
- this will solve some renaming problems and ensure that
- debug- and release-compiled code cannot be mixed unsafely, it ensures that
- debug- and release-compiled code cannot be mixed at all. For
- instance, the program would have two <code class="code">std::cout</code>
- objects! This solution would fails the <span class="emphasis"><em>minimize
- recompilation</em></span> requirement, because we would only be able to
- support option (1) or (2).</p></li><li><p><span class="emphasis"><em>Extension: use link name</em></span>: This option involves
- complicated re-naming between debug-mode and release-mode
- components at compile time, and then a g++ extension called <span class="emphasis"><em>
- link name </em></span> to recover the original names at link time. There
- are two drawbacks to this approach. One, it's very verbose,
- relying on macro renaming at compile time and several levels of
- include ordering. Two, ODR issues remained with container member
- functions taking no arguments in mixed-mode settings resulting in
- equivalent link names, <code class="code"> vector::push_back() </code> being
- one example.
- See <a class="ulink" href="http://gcc.gnu.org/ml/libstdc++/2003-08/msg00177.html" target="_top">link
- name</a> </p></li></ul></div><p>Other options may exist for implementing the debug mode, many of
- which have probably been considered and others that may still be
- lurking. This list may be expanded over time to include other
- options that we could have implemented, but in all cases the full
- ramifications of the approach (as measured against the design goals
- for a libstdc++ debug mode) should be considered first. The DejaGNU
- testsuite includes some testcases that check for known problems with
- some solutions (e.g., the <code class="code">using</code> declaration solution
- that breaks user specialization), and additional testcases will be
- added as we are able to identify other typical problem cases. These
- test cases will serve as a benchmark by which we can compare debug
- mode implementations.</p></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.ext.debug_mode.design.other"></a>Other Implementations</h3></div></div></div><p>
- </p><p> There are several existing implementations of debug modes for C++
- standard library implementations, although none of them directly
- supports debugging for programs using libstdc++. The existing
- implementations include:</p><div class="itemizedlist"><ul type="disc"><li><p><a class="ulink" href="http://www.mathcs.sjsu.edu/faculty/horstman/safestl.html" target="_top">SafeSTL</a>:
- SafeSTL was the original debugging version of the Standard Template
- Library (STL), implemented by Cay S. Horstmann on top of the
- Hewlett-Packard STL. Though it inspired much work in this area, it
- has not been kept up-to-date for use with modern compilers or C++
- standard library implementations.</p></li><li><p><a class="ulink" href="http://www.stlport.org/" target="_top">STLport</a>: STLport is a free
- implementation of the C++ standard library derived from the <a class="ulink" href="http://www.sgi.com/tech/stl/" target="_top">SGI implementation</a>, and
- ported to many other platforms. It includes a debug mode that uses a
- wrapper model (that in some way inspired the libstdc++ debug mode
- design), although at the time of this writing the debug mode is
- somewhat incomplete and meets only the "Full user recompilation" (2)
- recompilation guarantee by requiring the user to link against a
- different library in debug mode vs. release mode.</p></li><li><p><a class="ulink" href="http://www.metrowerks.com/mw/default.htm" target="_top">Metrowerks
- CodeWarrior</a>: The C++ standard library that ships with Metrowerks
- CodeWarrior includes a debug mode. It is a full debug-mode
- implementation (including debugging for CodeWarrior extensions) and
- is easy to use, although it meets only the "Full recompilation" (1)
- recompilation guarantee.</p></li></ul></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch30s03.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="debug_mode.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="parallel_mode.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Using </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 31. Parallel Mode</td></tr></table></div></body></html>
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-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Semantics</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; C++&#10; , &#10; library&#10; , &#10; parallel&#10; " /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="parallel_mode.html" title="Chapter 31. Parallel Mode" /><link rel="prev" href="parallel_mode.html" title="Chapter 31. Parallel Mode" /><link rel="next" href="bk01pt12ch31s03.html" title="Using" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Semantics</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="parallel_mode.html">Prev</a> </td><th width="60%" align="center">Chapter 31. Parallel Mode</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch31s03.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.parallel_mode.semantics"></a>Semantics</h2></div></div></div><p> The parallel mode STL algorithms are currently not exception-safe,
-i.e. user-defined functors must not throw exceptions.
-Also, the order of execution is not guaranteed for some functions, of course.
-Therefore, user-defined functors should not have any concurrent side effects.
-</p><p> Since the current GCC OpenMP implementation does not support
-OpenMP parallel regions in concurrent threads,
-it is not possible to call parallel STL algorithm in
-concurrent threads, either.
-It might work with other compilers, though.</p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="parallel_mode.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="parallel_mode.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch31s03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 31. Parallel Mode </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Using</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt12ch31s03.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt12ch31s03.html
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-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Using</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; C++&#10; , &#10; library&#10; , &#10; parallel&#10; " /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="parallel_mode.html" title="Chapter 31. Parallel Mode" /><link rel="prev" href="bk01pt12ch31s02.html" title="Semantics" /><link rel="next" href="bk01pt12ch31s04.html" title="Design" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Using</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch31s02.html">Prev</a> </td><th width="60%" align="center">Chapter 31. Parallel Mode</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch31s04.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.parallel_mode.using"></a>Using</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="parallel_mode.using.prereq_flags"></a>Prerequisite Compiler Flags</h3></div></div></div><p>
- Any use of parallel functionality requires additional compiler
- and runtime support, in particular support for OpenMP. Adding this support is
- not difficult: just compile your application with the compiler
- flag <code class="literal">-fopenmp</code>. This will link
- in <code class="code">libgomp</code>, the GNU
- OpenMP <a class="ulink" href="http://gcc.gnu.org/onlinedocs/libgomp/" target="_top">implementation</a>,
- whose presence is mandatory.
-</p><p>
-In addition, hardware that supports atomic operations and a compiler
- capable of producing atomic operations is mandatory: GCC defaults to no
- support for atomic operations on some common hardware
- architectures. Activating atomic operations may require explicit
- compiler flags on some targets (like sparc and x86), such
- as <code class="literal">-march=i686</code>,
- <code class="literal">-march=native</code> or <code class="literal">-mcpu=v9</code>. See
- the GCC manual for more information.
-</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="parallel_mode.using.parallel_mode"></a>Using Parallel Mode</h3></div></div></div><p>
- To use the libstdc++ parallel mode, compile your application with
- the prerequisite flags as detailed above, and in addition
- add <code class="constant">-D_GLIBCXX_PARALLEL</code>. This will convert all
- use of the standard (sequential) algorithms to the appropriate parallel
- equivalents. Please note that this doesn't necessarily mean that
- everything will end up being executed in a parallel manner, but
- rather that the heuristics and settings coded into the parallel
- versions will be used to determine if all, some, or no algorithms
- will be executed using parallel variants.
-</p><p>Note that the <code class="constant">_GLIBCXX_PARALLEL</code> define may change the
- sizes and behavior of standard class templates such as
- <code class="function">std::search</code>, and therefore one can only link code
- compiled with parallel mode and code compiled without parallel mode
- if no instantiation of a container is passed between the two
- translation units. Parallel mode functionality has distinct linkage,
- and cannot be confused with normal mode symbols.
-</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="parallel_mode.using.specific"></a>Using Specific Parallel Components</h3></div></div></div><p>When it is not feasible to recompile your entire application, or
- only specific algorithms need to be parallel-aware, individual
- parallel algorithms can be made available explicitly. These
- parallel algorithms are functionally equivalent to the standard
- drop-in algorithms used in parallel mode, but they are available in
- a separate namespace as GNU extensions and may be used in programs
- compiled with either release mode or with parallel mode.
-</p><p>An example of using a parallel version
-of <code class="function">std::sort</code>, but no other parallel algorithms, is:
-</p><pre class="programlisting">
-#include &lt;vector&gt;
-#include &lt;parallel/algorithm&gt;
-
-int main()
-{
- std::vector&lt;int&gt; v(100);
-
- // ...
-
- // Explicitly force a call to parallel sort.
- __gnu_parallel::sort(v.begin(), v.end());
- return 0;
-}
-</pre><p>
-Then compile this code with the prerequisite compiler flags
-(<code class="literal">-fopenmp</code> and any necessary architecture-specific
-flags for atomic operations.)
-</p><p> The following table provides the names and headers of all the
- parallel algorithms that can be used in a similar manner:
-</p><div class="table"><a id="id388611"></a><p class="title"><b>Table 31.1. Parallel Algorithms</b></p><div class="table-contents"><table summary="Parallel Algorithms" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><thead><tr><th align="left">Algorithm</th><th align="left">Header</th><th align="left">Parallel algorithm</th><th align="left">Parallel header</th></tr></thead><tbody><tr><td align="left"><code class="function">std::accumulate</code></td><td align="left"><code class="filename">numeric</code></td><td align="left"><code class="function">__gnu_parallel::accumulate</code></td><td align="left"><code class="filename">parallel/numeric</code></td></tr><tr><td align="left"><code class="function">std::adjacent_difference</code></td><td align="left"><code class="filename">numeric</code></td><td align="left"><code class="function">__gnu_parallel::adjacent_difference</code></td><td align="left"><code class="filename">parallel/numeric</code></td></tr><tr><td align="left"><code class="function">std::inner_product</code></td><td align="left"><code class="filename">numeric</code></td><td align="left"><code class="function">__gnu_parallel::inner_product</code></td><td align="left"><code class="filename">parallel/numeric</code></td></tr><tr><td align="left"><code class="function">std::partial_sum</code></td><td align="left"><code class="filename">numeric</code></td><td align="left"><code class="function">__gnu_parallel::partial_sum</code></td><td align="left"><code class="filename">parallel/numeric</code></td></tr><tr><td align="left"><code class="function">std::adjacent_find</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::adjacent_find</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::count</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::count</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::count_if</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::count_if</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::equal</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::equal</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::find</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::find</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::find_if</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::find_if</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::find_first_of</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::find_first_of</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::for_each</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::for_each</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::generate</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::generate</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::generate_n</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::generate_n</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::lexicographical_compare</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::lexicographical_compare</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::mismatch</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::mismatch</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::search</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::search</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::search_n</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::search_n</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::transform</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::transform</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::replace</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::replace</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::replace_if</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::replace_if</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::max_element</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::max_element</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::merge</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::merge</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::min_element</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::min_element</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::nth_element</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::nth_element</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::partial_sort</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::partial_sort</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::partition</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::partition</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::random_shuffle</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::random_shuffle</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::set_union</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::set_union</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::set_intersection</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::set_intersection</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::set_symmetric_difference</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::set_symmetric_difference</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::set_difference</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::set_difference</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::sort</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::sort</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::stable_sort</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::stable_sort</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr><tr><td align="left"><code class="function">std::unique_copy</code></td><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="function">__gnu_parallel::unique_copy</code></td><td align="left"><code class="filename">parallel/algorithm</code></td></tr></tbody></table></div></div><br class="table-break" /></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch31s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="parallel_mode.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch31s04.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Semantics </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Design</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt12ch31s04.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt12ch31s04.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Design</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; C++&#10; , &#10; library&#10; , &#10; parallel&#10; " /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="parallel_mode.html" title="Chapter 31. Parallel Mode" /><link rel="prev" href="bk01pt12ch31s03.html" title="Using" /><link rel="next" href="bk01pt12ch31s05.html" title="Testing" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Design</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch31s03.html">Prev</a> </td><th width="60%" align="center">Chapter 31. Parallel Mode</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch31s05.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.parallel_mode.design"></a>Design</h2></div></div></div><p>
- </p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.ext.parallel_mode.design.intro"></a>Interface Basics</h3></div></div></div><p>
-All parallel algorithms are intended to have signatures that are
-equivalent to the ISO C++ algorithms replaced. For instance, the
-<code class="function">std::adjacent_find</code> function is declared as:
-</p><pre class="programlisting">
-namespace std
-{
- template&lt;typename _FIter&gt;
- _FIter
- adjacent_find(_FIter, _FIter);
-}
-</pre><p>
-Which means that there should be something equivalent for the parallel
-version. Indeed, this is the case:
-</p><pre class="programlisting">
-namespace std
-{
- namespace __parallel
- {
- template&lt;typename _FIter&gt;
- _FIter
- adjacent_find(_FIter, _FIter);
-
- ...
- }
-}
-</pre><p>But.... why the ellipses?
-</p><p> The ellipses in the example above represent additional overloads
-required for the parallel version of the function. These additional
-overloads are used to dispatch calls from the ISO C++ function
-signature to the appropriate parallel function (or sequential
-function, if no parallel functions are deemed worthy), based on either
-compile-time or run-time conditions.
-</p><p> The available signature options are specific for the different
-algorithms/algorithm classes.</p><p> The general view of overloads for the parallel algorithms look like this:
-</p><div class="itemizedlist"><ul type="disc"><li><p>ISO C++ signature</p></li><li><p>ISO C++ signature + sequential_tag argument</p></li><li><p>ISO C++ signature + algorithm-specific tag type
- (several signatures)</p></li></ul></div><p> Please note that the implementation may use additional functions
-(designated with the <code class="code">_switch</code> suffix) to dispatch from the
-ISO C++ signature to the correct parallel version. Also, some of the
-algorithms do not have support for run-time conditions, so the last
-overload is therefore missing.
-</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.ext.parallel_mode.design.tuning"></a>Configuration and Tuning</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="parallel_mode.design.tuning.omp"></a>Setting up the OpenMP Environment</h4></div></div></div><p>
-Several aspects of the overall runtime environment can be manipulated
-by standard OpenMP function calls.
-</p><p>
-To specify the number of threads to be used for the algorithms globally,
-use the function <code class="function">omp_set_num_threads</code>. An example:
-</p><pre class="programlisting">
-#include &lt;stdlib.h&gt;
-#include &lt;omp.h&gt;
-
-int main()
-{
- // Explicitly set number of threads.
- const int threads_wanted = 20;
- omp_set_dynamic(false);
- omp_set_num_threads(threads_wanted);
-
- // Call parallel mode algorithms.
-
- return 0;
-}
-</pre><p>
- Some algorithms allow the number of threads being set for a particular call,
- by augmenting the algorithm variant.
- See the next section for further information.
-</p><p>
-Other parts of the runtime environment able to be manipulated include
-nested parallelism (<code class="function">omp_set_nested</code>), schedule kind
-(<code class="function">omp_set_schedule</code>), and others. See the OpenMP
-documentation for more information.
-</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="parallel_mode.design.tuning.compile"></a>Compile Time Switches</h4></div></div></div><p>
-To force an algorithm to execute sequentially, even though parallelism
-is switched on in general via the macro <code class="constant">_GLIBCXX_PARALLEL</code>,
-add <code class="classname">__gnu_parallel::sequential_tag()</code> to the end
-of the algorithm's argument list.
-</p><p>
-Like so:
-</p><pre class="programlisting">
-std::sort(v.begin(), v.end(), __gnu_parallel::sequential_tag());
-</pre><p>
-Some parallel algorithm variants can be excluded from compilation by
-preprocessor defines. See the doxygen documentation on
-<code class="code">compiletime_settings.h</code> and <code class="code">features.h</code> for details.
-</p><p>
-For some algorithms, the desired variant can be chosen at compile-time by
-appending a tag object. The available options are specific to the particular
-algorithm (class).
-</p><p>
-For the "embarrassingly parallel" algorithms, there is only one "tag object
-type", the enum _Parallelism.
-It takes one of the following values,
-<code class="code">__gnu_parallel::parallel_tag</code>,
-<code class="code">__gnu_parallel::balanced_tag</code>,
-<code class="code">__gnu_parallel::unbalanced_tag</code>,
-<code class="code">__gnu_parallel::omp_loop_tag</code>,
-<code class="code">__gnu_parallel::omp_loop_static_tag</code>.
-This means that the actual parallelization strategy is chosen at run-time.
-(Choosing the variants at compile-time will come soon.)
-</p><p>
-For the following algorithms in general, we have
-<code class="code">__gnu_parallel::parallel_tag</code> and
-<code class="code">__gnu_parallel::default_parallel_tag</code>, in addition to
-<code class="code">__gnu_parallel::sequential_tag</code>.
-<code class="code">__gnu_parallel::default_parallel_tag</code> chooses the default
-algorithm at compiletime, as does omitting the tag.
-<code class="code">__gnu_parallel::parallel_tag</code> postpones the decision to runtime
-(see next section).
-For all tags, the number of threads desired for this call can optionally be
-passed to the respective tag's constructor.
-</p><p>
-The <code class="code">multiway_merge</code> algorithm comes with the additional choices,
-<code class="code">__gnu_parallel::exact_tag</code> and
-<code class="code">__gnu_parallel::sampling_tag</code>.
-Exact and sampling are the two available splitting strategies.
-</p><p>
-For the <code class="code">sort</code> and <code class="code">stable_sort</code> algorithms, there are
-several additional choices, namely
-<code class="code">__gnu_parallel::multiway_mergesort_tag</code>,
-<code class="code">__gnu_parallel::multiway_mergesort_exact_tag</code>,
-<code class="code">__gnu_parallel::multiway_mergesort_sampling_tag</code>,
-<code class="code">__gnu_parallel::quicksort_tag</code>, and
-<code class="code">__gnu_parallel::balanced_quicksort_tag</code>.
-Multiway mergesort comes with the two splitting strategies for multi-way
-merging. The quicksort options cannot be used for <code class="code">stable_sort</code>.
-</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="parallel_mode.design.tuning.settings"></a>Run Time Settings and Defaults</h4></div></div></div><p>
-The default parallelization strategy, the choice of specific algorithm
-strategy, the minimum threshold limits for individual parallel
-algorithms, and aspects of the underlying hardware can be specified as
-desired via manipulation
-of <code class="classname">__gnu_parallel::_Settings</code> member data.
-</p><p>
-First off, the choice of parallelization strategy: serial, parallel,
-or heuristically deduced. This corresponds
-to <code class="code">__gnu_parallel::_Settings::algorithm_strategy</code> and is a
-value of enum <span class="type">__gnu_parallel::_AlgorithmStrategy</span>
-type. Choices
-include: <span class="type">heuristic</span>, <span class="type">force_sequential</span>,
-and <span class="type">force_parallel</span>. The default is <span class="type">heuristic</span>.
-</p><p>
-Next, the sub-choices for algorithm variant, if not fixed at compile-time.
-Specific algorithms like <code class="function">find</code> or <code class="function">sort</code>
-can be implemented in multiple ways: when this is the case,
-a <code class="classname">__gnu_parallel::_Settings</code> member exists to
-pick the default strategy. For
-example, <code class="code">__gnu_parallel::_Settings::sort_algorithm</code> can
-have any values of
-enum <span class="type">__gnu_parallel::_SortAlgorithm</span>: <span class="type">MWMS</span>, <span class="type">QS</span>,
-or <span class="type">QS_BALANCED</span>.
-</p><p>
-Likewise for setting the minimal threshold for algorithm
-parallelization. Parallelism always incurs some overhead. Thus, it is
-not helpful to parallelize operations on very small sets of
-data. Because of this, measures are taken to avoid parallelizing below
-a certain, pre-determined threshold. For each algorithm, a minimum
-problem size is encoded as a variable in the
-active <code class="classname">__gnu_parallel::_Settings</code> object. This
-threshold variable follows the following naming scheme:
-<code class="code">__gnu_parallel::_Settings::[algorithm]_minimal_n</code>. So,
-for <code class="function">fill</code>, the threshold variable
-is <code class="code">__gnu_parallel::_Settings::fill_minimal_n</code>,
-</p><p>
-Finally, hardware details like L1/L2 cache size can be hardwired
-via <code class="code">__gnu_parallel::_Settings::L1_cache_size</code> and friends.
-</p><p>
-</p><p>
-All these configuration variables can be changed by the user, if
-desired.
-There exists one global instance of the class <code class="classname">_Settings</code>,
-i. e. it is a singleton. It can be read and written by calling
-<code class="code">__gnu_parallel::_Settings::get</code> and
-<code class="code">__gnu_parallel::_Settings::set</code>, respectively.
-Please note that the first call return a const object, so direct manipulation
-is forbidden.
-See <a class="ulink" href="http://gcc.gnu.org/onlinedocs/libstdc++/latest-doxygen/a00640.html" target="_top">
- <code class="filename">settings.h</code></a>
-for complete details.
-</p><p>
-A small example of tuning the default:
-</p><pre class="programlisting">
-#include &lt;parallel/algorithm&gt;
-#include &lt;parallel/settings.h&gt;
-
-int main()
-{
- __gnu_parallel::_Settings s;
- s.algorithm_strategy = __gnu_parallel::force_parallel;
- __gnu_parallel::_Settings::set(s);
-
- // Do work... all algorithms will be parallelized, always.
-
- return 0;
-}
-</pre></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.ext.parallel_mode.design.impl"></a>Implementation Namespaces</h3></div></div></div><p> One namespace contain versions of code that are always
-explicitly sequential:
-<code class="code">__gnu_serial</code>.
-</p><p> Two namespaces contain the parallel mode:
-<code class="code">std::__parallel</code> and <code class="code">__gnu_parallel</code>.
-</p><p> Parallel implementations of standard components, including
-template helpers to select parallelism, are defined in <code class="code">namespace
-std::__parallel</code>. For instance, <code class="function">std::transform</code> from <code class="filename">algorithm</code> has a parallel counterpart in
-<code class="function">std::__parallel::transform</code> from <code class="filename">parallel/algorithm</code>. In addition, these parallel
-implementations are injected into <code class="code">namespace
-__gnu_parallel</code> with using declarations.
-</p><p> Support and general infrastructure is in <code class="code">namespace
-__gnu_parallel</code>.
-</p><p> More information, and an organized index of types and functions
-related to the parallel mode on a per-namespace basis, can be found in
-the generated source documentation.
-</p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch31s03.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="parallel_mode.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch31s05.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Using </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Testing</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt12ch31s05.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt12ch31s05.html
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-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Testing</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; C++&#10; , &#10; library&#10; , &#10; parallel&#10; " /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="parallel_mode.html" title="Chapter 31. Parallel Mode" /><link rel="prev" href="bk01pt12ch31s04.html" title="Design" /><link rel="next" href="ext_allocators.html" title="Chapter 32. Allocators" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Testing</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch31s04.html">Prev</a> </td><th width="60%" align="center">Chapter 31. Parallel Mode</th><td width="20%" align="right"> <a accesskey="n" href="ext_allocators.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.parallel_mode.test"></a>Testing</h2></div></div></div><p>
- Both the normal conformance and regression tests and the
- supplemental performance tests work.
- </p><p>
- To run the conformance and regression tests with the parallel mode
- active,
- </p><pre class="screen">
- <strong class="userinput"><code>make check-parallel</code></strong>
- </pre><p>
- The log and summary files for conformance testing are in the
- <code class="filename">testsuite/parallel</code> directory.
- </p><p>
- To run the performance tests with the parallel mode active,
- </p><pre class="screen">
- <strong class="userinput"><code>make check-performance-parallel</code></strong>
- </pre><p>
- The result file for performance testing are in the
- <code class="filename">testsuite</code> directory, in the file
- <code class="filename">libstdc++_performance.sum</code>. In addition, the
- policy-based containers have their own visualizations, which have
- additional software dependencies than the usual bare-boned text
- file, and can be generated by using the <code class="code">make
- doc-performance</code> rule in the testsuite's Makefile.
-</p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch31s04.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="parallel_mode.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ext_allocators.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Design </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 32. Allocators</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt12ch33s02.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt12ch33s02.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>HP/SGI</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="ext_containers.html" title="Chapter 33. Containers" /><link rel="prev" href="ext_containers.html" title="Chapter 33. Containers" /><link rel="next" href="bk01pt12ch33s03.html" title="Deprecated HP/SGI" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">HP/SGI</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ext_containers.html">Prev</a> </td><th width="60%" align="center">Chapter 33. Containers</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch33s03.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.containers.sgi"></a>HP/SGI</h2></div></div></div><p>
- </p><p>A few extensions and nods to backwards-compatibility have been made with
- containers. Those dealing with older SGI-style allocators are dealt with
- elsewhere. The remaining ones all deal with bits:
-</p><p>The old pre-standard <code class="code">bit_vector</code> class is present for
- backwards compatibility. It is simply a typedef for the
- <code class="code">vector&lt;bool&gt;</code> specialization.
-</p><p>The <code class="code">bitset</code> class has a number of extensions, described in the
- rest of this item. First, we'll mention that this implementation of
- <code class="code">bitset&lt;N&gt;</code> is specialized for cases where N number of
- bits will fit into a single word of storage. If your choice of N is
- within that range (&lt;=32 on i686-pc-linux-gnu, for example), then all
- of the operations will be faster.
-</p><p>There are
- versions of single-bit test, set, reset, and flip member functions which
- do no range-checking. If we call them member functions of an instantiation
- of "bitset&lt;N&gt;," then their names and signatures are:
-</p><pre class="programlisting">
- bitset&lt;N&gt;&amp; _Unchecked_set (size_t pos);
- bitset&lt;N&gt;&amp; _Unchecked_set (size_t pos, int val);
- bitset&lt;N&gt;&amp; _Unchecked_reset (size_t pos);
- bitset&lt;N&gt;&amp; _Unchecked_flip (size_t pos);
- bool _Unchecked_test (size_t pos);
- </pre><p>Note that these may in fact be removed in the future, although we have
- no present plans to do so (and there doesn't seem to be any immediate
- reason to).
-</p><p>The semantics of member function <code class="code">operator[]</code> are not specified
- in the C++ standard. A long-standing defect report calls for sensible
- obvious semantics, which are already implemented here: <code class="code">op[]</code>
- on a const bitset returns a bool, and for a non-const bitset returns a
- <code class="code">reference</code> (a nested type). However, this implementation does
- no range-checking on the index argument, which is in keeping with other
- containers' <code class="code">op[]</code> requirements. The defect report's proposed
- resolution calls for range-checking to be done. We'll just wait and see...
-</p><p>Finally, two additional searching functions have been added. They return
- the index of the first "on" bit, and the index of the first
- "on" bit that is after <code class="code">prev</code>, respectively:
-</p><pre class="programlisting">
- size_t _Find_first() const;
- size_t _Find_next (size_t prev) const;</pre><p>The same caveat given for the _Unchecked_* functions applies here also.
-</p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ext_containers.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="ext_containers.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch33s03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 33. Containers </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Deprecated HP/SGI</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt12ch33s03.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt12ch33s03.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Deprecated HP/SGI</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="ext_containers.html" title="Chapter 33. Containers" /><link rel="prev" href="bk01pt12ch33s02.html" title="HP/SGI" /><link rel="next" href="ext_utilities.html" title="Chapter 34. Utilities" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Deprecated HP/SGI</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch33s02.html">Prev</a> </td><th width="60%" align="center">Chapter 33. Containers</th><td width="20%" align="right"> <a accesskey="n" href="ext_utilities.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.containers.deprecated_sgi"></a>Deprecated HP/SGI</h2></div></div></div><p>
- The SGI hashing classes <code class="classname">hash_set</code> and
- <code class="classname">hash_set</code> have been deprecated by the
- unordered_set, unordered_multiset, unordered_map,
- unordered_multimap containers in TR1 and the upcoming C++0x, and
- may be removed in future releases.
- </p><p>The SGI headers</p><pre class="programlisting">
- &lt;hash_map&gt;
- &lt;hash_set&gt;
- &lt;rope&gt;
- &lt;slist&gt;
- &lt;rb_tree&gt;
- </pre><p>are all here;
- <code class="code">&lt;hash_map&gt;</code> and <code class="code">&lt;hash_set&gt;</code>
- are deprecated but available as backwards-compatible extensions,
- as discussed further below. <code class="code">&lt;rope&gt;</code> is the
- SGI specialization for large strings ("rope,"
- "large strings," get it? Love that geeky humor.)
- <code class="code">&lt;slist&gt;</code> is a singly-linked list, for when the
- doubly-linked <code class="code">list&lt;&gt;</code> is too much space
- overhead, and <code class="code">&lt;rb_tree&gt;</code> exposes the red-black
- tree classes used in the implementation of the standard maps and
- sets.
- </p><p>Each of the associative containers map, multimap, set, and multiset
- have a counterpart which uses a
- <a class="ulink" href="http://www.sgi.com/tech/stl/HashFunction.html" target="_top">hashing
- function</a> to do the arranging, instead of a strict weak ordering
- function. The classes take as one of their template parameters a
- function object that will return the hash value; by default, an
- instantiation of
- <a class="ulink" href="http://www.sgi.com/tech/stl/hash.html" target="_top">hash</a>.
- You should specialize this functor for your class, or define your own,
- before trying to use one of the hashing classes.
- </p><p>The hashing classes support all the usual associative container
- functions, as well as some extra constructors specifying the number
- of buckets, etc.
- </p><p>Why would you want to use a hashing class instead of the
- “<span class="quote">normal</span>”implementations? Matt Austern writes:
- </p><div class="blockquote"><blockquote class="blockquote"><p>
- <span class="emphasis"><em>[W]ith a well chosen hash function, hash tables
- generally provide much better average-case performance than
- binary search trees, and much worse worst-case performance. So
- if your implementation has hash_map, if you don't mind using
- nonstandard components, and if you aren't scared about the
- possibility of pathological cases, you'll probably get better
- performance from hash_map.
- </em></span>
- </p></blockquote></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch33s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="ext_containers.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ext_utilities.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">HP/SGI </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 34. Utilities</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt12ch40s02.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt12ch40s02.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Implementation</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="ext_concurrency.html" title="Chapter 40. Concurrency" /><link rel="prev" href="ext_concurrency.html" title="Chapter 40. Concurrency" /><link rel="next" href="bk01pt12ch40s03.html" title="Use" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Implementation</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ext_concurrency.html">Prev</a> </td><th width="60%" align="center">Chapter 40. Concurrency</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch40s03.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.concurrency.impl"></a>Implementation</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.ext.concurrency.impl.atomic_fallbacks"></a>Using Builtin Atomic Functions</h3></div></div></div><p>The functions for atomic operations described above are either
-implemented via compiler intrinsics (if the underlying host is
-capable) or by library fallbacks.</p><p>Compiler intrinsics (builtins) are always preferred. However, as
-the compiler builtins for atomics are not universally implemented,
-using them directly is problematic, and can result in undefined
-function calls. (An example of an undefined symbol from the use
-of <code class="code">__sync_fetch_and_add</code> on an unsupported host is a
-missing reference to <code class="code">__sync_fetch_and_add_4</code>.)
-</p><p>In addition, on some hosts the compiler intrinsics are enabled
-conditionally, via the <code class="code">-march</code> command line flag. This makes
-usage vary depending on the target hardware and the flags used during
-compile.
-</p><p>
-If builtins are possible for bool-sized integral types,
-<code class="code">_GLIBCXX_ATOMIC_BUILTINS_1</code> will be defined.
-If builtins are possible for int-sized integral types,
-<code class="code">_GLIBCXX_ATOMIC_BUILTINS_4</code> will be defined.
-</p><p>For the following hosts, intrinsics are enabled by default.
-</p><div class="itemizedlist"><ul type="disc"><li><p>alpha</p></li><li><p>ia64</p></li><li><p>powerpc</p></li><li><p>s390</p></li></ul></div><p>For others, some form of <code class="code">-march</code> may work. On
-non-ancient x86 hardware, <code class="code">-march=native</code> usually does the
-trick.</p><p> For hosts without compiler intrinsics, but with capable
-hardware, hand-crafted assembly is selected. This is the case for the following hosts:
-</p><div class="itemizedlist"><ul type="disc"><li><p>cris</p></li><li><p>hppa</p></li><li><p>i386</p></li><li><p>i486</p></li><li><p>m48k</p></li><li><p>mips</p></li><li><p>sparc</p></li></ul></div><p>And for the rest, a simulated atomic lock via pthreads.
-</p><p> Detailed information about compiler intrinsics for atomic operations can be found in the GCC <a class="ulink" href="http://gcc.gnu.org/onlinedocs/gcc/Atomic-Builtins.html" target="_top"> documentation</a>.
-</p><p> More details on the library fallbacks from the porting <a class="ulink" href="http://gcc.gnu.org/onlinedocs/libstdc++/17_intro/porting.html#Thread%20safety" target="_top">section</a>.
-</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.ext.concurrency.impl.thread"></a>Thread Abstraction</h3></div></div></div><p>A thin layer above IEEE 1003.1 (i.e. pthreads) is used to abstract
-the thread interface for GCC. This layer is called "gthread," and is
-comprised of one header file that wraps the host's default thread layer with
-a POSIX-like interface.
-</p><p> The file &lt;gthr-default.h&gt; points to the deduced wrapper for
-the current host. In libstdc++ implementation files,
-&lt;bits/gthr.h&gt; is used to select the proper gthreads file.
-</p><p>Within libstdc++ sources, all calls to underlying thread functionality
-use this layer. More detail as to the specific interface can be found in the source <a class="ulink" href="http://gcc.gnu.org/onlinedocs/libstdc++/latest-doxygen/gthr_8h-source.html" target="_top">documentation</a>.
-</p><p>By design, the gthread layer is interoperable with the types,
-functions, and usage found in the usual &lt;pthread.h&gt; file,
-including <code class="code">pthread_t</code>, <code class="code">pthread_once_t</code>, <code class="code">pthread_create</code>,
-etc.
-</p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ext_concurrency.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="ext_concurrency.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch40s03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 40. Concurrency </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Use</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt12ch40s03.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt12ch40s03.html
deleted file mode 100644
index 115aa9f55..000000000
--- a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt12ch40s03.html
+++ /dev/null
@@ -1,37 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Use</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="ext_concurrency.html" title="Chapter 40. Concurrency" /><link rel="prev" href="bk01pt12ch40s02.html" title="Implementation" /><link rel="next" href="appendix_contributing.html" title="Appendix A.  Contributing" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Use</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch40s02.html">Prev</a> </td><th width="60%" align="center">Chapter 40. Concurrency</th><td width="20%" align="right"> <a accesskey="n" href="appendix_contributing.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.concurrency.use"></a>Use</h2></div></div></div><p>Typical usage of the last two constructs is demonstrated as follows:
-</p><pre class="programlisting">
-#include &lt;ext/concurrence.h&gt;
-
-namespace
-{
- __gnu_cxx::__mutex safe_base_mutex;
-} // anonymous namespace
-
-namespace other
-{
- void
- foo()
- {
- __gnu_cxx::__scoped_lock sentry(safe_base_mutex);
- for (int i = 0; i &lt; max; ++i)
- {
- _Safe_iterator_base* __old = __iter;
- __iter = __iter-&lt;_M_next;
- __old-&lt;_M_detach_single();
- }
-}
-</pre><p>In this sample code, an anonymous namespace is used to keep
-the <code class="code">__mutex</code> private to the compilation unit,
-and <code class="code">__scoped_lock</code> is used to guard access to the critical
-section within the for loop, locking the mutex on creation and freeing
-the mutex as control moves out of this block.
-</p><p>Several exception classes are used to keep track of
-concurrence-related errors. These classes
-are: <code class="code">__concurrence_lock_error</code>, <code class="code">__concurrence_unlock_error</code>, <code class="code">__concurrence_wait_error</code>,
-and <code class="code">__concurrence_broadcast_error</code>.
-</p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch40s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="ext_concurrency.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="appendix_contributing.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Implementation </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Appendix A. 
- Contributing
-
-</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt12pr03.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt12pr03.html
deleted file mode 100644
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--- a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bk01pt12pr03.html
+++ /dev/null
@@ -1,27 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title></title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII.  Extensions" /><link rel="prev" href="extensions.html" title="Part XII.  Extensions" /><link rel="next" href="ext_compile_checks.html" title="Chapter 29. Compile Time Checks" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center"></th></tr><tr><td width="20%" align="left"><a accesskey="p" href="extensions.html">Prev</a> </td><th width="60%" align="center">Part XII. 
- Extensions
-
-</th><td width="20%" align="right"> <a accesskey="n" href="ext_compile_checks.html">Next</a></td></tr></table><hr /></div><div class="preface" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="id415391"></a></h2></div></div></div><p>
- Here we will make an attempt at describing the non-Standard extensions to
- the library. Some of these are from SGI's STL, some of these are GNU's,
- and some just seemed to appear on the doorstep.
-</p><p><span class="emphasis"><em>Before</em></span> you leap in and use any of these
-extensions, be aware of two things:
-</p><div class="orderedlist"><ol type="1"><li><p>
- Non-Standard means exactly that.
- </p><p>
- The behavior, and the very
- existence, of these extensions may change with little or no
- warning. (Ideally, the really good ones will appear in the next
- revision of C++.) Also, other platforms, other compilers, other
- versions of g++ or libstdc++ may not recognize these names, or
- treat them differently, or...
- </p></li><li><p>
- You should know how to <a class="ulink" href="XXX" target="_top">access
- these headers properly</a>.
- </p></li></ol></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="extensions.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ext_compile_checks.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part XII. 
- Extensions
-
- </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 29. Compile Time Checks</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bugs.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/bugs.html
deleted file mode 100644
index 9217b8a1e..000000000
--- a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bugs.html
+++ /dev/null
@@ -1,330 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Bugs</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="status.html" title="Chapter 1. Status" /><link rel="prev" href="license.html" title="License" /><link rel="next" href="setup.html" title="Chapter 2. Setup" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Bugs</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="license.html">Prev</a> </td><th width="60%" align="center">Chapter 1. Status</th><td width="20%" align="right"> <a accesskey="n" href="setup.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.status.bugs"></a>Bugs</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.status.bugs.impl"></a>Implementation Bugs</h3></div></div></div><p>
- Information on known bugs, details on efforts to fix them, and
- fixed bugs are all available as part of the GCC bug tracking
- system, <a class="ulink" href="http://gcc.gnu.org/bugzilla" target="_top">bugzilla</a>, with the
- category set to <code class="literal">libstdc++</code>.
- </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.status.bugs.iso"></a>Standard Bugs</h3></div></div></div><p>
- Everybody's got issues. Even the C++ Standard Library.
- </p><p>
- The Library Working Group, or LWG, is the ISO subcommittee responsible
- for making changes to the library. They periodically publish an
- Issues List containing problems and possible solutions. As they reach
- a consensus on proposed solutions, we often incorporate the solution.
- </p><p>
- Here are the issues which have resulted in code changes to the library.
- The links are to the specific defect reports from a <span class="emphasis"><em>partial
- copy</em></span> of the Issues List. You can read the full version online
- at the <a class="ulink" href="http://www.open-std.org/jtc1/sc22/wg21/" target="_top">ISO C++
- Committee homepage</a>, linked to on the
- <a class="ulink" href="http://gcc.gnu.org/readings.html" target="_top">GCC "Readings"
- page</a>. If
- you spend a lot of time reading the issues, we recommend downloading
- the ZIP file and reading them locally.
- </p><p>
- (NB: <span class="emphasis"><em>partial copy</em></span> means that not all
- links within the lwg-*.html pages will work. Specifically,
- links to defect reports that have not been accorded full DR
- status will probably break. Rather than trying to mirror the
- entire issues list on our overworked web server, we recommend
- you go to the LWG homepage instead.)
- </p><p>
- If a DR is not listed here, we may simply not have gotten to
- it yet; feel free to submit a patch. Search the include/bits
- and src directories for appearances of
- <code class="constant">_GLIBCXX_RESOLVE_LIB_DEFECTS</code> for examples
- of style. Note that we usually do not make changes to the
- code until an issue has reached <a class="ulink" href="lwg-active.html#DR" target="_top">DR</a> status.
- </p><div class="variablelist"><dl><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#5" target="_top">5</a>:
- <span class="emphasis"><em>string::compare specification questionable</em></span>
- </span></dt><dd><p>This should be two overloaded functions rather than a single function.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#17" target="_top">17</a>:
- <span class="emphasis"><em>Bad bool parsing</em></span>
- </span></dt><dd><p>Apparently extracting Boolean values was messed up...
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#19" target="_top">19</a>:
- <span class="emphasis"><em>"Noconv" definition too vague</em></span>
- </span></dt><dd><p>If <code class="code">codecvt::do_in</code> returns <code class="code">noconv</code> there are
- no changes to the values in <code class="code">[to, to_limit)</code>.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#22" target="_top">22</a>:
- <span class="emphasis"><em>Member open vs flags</em></span>
- </span></dt><dd><p>Re-opening a file stream does <span class="emphasis"><em>not</em></span> clear the state flags.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-active.html#23" target="_top">23</a>:
- <span class="emphasis"><em>Num_get overflow result</em></span>
- </span></dt><dd><p>Implement the proposed resolution.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#25" target="_top">25</a>:
- <span class="emphasis"><em>String operator&lt;&lt; uses width() value wrong</em></span>
- </span></dt><dd><p>Padding issues.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#48" target="_top">48</a>:
- <span class="emphasis"><em>Use of non-existent exception constructor</em></span>
- </span></dt><dd><p>An instance of <code class="code">ios_base::failure</code> is constructed instead.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#49" target="_top">49</a>:
- <span class="emphasis"><em>Underspecification of ios_base::sync_with_stdio</em></span>
- </span></dt><dd><p>The return type is the <span class="emphasis"><em>previous</em></span> state of synchronization.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#50" target="_top">50</a>:
- <span class="emphasis"><em>Copy constructor and assignment operator of ios_base</em></span>
- </span></dt><dd><p>These members functions are declared <code class="code">private</code> and are
- thus inaccessible. Specifying the correct semantics of
- "copying stream state" was deemed too complicated.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#60" target="_top">60</a>:
- <span class="emphasis"><em>What is a formatted input function?</em></span>
- </span></dt><dd><p>This DR made many widespread changes to <code class="code">basic_istream</code>
- and <code class="code">basic_ostream</code> all of which have been implemented.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#63" target="_top">63</a>:
- <span class="emphasis"><em>Exception-handling policy for unformatted output</em></span>
- </span></dt><dd><p>Make the policy consistent with that of formatted input, unformatted
- input, and formatted output.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#68" target="_top">68</a>:
- <span class="emphasis"><em>Extractors for char* should store null at end</em></span>
- </span></dt><dd><p>And they do now. An editing glitch in the last item in the list of
- [27.6.1.2.3]/7.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#74" target="_top">74</a>:
- <span class="emphasis"><em>Garbled text for codecvt::do_max_length</em></span>
- </span></dt><dd><p>The text of the standard was gibberish. Typos gone rampant.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#75" target="_top">75</a>:
- <span class="emphasis"><em>Contradiction in codecvt::length's argument types</em></span>
- </span></dt><dd><p>Change the first parameter to <code class="code">stateT&amp;</code> and implement
- the new effects paragraph.
- </p></dd><dt><span class="term"><a class="ulink" href="lwg-defects.html#83" target="_top">83</a>:
- <span class="emphasis"><em>string::npos vs. string::max_size()</em></span>
- </span></dt><dd><p>Safety checks on the size of the string should test against
- <code class="code">max_size()</code> rather than <code class="code">npos</code>.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#90" target="_top">90</a>:
- <span class="emphasis"><em>Incorrect description of operator&gt;&gt; for strings</em></span>
- </span></dt><dd><p>The effect contain <code class="code">isspace(c,getloc())</code> which must be
- replaced by <code class="code">isspace(c,is.getloc())</code>.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#91" target="_top">91</a>:
- <span class="emphasis"><em>Description of operator&gt;&gt; and getline() for string&lt;&gt;
- might cause endless loop</em></span>
- </span></dt><dd><p>They behave as a formatted input function and as an unformatted
- input function, respectively (except that <code class="code">getline</code> is
- not required to set <code class="code">gcount</code>).
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#103" target="_top">103</a>:
- <span class="emphasis"><em>set::iterator is required to be modifiable, but this allows
- modification of keys.</em></span>
- </span></dt><dd><p>For associative containers where the value type is the same as
- the key type, both <code class="code">iterator</code> and <code class="code">const_iterator
- </code> are constant iterators.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#109" target="_top">109</a>:
- <span class="emphasis"><em>Missing binders for non-const sequence elements</em></span>
- </span></dt><dd><p>The <code class="code">binder1st</code> and <code class="code">binder2nd</code> didn't have an
- <code class="code">operator()</code> taking a non-const parameter.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#110" target="_top">110</a>:
- <span class="emphasis"><em>istreambuf_iterator::equal not const</em></span>
- </span></dt><dd><p>This was not a const member function. Note that the DR says to
- replace the function with a const one; we have instead provided an
- overloaded version with identical contents.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#117" target="_top">117</a>:
- <span class="emphasis"><em>basic_ostream uses nonexistent num_put member functions</em></span>
- </span></dt><dd><p><code class="code">num_put::put()</code> was overloaded on the wrong types.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#118" target="_top">118</a>:
- <span class="emphasis"><em>basic_istream uses nonexistent num_get member functions</em></span>
- </span></dt><dd><p>Same as 117, but for <code class="code">num_get::get()</code>.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#129" target="_top">129</a>:
- <span class="emphasis"><em>Need error indication from seekp() and seekg()</em></span>
- </span></dt><dd><p>These functions set <code class="code">failbit</code> on error now.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#136" target="_top">136</a>:
- <span class="emphasis"><em>seekp, seekg setting wrong streams?</em></span>
- </span></dt><dd><p><code class="code">seekp</code> should only set the output stream, and
- <code class="code">seekg</code> should only set the input stream.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#167" target="_top">167</a>:
- <span class="emphasis"><em>Improper use of traits_type::length()</em></span>
- </span></dt><dd><p><code class="code">op&lt;&lt;</code> with a <code class="code">const char*</code> was
- calculating an incorrect number of characters to write.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#169" target="_top">169</a>:
- <span class="emphasis"><em>Bad efficiency of overflow() mandated</em></span>
- </span></dt><dd><p>Grow efficiently the internal array object.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#171" target="_top">171</a>:
- <span class="emphasis"><em>Strange seekpos() semantics due to joint position</em></span>
- </span></dt><dd><p>Quite complex to summarize...
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#181" target="_top">181</a>:
- <span class="emphasis"><em>make_pair() unintended behavior</em></span>
- </span></dt><dd><p>This function used to take its arguments as reference-to-const, now
- it copies them (pass by value).
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#195" target="_top">195</a>:
- <span class="emphasis"><em>Should basic_istream::sentry's constructor ever set eofbit?</em></span>
- </span></dt><dd><p>Yes, it can, specifically if EOF is reached while skipping whitespace.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#211" target="_top">211</a>:
- <span class="emphasis"><em>operator&gt;&gt;(istream&amp;, string&amp;) doesn't set failbit</em></span>
- </span></dt><dd><p>If nothing is extracted into the string, <code class="code">op&gt;&gt;</code> now
- sets <code class="code">failbit</code> (which can cause an exception, etc., etc.).
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#214" target="_top">214</a>:
- <span class="emphasis"><em>set::find() missing const overload</em></span>
- </span></dt><dd><p>Both <code class="code">set</code> and <code class="code">multiset</code> were missing
- overloaded find, lower_bound, upper_bound, and equal_range functions
- for const instances.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#231" target="_top">231</a>:
- <span class="emphasis"><em>Precision in iostream?</em></span>
- </span></dt><dd><p>For conversion from a floating-point type, <code class="code">str.precision()</code>
- is specified in the conversion specification.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-active.html#233" target="_top">233</a>:
- <span class="emphasis"><em>Insertion hints in associative containers</em></span>
- </span></dt><dd><p>Implement N1780, first check before then check after, insert as close
- to hint as possible.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#235" target="_top">235</a>:
- <span class="emphasis"><em>No specification of default ctor for reverse_iterator</em></span>
- </span></dt><dd><p>The declaration of <code class="code">reverse_iterator</code> lists a default constructor.
- However, no specification is given what this constructor should do.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#241" target="_top">241</a>:
- <span class="emphasis"><em>Does unique_copy() require CopyConstructible and Assignable?</em></span>
- </span></dt><dd><p>Add a helper for forward_iterator/output_iterator, fix the existing
- one for input_iterator/output_iterator to not rely on Assignability.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#243" target="_top">243</a>:
- <span class="emphasis"><em>get and getline when sentry reports failure</em></span>
- </span></dt><dd><p>Store a null character only if the character array has a non-zero size.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#251" target="_top">251</a>:
- <span class="emphasis"><em>basic_stringbuf missing allocator_type</em></span>
- </span></dt><dd><p>This nested typedef was originally not specified.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#253" target="_top">253</a>:
- <span class="emphasis"><em>valarray helper functions are almost entirely useless</em></span>
- </span></dt><dd><p>Make the copy constructor and copy-assignment operator declarations
- public in gslice_array, indirect_array, mask_array, slice_array; provide
- definitions.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#265" target="_top">265</a>:
- <span class="emphasis"><em>std::pair::pair() effects overly restrictive</em></span>
- </span></dt><dd><p>The default ctor would build its members from copies of temporaries;
- now it simply uses their respective default ctors.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#266" target="_top">266</a>:
- <span class="emphasis"><em>bad_exception::~bad_exception() missing Effects clause</em></span>
- </span></dt><dd><p>The <code class="code">bad_</code>* classes no longer have destructors (they
- are trivial), since no description of them was ever given.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#271" target="_top">271</a>:
- <span class="emphasis"><em>basic_iostream missing typedefs</em></span>
- </span></dt><dd><p>The typedefs it inherits from its base classes can't be used, since
- (for example) <code class="code">basic_iostream&lt;T&gt;::traits_type</code> is ambiguous.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#275" target="_top">275</a>:
- <span class="emphasis"><em>Wrong type in num_get::get() overloads</em></span>
- </span></dt><dd><p>Similar to 118.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#280" target="_top">280</a>:
- <span class="emphasis"><em>Comparison of reverse_iterator to const reverse_iterator</em></span>
- </span></dt><dd><p>Add global functions with two template parameters.
- (NB: not added for now a templated assignment operator)
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#292" target="_top">292</a>:
- <span class="emphasis"><em>Effects of a.copyfmt (a)</em></span>
- </span></dt><dd><p>If <code class="code">(this == &amp;rhs)</code> do nothing.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#300" target="_top">300</a>:
- <span class="emphasis"><em>List::merge() specification incomplete</em></span>
- </span></dt><dd><p>If <code class="code">(this == &amp;x)</code> do nothing.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#303" target="_top">303</a>:
- <span class="emphasis"><em>Bitset input operator underspecified</em></span>
- </span></dt><dd><p>Basically, compare the input character to
- <code class="code">is.widen(0)</code> and <code class="code">is.widen(1)</code>.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#305" target="_top">305</a>:
- <span class="emphasis"><em>Default behavior of codecvt&lt;wchar_t, char,
- mbstate_t&gt;::length()</em></span>
- </span></dt><dd><p>Do not specify what <code class="code">codecvt&lt;wchar_t, char,
- mbstate_t&gt;::do_length</code> must return.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#328" target="_top">328</a>:
- <span class="emphasis"><em>Bad sprintf format modifier in
- money_put&lt;&gt;::do_put()</em></span>
- </span></dt><dd><p>Change the format string to "%.0Lf".
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#365" target="_top">365</a>:
- <span class="emphasis"><em>Lack of const-qualification in clause 27</em></span>
- </span></dt><dd><p>Add const overloads of <code class="code">is_open</code>.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-active.html#387" target="_top">387</a>:
- <span class="emphasis"><em>std::complex over-encapsulated</em></span>
- </span></dt><dd><p>Add the <code class="code">real(T)</code> and <code class="code">imag(T)</code>
- members; in C++0x mode, also adjust the existing
- <code class="code">real()</code> and <code class="code">imag()</code> members and
- free functions.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#389" target="_top">389</a>:
- <span class="emphasis"><em>Const overload of valarray::operator[] returns
- by value</em></span>
- </span></dt><dd><p>Change it to return a <code class="code">const T&amp;</code>.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-active.html#396" target="_top">396</a>:
- <span class="emphasis"><em>what are characters zero and one</em></span>
- </span></dt><dd><p>Implement the proposed resolution.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#402" target="_top">402</a>:
- <span class="emphasis"><em>Wrong new expression in [some_]allocator::construct</em></span>
- </span></dt><dd><p>Replace "new" with "::new".
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#409" target="_top">409</a>:
- <span class="emphasis"><em>Closing an fstream should clear the error state</em></span>
- </span></dt><dd><p>Have <code class="code">open</code> clear the error flags.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-active.html#431" target="_top">431</a>:
- <span class="emphasis"><em>Swapping containers with unequal allocators</em></span>
- </span></dt><dd><p>Implement Option 3, as per N1599.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#432" target="_top">432</a>:
- <span class="emphasis"><em>stringbuf::overflow() makes only one write position
- available</em></span>
- </span></dt><dd><p>Implement the resolution, beyond DR 169.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#434" target="_top">434</a>:
- <span class="emphasis"><em>bitset::to_string() hard to use</em></span>
- </span></dt><dd><p>Add three overloads, taking fewer template arguments.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#438" target="_top">438</a>:
- <span class="emphasis"><em>Ambiguity in the "do the right thing" clause</em></span>
- </span></dt><dd><p>Implement the resolution, basically cast less.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#453" target="_top">453</a>:
- <span class="emphasis"><em>basic_stringbuf::seekoff need not always fail for an empty stream</em></span>
- </span></dt><dd><p>Don't fail if the next pointer is null and newoff is zero.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#455" target="_top">455</a>:
- <span class="emphasis"><em>cerr::tie() and wcerr::tie() are overspecified</em></span>
- </span></dt><dd><p>Initialize cerr tied to cout and wcerr tied to wcout.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#464" target="_top">464</a>:
- <span class="emphasis"><em>Suggestion for new member functions in standard containers</em></span>
- </span></dt><dd><p>Add <code class="code">data()</code> to <code class="code">std::vector</code> and
- <code class="code">at(const key_type&amp;)</code> to <code class="code">std::map</code>.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#508" target="_top">508</a>:
- <span class="emphasis"><em>Bad parameters for ranlux64_base_01</em></span>
- </span></dt><dd><p>Fix the parameters.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-closed.html#512" target="_top">512</a>:
- <span class="emphasis"><em>Seeding subtract_with_carry_01 from a single unsigned long</em></span>
- </span></dt><dd><p>Construct a <code class="code">linear_congruential</code> engine and seed with it.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-closed.html#526" target="_top">526</a>:
- <span class="emphasis"><em>Is it undefined if a function in the standard changes in
- parameters?</em></span>
- </span></dt><dd><p>Use &amp;value.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#538" target="_top">538</a>:
- <span class="emphasis"><em>241 again: Does unique_copy() require CopyConstructible
- and Assignable?</em></span>
- </span></dt><dd><p>In case of input_iterator/output_iterator rely on Assignability of
- input_iterator' value_type.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#541" target="_top">541</a>:
- <span class="emphasis"><em>shared_ptr template assignment and void</em></span>
- </span></dt><dd><p>Add an auto_ptr&lt;void&gt; specialization.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#543" target="_top">543</a>:
- <span class="emphasis"><em>valarray slice default constructor</em></span>
- </span></dt><dd><p>Follow the straightforward proposed resolution.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#550" target="_top">550</a>:
- <span class="emphasis"><em>What should the return type of pow(float,int) be?</em></span>
- </span></dt><dd><p>In C++0x mode, remove the pow(float,int), etc., signatures.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#586" target="_top">586</a>:
- <span class="emphasis"><em>string inserter not a formatted function</em></span>
- </span></dt><dd><p>Change it to be a formatted output function (i.e. catch exceptions).
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#596" target="_top">596</a>:
- <span class="emphasis"><em>27.8.1.3 Table 112 omits "a+" and "a+b" modes</em></span>
- </span></dt><dd><p>Add the missing modes to fopen_mode.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#660" target="_top">660</a>:
- <span class="emphasis"><em>Missing bitwise operations</em></span>
- </span></dt><dd><p>Add the missing operations.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-active.html#691" target="_top">691</a>:
- <span class="emphasis"><em>const_local_iterator cbegin, cend missing from TR1</em></span>
- </span></dt><dd><p>In C++0x mode add cbegin(size_type) and cend(size_type)
- to the unordered containers.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#693" target="_top">693</a>:
- <span class="emphasis"><em>std::bitset::all() missing</em></span>
- </span></dt><dd><p>Add it, consistently with the discussion.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#695" target="_top">695</a>:
- <span class="emphasis"><em>ctype&lt;char&gt;::classic_table() not accessible</em></span>
- </span></dt><dd><p>Make the member functions table and classic_table public.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#761" target="_top">761</a>:
- <span class="emphasis"><em>unordered_map needs an at() member function</em></span>
- </span></dt><dd><p>In C++0x mode, add at() and at() const.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#775" target="_top">775</a>:
- <span class="emphasis"><em>Tuple indexing should be unsigned?</em></span>
- </span></dt><dd><p>Implement the int -&gt; size_t replacements.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-active.html#776" target="_top">776</a>:
- <span class="emphasis"><em>Undescribed assign function of std::array</em></span>
- </span></dt><dd><p>In C++0x mode, remove assign, add fill.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-defects.html#781" target="_top">781</a>:
- <span class="emphasis"><em>std::complex should add missing C99 functions</em></span>
- </span></dt><dd><p>In C++0x mode, add std::proj.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-active.html#809" target="_top">809</a>:
- <span class="emphasis"><em>std::swap should be overloaded for array types</em></span>
- </span></dt><dd><p>Add the overload.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-active.html#844" target="_top">844</a>:
- <span class="emphasis"><em>complex pow return type is ambiguous</em></span>
- </span></dt><dd><p>In C++0x mode, remove the pow(complex&lt;T&gt;, int) signature.
- </p></dd><dt><span class="term"><a class="ulink" href="../ext/lwg-active.html#853" target="_top">853</a>:
- <span class="emphasis"><em>to_string needs updating with zero and one</em></span>
- </span></dt><dd><p>Update / add the signatures.
- </p></dd></dl></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="license.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="status.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="setup.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">License </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 2. Setup</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/codecvt.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/codecvt.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>codecvt</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; codecvt&#10; " /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="facets.html" title="Chapter 15. Facets aka Categories" /><link rel="prev" href="facets.html" title="Chapter 15. Facets aka Categories" /><link rel="next" href="messages.html" title="messages" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">codecvt</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="facets.html">Prev</a> </td><th width="60%" align="center">Chapter 15. Facets aka Categories</th><td width="20%" align="right"> <a accesskey="n" href="messages.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.localization.facet.codecvt"></a>codecvt</h2></div></div></div><p>
-The standard class codecvt attempts to address conversions between
-different character encoding schemes. In particular, the standard
-attempts to detail conversions between the implementation-defined wide
-characters (hereafter referred to as wchar_t) and the standard type
-char that is so beloved in classic “<span class="quote">C</span>” (which can now be
-referred to as narrow characters.) This document attempts to describe
-how the GNU libstdc++ implementation deals with the conversion between
-wide and narrow characters, and also presents a framework for dealing
-with the huge number of other encodings that iconv can convert,
-including Unicode and UTF8. Design issues and requirements are
-addressed, and examples of correct usage for both the required
-specializations for wide and narrow characters and the
-implementation-provided extended functionality are given.
-</p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="facet.codecvt.req"></a>Requirements</h3></div></div></div><p>
-Around page 425 of the C++ Standard, this charming heading comes into view:
-</p><div class="blockquote"><blockquote class="blockquote"><p>
-22.2.1.5 - Template class codecvt
-</p></blockquote></div><p>
-The text around the codecvt definition gives some clues:
-</p><div class="blockquote"><blockquote class="blockquote"><p>
-<span class="emphasis"><em>
--1- The class codecvt&lt;internT,externT,stateT&gt; is for use when
-converting from one codeset to another, such as from wide characters
-to multibyte characters, between wide character encodings such as
-Unicode and EUC.
-</em></span>
-</p></blockquote></div><p>
-Hmm. So, in some unspecified way, Unicode encodings and
-translations between other character sets should be handled by this
-class.
-</p><div class="blockquote"><blockquote class="blockquote"><p>
-<span class="emphasis"><em>
--2- The stateT argument selects the pair of codesets being mapped between.
-</em></span>
-</p></blockquote></div><p>
-Ah ha! Another clue...
-</p><div class="blockquote"><blockquote class="blockquote"><p>
-<span class="emphasis"><em>
--3- The instantiations required in the Table ??
-(lib.locale.category), namely codecvt&lt;wchar_t,char,mbstate_t&gt; and
-codecvt&lt;char,char,mbstate_t&gt;, convert the implementation-defined
-native character set. codecvt&lt;char,char,mbstate_t&gt; implements a
-degenerate conversion; it does not convert at
-all. codecvt&lt;wchar_t,char,mbstate_t&gt; converts between the native
-character sets for tiny and wide characters. Instantiations on
-mbstate_t perform conversion between encodings known to the library
-implementor. Other encodings can be converted by specializing on a
-user-defined stateT type. The stateT object can contain any state that
-is useful to communicate to or from the specialized do_convert member.
-</em></span>
-</p></blockquote></div><p>
-At this point, a couple points become clear:
-</p><p>
-One: The standard clearly implies that attempts to add non-required
-(yet useful and widely used) conversions need to do so through the
-third template parameter, stateT.</p><p>
-Two: The required conversions, by specifying mbstate_t as the third
-template parameter, imply an implementation strategy that is mostly
-(or wholly) based on the underlying C library, and the functions
-mcsrtombs and wcsrtombs in particular.</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="facet.codecvt.design"></a>Design</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="codecvt.design.wchar_t_size"></a><span class="type">wchar_t</span> Size</h4></div></div></div><p>
- The simple implementation detail of wchar_t's size seems to
- repeatedly confound people. Many systems use a two byte,
- unsigned integral type to represent wide characters, and use an
- internal encoding of Unicode or UCS2. (See AIX, Microsoft NT,
- Java, others.) Other systems, use a four byte, unsigned integral
- type to represent wide characters, and use an internal encoding
- of UCS4. (GNU/Linux systems using glibc, in particular.) The C
- programming language (and thus C++) does not specify a specific
- size for the type wchar_t.
- </p><p>
- Thus, portable C++ code cannot assume a byte size (or endianness) either.
- </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="codecvt.design.unicode"></a>Support for Unicode</h4></div></div></div><p>
- Probably the most frequently asked question about code conversion
- is: "So dudes, what's the deal with Unicode strings?"
- The dude part is optional, but apparently the usefulness of
- Unicode strings is pretty widely appreciated. Sadly, this specific
- encoding (And other useful encodings like UTF8, UCS4, ISO 8859-10,
- etc etc etc) are not mentioned in the C++ standard.
- </p><p>
- A couple of comments:
- </p><p>
- The thought that all one needs to convert between two arbitrary
- codesets is two types and some kind of state argument is
- unfortunate. In particular, encodings may be stateless. The naming
- of the third parameter as stateT is unfortunate, as what is really
- needed is some kind of generalized type that accounts for the
- issues that abstract encodings will need. The minimum information
- that is required includes:
- </p><div class="itemizedlist"><ul type="disc"><li><p>
- Identifiers for each of the codesets involved in the
- conversion. For example, using the iconv family of functions
- from the Single Unix Specification (what used to be called
- X/Open) hosted on the GNU/Linux operating system allows
- bi-directional mapping between far more than the following
- tantalizing possibilities:
- </p><p>
- (An edited list taken from <code class="code">`iconv --list`</code> on a
- Red Hat 6.2/Intel system:
- </p><div class="blockquote"><blockquote class="blockquote"><pre class="programlisting">
-8859_1, 8859_9, 10646-1:1993, 10646-1:1993/UCS4, ARABIC, ARABIC7,
-ASCII, EUC-CN, EUC-JP, EUC-KR, EUC-TW, GREEK-CCIcode, GREEK, GREEK7-OLD,
-GREEK7, GREEK8, HEBREW, ISO-8859-1, ISO-8859-2, ISO-8859-3,
-ISO-8859-4, ISO-8859-5, ISO-8859-6, ISO-8859-7, ISO-8859-8,
-ISO-8859-9, ISO-8859-10, ISO-8859-11, ISO-8859-13, ISO-8859-14,
-ISO-8859-15, ISO-10646, ISO-10646/UCS2, ISO-10646/UCS4,
-ISO-10646/UTF-8, ISO-10646/UTF8, SHIFT-JIS, SHIFT_JIS, UCS-2, UCS-4,
-UCS2, UCS4, UNICODE, UNICODEBIG, UNICODELIcodeLE, US-ASCII, US, UTF-8,
-UTF-16, UTF8, UTF16).
-</pre></blockquote></div><p>
-For iconv-based implementations, string literals for each of the
-encodings (i.e. "UCS-2" and "UTF-8") are necessary,
-although for other,
-non-iconv implementations a table of enumerated values or some other
-mechanism may be required.
-</p></li><li><p>
- Maximum length of the identifying string literal.
-</p></li><li><p>
- Some encodings require explicit endian-ness. As such, some kind
- of endian marker or other byte-order marker will be necessary. See
- "Footnotes for C/C++ developers" in Haible for more information on
- UCS-2/Unicode endian issues. (Summary: big endian seems most likely,
- however implementations, most notably Microsoft, vary.)
-</p></li><li><p>
- Types representing the conversion state, for conversions involving
- the machinery in the "C" library, or the conversion descriptor, for
- conversions using iconv (such as the type iconv_t.) Note that the
- conversion descriptor encodes more information than a simple encoding
- state type.
-</p></li><li><p>
- Conversion descriptors for both directions of encoding. (i.e., both
- UCS-2 to UTF-8 and UTF-8 to UCS-2.)
-</p></li><li><p>
- Something to indicate if the conversion requested if valid.
-</p></li><li><p>
- Something to represent if the conversion descriptors are valid.
-</p></li><li><p>
- Some way to enforce strict type checking on the internal and
- external types. As part of this, the size of the internal and
- external types will need to be known.
-</p></li></ul></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="codecvt.design.issues"></a>Other Issues</h4></div></div></div><p>
-In addition, multi-threaded and multi-locale environments also impact
-the design and requirements for code conversions. In particular, they
-affect the required specialization codecvt&lt;wchar_t, char, mbstate_t&gt;
-when implemented using standard "C" functions.
-</p><p>
-Three problems arise, one big, one of medium importance, and one small.
-</p><p>
-First, the small: mcsrtombs and wcsrtombs may not be multithread-safe
-on all systems required by the GNU tools. For GNU/Linux and glibc,
-this is not an issue.
-</p><p>
-Of medium concern, in the grand scope of things, is that the functions
-used to implement this specialization work on null-terminated
-strings. Buffers, especially file buffers, may not be null-terminated,
-thus giving conversions that end prematurely or are otherwise
-incorrect. Yikes!
-</p><p>
-The last, and fundamental problem, is the assumption of a global
-locale for all the "C" functions referenced above. For something like
-C++ iostreams (where codecvt is explicitly used) the notion of
-multiple locales is fundamental. In practice, most users may not run
-into this limitation. However, as a quality of implementation issue,
-the GNU C++ library would like to offer a solution that allows
-multiple locales and or simultaneous usage with computationally
-correct results. In short, libstdc++ is trying to offer, as an
-option, a high-quality implementation, damn the additional complexity!
-</p><p>
-For the required specialization codecvt&lt;wchar_t, char, mbstate_t&gt; ,
-conversions are made between the internal character set (always UCS4
-on GNU/Linux) and whatever the currently selected locale for the
-LC_CTYPE category implements.
-</p></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="facet.codecvt.impl"></a>Implementation</h3></div></div></div><p>
-The two required specializations are implemented as follows:
-</p><p>
-<code class="code">
-codecvt&lt;char, char, mbstate_t&gt;
-</code>
-</p><p>
-This is a degenerate (i.e., does nothing) specialization. Implementing
-this was a piece of cake.
-</p><p>
-<code class="code">
-codecvt&lt;char, wchar_t, mbstate_t&gt;
-</code>
-</p><p>
-This specialization, by specifying all the template parameters, pretty
-much ties the hands of implementors. As such, the implementation is
-straightforward, involving mcsrtombs for the conversions between char
-to wchar_t and wcsrtombs for conversions between wchar_t and char.
-</p><p>
-Neither of these two required specializations deals with Unicode
-characters. As such, libstdc++ implements a partial specialization
-of the codecvt class with and iconv wrapper class, encoding_state as the
-third template parameter.
-</p><p>
-This implementation should be standards conformant. First of all, the
-standard explicitly points out that instantiations on the third
-template parameter, stateT, are the proper way to implement
-non-required conversions. Second of all, the standard says (in Chapter
-17) that partial specializations of required classes are a-ok. Third
-of all, the requirements for the stateT type elsewhere in the standard
-(see 21.1.2 traits typedefs) only indicate that this type be copy
-constructible.
-</p><p>
-As such, the type encoding_state is defined as a non-templatized, POD
-type to be used as the third type of a codecvt instantiation. This
-type is just a wrapper class for iconv, and provides an easy interface
-to iconv functionality.
-</p><p>
-There are two constructors for encoding_state:
-</p><p>
-<code class="code">
-encoding_state() : __in_desc(0), __out_desc(0)
-</code>
-</p><p>
-This default constructor sets the internal encoding to some default
-(currently UCS4) and the external encoding to whatever is returned by
-nl_langinfo(CODESET).
-</p><p>
-<code class="code">
-encoding_state(const char* __int, const char* __ext)
-</code>
-</p><p>
-This constructor takes as parameters string literals that indicate the
-desired internal and external encoding. There are no defaults for
-either argument.
-</p><p>
-One of the issues with iconv is that the string literals identifying
-conversions are not standardized. Because of this, the thought of
-mandating and or enforcing some set of pre-determined valid
-identifiers seems iffy: thus, a more practical (and non-migraine
-inducing) strategy was implemented: end-users can specify any string
-(subject to a pre-determined length qualifier, currently 32 bytes) for
-encodings. It is up to the user to make sure that these strings are
-valid on the target system.
-</p><p>
-<code class="code">
-void
-_M_init()
-</code>
-</p><p>
-Strangely enough, this member function attempts to open conversion
-descriptors for a given encoding_state object. If the conversion
-descriptors are not valid, the conversion descriptors returned will
-not be valid and the resulting calls to the codecvt conversion
-functions will return error.
-</p><p>
-<code class="code">
-bool
-_M_good()
-</code>
-</p><p>
-Provides a way to see if the given encoding_state object has been
-properly initialized. If the string literals describing the desired
-internal and external encoding are not valid, initialization will
-fail, and this will return false. If the internal and external
-encodings are valid, but iconv_open could not allocate conversion
-descriptors, this will also return false. Otherwise, the object is
-ready to convert and will return true.
-</p><p>
-<code class="code">
-encoding_state(const encoding_state&amp;)
-</code>
-</p><p>
-As iconv allocates memory and sets up conversion descriptors, the copy
-constructor can only copy the member data pertaining to the internal
-and external code conversions, and not the conversion descriptors
-themselves.
-</p><p>
-Definitions for all the required codecvt member functions are provided
-for this specialization, and usage of codecvt&lt;internal character type,
-external character type, encoding_state&gt; is consistent with other
-codecvt usage.
-</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="facet.codecvt.use"></a>Use</h3></div></div></div><p>A conversions involving string literal.</p><pre class="programlisting">
- typedef codecvt_base::result result;
- typedef unsigned short unicode_t;
- typedef unicode_t int_type;
- typedef char ext_type;
- typedef encoding_state state_type;
- typedef codecvt&lt;int_type, ext_type, state_type&gt; unicode_codecvt;
-
- const ext_type* e_lit = "black pearl jasmine tea";
- int size = strlen(e_lit);
- int_type i_lit_base[24] =
- { 25088, 27648, 24832, 25344, 27392, 8192, 28672, 25856, 24832, 29184,
- 27648, 8192, 27136, 24832, 29440, 27904, 26880, 28160, 25856, 8192, 29696,
- 25856, 24832, 2560
- };
- const int_type* i_lit = i_lit_base;
- const ext_type* efrom_next;
- const int_type* ifrom_next;
- ext_type* e_arr = new ext_type[size + 1];
- ext_type* eto_next;
- int_type* i_arr = new int_type[size + 1];
- int_type* ito_next;
-
- // construct a locale object with the specialized facet.
- locale loc(locale::classic(), new unicode_codecvt);
- // sanity check the constructed locale has the specialized facet.
- VERIFY( has_facet&lt;unicode_codecvt&gt;(loc) );
- const unicode_codecvt&amp; cvt = use_facet&lt;unicode_codecvt&gt;(loc);
- // convert between const char* and unicode strings
- unicode_codecvt::state_type state01("UNICODE", "ISO_8859-1");
- initialize_state(state01);
- result r1 = cvt.in(state01, e_lit, e_lit + size, efrom_next,
- i_arr, i_arr + size, ito_next);
- VERIFY( r1 == codecvt_base::ok );
- VERIFY( !int_traits::compare(i_arr, i_lit, size) );
- VERIFY( efrom_next == e_lit + size );
- VERIFY( ito_next == i_arr + size );
-</pre></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="facet.codecvt.future"></a>Future</h3></div></div></div><div class="itemizedlist"><ul type="disc"><li><p>
- a. things that are sketchy, or remain unimplemented:
- do_encoding, max_length and length member functions
- are only weakly implemented. I have no idea how to do
- this correctly, and in a generic manner. Nathan?
-</p></li><li><p>
- b. conversions involving std::string
- </p><div class="itemizedlist"><ul type="circle"><li><p>
- how should operators != and == work for string of
- different/same encoding?
- </p></li><li><p>
- what is equal? A byte by byte comparison or an
- encoding then byte comparison?
- </p></li><li><p>
- conversions between narrow, wide, and unicode strings
- </p></li></ul></div></li><li><p>
- c. conversions involving std::filebuf and std::ostream
-</p><div class="itemizedlist"><ul type="circle"><li><p>
- how to initialize the state object in a
- standards-conformant manner?
- </p></li><li><p>
- how to synchronize the "C" and "C++"
- conversion information?
- </p></li><li><p>
- wchar_t/char internal buffers and conversions between
- internal/external buffers?
- </p></li></ul></div></li></ul></div></div><div class="bibliography"><div class="titlepage"><div><div><h3 class="title"><a id="facet.codecvt.biblio"></a>Bibliography</h3></div></div></div><div class="biblioentry"><a id="id415012"></a><p><span class="title"><i>
- The GNU C Library
- </i>. </span><span class="author"><span class="firstname">Roland</span> <span class="surname">McGrath</span>. </span><span class="author"><span class="firstname">Ulrich</span> <span class="surname">Drepper</span>. </span><span class="copyright">Copyright © 2007 FSF. </span><span class="pagenums">Chapters 6 Character Set Handling and 7 Locales and Internationalization. </span></p></div><div class="biblioentry"><a id="id514935"></a><p><span class="title"><i>
- Correspondence
- </i>. </span><span class="author"><span class="firstname">Ulrich</span> <span class="surname">Drepper</span>. </span><span class="copyright">Copyright © 2002 . </span></p></div><div class="biblioentry"><a id="id416284"></a><p><span class="title"><i>
- ISO/IEC 14882:1998 Programming languages - C++
- </i>. </span><span class="copyright">Copyright © 1998 ISO. </span></p></div><div class="biblioentry"><a id="id416302"></a><p><span class="title"><i>
- ISO/IEC 9899:1999 Programming languages - C
- </i>. </span><span class="copyright">Copyright © 1999 ISO. </span></p></div><div class="biblioentry"><a id="id459727"></a><p><span class="title"><i>
- System Interface Definitions, Issue 6 (IEEE Std. 1003.1-200x)
- </i>. </span><span class="copyright">Copyright © 1999
- The Open Group/The Institute of Electrical and Electronics Engineers, Inc.. </span><span class="biblioid">
- <a class="ulink" href="http://www.opennc.org/austin/docreg.html" target="_top">
- </a>
- . </span></p></div><div class="biblioentry"><a id="id459755"></a><p><span class="title"><i>
- The C++ Programming Language, Special Edition
- </i>. </span><span class="author"><span class="firstname">Bjarne</span> <span class="surname">Stroustrup</span>. </span><span class="copyright">Copyright © 2000 Addison Wesley, Inc.. </span><span class="pagenums">Appendix D. </span><span class="publisher"><span class="publishername">
- Addison Wesley
- . </span></span></p></div><div class="biblioentry"><a id="id430786"></a><p><span class="title"><i>
- Standard C++ IOStreams and Locales
- </i>. </span><span class="subtitle">
- Advanced Programmer's Guide and Reference
- . </span><span class="author"><span class="firstname">Angelika</span> <span class="surname">Langer</span>. </span><span class="author"><span class="firstname">Klaus</span> <span class="surname">Kreft</span>. </span><span class="copyright">Copyright © 2000 Addison Wesley Longman, Inc.. </span><span class="publisher"><span class="publishername">
- Addison Wesley Longman
- . </span></span></p></div><div class="biblioentry"><a id="id407191"></a><p><span class="title"><i>
- A brief description of Normative Addendum 1
- </i>. </span><span class="author"><span class="firstname">Clive</span> <span class="surname">Feather</span>. </span><span class="pagenums">Extended Character Sets. </span><span class="biblioid">
- <a class="ulink" href="http://www.lysator.liu.se/c/na1.html" target="_top">
- </a>
- . </span></p></div><div class="biblioentry"><a id="id394112"></a><p><span class="title"><i>
- The Unicode HOWTO
- </i>. </span><span class="author"><span class="firstname">Bruno</span> <span class="surname">Haible</span>. </span><span class="biblioid">
- <a class="ulink" href="ftp://ftp.ilog.fr/pub/Users/haible/utf8/Unicode-HOWTO.html" target="_top">
- </a>
- . </span></p></div><div class="biblioentry"><a id="id394140"></a><p><span class="title"><i>
- UTF-8 and Unicode FAQ for Unix/Linux
- </i>. </span><span class="author"><span class="firstname">Markus</span> <span class="surname">Khun</span>. </span><span class="biblioid">
- <a class="ulink" href="http://www.cl.cam.ac.uk/~mgk25/unicode.html" target="_top">
- </a>
- . </span></p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="facets.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="facets.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="messages.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 15. Facets aka Categories </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> messages</td></tr></table></div></body></html>
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 21. Complex</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="numerics.html" title="Part X.  Numerics" /><link rel="prev" href="numerics.html" title="Part X.  Numerics" /><link rel="next" href="generalized_numeric_operations.html" title="Chapter 22. Generalized Operations" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 21. Complex</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="numerics.html">Prev</a> </td><th width="60%" align="center">Part X. 
- Numerics
-
-</th><td width="20%" align="right"> <a accesskey="n" href="generalized_numeric_operations.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.numerics.complex"></a>Chapter 21. Complex</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="complex.html#numerics.complex.processing">complex Processing</a></span></dt></dl></div><p>
- </p><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="numerics.complex.processing"></a>complex Processing</h2></div></div></div><p>
- </p><p>Using <code class="code">complex&lt;&gt;</code> becomes even more comple- er, sorry,
- <span class="emphasis"><em>complicated</em></span>, with the not-quite-gratuitously-incompatible
- addition of complex types to the C language. David Tribble has
- compiled a list of C++98 and C99 conflict points; his description of
- C's new type versus those of C++ and how to get them playing together
- nicely is
-<a class="ulink" href="http://david.tribble.com/text/cdiffs.htm#C99-complex" target="_top">here</a>.
- </p><p><code class="code">complex&lt;&gt;</code> is intended to be instantiated with a
- floating-point type. As long as you meet that and some other basic
- requirements, then the resulting instantiation has all of the usual
- math operators defined, as well as definitions of <code class="code">op&lt;&lt;</code>
- and <code class="code">op&gt;&gt;</code> that work with iostreams: <code class="code">op&lt;&lt;</code>
- prints <code class="code">(u,v)</code> and <code class="code">op&gt;&gt;</code> can read <code class="code">u</code>,
- <code class="code">(u)</code>, and <code class="code">(u,v)</code>.
- </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="numerics.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="numerics.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="generalized_numeric_operations.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part X. 
- Numerics
-
- </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 22. Generalized Operations</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/configure.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/configure.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Configure</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; configure&#10; , &#10; options&#10; " /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="setup.html" title="Chapter 2. Setup" /><link rel="prev" href="setup.html" title="Chapter 2. Setup" /><link rel="next" href="make.html" title="Make" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Configure</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="setup.html">Prev</a> </td><th width="60%" align="center">Chapter 2. Setup</th><td width="20%" align="right"> <a accesskey="n" href="make.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.setup.configure"></a>Configure</h2></div></div></div><p>
- When configuring libstdc++, you'll have to configure the entire
- <span class="emphasis"><em>gccsrcdir</em></span> directory. Consider using the
- toplevel gcc configuration option
- <code class="literal">--enable-languages=c++</code>, which saves time by only
- building the C++ toolchain.
-</p><p>
- Here are all of the configure options specific to libstdc++. Keep
- in mind that
-
- <a class="ulink" href="http://www.gnu.org/software/autoconf/manual/autoconf-2.57/html_node/autoconf_131.html#SEC131" target="_top">they
- all have opposite forms as well</a> (enable/disable and
- with/without). The defaults are for the <span class="emphasis"><em>current
- development sources</em></span>, which may be different than those
- for released versions.
-</p><p>The canonical way to find out the configure options that are
- available for a given set of libstdc++ sources is to go to the
- source directory and then type:<span class="command"><strong>./configure --help</strong></span>.
-</p><div class="variablelist"><dl><dt><span class="term"><code class="code">--enable-multilib</code>[default]</span></dt><dd><p>This is part of the generic multilib support for building cross
- compilers. As such, targets like "powerpc-elf" will have
- libstdc++ built many different ways: "-msoft-float"
- and not, etc. A different libstdc++ will be built for each of
- the different multilib versions. This option is on by default.
- </p></dd><dt><span class="term"><code class="code">--enable-sjlj-exceptions</code></span></dt><dd><p>Forces old, set-jump/long-jump exception handling model. If
- at all possible, the new, frame unwinding exception handling routines
- should be used instead, as they significantly reduce both
- runtime memory usage and executable size. This option can
- change the library ABI.
- </p></dd><dt><span class="term"><code class="code">--enable-version-specific-runtime-libs</code></span></dt><dd><p>Specify that run-time libraries should be installed in the
- compiler-specific subdirectory (i.e.,
- <code class="code">${libdir}/gcc-lib/${target_alias}/${gcc_version}</code>)
- instead of <code class="code">${libdir}</code>. This option is useful if you
- intend to use several versions of gcc in parallel. In addition,
- libstdc++'s include files will be installed in
- <code class="code">${libdir}/gcc-lib/${target_alias}/${gcc_version}/include/g++</code>,
- unless you also specify
- <code class="literal">--with-gxx-include-dir=<code class="filename">dirname</code></code> during configuration.
- </p></dd><dt><span class="term"><code class="code">--with-gxx-include-dir=&lt;include-files dir&gt;</code></span></dt><dd><p>Adds support for named libstdc++ include directory. For instance,
- the following puts all the libstdc++ headers into a directory
- called "2.97-20001008" instead of the usual
- "c++/(version)".
- </p><pre class="programlisting">
- --with-gxx-include-dir=/foo/H-x86-gcc-3-c-gxx-inc/include/2.97-20001008</pre></dd><dt><span class="term"><code class="code">--enable-cstdio</code></span></dt><dd><p>This is an abbreviated form of <code class="code">'--enable-cstdio=stdio'</code>
- (described next). This option can change the library ABI.
- </p></dd><dt><span class="term"><code class="code">--enable-cstdio=OPTION</code></span></dt><dd><p>Select a target-specific I/O package. At the moment, the only
- choice is to use 'stdio', a generic "C" abstraction.
- The default is 'stdio'.
- </p></dd><dt><span class="term"><code class="code">--enable-clocale</code></span></dt><dd><p>This is an abbreviated form of <code class="code">'--enable-clocale=generic'</code>
- (described next). This option can change the library ABI.
- </p></dd><dt><span class="term"><code class="code">--enable-clocale=OPTION</code></span></dt><dd><p>Select a target-specific underlying locale package. The
- choices are 'ieee_1003.1-2001' to specify an X/Open, Standard Unix
- (IEEE Std. 1003.1-2001) model based on langinfo/iconv/catgets,
- 'gnu' to specify a model based on functionality from the GNU C
- library (langinfo/iconv/gettext) (from <a class="ulink" href="http://sources.redhat.com/glibc/" target="_top">glibc</a>, the GNU C
- library), or 'generic' to use a generic "C"
- abstraction which consists of "C" locale info.
- </p><p>As part of the configuration process, the "C" library is
- probed both for sufficient vintage, and installed locale
- data. If either of these elements are not present, the C++
- locale model default to 'generic.' On glibc-based systems of
- version 2.2.5 and above with installed locale files, 'gnu' is
- automatically selected.
- </p></dd><dt><span class="term"><code class="code">--enable-libstdcxx-allocator</code></span></dt><dd><p>This is an abbreviated form of
- <code class="code">'--enable-libstdcxx-allocator=auto'</code> (described
- next). This option can change the library ABI.
- </p></dd><dt><span class="term"><code class="code">--enable-libstdcxx-allocator=OPTION </code></span></dt><dd><p>Select a target-specific underlying std::allocator. The
- choices are 'new' to specify a wrapper for new, 'malloc' to
- specify a wrapper for malloc, 'mt' for a fixed power of two allocator,
- 'pool' for the SGI pooled allocator or 'bitmap' for a bitmap allocator.
- This option can change the library ABI. See this page for more information on allocator
- <a class="link" href="memory.html#allocator.ext" title="Extension Allocators">extensions</a>
- </p></dd><dt><span class="term"><code class="code">--enable-cheaders=OPTION</code></span></dt><dd><p>This allows the user to define the approach taken for C header
- compatibility with C++. Options are c, c_std, and c_global.
- These correspond to the source directory's include/c,
- include/c_std, and include/c_global, and may also include
- include/c_compatibility. The default is c_global.
- </p></dd><dt><span class="term"><code class="code">--enable-threads</code></span></dt><dd><p>This is an abbreviated form of <code class="code">'--enable-threads=yes'</code>
- (described next). This option can change the library ABI.
- </p></dd><dt><span class="term"><code class="code">--enable-threads=OPTION</code></span></dt><dd><p>Select a threading library. A full description is given in the
- general <a class="ulink" href="http://gcc.gnu.org/install/configure.html" target="_top">compiler
- configuration instructions</a>.
- </p></dd><dt><span class="term"><code class="code">--enable-libstdcxx-debug</code></span></dt><dd><p>Build separate debug libraries in addition to what is normally built.
- By default, the debug libraries are compiled with
- <code class="code"> CXXFLAGS='-g3 -O0 -fno-inline'</code>
- , are installed in <code class="code">${libdir}/debug</code>, and have the
- same names and versioning information as the non-debug
- libraries. This option is off by default.
- </p><p>Note this make command, executed in
- the build directory, will do much the same thing, without the
- configuration difference and without building everything twice:
- <code class="code">make CXXFLAGS='-g3 -O0 -fno-inline' all</code>
- </p></dd><dt><span class="term"><code class="code">--enable-libstdcxx-debug-flags=FLAGS</code></span></dt><dd><p>This option is only valid when <code class="code"> --enable-debug </code>
- is also specified, and applies to the debug builds only. With
- this option, you can pass a specific string of flags to the
- compiler to use when building the debug versions of libstdc++.
- FLAGS is a quoted string of options, like
- </p><pre class="programlisting">
- --enable-libstdcxx-debug-flags='-g3 -O1 -fno-inline'</pre></dd><dt><span class="term"><code class="code">--enable-cxx-flags=FLAGS</code></span></dt><dd><p>With this option, you can pass a string of -f (functionality)
- flags to the compiler to use when building libstdc++. This
- option can change the library ABI. FLAGS is a quoted string of
- options, like
- </p><pre class="programlisting">
- --enable-cxx-flags='-fvtable-gc -fomit-frame-pointer -ansi'</pre><p>
- Note that the flags don't necessarily have to all be -f flags,
- as shown, but usually those are the ones that will make sense
- for experimentation and configure-time overriding.
- </p><p>The advantage of --enable-cxx-flags over setting CXXFLAGS in
- the 'make' environment is that, if files are automatically
- rebuilt, the same flags will be used when compiling those files
- as well, so that everything matches.
- </p><p>Fun flags to try might include combinations of
- </p><pre class="programlisting">
- -fstrict-aliasing
- -fno-exceptions
- -ffunction-sections
- -fvtable-gc</pre><p>and opposite forms (-fno-) of the same. Tell us (the libstdc++
- mailing list) if you discover more!
- </p></dd><dt><span class="term"><code class="code">--enable-c99</code></span></dt><dd><p>The "long long" type was introduced in C99, along
- with many other functions for wide characters, and math
- classification macros, etc. If enabled, all C99 functions not
- specified by the C++ standard will be put into <code class="code">namespace
- __gnu_cxx</code>, and then all these names will
- be injected into namespace std, so that C99 functions can be
- used "as if" they were in the C++ standard (as they
- will eventually be in some future revision of the standard,
- without a doubt). By default, C99 support is on, assuming the
- configure probes find all the necessary functions and bits
- necessary. This option can change the library ABI.
- </p></dd><dt><span class="term"><code class="code">--enable-wchar_t</code>[default]</span></dt><dd><p>Template specializations for the "wchar_t" type are
- required for wide character conversion support. Disabling
- wide character specializations may be expedient for initial
- porting efforts, but builds only a subset of what is required by
- ISO, and is not recommended. By default, this option is on.
- This option can change the library ABI.
- </p></dd><dt><span class="term"><code class="code">--enable-long-long </code></span></dt><dd><p>The "long long" type was introduced in C99. It is
- provided as a GNU extension to C++98 in g++. This flag builds
- support for "long long" into the library (specialized
- templates and the like for iostreams). This option is on by default:
- if enabled, users will have to either use the new-style "C"
- headers by default (i.e., &lt;cmath&gt; not &lt;math.h&gt;)
- or add appropriate compile-time flags to all compile lines to
- allow "C" visibility of this feature (on GNU/Linux,
- the flag is -D_ISOC99_SOURCE, which is added automatically via
- CPLUSPLUS_CPP_SPEC's addition of _GNU_SOURCE).
- This option can change the library ABI.
- </p></dd><dt><span class="term"><code class="code">--enable-fully-dynamic-string</code></span></dt><dd><p>This option enables a special version of basic_string avoiding
- the optimization that allocates empty objects in static memory.
- Mostly useful together with shared memory allocators, see PR
- libstdc++/16612 for details.
- </p></dd><dt><span class="term"><code class="code">--enable-concept-checks</code></span></dt><dd><p>This turns on additional compile-time checks for instantiated
- library templates, in the form of specialized templates,
- <a class="link" href="bk01pt03ch08.html" title="Chapter 8. Concept Checking">described here</a>. They
- can help users discover when they break the rules of the STL, before
- their programs run.
- </p></dd><dt><span class="term"><code class="code">--enable-symvers[=style]</code></span></dt><dd><p>In 3.1 and later, tries to turn on symbol versioning in the
- shared library (if a shared library has been
- requested). Values for 'style' that are currently supported
- are 'gnu', 'gnu-versioned-namespace', 'darwin', and
- 'darwin-export'. Both gnu- options require that a recent
- version of the GNU linker be in use. Both darwin options are
- equivalent. With no style given, the configure script will try
- to guess correct defaults for the host system, probe to see if
- additional requirements are necessary and present for
- activation, and if so, will turn symbol versioning on. This
- option can change the library ABI.
- </p></dd><dt><span class="term"><code class="code">--enable-visibility</code></span></dt><dd><p> In 4.2 and later, enables or disables visibility attributes.
- If enabled (as by default), and the compiler seems capable of
- passing the simple sanity checks thrown at it, adjusts items
- in namespace std, namespace std::tr1, and namespace __gnu_cxx
- so that -fvisibility options work.
- </p></dd><dt><span class="term"><code class="code">--enable-libstdcxx-pch</code></span></dt><dd><p>In 3.4 and later, tries to turn on the generation of
- stdc++.h.gch, a pre-compiled file including all the standard
- C++ includes. If enabled (as by default), and the compiler
- seems capable of passing the simple sanity checks thrown at
- it, try to build stdc++.h.gch as part of the make process.
- In addition, this generated file is used later on (by appending <code class="code">
- --include bits/stdc++.h </code> to CXXFLAGS) when running the
- testsuite.
- </p></dd><dt><span class="term"><code class="code">--disable-hosted-libstdcxx</code></span></dt><dd><p>
- By default, a complete <span class="emphasis"><em>hosted</em></span> C++ library is
- built. The C++ Standard also describes a
- <span class="emphasis"><em>freestanding</em></span> environment, in which only a
- minimal set of headers are provided. This option builds such an
- environment.
- </p></dd><dt><span class="term"><code class="code">--enable-clock-gettime</code></span></dt><dd><p>This is an abbreviated form of
- <code class="code">'--enable-clock-gettime=yes'</code>(described next).
- </p></dd><dt><span class="term"><code class="code">--enable-libstdcxx-time=OPTION</code></span></dt><dd><p>Enables link-type checks for the availability of the
- clock_gettime clocks, used in the implementation of [time.clock],
- and of the nanosleep and sched_yield functions, used in the
- implementation of [thread.thread.this] of the current C++0x draft.
- The choice OPTION=yes checks for the availability of the facilities
- in libc and libposix4. In case of need the latter is also linked
- to libstdc++ as part of the build process. OPTION=rt also searches
- (and, in case, links) librt. Note that the latter is not always
- desirable because, in glibc, for example, in turn it triggers the
- linking of libpthread too, which activates locking, a large overhead
- for single-thread programs. OPTION=no skips the tests completely.
- The default is OPTION=no.
- </p></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="setup.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="setup.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="make.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 2. Setup </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Make</td></tr></table></div></body></html>
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-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part VII.  Containers</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="messages.html" title="messages" /><link rel="next" href="sequences.html" title="Chapter 16. Sequences" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part VII. 
- Containers
-
-</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="messages.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="sequences.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.containers"></a>Part VII. 
- Containers
- <a id="id410385" class="indexterm"></a>
-</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="sequences.html">16. Sequences</a></span></dt><dd><dl><dt><span class="sect1"><a href="sequences.html#containers.sequences.list">list</a></span></dt><dd><dl><dt><span class="sect2"><a href="sequences.html#sequences.list.size">list::size() is O(n)</a></span></dt></dl></dd><dt><span class="sect1"><a href="vector.html">vector</a></span></dt><dd><dl><dt><span class="sect2"><a href="vector.html#sequences.vector.management">Space Overhead Management</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="associative.html">17. Associative</a></span></dt><dd><dl><dt><span class="sect1"><a href="associative.html#containers.associative.insert_hints">Insertion Hints</a></span></dt><dt><span class="sect1"><a href="bitset.html">bitset</a></span></dt><dd><dl><dt><span class="sect2"><a href="bitset.html#associative.bitset.size_variable">Size Variable</a></span></dt><dt><span class="sect2"><a href="bitset.html#associative.bitset.type_string">Type String</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="containers_and_c.html">18. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="containers_and_c.html#containers.c.vs_array">Containers vs. Arrays</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="messages.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="sequences.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">messages </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 16. Sequences</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/containers_and_c.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/containers_and_c.html
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-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 18. Interacting with C</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="containers.html" title="Part VII.  Containers" /><link rel="prev" href="bitset.html" title="bitset" /><link rel="next" href="iterators.html" title="Part VIII.  Iterators" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 18. Interacting with C</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bitset.html">Prev</a> </td><th width="60%" align="center">Part VII. 
- Containers
-
-</th><td width="20%" align="right"> <a accesskey="n" href="iterators.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.containers.c"></a>Chapter 18. Interacting with C</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="containers_and_c.html#containers.c.vs_array">Containers vs. Arrays</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="containers.c.vs_array"></a>Containers vs. Arrays</h2></div></div></div><p>
- You're writing some code and can't decide whether to use builtin
- arrays or some kind of container. There are compelling reasons
- to use one of the container classes, but you're afraid that
- you'll eventually run into difficulties, change everything back
- to arrays, and then have to change all the code that uses those
- data types to keep up with the change.
- </p><p>
- If your code makes use of the standard algorithms, this isn't as
- scary as it sounds. The algorithms don't know, nor care, about
- the kind of “<span class="quote">container</span>” on which they work, since
- the algorithms are only given endpoints to work with. For the
- container classes, these are iterators (usually
- <code class="code">begin()</code> and <code class="code">end()</code>, but not always).
- For builtin arrays, these are the address of the first element
- and the <a class="ulink" href="../24_iterators/howto.html#2" target="_top">past-the-end</a> element.
- </p><p>
- Some very simple wrapper functions can hide all of that from the
- rest of the code. For example, a pair of functions called
- <code class="code">beginof</code> can be written, one that takes an array,
- another that takes a vector. The first returns a pointer to the
- first element, and the second returns the vector's
- <code class="code">begin()</code> iterator.
- </p><p>
- The functions should be made template functions, and should also
- be declared inline. As pointed out in the comments in the code
- below, this can lead to <code class="code">beginof</code> being optimized out
- of existence, so you pay absolutely nothing in terms of increased
- code size or execution time.
- </p><p>
- The result is that if all your algorithm calls look like
- </p><pre class="programlisting">
- std::transform(beginof(foo), endof(foo), beginof(foo), SomeFunction);
- </pre><p>
- then the type of foo can change from an array of ints to a vector
- of ints to a deque of ints and back again, without ever changing
- any client code.
- </p><p>
- This author has a collection of such functions, called
- “<span class="quote">*of</span>” because they all extend the builtin
- “<span class="quote">sizeof</span>”. It started with some Usenet discussions
- on a transparent way to find the length of an array. A
- simplified and much-reduced version for easier reading is <a class="ulink" href="wrappers_h.txt" target="_top">given here</a>.
- </p><p>
- Astute readers will notice two things at once: first, that the
- container class is still a <code class="code">vector&lt;T&gt;</code> instead
- of a more general <code class="code">Container&lt;T&gt;</code>. This would
- mean that three functions for <code class="code">deque</code> would have to be
- added, another three for <code class="code">list</code>, and so on. This is
- due to problems with getting template resolution correct; I find
- it easier just to give the extra three lines and avoid confusion.
- </p><p>
- Second, the line
- </p><pre class="programlisting">
- inline unsigned int lengthof (T (&amp;)[sz]) { return sz; }
- </pre><p>
- looks just weird! Hint: unused parameters can be left nameless.
- </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bitset.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="containers.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="iterators.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">bitset </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part VIII. 
- Iterators
-
-</td></tr></table></div></body></html>
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Debugging Support</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; C++&#10; , &#10; debug&#10; " /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="using.html" title="Chapter 3. Using" /><link rel="prev" href="using_exceptions.html" title="Exceptions" /><link rel="next" href="support.html" title="Part II.  Support" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Debugging Support</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="using_exceptions.html">Prev</a> </td><th width="60%" align="center">Chapter 3. Using</th><td width="20%" align="right"> <a accesskey="n" href="support.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.using.debug"></a>Debugging Support</h2></div></div></div><p>
- There are numerous things that can be done to improve the ease with
- which C++ binaries are debugged when using the GNU tool chain. Here
- are some of them.
-</p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="debug.compiler"></a>Using <span class="command"><strong>g++</strong></span></h3></div></div></div><p>
- Compiler flags determine how debug information is transmitted
- between compilation and debug or analysis tools.
- </p><p>
- The default optimizations and debug flags for a libstdc++ build
- are <code class="code">-g -O2</code>. However, both debug and optimization
- flags can be varied to change debugging characteristics. For
- instance, turning off all optimization via the <code class="code">-g -O0
- -fno-inline</code> flags will disable inlining and optimizations,
- and add debugging information, so that stepping through all functions,
- (including inlined constructors and destructors) is possible. In
- addition, <code class="code">-fno-eliminate-unused-debug-types</code> can be
- used when additional debug information, such as nested class info,
- is desired.
-</p><p>
- Or, the debug format that the compiler and debugger use to
- communicate information about source constructs can be changed via
- <code class="code">-gdwarf-2</code> or <code class="code">-gstabs</code> flags: some debugging
- formats permit more expressive type and scope information to be
- shown in gdb. Expressiveness can be enhanced by flags like
- <code class="code">-g3</code>. The default debug information for a particular
- platform can be identified via the value set by the
- PREFERRED_DEBUGGING_TYPE macro in the gcc sources.
-</p><p>
- Many other options are available: please see <a class="ulink" href="http://gcc.gnu.org/onlinedocs/gcc/Debugging-Options.html#Debugging%20Options" target="_top">"Options
- for Debugging Your Program"</a> in Using the GNU Compiler
- Collection (GCC) for a complete list.
-</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="debug.req"></a>Debug Versions of Library Binary Files</h3></div></div></div><p>
- If you would like debug symbols in libstdc++, there are two ways to
- build libstdc++ with debug flags. The first is to run make from the
- toplevel in a freshly-configured tree with
-</p><pre class="programlisting">
- --enable-libstdcxx-debug
-</pre><p>and perhaps</p><pre class="programlisting">
- --enable-libstdcxx-debug-flags='...'
-</pre><p>
- to create a separate debug build. Both the normal build and the
- debug build will persist, without having to specify
- <code class="code">CXXFLAGS</code>, and the debug library will be installed in a
- separate directory tree, in <code class="code">(prefix)/lib/debug</code>. For
- more information, look at the <a class="link" href="configure.html" title="Configure">configuration</a> section.
-</p><p>
- A second approach is to use the configuration flags
-</p><pre class="programlisting">
- make CXXFLAGS='-g3 -fno-inline -O0' all
-</pre><p>
- This quick and dirty approach is often sufficient for quick
- debugging tasks, when you cannot or don't want to recompile your
- application to use the <a class="link" href="debug_mode.html" title="Chapter 30. Debug Mode">debug mode</a>.</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="debug.memory"></a>Memory Leak Hunting</h3></div></div></div><p>
- There are various third party memory tracing and debug utilities
- that can be used to provide detailed memory allocation information
- about C++ code. An exhaustive list of tools is not going to be
- attempted, but includes <code class="code">mtrace</code>, <code class="code">valgrind</code>,
- <code class="code">mudflap</code>, and the non-free commercial product
- <code class="code">purify</code>. In addition, <code class="code">libcwd</code> has a
- replacement for the global new and delete operators that can track
- memory allocation and deallocation and provide useful memory
- statistics.
-</p><p>
- Regardless of the memory debugging tool being used, there is one
- thing of great importance to keep in mind when debugging C++ code
- that uses <code class="code">new</code> and <code class="code">delete</code>: there are
- different kinds of allocation schemes that can be used by <code class="code">
- std::allocator </code>. For implementation details, see the <a class="link" href="ext_allocators.html#manual.ext.allocator.mt" title="mt_allocator">mt allocator</a> documentation and
- look specifically for <code class="code">GLIBCXX_FORCE_NEW</code>.
-</p><p>
- In a nutshell, the default allocator used by <code class="code">
- std::allocator</code> is a high-performance pool allocator, and can
- give the mistaken impression that in a suspect executable, memory is
- being leaked, when in reality the memory "leak" is a pool being used
- by the library's allocator and is reclaimed after program
- termination.
-</p><p>
- For valgrind, there are some specific items to keep in mind. First
- of all, use a version of valgrind that will work with current GNU
- C++ tools: the first that can do this is valgrind 1.0.4, but later
- versions should work at least as well. Second of all, use a
- completely unoptimized build to avoid confusing valgrind. Third, use
- GLIBCXX_FORCE_NEW to keep extraneous pool allocation noise from
- cluttering debug information.
-</p><p>
- Fourth, it may be necessary to force deallocation in other libraries
- as well, namely the "C" library. On linux, this can be accomplished
- with the appropriate use of the <code class="code">__cxa_atexit</code> or
- <code class="code">atexit</code> functions.
-</p><pre class="programlisting">
- #include &lt;cstdlib&gt;
-
- extern "C" void __libc_freeres(void);
-
- void do_something() { }
-
- int main()
- {
- atexit(__libc_freeres);
- do_something();
- return 0;
- }
-</pre><p>or, using <code class="code">__cxa_atexit</code>:</p><pre class="programlisting">
- extern "C" void __libc_freeres(void);
- extern "C" int __cxa_atexit(void (*func) (void *), void *arg, void *d);
-
- void do_something() { }
-
- int main()
- {
- extern void* __dso_handle __attribute__ ((__weak__));
- __cxa_atexit((void (*) (void *)) __libc_freeres, NULL,
- &amp;__dso_handle ? __dso_handle : NULL);
- do_test();
- return 0;
- }
-</pre><p>
- Suggested valgrind flags, given the suggestions above about setting
- up the runtime environment, library, and test file, might be:
-</p><pre class="programlisting">
- valgrind -v --num-callers=20 --leak-check=yes --leak-resolution=high --show-reachable=yes a.out
-</pre></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="debug.gdb"></a>Using <span class="command"><strong>gdb</strong></span></h3></div></div></div><p>
- </p><p>
- Many options are available for gdb itself: please see <a class="ulink" href="http://sources.redhat.com/gdb/current/onlinedocs/gdb_13.html#SEC125" target="_top">
- "GDB features for C++" </a> in the gdb documentation. Also
- recommended: the other parts of this manual.
-</p><p>
- These settings can either be switched on in at the gdb command line,
- or put into a .gdbint file to establish default debugging
- characteristics, like so:
-</p><pre class="programlisting">
- set print pretty on
- set print object on
- set print static-members on
- set print vtbl on
- set print demangle on
- set demangle-style gnu-v3
-</pre></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="debug.exceptions"></a>Tracking uncaught exceptions</h3></div></div></div><p>
- The <a class="link" href="verbose_termination.html" title="Verbose Terminate Handler">verbose
- termination handler</a> gives information about uncaught
- exceptions which are killing the program. It is described in the
- linked-to page.
-</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="debug.debug_mode"></a>Debug Mode</h3></div></div></div><p> The <a class="link" href="debug_mode.html" title="Chapter 30. Debug Mode">Debug Mode</a>
- has compile and run-time checks for many containers.
- </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="debug.compile_time_checks"></a>Compile Time Checking</h3></div></div></div><p> The <a class="link" href="ext_compile_checks.html" title="Chapter 29. Compile Time Checks">Compile-Time
- Checks</a> Extension has compile-time checks for many algorithms.
- </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="using_exceptions.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="using.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="support.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Exceptions </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part II. 
- Support
-
-</td></tr></table></div></body></html>
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-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 30. Debug Mode</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; C++&#10; , &#10; library&#10; , &#10; debug&#10; " /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII.  Extensions" /><link rel="prev" href="ext_compile_checks.html" title="Chapter 29. Compile Time Checks" /><link rel="next" href="bk01pt12ch30s02.html" title="Semantics" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 30. Debug Mode</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ext_compile_checks.html">Prev</a> </td><th width="60%" align="center">Part XII. 
- Extensions
-
-</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch30s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.debug_mode"></a>Chapter 30. Debug Mode</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="debug_mode.html#manual.ext.debug_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch30s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch30s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch30s03.html#debug_mode.using.mode">Using the Debug Mode</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s03.html#debug_mode.using.specific">Using a Specific Debug Container</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch30s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.goals">Goals</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.methods">Methods</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.other">Other Implementations</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.debug_mode.intro"></a>Intro</h2></div></div></div><p>
- By default, libstdc++ is built with efficiency in mind, and
- therefore performs little or no error checking that is not
- required by the C++ standard. This means that programs that
- incorrectly use the C++ standard library will exhibit behavior
- that is not portable and may not even be predictable, because they
- tread into implementation-specific or undefined behavior. To
- detect some of these errors before they can become problematic,
- libstdc++ offers a debug mode that provides additional checking of
- library facilities, and will report errors in the use of libstdc++
- as soon as they can be detected by emitting a description of the
- problem to standard error and aborting the program. This debug
- mode is available with GCC 3.4.0 and later versions.
- </p><p>
- The libstdc++ debug mode performs checking for many areas of the
- C++ standard, but the focus is on checking interactions among
- standard iterators, containers, and algorithms, including:
- </p><div class="itemizedlist"><ul type="disc"><li><p><span class="emphasis"><em>Safe iterators</em></span>: Iterators keep track of the
- container whose elements they reference, so errors such as
- incrementing a past-the-end iterator or dereferencing an iterator
- that points to a container that has been destructed are diagnosed
- immediately.</p></li><li><p><span class="emphasis"><em>Algorithm preconditions</em></span>: Algorithms attempt to
- validate their input parameters to detect errors as early as
- possible. For instance, the <code class="code">set_intersection</code>
- algorithm requires that its iterator
- parameters <code class="code">first1</code> and <code class="code">last1</code> form a valid
- iterator range, and that the sequence
- [<code class="code">first1</code>, <code class="code">last1</code>) is sorted according to
- the same predicate that was passed
- to <code class="code">set_intersection</code>; the libstdc++ debug mode will
- detect an error if the sequence is not sorted or was sorted by a
- different predicate.</p></li></ul></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ext_compile_checks.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch30s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 29. Compile Time Checks </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Semantics</td></tr></table></div></body></html>
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-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part III.  Diagnostics</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="verbose_termination.html" title="Verbose Terminate Handler" /><link rel="next" href="exceptions.html" title="Chapter 7. Exceptions" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part III. 
- Diagnostics
-
-</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="verbose_termination.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="exceptions.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.diagnostics"></a>Part III. 
- Diagnostics
- <a id="id490226" class="indexterm"></a>
-</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="exceptions.html">7. Exceptions</a></span></dt><dd><dl><dt><span class="sect1"><a href="exceptions.html#manual.diagnostics.exceptions.hierarchy">Exception Classes</a></span></dt><dt><span class="sect1"><a href="bk01pt03ch07s02.html">Adding Data to Exceptions</a></span></dt><dt><span class="sect1"><a href="bk01pt03ch07s03.html">Cancellation</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt03ch08.html">8. Concept Checking</a></span></dt></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="verbose_termination.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="exceptions.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Verbose Terminate Handler </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 7. Exceptions</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/documentation_style.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/documentation_style.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Documentation Style</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="appendix_contributing.html" title="Appendix A.  Contributing" /><link rel="prev" href="source_code_style.html" title="Coding Style" /><link rel="next" href="source_design_notes.html" title="Design Notes" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Documentation Style</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="source_code_style.html">Prev</a> </td><th width="60%" align="center">Appendix A. 
- Contributing
-
-</th><td width="20%" align="right"> <a accesskey="n" href="source_design_notes.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="contrib.doc_style"></a>Documentation Style</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="doc_style.doxygen"></a>Doxygen</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="doxygen.prereq"></a>Prerequisites</h4></div></div></div><p>
- Prerequisite tools are Bash 2.x,
- <a class="ulink" href="http://www.doxygen.org/" target="_top">Doxygen</a>, and
- the <a class="ulink" href="http://www.gnu.org/software/coreutils/" target="_top">GNU
- coreutils</a>. (GNU versions of find, xargs, and possibly
- sed and grep are used, just because the GNU versions make
- things very easy.)
- </p><p>
- To generate the pretty pictures and hierarchy
- graphs, the
- <a class="ulink" href="http://www.research.att.com/sw/tools/graphviz/download.html" target="_top">Graphviz</a>
- package will need to be installed.
- </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="doxygen.rules"></a>Generating the Doxygen Files</h4></div></div></div><p>
- The following Makefile rules run Doxygen to generate HTML
- docs, XML docs, and the man pages.
- </p><p>
- </p><pre class="screen"><strong class="userinput"><code>make doc-html-doxygen</code></strong></pre><p>
- </p><p>
- </p><pre class="screen"><strong class="userinput"><code>make doc-xml-doxygen</code></strong></pre><p>
- </p><p>
- </p><pre class="screen"><strong class="userinput"><code>make doc-man-doxygen</code></strong></pre><p>
- </p><p>
- Careful observers will see that the Makefile rules simply call
- a script from the source tree, <code class="filename">run_doxygen</code>, which
- does the actual work of running Doxygen and then (most
- importantly) massaging the output files. If for some reason
- you prefer to not go through the Makefile, you can call this
- script directly. (Start by passing <code class="literal">--help</code>.)
- </p><p>
- If you wish to tweak the Doxygen settings, do so by editing
- <code class="filename">doc/doxygen/user.cfg.in</code>. Notes to fellow
- library hackers are written in triple-# comments.
- </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="doxygen.markup"></a>Markup</h4></div></div></div><p>
- In general, libstdc++ files should be formatted according to
- the rules found in the
- <a class="link" href="source_code_style.html" title="Coding Style">Coding Standard</a>. Before
- any doxygen-specific formatting tweaks are made, please try to
- make sure that the initial formatting is sound.
- </p><p>
- Adding Doxygen markup to a file (informally called
- “<span class="quote">doxygenating</span>”) is very simple. The Doxygen manual can be
- found
- <a class="ulink" href="http://www.stack.nl/~dimitri/doxygen/download.html#latestman" target="_top">here</a>.
- We try to use a very-recent version of Doxygen.
- </p><p>
- For classes, use
- <code class="classname">deque</code>/<code class="classname">vector</code>/<code class="classname">list</code>
- and <code class="classname">std::pair</code> as examples. For
- functions, see their member functions, and the free functions
- in <code class="filename">stl_algobase.h</code>. Member functions of
- other container-like types should read similarly to these
- member functions.
- </p><p>
- These points accompany the first list in section 3.1 of the
- Doxygen manual:
- </p><div class="orderedlist"><ol type="1"><li><p>Use the Javadoc style...</p></li><li><p>
- ...not the Qt style. The intermediate *'s are preferred.
- </p></li><li><p>
- Use the triple-slash style only for one-line comments (the
- “<span class="quote">brief</span>” mode). Very recent versions of Doxygen permit
- full-mode comments in triple-slash blocks, but the
- formatting still comes out wonky.
- </p></li><li><p>
- This is disgusting. Don't do this.
- </p></li></ol></div><p>
- Use the @-style of commands, not the !-style. Please be
- careful about whitespace in your markup comments. Most of the
- time it doesn't matter; doxygen absorbs most whitespace, and
- both HTML and *roff are agnostic about whitespace. However,
- in &lt;pre&gt; blocks and @code/@endcode sections, spacing can
- have “<span class="quote">interesting</span>” effects.
- </p><p>
- Use either kind of grouping, as
- appropriate. <code class="filename">doxygroups.cc</code> exists for this
- purpose. See <code class="filename">stl_iterator.h</code> for a good example
- of the “<span class="quote">other</span>” kind of grouping.
- </p><p>
- Please use markup tags like @p and @a when referring to things
- such as the names of function parameters. Use @e for emphasis
- when necessary. Use @c to refer to other standard names.
- (Examples of all these abound in the present code.)
- </p></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="doc_style.docbook"></a>Docbook</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="docbook.prereq"></a>Prerequisites</h4></div></div></div><p>
- Editing the DocBook sources requires an XML editor. Many
- exist: some notable options
- include <span class="command"><strong>emacs</strong></span>, <span class="application">Kate</span>,
- or <span class="application">Conglomerate</span>.
- </p><p>
- Some editors support special “<span class="quote">XML Validation</span>”
- modes that can validate the file as it is
- produced. Recommended is the <span class="command"><strong>nXML Mode</strong></span>
- for <span class="command"><strong>emacs</strong></span>.
- </p><p>
- Besides an editor, additional DocBook files and XML tools are
- also required.
- </p><p>
- Access to the DocBook stylesheets and DTD is required. The
- stylesheets are usually packaged by vendor, in something
- like <code class="filename">docbook-style-xsl</code>. To exactly match
- generated output, please use a version of the stylesheets
- equivalent
- to <code class="filename">docbook-style-xsl-1.74.0-5</code>. The
- installation directory for this package corresponds to
- the <code class="literal">XSL_STYLE_DIR</code>
- in <code class="filename">doc/Makefile.am</code> and defaults
- to <code class="filename">/usr/share/sgml/docbook/xsl-stylesheets</code>.
- </p><p>
- For processing XML, an XML processor and some style
- sheets are necessary. Defaults are <span class="command"><strong>xsltproc</strong></span>
- provided by <code class="filename">libxslt</code>.
- </p><p>
- For validating the XML document, you'll need
- something like <span class="command"><strong>xmllint</strong></span> and access to the
- DocBook DTD. These are provided
- by a vendor package like <code class="filename">lixml2</code>.
- </p><p>
- For PDF output, something that transforms valid XML to PDF is
- required. Possible solutions include <span class="command"><strong>xmlto</strong></span>,
- <a class="ulink" href="http://xmlgraphics.apache.org/fop/" target="_top">Apache
- FOP</a>, or <span class="command"><strong>prince</strong></span>. Other options are
- listed on the DocBook web <a class="ulink" href="http://wiki.docbook.org/topic/DocBookPublishingTools" target="_top">pages</a>. Please
- consult the <code class="email">&lt;<a class="email" href="mailto:libstdc++@gcc.gnu.org">libstdc++@gcc.gnu.org</a>&gt;</code> list when
- preparing printed manuals for current best practice and suggestions.
- </p><p>
- Make sure that the XML documentation and markup is valid for
- any change. This can be done easily, with the validation rules
- in the <code class="filename">Makefile</code>, which is equivalent to doing:
- </p><pre class="screen">
- <strong class="userinput"><code>
-xmllint --noout --valid <code class="filename">xml/index.xml</code>
- </code></strong>
- </pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="docbook.rules"></a>Generating the DocBook Files</h4></div></div></div><p>
- The following Makefile rules generate (in order): an HTML
- version of all the documentation, a PDF version of the same, a
- single XML document, and the result of validating the entire XML
- document.
- </p><p>
- </p><pre class="screen"><strong class="userinput"><code>make doc-html</code></strong></pre><p>
- </p><p>
- </p><pre class="screen"><strong class="userinput"><code>make doc-pdf</code></strong></pre><p>
- </p><p>
- </p><pre class="screen"><strong class="userinput"><code>make doc-xml-single</code></strong></pre><p>
- </p><p>
- </p><pre class="screen"><strong class="userinput"><code>make doc-xml-validate</code></strong></pre><p>
- </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="docbook.examples"></a>File Organization and Basics</h4></div></div></div><div class="literallayout"><p><br />
-      <span class="emphasis"><em>Which files are important</em></span><br />
-<br />
-      All Docbook files are in the directory<br />
-      libstdc++-v3/doc/xml<br />
-<br />
-      Inside this directory, the files of importance:<br />
-      spine.xml   - index to documentation set<br />
-      manual/spine.xml  - index to manual<br />
-      manual/*.xml   - individual chapters and sections of the manual<br />
-      faq.xml   - index to FAQ<br />
-      api.xml   - index to source level / API <br />
-<br />
-      All *.txml files are template xml files, i.e., otherwise empty files with<br />
-      the correct structure, suitable for filling in with new information.<br />
-<br />
-      <span class="emphasis"><em>Canonical Writing Style</em></span><br />
-<br />
-      class template<br />
-      function template<br />
-      member function template<br />
-      (via C++ Templates, Vandevoorde)<br />
-<br />
-      class in namespace std: allocator, not std::allocator<br />
-<br />
-      header file: iostream, not &lt;iostream&gt;<br />
-<br />
-<br />
-      <span class="emphasis"><em>General structure</em></span><br />
-<br />
-      &lt;set&gt;<br />
-      &lt;book&gt;<br />
-      &lt;/book&gt;<br />
-<br />
-      &lt;book&gt;<br />
-      &lt;chapter&gt;<br />
-      &lt;/chapter&gt;<br />
-      &lt;/book&gt;<br />
-<br />
-      &lt;book&gt; <br />
-      &lt;part&gt;<br />
-      &lt;chapter&gt;<br />
-      &lt;section&gt;<br />
-      &lt;/section&gt;<br />
-<br />
-      &lt;sect1&gt;<br />
-      &lt;/sect1&gt;<br />
-<br />
-      &lt;sect1&gt;<br />
-      &lt;sect2&gt;<br />
-      &lt;/sect2&gt;<br />
-      &lt;/sect1&gt;<br />
-      &lt;/chapter&gt;<br />
-<br />
-      &lt;chapter&gt;<br />
-      &lt;/chapter&gt;<br />
-      &lt;/part&gt;  <br />
-      &lt;/book&gt;<br />
-<br />
-      &lt;/set&gt;<br />
-    </p></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="docbook.markup"></a>Markup By Example</h4></div></div></div><p>
-Complete details on Docbook markup can be found in the DocBook Element
-Reference, <a class="ulink" href="http://www.docbook.org/tdg/en/html/part2.html" target="_top">online</a>. An
-incomplete reference for HTML to Docbook conversion is detailed in the
-table below.
-</p><div class="table"><a id="id435551"></a><p class="title"><b>Table A.1. HTML to Docbook XML markup comparison</b></p><div class="table-contents"><table summary="HTML to Docbook XML markup comparison" border="1"><colgroup><col align="left" /><col align="left" /></colgroup><thead><tr><th align="left">HTML</th><th align="left">XML</th></tr></thead><tbody><tr><td align="left">&lt;p&gt;</td><td align="left">&lt;para&gt;</td></tr><tr><td align="left">&lt;pre&gt;</td><td align="left">&lt;computeroutput&gt;, &lt;programlisting&gt;,
- &lt;literallayout&gt;</td></tr><tr><td align="left">&lt;ul&gt;</td><td align="left">&lt;itemizedlist&gt;</td></tr><tr><td align="left">&lt;ol&gt;</td><td align="left">&lt;orderedlist&gt;</td></tr><tr><td align="left">&lt;il&gt;</td><td align="left">&lt;listitem&gt;</td></tr><tr><td align="left">&lt;dl&gt;</td><td align="left">&lt;variablelist&gt;</td></tr><tr><td align="left">&lt;dt&gt;</td><td align="left">&lt;term&gt;</td></tr><tr><td align="left">&lt;dd&gt;</td><td align="left">&lt;listitem&gt;</td></tr><tr><td align="left">&lt;a href=""&gt;</td><td align="left">&lt;ulink url=""&gt;</td></tr><tr><td align="left">&lt;code&gt;</td><td align="left">&lt;literal&gt;, &lt;programlisting&gt;</td></tr><tr><td align="left">&lt;strong&gt;</td><td align="left">&lt;emphasis&gt;</td></tr><tr><td align="left">&lt;em&gt;</td><td align="left">&lt;emphasis&gt;</td></tr><tr><td align="left">"</td><td align="left">&lt;quote&gt;</td></tr></tbody></table></div></div><br class="table-break" /><p>
- And examples of detailed markup for which there are no real HTML
- equivalents are listed in the table below.
-</p><div class="table"><a id="id500888"></a><p class="title"><b>Table A.2. Docbook XML Element Use</b></p><div class="table-contents"><table summary="Docbook XML Element Use" border="1"><colgroup><col align="left" /><col align="left" /></colgroup><thead><tr><th align="left">Element</th><th align="left">Use</th></tr></thead><tbody><tr><td align="left">&lt;structname&gt;</td><td align="left">&lt;structname&gt;char_traits&lt;/structname&gt;</td></tr><tr><td align="left">&lt;classname&gt;</td><td align="left">&lt;classname&gt;string&lt;/classname&gt;</td></tr><tr><td align="left">&lt;function&gt;</td><td align="left">
- <p>&lt;function&gt;clear()&lt;/function&gt;</p>
- <p>&lt;function&gt;fs.clear()&lt;/function&gt;</p>
- </td></tr><tr><td align="left">&lt;type&gt;</td><td align="left">&lt;type&gt;long long&lt;/type&gt;</td></tr><tr><td align="left">&lt;varname&gt;</td><td align="left">&lt;varname&gt;fs&lt;/varname&gt;</td></tr><tr><td align="left">&lt;literal&gt;</td><td align="left">
- <p>&lt;literal&gt;-Weffc++&lt;/literal&gt;</p>
- <p>&lt;literal&gt;rel_ops&lt;/literal&gt;</p>
- </td></tr><tr><td align="left">&lt;constant&gt;</td><td align="left">
- <p>&lt;constant&gt;_GNU_SOURCE&lt;/constant&gt;</p>
- <p>&lt;constant&gt;3.0&lt;/constant&gt;</p>
- </td></tr><tr><td align="left">&lt;command&gt;</td><td align="left">&lt;command&gt;g++&lt;/command&gt;</td></tr><tr><td align="left">&lt;errortext&gt;</td><td align="left">&lt;errortext&gt;In instantiation of&lt;/errortext&gt;</td></tr><tr><td align="left">&lt;filename&gt;</td><td align="left">
- <p>&lt;filename class="headerfile"&gt;ctype.h&lt;/filename&gt;</p>
- <p>&lt;filename class="directory"&gt;/home/gcc/build&lt;/filename&gt;</p>
- </td></tr></tbody></table></div></div><br class="table-break" /></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="source_code_style.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="appendix_contributing.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="source_design_notes.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Coding Style </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Design Notes</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/dynamic_memory.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/dynamic_memory.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 5. Dynamic Memory</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="support.html" title="Part II.  Support" /><link rel="prev" href="bk01pt02ch04s03.html" title="NULL" /><link rel="next" href="termination.html" title="Chapter 6. Termination" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 5. Dynamic Memory</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt02ch04s03.html">Prev</a> </td><th width="60%" align="center">Part II. 
- Support
-
-</th><td width="20%" align="right"> <a accesskey="n" href="termination.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.support.memory"></a>Chapter 5. Dynamic Memory</h2></div></div></div><p>
- There are six flavors each of <code class="function">new</code> and
- <code class="function">delete</code>, so make certain that you're using the right
- ones. Here are quickie descriptions of <code class="function">new</code>:
- </p><div class="itemizedlist"><ul type="disc"><li><p>
- single object form, throwing a
- <code class="classname">bad_alloc</code> on errors; this is what most
- people are used to using
- </p></li><li><p>
- Single object "nothrow" form, returning NULL on errors
- </p></li><li><p>
- Array <code class="function">new</code>, throwing
- <code class="classname">bad_alloc</code> on errors
- </p></li><li><p>
- Array nothrow <code class="function">new</code>, returning
- <code class="constant">NULL</code> on errors
- </p></li><li><p>
- Placement <code class="function">new</code>, which does nothing (like
- it's supposed to)
- </p></li><li><p>
- Placement array <code class="function">new</code>, which also does
- nothing
- </p></li></ul></div><p>
- They are distinguished by the parameters that you pass to them, like
- any other overloaded function. The six flavors of <code class="function">delete</code>
- are distinguished the same way, but none of them are allowed to throw
- an exception under any circumstances anyhow. (They match up for
- completeness' sake.)
- </p><p>
- Remember that it is perfectly okay to call <code class="function">delete</code> on a
- NULL pointer! Nothing happens, by definition. That is not the
- same thing as deleting a pointer twice.
- </p><p>
- By default, if one of the “<span class="quote">throwing <code class="function">new</code>s</span>” can't
- allocate the memory requested, it tosses an instance of a
- <code class="classname">bad_alloc</code> exception (or, technically, some class derived
- from it). You can change this by writing your own function (called a
- new-handler) and then registering it with <code class="function">set_new_handler()</code>:
- </p><pre class="programlisting">
- typedef void (*PFV)(void);
-
- static char* safety;
- static PFV old_handler;
-
- void my_new_handler ()
- {
- delete[] safety;
- popup_window ("Dude, you are running low on heap memory. You
- should, like, close some windows, or something.
- The next time you run out, we're gonna burn!");
- set_new_handler (old_handler);
- return;
- }
-
- int main ()
- {
- safety = new char[500000];
- old_handler = set_new_handler (&amp;my_new_handler);
- ...
- }
- </pre><p>
- <code class="classname">bad_alloc</code> is derived from the base <code class="classname">exception</code>
- class defined in Chapter 19.
- </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt02ch04s03.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="support.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="termination.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">NULL </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 6. Termination</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/exceptions.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/exceptions.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 7. Exceptions</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="diagnostics.html" title="Part III.  Diagnostics" /><link rel="prev" href="diagnostics.html" title="Part III.  Diagnostics" /><link rel="next" href="bk01pt03ch07s02.html" title="Adding Data to Exceptions" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 7. Exceptions</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="diagnostics.html">Prev</a> </td><th width="60%" align="center">Part III. 
- Diagnostics
-
-</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt03ch07s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.diagnostics.exceptions"></a>Chapter 7. Exceptions</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="exceptions.html#manual.diagnostics.exceptions.hierarchy">Exception Classes</a></span></dt><dt><span class="sect1"><a href="bk01pt03ch07s02.html">Adding Data to Exceptions</a></span></dt><dt><span class="sect1"><a href="bk01pt03ch07s03.html">Cancellation</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.diagnostics.exceptions.hierarchy"></a>Exception Classes</h2></div></div></div><p>
- All exception objects are defined in one of the standard header
- files: <code class="filename">exception</code>,
- <code class="filename">stdexcept</code>, <code class="filename">new</code>, and
- <code class="filename">typeinfo</code>.
- </p><p>
- The base exception object is <code class="classname">exception</code>,
- located in <code class="filename">exception</code>. This object has no
- <code class="classname">string</code> member.
- </p><p>
- Derived from this are several classes that may have a
- <code class="classname">string</code> member: a full hierarchy can be
- found in the <a class="ulink" href="http://gcc.gnu.org/onlinedocs/libstdc++/latest-doxygen/a00233.html" target="_top">source documentation</a>.
- </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="diagnostics.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="diagnostics.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt03ch07s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part III. 
- Diagnostics
-
- </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Adding Data to Exceptions</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/ext_algorithms.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/ext_algorithms.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 35. Algorithms</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII.  Extensions" /><link rel="prev" href="ext_utilities.html" title="Chapter 34. Utilities" /><link rel="next" href="ext_numerics.html" title="Chapter 36. Numerics" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 35. Algorithms</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ext_utilities.html">Prev</a> </td><th width="60%" align="center">Part XII. 
- Extensions
-
-</th><td width="20%" align="right"> <a accesskey="n" href="ext_numerics.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.algorithms"></a>Chapter 35. Algorithms</h2></div></div></div><p>25.1.6 (count, count_if) is extended with two more versions of count
- and count_if. The standard versions return their results. The
- additional signatures return void, but take a final parameter by
- reference to which they assign their results, e.g.,
-</p><pre class="programlisting">
- void count (first, last, value, n);</pre><p>25.2 (mutating algorithms) is extended with two families of signatures,
- random_sample and random_sample_n.
-</p><p>25.2.1 (copy) is extended with
-</p><pre class="programlisting">
- copy_n (_InputIter first, _Size count, _OutputIter result);</pre><p>which copies the first 'count' elements at 'first' into 'result'.
-</p><p>25.3 (sorting 'n' heaps 'n' stuff) is extended with some helper
- predicates. Look in the doxygen-generated pages for notes on these.
-</p><div class="itemizedlist"><ul type="disc"><li><p><code class="code">is_heap</code> tests whether or not a range is a heap.</p></li><li><p><code class="code">is_sorted</code> tests whether or not a range is sorted in
- nondescending order.</p></li></ul></div><p>25.3.8 (lexicographical_compare) is extended with
-</p><pre class="programlisting">
- lexicographical_compare_3way(_InputIter1 first1, _InputIter1 last1,
- _InputIter2 first2, _InputIter2 last2)</pre><p>which does... what?
-</p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ext_utilities.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ext_numerics.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 34. Utilities </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 36. Numerics</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/ext_allocators.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/ext_allocators.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 32. Allocators</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII.  Extensions" /><link rel="prev" href="bk01pt12ch31s05.html" title="Testing" /><link rel="next" href="bitmap_allocator.html" title="bitmap_allocator" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 32. Allocators</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch31s05.html">Prev</a> </td><th width="60%" align="center">Part XII. 
- Extensions
-
-</th><td width="20%" align="right"> <a accesskey="n" href="bitmap_allocator.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.allocator"></a>Chapter 32. Allocators</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="ext_allocators.html#manual.ext.allocator.mt">mt_allocator</a></span></dt><dd><dl><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.intro">Intro</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.example_single">Single Thread Example</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.example_multi">Multiple Thread Example</a></span></dt></dl></dd><dt><span class="sect1"><a href="bitmap_allocator.html">bitmap_allocator</a></span></dt><dd><dl><dt><span class="sect2"><a href="bitmap_allocator.html#allocator.bitmap.design">Design</a></span></dt><dt><span class="sect2"><a href="bitmap_allocator.html#allocator.bitmap.impl">Implementation</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.allocator.mt"></a>mt_allocator</h2></div></div></div><p>
-</p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.mt.intro"></a>Intro</h3></div></div></div><p>
- The mt allocator [hereinafter referred to simply as "the allocator"]
- is a fixed size (power of two) allocator that was initially
- developed specifically to suit the needs of multi threaded
- applications [hereinafter referred to as an MT application]. Over
- time the allocator has evolved and been improved in many ways, in
- particular it now also does a good job in single threaded
- applications [hereinafter referred to as a ST application]. (Note:
- In this document, when referring to single threaded applications
- this also includes applications that are compiled with gcc without
- thread support enabled. This is accomplished using ifdef's on
- __GTHREADS). This allocator is tunable, very flexible, and capable
- of high-performance.
-</p><p>
- The aim of this document is to describe - from an application point of
- view - the "inner workings" of the allocator.
-</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.mt.design_issues"></a>Design Issues</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="allocator.mt.overview"></a>Overview</h4></div></div></div><p> There are three general components to the allocator: a datum
-describing the characteristics of the memory pool, a policy class
-containing this pool that links instantiation types to common or
-individual pools, and a class inheriting from the policy class that is
-the actual allocator.
-</p><p>The datum describing pools characteristics is
-</p><pre class="programlisting">
- template&lt;bool _Thread&gt;
- class __pool
-</pre><p> This class is parametrized on thread support, and is explicitly
-specialized for both multiple threads (with <code class="code">bool==true</code>)
-and single threads (via <code class="code">bool==false</code>.) It is possible to
-use a custom pool datum instead of the default class that is provided.
-</p><p> There are two distinct policy classes, each of which can be used
-with either type of underlying pool datum.
-</p><pre class="programlisting">
- template&lt;bool _Thread&gt;
- struct __common_pool_policy
-
- template&lt;typename _Tp, bool _Thread&gt;
- struct __per_type_pool_policy
-</pre><p> The first policy, <code class="code">__common_pool_policy</code>, implements a
-common pool. This means that allocators that are instantiated with
-different types, say <code class="code">char</code> and <code class="code">long</code> will both
-use the same pool. This is the default policy.
-</p><p> The second policy, <code class="code">__per_type_pool_policy</code>, implements
-a separate pool for each instantiating type. Thus, <code class="code">char</code>
-and <code class="code">long</code> will use separate pools. This allows per-type
-tuning, for instance.
-</p><p> Putting this all together, the actual allocator class is
-</p><pre class="programlisting">
- template&lt;typename _Tp, typename _Poolp = __default_policy&gt;
- class __mt_alloc : public __mt_alloc_base&lt;_Tp&gt;, _Poolp
-</pre><p> This class has the interface required for standard library allocator
-classes, namely member functions <code class="code">allocate</code> and
-<code class="code">deallocate</code>, plus others.
-</p></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.mt.impl"></a>Implementation</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="allocator.mt.tune"></a>Tunable Parameters</h4></div></div></div><p>Certain allocation parameters can be modified, or tuned. There
-exists a nested <code class="code">struct __pool_base::_Tune</code> that contains all
-these parameters, which include settings for
-</p><div class="itemizedlist"><ul type="disc"><li><p>Alignment</p></li><li><p>Maximum bytes before calling <code class="code">::operator new</code> directly</p></li><li><p>Minimum bytes</p></li><li><p>Size of underlying global allocations</p></li><li><p>Maximum number of supported threads</p></li><li><p>Migration of deallocations to the global free list</p></li><li><p>Shunt for global <code class="code">new</code> and <code class="code">delete</code></p></li></ul></div><p>Adjusting parameters for a given instance of an allocator can only
-happen before any allocations take place, when the allocator itself is
-initialized. For instance:
-</p><pre class="programlisting">
-#include &lt;ext/mt_allocator.h&gt;
-
-struct pod
-{
- int i;
- int j;
-};
-
-int main()
-{
- typedef pod value_type;
- typedef __gnu_cxx::__mt_alloc&lt;value_type&gt; allocator_type;
- typedef __gnu_cxx::__pool_base::_Tune tune_type;
-
- tune_type t_default;
- tune_type t_opt(16, 5120, 32, 5120, 20, 10, false);
- tune_type t_single(16, 5120, 32, 5120, 1, 10, false);
-
- tune_type t;
- t = allocator_type::_M_get_options();
- allocator_type::_M_set_options(t_opt);
- t = allocator_type::_M_get_options();
-
- allocator_type a;
- allocator_type::pointer p1 = a.allocate(128);
- allocator_type::pointer p2 = a.allocate(5128);
-
- a.deallocate(p1, 128);
- a.deallocate(p2, 5128);
-
- return 0;
-}
-</pre></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="allocator.mt.init"></a>Initialization</h4></div></div></div><p>
-The static variables (pointers to freelists, tuning parameters etc)
-are initialized as above, or are set to the global defaults.
-</p><p>
-The very first allocate() call will always call the
-_S_initialize_once() function. In order to make sure that this
-function is called exactly once we make use of a __gthread_once call
-in MT applications and check a static bool (_S_init) in ST
-applications.
-</p><p>
-The _S_initialize() function:
-- If the GLIBCXX_FORCE_NEW environment variable is set, it sets the bool
- _S_force_new to true and then returns. This will cause subsequent calls to
- allocate() to return memory directly from a new() call, and deallocate will
- only do a delete() call.
-</p><p>
-- If the GLIBCXX_FORCE_NEW environment variable is not set, both ST and MT
- applications will:
- - Calculate the number of bins needed. A bin is a specific power of two size
- of bytes. I.e., by default the allocator will deal with requests of up to
- 128 bytes (or whatever the value of _S_max_bytes is when _S_init() is
- called). This means that there will be bins of the following sizes
- (in bytes): 1, 2, 4, 8, 16, 32, 64, 128.
-
- - Create the _S_binmap array. All requests are rounded up to the next
- "large enough" bin. I.e., a request for 29 bytes will cause a block from
- the "32 byte bin" to be returned to the application. The purpose of
- _S_binmap is to speed up the process of finding out which bin to use.
- I.e., the value of _S_binmap[ 29 ] is initialized to 5 (bin 5 = 32 bytes).
-</p><p>
- - Create the _S_bin array. This array consists of bin_records. There will be
- as many bin_records in this array as the number of bins that we calculated
- earlier. I.e., if _S_max_bytes = 128 there will be 8 entries.
- Each bin_record is then initialized:
- - bin_record-&gt;first = An array of pointers to block_records. There will be
- as many block_records pointers as there are maximum number of threads
- (in a ST application there is only 1 thread, in a MT application there
- are _S_max_threads).
- This holds the pointer to the first free block for each thread in this
- bin. I.e., if we would like to know where the first free block of size 32
- for thread number 3 is we would look this up by: _S_bin[ 5 ].first[ 3 ]
-
- The above created block_record pointers members are now initialized to
- their initial values. I.e. _S_bin[ n ].first[ n ] = NULL;
-</p><p>
-- Additionally a MT application will:
- - Create a list of free thread id's. The pointer to the first entry
- is stored in _S_thread_freelist_first. The reason for this approach is
- that the __gthread_self() call will not return a value that corresponds to
- the maximum number of threads allowed but rather a process id number or
- something else. So what we do is that we create a list of thread_records.
- This list is _S_max_threads long and each entry holds a size_t thread_id
- which is initialized to 1, 2, 3, 4, 5 and so on up to _S_max_threads.
- Each time a thread calls allocate() or deallocate() we call
- _S_get_thread_id() which looks at the value of _S_thread_key which is a
- thread local storage pointer. If this is NULL we know that this is a newly
- created thread and we pop the first entry from this list and saves the
- pointer to this record in the _S_thread_key variable. The next time
- we will get the pointer to the thread_record back and we use the
- thread_record-&gt;thread_id as identification. I.e., the first thread that
- calls allocate will get the first record in this list and thus be thread
- number 1 and will then find the pointer to its first free 32 byte block
- in _S_bin[ 5 ].first[ 1 ]
- When we create the _S_thread_key we also define a destructor
- (_S_thread_key_destr) which means that when the thread dies, this
- thread_record is returned to the front of this list and the thread id
- can then be reused if a new thread is created.
- This list is protected by a mutex (_S_thread_freelist_mutex) which is only
- locked when records are removed or added to the list.
-</p><p>
- - Initialize the free and used counters of each bin_record:
- - bin_record-&gt;free = An array of size_t. This keeps track of the number
- of blocks on a specific thread's freelist in each bin. I.e., if a thread
- has 12 32-byte blocks on it's freelists and allocates one of these, this
- counter would be decreased to 11.
-
- - bin_record-&gt;used = An array of size_t. This keeps track of the number
- of blocks currently in use of this size by this thread. I.e., if a thread
- has made 678 requests (and no deallocations...) of 32-byte blocks this
- counter will read 678.
-
- The above created arrays are now initialized with their initial values.
- I.e. _S_bin[ n ].free[ n ] = 0;
-</p><p>
- - Initialize the mutex of each bin_record: The bin_record-&gt;mutex
- is used to protect the global freelist. This concept of a global
- freelist is explained in more detail in the section "A multi
- threaded example", but basically this mutex is locked whenever a
- block of memory is retrieved or returned to the global freelist
- for this specific bin. This only occurs when a number of blocks
- are grabbed from the global list to a thread specific list or when
- a thread decides to return some blocks to the global freelist.
-</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="allocator.mt.deallocation"></a>Deallocation Notes</h4></div></div></div><p> Notes about deallocation. This allocator does not explicitly
-release memory. Because of this, memory debugging programs like
-valgrind or purify may notice leaks: sorry about this
-inconvenience. Operating systems will reclaim allocated memory at
-program termination anyway. If sidestepping this kind of noise is
-desired, there are three options: use an allocator, like
-<code class="code">new_allocator</code> that releases memory while debugging, use
-GLIBCXX_FORCE_NEW to bypass the allocator's internal pools, or use a
-custom pool datum that releases resources on destruction.
-</p><p>
- On systems with the function <code class="code">__cxa_atexit</code>, the
-allocator can be forced to free all memory allocated before program
-termination with the member function
-<code class="code">__pool_type::_M_destroy</code>. However, because this member
-function relies on the precise and exactly-conforming ordering of
-static destructors, including those of a static local
-<code class="code">__pool</code> object, it should not be used, ever, on systems
-that don't have the necessary underlying support. In addition, in
-practice, forcing deallocation can be tricky, as it requires the
-<code class="code">__pool</code> object to be fully-constructed before the object
-that uses it is fully constructed. For most (but not all) STL
-containers, this works, as an instance of the allocator is constructed
-as part of a container's constructor. However, this assumption is
-implementation-specific, and subject to change. For an example of a
-pool that frees memory, see the following
- <a class="ulink" href="http://gcc.gnu.org/viewcvs/trunk/libstdc%2B%2B-v3/testsuite/ext/mt_allocator/deallocate_local-6.cc?view=markup" target="_top">
- example.</a>
-</p></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.mt.example_single"></a>Single Thread Example</h3></div></div></div><p>
-Let's start by describing how the data on a freelist is laid out in memory.
-This is the first two blocks in freelist for thread id 3 in bin 3 (8 bytes):
-</p><pre class="programlisting">
-+----------------+
-| next* ---------|--+ (_S_bin[ 3 ].first[ 3 ] points here)
-| | |
-| | |
-| | |
-+----------------+ |
-| thread_id = 3 | |
-| | |
-| | |
-| | |
-+----------------+ |
-| DATA | | (A pointer to here is what is returned to the
-| | | the application when needed)
-| | |
-| | |
-| | |
-| | |
-| | |
-| | |
-+----------------+ |
-+----------------+ |
-| next* |&lt;-+ (If next == NULL it's the last one on the list)
-| |
-| |
-| |
-+----------------+
-| thread_id = 3 |
-| |
-| |
-| |
-+----------------+
-| DATA |
-| |
-| |
-| |
-| |
-| |
-| |
-| |
-+----------------+
-</pre><p>
-With this in mind we simplify things a bit for a while and say that there is
-only one thread (a ST application). In this case all operations are made to
-what is referred to as the global pool - thread id 0 (No thread may be
-assigned this id since they span from 1 to _S_max_threads in a MT application).
-</p><p>
-When the application requests memory (calling allocate()) we first look at the
-requested size and if this is &gt; _S_max_bytes we call new() directly and return.
-</p><p>
-If the requested size is within limits we start by finding out from which
-bin we should serve this request by looking in _S_binmap.
-</p><p>
-A quick look at _S_bin[ bin ].first[ 0 ] tells us if there are any blocks of
-this size on the freelist (0). If this is not NULL - fine, just remove the
-block that _S_bin[ bin ].first[ 0 ] points to from the list,
-update _S_bin[ bin ].first[ 0 ] and return a pointer to that blocks data.
-</p><p>
-If the freelist is empty (the pointer is NULL) we must get memory from the
-system and build us a freelist within this memory. All requests for new memory
-is made in chunks of _S_chunk_size. Knowing the size of a block_record and
-the bytes that this bin stores we then calculate how many blocks we can create
-within this chunk, build the list, remove the first block, update the pointer
-(_S_bin[ bin ].first[ 0 ]) and return a pointer to that blocks data.
-</p><p>
-Deallocation is equally simple; the pointer is casted back to a block_record
-pointer, lookup which bin to use based on the size, add the block to the front
-of the global freelist and update the pointer as needed
-(_S_bin[ bin ].first[ 0 ]).
-</p><p>
-The decision to add deallocated blocks to the front of the freelist was made
-after a set of performance measurements that showed that this is roughly 10%
-faster than maintaining a set of "last pointers" as well.
-</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.mt.example_multi"></a>Multiple Thread Example</h3></div></div></div><p>
-In the ST example we never used the thread_id variable present in each block.
-Let's start by explaining the purpose of this in a MT application.
-</p><p>
-The concept of "ownership" was introduced since many MT applications
-allocate and deallocate memory to shared containers from different
-threads (such as a cache shared amongst all threads). This introduces
-a problem if the allocator only returns memory to the current threads
-freelist (I.e., there might be one thread doing all the allocation and
-thus obtaining ever more memory from the system and another thread
-that is getting a longer and longer freelist - this will in the end
-consume all available memory).
-</p><p>
-Each time a block is moved from the global list (where ownership is
-irrelevant), to a threads freelist (or when a new freelist is built
-from a chunk directly onto a threads freelist or when a deallocation
-occurs on a block which was not allocated by the same thread id as the
-one doing the deallocation) the thread id is set to the current one.
-</p><p>
-What's the use? Well, when a deallocation occurs we can now look at
-the thread id and find out if it was allocated by another thread id
-and decrease the used counter of that thread instead, thus keeping the
-free and used counters correct. And keeping the free and used counters
-corrects is very important since the relationship between these two
-variables decides if memory should be returned to the global pool or
-not when a deallocation occurs.
-</p><p>
-When the application requests memory (calling allocate()) we first
-look at the requested size and if this is &gt;_S_max_bytes we call new()
-directly and return.
-</p><p>
-If the requested size is within limits we start by finding out from which
-bin we should serve this request by looking in _S_binmap.
-</p><p>
-A call to _S_get_thread_id() returns the thread id for the calling thread
-(and if no value has been set in _S_thread_key, a new id is assigned and
-returned).
-</p><p>
-A quick look at _S_bin[ bin ].first[ thread_id ] tells us if there are
-any blocks of this size on the current threads freelist. If this is
-not NULL - fine, just remove the block that _S_bin[ bin ].first[
-thread_id ] points to from the list, update _S_bin[ bin ].first[
-thread_id ], update the free and used counters and return a pointer to
-that blocks data.
-</p><p>
-If the freelist is empty (the pointer is NULL) we start by looking at
-the global freelist (0). If there are blocks available on the global
-freelist we lock this bins mutex and move up to block_count (the
-number of blocks of this bins size that will fit into a _S_chunk_size)
-or until end of list - whatever comes first - to the current threads
-freelist and at the same time change the thread_id ownership and
-update the counters and pointers. When the bins mutex has been
-unlocked, we remove the block that _S_bin[ bin ].first[ thread_id ]
-points to from the list, update _S_bin[ bin ].first[ thread_id ],
-update the free and used counters, and return a pointer to that blocks
-data.
-</p><p>
-The reason that the number of blocks moved to the current threads
-freelist is limited to block_count is to minimize the chance that a
-subsequent deallocate() call will return the excess blocks to the
-global freelist (based on the _S_freelist_headroom calculation, see
-below).
-</p><p>
-However if there isn't any memory on the global pool we need to get
-memory from the system - this is done in exactly the same way as in a
-single threaded application with one major difference; the list built
-in the newly allocated memory (of _S_chunk_size size) is added to the
-current threads freelist instead of to the global.
-</p><p>
-The basic process of a deallocation call is simple: always add the
-block to the front of the current threads freelist and update the
-counters and pointers (as described earlier with the specific check of
-ownership that causes the used counter of the thread that originally
-allocated the block to be decreased instead of the current threads
-counter).
-</p><p>
-And here comes the free and used counters to service. Each time a
-deallocation() call is made, the length of the current threads
-freelist is compared to the amount memory in use by this thread.
-</p><p>
-Let's go back to the example of an application that has one thread
-that does all the allocations and one that deallocates. Both these
-threads use say 516 32-byte blocks that was allocated during thread
-creation for example. Their used counters will both say 516 at this
-point. The allocation thread now grabs 1000 32-byte blocks and puts
-them in a shared container. The used counter for this thread is now
-1516.
-</p><p>
-The deallocation thread now deallocates 500 of these blocks. For each
-deallocation made the used counter of the allocating thread is
-decreased and the freelist of the deallocation thread gets longer and
-longer. But the calculation made in deallocate() will limit the length
-of the freelist in the deallocation thread to _S_freelist_headroom %
-of it's used counter. In this case, when the freelist (given that the
-_S_freelist_headroom is at it's default value of 10%) exceeds 52
-(516/10) blocks will be returned to the global pool where the
-allocating thread may pick them up and reuse them.
-</p><p>
-In order to reduce lock contention (since this requires this bins
-mutex to be locked) this operation is also made in chunks of blocks
-(just like when chunks of blocks are moved from the global freelist to
-a threads freelist mentioned above). The "formula" used can probably
-be improved to further reduce the risk of blocks being "bounced back
-and forth" between freelists.
-</p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch31s05.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bitmap_allocator.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Testing </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> bitmap_allocator</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/ext_compile_checks.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/ext_compile_checks.html
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-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 29. Compile Time Checks</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII.  Extensions" /><link rel="prev" href="bk01pt12pr03.html" title="" /><link rel="next" href="debug_mode.html" title="Chapter 30. Debug Mode" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 29. Compile Time Checks</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12pr03.html">Prev</a> </td><th width="60%" align="center">Part XII. 
- Extensions
-
-</th><td width="20%" align="right"> <a accesskey="n" href="debug_mode.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.compile_checks"></a>Chapter 29. Compile Time Checks</h2></div></div></div><p>
- Also known as concept checking.
- </p><p>In 1999, SGI added <span class="emphasis"><em>concept checkers</em></span> to their implementation
- of the STL: code which checked the template parameters of
- instantiated pieces of the STL, in order to insure that the parameters
- being used met the requirements of the standard. For example,
- the Standard requires that types passed as template parameters to
- <code class="code">vector</code> be “<span class="quote">Assignable</span>” (which means what you think
- it means). The checking was done during compilation, and none of
- the code was executed at runtime.
- </p><p>Unfortunately, the size of the compiler files grew significantly
- as a result. The checking code itself was cumbersome. And bugs
- were found in it on more than one occasion.
- </p><p>The primary author of the checking code, Jeremy Siek, had already
- started work on a replacement implementation. The new code has been
- formally reviewed and accepted into
- <a class="ulink" href="http://www.boost.org/libs/concept_check/concept_check.htm" target="_top">the
- Boost libraries</a>, and we are pleased to incorporate it into the
- GNU C++ library.
- </p><p>The new version imposes a much smaller space overhead on the generated
- object file. The checks are also cleaner and easier to read and
- understand.
- </p><p>They are off by default for all versions of GCC from 3.0 to 3.4 (the
- latest release at the time of writing).
- They can be enabled at configure time with
- <a class="ulink" href="../configopts.html" target="_top"><code class="literal">--enable-concept-checks</code></a>.
- You can enable them on a per-translation-unit basis with
- <code class="code">#define _GLIBCXX_CONCEPT_CHECKS</code> for GCC 3.4 and higher
- (or with <code class="code">#define _GLIBCPP_CONCEPT_CHECKS</code> for versions
- 3.1, 3.2 and 3.3).
- </p><p>Please note that the upcoming C++ standard has first-class
- support for template parameter constraints based on concepts in the core
- language. This will obviate the need for the library-simulated concept
- checking described above.
- </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12pr03.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="debug_mode.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top"> </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 30. Debug Mode</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/ext_concurrency.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/ext_concurrency.html
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-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 40. Concurrency</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII.  Extensions" /><link rel="prev" href="ext_demangling.html" title="Chapter 39. Demangling" /><link rel="next" href="bk01pt12ch40s02.html" title="Implementation" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 40. Concurrency</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ext_demangling.html">Prev</a> </td><th width="60%" align="center">Part XII. 
- Extensions
-
-</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch40s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.concurrency"></a>Chapter 40. Concurrency</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="ext_concurrency.html#manual.ext.concurrency.design">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="ext_concurrency.html#manual.ext.concurrency.design.threads">Interface to Locks and Mutexes</a></span></dt><dt><span class="sect2"><a href="ext_concurrency.html#manual.ext.concurrency.design.atomics">Interface to Atomic Functions</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch40s02.html">Implementation</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch40s02.html#manual.ext.concurrency.impl.atomic_fallbacks">Using Builtin Atomic Functions</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch40s02.html#manual.ext.concurrency.impl.thread">Thread Abstraction</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch40s03.html">Use</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.concurrency.design"></a>Design</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.ext.concurrency.design.threads"></a>Interface to Locks and Mutexes</h3></div></div></div><p>The file &lt;ext/concurrence.h&gt; contains all the higher-level
-constructs for playing with threads. In contrast to the atomics layer,
-the concurrence layer consists largely of types. All types are defined within <code class="code">namespace __gnu_cxx</code>.
-</p><p>
-These types can be used in a portable manner, regardless of the
-specific environment. They are carefully designed to provide optimum
-efficiency and speed, abstracting out underlying thread calls and
-accesses when compiling for single-threaded situations (even on hosts
-that support multiple threads.)
-</p><p>The enumerated type <code class="code">_Lock_policy</code> details the set of
-available locking
-policies: <code class="code">_S_single</code>, <code class="code">_S_mutex</code>,
-and <code class="code">_S_atomic</code>.
-</p><div class="itemizedlist"><ul type="disc"><li><p><code class="code">_S_single</code></p><p>Indicates single-threaded code that does not need locking.
-</p></li><li><p><code class="code">_S_mutex</code></p><p>Indicates multi-threaded code using thread-layer abstractions.
-</p></li><li><p><code class="code">_S_atomic</code></p><p>Indicates multi-threaded code using atomic operations.
-</p></li></ul></div><p>The compile-time constant <code class="code">__default_lock_policy</code> is set
-to one of the three values above, depending on characteristics of the
-host environment and the current compilation flags.
-</p><p>Two more datatypes make up the rest of the
-interface: <code class="code">__mutex</code>, and <code class="code">__scoped_lock</code>.
-</p><p>
-</p><p>The scoped lock idiom is well-discussed within the C++
-community. This version takes a <code class="code">__mutex</code> reference, and
-locks it during construction of <code class="code">__scoped_locke</code> and
-unlocks it during destruction. This is an efficient way of locking
-critical sections, while retaining exception-safety.
-</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.ext.concurrency.design.atomics"></a>Interface to Atomic Functions</h3></div></div></div><p>
-Two functions and one type form the base of atomic support.
-</p><p>The type <code class="code">_Atomic_word</code> is a signed integral type
-supporting atomic operations.
-</p><p>
-The two functions functions are:
-</p><pre class="programlisting">
-_Atomic_word
-__exchange_and_add_dispatch(volatile _Atomic_word*, int);
-
-void
-__atomic_add_dispatch(volatile _Atomic_word*, int);
-</pre><p>Both of these functions are declared in the header file
-&lt;ext/atomicity.h&gt;, and are in <code class="code">namespace __gnu_cxx</code>.
-</p><div class="itemizedlist"><ul type="disc"><li><p>
-<code class="code">
-__exchange_and_add_dispatch
-</code>
-</p><p>Adds the second argument's value to the first argument. Returns the old value.
-</p></li><li><p>
-<code class="code">
-__atomic_add_dispatch
-</code>
-</p><p>Adds the second argument's value to the first argument. Has no return value.
-</p></li></ul></div><p>
-These functions forward to one of several specialized helper
-functions, depending on the circumstances. For instance,
-</p><p>
-<code class="code">
-__exchange_and_add_dispatch
-</code>
-</p><p>
-Calls through to either of:
-</p><div class="itemizedlist"><ul type="disc"><li><p><code class="code">__exchange_and_add</code>
-</p><p>Multi-thread version. Inlined if compiler-generated builtin atomics
-can be used, otherwise resolved at link time to a non-builtin code
-sequence.
-</p></li><li><p><code class="code">__exchange_and_add_single</code>
-</p><p>Single threaded version. Inlined.</p></li></ul></div><p>However, only <code class="code">__exchange_and_add_dispatch</code>
-and <code class="code">__atomic_add_dispatch</code> should be used. These functions
-can be used in a portable manner, regardless of the specific
-environment. They are carefully designed to provide optimum efficiency
-and speed, abstracting out atomic accesses when they are not required
-(even on hosts that support compiler intrinsics for atomic
-operations.)
-</p><p>
-In addition, there are two macros
-</p><p>
-<code class="code">
-_GLIBCXX_READ_MEM_BARRIER
-</code>
-</p><p>
-<code class="code">
-_GLIBCXX_WRITE_MEM_BARRIER
-</code>
-</p><p>
-Which expand to the appropriate write and read barrier required by the
-host hardware and operating system.
-</p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ext_demangling.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch40s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 39. Demangling </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Implementation</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/ext_containers.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/ext_containers.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 33. Containers</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII.  Extensions" /><link rel="prev" href="bitmap_allocator.html" title="bitmap_allocator" /><link rel="next" href="bk01pt12ch33s02.html" title="HP/SGI" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 33. Containers</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bitmap_allocator.html">Prev</a> </td><th width="60%" align="center">Part XII. 
- Extensions
-
-</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch33s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.containers"></a>Chapter 33. Containers</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="ext_containers.html#manual.ext.containers.pbds">Policy Based Data Structures</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch33s02.html">HP/SGI</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch33s03.html">Deprecated HP/SGI</a></span></dt></dl></div><p>
- </p><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.containers.pbds"></a>Policy Based Data Structures</h2></div></div></div><p>
- <a class="ulink" href="http://gcc.gnu.org/onlinedocs/libstdc++/ext/pb_ds/index.html" target="_top">More details here</a>.
- </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bitmap_allocator.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch33s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">bitmap_allocator </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> HP/SGI</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/ext_demangling.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/ext_demangling.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 39. Demangling</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII.  Extensions" /><link rel="prev" href="ext_io.html" title="Chapter 38. Input and Output" /><link rel="next" href="ext_concurrency.html" title="Chapter 40. Concurrency" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 39. Demangling</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ext_io.html">Prev</a> </td><th width="60%" align="center">Part XII. 
- Extensions
-
-</th><td width="20%" align="right"> <a accesskey="n" href="ext_concurrency.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.demangle"></a>Chapter 39. Demangling</h2></div></div></div><p>
- Transforming C++ ABI identifiers (like RTTI symbols) into the
- original C++ source identifiers is called
- “<span class="quote">demangling.</span>”
- </p><p>
- If you have read the <a class="ulink" href="http://gcc.gnu.org/onlinedocs/libstdc++/latest-doxygen/namespaceabi.html" target="_top">source
- documentation for <code class="code">namespace abi</code></a> then you are
- aware of the cross-vendor C++ ABI in use by GCC. One of the
- exposed functions is used for demangling,
- <code class="code">abi::__cxa_demangle</code>.
- </p><p>
- In programs like <span class="command"><strong>c++filt</strong></span>, the linker, and other tools
- have the ability to decode C++ ABI names, and now so can you.
- </p><p>
- (The function itself might use different demanglers, but that's the
- whole point of abstract interfaces. If we change the implementation,
- you won't notice.)
- </p><p>
- Probably the only times you'll be interested in demangling at runtime
- are when you're seeing <code class="code">typeid</code> strings in RTTI, or when
- you're handling the runtime-support exception classes. For example:
- </p><pre class="programlisting">
-#include &lt;exception&gt;
-#include &lt;iostream&gt;
-#include &lt;cxxabi.h&gt;
-
-struct empty { };
-
-template &lt;typename T, int N&gt;
- struct bar { };
-
-
-int main()
-{
- int status;
- char *realname;
-
- // exception classes not in &lt;stdexcept&gt;, thrown by the implementation
- // instead of the user
- std::bad_exception e;
- realname = abi::__cxa_demangle(e.what(), 0, 0, &amp;status);
- std::cout &lt;&lt; e.what() &lt;&lt; "\t=&gt; " &lt;&lt; realname &lt;&lt; "\t: " &lt;&lt; status &lt;&lt; '\n';
- free(realname);
-
-
- // typeid
- bar&lt;empty,17&gt; u;
- const std::type_info &amp;ti = typeid(u);
-
- realname = abi::__cxa_demangle(ti.name(), 0, 0, &amp;status);
- std::cout &lt;&lt; ti.name() &lt;&lt; "\t=&gt; " &lt;&lt; realname &lt;&lt; "\t: " &lt;&lt; status &lt;&lt; '\n';
- free(realname);
-
- return 0;
-}
- </pre><p>
- This prints
- </p><pre class="screen">
- <code class="computeroutput">
- St13bad_exception =&gt; std::bad_exception : 0
- 3barI5emptyLi17EE =&gt; bar&lt;empty, 17&gt; : 0
- </code>
- </pre><p>
- The demangler interface is described in the source documentation
- linked to above. It is actually written in C, so you don't need to
- be writing C++ in order to demangle C++. (That also means we have to
- use crummy memory management facilities, so don't forget to free()
- the returned char array.)
- </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ext_io.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ext_concurrency.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 38. Input and Output </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 40. Concurrency</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/ext_io.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/ext_io.html
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-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 38. Input and Output</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII.  Extensions" /><link rel="prev" href="ext_iterators.html" title="Chapter 37. Iterators" /><link rel="next" href="ext_demangling.html" title="Chapter 39. Demangling" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 38. Input and Output</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ext_iterators.html">Prev</a> </td><th width="60%" align="center">Part XII. 
- Extensions
-
-</th><td width="20%" align="right"> <a accesskey="n" href="ext_demangling.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.io"></a>Chapter 38. Input and Output</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="ext_io.html#manual.ext.io.filebuf_derived">Derived filebufs</a></span></dt></dl></div><p>
- Extensions allowing <code class="code">filebuf</code>s to be constructed from
- "C" types like FILE*s and file descriptors.
- </p><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.io.filebuf_derived"></a>Derived filebufs</h2></div></div></div><p>The v2 library included non-standard extensions to construct
- <code class="code">std::filebuf</code>s from C stdio types such as
- <code class="code">FILE*</code>s and POSIX file descriptors.
- Today the recommended way to use stdio types with libstdc++
- IOStreams is via the <code class="code">stdio_filebuf</code> class (see below),
- but earlier releases provided slightly different mechanisms.
- </p><div class="itemizedlist"><ul type="disc"><li><p>3.0.x <code class="code">filebuf</code>s have another ctor with this signature:
- <code class="code">basic_filebuf(__c_file_type*, ios_base::openmode, int_type);
- </code>
- This comes in very handy in a number of places, such as
- attaching Unix sockets, pipes, and anything else which uses file
- descriptors, into the IOStream buffering classes. The three
- arguments are as follows:
- </p><div class="itemizedlist"><ul type="circle"><li><p><code class="code">__c_file_type* F </code>
- // the __c_file_type typedef usually boils down to stdio's FILE
- </p></li><li><p><code class="code">ios_base::openmode M </code>
- // same as all the other uses of openmode
- </p></li><li><p><code class="code">int_type B </code>
- // buffer size, defaults to BUFSIZ if not specified
- </p></li></ul></div><p>
- For those wanting to use file descriptors instead of FILE*'s, I
- invite you to contemplate the mysteries of C's <code class="code">fdopen()</code>.
- </p></li><li><p>In library snapshot 3.0.95 and later, <code class="code">filebuf</code>s bring
- back an old extension: the <code class="code">fd()</code> member function. The
- integer returned from this function can be used for whatever file
- descriptors can be used for on your platform. Naturally, the
- library cannot track what you do on your own with a file descriptor,
- so if you perform any I/O directly, don't expect the library to be
- aware of it.
- </p></li><li><p>Beginning with 3.1, the extra <code class="code">filebuf</code> constructor and
- the <code class="code">fd()</code> function were removed from the standard
- filebuf. Instead, <code class="code">&lt;ext/stdio_filebuf.h&gt;</code> contains
- a derived class called
- <a class="ulink" href="http://gcc.gnu.org/onlinedocs/libstdc++/latest-doxygen/class____gnu__cxx_1_1stdio__filebuf.html" target="_top"><code class="code">__gnu_cxx::stdio_filebuf</code></a>.
- This class can be constructed from a C <code class="code">FILE*</code> or a file
- descriptor, and provides the <code class="code">fd()</code> function.
- </p></li></ul></div><p>If you want to access a <code class="code">filebuf</code>'s file descriptor to
- implement file locking (e.g. using the <code class="code">fcntl()</code> system
- call) then you might be interested in Henry Suter's
- <a class="ulink" href="http://suter.home.cern.ch/suter/RWLock.html" target="_top">RWLock</a>
- class.
- </p><p>
- </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ext_iterators.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ext_demangling.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 37. Iterators </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 39. Demangling</td></tr></table></div></body></html>
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-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 37. Iterators</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII.  Extensions" /><link rel="prev" href="ext_numerics.html" title="Chapter 36. Numerics" /><link rel="next" href="ext_io.html" title="Chapter 38. Input and Output" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 37. Iterators</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ext_numerics.html">Prev</a> </td><th width="60%" align="center">Part XII. 
- Extensions
-
-</th><td width="20%" align="right"> <a accesskey="n" href="ext_io.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.iterators"></a>Chapter 37. Iterators</h2></div></div></div><p>24.3.2 describes <code class="code">struct iterator</code>, which didn't exist in the
- original HP STL implementation (the language wasn't rich enough at the
- time). For backwards compatibility, base classes are provided which
- declare the same nested typedefs:
-</p><div class="itemizedlist"><ul type="disc"><li><p>input_iterator</p></li><li><p>output_iterator</p></li><li><p>forward_iterator</p></li><li><p>bidirectional_iterator</p></li><li><p>random_access_iterator</p></li></ul></div><p>24.3.4 describes iterator operation <code class="code">distance</code>, which takes
- two iterators and returns a result. It is extended by another signature
- which takes two iterators and a reference to a result. The result is
- modified, and the function returns nothing.
-</p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ext_numerics.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ext_io.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 36. Numerics </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 38. Input and Output</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/ext_numerics.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/ext_numerics.html
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-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 36. Numerics</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII.  Extensions" /><link rel="prev" href="ext_algorithms.html" title="Chapter 35. Algorithms" /><link rel="next" href="ext_iterators.html" title="Chapter 37. Iterators" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 36. Numerics</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="ext_algorithms.html">Prev</a> </td><th width="60%" align="center">Part XII. 
- Extensions
-
-</th><td width="20%" align="right"> <a accesskey="n" href="ext_iterators.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.numerics"></a>Chapter 36. Numerics</h2></div></div></div><p>26.4, the generalized numeric operations such as accumulate, are extended
- with the following functions:
-</p><pre class="programlisting">
- power (x, n);
- power (x, n, moniod_operation);</pre><p>Returns, in FORTRAN syntax, "x ** n" where n&gt;=0. In the
- case of n == 0, returns the <a class="ulink" href="#ch20" target="_top">identity element</a> for the
- monoid operation. The two-argument signature uses multiplication (for
- a true "power" implementation), but addition is supported as well.
- The operation functor must be associative.
-</p><p>The <code class="code">iota</code> function wins the award for Extension With the
- Coolest Name. It "assigns sequentially increasing values to a range.
- That is, it assigns value to *first, value + 1 to *(first + 1) and so
- on." Quoted from SGI documentation.
-</p><pre class="programlisting">
- void iota(_ForwardIter first, _ForwardIter last, _Tp value);</pre></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="ext_algorithms.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ext_iterators.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 35. Algorithms </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 37. Iterators</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/ext_utilities.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/ext_utilities.html
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-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 34. Utilities</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII.  Extensions" /><link rel="prev" href="bk01pt12ch33s03.html" title="Deprecated HP/SGI" /><link rel="next" href="ext_algorithms.html" title="Chapter 35. Algorithms" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 34. Utilities</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch33s03.html">Prev</a> </td><th width="60%" align="center">Part XII. 
- Extensions
-
-</th><td width="20%" align="right"> <a accesskey="n" href="ext_algorithms.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.util"></a>Chapter 34. Utilities</h2></div></div></div><p>
- The &lt;functional&gt; header contains many additional functors
- and helper functions, extending section 20.3. They are
- implemented in the file stl_function.h:
- </p><div class="itemizedlist"><ul type="disc"><li><p><code class="code">identity_element</code> for addition and multiplication. *
- </p></li><li><p>The functor <code class="code">identity</code>, whose <code class="code">operator()</code>
- returns the argument unchanged. *
- </p></li><li><p>Composition functors <code class="code">unary_function</code> and
- <code class="code">binary_function</code>, and their helpers <code class="code">compose1</code>
- and <code class="code">compose2</code>. *
- </p></li><li><p><code class="code">select1st</code> and <code class="code">select2nd</code>, to strip pairs. *
- </p></li><li><p><code class="code">project1st</code> and <code class="code">project2nd</code>. * </p></li><li><p>A set of functors/functions which always return the same result. They
- are <code class="code">constant_void_fun</code>, <code class="code">constant_binary_fun</code>,
- <code class="code">constant_unary_fun</code>, <code class="code">constant0</code>,
- <code class="code">constant1</code>, and <code class="code">constant2</code>. * </p></li><li><p>The class <code class="code">subtractive_rng</code>. * </p></li><li><p>mem_fun adaptor helpers <code class="code">mem_fun1</code> and
- <code class="code">mem_fun1_ref</code> are provided for backwards compatibility. </p></li></ul></div><p>
- 20.4.1 can use several different allocators; they are described on the
- main extensions page.
-</p><p>
- 20.4.3 is extended with a special version of
- <code class="code">get_temporary_buffer</code> taking a second argument. The
- argument is a pointer, which is ignored, but can be used to specify
- the template type (instead of using explicit function template
- arguments like the standard version does). That is, in addition to
-</p><pre class="programlisting">
-get_temporary_buffer&lt;int&gt;(5);
-</pre><p>
-you can also use
-</p><pre class="programlisting">
-get_temporary_buffer(5, (int*)0);
-</pre><p>
- A class <code class="code">temporary_buffer</code> is given in stl_tempbuf.h. *
-</p><p>
- The specialized algorithms of section 20.4.4 are extended with
- <code class="code">uninitialized_copy_n</code>. *
-</p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch33s03.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="ext_algorithms.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Deprecated HP/SGI </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 35. Algorithms</td></tr></table></div></body></html>
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-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part XII.  Extensions</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bk01pt11ch28s02.html" title="Performance" /><link rel="next" href="bk01pt12pr03.html" title="" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part XII. 
- Extensions
-
-</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt11ch28s02.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12pr03.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.ext"></a>Part XII. 
- Extensions
- <a id="id415383" class="indexterm"></a>
-</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="preface"><a href="bk01pt12pr03.html"></a></span></dt><dt><span class="chapter"><a href="ext_compile_checks.html">29. Compile Time Checks</a></span></dt><dt><span class="chapter"><a href="debug_mode.html">30. Debug Mode</a></span></dt><dd><dl><dt><span class="sect1"><a href="debug_mode.html#manual.ext.debug_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch30s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch30s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch30s03.html#debug_mode.using.mode">Using the Debug Mode</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s03.html#debug_mode.using.specific">Using a Specific Debug Container</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch30s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.goals">Goals</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.methods">Methods</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.other">Other Implementations</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="parallel_mode.html">31. Parallel Mode</a></span></dt><dd><dl><dt><span class="sect1"><a href="parallel_mode.html#manual.ext.parallel_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch31s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch31s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.prereq_flags">Prerequisite Compiler Flags</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.parallel_mode">Using Parallel Mode</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.specific">Using Specific Parallel Components</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch31s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.intro">Interface Basics</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.tuning">Configuration and Tuning</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.impl">Implementation Namespaces</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch31s05.html">Testing</a></span></dt><dt><span class="bibliography"><a href="parallel_mode.html#parallel_mode.biblio">Bibliography</a></span></dt></dl></dd><dt><span class="chapter"><a href="ext_allocators.html">32. Allocators</a></span></dt><dd><dl><dt><span class="sect1"><a href="ext_allocators.html#manual.ext.allocator.mt">mt_allocator</a></span></dt><dd><dl><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.intro">Intro</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.example_single">Single Thread Example</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.example_multi">Multiple Thread Example</a></span></dt></dl></dd><dt><span class="sect1"><a href="bitmap_allocator.html">bitmap_allocator</a></span></dt><dd><dl><dt><span class="sect2"><a href="bitmap_allocator.html#allocator.bitmap.design">Design</a></span></dt><dt><span class="sect2"><a href="bitmap_allocator.html#allocator.bitmap.impl">Implementation</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="ext_containers.html">33. Containers</a></span></dt><dd><dl><dt><span class="sect1"><a href="ext_containers.html#manual.ext.containers.pbds">Policy Based Data Structures</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch33s02.html">HP/SGI</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch33s03.html">Deprecated HP/SGI</a></span></dt></dl></dd><dt><span class="chapter"><a href="ext_utilities.html">34. Utilities</a></span></dt><dt><span class="chapter"><a href="ext_algorithms.html">35. Algorithms</a></span></dt><dt><span class="chapter"><a href="ext_numerics.html">36. Numerics</a></span></dt><dt><span class="chapter"><a href="ext_iterators.html">37. Iterators</a></span></dt><dt><span class="chapter"><a href="ext_io.html">38. Input and Output</a></span></dt><dd><dl><dt><span class="sect1"><a href="ext_io.html#manual.ext.io.filebuf_derived">Derived filebufs</a></span></dt></dl></dd><dt><span class="chapter"><a href="ext_demangling.html">39. Demangling</a></span></dt><dt><span class="chapter"><a href="ext_concurrency.html">40. Concurrency</a></span></dt><dd><dl><dt><span class="sect1"><a href="ext_concurrency.html#manual.ext.concurrency.design">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="ext_concurrency.html#manual.ext.concurrency.design.threads">Interface to Locks and Mutexes</a></span></dt><dt><span class="sect2"><a href="ext_concurrency.html#manual.ext.concurrency.design.atomics">Interface to Atomic Functions</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch40s02.html">Implementation</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch40s02.html#manual.ext.concurrency.impl.atomic_fallbacks">Using Builtin Atomic Functions</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch40s02.html#manual.ext.concurrency.impl.thread">Thread Abstraction</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch40s03.html">Use</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt11ch28s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12pr03.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Performance </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> </td></tr></table></div></body></html>
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-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 15. Facets aka Categories</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="localization.html" title="Part VI.  Localization" /><link rel="prev" href="locales.html" title="Chapter 14. Locales" /><link rel="next" href="codecvt.html" title="codecvt" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 15. Facets aka Categories</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="locales.html">Prev</a> </td><th width="60%" align="center">Part VI. 
- Localization
-
-</th><td width="20%" align="right"> <a accesskey="n" href="codecvt.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.localization.facet"></a>Chapter 15. Facets aka Categories</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="facets.html#manual.localization.facet.ctype">ctype</a></span></dt><dd><dl><dt><span class="sect2"><a href="facets.html#facet.ctype.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="facets.html#facet.ctype.future">Future</a></span></dt></dl></dd><dt><span class="sect1"><a href="codecvt.html">codecvt</a></span></dt><dd><dl><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.req">Requirements</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.design">Design</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.use">Use</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.future">Future</a></span></dt></dl></dd><dt><span class="sect1"><a href="messages.html">messages</a></span></dt><dd><dl><dt><span class="sect2"><a href="messages.html#facet.messages.req">Requirements</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.design">Design</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.use">Use</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.future">Future</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.localization.facet.ctype"></a>ctype</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="facet.ctype.impl"></a>Implementation</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id393159"></a>Specializations</h4></div></div></div><p>
-For the required specialization codecvt&lt;wchar_t, char, mbstate_t&gt; ,
-conversions are made between the internal character set (always UCS4
-on GNU/Linux) and whatever the currently selected locale for the
-LC_CTYPE category implements.
-</p><p>
-The two required specializations are implemented as follows:
-</p><p>
-<code class="code">
-ctype&lt;char&gt;
-</code>
-</p><p>
-This is simple specialization. Implementing this was a piece of cake.
-</p><p>
-<code class="code">
-ctype&lt;wchar_t&gt;
-</code>
-</p><p>
-This specialization, by specifying all the template parameters, pretty
-much ties the hands of implementors. As such, the implementation is
-straightforward, involving mcsrtombs for the conversions between char
-to wchar_t and wcsrtombs for conversions between wchar_t and char.
-</p><p>
-Neither of these two required specializations deals with Unicode
-characters.
-</p></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="facet.ctype.future"></a>Future</h3></div></div></div><div class="itemizedlist"><ul type="disc"><li><p>
- How to deal with the global locale issue?
- </p></li><li><p>
- How to deal with different types than char, wchar_t? </p></li><li><p>
- Overlap between codecvt/ctype: narrow/widen
- </p></li><li><p>
- Mask typedef in codecvt_base, argument types in codecvt. what
- is know about this type?
- </p></li><li><p>
- Why mask* argument in codecvt?
- </p></li><li><p>
- Can this be made (more) generic? is there a simple way to
- straighten out the configure-time mess that is a by-product of
- this class?
- </p></li><li><p>
- Get the ctype&lt;wchar_t&gt;::mask stuff under control. Need to
- make some kind of static table, and not do lookup every time
- somebody hits the do_is... functions. Too bad we can't just
- redefine mask for ctype&lt;wchar_t&gt;
- </p></li><li><p>
- Rename abstract base class. See if just smash-overriding is a
- better approach. Clarify, add sanity to naming.
- </p></li></ul></div></div><div class="bibliography"><div class="titlepage"><div><div><h3 class="title"><a id="facet.ctype.biblio"></a>Bibliography</h3></div></div></div><div class="biblioentry"><a id="id471356"></a><p><span class="title"><i>
- The GNU C Library
- </i>. </span><span class="author"><span class="firstname">Roland</span> <span class="surname">McGrath</span>. </span><span class="author"><span class="firstname">Ulrich</span> <span class="surname">Drepper</span>. </span><span class="copyright">Copyright © 2007 FSF. </span><span class="pagenums">Chapters 6 Character Set Handling and 7 Locales and Internationalization. </span></p></div><div class="biblioentry"><a id="id413436"></a><p><span class="title"><i>
- Correspondence
- </i>. </span><span class="author"><span class="firstname">Ulrich</span> <span class="surname">Drepper</span>. </span><span class="copyright">Copyright © 2002 . </span></p></div><div class="biblioentry"><a id="id424158"></a><p><span class="title"><i>
- ISO/IEC 14882:1998 Programming languages - C++
- </i>. </span><span class="copyright">Copyright © 1998 ISO. </span></p></div><div class="biblioentry"><a id="id424176"></a><p><span class="title"><i>
- ISO/IEC 9899:1999 Programming languages - C
- </i>. </span><span class="copyright">Copyright © 1999 ISO. </span></p></div><div class="biblioentry"><a id="id461050"></a><p><span class="title"><i>
- System Interface Definitions, Issue 6 (IEEE Std. 1003.1-200x)
- </i>. </span><span class="copyright">Copyright © 1999
- The Open Group/The Institute of Electrical and Electronics Engineers, Inc.. </span><span class="biblioid">
- <a class="ulink" href="http://www.opennc.org/austin/docreg.html" target="_top">
- </a>
- . </span></p></div><div class="biblioentry"><a id="id461076"></a><p><span class="title"><i>
- The C++ Programming Language, Special Edition
- </i>. </span><span class="author"><span class="firstname">Bjarne</span> <span class="surname">Stroustrup</span>. </span><span class="copyright">Copyright © 2000 Addison Wesley, Inc.. </span><span class="pagenums">Appendix D. </span><span class="publisher"><span class="publishername">
- Addison Wesley
- . </span></span></p></div><div class="biblioentry"><a id="id426264"></a><p><span class="title"><i>
- Standard C++ IOStreams and Locales
- </i>. </span><span class="subtitle">
- Advanced Programmer's Guide and Reference
- . </span><span class="author"><span class="firstname">Angelika</span> <span class="surname">Langer</span>. </span><span class="author"><span class="firstname">Klaus</span> <span class="surname">Kreft</span>. </span><span class="copyright">Copyright © 2000 Addison Wesley Longman, Inc.. </span><span class="publisher"><span class="publishername">
- Addison Wesley Longman
- . </span></span></p></div></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="locales.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="localization.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="codecvt.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 14. Locales </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> codecvt</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/fstreams.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/fstreams.html
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-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 27. File Based Streams</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="io.html" title="Part XI.  Input and Output" /><link rel="prev" href="stringstreams.html" title="Chapter 26. Memory Based Streams" /><link rel="next" href="bk01pt11ch27s02.html" title="Binary Input and Output" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 27. File Based Streams</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="stringstreams.html">Prev</a> </td><th width="60%" align="center">Part XI. 
- Input and Output
-
-</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt11ch27s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.io.filestreams"></a>Chapter 27. File Based Streams</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="fstreams.html#manual.io.filestreams.copying_a_file">Copying a File</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch27s02.html">Binary Input and Output</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch27s03.html">More Binary Input and Output</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.io.filestreams.copying_a_file"></a>Copying a File</h2></div></div></div><p>
- </p><p>So you want to copy a file quickly and easily, and most important,
- completely portably. And since this is C++, you have an open
- ifstream (call it IN) and an open ofstream (call it OUT):
- </p><pre class="programlisting">
- #include &lt;fstream&gt;
-
- std::ifstream IN ("input_file");
- std::ofstream OUT ("output_file"); </pre><p>Here's the easiest way to get it completely wrong:
- </p><pre class="programlisting">
- OUT &lt;&lt; IN;</pre><p>For those of you who don't already know why this doesn't work
- (probably from having done it before), I invite you to quickly
- create a simple text file called "input_file" containing
- the sentence
- </p><pre class="programlisting">
- The quick brown fox jumped over the lazy dog.</pre><p>surrounded by blank lines. Code it up and try it. The contents
- of "output_file" may surprise you.
- </p><p>Seriously, go do it. Get surprised, then come back. It's worth it.
- </p><p>The thing to remember is that the <code class="code">basic_[io]stream</code> classes
- handle formatting, nothing else. In particular, they break up on
- whitespace. The actual reading, writing, and storing of data is
- handled by the <code class="code">basic_streambuf</code> family. Fortunately, the
- <code class="code">operator&lt;&lt;</code> is overloaded to take an ostream and
- a pointer-to-streambuf, in order to help with just this kind of
- "dump the data verbatim" situation.
- </p><p>Why a <span class="emphasis"><em>pointer</em></span> to streambuf and not just a streambuf? Well,
- the [io]streams hold pointers (or references, depending on the
- implementation) to their buffers, not the actual
- buffers. This allows polymorphic behavior on the part of the buffers
- as well as the streams themselves. The pointer is easily retrieved
- using the <code class="code">rdbuf()</code> member function. Therefore, the easiest
- way to copy the file is:
- </p><pre class="programlisting">
- OUT &lt;&lt; IN.rdbuf();</pre><p>So what <span class="emphasis"><em>was</em></span> happening with OUT&lt;&lt;IN? Undefined
- behavior, since that particular &lt;&lt; isn't defined by the Standard.
- I have seen instances where it is implemented, but the character
- extraction process removes all the whitespace, leaving you with no
- blank lines and only "Thequickbrownfox...". With
- libraries that do not define that operator, IN (or one of IN's
- member pointers) sometimes gets converted to a void*, and the output
- file then contains a perfect text representation of a hexadecimal
- address (quite a big surprise). Others don't compile at all.
- </p><p>Also note that none of this is specific to o<span class="emphasis"><em>*f*</em></span>streams.
- The operators shown above are all defined in the parent
- basic_ostream class and are therefore available with all possible
- descendants.
- </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="stringstreams.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="io.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt11ch27s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 26. Memory Based Streams </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Binary Input and Output</td></tr></table></div></body></html>
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-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 9. Functors</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="utilities.html" title="Part IV.  Utilities" /><link rel="prev" href="utilities.html" title="Part IV.  Utilities" /><link rel="next" href="pairs.html" title="Chapter 10. Pairs" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 9. Functors</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="utilities.html">Prev</a> </td><th width="60%" align="center">Part IV. 
- Utilities
-
-</th><td width="20%" align="right"> <a accesskey="n" href="pairs.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.util.functors"></a>Chapter 9. Functors</h2></div></div></div><p>If you don't know what functors are, you're not alone. Many people
- get slightly the wrong idea. In the interest of not reinventing
- the wheel, we will refer you to the introduction to the functor
- concept written by SGI as part of their STL, in
- <a class="ulink" href="http://www.sgi.com/tech/stl/functors.html" target="_top">their
- http://www.sgi.com/tech/stl/functors.html</a>.
- </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="utilities.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="utilities.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="pairs.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part IV. 
- Utilities
-
- </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 10. Pairs</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/fundamental_types.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/fundamental_types.html
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-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 4. Types</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="support.html" title="Part II.  Support" /><link rel="prev" href="bk01pt02pr01.html" title="" /><link rel="next" href="bk01pt02ch04s02.html" title="Numeric Properties" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 4. Types</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt02pr01.html">Prev</a> </td><th width="60%" align="center">Part II. 
- Support
-
-</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt02ch04s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.support.types"></a>Chapter 4. Types</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="fundamental_types.html#manual.support.types.fundamental">Fundamental Types</a></span></dt><dt><span class="sect1"><a href="bk01pt02ch04s02.html">Numeric Properties</a></span></dt><dt><span class="sect1"><a href="bk01pt02ch04s03.html">NULL</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.support.types.fundamental"></a>Fundamental Types</h2></div></div></div><p>
- C++ has the following builtin types:
- </p><div class="itemizedlist"><ul type="disc"><li><p>
- char
- </p></li><li><p>
- signed char
- </p></li><li><p>
- unsigned char
- </p></li><li><p>
- signed short
- </p></li><li><p>
- signed int
- </p></li><li><p>
- signed long
- </p></li><li><p>
- unsigned short
- </p></li><li><p>
- unsigned int
- </p></li><li><p>
- unsigned long
- </p></li><li><p>
- bool
- </p></li><li><p>
- wchar_t
- </p></li><li><p>
- float
- </p></li><li><p>
- double
- </p></li><li><p>
- long double
- </p></li></ul></div><p>
- These fundamental types are always available, without having to
- include a header file. These types are exactly the same in
- either C++ or in C.
- </p><p>
- Specializing parts of the library on these types is prohibited:
- instead, use a POD.
- </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt02pr01.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="support.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt02ch04s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top"> </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Numeric Properties</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/generalized_numeric_operations.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/generalized_numeric_operations.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 22. Generalized Operations</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="numerics.html" title="Part X.  Numerics" /><link rel="prev" href="complex.html" title="Chapter 21. Complex" /><link rel="next" href="numerics_and_c.html" title="Chapter 23. Interacting with C" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 22. Generalized Operations</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="complex.html">Prev</a> </td><th width="60%" align="center">Part X. 
- Numerics
-
-</th><td width="20%" align="right"> <a accesskey="n" href="numerics_and_c.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.numerics.generalized_ops"></a>Chapter 22. Generalized Operations</h2></div></div></div><p>
- </p><p>There are four generalized functions in the &lt;numeric&gt; header
- that follow the same conventions as those in &lt;algorithm&gt;. Each
- of them is overloaded: one signature for common default operations,
- and a second for fully general operations. Their names are
- self-explanatory to anyone who works with numerics on a regular basis:
- </p><div class="itemizedlist"><ul type="disc"><li><p><code class="code">accumulate</code></p></li><li><p><code class="code">inner_product</code></p></li><li><p><code class="code">partial_sum</code></p></li><li><p><code class="code">adjacent_difference</code></p></li></ul></div><p>Here is a simple example of the two forms of <code class="code">accumulate</code>.
- </p><pre class="programlisting">
- int ar[50];
- int someval = somefunction();
-
- // ...initialize members of ar to something...
-
- int sum = std::accumulate(ar,ar+50,0);
- int sum_stuff = std::accumulate(ar,ar+50,someval);
- int product = std::accumulate(ar,ar+50,1,std::multiplies&lt;int&gt;());
- </pre><p>The first call adds all the members of the array, using zero as an
- initial value for <code class="code">sum</code>. The second does the same, but uses
- <code class="code">someval</code> as the starting value (thus, <code class="code">sum_stuff == sum +
- someval</code>). The final call uses the second of the two signatures,
- and multiplies all the members of the array; here we must obviously
- use 1 as a starting value instead of 0.
- </p><p>The other three functions have similar dual-signature forms.
- </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="complex.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="numerics.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="numerics_and_c.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 21. Complex </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 23. Interacting with C</td></tr></table></div></body></html>
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-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Porting to New Hardware or Operating Systems</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; internals&#10; " /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="appendix_porting.html" title="Appendix B.  Porting and Maintenance" /><link rel="prev" href="appendix_porting.html" title="Appendix B.  Porting and Maintenance" /><link rel="next" href="abi.html" title="ABI Policy and Guidelines" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Porting to New Hardware or Operating Systems</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="appendix_porting.html">Prev</a> </td><th width="60%" align="center">Appendix B. 
- Porting and Maintenance
-
-</th><td width="20%" align="right"> <a accesskey="n" href="abi.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="appendix.porting.internals"></a>Porting to New Hardware or Operating Systems</h2></div></div></div><p>
-</p><p>This document explains how to port libstdc++ (the GNU C++ library) to
-a new target.
-</p><p>In order to make the GNU C++ library (libstdc++) work with a new
-target, you must edit some configuration files and provide some new
-header files. Unless this is done, libstdc++ will use generic
-settings which may not be correct for your target; even if they are
-correct, they will likely be inefficient.
- </p><p>Before you get started, make sure that you have a working C library on
-your target. The C library need not precisely comply with any
-particular standard, but should generally conform to the requirements
-imposed by the ANSI/ISO standard.
- </p><p>In addition, you should try to verify that the C++ compiler generally
-works. It is difficult to test the C++ compiler without a working
-library, but you should at least try some minimal test cases.
- </p><p>(Note that what we think of as a "target," the library refers to as
-a "host." The comment at the top of <code class="code">configure.ac</code> explains why.)
- </p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="internals.os"></a>Operating System</h3></div></div></div><p>If you are porting to a new operating system (as opposed to a new chip
-using an existing operating system), you will need to create a new
-directory in the <code class="code">config/os</code> hierarchy. For example, the IRIX
-configuration files are all in <code class="code">config/os/irix</code>. There is no set
-way to organize the OS configuration directory. For example,
-<code class="code">config/os/solaris/solaris-2.6</code> and
-<code class="code">config/os/solaris/solaris-2.7</code> are used as configuration
-directories for these two versions of Solaris. On the other hand, both
-Solaris 2.7 and Solaris 2.8 use the <code class="code">config/os/solaris/solaris-2.7</code>
-directory. The important information is that there needs to be a
-directory under <code class="code">config/os</code> to store the files for your operating
-system.
-</p><p>You might have to change the <code class="code">configure.host</code> file to ensure that
-your new directory is activated. Look for the switch statement that sets
-<code class="code">os_include_dir</code>, and add a pattern to handle your operating system
-if the default will not suffice. The switch statement switches on only
-the OS portion of the standard target triplet; e.g., the <code class="code">solaris2.8</code>
-in <code class="code">sparc-sun-solaris2.8</code>. If the new directory is named after the
-OS portion of the triplet (the default), then nothing needs to be changed.
- </p><p>The first file to create in this directory, should be called
-<code class="code">os_defines.h</code>. This file contains basic macro definitions
-that are required to allow the C++ library to work with your C library.
- </p><p>Several libstdc++ source files unconditionally define the macro
-<code class="code">_POSIX_SOURCE</code>. On many systems, defining this macro causes
-large portions of the C library header files to be eliminated
-at preprocessing time. Therefore, you may have to <code class="code">#undef</code> this
-macro, or define other macros (like <code class="code">_LARGEFILE_SOURCE</code> or
-<code class="code">__EXTENSIONS__</code>). You won't know what macros to define or
-undefine at this point; you'll have to try compiling the library and
-seeing what goes wrong. If you see errors about calling functions
-that have not been declared, look in your C library headers to see if
-the functions are declared there, and then figure out what macros you
-need to define. You will need to add them to the
-<code class="code">CPLUSPLUS_CPP_SPEC</code> macro in the GCC configuration file for your
-target. It will not work to simply define these macros in
-<code class="code">os_defines.h</code>.
- </p><p>At this time, there are a few libstdc++-specific macros which may be
-defined:
- </p><p><code class="code">_GLIBCXX_USE_C99_CHECK</code> may be defined to 1 to check C99
-function declarations (which are not covered by specialization below)
-found in system headers against versions found in the library headers
-derived from the standard.
- </p><p><code class="code">_GLIBCXX_USE_C99_DYNAMIC</code> may be defined to an expression that
-yields 0 if and only if the system headers are exposing proper support
-for C99 functions (which are not covered by specialization below). If
-defined, it must be 0 while bootstrapping the compiler/rebuilding the
-library.
- </p><p><code class="code">_GLIBCXX_USE_C99_LONG_LONG_CHECK</code> may be defined to 1 to check
-the set of C99 long long function declarations found in system headers
-against versions found in the library headers derived from the
-standard.
-
- </p><p><code class="code">_GLIBCXX_USE_C99_LONG_LONG_DYNAMIC</code> may be defined to an
-expression that yields 0 if and only if the system headers are
-exposing proper support for the set of C99 long long functions. If
-defined, it must be 0 while bootstrapping the compiler/rebuilding the
-library.
- </p><p><code class="code">_GLIBCXX_USE_C99_FP_MACROS_DYNAMIC</code> may be defined to an
-expression that yields 0 if and only if the system headers
-are exposing proper support for the related set of macros. If defined,
-it must be 0 while bootstrapping the compiler/rebuilding the library.
- </p><p><code class="code">_GLIBCXX_USE_C99_FLOAT_TRANSCENDENTALS_CHECK</code> may be defined
-to 1 to check the related set of function declarations found in system
-headers against versions found in the library headers derived from
-the standard.
- </p><p><code class="code">_GLIBCXX_USE_C99_FLOAT_TRANSCENDENTALS_DYNAMIC</code> may be defined
-to an expression that yields 0 if and only if the system headers
-are exposing proper support for the related set of functions. If defined,
-it must be 0 while bootstrapping the compiler/rebuilding the library.
- </p><p>Finally, you should bracket the entire file in an include-guard, like
-this:
- </p><pre class="programlisting">
-
-#ifndef _GLIBCXX_OS_DEFINES
-#define _GLIBCXX_OS_DEFINES
-...
-#endif
-</pre><p>We recommend copying an existing <code class="code">os_defines.h</code> to use as a
-starting point.
- </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="internals.cpu"></a>CPU</h3></div></div></div><p>If you are porting to a new chip (as opposed to a new operating system
-running on an existing chip), you will need to create a new directory in the
-<code class="code">config/cpu</code> hierarchy. Much like the <a class="link" href="internals.html#internals.os" title="Operating System">Operating system</a> setup,
-there are no strict rules on how to organize the CPU configuration
-directory, but careful naming choices will allow the configury to find your
-setup files without explicit help.
-</p><p>We recommend that for a target triplet <code class="code">&lt;CPU&gt;-&lt;vendor&gt;-&lt;OS&gt;</code>, you
-name your configuration directory <code class="code">config/cpu/&lt;CPU&gt;</code>. If you do this,
-the configury will find the directory by itself. Otherwise you will need to
-edit the <code class="code">configure.host</code> file and, in the switch statement that sets
-<code class="code">cpu_include_dir</code>, add a pattern to handle your chip.
- </p><p>Note that some chip families share a single configuration directory, for
-example, <code class="code">alpha</code>, <code class="code">alphaev5</code>, and <code class="code">alphaev6</code> all use the
-<code class="code">config/cpu/alpha</code> directory, and there is an entry in the
-<code class="code">configure.host</code> switch statement to handle this.
- </p><p>The <code class="code">cpu_include_dir</code> sets default locations for the files controlling
-<a class="link" href="internals.html#internals.thread_safety" title="Thread Safety">Thread safety</a> and <a class="link" href="internals.html#internals.numeric_limits" title="Numeric Limits">Numeric limits</a>, if the defaults are not
-appropriate for your chip.
- </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="internals.char_types"></a>Character Types</h3></div></div></div><p>The library requires that you provide three header files to implement
-character classification, analogous to that provided by the C libraries
-<code class="code">&lt;ctype.h&gt;</code> header. You can model these on the files provided in
-<code class="code">config/os/generic</code>. However, these files will almost
-certainly need some modification.
-</p><p>The first file to write is <code class="code">ctype_base.h</code>. This file provides
-some very basic information about character classification. The libstdc++
-library assumes that your C library implements <code class="code">&lt;ctype.h&gt;</code> by using
-a table (indexed by character code) containing integers, where each of
-these integers is a bit-mask indicating whether the character is
-upper-case, lower-case, alphabetic, etc. The <code class="code">ctype_base.h</code>
-file gives the type of the integer, and the values of the various bit
-masks. You will have to peer at your own <code class="code">&lt;ctype.h&gt;</code> to figure out
-how to define the values required by this file.
- </p><p>The <code class="code">ctype_base.h</code> header file does not need include guards.
-It should contain a single <code class="code">struct</code> definition called
-<code class="code">ctype_base</code>. This <code class="code">struct</code> should contain two type
-declarations, and one enumeration declaration, like this example, taken
-from the IRIX configuration:
- </p><pre class="programlisting">
- struct ctype_base
- {
- typedef unsigned int mask;
- typedef int* __to_type;
-
- enum
- {
- space = _ISspace,
- print = _ISprint,
- cntrl = _IScntrl,
- upper = _ISupper,
- lower = _ISlower,
- alpha = _ISalpha,
- digit = _ISdigit,
- punct = _ISpunct,
- xdigit = _ISxdigit,
- alnum = _ISalnum,
- graph = _ISgraph
- };
- };
-</pre><p>The <code class="code">mask</code> type is the type of the elements in the table. If your
-C library uses a table to map lower-case numbers to upper-case numbers,
-and vice versa, you should define <code class="code">__to_type</code> to be the type of the
-elements in that table. If you don't mind taking a minor performance
-penalty, or if your library doesn't implement <code class="code">toupper</code> and
-<code class="code">tolower</code> in this way, you can pick any pointer-to-integer type,
-but you must still define the type.
-</p><p>The enumeration should give definitions for all the values in the above
-example, using the values from your native <code class="code">&lt;ctype.h&gt;</code>. They can
-be given symbolically (as above), or numerically, if you prefer. You do
-not have to include <code class="code">&lt;ctype.h&gt;</code> in this header; it will always be
-included before <code class="code">ctype_base.h</code> is included.
- </p><p>The next file to write is <code class="code">ctype_noninline.h</code>, which also does
-not require include guards. This file defines a few member functions
-that will be included in <code class="code">include/bits/locale_facets.h</code>. The first
-function that must be written is the <code class="code">ctype&lt;char&gt;::ctype</code>
-constructor. Here is the IRIX example:
- </p><pre class="programlisting">
-ctype&lt;char&gt;::ctype(const mask* __table = 0, bool __del = false,
- size_t __refs = 0)
- : _Ctype_nois&lt;char&gt;(__refs), _M_del(__table != 0 &amp;&amp; __del),
- _M_toupper(NULL),
- _M_tolower(NULL),
- _M_ctable(NULL),
- _M_table(!__table
- ? (const mask*) (__libc_attr._ctype_tbl-&gt;_class + 1)
- : __table)
- { }
-</pre><p>There are two parts of this that you might choose to alter. The first,
-and most important, is the line involving <code class="code">__libc_attr</code>. That is
-IRIX system-dependent code that gets the base of the table mapping
-character codes to attributes. You need to substitute code that obtains
-the address of this table on your system. If you want to use your
-operating system's tables to map upper-case letters to lower-case, and
-vice versa, you should initialize <code class="code">_M_toupper</code> and
-<code class="code">_M_tolower</code> with those tables, in similar fashion.
-</p><p>Now, you have to write two functions to convert from upper-case to
-lower-case, and vice versa. Here are the IRIX versions:
- </p><pre class="programlisting">
- char
- ctype&lt;char&gt;::do_toupper(char __c) const
- { return _toupper(__c); }
-
- char
- ctype&lt;char&gt;::do_tolower(char __c) const
- { return _tolower(__c); }
-</pre><p>Your C library provides equivalents to IRIX's <code class="code">_toupper</code> and
-<code class="code">_tolower</code>. If you initialized <code class="code">_M_toupper</code> and
-<code class="code">_M_tolower</code> above, then you could use those tables instead.
-</p><p>Finally, you have to provide two utility functions that convert strings
-of characters. The versions provided here will always work - but you
-could use specialized routines for greater performance if you have
-machinery to do that on your system:
- </p><pre class="programlisting">
- const char*
- ctype&lt;char&gt;::do_toupper(char* __low, const char* __high) const
- {
- while (__low &lt; __high)
- {
- *__low = do_toupper(*__low);
- ++__low;
- }
- return __high;
- }
-
- const char*
- ctype&lt;char&gt;::do_tolower(char* __low, const char* __high) const
- {
- while (__low &lt; __high)
- {
- *__low = do_tolower(*__low);
- ++__low;
- }
- return __high;
- }
-</pre><p>You must also provide the <code class="code">ctype_inline.h</code> file, which
-contains a few more functions. On most systems, you can just copy
-<code class="code">config/os/generic/ctype_inline.h</code> and use it on your system.
- </p><p>In detail, the functions provided test characters for particular
-properties; they are analogous to the functions like <code class="code">isalpha</code> and
-<code class="code">islower</code> provided by the C library.
- </p><p>The first function is implemented like this on IRIX:
- </p><pre class="programlisting">
- bool
- ctype&lt;char&gt;::
- is(mask __m, char __c) const throw()
- { return (_M_table)[(unsigned char)(__c)] &amp; __m; }
-</pre><p>The <code class="code">_M_table</code> is the table passed in above, in the constructor.
-This is the table that contains the bitmasks for each character. The
-implementation here should work on all systems.
-</p><p>The next function is:
- </p><pre class="programlisting">
- const char*
- ctype&lt;char&gt;::
- is(const char* __low, const char* __high, mask* __vec) const throw()
- {
- while (__low &lt; __high)
- *__vec++ = (_M_table)[(unsigned char)(*__low++)];
- return __high;
- }
-</pre><p>This function is similar; it copies the masks for all the characters
-from <code class="code">__low</code> up until <code class="code">__high</code> into the vector given by
-<code class="code">__vec</code>.
-</p><p>The last two functions again are entirely generic:
- </p><pre class="programlisting">
- const char*
- ctype&lt;char&gt;::
- scan_is(mask __m, const char* __low, const char* __high) const throw()
- {
- while (__low &lt; __high &amp;&amp; !this-&gt;is(__m, *__low))
- ++__low;
- return __low;
- }
-
- const char*
- ctype&lt;char&gt;::
- scan_not(mask __m, const char* __low, const char* __high) const throw()
- {
- while (__low &lt; __high &amp;&amp; this-&gt;is(__m, *__low))
- ++__low;
- return __low;
- }
-</pre></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="internals.thread_safety"></a>Thread Safety</h3></div></div></div><p>The C++ library string functionality requires a couple of atomic
-operations to provide thread-safety. If you don't take any special
-action, the library will use stub versions of these functions that are
-not thread-safe. They will work fine, unless your applications are
-multi-threaded.
-</p><p>If you want to provide custom, safe, versions of these functions, there
-are two distinct approaches. One is to provide a version for your CPU,
-using assembly language constructs. The other is to use the
-thread-safety primitives in your operating system. In either case, you
-make a file called <code class="code">atomicity.h</code>, and the variable
-<code class="code">ATOMICITYH</code> must point to this file.
- </p><p>If you are using the assembly-language approach, put this code in
-<code class="code">config/cpu/&lt;chip&gt;/atomicity.h</code>, where chip is the name of
-your processor (see <a class="link" href="internals.html#internals.cpu" title="CPU">CPU</a>). No additional changes are necessary to
-locate the file in this case; <code class="code">ATOMICITYH</code> will be set by default.
- </p><p>If you are using the operating system thread-safety primitives approach,
-you can also put this code in the same CPU directory, in which case no more
-work is needed to locate the file. For examples of this approach,
-see the <code class="code">atomicity.h</code> file for IRIX or IA64.
- </p><p>Alternatively, if the primitives are more closely related to the OS
-than they are to the CPU, you can put the <code class="code">atomicity.h</code> file in
-the <a class="link" href="internals.html#internals.os" title="Operating System">Operating system</a> directory instead. In this case, you must
-edit <code class="code">configure.host</code>, and in the switch statement that handles
-operating systems, override the <code class="code">ATOMICITYH</code> variable to point to
-the appropriate <code class="code">os_include_dir</code>. For examples of this approach,
-see the <code class="code">atomicity.h</code> file for AIX.
- </p><p>With those bits out of the way, you have to actually write
-<code class="code">atomicity.h</code> itself. This file should be wrapped in an
-include guard named <code class="code">_GLIBCXX_ATOMICITY_H</code>. It should define one
-type, and two functions.
- </p><p>The type is <code class="code">_Atomic_word</code>. Here is the version used on IRIX:
- </p><pre class="programlisting">
-typedef long _Atomic_word;
-</pre><p>This type must be a signed integral type supporting atomic operations.
-If you're using the OS approach, use the same type used by your system's
-primitives. Otherwise, use the type for which your CPU provides atomic
-primitives.
-</p><p>Then, you must provide two functions. The bodies of these functions
-must be equivalent to those provided here, but using atomic operations:
- </p><pre class="programlisting">
- static inline _Atomic_word
- __attribute__ ((__unused__))
- __exchange_and_add (_Atomic_word* __mem, int __val)
- {
- _Atomic_word __result = *__mem;
- *__mem += __val;
- return __result;
- }
-
- static inline void
- __attribute__ ((__unused__))
- __atomic_add (_Atomic_word* __mem, int __val)
- {
- *__mem += __val;
- }
-</pre></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="internals.numeric_limits"></a>Numeric Limits</h3></div></div></div><p>The C++ library requires information about the fundamental data types,
-such as the minimum and maximum representable values of each type.
-You can define each of these values individually, but it is usually
-easiest just to indicate how many bits are used in each of the data
-types and let the library do the rest. For information about the
-macros to define, see the top of <code class="code">include/bits/std_limits.h</code>.
-</p><p>If you need to define any macros, you can do so in <code class="code">os_defines.h</code>.
-However, if all operating systems for your CPU are likely to use the
-same values, you can provide a CPU-specific file instead so that you
-do not have to provide the same definitions for each operating system.
-To take that approach, create a new file called <code class="code">cpu_limits.h</code> in
-your CPU configuration directory (see <a class="link" href="internals.html#internals.cpu" title="CPU">CPU</a>).
- </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="internals.libtool"></a>Libtool</h3></div></div></div><p>The C++ library is compiled, archived and linked with libtool.
-Explaining the full workings of libtool is beyond the scope of this
-document, but there are a few, particular bits that are necessary for
-porting.
-</p><p>Some parts of the libstdc++ library are compiled with the libtool
-<code class="code">--tags CXX</code> option (the C++ definitions for libtool). Therefore,
-<code class="code">ltcf-cxx.sh</code> in the top-level directory needs to have the correct
-logic to compile and archive objects equivalent to the C version of libtool,
-<code class="code">ltcf-c.sh</code>. Some libtool targets have definitions for C but not
-for C++, or C++ definitions which have not been kept up to date.
- </p><p>The C++ run-time library contains initialization code that needs to be
-run as the library is loaded. Often, that requires linking in special
-object files when the C++ library is built as a shared library, or
-taking other system-specific actions.
- </p><p>The libstdc++ library is linked with the C version of libtool, even
-though it is a C++ library. Therefore, the C version of libtool needs to
-ensure that the run-time library initializers are run. The usual way to
-do this is to build the library using <code class="code">gcc -shared</code>.
- </p><p>If you need to change how the library is linked, look at
-<code class="code">ltcf-c.sh</code> in the top-level directory. Find the switch statement
-that sets <code class="code">archive_cmds</code>. Here, adjust the setting for your
-operating system.
- </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="appendix_porting.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="appendix_porting.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="abi.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Appendix B. 
- Porting and Maintenance
-
- </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> ABI Policy and Guidelines</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/intro.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/intro.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part I.  Introduction</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="spine.html" title="The GNU C++ Library" /><link rel="next" href="status.html" title="Chapter 1. Status" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part I. 
- Introduction
-
-</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="spine.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="status.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.intro"></a>Part I. 
- Introduction
- <a id="id485466" class="indexterm"></a>
-</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="status.html">1. Status</a></span></dt><dd><dl><dt><span class="sect1"><a href="status.html#manual.intro.status.standard">Implementation Status</a></span></dt><dd><dl><dt><span class="sect2"><a href="status.html#manual.intro.status.standard.1998">C++ 1998/2003</a></span></dt><dt><span class="sect2"><a href="status.html#manual.intro.status.standard.tr1">C++ TR1</a></span></dt><dt><span class="sect2"><a href="status.html#manual.intro.status.standard.200x">C++ 200x</a></span></dt></dl></dd><dt><span class="sect1"><a href="license.html">License</a></span></dt><dd><dl><dt><span class="sect2"><a href="license.html#manual.intro.status.license.gpl">The Code: GPL</a></span></dt><dt><span class="sect2"><a href="license.html#manual.intro.status.license.fdl">The Documentation: GPL, FDL</a></span></dt></dl></dd><dt><span class="sect1"><a href="bugs.html">Bugs</a></span></dt><dd><dl><dt><span class="sect2"><a href="bugs.html#manual.intro.status.bugs.impl">Implementation Bugs</a></span></dt><dt><span class="sect2"><a href="bugs.html#manual.intro.status.bugs.iso">Standard Bugs</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="setup.html">2. Setup</a></span></dt><dd><dl><dt><span class="sect1"><a href="setup.html#manual.intro.setup.prereq">Prerequisites</a></span></dt><dt><span class="sect1"><a href="configure.html">Configure</a></span></dt><dt><span class="sect1"><a href="make.html">Make</a></span></dt><dt><span class="sect1"><a href="test.html">Test</a></span></dt><dd><dl><dt><span class="sect2"><a href="test.html#test.organization">Organization</a></span></dt><dt><span class="sect2"><a href="test.html#test.run">Running the Testsuite</a></span></dt><dt><span class="sect2"><a href="test.html#test.new_tests">Writing a new test case</a></span></dt><dt><span class="sect2"><a href="test.html#test.harness">Test Harness and Utilities</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="using.html">3. Using</a></span></dt><dd><dl><dt><span class="sect1"><a href="using.html#manual.intro.using.lib">Linking Library Binary Files</a></span></dt><dt><span class="sect1"><a href="using_headers.html">Headers</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.all">Header Files</a></span></dt><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.mixing">Mixing Headers</a></span></dt><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.cheaders">The C Headers and namespace std</a></span></dt><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.pre">Precompiled Headers</a></span></dt></dl></dd><dt><span class="sect1"><a href="using_namespaces.html">Namespaces</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_namespaces.html#manual.intro.using.namespaces.all">Available Namespaces</a></span></dt><dt><span class="sect2"><a href="using_namespaces.html#manual.intro.using.namespaces.std">namespace std</a></span></dt><dt><span class="sect2"><a href="using_namespaces.html#manual.intro.using.namespaces.comp">Using Namespace Composition</a></span></dt></dl></dd><dt><span class="sect1"><a href="using_macros.html">Macros</a></span></dt><dt><span class="sect1"><a href="using_concurrency.html">Concurrency</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.prereq">Prerequisites</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.thread_safety">Thread Safety</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.atomics">Atomics</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.io">IO</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.containers">Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="using_exceptions.html">Exceptions</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_exceptions.html#intro.using.exception.propagating">Propagating Exceptions aka Exception Neutrality</a></span></dt><dt><span class="sect2"><a href="using_exceptions.html#intro.using.exception.safety">Exception Safety</a></span></dt><dt><span class="sect2"><a href="using_exceptions.html#intro.using.exception.no">Support for -fno-exceptions</a></span></dt></dl></dd><dt><span class="sect1"><a href="debug.html">Debugging Support</a></span></dt><dd><dl><dt><span class="sect2"><a href="debug.html#debug.compiler">Using g++</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.req">Debug Versions of Library Binary Files</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.memory">Memory Leak Hunting</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.gdb">Using gdb</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.exceptions">Tracking uncaught exceptions</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.debug_mode">Debug Mode</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.compile_time_checks">Compile Time Checking</a></span></dt></dl></dd></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="spine.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="status.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">The GNU C++ Library </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 1. Status</td></tr></table></div></body></html>
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part XI.  Input and Output</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bk01pt10ch23s02.html" title="C99" /><link rel="next" href="iostream_objects.html" title="Chapter 24. Iostream Objects" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part XI. 
- Input and Output
-
-</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt10ch23s02.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="iostream_objects.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.io"></a>Part XI. 
- Input and Output
- <a id="id521196" class="indexterm"></a>
-</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="iostream_objects.html">24. Iostream Objects</a></span></dt><dt><span class="chapter"><a href="streambufs.html">25. Stream Buffers</a></span></dt><dd><dl><dt><span class="sect1"><a href="streambufs.html#io.streambuf.derived">Derived streambuf Classes</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch25s02.html">Buffering</a></span></dt></dl></dd><dt><span class="chapter"><a href="stringstreams.html">26. Memory Based Streams</a></span></dt><dd><dl><dt><span class="sect1"><a href="stringstreams.html#manual.io.memstreams.compat">Compatibility With strstream</a></span></dt></dl></dd><dt><span class="chapter"><a href="fstreams.html">27. File Based Streams</a></span></dt><dd><dl><dt><span class="sect1"><a href="fstreams.html#manual.io.filestreams.copying_a_file">Copying a File</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch27s02.html">Binary Input and Output</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch27s03.html">More Binary Input and Output</a></span></dt></dl></dd><dt><span class="chapter"><a href="io_and_c.html">28. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="io_and_c.html#manual.io.c.FILE">Using FILE* and file descriptors</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch28s02.html">Performance</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt10ch23s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="iostream_objects.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">C99 </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 24. Iostream Objects</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/io_and_c.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/io_and_c.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 28. Interacting with C</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="io.html" title="Part XI.  Input and Output" /><link rel="prev" href="bk01pt11ch27s03.html" title="More Binary Input and Output" /><link rel="next" href="bk01pt11ch28s02.html" title="Performance" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 28. Interacting with C</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt11ch27s03.html">Prev</a> </td><th width="60%" align="center">Part XI. 
- Input and Output
-
-</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt11ch28s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.io.c"></a>Chapter 28. Interacting with C</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="io_and_c.html#manual.io.c.FILE">Using FILE* and file descriptors</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch28s02.html">Performance</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.io.c.FILE"></a>Using FILE* and file descriptors</h2></div></div></div><p>
- See the <a class="link" href="ext_io.html" title="Chapter 38. Input and Output">extensions</a> for using
- <span class="type">FILE</span> and <span class="type">file descriptors</span> with
- <code class="classname">ofstream</code> and
- <code class="classname">ifstream</code>.
- </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt11ch27s03.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="io.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt11ch28s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">More Binary Input and Output </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Performance</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/iostream_objects.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/iostream_objects.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 24. Iostream Objects</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="io.html" title="Part XI.  Input and Output" /><link rel="prev" href="io.html" title="Part XI.  Input and Output" /><link rel="next" href="streambufs.html" title="Chapter 25. Stream Buffers" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 24. Iostream Objects</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="io.html">Prev</a> </td><th width="60%" align="center">Part XI. 
- Input and Output
-
-</th><td width="20%" align="right"> <a accesskey="n" href="streambufs.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.io.objects"></a>Chapter 24. Iostream Objects</h2></div></div></div><p>To minimize the time you have to wait on the compiler, it's good to
- only include the headers you really need. Many people simply include
- &lt;iostream&gt; when they don't need to -- and that can <span class="emphasis"><em>penalize
- your runtime as well.</em></span> Here are some tips on which header to use
- for which situations, starting with the simplest.
- </p><p><span class="emphasis"><em>&lt;iosfwd&gt;</em></span> should be included whenever you simply
- need the <span class="emphasis"><em>name</em></span> of an I/O-related class, such as
- "ofstream" or "basic_streambuf". Like the name
- implies, these are forward declarations. (A word to all you fellow
- old school programmers: trying to forward declare classes like
- "class istream;" won't work. Look in the iosfwd header if
- you'd like to know why.) For example,
- </p><pre class="programlisting">
- #include &lt;iosfwd&gt;
-
- class MyClass
- {
- ....
- std::ifstream&amp; input_file;
- };
-
- extern std::ostream&amp; operator&lt;&lt; (std::ostream&amp;, MyClass&amp;);
- </pre><p><span class="emphasis"><em>&lt;ios&gt;</em></span> declares the base classes for the entire
- I/O stream hierarchy, std::ios_base and std::basic_ios&lt;charT&gt;, the
- counting types std::streamoff and std::streamsize, the file
- positioning type std::fpos, and the various manipulators like
- std::hex, std::fixed, std::noshowbase, and so forth.
- </p><p>The ios_base class is what holds the format flags, the state flags,
- and the functions which change them (setf(), width(), precision(),
- etc). You can also store extra data and register callback functions
- through ios_base, but that has been historically underused. Anything
- which doesn't depend on the type of characters stored is consolidated
- here.
- </p><p>The template class basic_ios is the highest template class in the
- hierarchy; it is the first one depending on the character type, and
- holds all general state associated with that type: the pointer to the
- polymorphic stream buffer, the facet information, etc.
- </p><p><span class="emphasis"><em>&lt;streambuf&gt;</em></span> declares the template class
- basic_streambuf, and two standard instantiations, streambuf and
- wstreambuf. If you need to work with the vastly useful and capable
- stream buffer classes, e.g., to create a new form of storage
- transport, this header is the one to include.
- </p><p><span class="emphasis"><em>&lt;istream&gt;</em></span>/<span class="emphasis"><em>&lt;ostream&gt;</em></span> are
- the headers to include when you are using the &gt;&gt;/&lt;&lt;
- interface, or any of the other abstract stream formatting functions.
- For example,
- </p><pre class="programlisting">
- #include &lt;istream&gt;
-
- std::ostream&amp; operator&lt;&lt; (std::ostream&amp; os, MyClass&amp; c)
- {
- return os &lt;&lt; c.data1() &lt;&lt; c.data2();
- }
- </pre><p>The std::istream and std::ostream classes are the abstract parents of
- the various concrete implementations. If you are only using the
- interfaces, then you only need to use the appropriate interface header.
- </p><p><span class="emphasis"><em>&lt;iomanip&gt;</em></span> provides "extractors and inserters
- that alter information maintained by class ios_base and its derived
- classes," such as std::setprecision and std::setw. If you need
- to write expressions like <code class="code">os &lt;&lt; setw(3);</code> or
- <code class="code">is &gt;&gt; setbase(8);</code>, you must include &lt;iomanip&gt;.
- </p><p><span class="emphasis"><em>&lt;sstream&gt;</em></span>/<span class="emphasis"><em>&lt;fstream&gt;</em></span>
- declare the six stringstream and fstream classes. As they are the
- standard concrete descendants of istream and ostream, you will already
- know about them.
- </p><p>Finally, <span class="emphasis"><em>&lt;iostream&gt;</em></span> provides the eight standard
- global objects (cin, cout, etc). To do this correctly, this header
- also provides the contents of the &lt;istream&gt; and &lt;ostream&gt;
- headers, but nothing else. The contents of this header look like
- </p><pre class="programlisting">
- #include &lt;ostream&gt;
- #include &lt;istream&gt;
-
- namespace std
- {
- extern istream cin;
- extern ostream cout;
- ....
-
- // this is explained below
- <span class="emphasis"><em>static ios_base::Init __foo;</em></span> // not its real name
- }
- </pre><p>Now, the runtime penalty mentioned previously: the global objects
- must be initialized before any of your own code uses them; this is
- guaranteed by the standard. Like any other global object, they must
- be initialized once and only once. This is typically done with a
- construct like the one above, and the nested class ios_base::Init is
- specified in the standard for just this reason.
- </p><p>How does it work? Because the header is included before any of your
- code, the <span class="emphasis"><em>__foo</em></span> object is constructed before any of
- your objects. (Global objects are built in the order in which they
- are declared, and destroyed in reverse order.) The first time the
- constructor runs, the eight stream objects are set up.
- </p><p>The <code class="code">static</code> keyword means that each object file compiled
- from a source file containing &lt;iostream&gt; will have its own
- private copy of <span class="emphasis"><em>__foo</em></span>. There is no specified order
- of construction across object files (it's one of those pesky NP
- problems that make life so interesting), so one copy in each object
- file means that the stream objects are guaranteed to be set up before
- any of your code which uses them could run, thereby meeting the
- requirements of the standard.
- </p><p>The penalty, of course, is that after the first copy of
- <span class="emphasis"><em>__foo</em></span> is constructed, all the others are just wasted
- processor time. The time spent is merely for an increment-and-test
- inside a function call, but over several dozen or hundreds of object
- files, that time can add up. (It's not in a tight loop, either.)
- </p><p>The lesson? Only include &lt;iostream&gt; when you need to use one of
- the standard objects in that source file; you'll pay less startup
- time. Only include the header files you need to in general; your
- compile times will go down when there's less parsing work to do.
- </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="io.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="io.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="streambufs.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part XI. 
- Input and Output
-
- </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 25. Stream Buffers</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/iterators.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/iterators.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part VIII.  Iterators</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bitset.html" title="bitset" /><link rel="next" href="bk01pt08ch19.html" title="Chapter 19. Predefined" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part VIII. 
- Iterators
-
-</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bitset.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt08ch19.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.iterators"></a>Part VIII. 
- Iterators
- <a id="id481218" class="indexterm"></a>
-</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="bk01pt08ch19.html">19. Predefined</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt08ch19.html#iterators.predefined.vs_pointers">Iterators vs. Pointers</a></span></dt><dt><span class="sect1"><a href="bk01pt08ch19s02.html">One Past the End</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bitset.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt08ch19.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">bitset </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 19. Predefined</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/license.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/license.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>License</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="status.html" title="Chapter 1. Status" /><link rel="prev" href="status.html" title="Chapter 1. Status" /><link rel="next" href="bugs.html" title="Bugs" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">License</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="status.html">Prev</a> </td><th width="60%" align="center">Chapter 1. Status</th><td width="20%" align="right"> <a accesskey="n" href="bugs.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.status.license"></a>License</h2></div></div></div><p>
- There are two licenses affecting GNU libstdc++: one for the code,
- and one for the documentation.
- </p><p>
- There is a license section in the FAQ regarding common <a class="link" href="../faq.html#faq.license" title="License">questions</a>. If you have more
- questions, ask the FSF or the <a class="ulink" href="http://gcc.gnu.org/lists.html" target="_top">gcc mailing list</a>.
- </p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.status.license.gpl"></a>The Code: GPL</h3></div></div></div><p>
- The source code is distributed under the <a class="link" href="appendix_gpl.html" title="Appendix D.  GNU General Public License version 3">GNU General Public License version 3</a>,
- with the addition under section 7 of an exception described in
- the “<span class="quote">GCC Runtime Library Exception, version 3.1</span>”
- as follows (or see the file COPYING.RUNTIME):
- </p><div class="literallayout"><p><br />
-GCC RUNTIME LIBRARY EXCEPTION<br />
-<br />
-Version 3.1, 31 March 2009<br />
-<br />
-Copyright (C) 2009 <a class="ulink" href="http://fsf.org" target="_top">Free Software Foundation, Inc.</a><br />
-<br />
-Everyone is permitted to copy and distribute verbatim copies of this<br />
-license document, but changing it is not allowed.<br />
-<br />
-This GCC Runtime Library Exception ("Exception") is an additional<br />
-permission under section 7 of the GNU General Public License, version<br />
-3 ("GPLv3"). It applies to a given file (the "Runtime Library") that<br />
-bears a notice placed by the copyright holder of the file stating that<br />
-the file is governed by GPLv3 along with this Exception.<br />
-<br />
-When you use GCC to compile a program, GCC may combine portions of<br />
-certain GCC header files and runtime libraries with the compiled<br />
-program. The purpose of this Exception is to allow compilation of<br />
-non-GPL (including proprietary) programs to use, in this way, the<br />
-header files and runtime libraries covered by this Exception.<br />
-<br />
-0. Definitions.<br />
-<br />
-A file is an "Independent Module" if it either requires the Runtime<br />
-Library for execution after a Compilation Process, or makes use of an<br />
-interface provided by the Runtime Library, but is not otherwise based<br />
-on the Runtime Library.<br />
-<br />
-"GCC" means a version of the GNU Compiler Collection, with or without<br />
-modifications, governed by version 3 (or a specified later version) of<br />
-the GNU General Public License (GPL) with the option of using any<br />
-subsequent versions published by the FSF.<br />
-<br />
-"GPL-compatible Software" is software whose conditions of propagation,<br />
-modification and use would permit combination with GCC in accord with<br />
-the license of GCC.<br />
-<br />
-"Target Code" refers to output from any compiler for a real or virtual<br />
-target processor architecture, in executable form or suitable for<br />
-input to an assembler, loader, linker and/or execution<br />
-phase. Notwithstanding that, Target Code does not include data in any<br />
-format that is used as a compiler intermediate representation, or used<br />
-for producing a compiler intermediate representation.<br />
-<br />
-The "Compilation Process" transforms code entirely represented in<br />
-non-intermediate languages designed for human-written code, and/or in<br />
-Java Virtual Machine byte code, into Target Code. Thus, for example,<br />
-use of source code generators and preprocessors need not be considered<br />
-part of the Compilation Process, since the Compilation Process can be<br />
-understood as starting with the output of the generators or<br />
-preprocessors.<br />
-<br />
-A Compilation Process is "Eligible" if it is done using GCC, alone or<br />
-with other GPL-compatible software, or if it is done without using any<br />
-work based on GCC. For example, using non-GPL-compatible Software to<br />
-optimize any GCC intermediate representations would not qualify as an<br />
-Eligible Compilation Process.<br />
-<br />
-1. Grant of Additional Permission.<br />
-<br />
-You have permission to propagate a work of Target Code formed by<br />
-combining the Runtime Library with Independent Modules, even if such<br />
-propagation would otherwise violate the terms of GPLv3, provided that<br />
-all Target Code was generated by Eligible Compilation Processes. You<br />
-may then convey such a combination under terms of your choice,<br />
-consistent with the licensing of the Independent Modules.<br />
-<br />
-2. No Weakening of GCC Copyleft.<br />
-<br />
-The availability of this Exception does not imply any general<br />
-presumption that third-party software is unaffected by the copyleft<br />
-requirements of the license of GCC.<br />
-    </p></div><p>
- Hopefully that text is self-explanatory. If it isn't, you need to speak
- to your lawyer, or the Free Software Foundation.
- </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.status.license.fdl"></a>The Documentation: GPL, FDL</h3></div></div></div><p>
- The documentation shipped with the library and made available over
- the web, excluding the pages generated from source comments, are
- copyrighted by the Free Software Foundation, and placed under the
- <a class="link" href="appendix_gfdl.html" title="Appendix E. GNU Free Documentation License"> GNU Free Documentation
- License version 1.2</a>. There are no Front-Cover Texts, no
- Back-Cover Texts, and no Invariant Sections.
- </p><p>
- For documentation generated by doxygen or other automated tools
- via processing source code comments and markup, the original source
- code license applies to the generated files. Thus, the doxygen
- documents are licensed <a class="link" href="appendix_gpl.html" title="Appendix D.  GNU General Public License version 3">GPL</a>.
- </p><p>
- If you plan on making copies of the documentation, please let us know.
- We can probably offer suggestions.
- </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="status.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="status.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bugs.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 1. Status </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Bugs</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/locales.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/locales.html
deleted file mode 100644
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+++ /dev/null
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 14. Locales</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="localization.html" title="Part VI.  Localization" /><link rel="prev" href="localization.html" title="Part VI.  Localization" /><link rel="next" href="facets.html" title="Chapter 15. Facets aka Categories" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 14. Locales</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="localization.html">Prev</a> </td><th width="60%" align="center">Part VI. 
- Localization
-
-</th><td width="20%" align="right"> <a accesskey="n" href="facets.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.localization.locales"></a>Chapter 14. Locales</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="locales.html#manual.localization.locales.locale">locale</a></span></dt><dd><dl><dt><span class="sect2"><a href="locales.html#locales.locale.req">Requirements</a></span></dt><dt><span class="sect2"><a href="locales.html#locales.locale.design">Design</a></span></dt><dt><span class="sect2"><a href="locales.html#locales.locale.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="locales.html#locales.locale.future">Future</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.localization.locales.locale"></a>locale</h2></div></div></div><p>
-Describes the basic locale object, including nested
-classes id, facet, and the reference-counted implementation object,
-class _Impl.
-</p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="locales.locale.req"></a>Requirements</h3></div></div></div><p>
-Class locale is non-templatized and has two distinct types nested
-inside of it:
-</p><div class="blockquote"><blockquote class="blockquote"><p>
-<span class="emphasis"><em>
-class facet
-22.1.1.1.2 Class locale::facet
-</em></span>
-</p></blockquote></div><p>
-Facets actually implement locale functionality. For instance, a facet
-called numpunct is the data objects that can be used to query for the
-thousands separator is in the German locale.
-</p><p>
-Literally, a facet is strictly defined:
-</p><div class="itemizedlist"><ul type="disc"><li><p>
- Containing the following public data member:
- </p><p>
- <code class="code">static locale::id id;</code>
- </p></li><li><p>
- Derived from another facet:
- </p><p>
- <code class="code">class gnu_codecvt: public std::ctype&lt;user-defined-type&gt;</code>
- </p></li></ul></div><p>
-Of interest in this class are the memory management options explicitly
-specified as an argument to facet's constructor. Each constructor of a
-facet class takes a std::size_t __refs argument: if __refs == 0, the
-facet is deleted when the locale containing it is destroyed. If __refs
-== 1, the facet is not destroyed, even when it is no longer
-referenced.
-</p><div class="blockquote"><blockquote class="blockquote"><p>
-<span class="emphasis"><em>
-class id
-22.1.1.1.3 - Class locale::id
-</em></span>
-</p></blockquote></div><p>
-Provides an index for looking up specific facets.
-</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="locales.locale.design"></a>Design</h3></div></div></div><p>
-The major design challenge is fitting an object-orientated and
-non-global locale design on top of POSIX and other relevant standards,
-which include the Single Unix (nee X/Open.)
-</p><p>
-Because C and earlier versions of POSIX fall down so completely,
-portability is an issue.
-</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="locales.locale.impl"></a>Implementation</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="locale.impl.c"></a>Interacting with "C" locales</h4></div></div></div><div class="itemizedlist"><ul type="disc"><li><p>
- <code class="code">`locale -a`</code> displays available locales.
- </p><div class="blockquote"><blockquote class="blockquote"><pre class="programlisting">
-af_ZA
-ar_AE
-ar_AE.utf8
-ar_BH
-ar_BH.utf8
-ar_DZ
-ar_DZ.utf8
-ar_EG
-ar_EG.utf8
-ar_IN
-ar_IQ
-ar_IQ.utf8
-ar_JO
-ar_JO.utf8
-ar_KW
-ar_KW.utf8
-ar_LB
-ar_LB.utf8
-ar_LY
-ar_LY.utf8
-ar_MA
-ar_MA.utf8
-ar_OM
-ar_OM.utf8
-ar_QA
-ar_QA.utf8
-ar_SA
-ar_SA.utf8
-ar_SD
-ar_SD.utf8
-ar_SY
-ar_SY.utf8
-ar_TN
-ar_TN.utf8
-ar_YE
-ar_YE.utf8
-be_BY
-be_BY.utf8
-bg_BG
-bg_BG.utf8
-br_FR
-bs_BA
-C
-ca_ES
-ca_ES@euro
-ca_ES.utf8
-ca_ES.utf8@euro
-cs_CZ
-cs_CZ.utf8
-cy_GB
-da_DK
-da_DK.iso885915
-da_DK.utf8
-de_AT
-de_AT@euro
-de_AT.utf8
-de_AT.utf8@euro
-de_BE
-de_BE@euro
-de_BE.utf8
-de_BE.utf8@euro
-de_CH
-de_CH.utf8
-de_DE
-de_DE@euro
-de_DE.utf8
-de_DE.utf8@euro
-de_LU
-de_LU@euro
-de_LU.utf8
-de_LU.utf8@euro
-el_GR
-el_GR.utf8
-en_AU
-en_AU.utf8
-en_BW
-en_BW.utf8
-en_CA
-en_CA.utf8
-en_DK
-en_DK.utf8
-en_GB
-en_GB.iso885915
-en_GB.utf8
-en_HK
-en_HK.utf8
-en_IE
-en_IE@euro
-en_IE.utf8
-en_IE.utf8@euro
-en_IN
-en_NZ
-en_NZ.utf8
-en_PH
-en_PH.utf8
-en_SG
-en_SG.utf8
-en_US
-en_US.iso885915
-en_US.utf8
-en_ZA
-en_ZA.utf8
-en_ZW
-en_ZW.utf8
-es_AR
-es_AR.utf8
-es_BO
-es_BO.utf8
-es_CL
-es_CL.utf8
-es_CO
-es_CO.utf8
-es_CR
-es_CR.utf8
-es_DO
-es_DO.utf8
-es_EC
-es_EC.utf8
-es_ES
-es_ES@euro
-es_ES.utf8
-es_ES.utf8@euro
-es_GT
-es_GT.utf8
-es_HN
-es_HN.utf8
-es_MX
-es_MX.utf8
-es_NI
-es_NI.utf8
-es_PA
-es_PA.utf8
-es_PE
-es_PE.utf8
-es_PR
-es_PR.utf8
-es_PY
-es_PY.utf8
-es_SV
-es_SV.utf8
-es_US
-es_US.utf8
-es_UY
-es_UY.utf8
-es_VE
-es_VE.utf8
-et_EE
-et_EE.utf8
-eu_ES
-eu_ES@euro
-eu_ES.utf8
-eu_ES.utf8@euro
-fa_IR
-fi_FI
-fi_FI@euro
-fi_FI.utf8
-fi_FI.utf8@euro
-fo_FO
-fo_FO.utf8
-fr_BE
-fr_BE@euro
-fr_BE.utf8
-fr_BE.utf8@euro
-fr_CA
-fr_CA.utf8
-fr_CH
-fr_CH.utf8
-fr_FR
-fr_FR@euro
-fr_FR.utf8
-fr_FR.utf8@euro
-fr_LU
-fr_LU@euro
-fr_LU.utf8
-fr_LU.utf8@euro
-ga_IE
-ga_IE@euro
-ga_IE.utf8
-ga_IE.utf8@euro
-gl_ES
-gl_ES@euro
-gl_ES.utf8
-gl_ES.utf8@euro
-gv_GB
-gv_GB.utf8
-he_IL
-he_IL.utf8
-hi_IN
-hr_HR
-hr_HR.utf8
-hu_HU
-hu_HU.utf8
-id_ID
-id_ID.utf8
-is_IS
-is_IS.utf8
-it_CH
-it_CH.utf8
-it_IT
-it_IT@euro
-it_IT.utf8
-it_IT.utf8@euro
-iw_IL
-iw_IL.utf8
-ja_JP.eucjp
-ja_JP.utf8
-ka_GE
-kl_GL
-kl_GL.utf8
-ko_KR.euckr
-ko_KR.utf8
-kw_GB
-kw_GB.utf8
-lt_LT
-lt_LT.utf8
-lv_LV
-lv_LV.utf8
-mi_NZ
-mk_MK
-mk_MK.utf8
-mr_IN
-ms_MY
-ms_MY.utf8
-mt_MT
-mt_MT.utf8
-nl_BE
-nl_BE@euro
-nl_BE.utf8
-nl_BE.utf8@euro
-nl_NL
-nl_NL@euro
-nl_NL.utf8
-nl_NL.utf8@euro
-nn_NO
-nn_NO.utf8
-no_NO
-no_NO.utf8
-oc_FR
-pl_PL
-pl_PL.utf8
-POSIX
-pt_BR
-pt_BR.utf8
-pt_PT
-pt_PT@euro
-pt_PT.utf8
-pt_PT.utf8@euro
-ro_RO
-ro_RO.utf8
-ru_RU
-ru_RU.koi8r
-ru_RU.utf8
-ru_UA
-ru_UA.utf8
-se_NO
-sk_SK
-sk_SK.utf8
-sl_SI
-sl_SI.utf8
-sq_AL
-sq_AL.utf8
-sr_YU
-sr_YU@cyrillic
-sr_YU.utf8
-sr_YU.utf8@cyrillic
-sv_FI
-sv_FI@euro
-sv_FI.utf8
-sv_FI.utf8@euro
-sv_SE
-sv_SE.iso885915
-sv_SE.utf8
-ta_IN
-te_IN
-tg_TJ
-th_TH
-th_TH.utf8
-tl_PH
-tr_TR
-tr_TR.utf8
-uk_UA
-uk_UA.utf8
-ur_PK
-uz_UZ
-vi_VN
-vi_VN.tcvn
-wa_BE
-wa_BE@euro
-yi_US
-zh_CN
-zh_CN.gb18030
-zh_CN.gbk
-zh_CN.utf8
-zh_HK
-zh_HK.utf8
-zh_TW
-zh_TW.euctw
-zh_TW.utf8
-</pre></blockquote></div></li><li><p>
- <code class="code">`locale`</code> displays environmental variables that
- impact how locale("") will be deduced.
- </p><div class="blockquote"><blockquote class="blockquote"><pre class="programlisting">
-LANG=en_US
-LC_CTYPE="en_US"
-LC_NUMERIC="en_US"
-LC_TIME="en_US"
-LC_COLLATE="en_US"
-LC_MONETARY="en_US"
-LC_MESSAGES="en_US"
-LC_PAPER="en_US"
-LC_NAME="en_US"
-LC_ADDRESS="en_US"
-LC_TELEPHONE="en_US"
-LC_MEASUREMENT="en_US"
-LC_IDENTIFICATION="en_US"
-LC_ALL=
-</pre></blockquote></div></li></ul></div><p>
-From Josuttis, p. 697-698, which says, that "there is only *one*
-relation (of the C++ locale mechanism) to the C locale mechanism: the
-global C locale is modified if a named C++ locale object is set as the
-global locale" (emphasis Paolo), that is:
-</p><pre class="programlisting">std::locale::global(std::locale(""));</pre><p>affects the C functions as if the following call was made:</p><pre class="programlisting">std::setlocale(LC_ALL, "");</pre><p>
- On the other hand, there is *no* vice versa, that is, calling
- setlocale has *no* whatsoever on the C++ locale mechanism, in
- particular on the working of locale(""), which constructs the locale
- object from the environment of the running program, that is, in
- practice, the set of LC_ALL, LANG, etc. variable of the shell.
-</p></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="locales.locale.future"></a>Future</h3></div></div></div><div class="itemizedlist"><ul type="disc"><li><p>
- Locale initialization: at what point does _S_classic, _S_global
- get initialized? Can named locales assume this initialization
- has already taken place?
- </p></li><li><p>
- Document how named locales error check when filling data
- members. I.e., a fr_FR locale that doesn't have
- numpunct::truename(): does it use "true"? Or is it a blank
- string? What's the convention?
- </p></li><li><p>
- Explain how locale aliasing happens. When does "de_DE" use "de"
- information? What is the rule for locales composed of just an
- ISO language code (say, "de") and locales with both an ISO
- language code and ISO country code (say, "de_DE").
- </p></li><li><p>
- What should non-required facet instantiations do? If the
- generic implementation is provided, then how to end-users
- provide specializations?
- </p></li></ul></div></div><div class="bibliography"><div class="titlepage"><div><div><h3 class="title"><a id="locales.locale.biblio"></a>Bibliography</h3></div></div></div><div class="biblioentry"><a id="id458449"></a><p><span class="title"><i>
- The GNU C Library
- </i>. </span><span class="author"><span class="firstname">Roland</span> <span class="surname">McGrath</span>. </span><span class="author"><span class="firstname">Ulrich</span> <span class="surname">Drepper</span>. </span><span class="copyright">Copyright © 2007 FSF. </span><span class="pagenums">Chapters 6 Character Set Handling and 7 Locales and Internationalization. </span></p></div><div class="biblioentry"><a id="id435397"></a><p><span class="title"><i>
- Correspondence
- </i>. </span><span class="author"><span class="firstname">Ulrich</span> <span class="surname">Drepper</span>. </span><span class="copyright">Copyright © 2002 . </span></p></div><div class="biblioentry"><a id="id435426"></a><p><span class="title"><i>
- ISO/IEC 14882:1998 Programming languages - C++
- </i>. </span><span class="copyright">Copyright © 1998 ISO. </span></p></div><div class="biblioentry"><a id="id458376"></a><p><span class="title"><i>
- ISO/IEC 9899:1999 Programming languages - C
- </i>. </span><span class="copyright">Copyright © 1999 ISO. </span></p></div><div class="biblioentry"><a id="id458395"></a><p><span class="title"><i>
- System Interface Definitions, Issue 6 (IEEE Std. 1003.1-200x)
- </i>. </span><span class="copyright">Copyright © 1999
- The Open Group/The Institute of Electrical and Electronics Engineers, Inc.. </span><span class="biblioid">
- <a class="ulink" href="http://www.opennc.org/austin/docreg.html" target="_top">
- </a>
- . </span></p></div><div class="biblioentry"><a id="id462775"></a><p><span class="title"><i>
- The C++ Programming Language, Special Edition
- </i>. </span><span class="author"><span class="firstname">Bjarne</span> <span class="surname">Stroustrup</span>. </span><span class="copyright">Copyright © 2000 Addison Wesley, Inc.. </span><span class="pagenums">Appendix D. </span><span class="publisher"><span class="publishername">
- Addison Wesley
- . </span></span></p></div><div class="biblioentry"><a id="id428064"></a><p><span class="title"><i>
- Standard C++ IOStreams and Locales
- </i>. </span><span class="subtitle">
- Advanced Programmer's Guide and Reference
- . </span><span class="author"><span class="firstname">Angelika</span> <span class="surname">Langer</span>. </span><span class="author"><span class="firstname">Klaus</span> <span class="surname">Kreft</span>. </span><span class="copyright">Copyright © 2000 Addison Wesley Longman, Inc.. </span><span class="publisher"><span class="publishername">
- Addison Wesley Longman
- . </span></span></p></div></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="localization.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="localization.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="facets.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part VI. 
- Localization
-
- </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 15. Facets aka Categories</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/localization.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/localization.html
deleted file mode 100644
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@@ -1,9 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part VI.  Localization</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bk01pt05ch13s06.html" title="CString (MFC)" /><link rel="next" href="locales.html" title="Chapter 14. Locales" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part VI. 
- Localization
-
-</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt05ch13s06.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="locales.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.localization"></a>Part VI. 
- Localization
- <a id="id420596" class="indexterm"></a>
-</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="locales.html">14. Locales</a></span></dt><dd><dl><dt><span class="sect1"><a href="locales.html#manual.localization.locales.locale">locale</a></span></dt><dd><dl><dt><span class="sect2"><a href="locales.html#locales.locale.req">Requirements</a></span></dt><dt><span class="sect2"><a href="locales.html#locales.locale.design">Design</a></span></dt><dt><span class="sect2"><a href="locales.html#locales.locale.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="locales.html#locales.locale.future">Future</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="facets.html">15. Facets aka Categories</a></span></dt><dd><dl><dt><span class="sect1"><a href="facets.html#manual.localization.facet.ctype">ctype</a></span></dt><dd><dl><dt><span class="sect2"><a href="facets.html#facet.ctype.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="facets.html#facet.ctype.future">Future</a></span></dt></dl></dd><dt><span class="sect1"><a href="codecvt.html">codecvt</a></span></dt><dd><dl><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.req">Requirements</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.design">Design</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.use">Use</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.future">Future</a></span></dt></dl></dd><dt><span class="sect1"><a href="messages.html">messages</a></span></dt><dd><dl><dt><span class="sect2"><a href="messages.html#facet.messages.req">Requirements</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.design">Design</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.use">Use</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.future">Future</a></span></dt></dl></dd></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt05ch13s06.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="locales.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">CString (MFC) </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 14. Locales</td></tr></table></div></body></html>
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-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Make</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="setup.html" title="Chapter 2. Setup" /><link rel="prev" href="configure.html" title="Configure" /><link rel="next" href="test.html" title="Test" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Make</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="configure.html">Prev</a> </td><th width="60%" align="center">Chapter 2. Setup</th><td width="20%" align="right"> <a accesskey="n" href="test.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.setup.make"></a>Make</h2></div></div></div><p>If you have never done this before, you should read the basic
- <a class="ulink" href="http://gcc.gnu.org/install/" target="_top">GCC Installation
- Instructions</a> first. Read <span class="emphasis"><em>all of them</em></span>.
- <span class="emphasis"><em>Twice.</em></span>
- </p><p>Then type:<span class="command"><strong>make</strong></span>, and congratulations, you're
-started to build.
-</p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="configure.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="setup.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="test.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Configure </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Test</td></tr></table></div></body></html>
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-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 11. Memory</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="utilities.html" title="Part IV.  Utilities" /><link rel="prev" href="pairs.html" title="Chapter 10. Pairs" /><link rel="next" href="auto_ptr.html" title="auto_ptr" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 11. Memory</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="pairs.html">Prev</a> </td><th width="60%" align="center">Part IV. 
- Utilities
-
-</th><td width="20%" align="right"> <a accesskey="n" href="auto_ptr.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.util.memory"></a>Chapter 11. Memory</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="memory.html#manual.util.memory.allocator">Allocators</a></span></dt><dd><dl><dt><span class="sect2"><a href="memory.html#allocator.req">Requirements</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.using">Using a Specific Allocator</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.custom">Custom Allocators</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.ext">Extension Allocators</a></span></dt></dl></dd><dt><span class="sect1"><a href="auto_ptr.html">auto_ptr</a></span></dt><dd><dl><dt><span class="sect2"><a href="auto_ptr.html#auto_ptr.limitations">Limitations</a></span></dt><dt><span class="sect2"><a href="auto_ptr.html#auto_ptr.using">Use in Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="shared_ptr.html">shared_ptr</a></span></dt><dd><dl><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.req">Requirements</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.using">Use</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.ack">Acknowledgments</a></span></dt></dl></dd></dl></div><p>
- Memory contains three general areas. First, function and operator
- calls via <code class="function">new</code> and <code class="function">delete</code>
- operator or member function calls. Second, allocation via
- <code class="classname">allocator</code>. And finally, smart pointer and
- intelligent pointer abstractions.
- </p><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.util.memory.allocator"></a>Allocators</h2></div></div></div><p>
- Memory management for Standard Library entities is encapsulated in a
- class template called <code class="classname">allocator</code>. The
- <code class="classname">allocator</code> abstraction is used throughout the
- library in <code class="classname">string</code>, container classes,
- algorithms, and parts of iostreams. This class, and base classes of
- it, are the superset of available free store (“<span class="quote">heap</span>”)
- management classes.
-</p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.req"></a>Requirements</h3></div></div></div><p>
- The C++ standard only gives a few directives in this area:
- </p><div class="itemizedlist"><ul type="disc"><li><p>
- When you add elements to a container, and the container must
- allocate more memory to hold them, the container makes the
- request via its <span class="type">Allocator</span> template
- parameter, which is usually aliased to
- <span class="type">allocator_type</span>. This includes adding chars
- to the string class, which acts as a regular STL container in
- this respect.
- </p></li><li><p>
- The default <span class="type">Allocator</span> argument of every
- container-of-T is <code class="classname">allocator&lt;T&gt;</code>.
- </p></li><li><p>
- The interface of the <code class="classname">allocator&lt;T&gt;</code> class is
- extremely simple. It has about 20 public declarations (nested
- typedefs, member functions, etc), but the two which concern us most
- are:
- </p><pre class="programlisting">
- T* allocate (size_type n, const void* hint = 0);
- void deallocate (T* p, size_type n);
- </pre><p>
- The <code class="varname">n</code> arguments in both those
- functions is a <span class="emphasis"><em>count</em></span> of the number of
- <span class="type">T</span>'s to allocate space for, <span class="emphasis"><em>not their
- total size</em></span>.
- (This is a simplification; the real signatures use nested typedefs.)
- </p></li><li><p>
- The storage is obtained by calling <code class="function">::operator
- new</code>, but it is unspecified when or how
- often this function is called. The use of the
- <code class="varname">hint</code> is unspecified, but intended as an
- aid to locality if an implementation so
- desires. <code class="constant">[20.4.1.1]/6</code>
- </p></li></ul></div><p>
- Complete details cam be found in the C++ standard, look in
- <code class="constant">[20.4 Memory]</code>.
- </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.design_issues"></a>Design Issues</h3></div></div></div><p>
- The easiest way of fulfilling the requirements is to call
- <code class="function">operator new</code> each time a container needs
- memory, and to call <code class="function">operator delete</code> each time
- the container releases memory. This method may be <a class="ulink" href="http://gcc.gnu.org/ml/libstdc++/2001-05/msg00105.html" target="_top">slower</a>
- than caching the allocations and re-using previously-allocated
- memory, but has the advantage of working correctly across a wide
- variety of hardware and operating systems, including large
- clusters. The <code class="classname">__gnu_cxx::new_allocator</code>
- implements the simple operator new and operator delete semantics,
- while <code class="classname">__gnu_cxx::malloc_allocator</code>
- implements much the same thing, only with the C language functions
- <code class="function">std::malloc</code> and <code class="function">free</code>.
- </p><p>
- Another approach is to use intelligence within the allocator
- class to cache allocations. This extra machinery can take a variety
- of forms: a bitmap index, an index into an exponentially increasing
- power-of-two-sized buckets, or simpler fixed-size pooling cache.
- The cache is shared among all the containers in the program: when
- your program's <code class="classname">std::vector&lt;int&gt;</code> gets
- cut in half and frees a bunch of its storage, that memory can be
- reused by the private
- <code class="classname">std::list&lt;WonkyWidget&gt;</code> brought in from
- a KDE library that you linked against. And operators
- <code class="function">new</code> and <code class="function">delete</code> are not
- always called to pass the memory on, either, which is a speed
- bonus. Examples of allocators that use these techniques are
- <code class="classname">__gnu_cxx::bitmap_allocator</code>,
- <code class="classname">__gnu_cxx::pool_allocator</code>, and
- <code class="classname">__gnu_cxx::__mt_alloc</code>.
- </p><p>
- Depending on the implementation techniques used, the underlying
- operating system, and compilation environment, scaling caching
- allocators can be tricky. In particular, order-of-destruction and
- order-of-creation for memory pools may be difficult to pin down
- with certainty, which may create problems when used with plugins
- or loading and unloading shared objects in memory. As such, using
- caching allocators on systems that do not support
- <code class="function">abi::__cxa_atexit</code> is not recommended.
- </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.impl"></a>Implementation</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id419128"></a>Interface Design</h4></div></div></div><p>
- The only allocator interface that
- is support is the standard C++ interface. As such, all STL
- containers have been adjusted, and all external allocators have
- been modified to support this change.
- </p><p>
- The class <code class="classname">allocator</code> just has typedef,
- constructor, and rebind members. It inherits from one of the
- high-speed extension allocators, covered below. Thus, all
- allocation and deallocation depends on the base class.
- </p><p>
- The base class that <code class="classname">allocator</code> is derived from
- may not be user-configurable.
-</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id410525"></a>Selecting Default Allocation Policy</h4></div></div></div><p>
- It's difficult to pick an allocation strategy that will provide
- maximum utility, without excessively penalizing some behavior. In
- fact, it's difficult just deciding which typical actions to measure
- for speed.
- </p><p>
- Three synthetic benchmarks have been created that provide data
- that is used to compare different C++ allocators. These tests are:
- </p><div class="orderedlist"><ol type="1"><li><p>
- Insertion.
- </p><p>
- Over multiple iterations, various STL container
- objects have elements inserted to some maximum amount. A variety
- of allocators are tested.
- Test source for <a class="ulink" href="http://gcc.gnu.org/viewcvs/trunk/libstdc%2B%2B-v3/testsuite/performance/23_containers/insert/sequence.cc?view=markup" target="_top">sequence</a>
- and <a class="ulink" href="http://gcc.gnu.org/viewcvs/trunk/libstdc%2B%2B-v3/testsuite/performance/23_containers/insert/associative.cc?view=markup" target="_top">associative</a>
- containers.
- </p></li><li><p>
- Insertion and erasure in a multi-threaded environment.
- </p><p>
- This test shows the ability of the allocator to reclaim memory
- on a pre-thread basis, as well as measuring thread contention
- for memory resources.
- Test source
- <a class="ulink" href="http://gcc.gnu.org/viewcvs/trunk/libstdc%2B%2B-v3/testsuite/performance/23_containers/insert_erase/associative.cc?view=markup" target="_top">here</a>.
- </p></li><li><p>
- A threaded producer/consumer model.
- </p><p>
- Test source for
- <a class="ulink" href="http://gcc.gnu.org/viewcvs/trunk/libstdc%2B%2B-v3/testsuite/performance/23_containers/producer_consumer/sequence.cc?view=markup" target="_top">sequence</a>
- and
- <a class="ulink" href="http://gcc.gnu.org/viewcvs/trunk/libstdc%2B%2B-v3/testsuite/performance/23_containers/producer_consumer/associative.cc?view=markup" target="_top">associative</a>
- containers.
- </p></li></ol></div><p>
- The current default choice for
- <code class="classname">allocator</code> is
- <code class="classname">__gnu_cxx::new_allocator</code>.
- </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id457524"></a>Disabling Memory Caching</h4></div></div></div><p>
- In use, <code class="classname">allocator</code> may allocate and
- deallocate using implementation-specified strategies and
- heuristics. Because of this, every call to an allocator object's
- <code class="function">allocate</code> member function may not actually
- call the global operator new. This situation is also duplicated
- for calls to the <code class="function">deallocate</code> member
- function.
- </p><p>
- This can be confusing.
- </p><p>
- In particular, this can make debugging memory errors more
- difficult, especially when using third party tools like valgrind or
- debug versions of <code class="function">new</code>.
- </p><p>
- There are various ways to solve this problem. One would be to use
- a custom allocator that just called operators
- <code class="function">new</code> and <code class="function">delete</code>
- directly, for every allocation. (See
- <code class="filename">include/ext/new_allocator.h</code>, for instance.)
- However, that option would involve changing source code to use
- a non-default allocator. Another option is to force the
- default allocator to remove caching and pools, and to directly
- allocate with every call of <code class="function">allocate</code> and
- directly deallocate with every call of
- <code class="function">deallocate</code>, regardless of efficiency. As it
- turns out, this last option is also available.
- </p><p>
- To globally disable memory caching within the library for the
- default allocator, merely set
- <code class="constant">GLIBCXX_FORCE_NEW</code> (with any value) in the
- system's environment before running the program. If your program
- crashes with <code class="constant">GLIBCXX_FORCE_NEW</code> in the
- environment, it likely means that you linked against objects
- built against the older library (objects which might still using the
- cached allocations...).
- </p></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.using"></a>Using a Specific Allocator</h3></div></div></div><p>
- You can specify different memory management schemes on a
- per-container basis, by overriding the default
- <span class="type">Allocator</span> template parameter. For example, an easy
- (but non-portable) method of specifying that only <code class="function">malloc</code> or <code class="function">free</code>
- should be used instead of the default node allocator is:
- </p><pre class="programlisting">
- std::list &lt;int, __gnu_cxx::malloc_allocator&lt;int&gt; &gt; malloc_list;</pre><p>
- Likewise, a debugging form of whichever allocator is currently in use:
- </p><pre class="programlisting">
- std::deque &lt;int, __gnu_cxx::debug_allocator&lt;std::allocator&lt;int&gt; &gt; &gt; debug_deque;
- </pre></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.custom"></a>Custom Allocators</h3></div></div></div><p>
- Writing a portable C++ allocator would dictate that the interface
- would look much like the one specified for
- <code class="classname">allocator</code>. Additional member functions, but
- not subtractions, would be permissible.
- </p><p>
- Probably the best place to start would be to copy one of the
- extension allocators: say a simple one like
- <code class="classname">new_allocator</code>.
- </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.ext"></a>Extension Allocators</h3></div></div></div><p>
- Several other allocators are provided as part of this
- implementation. The location of the extension allocators and their
- names have changed, but in all cases, functionality is
- equivalent. Starting with gcc-3.4, all extension allocators are
- standard style. Before this point, SGI style was the norm. Because of
- this, the number of template arguments also changed. Here's a simple
- chart to track the changes.
- </p><p>
- More details on each of these extension allocators follows.
- </p><div class="orderedlist"><ol type="1"><li><p>
- <code class="classname">new_allocator</code>
- </p><p>
- Simply wraps <code class="function">::operator new</code>
- and <code class="function">::operator delete</code>.
- </p></li><li><p>
- <code class="classname">malloc_allocator</code>
- </p><p>
- Simply wraps <code class="function">malloc</code> and
- <code class="function">free</code>. There is also a hook for an
- out-of-memory handler (for
- <code class="function">new</code>/<code class="function">delete</code> this is
- taken care of elsewhere).
- </p></li><li><p>
- <code class="classname">array_allocator</code>
- </p><p>
- Allows allocations of known and fixed sizes using existing
- global or external storage allocated via construction of
- <code class="classname">std::tr1::array</code> objects. By using this
- allocator, fixed size containers (including
- <code class="classname">std::string</code>) can be used without
- instances calling <code class="function">::operator new</code> and
- <code class="function">::operator delete</code>. This capability
- allows the use of STL abstractions without runtime
- complications or overhead, even in situations such as program
- startup. For usage examples, please consult the testsuite.
- </p></li><li><p>
- <code class="classname">debug_allocator</code>
- </p><p>
- A wrapper around an arbitrary allocator A. It passes on
- slightly increased size requests to A, and uses the extra
- memory to store size information. When a pointer is passed
- to <code class="function">deallocate()</code>, the stored size is
- checked, and <code class="function">assert()</code> is used to
- guarantee they match.
- </p></li><li><p>
- <code class="classname">throw_allocator</code>
- </p><p>
- Includes memory tracking and marking abilities as well as hooks for
- throwing exceptions at configurable intervals (including random,
- all, none).
- </p></li><li><p>
- <code class="classname">__pool_alloc</code>
- </p><p>
- A high-performance, single pool allocator. The reusable
- memory is shared among identical instantiations of this type.
- It calls through <code class="function">::operator new</code> to
- obtain new memory when its lists run out. If a client
- container requests a block larger than a certain threshold
- size, then the pool is bypassed, and the allocate/deallocate
- request is passed to <code class="function">::operator new</code>
- directly.
- </p><p>
- Older versions of this class take a boolean template
- parameter, called <code class="varname">thr</code>, and an integer template
- parameter, called <code class="varname">inst</code>.
- </p><p>
- The <code class="varname">inst</code> number is used to track additional memory
- pools. The point of the number is to allow multiple
- instantiations of the classes without changing the semantics at
- all. All three of
- </p><pre class="programlisting">
- typedef __pool_alloc&lt;true,0&gt; normal;
- typedef __pool_alloc&lt;true,1&gt; private;
- typedef __pool_alloc&lt;true,42&gt; also_private;
- </pre><p>
- behave exactly the same way. However, the memory pool for each type
- (and remember that different instantiations result in different types)
- remains separate.
- </p><p>
- The library uses <span class="emphasis"><em>0</em></span> in all its instantiations. If you
- wish to keep separate free lists for a particular purpose, use a
- different number.
- </p><p>The <code class="varname">thr</code> boolean determines whether the
- pool should be manipulated atomically or not. When
- <code class="varname">thr</code> = <code class="constant">true</code>, the allocator
- is is thread-safe, while <code class="varname">thr</code> =
- <code class="constant">false</code>, and is slightly faster but unsafe for
- multiple threads.
- </p><p>
- For thread-enabled configurations, the pool is locked with a
- single big lock. In some situations, this implementation detail
- may result in severe performance degradation.
- </p><p>
- (Note that the GCC thread abstraction layer allows us to provide
- safe zero-overhead stubs for the threading routines, if threads
- were disabled at configuration time.)
- </p></li><li><p>
- <code class="classname">__mt_alloc</code>
- </p><p>
- A high-performance fixed-size allocator with
- exponentially-increasing allocations. It has its own
- documentation, found <a class="link" href="ext_allocators.html#manual.ext.allocator.mt" title="mt_allocator">here</a>.
- </p></li><li><p>
- <code class="classname">bitmap_allocator</code>
- </p><p>
- A high-performance allocator that uses a bit-map to keep track
- of the used and unused memory locations. It has its own
- documentation, found <a class="link" href="bitmap_allocator.html" title="bitmap_allocator">here</a>.
- </p></li></ol></div></div><div class="bibliography"><div class="titlepage"><div><div><h3 class="title"><a id="allocator.biblio"></a>Bibliography</h3></div></div></div><div class="biblioentry"><a id="id455580"></a><p><span class="title"><i>
- ISO/IEC 14882:1998 Programming languages - C++
- </i>. </span>
- isoc++_1998
- <span class="pagenums">20.4 Memory. </span></p></div><div class="biblioentry"><a id="id408540"></a><p><span class="title"><i>The Standard Librarian: What Are Allocators Good
- </i>. </span>
- austernm
- <span class="author"><span class="firstname">Matt</span> <span class="surname">Austern</span>. </span><span class="publisher"><span class="publishername">
- C/C++ Users Journal
- . </span></span><span class="biblioid">
- <a class="ulink" href="http://www.cuj.com/documents/s=8000/cujcexp1812austern/" target="_top">
- </a>
- . </span></p></div><div class="biblioentry"><a id="id411757"></a><p><span class="title"><i>The Hoard Memory Allocator</i>. </span>
- emeryb
- <span class="author"><span class="firstname">Emery</span> <span class="surname">Berger</span>. </span><span class="biblioid">
- <a class="ulink" href="http://www.cs.umass.edu/~emery/hoard/" target="_top">
- </a>
- . </span></p></div><div class="biblioentry"><a id="id392744"></a><p><span class="title"><i>Reconsidering Custom Memory Allocation</i>. </span>
- bergerzorn
- <span class="author"><span class="firstname">Emery</span> <span class="surname">Berger</span>. </span><span class="author"><span class="firstname">Ben</span> <span class="surname">Zorn</span>. </span><span class="author"><span class="firstname">Kathryn</span> <span class="surname">McKinley</span>. </span><span class="copyright">Copyright © 2002 OOPSLA. </span><span class="biblioid">
- <a class="ulink" href="http://www.cs.umass.edu/~emery/pubs/berger-oopsla2002.pdf" target="_top">
- </a>
- . </span></p></div><div class="biblioentry"><a id="id422908"></a><p><span class="title"><i>Allocator Types</i>. </span>
- kreftlanger
- <span class="author"><span class="firstname">Klaus</span> <span class="surname">Kreft</span>. </span><span class="author"><span class="firstname">Angelika</span> <span class="surname">Langer</span>. </span><span class="publisher"><span class="publishername">
- C/C++ Users Journal
- . </span></span><span class="biblioid">
- <a class="ulink" href="http://www.langer.camelot.de/Articles/C++Report/Allocators/Allocators.html" target="_top">
- </a>
- . </span></p></div><div class="biblioentry"><a id="id395999"></a><p><span class="title"><i>The C++ Programming Language</i>. </span>
- tcpl
- <span class="author"><span class="firstname">Bjarne</span> <span class="surname">Stroustrup</span>. </span><span class="copyright">Copyright © 2000 . </span><span class="pagenums">19.4 Allocators. </span><span class="publisher"><span class="publishername">
- Addison Wesley
- . </span></span></p></div><div class="biblioentry"><a id="id398620"></a><p><span class="title"><i>Yalloc: A Recycling C++ Allocator</i>. </span>
- yenf
- <span class="author"><span class="firstname">Felix</span> <span class="surname">Yen</span>. </span><span class="copyright">Copyright © . </span><span class="biblioid">
- <a class="ulink" href="http://home.earthlink.net/~brimar/yalloc/" target="_top">
- </a>
- . </span></p></div></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="pairs.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="utilities.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="auto_ptr.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 10. Pairs </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> auto_ptr</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/messages.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/messages.html
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@@ -1,284 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>messages</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; messages&#10; " /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="facets.html" title="Chapter 15. Facets aka Categories" /><link rel="prev" href="codecvt.html" title="codecvt" /><link rel="next" href="containers.html" title="Part VII.  Containers" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">messages</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="codecvt.html">Prev</a> </td><th width="60%" align="center">Chapter 15. Facets aka Categories</th><td width="20%" align="right"> <a accesskey="n" href="containers.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.localization.facet.messages"></a>messages</h2></div></div></div><p>
-The std::messages facet implements message retrieval functionality
-equivalent to Java's java.text.MessageFormat .using either GNU gettext
-or IEEE 1003.1-200 functions.
-</p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="facet.messages.req"></a>Requirements</h3></div></div></div><p>
-The std::messages facet is probably the most vaguely defined facet in
-the standard library. It's assumed that this facility was built into
-the standard library in order to convert string literals from one
-locale to the other. For instance, converting the "C" locale's
-<code class="code">const char* c = "please"</code> to a German-localized <code class="code">"bitte"</code>
-during program execution.
-</p><div class="blockquote"><blockquote class="blockquote"><p>
-22.2.7.1 - Template class messages [lib.locale.messages]
-</p></blockquote></div><p>
-This class has three public member functions, which directly
-correspond to three protected virtual member functions.
-</p><p>
-The public member functions are:
-</p><p>
-<code class="code">catalog open(const string&amp;, const locale&amp;) const</code>
-</p><p>
-<code class="code">string_type get(catalog, int, int, const string_type&amp;) const</code>
-</p><p>
-<code class="code">void close(catalog) const</code>
-</p><p>
-While the virtual functions are:
-</p><p>
-<code class="code">catalog do_open(const string&amp;, const locale&amp;) const</code>
-</p><div class="blockquote"><blockquote class="blockquote"><p>
-<span class="emphasis"><em>
--1- Returns: A value that may be passed to get() to retrieve a
-message, from the message catalog identified by the string name
-according to an implementation-defined mapping. The result can be used
-until it is passed to close(). Returns a value less than 0 if no such
-catalog can be opened.
-</em></span>
-</p></blockquote></div><p>
-<code class="code">string_type do_get(catalog, int, int, const string_type&amp;) const</code>
-</p><div class="blockquote"><blockquote class="blockquote"><p>
-<span class="emphasis"><em>
--3- Requires: A catalog cat obtained from open() and not yet closed.
--4- Returns: A message identified by arguments set, msgid, and dfault,
-according to an implementation-defined mapping. If no such message can
-be found, returns dfault.
-</em></span>
-</p></blockquote></div><p>
-<code class="code">void do_close(catalog) const</code>
-</p><div class="blockquote"><blockquote class="blockquote"><p>
-<span class="emphasis"><em>
--5- Requires: A catalog cat obtained from open() and not yet closed.
--6- Effects: Releases unspecified resources associated with cat.
--7- Notes: The limit on such resources, if any, is implementation-defined.
-</em></span>
-</p></blockquote></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="facet.messages.design"></a>Design</h3></div></div></div><p>
-A couple of notes on the standard.
-</p><p>
-First, why is <code class="code">messages_base::catalog</code> specified as a typedef
-to int? This makes sense for implementations that use
-<code class="code">catopen</code>, but not for others. Fortunately, it's not heavily
-used and so only a minor irritant.
-</p><p>
-Second, by making the member functions <code class="code">const</code>, it is
-impossible to save state in them. Thus, storing away information used
-in the 'open' member function for use in 'get' is impossible. This is
-unfortunate.
-</p><p>
-The 'open' member function in particular seems to be oddly
-designed. The signature seems quite peculiar. Why specify a <code class="code">const
-string&amp; </code> argument, for instance, instead of just <code class="code">const
-char*</code>? Or, why specify a <code class="code">const locale&amp;</code> argument that is
-to be used in the 'get' member function? How, exactly, is this locale
-argument useful? What was the intent? It might make sense if a locale
-argument was associated with a given default message string in the
-'open' member function, for instance. Quite murky and unclear, on
-reflection.
-</p><p>
-Lastly, it seems odd that messages, which explicitly require code
-conversion, don't use the codecvt facet. Because the messages facet
-has only one template parameter, it is assumed that ctype, and not
-codecvt, is to be used to convert between character sets.
-</p><p>
-It is implicitly assumed that the locale for the default message
-string in 'get' is in the "C" locale. Thus, all source code is assumed
-to be written in English, so translations are always from "en_US" to
-other, explicitly named locales.
-</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="facet.messages.impl"></a>Implementation</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="messages.impl.models"></a>Models</h4></div></div></div><p>
- This is a relatively simple class, on the face of it. The standard
- specifies very little in concrete terms, so generic
- implementations that are conforming yet do very little are the
- norm. Adding functionality that would be useful to programmers and
- comparable to Java's java.text.MessageFormat takes a bit of work,
- and is highly dependent on the capabilities of the underlying
- operating system.
- </p><p>
- Three different mechanisms have been provided, selectable via
- configure flags:
- </p><div class="itemizedlist"><ul type="disc"><li><p>
- generic
- </p><p>
- This model does very little, and is what is used by default.
- </p></li><li><p>
- gnu
- </p><p>
- The gnu model is complete and fully tested. It's based on the
- GNU gettext package, which is part of glibc. It uses the
- functions <code class="code">textdomain, bindtextdomain, gettext</code> to
- implement full functionality. Creating message catalogs is a
- relatively straight-forward process and is lightly documented
- below, and fully documented in gettext's distributed
- documentation.
- </p></li><li><p>
- ieee_1003.1-200x
- </p><p>
- This is a complete, though untested, implementation based on
- the IEEE standard. The functions <code class="code">catopen, catgets,
- catclose</code> are used to retrieve locale-specific messages
- given the appropriate message catalogs that have been
- constructed for their use. Note, the script <code class="code">
- po2msg.sed</code> that is part of the gettext distribution can
- convert gettext catalogs into catalogs that
- <code class="code">catopen</code> can use.
- </p></li></ul></div><p>
-A new, standards-conformant non-virtual member function signature was
-added for 'open' so that a directory could be specified with a given
-message catalog. This simplifies calling conventions for the gnu
-model.
-</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="messages.impl.gnu"></a>The GNU Model</h4></div></div></div><p>
- The messages facet, because it is retrieving and converting
- between characters sets, depends on the ctype and perhaps the
- codecvt facet in a given locale. In addition, underlying "C"
- library locale support is necessary for more than just the
- <code class="code">LC_MESSAGES</code> mask: <code class="code">LC_CTYPE</code> is also
- necessary. To avoid any unpleasantness, all bits of the "C" mask
- (i.e. <code class="code">LC_ALL</code>) are set before retrieving messages.
- </p><p>
- Making the message catalogs can be initially tricky, but become
- quite simple with practice. For complete info, see the gettext
- documentation. Here's an idea of what is required:
- </p><div class="itemizedlist"><ul type="disc"><li><p>
- Make a source file with the required string literals that need
- to be translated. See <code class="code">intl/string_literals.cc</code> for
- an example.
- </p></li><li><p>
- Make initial catalog (see "4 Making the PO Template File" from
- the gettext docs).</p><p>
- <code class="code"> xgettext --c++ --debug string_literals.cc -o libstdc++.pot </code>
- </p></li><li><p>Make language and country-specific locale catalogs.</p><p>
- <code class="code">cp libstdc++.pot fr_FR.po</code>
- </p><p>
- <code class="code">cp libstdc++.pot de_DE.po</code>
- </p></li><li><p>
- Edit localized catalogs in emacs so that strings are
- translated.
- </p><p>
- <code class="code">emacs fr_FR.po</code>
- </p></li><li><p>Make the binary mo files.</p><p>
- <code class="code">msgfmt fr_FR.po -o fr_FR.mo</code>
- </p><p>
- <code class="code">msgfmt de_DE.po -o de_DE.mo</code>
- </p></li><li><p>Copy the binary files into the correct directory structure.</p><p>
- <code class="code">cp fr_FR.mo (dir)/fr_FR/LC_MESSAGES/libstdc++.mo</code>
- </p><p>
- <code class="code">cp de_DE.mo (dir)/de_DE/LC_MESSAGES/libstdc++.mo</code>
- </p></li><li><p>Use the new message catalogs.</p><p>
- <code class="code">locale loc_de("de_DE");</code>
- </p><p>
- <code class="code">
- use_facet&lt;messages&lt;char&gt; &gt;(loc_de).open("libstdc++", locale(), dir);
- </code>
- </p></li></ul></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="facet.messages.use"></a>Use</h3></div></div></div><p>
- A simple example using the GNU model of message conversion.
- </p><pre class="programlisting">
-#include &lt;iostream&gt;
-#include &lt;locale&gt;
-using namespace std;
-
-void test01()
-{
- typedef messages&lt;char&gt;::catalog catalog;
- const char* dir =
- "/mnt/egcs/build/i686-pc-linux-gnu/libstdc++/po/share/locale";
- const locale loc_de("de_DE");
- const messages&lt;char&gt;&amp; mssg_de = use_facet&lt;messages&lt;char&gt; &gt;(loc_de);
-
- catalog cat_de = mssg_de.open("libstdc++", loc_de, dir);
- string s01 = mssg_de.get(cat_de, 0, 0, "please");
- string s02 = mssg_de.get(cat_de, 0, 0, "thank you");
- cout &lt;&lt; "please in german:" &lt;&lt; s01 &lt;&lt; '\n';
- cout &lt;&lt; "thank you in german:" &lt;&lt; s02 &lt;&lt; '\n';
- mssg_de.close(cat_de);
-}
-</pre></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="facet.messages.future"></a>Future</h3></div></div></div><div class="itemizedlist"><ul type="disc"><li><p>
- Things that are sketchy, or remain unimplemented:
- </p><div class="itemizedlist"><ul type="circle"><li><p>
- _M_convert_from_char, _M_convert_to_char are in flux,
- depending on how the library ends up doing character set
- conversions. It might not be possible to do a real character
- set based conversion, due to the fact that the template
- parameter for messages is not enough to instantiate the
- codecvt facet (1 supplied, need at least 2 but would prefer
- 3).
- </p></li><li><p>
- There are issues with gettext needing the global locale set
- to extract a message. This dependence on the global locale
- makes the current "gnu" model non MT-safe. Future versions
- of glibc, i.e. glibc 2.3.x will fix this, and the C++ library
- bits are already in place.
- </p></li></ul></div></li><li><p>
- Development versions of the GNU "C" library, glibc 2.3 will allow
- a more efficient, MT implementation of std::messages, and will
- allow the removal of the _M_name_messages data member. If this is
- done, it will change the library ABI. The C++ parts to support
- glibc 2.3 have already been coded, but are not in use: once this
- version of the "C" library is released, the marked parts of the
- messages implementation can be switched over to the new "C"
- library functionality.
- </p></li><li><p>
- At some point in the near future, std::numpunct will probably use
- std::messages facilities to implement truename/falsename
- correctly. This is currently not done, but entries in
- libstdc++.pot have already been made for "true" and "false" string
- literals, so all that remains is the std::numpunct coding and the
- configure/make hassles to make the installed library search its
- own catalog. Currently the libstdc++.mo catalog is only searched
- for the testsuite cases involving messages members.
- </p></li><li><p> The following member functions:</p><p>
- <code class="code">
- catalog
- open(const basic_string&lt;char&gt;&amp; __s, const locale&amp; __loc) const
- </code>
- </p><p>
- <code class="code">
- catalog
- open(const basic_string&lt;char&gt;&amp;, const locale&amp;, const char*) const;
- </code>
- </p><p>
- Don't actually return a "value less than 0 if no such catalog
- can be opened" as required by the standard in the "gnu"
- model. As of this writing, it is unknown how to query to see
- if a specified message catalog exists using the gettext
- package.
- </p></li></ul></div></div><div class="bibliography"><div class="titlepage"><div><div><h3 class="title"><a id="facet.messages.biblio"></a>Bibliography</h3></div></div></div><div class="biblioentry"><a id="id427517"></a><p><span class="title"><i>
- The GNU C Library
- </i>. </span><span class="author"><span class="firstname">Roland</span> <span class="surname">McGrath</span>. </span><span class="author"><span class="firstname">Ulrich</span> <span class="surname">Drepper</span>. </span><span class="copyright">Copyright © 2007 FSF. </span><span class="pagenums">Chapters 6 Character Set Handling, and 7 Locales and Internationalization
- . </span></p></div><div class="biblioentry"><a id="id391329"></a><p><span class="title"><i>
- Correspondence
- </i>. </span><span class="author"><span class="firstname">Ulrich</span> <span class="surname">Drepper</span>. </span><span class="copyright">Copyright © 2002 . </span></p></div><div class="biblioentry"><a id="id391358"></a><p><span class="title"><i>
- ISO/IEC 14882:1998 Programming languages - C++
- </i>. </span><span class="copyright">Copyright © 1998 ISO. </span></p></div><div class="biblioentry"><a id="id514997"></a><p><span class="title"><i>
- ISO/IEC 9899:1999 Programming languages - C
- </i>. </span><span class="copyright">Copyright © 1999 ISO. </span></p></div><div class="biblioentry"><a id="id515015"></a><p><span class="title"><i>
- System Interface Definitions, Issue 6 (IEEE Std. 1003.1-200x)
- </i>. </span><span class="copyright">Copyright © 1999
- The Open Group/The Institute of Electrical and Electronics Engineers, Inc.. </span><span class="biblioid">
- <a class="ulink" href="http://www.opennc.org/austin/docreg.html" target="_top">
- </a>
- . </span></p></div><div class="biblioentry"><a id="id427733"></a><p><span class="title"><i>
- The C++ Programming Language, Special Edition
- </i>. </span><span class="author"><span class="firstname">Bjarne</span> <span class="surname">Stroustrup</span>. </span><span class="copyright">Copyright © 2000 Addison Wesley, Inc.. </span><span class="pagenums">Appendix D. </span><span class="publisher"><span class="publishername">
- Addison Wesley
- . </span></span></p></div><div class="biblioentry"><a id="id427774"></a><p><span class="title"><i>
- Standard C++ IOStreams and Locales
- </i>. </span><span class="subtitle">
- Advanced Programmer's Guide and Reference
- . </span><span class="author"><span class="firstname">Angelika</span> <span class="surname">Langer</span>. </span><span class="author"><span class="firstname">Klaus</span> <span class="surname">Kreft</span>. </span><span class="copyright">Copyright © 2000 Addison Wesley Longman, Inc.. </span><span class="publisher"><span class="publishername">
- Addison Wesley Longman
- . </span></span></p></div><div class="biblioentry"><a id="id402618"></a><p><span class="title"><i>
- Java 2 Platform, Standard Edition, v 1.3.1 API Specification
- </i>. </span><span class="pagenums">java.util.Properties, java.text.MessageFormat,
-java.util.Locale, java.util.ResourceBundle. </span><span class="biblioid">
- <a class="ulink" href="http://java.sun.com/j2se/1.3/docs/api" target="_top">
- </a>
- . </span></p></div><div class="biblioentry"><a id="id404627"></a><p><span class="title"><i>
- GNU gettext tools, version 0.10.38, Native Language Support
-Library and Tools.
- </i>. </span><span class="biblioid">
- <a class="ulink" href="http://sources.redhat.com/gettext" target="_top">
- </a>
- . </span></p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="codecvt.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="facets.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="containers.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">codecvt </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part VII. 
- Containers
-
-</td></tr></table></div></body></html>
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part X.  Numerics</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bk01pt09ch20.html" title="Chapter 20. Mutating" /><link rel="next" href="complex.html" title="Chapter 21. Complex" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part X. 
- Numerics
-
-</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt09ch20.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="complex.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.numerics"></a>Part X. 
- Numerics
- <a id="id490280" class="indexterm"></a>
-</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="complex.html">21. Complex</a></span></dt><dd><dl><dt><span class="sect1"><a href="complex.html#numerics.complex.processing">complex Processing</a></span></dt></dl></dd><dt><span class="chapter"><a href="generalized_numeric_operations.html">22. Generalized Operations</a></span></dt><dt><span class="chapter"><a href="numerics_and_c.html">23. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="numerics_and_c.html#numerics.c.array">Numerics vs. Arrays</a></span></dt><dt><span class="sect1"><a href="bk01pt10ch23s02.html">C99</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt09ch20.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="complex.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 20. Mutating </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 21. Complex</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/numerics_and_c.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/numerics_and_c.html
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-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 23. Interacting with C</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="numerics.html" title="Part X.  Numerics" /><link rel="prev" href="generalized_numeric_operations.html" title="Chapter 22. Generalized Operations" /><link rel="next" href="bk01pt10ch23s02.html" title="C99" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 23. Interacting with C</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="generalized_numeric_operations.html">Prev</a> </td><th width="60%" align="center">Part X. 
- Numerics
-
-</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt10ch23s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.numerics.c"></a>Chapter 23. Interacting with C</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="numerics_and_c.html#numerics.c.array">Numerics vs. Arrays</a></span></dt><dt><span class="sect1"><a href="bk01pt10ch23s02.html">C99</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="numerics.c.array"></a>Numerics vs. Arrays</h2></div></div></div><p>One of the major reasons why FORTRAN can chew through numbers so well
- is that it is defined to be free of pointer aliasing, an assumption
- that C89 is not allowed to make, and neither is C++98. C99 adds a new
- keyword, <code class="code">restrict</code>, to apply to individual pointers. The
- C++ solution is contained in the library rather than the language
- (although many vendors can be expected to add this to their compilers
- as an extension).
- </p><p>That library solution is a set of two classes, five template classes,
- and "a whole bunch" of functions. The classes are required
- to be free of pointer aliasing, so compilers can optimize the
- daylights out of them the same way that they have been for FORTRAN.
- They are collectively called <code class="code">valarray</code>, although strictly
- speaking this is only one of the five template classes, and they are
- designed to be familiar to people who have worked with the BLAS
- libraries before.
- </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="generalized_numeric_operations.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="numerics.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt10ch23s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 22. Generalized Operations </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> C99</td></tr></table></div></body></html>
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-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 10. Pairs</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="utilities.html" title="Part IV.  Utilities" /><link rel="prev" href="functors.html" title="Chapter 9. Functors" /><link rel="next" href="memory.html" title="Chapter 11. Memory" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 10. Pairs</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="functors.html">Prev</a> </td><th width="60%" align="center">Part IV. 
- Utilities
-
-</th><td width="20%" align="right"> <a accesskey="n" href="memory.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.util.pairs"></a>Chapter 10. Pairs</h2></div></div></div><p>The <code class="code">pair&lt;T1,T2&gt;</code> is a simple and handy way to
- carry around a pair of objects. One is of type T1, and another of
- type T2; they may be the same type, but you don't get anything
- extra if they are. The two members can be accessed directly, as
- <code class="code">.first</code> and <code class="code">.second</code>.
- </p><p>Construction is simple. The default ctor initializes each member
- with its respective default ctor. The other simple ctor,
- </p><pre class="programlisting">
- pair (const T1&amp; x, const T2&amp; y);
- </pre><p>does what you think it does, <code class="code">first</code> getting <code class="code">x</code>
- and <code class="code">second</code> getting <code class="code">y</code>.
- </p><p>There is a copy constructor, but it requires that your compiler
- handle member function templates:
- </p><pre class="programlisting">
- template &lt;class U, class V&gt; pair (const pair&lt;U,V&gt;&amp; p);
- </pre><p>The compiler will convert as necessary from U to T1 and from
- V to T2 in order to perform the respective initializations.
- </p><p>The comparison operators are done for you. Equality
- of two <code class="code">pair&lt;T1,T2&gt;</code>s is defined as both <code class="code">first</code>
- members comparing equal and both <code class="code">second</code> members comparing
- equal; this simply delegates responsibility to the respective
- <code class="code">operator==</code> functions (for types like MyClass) or builtin
- comparisons (for types like int, char, etc).
- </p><p>
- The less-than operator is a bit odd the first time you see it. It
- is defined as evaluating to:
- </p><pre class="programlisting">
- x.first &lt; y.first ||
- ( !(y.first &lt; x.first) &amp;&amp; x.second &lt; y.second )
- </pre><p>The other operators are not defined using the <code class="code">rel_ops</code>
- functions above, but their semantics are the same.
- </p><p>Finally, there is a template function called <code class="function">make_pair</code>
- that takes two references-to-const objects and returns an
- instance of a pair instantiated on their respective types:
- </p><pre class="programlisting">
- pair&lt;int,MyClass&gt; p = make_pair(4,myobject);
- </pre></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="functors.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="utilities.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="memory.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 9. Functors </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 11. Memory</td></tr></table></div></body></html>
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-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 31. Parallel Mode</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; C++&#10; , &#10; library&#10; , &#10; parallel&#10; " /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="extensions.html" title="Part XII.  Extensions" /><link rel="prev" href="bk01pt12ch30s04.html" title="Design" /><link rel="next" href="bk01pt12ch31s02.html" title="Semantics" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 31. Parallel Mode</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt12ch30s04.html">Prev</a> </td><th width="60%" align="center">Part XII. 
- Extensions
-
-</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt12ch31s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.ext.parallel_mode"></a>Chapter 31. Parallel Mode</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="parallel_mode.html#manual.ext.parallel_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch31s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch31s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.prereq_flags">Prerequisite Compiler Flags</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.parallel_mode">Using Parallel Mode</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.specific">Using Specific Parallel Components</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch31s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.intro">Interface Basics</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.tuning">Configuration and Tuning</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.impl">Implementation Namespaces</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch31s05.html">Testing</a></span></dt><dt><span class="bibliography"><a href="parallel_mode.html#parallel_mode.biblio">Bibliography</a></span></dt></dl></div><p> The libstdc++ parallel mode is an experimental parallel
-implementation of many algorithms the C++ Standard Library.
-</p><p>
-Several of the standard algorithms, for instance
-<code class="function">std::sort</code>, are made parallel using OpenMP
-annotations. These parallel mode constructs and can be invoked by
-explicit source declaration or by compiling existing sources with a
-specific compiler flag.
-</p><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.ext.parallel_mode.intro"></a>Intro</h2></div></div></div><p>The following library components in the include
-<code class="filename">numeric</code> are included in the parallel mode:</p><div class="itemizedlist"><ul type="disc"><li><p><code class="function">std::accumulate</code></p></li><li><p><code class="function">std::adjacent_difference</code></p></li><li><p><code class="function">std::inner_product</code></p></li><li><p><code class="function">std::partial_sum</code></p></li></ul></div><p>The following library components in the include
-<code class="filename">algorithm</code> are included in the parallel mode:</p><div class="itemizedlist"><ul type="disc"><li><p><code class="function">std::adjacent_find</code></p></li><li><p><code class="function">std::count</code></p></li><li><p><code class="function">std::count_if</code></p></li><li><p><code class="function">std::equal</code></p></li><li><p><code class="function">std::find</code></p></li><li><p><code class="function">std::find_if</code></p></li><li><p><code class="function">std::find_first_of</code></p></li><li><p><code class="function">std::for_each</code></p></li><li><p><code class="function">std::generate</code></p></li><li><p><code class="function">std::generate_n</code></p></li><li><p><code class="function">std::lexicographical_compare</code></p></li><li><p><code class="function">std::mismatch</code></p></li><li><p><code class="function">std::search</code></p></li><li><p><code class="function">std::search_n</code></p></li><li><p><code class="function">std::transform</code></p></li><li><p><code class="function">std::replace</code></p></li><li><p><code class="function">std::replace_if</code></p></li><li><p><code class="function">std::max_element</code></p></li><li><p><code class="function">std::merge</code></p></li><li><p><code class="function">std::min_element</code></p></li><li><p><code class="function">std::nth_element</code></p></li><li><p><code class="function">std::partial_sort</code></p></li><li><p><code class="function">std::partition</code></p></li><li><p><code class="function">std::random_shuffle</code></p></li><li><p><code class="function">std::set_union</code></p></li><li><p><code class="function">std::set_intersection</code></p></li><li><p><code class="function">std::set_symmetric_difference</code></p></li><li><p><code class="function">std::set_difference</code></p></li><li><p><code class="function">std::sort</code></p></li><li><p><code class="function">std::stable_sort</code></p></li><li><p><code class="function">std::unique_copy</code></p></li></ul></div></div><div class="bibliography"><div class="titlepage"><div><div><h2 class="title"><a id="parallel_mode.biblio"></a>Bibliography</h2></div></div></div><div class="biblioentry"><a id="id399845"></a><p><span class="title"><i>
- Parallelization of Bulk Operations for STL Dictionaries
- </i>. </span><span class="author"><span class="firstname">Johannes</span> <span class="surname">Singler</span>. </span><span class="author"><span class="firstname">Leonor</span> <span class="surname">Frias</span>. </span><span class="copyright">Copyright © 2007 . </span><span class="publisher"><span class="publishername">
- Workshop on Highly Parallel Processing on a Chip (HPPC) 2007. (LNCS)
- . </span></span></p></div><div class="biblioentry"><a id="id418415"></a><p><span class="title"><i>
- The Multi-Core Standard Template Library
- </i>. </span><span class="author"><span class="firstname">Johannes</span> <span class="surname">Singler</span>. </span><span class="author"><span class="firstname">Peter</span> <span class="surname">Sanders</span>. </span><span class="author"><span class="firstname">Felix</span> <span class="surname">Putze</span>. </span><span class="copyright">Copyright © 2007 . </span><span class="publisher"><span class="publishername">
- Euro-Par 2007: Parallel Processing. (LNCS 4641)
- . </span></span></p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt12ch30s04.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="extensions.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt12ch31s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Design </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Semantics</td></tr></table></div></body></html>
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-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 16. Sequences</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="containers.html" title="Part VII.  Containers" /><link rel="prev" href="containers.html" title="Part VII.  Containers" /><link rel="next" href="vector.html" title="vector" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 16. Sequences</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="containers.html">Prev</a> </td><th width="60%" align="center">Part VII. 
- Containers
-
-</th><td width="20%" align="right"> <a accesskey="n" href="vector.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.containers.sequences"></a>Chapter 16. Sequences</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="sequences.html#containers.sequences.list">list</a></span></dt><dd><dl><dt><span class="sect2"><a href="sequences.html#sequences.list.size">list::size() is O(n)</a></span></dt></dl></dd><dt><span class="sect1"><a href="vector.html">vector</a></span></dt><dd><dl><dt><span class="sect2"><a href="vector.html#sequences.vector.management">Space Overhead Management</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="containers.sequences.list"></a>list</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="sequences.list.size"></a>list::size() is O(n)</h3></div></div></div><p>
- Yes it is, and that's okay. This is a decision that we preserved
- when we imported SGI's STL implementation. The following is
- quoted from <a class="ulink" href="http://www.sgi.com/tech/stl/FAQ.html" target="_top">their FAQ</a>:
- </p><div class="blockquote"><blockquote class="blockquote"><p>
- The size() member function, for list and slist, takes time
- proportional to the number of elements in the list. This was a
- deliberate tradeoff. The only way to get a constant-time
- size() for linked lists would be to maintain an extra member
- variable containing the list's size. This would require taking
- extra time to update that variable (it would make splice() a
- linear time operation, for example), and it would also make the
- list larger. Many list algorithms don't require that extra
- word (algorithms that do require it might do better with
- vectors than with lists), and, when it is necessary to maintain
- an explicit size count, it's something that users can do
- themselves.
- </p><p>
- This choice is permitted by the C++ standard. The standard says
- that size() “<span class="quote">should</span>” be constant time, and
- “<span class="quote">should</span>” does not mean the same thing as
- “<span class="quote">shall</span>”. This is the officially recommended ISO
- wording for saying that an implementation is supposed to do
- something unless there is a good reason not to.
- </p><p>
- One implication of linear time size(): you should never write
- </p><pre class="programlisting">
- if (L.size() == 0)
- ...
- </pre><p>
- Instead, you should write
- </p><pre class="programlisting">
- if (L.empty())
- ...
- </pre></blockquote></div></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="containers.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="containers.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="vector.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part VII. 
- Containers
-
- </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> vector</td></tr></table></div></body></html>
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-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 2. Setup</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="intro.html" title="Part I.  Introduction" /><link rel="prev" href="bugs.html" title="Bugs" /><link rel="next" href="configure.html" title="Configure" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 2. Setup</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bugs.html">Prev</a> </td><th width="60%" align="center">Part I. 
- Introduction
-
-</th><td width="20%" align="right"> <a accesskey="n" href="configure.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.intro.setup"></a>Chapter 2. Setup</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="setup.html#manual.intro.setup.prereq">Prerequisites</a></span></dt><dt><span class="sect1"><a href="configure.html">Configure</a></span></dt><dt><span class="sect1"><a href="make.html">Make</a></span></dt><dt><span class="sect1"><a href="test.html">Test</a></span></dt><dd><dl><dt><span class="sect2"><a href="test.html#test.organization">Organization</a></span></dt><dt><span class="sect2"><a href="test.html#test.run">Running the Testsuite</a></span></dt><dt><span class="sect2"><a href="test.html#test.new_tests">Writing a new test case</a></span></dt><dt><span class="sect2"><a href="test.html#test.harness">Test Harness and Utilities</a></span></dt></dl></dd></dl></div><p>To transform libstdc++ sources into installed include files
- and properly built binaries useful for linking to other software is
- a multi-step process. Steps include getting the sources,
- configuring and building the sources, testing, and installation.
- </p><p>The general outline of commands is something like:
- </p><pre class="programlisting">
- <span class="emphasis"><em>get gcc sources</em></span>
- <span class="emphasis"><em>extract into gccsrcdir</em></span>
- mkdir <span class="emphasis"><em>gccbuilddir</em></span>
- cd <span class="emphasis"><em>gccbuilddir</em></span>
- <span class="emphasis"><em>gccsrcdir</em></span>/configure --prefix=<span class="emphasis"><em>destdir</em></span> --other-opts...
- make
- make check
- make install
- </pre><p>
- Each step is described in more detail in the following sections.
- </p><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.setup.prereq"></a>Prerequisites</h2></div></div></div><p>
- Because libstdc++ is part of GCC, the primary source for
- installation instructions is
- <a class="ulink" href="http://gcc.gnu.org/install/" target="_top">the GCC install page</a>.
- In particular, list of prerequisite software needed to build the library
- <a class="ulink" href="http://gcc.gnu.org/install/prerequisites.html" target="_top">
- starts with those requirements.</a> The same pages also list
- the tools you will need if you wish to modify the source.
-</p><p>
- Additional data is given here only where it applies to libstdc++.
- </p><p>As of GCC 4.0.1 the minimum version of binutils required to build
- libstdc++ is <code class="code">2.15.90.0.1.1</code>. You can get snapshots
- (as well as releases) of binutils from
- <a class="ulink" href="ftp://sources.redhat.com/pub/binutils" target="_top">
- ftp://sources.redhat.com/pub/binutils</a>.
- Older releases of libstdc++ do not require such a recent version,
- but to take full advantage of useful space-saving features and
- bug-fixes you should use a recent binutils whenever possible.
- The configure process will automatically detect and use these
- features if the underlying support is present.
- </p><p>
- Finally, a few system-specific requirements:
- </p><div class="variablelist"><dl><dt><span class="term">linux</span></dt><dd><p>
- If gcc 3.1.0 or later on is being used on linux, an attempt
- will be made to use "C" library functionality necessary for
- C++ named locale support. For gcc 3.2.1 and later, this
- means that glibc 2.2.5 or later is required and the "C"
- library de_DE locale information must be installed.
- </p><p>
- Note however that the sanity checks involving the de_DE
- locale are skipped when an explicit --enable-clocale=gnu
- configure option is used: only the basic checks are carried
- out, defending against misconfigurations.
- </p><p>
- If the 'gnu' locale model is being used, the following
- locales are used and tested in the libstdc++ testsuites.
- The first column is the name of the locale, the second is
- the character set it is expected to use.
- </p><pre class="programlisting">
-de_DE ISO-8859-1
-de_DE@euro ISO-8859-15
-en_HK ISO-8859-1
-en_PH ISO-8859-1
-en_US ISO-8859-1
-en_US.ISO-8859-1 ISO-8859-1
-en_US.ISO-8859-15 ISO-8859-15
-en_US.UTF-8 UTF-8
-es_ES ISO-8859-1
-es_MX ISO-8859-1
-fr_FR ISO-8859-1
-fr_FR@euro ISO-8859-15
-is_IS UTF-8
-it_IT ISO-8859-1
-ja_JP.eucjp EUC-JP
-se_NO.UTF-8 UTF-8
-ta_IN UTF-8
-zh_TW BIG5
-</pre><p>Failure to have the underlying "C" library locale
- information installed will mean that C++ named locales for the
- above regions will not work: because of this, the libstdc++
- testsuite will skip the named locale tests. If this isn't an
- issue, don't worry about it. If named locales are needed, the
- underlying locale information must be installed. Note that
- rebuilding libstdc++ after the "C" locales are installed is not
- necessary.
- </p><p>
- To install support for locales, do only one of the following:
- </p><div class="itemizedlist"><ul type="disc"><li><p>install all locales</p><div class="itemizedlist"><ul type="circle"><li><p>with RedHat Linux:
- </p><p> <code class="code"> export LC_ALL=C </code>
- </p><p> <code class="code"> rpm -e glibc-common --nodeps </code>
- </p><p>
- <code class="code"> rpm -i --define "_install_langs all"
- glibc-common-2.2.5-34.i386.rpm
- </code>
- </p></li><li><p>
- Instructions for other operating systems solicited.
- </p></li></ul></div></li><li><p>install just the necessary locales</p><div class="itemizedlist"><ul type="circle"><li><p>with Debian Linux:</p><p> Add the above list, as shown, to the file
- <code class="code">/etc/locale.gen</code> </p><p> run <code class="code">/usr/sbin/locale-gen</code> </p></li><li><p>on most Unix-like operating systems:</p><p><code class="code"> localedef -i de_DE -f ISO-8859-1 de_DE </code></p><p>(repeat for each entry in the above list) </p></li><li><p>
- Instructions for other operating systems solicited.
- </p></li></ul></div></li></ul></div></dd></dl></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bugs.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="intro.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="configure.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Bugs </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Configure</td></tr></table></div></body></html>
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-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>shared_ptr</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; shared_ptr&#10; " /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="memory.html" title="Chapter 11. Memory" /><link rel="prev" href="auto_ptr.html" title="auto_ptr" /><link rel="next" href="traits.html" title="Chapter 12. Traits" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">shared_ptr</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="auto_ptr.html">Prev</a> </td><th width="60%" align="center">Chapter 11. Memory</th><td width="20%" align="right"> <a accesskey="n" href="traits.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.util.memory.shared_ptr"></a>shared_ptr</h2></div></div></div><p>
-The shared_ptr class template stores a pointer, usually obtained via new,
-and implements shared ownership semantics.
-</p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="shared_ptr.req"></a>Requirements</h3></div></div></div><p>
- </p><p>
- The standard deliberately doesn't require a reference-counted
- implementation, allowing other techniques such as a
- circular-linked-list.
- </p><p>
- At the time of writing the C++0x working paper doesn't mention how
- threads affect shared_ptr, but it is likely to follow the existing
- practice set by <code class="classname">boost::shared_ptr</code>. The
- shared_ptr in libstdc++ is derived from Boost's, so the same rules
- apply.
- </p><p>
- </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="shared_ptr.design_issues"></a>Design Issues</h3></div></div></div><p>
-The <code class="classname">shared_ptr</code> code is kindly donated to GCC by the Boost
-project and the original authors of the code. The basic design and
-algorithms are from Boost, the notes below describe details specific to
-the GCC implementation. Names have been uglified in this implementation,
-but the design should be recognisable to anyone familiar with the Boost
-1.32 shared_ptr.
- </p><p>
-The basic design is an abstract base class, <code class="code">_Sp_counted_base</code> that
-does the reference-counting and calls virtual functions when the count
-drops to zero.
-Derived classes override those functions to destroy resources in a context
-where the correct dynamic type is known. This is an application of the
-technique known as type erasure.
- </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="shared_ptr.impl"></a>Implementation</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id400915"></a>Class Hierarchy</h4></div></div></div><p>
-A <code class="classname">shared_ptr&lt;T&gt;</code> contains a pointer of
-type <span class="type">T*</span> and an object of type
-<code class="classname">__shared_count</code>. The shared_count contains a
-pointer of type <span class="type">_Sp_counted_base*</span> which points to the
-object that maintains the reference-counts and destroys the managed
-resource.
- </p><div class="variablelist"><dl><dt><span class="term"><code class="classname">_Sp_counted_base&lt;Lp&gt;</code></span></dt><dd><p>
-The base of the hierarchy is parameterized on the lock policy alone.
-_Sp_counted_base doesn't depend on the type of pointer being managed,
-it only maintains the reference counts and calls virtual functions when
-the counts drop to zero. The managed object is destroyed when the last
-strong reference is dropped, but the _Sp_counted_base itself must exist
-until the last weak reference is dropped.
- </p></dd><dt><span class="term"><code class="classname">_Sp_counted_base_impl&lt;Ptr, Deleter, Lp&gt;</code></span></dt><dd><p>
-Inherits from _Sp_counted_base and stores a pointer of type <span class="type">Ptr</span>
-and a deleter of type <code class="code">Deleter</code>. <code class="code">_Sp_deleter</code> is
-used when the user doesn't supply a custom deleter. Unlike Boost's, this
-default deleter is not "checked" because GCC already issues a warning if
-<code class="function">delete</code> is used with an incomplete type.
-This is the only derived type used by <code class="classname">shared_ptr&lt;Ptr&gt;</code>
-and it is never used by <code class="classname">shared_ptr</code>, which uses one of
-the following types, depending on how the shared_ptr is constructed.
- </p></dd><dt><span class="term"><code class="classname">_Sp_counted_ptr&lt;Ptr, Lp&gt;</code></span></dt><dd><p>
-Inherits from _Sp_counted_base and stores a pointer of type <span class="type">Ptr</span>,
-which is passed to <code class="function">delete</code> when the last reference is dropped.
-This is the simplest form and is used when there is no custom deleter or
-allocator.
- </p></dd><dt><span class="term"><code class="classname">_Sp_counted_deleter&lt;Ptr, Deleter, Alloc&gt;</code></span></dt><dd><p>
-Inherits from _Sp_counted_ptr and adds support for custom deleter and
-allocator. Empty Base Optimization is used for the allocator. This class
-is used even when the user only provides a custom deleter, in which case
-<code class="classname">allocator</code> is used as the allocator.
- </p></dd><dt><span class="term"><code class="classname">_Sp_counted_ptr_inplace&lt;Tp, Alloc, Lp&gt;</code></span></dt><dd><p>
-Used by <code class="code">allocate_shared</code> and <code class="code">make_shared</code>.
-Contains aligned storage to hold an object of type <span class="type">Tp</span>,
-which is constructed in-place with placement <code class="function">new</code>.
-Has a variadic template constructor allowing any number of arguments to
-be forwarded to <span class="type">Tp</span>'s constructor.
-Unlike the other <code class="classname">_Sp_counted_*</code> classes, this one is parameterized on the
-type of object, not the type of pointer; this is purely a convenience
-that simplifies the implementation slightly.
- </p></dd></dl></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id407287"></a>Thread Safety</h4></div></div></div><p>
-The interface of <code class="classname">tr1::shared_ptr</code> was extended for C++0x
-with support for rvalue-references and the other features from
-N2351. As with other libstdc++ headers shared by TR1 and C++0x,
-boost_shared_ptr.h uses conditional compilation, based on the macros
-<code class="constant">_GLIBCXX_INCLUDE_AS_CXX0X</code> and
-<code class="constant">_GLIBCXX_INCLUDE_AS_TR1</code>, to enable and disable
-features.
- </p><p>
-C++0x-only features are: rvalue-ref/move support, allocator support,
-aliasing constructor, make_shared &amp; allocate_shared. Additionally,
-the constructors taking <code class="classname">auto_ptr</code> parameters are
-deprecated in C++0x mode.
- </p><p>
-The
-<a class="ulink" href="http://boost.org/libs/smart_ptr/shared_ptr.htm#ThreadSafety" target="_top">Thread
-Safety</a> section of the Boost shared_ptr documentation says "shared_ptr
-objects offer the same level of thread safety as built-in types."
-The implementation must ensure that concurrent updates to separate shared_ptr
-instances are correct even when those instances share a reference count e.g.
-</p><pre class="programlisting">
-shared_ptr&lt;A&gt; a(new A);
-shared_ptr&lt;A&gt; b(a);
-
-// Thread 1 // Thread 2
- a.reset(); b.reset();
-</pre><p>
-The dynamically-allocated object must be destroyed by exactly one of the
-threads. Weak references make things even more interesting.
-The shared state used to implement shared_ptr must be transparent to the
-user and invariants must be preserved at all times.
-The key pieces of shared state are the strong and weak reference counts.
-Updates to these need to be atomic and visible to all threads to ensure
-correct cleanup of the managed resource (which is, after all, shared_ptr's
-job!)
-On multi-processor systems memory synchronisation may be needed so that
-reference-count updates and the destruction of the managed resource are
-race-free.
-</p><p>
-The function <code class="function">_Sp_counted_base::_M_add_ref_lock()</code>, called when
-obtaining a shared_ptr from a weak_ptr, has to test if the managed
-resource still exists and either increment the reference count or throw
-<code class="classname">bad_weak_ptr</code>.
-In a multi-threaded program there is a potential race condition if the last
-reference is dropped (and the managed resource destroyed) between testing
-the reference count and incrementing it, which could result in a shared_ptr
-pointing to invalid memory.
-</p><p>
-The Boost shared_ptr (as used in GCC) features a clever lock-free
-algorithm to avoid the race condition, but this relies on the
-processor supporting an atomic <span class="emphasis"><em>Compare-And-Swap</em></span>
-instruction. For other platforms there are fall-backs using mutex
-locks. Boost (as of version 1.35) includes several different
-implementations and the preprocessor selects one based on the
-compiler, standard library, platform etc. For the version of
-shared_ptr in libstdc++ the compiler and library are fixed, which
-makes things much simpler: we have an atomic CAS or we don't, see Lock
-Policy below for details.
-</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id402403"></a>Selecting Lock Policy</h4></div></div></div><p>
- </p><p>
-There is a single <code class="classname">_Sp_counted_base</code> class,
-which is a template parameterized on the enum
-<span class="type">__gnu_cxx::_Lock_policy</span>. The entire family of classes is
-parameterized on the lock policy, right up to
-<code class="classname">__shared_ptr</code>, <code class="classname">__weak_ptr</code> and
-<code class="classname">__enable_shared_from_this</code>. The actual
-<code class="classname">std::shared_ptr</code> class inherits from
-<code class="classname">__shared_ptr</code> with the lock policy parameter
-selected automatically based on the thread model and platform that
-libstdc++ is configured for, so that the best available template
-specialization will be used. This design is necessary because it would
-not be conforming for <code class="classname">shared_ptr</code> to have an
-extra template parameter, even if it had a default value. The
-available policies are:
- </p><div class="orderedlist"><ol type="1"><li><p>
- <span class="type">_S_Atomic</span>
- </p><p>
-Selected when GCC supports a builtin atomic compare-and-swap operation
-on the target processor (see <a class="ulink" href="http://gcc.gnu.org/onlinedocs/gcc/Atomic-Builtins.html" target="_top">Atomic
-Builtins</a>.) The reference counts are maintained using a lock-free
-algorithm and GCC's atomic builtins, which provide the required memory
-synchronisation.
- </p></li><li><p>
- <span class="type">_S_Mutex</span>
- </p><p>
-The _Sp_counted_base specialization for this policy contains a mutex,
-which is locked in add_ref_lock(). This policy is used when GCC's atomic
-builtins aren't available so explicit memory barriers are needed in places.
- </p></li><li><p>
- <span class="type">_S_Single</span>
- </p><p>
-This policy uses a non-reentrant add_ref_lock() with no locking. It is
-used when libstdc++ is built without <code class="literal">--enable-threads</code>.
- </p></li></ol></div><p>
- For all three policies, reference count increments and
- decrements are done via the functions in
- <code class="filename">ext/atomicity.h</code>, which detect if the program
- is multi-threaded. If only one thread of execution exists in
- the program then less expensive non-atomic operations are used.
- </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id406621"></a>Dual C++0x and TR1 Implementation</h4></div></div></div><p>
-The classes derived from <code class="classname">_Sp_counted_base</code> (see Class Hierarchy
-below) and <code class="classname">__shared_count</code> are implemented separately for C++0x
-and TR1, in <code class="filename">bits/boost_sp_shared_count.h</code> and
-<code class="filename">tr1/boost_sp_shared_count.h</code> respectively. All other classes
-including <code class="classname">_Sp_counted_base</code> are shared by both implementations.
-</p><p>
-The TR1 implementation is considered relatively stable, so is unlikely to
-change unless bug fixes require it. If the code that is common to both
-C++0x and TR1 modes needs to diverge further then it might be necessary to
-duplicate additional classes and only make changes to the C++0x versions.
-</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id396482"></a>Related functions and classes</h4></div></div></div><div class="variablelist"><dl><dt><span class="term"><code class="code">dynamic_pointer_cast</code>, <code class="code">static_pointer_cast</code>,
-<code class="code">const_pointer_cast</code></span></dt><dd><p>
-As noted in N2351, these functions can be implemented non-intrusively using
-the alias constructor. However the aliasing constructor is only available
-in C++0x mode, so in TR1 mode these casts rely on three non-standard
-constructors in shared_ptr and __shared_ptr.
-In C++0x mode these constructors and the related tag types are not needed.
- </p></dd><dt><span class="term"><code class="code">enable_shared_from_this</code></span></dt><dd><p>
-The clever overload to detect a base class of type
-<code class="code">enable_shared_from_this</code> comes straight from Boost.
-There is an extra overload for <code class="code">__enable_shared_from_this</code> to
-work smoothly with <code class="code">__shared_ptr&lt;Tp, Lp&gt;</code> using any lock
-policy.
- </p></dd><dt><span class="term"><code class="code">make_shared</code>, <code class="code">allocate_shared</code></span></dt><dd><p>
-<code class="code">make_shared</code> simply forwards to <code class="code">allocate_shared</code>
-with <code class="code">std::allocator</code> as the allocator.
-Although these functions can be implemented non-intrusively using the
-alias constructor, if they have access to the implementation then it is
-possible to save storage and reduce the number of heap allocations. The
-newly constructed object and the _Sp_counted_* can be allocated in a single
-block and the standard says implementations are "encouraged, but not required,"
-to do so. This implementation provides additional non-standard constructors
-(selected with the type <code class="code">_Sp_make_shared_tag</code>) which create an
-object of type <code class="code">_Sp_counted_ptr_inplace</code> to hold the new object.
-The returned <code class="code">shared_ptr&lt;A&gt;</code> needs to know the address of the
-new <code class="code">A</code> object embedded in the <code class="code">_Sp_counted_ptr_inplace</code>,
-but it has no way to access it.
-This implementation uses a "covert channel" to return the address of the
-embedded object when <code class="code">get_deleter&lt;_Sp_make_shared_tag&gt;()</code>
-is called. Users should not try to use this.
-As well as the extra constructors, this implementation also needs some
-members of _Sp_counted_deleter to be protected where they could otherwise
-be private.
- </p></dd></dl></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="shared_ptr.using"></a>Use</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id397112"></a>Examples</h4></div></div></div><p>
- Examples of use can be found in the testsuite, under
- <code class="filename">testsuite/tr1/2_general_utilities/shared_ptr</code>.
- </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="id403999"></a>Unresolved Issues</h4></div></div></div><p>
- The resolution to C++ Standard Library issue <a class="ulink" href="http://www.open-std.org/jtc1/sc22/wg21/docs/lwg-active.html#674" target="_top">674</a>,
- "shared_ptr interface changes for consistency with N1856" will
- need to be implemented after it is accepted into the working
- paper. Issue <a class="ulink" href="http://www.open-std.org/jtc1/sc22/wg21/docs/lwg-active.html#743" target="_top">743</a>
- might also require changes.
- </p><p>
- The <span class="type">_S_single</span> policy uses atomics when used in MT
- code, because it uses the same dispatcher functions that check
- <code class="function">__gthread_active_p()</code>. This could be
- addressed by providing template specialisations for some members
- of <code class="classname">_Sp_counted_base&lt;_S_single&gt;</code>.
- </p><p>
- Unlike Boost, this implementation does not use separate classes
- for the pointer+deleter and pointer+deleter+allocator cases in
- C++0x mode, combining both into _Sp_counted_deleter and using
- <code class="classname">allocator</code> when the user doesn't specify
- an allocator. If it was found to be beneficial an additional
- class could easily be added. With the current implementation,
- the _Sp_counted_deleter and __shared_count constructors taking a
- custom deleter but no allocator are technically redundant and
- could be removed, changing callers to always specify an
- allocator. If a separate pointer+deleter class was added the
- __shared_count constructor would be needed, so it has been kept
- for now.
- </p><p>
- The hack used to get the address of the managed object from
- <code class="function">_Sp_counted_ptr_inplace::_M_get_deleter()</code>
- is accessible to users. This could be prevented if
- <code class="function">get_deleter&lt;_Sp_make_shared_tag&gt;()</code>
- always returned NULL, since the hack only needs to work at a
- lower level, not in the public API. This wouldn't be difficult,
- but hasn't been done since there is no danger of accidental
- misuse: users already know they are relying on unsupported
- features if they refer to implementation details such as
- _Sp_make_shared_tag.
- </p><p>
- tr1::_Sp_deleter could be a private member of tr1::__shared_count but it
- would alter the ABI.
- </p><p>
- Exposing the alias constructor in TR1 mode could simplify the
- *_pointer_cast functions. Constructor could be private in TR1
- mode, with the cast functions as friends.
- </p></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="shared_ptr.ack"></a>Acknowledgments</h3></div></div></div><p>
- The original authors of the Boost shared_ptr, which is really nice
- code to work with, Peter Dimov in particular for his help and
- invaluable advice on thread safety. Phillip Jordan and Paolo
- Carlini for the lock policy implementation.
- </p></div><div class="bibliography"><div class="titlepage"><div><div><h3 class="title"><a id="shared_ptr.biblio"></a>Bibliography</h3></div></div></div><div class="biblioentry"><a id="id399126"></a><p>[<abbr class="abbrev">
- n2351
- </abbr>] <span class="title"><i>
- Improving shared_ptr for C++0x, Revision 2
- </i>. </span><span class="subtitle">
- N2351
- . </span><span class="biblioid">
- <a class="ulink" href="http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2351.htm" target="_top">
- </a>
- . </span></p></div><div class="biblioentry"><a id="id406438"></a><p>[<abbr class="abbrev">
- n2456
- </abbr>] <span class="title"><i>
- C++ Standard Library Active Issues List (Revision R52)
- </i>. </span><span class="subtitle">
- N2456
- . </span><span class="biblioid">
- <a class="ulink" href="http://open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2456.html" target="_top">
- </a>
- . </span></p></div><div class="biblioentry"><a id="id406462"></a><p>[<abbr class="abbrev">
- n2461
- </abbr>] <span class="title"><i>
- Working Draft, Standard for Programming Language C++
- </i>. </span><span class="subtitle">
- N2461
- . </span><span class="biblioid">
- <a class="ulink" href="http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2461.pdf" target="_top">
- </a>
- . </span></p></div><div class="biblioentry"><a id="id413273"></a><p>[<abbr class="abbrev">
- boostshared_ptr
- </abbr>] <span class="title"><i>
- Boost C++ Libraries documentation - shared_ptr class template
- </i>. </span><span class="subtitle">
- N2461
- . </span><span class="biblioid">
- <a class="ulink" href="http://boost.org/libs/smart_ptr/shared_ptr.htm" target="_top">shared_ptr
- </a>
- . </span></p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="auto_ptr.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="memory.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="traits.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">auto_ptr </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 12. Traits</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/source_code_style.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/source_code_style.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Coding Style</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="appendix_contributing.html" title="Appendix A.  Contributing" /><link rel="prev" href="source_organization.html" title="Directory Layout and Source Conventions" /><link rel="next" href="documentation_style.html" title="Documentation Style" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Coding Style</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="source_organization.html">Prev</a> </td><th width="60%" align="center">Appendix A. 
- Contributing
-
-</th><td width="20%" align="right"> <a accesskey="n" href="documentation_style.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="contrib.coding_style"></a>Coding Style</h2></div></div></div><p>
- </p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="coding_style.bad_identifiers"></a>Bad Identifiers</h3></div></div></div><p>
- Identifiers that conflict and should be avoided.
- </p><div class="literallayout"><p><br />
-      This is the list of names “<span class="quote">reserved to the<br />
-      implementation</span>” that have been claimed by certain<br />
-      compilers and system headers of interest, and should not be used<br />
-      in the library. It will grow, of course.  We generally are<br />
-      interested in names that are not all-caps, except for those like<br />
-      "_T"<br />
-<br />
-      For Solaris:<br />
-      _B<br />
-      _C<br />
-      _L<br />
-      _N<br />
-      _P<br />
-      _S<br />
-      _U<br />
-      _X<br />
-      _E1<br />
-      ..<br />
-      _E24<br />
-<br />
-      Irix adds:<br />
-      _A<br />
-      _G<br />
-<br />
-      MS adds:<br />
-      _T<br />
-<br />
-      BSD adds:<br />
-      __used<br />
-      __unused<br />
-      __inline<br />
-      _Complex<br />
-      __istype<br />
-      __maskrune<br />
-      __tolower<br />
-      __toupper<br />
-      __wchar_t<br />
-      __wint_t<br />
-      _res<br />
-      _res_ext<br />
-      __tg_*<br />
-<br />
-      SPU adds:<br />
-      __ea<br />
-<br />
-      For GCC:<br />
-<br />
-      [Note that this list is out of date. It applies to the old<br />
-      name-mangling; in G++ 3.0 and higher a different name-mangling is<br />
-      used. In addition, many of the bugs relating to G++ interpreting<br />
-      these names as operators have been fixed.]<br />
-<br />
-      The full set of __* identifiers (combined from gcc/cp/lex.c and<br />
-      gcc/cplus-dem.c) that are either old or new, but are definitely <br />
-      recognized by the demangler, is:<br />
-<br />
-      __aa<br />
-      __aad<br />
-      __ad<br />
-      __addr<br />
-      __adv<br />
-      __aer<br />
-      __als<br />
-      __alshift<br />
-      __amd<br />
-      __ami<br />
-      __aml<br />
-      __amu<br />
-      __aor<br />
-      __apl<br />
-      __array<br />
-      __ars<br />
-      __arshift<br />
-      __as<br />
-      __bit_and<br />
-      __bit_ior<br />
-      __bit_not<br />
-      __bit_xor<br />
-      __call<br />
-      __cl<br />
-      __cm<br />
-      __cn<br />
-      __co<br />
-      __component<br />
-      __compound<br />
-      __cond<br />
-      __convert<br />
-      __delete<br />
-      __dl<br />
-      __dv<br />
-      __eq<br />
-      __er<br />
-      __ge<br />
-      __gt<br />
-      __indirect<br />
-      __le<br />
-      __ls<br />
-      __lt<br />
-      __max<br />
-      __md<br />
-      __method_call<br />
-      __mi<br />
-      __min<br />
-      __minus<br />
-      __ml<br />
-      __mm<br />
-      __mn<br />
-      __mult<br />
-      __mx<br />
-      __ne<br />
-      __negate<br />
-      __new<br />
-      __nop<br />
-      __nt<br />
-      __nw<br />
-      __oo<br />
-      __op<br />
-      __or<br />
-      __pl<br />
-      __plus<br />
-      __postdecrement<br />
-      __postincrement<br />
-      __pp<br />
-      __pt<br />
-      __rf<br />
-      __rm<br />
-      __rs<br />
-      __sz<br />
-      __trunc_div<br />
-      __trunc_mod<br />
-      __truth_andif<br />
-      __truth_not<br />
-      __truth_orif<br />
-      __vc<br />
-      __vd<br />
-      __vn<br />
-<br />
-      SGI badnames:<br />
-      __builtin_alloca<br />
-      __builtin_fsqrt<br />
-      __builtin_sqrt<br />
-      __builtin_fabs<br />
-      __builtin_dabs<br />
-      __builtin_cast_f2i<br />
-      __builtin_cast_i2f<br />
-      __builtin_cast_d2ll<br />
-      __builtin_cast_ll2d<br />
-      __builtin_copy_dhi2i<br />
-      __builtin_copy_i2dhi<br />
-      __builtin_copy_dlo2i<br />
-      __builtin_copy_i2dlo<br />
-      __add_and_fetch<br />
-      __sub_and_fetch<br />
-      __or_and_fetch<br />
-      __xor_and_fetch<br />
-      __and_and_fetch<br />
-      __nand_and_fetch<br />
-      __mpy_and_fetch<br />
-      __min_and_fetch<br />
-      __max_and_fetch<br />
-      __fetch_and_add<br />
-      __fetch_and_sub<br />
-      __fetch_and_or<br />
-      __fetch_and_xor<br />
-      __fetch_and_and<br />
-      __fetch_and_nand<br />
-      __fetch_and_mpy<br />
-      __fetch_and_min<br />
-      __fetch_and_max<br />
-      __lock_test_and_set<br />
-      __lock_release<br />
-      __lock_acquire<br />
-      __compare_and_swap<br />
-      __synchronize<br />
-      __high_multiply<br />
-      __unix<br />
-      __sgi<br />
-      __linux__<br />
-      __i386__<br />
-      __i486__<br />
-      __cplusplus<br />
-      __embedded_cplusplus<br />
-      // long double conversion members mangled as __opr<br />
-      // http://gcc.gnu.org/ml/libstdc++/1999-q4/msg00060.html<br />
-      _opr<br />
-    </p></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="coding_style.example"></a>By Example</h3></div></div></div><div class="literallayout"><p><br />
-      This library is written to appropriate C++ coding standards. As such,<br />
-      it is intended to precede the recommendations of the GNU Coding<br />
-      Standard, which can be referenced in full here:<br />
-<br />
-      http://www.gnu.org/prep/standards/standards.html#Formatting<br />
-<br />
-      The rest of this is also interesting reading, but skip the "Design<br />
-      Advice" part.<br />
-<br />
-      The GCC coding conventions are here, and are also useful:<br />
-      http://gcc.gnu.org/codingconventions.html<br />
-<br />
-      In addition, because it doesn't seem to be stated explicitly anywhere<br />
-      else, there is an 80 column source limit.<br />
-<br />
-      ChangeLog entries for member functions should use the<br />
-      classname::member function name syntax as follows:<br />
-<br />
-      1999-04-15  Dennis Ritchie  &lt;dr@att.com&gt;<br />
-<br />
-      * src/basic_file.cc (__basic_file::open): Fix thinko in<br />
-      _G_HAVE_IO_FILE_OPEN bits.<br />
-<br />
-      Notable areas of divergence from what may be previous local practice<br />
-      (particularly for GNU C) include:<br />
-<br />
-      01. Pointers and references<br />
-      char* p = "flop";<br />
-      char&amp; c = *p;<br />
-      -NOT-<br />
-      char *p = "flop";  // wrong<br />
-      char &amp;c = *p;      // wrong<br />
-      <br />
-      Reason: In C++, definitions are mixed with executable code. Here,       <br />
-      p is being initialized, not *p. This is near-universal<br />
-      practice among C++ programmers; it is normal for C hackers<br />
-      to switch spontaneously as they gain experience.<br />
-<br />
-      02. Operator names and parentheses<br />
-      operator==(type)<br />
-      -NOT-<br />
-      operator == (type)  // wrong<br />
-      <br />
-      Reason: The == is part of the function name. Separating<br />
-      it makes the declaration look like an expression. <br />
-<br />
-      03. Function names and parentheses<br />
-      void mangle()<br />
-      -NOT-<br />
-      void mangle ()  // wrong<br />
-<br />
-      Reason: no space before parentheses (except after a control-flow<br />
-      keyword) is near-universal practice for C++. It identifies the<br />
-      parentheses as the function-call operator or declarator, as <br />
-      opposed to an expression or other overloaded use of parentheses.<br />
-<br />
-      04. Template function indentation<br />
-      template&lt;typename T&gt;<br />
-      void <br />
-      template_function(args)<br />
-      { }<br />
-      -NOT-<br />
-      template&lt;class T&gt;<br />
-      void template_function(args) {};<br />
-      <br />
-      Reason: In class definitions, without indentation whitespace is<br />
-      needed both above and below the declaration to distinguish<br />
-      it visually from other members. (Also, re: "typename"<br />
-      rather than "class".)  T often could be int, which is <br />
-      not a class. ("class", here, is an anachronism.)<br />
-<br />
-      05. Template class indentation<br />
-      template&lt;typename _CharT, typename _Traits&gt;<br />
-      class basic_ios : public ios_base<br />
-      {<br />
-      public:<br />
-      // Types:<br />
-      };<br />
-      -NOT-<br />
-      template&lt;class _CharT, class _Traits&gt;<br />
-      class basic_ios : public ios_base<br />
-      {<br />
-      public:<br />
-      // Types:<br />
-      };<br />
-      -NOT-<br />
-      template&lt;class _CharT, class _Traits&gt;<br />
-      class basic_ios : public ios_base<br />
-      {<br />
-      public:<br />
-      // Types:<br />
-      };<br />
-<br />
-      06. Enumerators<br />
-      enum<br />
-      {<br />
-      space = _ISspace,<br />
-      print = _ISprint,<br />
-      cntrl = _IScntrl<br />
-      };<br />
-      -NOT-<br />
-      enum { space = _ISspace, print = _ISprint, cntrl = _IScntrl };<br />
-<br />
-      07. Member initialization lists<br />
-      All one line, separate from class name.<br />
-<br />
-      gribble::gribble() <br />
-      : _M_private_data(0), _M_more_stuff(0), _M_helper(0);<br />
-      { }<br />
-      -NOT-<br />
-      gribble::gribble() : _M_private_data(0), _M_more_stuff(0), _M_helper(0);<br />
-      { }<br />
-<br />
-      08. Try/Catch blocks<br />
-      try <br />
-      {<br />
-      //<br />
-      }   <br />
-      catch (...)<br />
-      {<br />
-      //<br />
-      }   <br />
-      -NOT-<br />
-      try {<br />
-      // <br />
-      } catch(...) { <br />
-      //<br />
-      }<br />
-<br />
-      09. Member functions declarations and definitions<br />
-      Keywords such as extern, static, export, explicit, inline, etc<br />
-      go on the line above the function name. Thus<br />
-<br />
-      virtual int   <br />
-      foo()<br />
-      -NOT-<br />
-      virtual int foo()<br />
-<br />
-      Reason: GNU coding conventions dictate return types for functions<br />
-      are on a separate line than the function name and parameter list<br />
-      for definitions. For C++, where we have member functions that can<br />
-      be either inline definitions or declarations, keeping to this<br />
-      standard allows all member function names for a given class to be<br />
-      aligned to the same margin, increasing readability.<br />
-<br />
-<br />
-      10. Invocation of member functions with "this-&gt;"<br />
-      For non-uglified names, use this-&gt;name to call the function.<br />
-<br />
-      this-&gt;sync()<br />
-      -NOT-<br />
-      sync()<br />
-<br />
-      Reason: Koenig lookup.<br />
-<br />
-      11. Namespaces<br />
-      namespace std<br />
-      {<br />
-      blah blah blah;<br />
-      } // namespace std<br />
-<br />
-      -NOT-<br />
-<br />
-      namespace std {<br />
-      blah blah blah;<br />
-      } // namespace std<br />
-<br />
-      12. Spacing under protected and private in class declarations:<br />
-      space above, none below<br />
-      i.e.<br />
-<br />
-      public:<br />
-      int foo;<br />
-<br />
-      -NOT-<br />
-      public:<br />
-      <br />
-      int foo;<br />
-<br />
-      13. Spacing WRT return statements.<br />
-      no extra spacing before returns, no parenthesis<br />
-      i.e.<br />
-<br />
-      }<br />
-      return __ret;<br />
-<br />
-      -NOT-<br />
-      }<br />
-<br />
-      return __ret;<br />
-<br />
-      -NOT-<br />
-<br />
-      }<br />
-      return (__ret);<br />
-<br />
-<br />
-      14. Location of global variables.<br />
-      All global variables of class type, whether in the "user visible"<br />
-      space (e.g., cin) or the implementation namespace, must be defined<br />
-      as a character array with the appropriate alignment and then later<br />
-      re-initialized to the correct value.<br />
-<br />
-      This is due to startup issues on certain platforms, such as AIX.<br />
-      For more explanation and examples, see src/globals.cc. All such<br />
-      variables should be contained in that file, for simplicity.<br />
-<br />
-      15. Exception abstractions<br />
-      Use the exception abstractions found in functexcept.h, which allow<br />
-      C++ programmers to use this library with -fno-exceptions. (Even if<br />
-      that is rarely advisable, it's a necessary evil for backwards<br />
-      compatibility.)<br />
-<br />
-      16. Exception error messages<br />
-      All start with the name of the function where the exception is<br />
-      thrown, and then (optional) descriptive text is added. Example:<br />
-<br />
-      __throw_logic_error(__N("basic_string::_S_construct NULL not valid"));<br />
-<br />
-      Reason: The verbose terminate handler prints out exception::what(),<br />
-      as well as the typeinfo for the thrown exception. As this is the<br />
-      default terminate handler, by putting location info into the<br />
-      exception string, a very useful error message is printed out for<br />
-      uncaught exceptions. So useful, in fact, that non-programmers can<br />
-      give useful error messages, and programmers can intelligently<br />
-      speculate what went wrong without even using a debugger.<br />
-<br />
-      17. The doxygen style guide to comments is a separate document,<br />
-      see index.<br />
-<br />
-      The library currently has a mixture of GNU-C and modern C++ coding<br />
-      styles. The GNU C usages will be combed out gradually.<br />
-<br />
-      Name patterns:<br />
-<br />
-      For nonstandard names appearing in Standard headers, we are constrained <br />
-      to use names that begin with underscores. This is called "uglification".<br />
-      The convention is:<br />
-<br />
-      Local and argument names:  __[a-z].*<br />
-<br />
-      Examples:  __count  __ix  __s1  <br />
-<br />
-      Type names and template formal-argument names: _[A-Z][^_].*<br />
-<br />
-      Examples:  _Helper  _CharT  _N <br />
-<br />
-      Member data and function names: _M_.*<br />
-<br />
-      Examples:  _M_num_elements  _M_initialize ()<br />
-<br />
-      Static data members, constants, and enumerations: _S_.*<br />
-<br />
-      Examples: _S_max_elements  _S_default_value<br />
-<br />
-      Don't use names in the same scope that differ only in the prefix, <br />
-      e.g. _S_top and _M_top. See BADNAMES for a list of forbidden names.<br />
-      (The most tempting of these seem to be and "_T" and "__sz".)<br />
-<br />
-      Names must never have "__" internally; it would confuse name<br />
-      unmanglers on some targets. Also, never use "__[0-9]", same reason.<br />
-<br />
-      --------------------------<br />
-<br />
-      [BY EXAMPLE]<br />
-      <br />
-      #ifndef  _HEADER_<br />
-      #define  _HEADER_ 1<br />
-<br />
-      namespace std<br />
-      {<br />
-      class gribble<br />
-      {<br />
-      public:<br />
-      gribble() throw();<br />
-<br />
-      gribble(const gribble&amp;);<br />
-<br />
-      explicit <br />
-      gribble(int __howmany);<br />
-<br />
-      gribble&amp; <br />
-      operator=(const gribble&amp;);<br />
-<br />
-      virtual <br />
-      ~gribble() throw ();<br />
-<br />
-      // Start with a capital letter, end with a period.<br />
-      inline void  <br />
-      public_member(const char* __arg) const;<br />
-<br />
-      // In-class function definitions should be restricted to one-liners.<br />
-      int <br />
-      one_line() { return 0 }<br />
-<br />
-      int <br />
-      two_lines(const char* arg) <br />
-      { return strchr(arg, 'a'); }<br />
-<br />
-      inline int <br />
-      three_lines();  // inline, but defined below.<br />
-<br />
-      // Note indentation.<br />
-      template&lt;typename _Formal_argument&gt;<br />
-      void <br />
-      public_template() const throw();<br />
-<br />
-      template&lt;typename _Iterator&gt;<br />
-      void <br />
-      other_template();<br />
-<br />
-      private:<br />
-      class _Helper;<br />
-<br />
-      int _M_private_data;<br />
-      int _M_more_stuff;<br />
-      _Helper* _M_helper;<br />
-      int _M_private_function();<br />
-<br />
-      enum _Enum <br />
-      { <br />
-      _S_one, <br />
-      _S_two <br />
-      };<br />
-<br />
-      static void <br />
-      _S_initialize_library();<br />
-      };<br />
-<br />
-      // More-or-less-standard language features described by lack, not presence.<br />
-      # ifndef _G_NO_LONGLONG<br />
-      extern long long _G_global_with_a_good_long_name;  // avoid globals!<br />
-      # endif<br />
-<br />
-      // Avoid in-class inline definitions, define separately;<br />
-      // likewise for member class definitions:<br />
-      inline int<br />
-      gribble::public_member() const<br />
-      { int __local = 0; return __local; }<br />
-<br />
-      class gribble::_Helper<br />
-      {<br />
-      int _M_stuff;<br />
-<br />
-      friend class gribble;<br />
-      };<br />
-      }<br />
-<br />
-      // Names beginning with "__": only for arguments and<br />
-      //   local variables; never use "__" in a type name, or<br />
-      //   within any name; never use "__[0-9]".<br />
-<br />
-      #endif /* _HEADER_ */<br />
-<br />
-<br />
-      namespace std <br />
-      {<br />
-      template&lt;typename T&gt;  // notice: "typename", not "class", no space<br />
-      long_return_value_type&lt;with_many, args&gt;  <br />
-      function_name(char* pointer,               // "char *pointer" is wrong.<br />
-      char* argument, <br />
-      const Reference&amp; ref)<br />
-      {<br />
-      // int a_local;  /* wrong; see below. */<br />
-      if (test) <br />
-      { <br />
-      nested code <br />
-      }<br />
-      <br />
-      int a_local = 0;  // declare variable at first use.<br />
-<br />
-      //  char a, b, *p;   /* wrong */<br />
-      char a = 'a';<br />
-      char b = a + 1;<br />
-      char* c = "abc";  // each variable goes on its own line, always.<br />
-<br />
-      // except maybe here...<br />
-      for (unsigned i = 0, mask = 1; mask; ++i, mask &lt;&lt;= 1) {<br />
-      // ...<br />
-      }<br />
-      }<br />
-      <br />
-      gribble::gribble()<br />
-      : _M_private_data(0), _M_more_stuff(0), _M_helper(0);<br />
-      { }<br />
-<br />
-      inline int <br />
-      gribble::three_lines()<br />
-      {<br />
-      // doesn't fit in one line.<br />
-      }<br />
-      } // namespace std<br />
-    </p></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="source_organization.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="appendix_contributing.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="documentation_style.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Directory Layout and Source Conventions </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Documentation Style</td></tr></table></div></body></html>
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- Contributing
-
-</th><td width="20%" align="right"> <a accesskey="n" href="appendix_porting.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="contrib.design_notes"></a>Design Notes</h2></div></div></div><p>
- </p><div class="literallayout"><p><br />
-<br />
-    The Library<br />
-    -----------<br />
-<br />
-    This paper is covers two major areas:<br />
-<br />
-    - Features and policies not mentioned in the standard that<br />
-    the quality of the library implementation depends on, including<br />
-    extensions and "implementation-defined" features;<br />
-<br />
-    - Plans for required but unimplemented library features and<br />
-    optimizations to them.<br />
-<br />
-    Overhead<br />
-    --------<br />
-<br />
-    The standard defines a large library, much larger than the standard<br />
-    C library. A naive implementation would suffer substantial overhead<br />
-    in compile time, executable size, and speed, rendering it unusable<br />
-    in many (particularly embedded) applications. The alternative demands<br />
-    care in construction, and some compiler support, but there is no<br />
-    need for library subsets.<br />
-<br />
-    What are the sources of this overhead?  There are four main causes:<br />
-<br />
-    - The library is specified almost entirely as templates, which<br />
-    with current compilers must be included in-line, resulting in<br />
-    very slow builds as tens or hundreds of thousands of lines<br />
-    of function definitions are read for each user source file.<br />
-    Indeed, the entire SGI STL, as well as the dos Reis valarray,<br />
-    are provided purely as header files, largely for simplicity in<br />
-    porting. Iostream/locale is (or will be) as large again.<br />
-<br />
-    - The library is very flexible, specifying a multitude of hooks<br />
-    where users can insert their own code in place of defaults.<br />
-    When these hooks are not used, any time and code expended to<br />
-    support that flexibility is wasted.<br />
-<br />
-    - Templates are often described as causing to "code bloat". In<br />
-    practice, this refers (when it refers to anything real) to several<br />
-    independent processes. First, when a class template is manually<br />
-    instantiated in its entirely, current compilers place the definitions<br />
-    for all members in a single object file, so that a program linking<br />
-    to one member gets definitions of all. Second, template functions<br />
-    which do not actually depend on the template argument are, under<br />
-    current compilers, generated anew for each instantiation, rather<br />
-    than being shared with other instantiations. Third, some of the<br />
-    flexibility mentioned above comes from virtual functions (both in<br />
-    regular classes and template classes) which current linkers add<br />
-    to the executable file even when they manifestly cannot be called.<br />
-<br />
-    - The library is specified to use a language feature, exceptions,<br />
-    which in the current gcc compiler ABI imposes a run time and<br />
-    code space cost to handle the possibility of exceptions even when<br />
-    they are not used. Under the new ABI (accessed with -fnew-abi),<br />
-    there is a space overhead and a small reduction in code efficiency<br />
-    resulting from lost optimization opportunities associated with<br />
-    non-local branches associated with exceptions.<br />
-<br />
-    What can be done to eliminate this overhead?  A variety of coding<br />
-    techniques, and compiler, linker and library improvements and<br />
-    extensions may be used, as covered below. Most are not difficult,<br />
-    and some are already implemented in varying degrees.<br />
-<br />
-    Overhead: Compilation Time<br />
-    --------------------------<br />
-<br />
-    Providing "ready-instantiated" template code in object code archives<br />
-    allows us to avoid generating and optimizing template instantiations<br />
-    in each compilation unit which uses them. However, the number of such<br />
-    instantiations that are useful to provide is limited, and anyway this<br />
-    is not enough, by itself, to minimize compilation time. In particular,<br />
-    it does not reduce time spent parsing conforming headers.<br />
-<br />
-    Quicker header parsing will depend on library extensions and compiler<br />
-    improvements.  One approach is some variation on the techniques<br />
-    previously marketed as "pre-compiled headers", now standardized as<br />
-    support for the "export" keyword. "Exported" template definitions<br />
-    can be placed (once) in a "repository" -- really just a library, but<br />
-    of template definitions rather than object code -- to be drawn upon<br />
-    at link time when an instantiation is needed, rather than placed in<br />
-    header files to be parsed along with every compilation unit.<br />
-<br />
-    Until "export" is implemented we can put some of the lengthy template<br />
-    definitions in #if guards or alternative headers so that users can skip<br />
-    over the full definitions when they need only the ready-instantiated<br />
-    specializations.<br />
-<br />
-    To be precise, this means that certain headers which define<br />
-    templates which users normally use only for certain arguments<br />
-    can be instrumented to avoid exposing the template definitions<br />
-    to the compiler unless a macro is defined. For example, in<br />
-    &lt;string&gt;, we might have:<br />
-<br />
-    template &lt;class _CharT, ... &gt; class basic_string {<br />
-    ... // member declarations<br />
-    };<br />
-    ... // operator declarations<br />
-<br />
-    #ifdef _STRICT_ISO_<br />
-    # if _G_NO_TEMPLATE_EXPORT<br />
-    #   include &lt;bits/std_locale.h&gt;  // headers needed by definitions<br />
-    #   ...<br />
-    #   include &lt;bits/string.tcc&gt;  // member and global template definitions.<br />
-    # endif<br />
-    #endif<br />
-<br />
-    Users who compile without specifying a strict-ISO-conforming flag<br />
-    would not see many of the template definitions they now see, and rely<br />
-    instead on ready-instantiated specializations in the library. This<br />
-    technique would be useful for the following substantial components:<br />
-    string, locale/iostreams, valarray. It would *not* be useful or<br />
-    usable with the following: containers, algorithms, iterators,<br />
-    allocator. Since these constitute a large (though decreasing)<br />
-    fraction of the library, the benefit the technique offers is<br />
-    limited.<br />
-<br />
-    The language specifies the semantics of the "export" keyword, but<br />
-    the gcc compiler does not yet support it. When it does, problems<br />
-    with large template inclusions can largely disappear, given some<br />
-    minor library reorganization, along with the need for the apparatus<br />
-    described above.<br />
-<br />
-    Overhead: Flexibility Cost<br />
-    --------------------------<br />
-<br />
-    The library offers many places where users can specify operations<br />
-    to be performed by the library in place of defaults. Sometimes<br />
-    this seems to require that the library use a more-roundabout, and<br />
-    possibly slower, way to accomplish the default requirements than<br />
-    would be used otherwise.<br />
-<br />
-    The primary protection against this overhead is thorough compiler<br />
-    optimization, to crush out layers of inline function interfaces.<br />
-    Kuck &amp; Associates has demonstrated the practicality of this kind<br />
-    of optimization.<br />
-<br />
-    The second line of defense against this overhead is explicit<br />
-    specialization. By defining helper function templates, and writing<br />
-    specialized code for the default case, overhead can be eliminated<br />
-    for that case without sacrificing flexibility. This takes full<br />
-    advantage of any ability of the optimizer to crush out degenerate<br />
-    code.<br />
-<br />
-    The library specifies many virtual functions which current linkers<br />
-    load even when they cannot be called. Some minor improvements to the<br />
-    compiler and to ld would eliminate any such overhead by simply<br />
-    omitting virtual functions that the complete program does not call.<br />
-    A prototype of this work has already been done. For targets where<br />
-    GNU ld is not used, a "pre-linker" could do the same job.<br />
-<br />
-    The main areas in the standard interface where user flexibility<br />
-    can result in overhead are:<br />
-<br />
-    - Allocators:  Containers are specified to use user-definable<br />
-    allocator types and objects, making tuning for the container<br />
-    characteristics tricky.<br />
-<br />
-    - Locales: the standard specifies locale objects used to implement<br />
-    iostream operations, involving many virtual functions which use<br />
-    streambuf iterators.<br />
-<br />
-    - Algorithms and containers: these may be instantiated on any type,<br />
-    frequently duplicating code for identical operations.<br />
-<br />
-    - Iostreams and strings: users are permitted to use these on their<br />
-    own types, and specify the operations the stream must use on these<br />
-    types.<br />
-<br />
-    Note that these sources of overhead are _avoidable_. The techniques<br />
-    to avoid them are covered below.<br />
-<br />
-    Code Bloat<br />
-    ----------<br />
-<br />
-    In the SGI STL, and in some other headers, many of the templates<br />
-    are defined "inline" -- either explicitly or by their placement<br />
-    in class definitions -- which should not be inline. This is a<br />
-    source of code bloat. Matt had remarked that he was relying on<br />
-    the compiler to recognize what was too big to benefit from inlining,<br />
-    and generate it out-of-line automatically. However, this also can<br />
-    result in code bloat except where the linker can eliminate the extra<br />
-    copies.<br />
-<br />
-    Fixing these cases will require an audit of all inline functions<br />
-    defined in the library to determine which merit inlining, and moving<br />
-    the rest out of line. This is an issue mainly in chapters 23, 25, and<br />
-    27. Of course it can be done incrementally, and we should generally<br />
-    accept patches that move large functions out of line and into ".tcc"<br />
-    files, which can later be pulled into a repository. Compiler/linker<br />
-    improvements to recognize very large inline functions and move them<br />
-    out-of-line, but shared among compilation units, could make this<br />
-    work unnecessary.<br />
-<br />
-    Pre-instantiating template specializations currently produces large<br />
-    amounts of dead code which bloats statically linked programs. The<br />
-    current state of the static library, libstdc++.a, is intolerable on<br />
-    this account, and will fuel further confused speculation about a need<br />
-    for a library "subset". A compiler improvement that treats each<br />
-    instantiated function as a separate object file, for linking purposes,<br />
-    would be one solution to this problem. An alternative would be to<br />
-    split up the manual instantiation files into dozens upon dozens of<br />
-    little files, each compiled separately, but an abortive attempt at<br />
-    this was done for &lt;string&gt; and, though it is far from complete, it<br />
-    is already a nuisance. A better interim solution (just until we have<br />
-    "export") is badly needed.<br />
-<br />
-    When building a shared library, the current compiler/linker cannot<br />
-    automatically generate the instantiations needed. This creates a<br />
-    miserable situation; it means any time something is changed in the<br />
-    library, before a shared library can be built someone must manually<br />
-    copy the declarations of all templates that are needed by other parts<br />
-    of the library to an "instantiation" file, and add it to the build<br />
-    system to be compiled and linked to the library. This process is<br />
-    readily automated, and should be automated as soon as possible.<br />
-    Users building their own shared libraries experience identical<br />
-    frustrations.<br />
-<br />
-    Sharing common aspects of template definitions among instantiations<br />
-    can radically reduce code bloat. The compiler could help a great<br />
-    deal here by recognizing when a function depends on nothing about<br />
-    a template parameter, or only on its size, and giving the resulting<br />
-    function a link-name "equate" that allows it to be shared with other<br />
-    instantiations. Implementation code could take advantage of the<br />
-    capability by factoring out code that does not depend on the template<br />
-    argument into separate functions to be merged by the compiler.<br />
-<br />
-    Until such a compiler optimization is implemented, much can be done<br />
-    manually (if tediously) in this direction. One such optimization is<br />
-    to derive class templates from non-template classes, and move as much<br />
-    implementation as possible into the base class. Another is to partial-<br />
-    specialize certain common instantiations, such as vector&lt;T*&gt;, to share<br />
-    code for instantiations on all types T. While these techniques work,<br />
-    they are far from the complete solution that a compiler improvement<br />
-    would afford.<br />
-<br />
-    Overhead: Expensive Language Features<br />
-    -------------------------------------<br />
-<br />
-    The main "expensive" language feature used in the standard library<br />
-    is exception support, which requires compiling in cleanup code with<br />
-    static table data to locate it, and linking in library code to use<br />
-    the table. For small embedded programs the amount of such library<br />
-    code and table data is assumed by some to be excessive. Under the<br />
-    "new" ABI this perception is generally exaggerated, although in some<br />
-    cases it may actually be excessive.<br />
-<br />
-    To implement a library which does not use exceptions directly is<br />
-    not difficult given minor compiler support (to "turn off" exceptions<br />
-    and ignore exception constructs), and results in no great library<br />
-    maintenance difficulties. To be precise, given "-fno-exceptions",<br />
-    the compiler should treat "try" blocks as ordinary blocks, and<br />
-    "catch" blocks as dead code to ignore or eliminate. Compiler<br />
-    support is not strictly necessary, except in the case of "function<br />
-    try blocks"; otherwise the following macros almost suffice:<br />
-<br />
-    #define throw(X)<br />
-    #define try      if (true)<br />
-    #define catch(X) else if (false)<br />
-<br />
-    However, there may be a need to use function try blocks in the<br />
-    library implementation, and use of macros in this way can make<br />
-    correct diagnostics impossible. Furthermore, use of this scheme<br />
-    would require the library to call a function to re-throw exceptions<br />
-    from a try block. Implementing the above semantics in the compiler<br />
-    is preferable.<br />
-<br />
-    Given the support above (however implemented) it only remains to<br />
-    replace code that "throws" with a call to a well-documented "handler"<br />
-    function in a separate compilation unit which may be replaced by<br />
-    the user. The main source of exceptions that would be difficult<br />
-    for users to avoid is memory allocation failures, but users can<br />
-    define their own memory allocation primitives that never throw.<br />
-    Otherwise, the complete list of such handlers, and which library<br />
-    functions may call them, would be needed for users to be able to<br />
-    implement the necessary substitutes. (Fortunately, they have the<br />
-    source code.)<br />
-<br />
-    Opportunities<br />
-    -------------<br />
-<br />
-    The template capabilities of C++ offer enormous opportunities for<br />
-    optimizing common library operations, well beyond what would be<br />
-    considered "eliminating overhead". In particular, many operations<br />
-    done in Glibc with macros that depend on proprietary language<br />
-    extensions can be implemented in pristine Standard C++. For example,<br />
-    the chapter 25 algorithms, and even C library functions such as strchr,<br />
-    can be specialized for the case of static arrays of known (small) size.<br />
-<br />
-    Detailed optimization opportunities are identified below where<br />
-    the component where they would appear is discussed. Of course new<br />
-    opportunities will be identified during implementation.<br />
-<br />
-    Unimplemented Required Library Features<br />
-    ---------------------------------------<br />
-<br />
-    The standard specifies hundreds of components, grouped broadly by<br />
-    chapter. These are listed in excruciating detail in the CHECKLIST<br />
-    file.<br />
-<br />
-    17 general<br />
-    18 support<br />
-    19 diagnostics<br />
-    20 utilities<br />
-    21 string<br />
-    22 locale<br />
-    23 containers<br />
-    24 iterators<br />
-    25 algorithms<br />
-    26 numerics<br />
-    27 iostreams<br />
-    Annex D  backward compatibility<br />
-<br />
-    Anyone participating in implementation of the library should obtain<br />
-    a copy of the standard, ISO 14882.  People in the U.S. can obtain an<br />
-    electronic copy for US$18 from ANSI's web site. Those from other<br />
-    countries should visit http://www.iso.ch/ to find out the location<br />
-    of their country's representation in ISO, in order to know who can<br />
-    sell them a copy.<br />
-<br />
-    The emphasis in the following sections is on unimplemented features<br />
-    and optimization opportunities.<br />
-<br />
-    Chapter 17  General<br />
-    -------------------<br />
-<br />
-    Chapter 17 concerns overall library requirements.<br />
-<br />
-    The standard doesn't mention threads. A multi-thread (MT) extension<br />
-    primarily affects operators new and delete (18), allocator (20),<br />
-    string (21), locale (22), and iostreams (27). The common underlying<br />
-    support needed for this is discussed under chapter 20.<br />
-<br />
-    The standard requirements on names from the C headers create a<br />
-    lot of work, mostly done. Names in the C headers must be visible<br />
-    in the std:: and sometimes the global namespace; the names in the<br />
-    two scopes must refer to the same object. More stringent is that<br />
-    Koenig lookup implies that any types specified as defined in std::<br />
-    really are defined in std::. Names optionally implemented as<br />
-    macros in C cannot be macros in C++. (An overview may be read at<br />
-    &lt;http://www.cantrip.org/cheaders.html&gt;). The scripts "inclosure"<br />
-    and "mkcshadow", and the directories shadow/ and cshadow/, are the<br />
-    beginning of an effort to conform in this area.<br />
-<br />
-    A correct conforming definition of C header names based on underlying<br />
-    C library headers, and practical linking of conforming namespaced<br />
-    customer code with third-party C libraries depends ultimately on<br />
-    an ABI change, allowing namespaced C type names to be mangled into<br />
-    type names as if they were global, somewhat as C function names in a<br />
-    namespace, or C++ global variable names, are left unmangled. Perhaps<br />
-    another "extern" mode, such as 'extern "C-global"' would be an<br />
-    appropriate place for such type definitions. Such a type would<br />
-    affect mangling as follows:<br />
-<br />
-    namespace A {<br />
-    struct X {};<br />
-    extern "C-global" {  // or maybe just 'extern "C"'<br />
-    struct Y {};<br />
-    };<br />
-    }<br />
-    void f(A::X*);  // mangles to f__FPQ21A1X<br />
-    void f(A::Y*);  // mangles to f__FP1Y<br />
-<br />
-    (It may be that this is really the appropriate semantics for regular<br />
-    'extern "C"', and 'extern "C-global"', as an extension, would not be<br />
-    necessary.) This would allow functions declared in non-standard C headers<br />
-    (and thus fixable by neither us nor users) to link properly with functions<br />
-    declared using C types defined in properly-namespaced headers. The<br />
-    problem this solves is that C headers (which C++ programmers do persist<br />
-    in using) frequently forward-declare C struct tags without including<br />
-    the header where the type is defined, as in<br />
-<br />
-    struct tm;<br />
-    void munge(tm*);<br />
-<br />
-    Without some compiler accommodation, munge cannot be called by correct<br />
-    C++ code using a pointer to a correctly-scoped tm* value.<br />
-<br />
-    The current C headers use the preprocessor extension "#include_next",<br />
-    which the compiler complains about when run "-pedantic".<br />
-    (Incidentally, it appears that "-fpedantic" is currently ignored,<br />
-    probably a bug.)  The solution in the C compiler is to use<br />
-    "-isystem" rather than "-I", but unfortunately in g++ this seems<br />
-    also to wrap the whole header in an 'extern "C"' block, so it's<br />
-    unusable for C++ headers. The correct solution appears to be to<br />
-    allow the various special include-directory options, if not given<br />
-    an argument, to affect subsequent include-directory options additively,<br />
-    so that if one said<br />
-<br />
-    -pedantic -iprefix $(prefix) \<br />
-    -idirafter -ino-pedantic -ino-extern-c -iwithprefix -I g++-v3 \<br />
-    -iwithprefix -I g++-v3/ext<br />
-<br />
-    the compiler would search $(prefix)/g++-v3 and not report<br />
-    pedantic warnings for files found there, but treat files in<br />
-    $(prefix)/g++-v3/ext pedantically. (The undocumented semantics<br />
-    of "-isystem" in g++ stink. Can they be rescinded?  If not it<br />
-    must be replaced with something more rationally behaved.)<br />
-<br />
-    All the C headers need the treatment above; in the standard these<br />
-    headers are mentioned in various chapters. Below, I have only<br />
-    mentioned those that present interesting implementation issues.<br />
-<br />
-    The components identified as "mostly complete", below, have not been<br />
-    audited for conformance. In many cases where the library passes<br />
-    conformance tests we have non-conforming extensions that must be<br />
-    wrapped in #if guards for "pedantic" use, and in some cases renamed<br />
-    in a conforming way for continued use in the implementation regardless<br />
-    of conformance flags.<br />
-<br />
-    The STL portion of the library still depends on a header<br />
-    stl/bits/stl_config.h full of #ifdef clauses. This apparatus<br />
-    should be replaced with autoconf/automake machinery.<br />
-<br />
-    The SGI STL defines a type_traits&lt;&gt; template, specialized for<br />
-    many types in their code including the built-in numeric and<br />
-    pointer types and some library types, to direct optimizations of<br />
-    standard functions. The SGI compiler has been extended to generate<br />
-    specializations of this template automatically for user types,<br />
-    so that use of STL templates on user types can take advantage of<br />
-    these optimizations. Specializations for other, non-STL, types<br />
-    would make more optimizations possible, but extending the gcc<br />
-    compiler in the same way would be much better. Probably the next<br />
-    round of standardization will ratify this, but probably with<br />
-    changes, so it probably should be renamed to place it in the<br />
-    implementation namespace.<br />
-<br />
-    The SGI STL also defines a large number of extensions visible in<br />
-    standard headers. (Other extensions that appear in separate headers<br />
-    have been sequestered in subdirectories ext/ and backward/.)  All<br />
-    these extensions should be moved to other headers where possible,<br />
-    and in any case wrapped in a namespace (not std!), and (where kept<br />
-    in a standard header) girded about with macro guards. Some cannot be<br />
-    moved out of standard headers because they are used to implement<br />
-    standard features.  The canonical method for accommodating these<br />
-    is to use a protected name, aliased in macro guards to a user-space<br />
-    name. Unfortunately C++ offers no satisfactory template typedef<br />
-    mechanism, so very ad-hoc and unsatisfactory aliasing must be used<br />
-    instead.<br />
-<br />
-    Implementation of a template typedef mechanism should have the highest<br />
-    priority among possible extensions, on the same level as implementation<br />
-    of the template "export" feature.<br />
-<br />
-    Chapter 18  Language support<br />
-    ----------------------------<br />
-<br />
-    Headers: &lt;limits&gt; &lt;new&gt; &lt;typeinfo&gt; &lt;exception&gt;<br />
-    C headers: &lt;cstddef&gt; &lt;climits&gt; &lt;cfloat&gt;  &lt;cstdarg&gt; &lt;csetjmp&gt;<br />
-    &lt;ctime&gt;   &lt;csignal&gt; &lt;cstdlib&gt; (also 21, 25, 26)<br />
-<br />
-    This defines the built-in exceptions, rtti, numeric_limits&lt;&gt;,<br />
-    operator new and delete. Much of this is provided by the<br />
-    compiler in its static runtime library.<br />
-<br />
-    Work to do includes defining numeric_limits&lt;&gt; specializations in<br />
-    separate files for all target architectures. Values for integer types<br />
-    except for bool and wchar_t are readily obtained from the C header<br />
-    &lt;limits.h&gt;, but values for the remaining numeric types (bool, wchar_t,<br />
-    float, double, long double) must be entered manually. This is<br />
-    largely dog work except for those members whose values are not<br />
-    easily deduced from available documentation. Also, this involves<br />
-    some work in target configuration to identify the correct choice of<br />
-    file to build against and to install.<br />
-<br />
-    The definitions of the various operators new and delete must be<br />
-    made thread-safe, which depends on a portable exclusion mechanism,<br />
-    discussed under chapter 20.  Of course there is always plenty of<br />
-    room for improvements to the speed of operators new and delete.<br />
-<br />
-    &lt;cstdarg&gt;, in Glibc, defines some macros that gcc does not allow to<br />
-    be wrapped into an inline function. Probably this header will demand<br />
-    attention whenever a new target is chosen. The functions atexit(),<br />
-    exit(), and abort() in cstdlib have different semantics in C++, so<br />
-    must be re-implemented for C++.<br />
-<br />
-    Chapter 19  Diagnostics<br />
-    -----------------------<br />
-<br />
-    Headers: &lt;stdexcept&gt;<br />
-    C headers: &lt;cassert&gt; &lt;cerrno&gt;<br />
-<br />
-    This defines the standard exception objects, which are "mostly complete".<br />
-    Cygnus has a version, and now SGI provides a slightly different one.<br />
-    It makes little difference which we use.<br />
-<br />
-    The C global name "errno", which C allows to be a variable or a macro,<br />
-    is required in C++ to be a macro. For MT it must typically result in<br />
-    a function call.<br />
-<br />
-    Chapter 20  Utilities<br />
-    ---------------------<br />
-    Headers: &lt;utility&gt; &lt;functional&gt; &lt;memory&gt;<br />
-    C header: &lt;ctime&gt; (also in 18)<br />
-<br />
-    SGI STL provides "mostly complete" versions of all the components<br />
-    defined in this chapter. However, the auto_ptr&lt;&gt; implementation<br />
-    is known to be wrong. Furthermore, the standard definition of it<br />
-    is known to be unimplementable as written. A minor change to the<br />
-    standard would fix it, and auto_ptr&lt;&gt; should be adjusted to match.<br />
-<br />
-    Multi-threading affects the allocator implementation, and there must<br />
-    be configuration/installation choices for different users' MT<br />
-    requirements. Anyway, users will want to tune allocator options<br />
-    to support different target conditions, MT or no.<br />
-<br />
-    The primitives used for MT implementation should be exposed, as an<br />
-    extension, for users' own work. We need cross-CPU "mutex" support,<br />
-    multi-processor shared-memory atomic integer operations, and single-<br />
-    processor uninterruptible integer operations, and all three configurable<br />
-    to be stubbed out for non-MT use, or to use an appropriately-loaded<br />
-    dynamic library for the actual runtime environment, or statically<br />
-    compiled in for cases where the target architecture is known.<br />
-<br />
-    Chapter 21  String<br />
-    ------------------<br />
-    Headers: &lt;string&gt;<br />
-    C headers: &lt;cctype&gt; &lt;cwctype&gt; &lt;cstring&gt; &lt;cwchar&gt; (also in 27)<br />
-    &lt;cstdlib&gt; (also in 18, 25, 26)<br />
-<br />
-    We have "mostly-complete" char_traits&lt;&gt; implementations. Many of the<br />
-    char_traits&lt;char&gt; operations might be optimized further using existing<br />
-    proprietary language extensions.<br />
-<br />
-    We have a "mostly-complete" basic_string&lt;&gt; implementation. The work<br />
-    to manually instantiate char and wchar_t specializations in object<br />
-    files to improve link-time behavior is extremely unsatisfactory,<br />
-    literally tripling library-build time with no commensurate improvement<br />
-    in static program link sizes. It must be redone. (Similar work is<br />
-    needed for some components in chapters 22 and 27.)<br />
-<br />
-    Other work needed for strings is MT-safety, as discussed under the<br />
-    chapter 20 heading.<br />
-<br />
-    The standard C type mbstate_t from &lt;cwchar&gt; and used in char_traits&lt;&gt;<br />
-    must be different in C++ than in C, because in C++ the default constructor<br />
-    value mbstate_t() must be the "base" or "ground" sequence state.<br />
-    (According to the likely resolution of a recently raised Core issue,<br />
-    this may become unnecessary. However, there are other reasons to<br />
-    use a state type not as limited as whatever the C library provides.)<br />
-    If we might want to provide conversions from (e.g.) internally-<br />
-    represented EUC-wide to externally-represented Unicode, or vice-<br />
-    versa, the mbstate_t we choose will need to be more accommodating<br />
-    than what might be provided by an underlying C library.<br />
-<br />
-    There remain some basic_string template-member functions which do<br />
-    not overload properly with their non-template brethren. The infamous<br />
-    hack akin to what was done in vector&lt;&gt; is needed, to conform to<br />
-    23.1.1 para 10. The CHECKLIST items for basic_string marked 'X',<br />
-    or incomplete, are so marked for this reason.<br />
-<br />
-    Replacing the string iterators, which currently are simple character<br />
-    pointers, with class objects would greatly increase the safety of the<br />
-    client interface, and also permit a "debug" mode in which range,<br />
-    ownership, and validity are rigorously checked. The current use of<br />
-    raw pointers as string iterators is evil. vector&lt;&gt; iterators need the<br />
-    same treatment. Note that the current implementation freely mixes<br />
-    pointers and iterators, and that must be fixed before safer iterators<br />
-    can be introduced.<br />
-<br />
-    Some of the functions in &lt;cstring&gt; are different from the C version.<br />
-    generally overloaded on const and non-const argument pointers. For<br />
-    example, in &lt;cstring&gt; strchr is overloaded. The functions isupper<br />
-    etc. in &lt;cctype&gt; typically implemented as macros in C are functions<br />
-    in C++, because they are overloaded with others of the same name<br />
-    defined in &lt;locale&gt;.<br />
-<br />
-    Many of the functions required in &lt;cwctype&gt; and &lt;cwchar&gt; cannot be<br />
-    implemented using underlying C facilities on intended targets because<br />
-    such facilities only partly exist.<br />
-<br />
-    Chapter 22  Locale<br />
-    ------------------<br />
-    Headers: &lt;locale&gt;<br />
-    C headers: &lt;clocale&gt;<br />
-<br />
-    We have a "mostly complete" class locale, with the exception of<br />
-    code for constructing, and handling the names of, named locales.<br />
-    The ways that locales are named (particularly when categories<br />
-    (e.g. LC_TIME, LC_COLLATE) are different) varies among all target<br />
-    environments. This code must be written in various versions and<br />
-    chosen by configuration parameters.<br />
-<br />
-    Members of many of the facets defined in &lt;locale&gt; are stubs. Generally,<br />
-    there are two sets of facets: the base class facets (which are supposed<br />
-    to implement the "C" locale) and the "byname" facets, which are supposed<br />
-    to read files to determine their behavior. The base ctype&lt;&gt;, collate&lt;&gt;,<br />
-    and numpunct&lt;&gt; facets are "mostly complete", except that the table of<br />
-    bitmask values used for "is" operations, and corresponding mask values,<br />
-    are still defined in libio and just included/linked. (We will need to<br />
-    implement these tables independently, soon, but should take advantage<br />
-    of libio where possible.)  The num_put&lt;&gt;::put members for integer types<br />
-    are "mostly complete".<br />
-<br />
-    A complete list of what has and has not been implemented may be<br />
-    found in CHECKLIST. However, note that the current definition of<br />
-    codecvt&lt;wchar_t,char,mbstate_t&gt; is wrong. It should simply write<br />
-    out the raw bytes representing the wide characters, rather than<br />
-    trying to convert each to a corresponding single "char" value.<br />
-<br />
-    Some of the facets are more important than others. Specifically,<br />
-    the members of ctype&lt;&gt;, numpunct&lt;&gt;, num_put&lt;&gt;, and num_get&lt;&gt; facets<br />
-    are used by other library facilities defined in &lt;string&gt;, &lt;istream&gt;,<br />
-    and &lt;ostream&gt;, and the codecvt&lt;&gt; facet is used by basic_filebuf&lt;&gt;<br />
-    in &lt;fstream&gt;, so a conforming iostream implementation depends on<br />
-    these.<br />
-<br />
-    The "long long" type eventually must be supported, but code mentioning<br />
-    it should be wrapped in #if guards to allow pedantic-mode compiling.<br />
-<br />
-    Performance of num_put&lt;&gt; and num_get&lt;&gt; depend critically on<br />
-    caching computed values in ios_base objects, and on extensions<br />
-    to the interface with streambufs.<br />
-<br />
-    Specifically: retrieving a copy of the locale object, extracting<br />
-    the needed facets, and gathering data from them, for each call to<br />
-    (e.g.) operator&lt;&lt; would be prohibitively slow.  To cache format<br />
-    data for use by num_put&lt;&gt; and num_get&lt;&gt; we have a _Format_cache&lt;&gt;<br />
-    object stored in the ios_base::pword() array. This is constructed<br />
-    and initialized lazily, and is organized purely for utility. It<br />
-    is discarded when a new locale with different facets is imbued.<br />
-<br />
-    Using only the public interfaces of the iterator arguments to the<br />
-    facet functions would limit performance by forbidding "vector-style"<br />
-    character operations. The streambuf iterator optimizations are<br />
-    described under chapter 24, but facets can also bypass the streambuf<br />
-    iterators via explicit specializations and operate directly on the<br />
-    streambufs, and use extended interfaces to get direct access to the<br />
-    streambuf internal buffer arrays. These extensions are mentioned<br />
-    under chapter 27. These optimizations are particularly important<br />
-    for input parsing.<br />
-<br />
-    Unused virtual members of locale facets can be omitted, as mentioned<br />
-    above, by a smart linker.<br />
-<br />
-    Chapter 23  Containers<br />
-    ----------------------<br />
-    Headers: &lt;deque&gt; &lt;list&gt; &lt;queue&gt; &lt;stack&gt; &lt;vector&gt; &lt;map&gt; &lt;set&gt; &lt;bitset&gt;<br />
-<br />
-    All the components in chapter 23 are implemented in the SGI STL.<br />
-    They are "mostly complete"; they include a large number of<br />
-    nonconforming extensions which must be wrapped. Some of these<br />
-    are used internally and must be renamed or duplicated.<br />
-<br />
-    The SGI components are optimized for large-memory environments. For<br />
-    embedded targets, different criteria might be more appropriate. Users<br />
-    will want to be able to tune this behavior. We should provide<br />
-    ways for users to compile the library with different memory usage<br />
-    characteristics.<br />
-<br />
-    A lot more work is needed on factoring out common code from different<br />
-    specializations to reduce code size here and in chapter 25. The<br />
-    easiest fix for this would be a compiler/ABI improvement that allows<br />
-    the compiler to recognize when a specialization depends only on the<br />
-    size (or other gross quality) of a template argument, and allow the<br />
-    linker to share the code with similar specializations. In its<br />
-    absence, many of the algorithms and containers can be partial-<br />
-    specialized, at least for the case of pointers, but this only solves<br />
-    a small part of the problem. Use of a type_traits-style template<br />
-    allows a few more optimization opportunities, more if the compiler<br />
-    can generate the specializations automatically.<br />
-<br />
-    As an optimization, containers can specialize on the default allocator<br />
-    and bypass it, or take advantage of details of its implementation<br />
-    after it has been improved upon.<br />
-<br />
-    Replacing the vector iterators, which currently are simple element<br />
-    pointers, with class objects would greatly increase the safety of the<br />
-    client interface, and also permit a "debug" mode in which range,<br />
-    ownership, and validity are rigorously checked. The current use of<br />
-    pointers for iterators is evil.<br />
-<br />
-    As mentioned for chapter 24, the deque iterator is a good example of<br />
-    an opportunity to implement a "staged" iterator that would benefit<br />
-    from specializations of some algorithms.<br />
-<br />
-    Chapter 24  Iterators<br />
-    ---------------------<br />
-    Headers: &lt;iterator&gt;<br />
-<br />
-    Standard iterators are "mostly complete", with the exception of<br />
-    the stream iterators, which are not yet templatized on the<br />
-    stream type. Also, the base class template iterator&lt;&gt; appears<br />
-    to be wrong, so everything derived from it must also be wrong,<br />
-    currently.<br />
-<br />
-    The streambuf iterators (currently located in stl/bits/std_iterator.h,<br />
-    but should be under bits/) can be rewritten to take advantage of<br />
-    friendship with the streambuf implementation.<br />
-<br />
-    Matt Austern has identified opportunities where certain iterator<br />
-    types, particularly including streambuf iterators and deque<br />
-    iterators, have a "two-stage" quality, such that an intermediate<br />
-    limit can be checked much more quickly than the true limit on<br />
-    range operations. If identified with a member of iterator_traits,<br />
-    algorithms may be specialized for this case. Of course the<br />
-    iterators that have this quality can be identified by specializing<br />
-    a traits class.<br />
-<br />
-    Many of the algorithms must be specialized for the streambuf<br />
-    iterators, to take advantage of block-mode operations, in order<br />
-    to allow iostream/locale operations' performance not to suffer.<br />
-    It may be that they could be treated as staged iterators and<br />
-    take advantage of those optimizations.<br />
-<br />
-    Chapter 25  Algorithms<br />
-    ----------------------<br />
-    Headers: &lt;algorithm&gt;<br />
-    C headers: &lt;cstdlib&gt; (also in 18, 21, 26))<br />
-<br />
-    The algorithms are "mostly complete". As mentioned above, they<br />
-    are optimized for speed at the expense of code and data size.<br />
-<br />
-    Specializations of many of the algorithms for non-STL types would<br />
-    give performance improvements, but we must use great care not to<br />
-    interfere with fragile template overloading semantics for the<br />
-    standard interfaces. Conventionally the standard function template<br />
-    interface is an inline which delegates to a non-standard function<br />
-    which is then overloaded (this is already done in many places in<br />
-    the library). Particularly appealing opportunities for the sake of<br />
-    iostream performance are for copy and find applied to streambuf<br />
-    iterators or (as noted elsewhere) for staged iterators, of which<br />
-    the streambuf iterators are a good example.<br />
-<br />
-    The bsearch and qsort functions cannot be overloaded properly as<br />
-    required by the standard because gcc does not yet allow overloading<br />
-    on the extern-"C"-ness of a function pointer.<br />
-<br />
-    Chapter 26  Numerics<br />
-    --------------------<br />
-    Headers: &lt;complex&gt; &lt;valarray&gt; &lt;numeric&gt;<br />
-    C headers: &lt;cmath&gt;, &lt;cstdlib&gt; (also 18, 21, 25)<br />
-<br />
-    Numeric components: Gabriel dos Reis's valarray, Drepper's complex,<br />
-    and the few algorithms from the STL are "mostly done".  Of course<br />
-    optimization opportunities abound for the numerically literate. It<br />
-    is not clear whether the valarray implementation really conforms<br />
-    fully, in the assumptions it makes about aliasing (and lack thereof)<br />
-    in its arguments.<br />
-<br />
-    The C div() and ldiv() functions are interesting, because they are the<br />
-    only case where a C library function returns a class object by value.<br />
-    Since the C++ type div_t must be different from the underlying C type<br />
-    (which is in the wrong namespace) the underlying functions div() and<br />
-    ldiv() cannot be re-used efficiently. Fortunately they are trivial to<br />
-    re-implement.<br />
-<br />
-    Chapter 27  Iostreams<br />
-    ---------------------<br />
-    Headers: &lt;iosfwd&gt; &lt;streambuf&gt; &lt;ios&gt; &lt;ostream&gt; &lt;istream&gt; &lt;iostream&gt;<br />
-    &lt;iomanip&gt; &lt;sstream&gt; &lt;fstream&gt;<br />
-    C headers: &lt;cstdio&gt; &lt;cwchar&gt; (also in 21)<br />
-<br />
-    Iostream is currently in a very incomplete state. &lt;iosfwd&gt;, &lt;iomanip&gt;,<br />
-    ios_base, and basic_ios&lt;&gt; are "mostly complete". basic_streambuf&lt;&gt; and<br />
-    basic_ostream&lt;&gt; are well along, but basic_istream&lt;&gt; has had little work<br />
-    done. The standard stream objects, &lt;sstream&gt; and &lt;fstream&gt; have been<br />
-    started; basic_filebuf&lt;&gt; "write" functions have been implemented just<br />
-    enough to do "hello, world".<br />
-<br />
-    Most of the istream and ostream operators &lt;&lt; and &gt;&gt; (with the exception<br />
-    of the op&lt;&lt;(integer) ones) have not been changed to use locale primitives,<br />
-    sentry objects, or char_traits members.<br />
-<br />
-    All these templates should be manually instantiated for char and<br />
-    wchar_t in a way that links only used members into user programs.<br />
-<br />
-    Streambuf is fertile ground for optimization extensions. An extended<br />
-    interface giving iterator access to its internal buffer would be very<br />
-    useful for other library components.<br />
-<br />
-    Iostream operations (primarily operators &lt;&lt; and &gt;&gt;) can take advantage<br />
-    of the case where user code has not specified a locale, and bypass locale<br />
-    operations entirely. The current implementation of op&lt;&lt;/num_put&lt;&gt;::put,<br />
-    for the integer types, demonstrates how they can cache encoding details<br />
-    from the locale on each operation. There is lots more room for<br />
-    optimization in this area.<br />
-<br />
-    The definition of the relationship between the standard streams<br />
-    cout et al. and stdout et al. requires something like a "stdiobuf".<br />
-    The SGI solution of using double-indirection to actually use a<br />
-    stdio FILE object for buffering is unsatisfactory, because it<br />
-    interferes with peephole loop optimizations.<br />
-<br />
-    The &lt;sstream&gt; header work has begun. stringbuf can benefit from<br />
-    friendship with basic_string&lt;&gt; and basic_string&lt;&gt;::_Rep to use<br />
-    those objects directly as buffers, and avoid allocating and making<br />
-    copies.<br />
-<br />
-    The basic_filebuf&lt;&gt; template is a complex beast. It is specified to<br />
-    use the locale facet codecvt&lt;&gt; to translate characters between native<br />
-    files and the locale character encoding. In general this involves<br />
-    two buffers, one of "char" representing the file and another of<br />
-    "char_type", for the stream, with codecvt&lt;&gt; translating. The process<br />
-    is complicated by the variable-length nature of the translation, and<br />
-    the need to seek to corresponding places in the two representations.<br />
-    For the case of basic_filebuf&lt;char&gt;, when no translation is needed,<br />
-    a single buffer suffices. A specialized filebuf can be used to reduce<br />
-    code space overhead when no locale has been imbued. Matt Austern's<br />
-    work at SGI will be useful, perhaps directly as a source of code, or<br />
-    at least as an example to draw on.<br />
-<br />
-    Filebuf, almost uniquely (cf. operator new), depends heavily on<br />
-    underlying environmental facilities. In current releases iostream<br />
-    depends fairly heavily on libio constant definitions, but it should<br />
-    be made independent.  It also depends on operating system primitives<br />
-    for file operations. There is immense room for optimizations using<br />
-    (e.g.) mmap for reading. The shadow/ directory wraps, besides the<br />
-    standard C headers, the libio.h and unistd.h headers, for use mainly<br />
-    by filebuf. These wrappings have not been completed, though there<br />
-    is scaffolding in place.<br />
-<br />
-    The encapsulation of certain C header &lt;cstdio&gt; names presents an<br />
-    interesting problem. It is possible to define an inline std::fprintf()<br />
-    implemented in terms of the 'extern "C"' vfprintf(), but there is no<br />
-    standard vfscanf() to use to implement std::fscanf(). It appears that<br />
-    vfscanf but be re-implemented in C++ for targets where no vfscanf<br />
-    extension has been defined. This is interesting in that it seems<br />
-    to be the only significant case in the C library where this kind of<br />
-    rewriting is necessary. (Of course Glibc provides the vfscanf()<br />
-    extension.)  (The functions related to exit() must be rewritten<br />
-    for other reasons.)<br />
-<br />
-<br />
-    Annex D<br />
-    -------<br />
-    Headers: &lt;strstream&gt;<br />
-<br />
-    Annex D defines many non-library features, and many minor<br />
-    modifications to various headers, and a complete header.<br />
-    It is "mostly done", except that the libstdc++-2 &lt;strstream&gt;<br />
-    header has not been adopted into the library, or checked to<br />
-    verify that it matches the draft in those details that were<br />
-    clarified by the committee. Certainly it must at least be<br />
-    moved into the std namespace.<br />
-<br />
-    We still need to wrap all the deprecated features in #if guards<br />
-    so that pedantic compile modes can detect their use.<br />
-<br />
-    Nonstandard Extensions<br />
-    ----------------------<br />
-    Headers: &lt;iostream.h&gt; &lt;strstream.h&gt; &lt;hash&gt; &lt;rbtree&gt;<br />
-    &lt;pthread_alloc&gt; &lt;stdiobuf&gt; (etc.)<br />
-<br />
-    User code has come to depend on a variety of nonstandard components<br />
-    that we must not omit. Much of this code can be adopted from<br />
-    libstdc++-v2 or from the SGI STL. This particularly includes<br />
-    &lt;iostream.h&gt;, &lt;strstream.h&gt;, and various SGI extensions such<br />
-    as &lt;hash_map.h&gt;. Many of these are already placed in the<br />
-    subdirectories ext/ and backward/. (Note that it is better to<br />
-    include them via "&lt;backward/hash_map.h&gt;" or "&lt;ext/hash_map&gt;" than<br />
-    to search the subdirectory itself via a "-I" directive.<br />
-  </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="documentation_style.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="appendix_contributing.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="appendix_porting.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Documentation Style </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Appendix B. 
- Porting and Maintenance
-
-</td></tr></table></div></body></html>
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Directory Layout and Source Conventions</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="appendix_contributing.html" title="Appendix A.  Contributing" /><link rel="prev" href="appendix_contributing.html" title="Appendix A.  Contributing" /><link rel="next" href="source_code_style.html" title="Coding Style" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Directory Layout and Source Conventions</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="appendix_contributing.html">Prev</a> </td><th width="60%" align="center">Appendix A. 
- Contributing
-
-</th><td width="20%" align="right"> <a accesskey="n" href="source_code_style.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="contrib.organization"></a>Directory Layout and Source Conventions</h2></div></div></div><p>
- The unpacked source directory of libstdc++ contains the files
- needed to create the GNU C++ Library.
- </p><div class="literallayout"><p><br />
-It has subdirectories:<br />
-<br />
-  doc<br />
-    Files in HTML and text format that document usage, quirks of the<br />
-    implementation, and contributor checklists.<br />
-<br />
-  include<br />
-    All header files for the C++ library are within this directory,<br />
-    modulo specific runtime-related files that are in the libsupc++<br />
-    directory.<br />
-<br />
-    include/std<br />
-      Files meant to be found by #include &lt;name&gt; directives in<br />
-      standard-conforming user programs.  <br />
-<br />
-    include/c<br />
-      Headers intended to directly include standard C headers. <br />
-      [NB: this can be enabled via --enable-cheaders=c]<br />
-<br />
-    include/c_global <br />
-      Headers intended to include standard C headers in<br />
-      the global namespace, and put select names into the std::<br />
-      namespace.  [NB: this is the default, and is the same as<br />
-      --enable-cheaders=c_global]<br />
-<br />
-    include/c_std <br />
-      Headers intended to include standard C headers<br />
-      already in namespace std, and put select names into the std::<br />
-      namespace.  [NB: this is the same as --enable-cheaders=c_std]<br />
-<br />
-    include/bits<br />
-      Files included by standard headers and by other files in<br />
-      the bits directory. <br />
-<br />
-    include/backward<br />
-      Headers provided for backward compatibility, such as &lt;iostream.h&gt;.<br />
-      They are not used in this library.<br />
-<br />
-    include/ext<br />
-      Headers that define extensions to the standard library.  No<br />
-      standard header refers to any of them.<br />
-<br />
-  scripts<br />
-    Scripts that are used during the configure, build, make, or test<br />
-    process.<br />
-<br />
-  src<br />
-    Files that are used in constructing the library, but are not<br />
-    installed.<br />
-<br />
-  testsuites/[backward, demangle, ext, performance, thread, 17_* to 27_*]<br />
-    Test programs are here, and may be used to begin to exercise the <br />
-    library.  Support for "make check" and "make check-install" is<br />
-    complete, and runs through all the subdirectories here when this<br />
-    command is issued from the build directory.  Please note that<br />
-    "make check" requires DejaGNU 1.4 or later to be installed.  Please<br />
-    note that "make check-script" calls the script mkcheck, which<br />
-    requires bash, and which may need the paths to bash adjusted to<br />
-    work properly, as /bin/bash is assumed.<br />
-<br />
-Other subdirectories contain variant versions of certain files<br />
-that are meant to be copied or linked by the configure script.<br />
-Currently these are:<br />
-<br />
-  config/abi<br />
-  config/cpu<br />
-  config/io<br />
-  config/locale<br />
-  config/os<br />
-<br />
-In addition, a subdirectory holds the convenience library libsupc++.<br />
-<br />
-  libsupc++<br />
-    Contains the runtime library for C++, including exception<br />
-    handling and memory allocation and deallocation, RTTI, terminate<br />
-    handlers, etc.<br />
-<br />
-Note that glibc also has a bits/ subdirectory.  We will either<br />
-need to be careful not to collide with names in its bits/<br />
-directory; or rename bits to (e.g.) cppbits/.<br />
-<br />
-In files throughout the system, lines marked with an "XXX" indicate<br />
-a bug or incompletely-implemented feature.  Lines marked "XXX MT"<br />
-indicate a place that may require attention for multi-thread safety.<br />
-  </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="appendix_contributing.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="appendix_contributing.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="source_code_style.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Appendix A. 
- Contributing
-
- </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Coding Style</td></tr></table></div></body></html>
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>The GNU C++ Library</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="prev" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="next" href="intro.html" title="Part I.  Introduction" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">The GNU C++ Library</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="../spine.html">Prev</a> </td><th width="60%" align="center"> </th><td width="20%" align="right"> <a accesskey="n" href="intro.html">Next</a></td></tr></table><hr /></div><div class="book" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual-index"></a>The GNU C++ Library</h1></div><div><p class="copyright">Copyright © 2009
- <a class="ulink" href="http://fsf.org" target="_top">FSF</a>
- </p></div><div><div class="legalnotice"><a id="id481533"></a><p>
- <a class="link" href="license.html" title="License">License</a>
- </p></div></div></div><hr /></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="part"><a href="intro.html">I.
- Introduction
-
-</a></span></dt><dd><dl><dt><span class="chapter"><a href="status.html">1. Status</a></span></dt><dd><dl><dt><span class="sect1"><a href="status.html#manual.intro.status.standard">Implementation Status</a></span></dt><dd><dl><dt><span class="sect2"><a href="status.html#manual.intro.status.standard.1998">C++ 1998/2003</a></span></dt><dt><span class="sect2"><a href="status.html#manual.intro.status.standard.tr1">C++ TR1</a></span></dt><dt><span class="sect2"><a href="status.html#manual.intro.status.standard.200x">C++ 200x</a></span></dt></dl></dd><dt><span class="sect1"><a href="license.html">License</a></span></dt><dd><dl><dt><span class="sect2"><a href="license.html#manual.intro.status.license.gpl">The Code: GPL</a></span></dt><dt><span class="sect2"><a href="license.html#manual.intro.status.license.fdl">The Documentation: GPL, FDL</a></span></dt></dl></dd><dt><span class="sect1"><a href="bugs.html">Bugs</a></span></dt><dd><dl><dt><span class="sect2"><a href="bugs.html#manual.intro.status.bugs.impl">Implementation Bugs</a></span></dt><dt><span class="sect2"><a href="bugs.html#manual.intro.status.bugs.iso">Standard Bugs</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="setup.html">2. Setup</a></span></dt><dd><dl><dt><span class="sect1"><a href="setup.html#manual.intro.setup.prereq">Prerequisites</a></span></dt><dt><span class="sect1"><a href="configure.html">Configure</a></span></dt><dt><span class="sect1"><a href="make.html">Make</a></span></dt><dt><span class="sect1"><a href="test.html">Test</a></span></dt><dd><dl><dt><span class="sect2"><a href="test.html#test.organization">Organization</a></span></dt><dt><span class="sect2"><a href="test.html#test.run">Running the Testsuite</a></span></dt><dt><span class="sect2"><a href="test.html#test.new_tests">Writing a new test case</a></span></dt><dt><span class="sect2"><a href="test.html#test.harness">Test Harness and Utilities</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="using.html">3. Using</a></span></dt><dd><dl><dt><span class="sect1"><a href="using.html#manual.intro.using.lib">Linking Library Binary Files</a></span></dt><dt><span class="sect1"><a href="using_headers.html">Headers</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.all">Header Files</a></span></dt><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.mixing">Mixing Headers</a></span></dt><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.cheaders">The C Headers and namespace std</a></span></dt><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.pre">Precompiled Headers</a></span></dt></dl></dd><dt><span class="sect1"><a href="using_namespaces.html">Namespaces</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_namespaces.html#manual.intro.using.namespaces.all">Available Namespaces</a></span></dt><dt><span class="sect2"><a href="using_namespaces.html#manual.intro.using.namespaces.std">namespace std</a></span></dt><dt><span class="sect2"><a href="using_namespaces.html#manual.intro.using.namespaces.comp">Using Namespace Composition</a></span></dt></dl></dd><dt><span class="sect1"><a href="using_macros.html">Macros</a></span></dt><dt><span class="sect1"><a href="using_concurrency.html">Concurrency</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.prereq">Prerequisites</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.thread_safety">Thread Safety</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.atomics">Atomics</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.io">IO</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.containers">Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="using_exceptions.html">Exceptions</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_exceptions.html#intro.using.exception.propagating">Propagating Exceptions aka Exception Neutrality</a></span></dt><dt><span class="sect2"><a href="using_exceptions.html#intro.using.exception.safety">Exception Safety</a></span></dt><dt><span class="sect2"><a href="using_exceptions.html#intro.using.exception.no">Support for -fno-exceptions</a></span></dt></dl></dd><dt><span class="sect1"><a href="debug.html">Debugging Support</a></span></dt><dd><dl><dt><span class="sect2"><a href="debug.html#debug.compiler">Using g++</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.req">Debug Versions of Library Binary Files</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.memory">Memory Leak Hunting</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.gdb">Using gdb</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.exceptions">Tracking uncaught exceptions</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.debug_mode">Debug Mode</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.compile_time_checks">Compile Time Checking</a></span></dt></dl></dd></dl></dd></dl></dd><dt><span class="part"><a href="support.html">II.
- Support
-
-</a></span></dt><dd><dl><dt><span class="preface"><a href="bk01pt02pr01.html"></a></span></dt><dt><span class="chapter"><a href="fundamental_types.html">4. Types</a></span></dt><dd><dl><dt><span class="sect1"><a href="fundamental_types.html#manual.support.types.fundamental">Fundamental Types</a></span></dt><dt><span class="sect1"><a href="bk01pt02ch04s02.html">Numeric Properties</a></span></dt><dt><span class="sect1"><a href="bk01pt02ch04s03.html">NULL</a></span></dt></dl></dd><dt><span class="chapter"><a href="dynamic_memory.html">5. Dynamic Memory</a></span></dt><dt><span class="chapter"><a href="termination.html">6. Termination</a></span></dt><dd><dl><dt><span class="sect1"><a href="termination.html#support.termination.handlers">Termination Handlers</a></span></dt><dt><span class="sect1"><a href="verbose_termination.html">Verbose Terminate Handler</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="diagnostics.html">III.
- Diagnostics
-
-</a></span></dt><dd><dl><dt><span class="chapter"><a href="exceptions.html">7. Exceptions</a></span></dt><dd><dl><dt><span class="sect1"><a href="exceptions.html#manual.diagnostics.exceptions.hierarchy">Exception Classes</a></span></dt><dt><span class="sect1"><a href="bk01pt03ch07s02.html">Adding Data to Exceptions</a></span></dt><dt><span class="sect1"><a href="bk01pt03ch07s03.html">Cancellation</a></span></dt></dl></dd><dt><span class="chapter"><a href="bk01pt03ch08.html">8. Concept Checking</a></span></dt></dl></dd><dt><span class="part"><a href="utilities.html">IV.
- Utilities
-
-</a></span></dt><dd><dl><dt><span class="chapter"><a href="functors.html">9. Functors</a></span></dt><dt><span class="chapter"><a href="pairs.html">10. Pairs</a></span></dt><dt><span class="chapter"><a href="memory.html">11. Memory</a></span></dt><dd><dl><dt><span class="sect1"><a href="memory.html#manual.util.memory.allocator">Allocators</a></span></dt><dd><dl><dt><span class="sect2"><a href="memory.html#allocator.req">Requirements</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.using">Using a Specific Allocator</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.custom">Custom Allocators</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.ext">Extension Allocators</a></span></dt></dl></dd><dt><span class="sect1"><a href="auto_ptr.html">auto_ptr</a></span></dt><dd><dl><dt><span class="sect2"><a href="auto_ptr.html#auto_ptr.limitations">Limitations</a></span></dt><dt><span class="sect2"><a href="auto_ptr.html#auto_ptr.using">Use in Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="shared_ptr.html">shared_ptr</a></span></dt><dd><dl><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.req">Requirements</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.using">Use</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.ack">Acknowledgments</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="traits.html">12. Traits</a></span></dt></dl></dd><dt><span class="part"><a href="strings.html">V.
- Strings
-
-</a></span></dt><dd><dl><dt><span class="chapter"><a href="bk01pt05ch13.html">13. String Classes</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt05ch13.html#strings.string.simple">Simple Transformations</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s02.html">Case Sensitivity</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s03.html">Arbitrary Character Types</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s04.html">Tokenizing</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s05.html">Shrink to Fit</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s06.html">CString (MFC)</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="localization.html">VI.
- Localization
-
-</a></span></dt><dd><dl><dt><span class="chapter"><a href="locales.html">14. Locales</a></span></dt><dd><dl><dt><span class="sect1"><a href="locales.html#manual.localization.locales.locale">locale</a></span></dt><dd><dl><dt><span class="sect2"><a href="locales.html#locales.locale.req">Requirements</a></span></dt><dt><span class="sect2"><a href="locales.html#locales.locale.design">Design</a></span></dt><dt><span class="sect2"><a href="locales.html#locales.locale.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="locales.html#locales.locale.future">Future</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="facets.html">15. Facets aka Categories</a></span></dt><dd><dl><dt><span class="sect1"><a href="facets.html#manual.localization.facet.ctype">ctype</a></span></dt><dd><dl><dt><span class="sect2"><a href="facets.html#facet.ctype.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="facets.html#facet.ctype.future">Future</a></span></dt></dl></dd><dt><span class="sect1"><a href="codecvt.html">codecvt</a></span></dt><dd><dl><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.req">Requirements</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.design">Design</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.use">Use</a></span></dt><dt><span class="sect2"><a href="codecvt.html#facet.codecvt.future">Future</a></span></dt></dl></dd><dt><span class="sect1"><a href="messages.html">messages</a></span></dt><dd><dl><dt><span class="sect2"><a href="messages.html#facet.messages.req">Requirements</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.design">Design</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.use">Use</a></span></dt><dt><span class="sect2"><a href="messages.html#facet.messages.future">Future</a></span></dt></dl></dd></dl></dd></dl></dd><dt><span class="part"><a href="containers.html">VII.
- Containers
-
-</a></span></dt><dd><dl><dt><span class="chapter"><a href="sequences.html">16. Sequences</a></span></dt><dd><dl><dt><span class="sect1"><a href="sequences.html#containers.sequences.list">list</a></span></dt><dd><dl><dt><span class="sect2"><a href="sequences.html#sequences.list.size">list::size() is O(n)</a></span></dt></dl></dd><dt><span class="sect1"><a href="vector.html">vector</a></span></dt><dd><dl><dt><span class="sect2"><a href="vector.html#sequences.vector.management">Space Overhead Management</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="associative.html">17. Associative</a></span></dt><dd><dl><dt><span class="sect1"><a href="associative.html#containers.associative.insert_hints">Insertion Hints</a></span></dt><dt><span class="sect1"><a href="bitset.html">bitset</a></span></dt><dd><dl><dt><span class="sect2"><a href="bitset.html#associative.bitset.size_variable">Size Variable</a></span></dt><dt><span class="sect2"><a href="bitset.html#associative.bitset.type_string">Type String</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="containers_and_c.html">18. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="containers_and_c.html#containers.c.vs_array">Containers vs. Arrays</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="iterators.html">VIII.
- Iterators
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-</a></span></dt><dd><dl><dt><span class="chapter"><a href="bk01pt08ch19.html">19. Predefined</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt08ch19.html#iterators.predefined.vs_pointers">Iterators vs. Pointers</a></span></dt><dt><span class="sect1"><a href="bk01pt08ch19s02.html">One Past the End</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="algorithms.html">IX.
- Algorithms
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-</a></span></dt><dd><dl><dt><span class="preface"><a href="bk01pt09pr02.html"></a></span></dt><dt><span class="chapter"><a href="bk01pt09ch20.html">20. Mutating</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt09ch20.html#algorithms.mutating.swap">swap</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt09ch20.html#algorithms.swap.specializations">Specializations</a></span></dt></dl></dd></dl></dd></dl></dd><dt><span class="part"><a href="numerics.html">X.
- Numerics
-
-</a></span></dt><dd><dl><dt><span class="chapter"><a href="complex.html">21. Complex</a></span></dt><dd><dl><dt><span class="sect1"><a href="complex.html#numerics.complex.processing">complex Processing</a></span></dt></dl></dd><dt><span class="chapter"><a href="generalized_numeric_operations.html">22. Generalized Operations</a></span></dt><dt><span class="chapter"><a href="numerics_and_c.html">23. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="numerics_and_c.html#numerics.c.array">Numerics vs. Arrays</a></span></dt><dt><span class="sect1"><a href="bk01pt10ch23s02.html">C99</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="io.html">XI.
- Input and Output
-
-</a></span></dt><dd><dl><dt><span class="chapter"><a href="iostream_objects.html">24. Iostream Objects</a></span></dt><dt><span class="chapter"><a href="streambufs.html">25. Stream Buffers</a></span></dt><dd><dl><dt><span class="sect1"><a href="streambufs.html#io.streambuf.derived">Derived streambuf Classes</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch25s02.html">Buffering</a></span></dt></dl></dd><dt><span class="chapter"><a href="stringstreams.html">26. Memory Based Streams</a></span></dt><dd><dl><dt><span class="sect1"><a href="stringstreams.html#manual.io.memstreams.compat">Compatibility With strstream</a></span></dt></dl></dd><dt><span class="chapter"><a href="fstreams.html">27. File Based Streams</a></span></dt><dd><dl><dt><span class="sect1"><a href="fstreams.html#manual.io.filestreams.copying_a_file">Copying a File</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch27s02.html">Binary Input and Output</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch27s03.html">More Binary Input and Output</a></span></dt></dl></dd><dt><span class="chapter"><a href="io_and_c.html">28. Interacting with C</a></span></dt><dd><dl><dt><span class="sect1"><a href="io_and_c.html#manual.io.c.FILE">Using FILE* and file descriptors</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch28s02.html">Performance</a></span></dt></dl></dd></dl></dd><dt><span class="part"><a href="extensions.html">XII.
- Extensions
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-</a></span></dt><dd><dl><dt><span class="preface"><a href="bk01pt12pr03.html"></a></span></dt><dt><span class="chapter"><a href="ext_compile_checks.html">29. Compile Time Checks</a></span></dt><dt><span class="chapter"><a href="debug_mode.html">30. Debug Mode</a></span></dt><dd><dl><dt><span class="sect1"><a href="debug_mode.html#manual.ext.debug_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch30s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch30s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch30s03.html#debug_mode.using.mode">Using the Debug Mode</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s03.html#debug_mode.using.specific">Using a Specific Debug Container</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch30s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.goals">Goals</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.methods">Methods</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch30s04.html#manual.ext.debug_mode.design.other">Other Implementations</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="parallel_mode.html">31. Parallel Mode</a></span></dt><dd><dl><dt><span class="sect1"><a href="parallel_mode.html#manual.ext.parallel_mode.intro">Intro</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch31s02.html">Semantics</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch31s03.html">Using</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.prereq_flags">Prerequisite Compiler Flags</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.parallel_mode">Using Parallel Mode</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s03.html#parallel_mode.using.specific">Using Specific Parallel Components</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch31s04.html">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.intro">Interface Basics</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.tuning">Configuration and Tuning</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch31s04.html#manual.ext.parallel_mode.design.impl">Implementation Namespaces</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch31s05.html">Testing</a></span></dt><dt><span class="bibliography"><a href="parallel_mode.html#parallel_mode.biblio">Bibliography</a></span></dt></dl></dd><dt><span class="chapter"><a href="ext_allocators.html">32. Allocators</a></span></dt><dd><dl><dt><span class="sect1"><a href="ext_allocators.html#manual.ext.allocator.mt">mt_allocator</a></span></dt><dd><dl><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.intro">Intro</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.example_single">Single Thread Example</a></span></dt><dt><span class="sect2"><a href="ext_allocators.html#allocator.mt.example_multi">Multiple Thread Example</a></span></dt></dl></dd><dt><span class="sect1"><a href="bitmap_allocator.html">bitmap_allocator</a></span></dt><dd><dl><dt><span class="sect2"><a href="bitmap_allocator.html#allocator.bitmap.design">Design</a></span></dt><dt><span class="sect2"><a href="bitmap_allocator.html#allocator.bitmap.impl">Implementation</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="ext_containers.html">33. Containers</a></span></dt><dd><dl><dt><span class="sect1"><a href="ext_containers.html#manual.ext.containers.pbds">Policy Based Data Structures</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch33s02.html">HP/SGI</a></span></dt><dt><span class="sect1"><a href="bk01pt12ch33s03.html">Deprecated HP/SGI</a></span></dt></dl></dd><dt><span class="chapter"><a href="ext_utilities.html">34. Utilities</a></span></dt><dt><span class="chapter"><a href="ext_algorithms.html">35. Algorithms</a></span></dt><dt><span class="chapter"><a href="ext_numerics.html">36. Numerics</a></span></dt><dt><span class="chapter"><a href="ext_iterators.html">37. Iterators</a></span></dt><dt><span class="chapter"><a href="ext_io.html">38. Input and Output</a></span></dt><dd><dl><dt><span class="sect1"><a href="ext_io.html#manual.ext.io.filebuf_derived">Derived filebufs</a></span></dt></dl></dd><dt><span class="chapter"><a href="ext_demangling.html">39. Demangling</a></span></dt><dt><span class="chapter"><a href="ext_concurrency.html">40. Concurrency</a></span></dt><dd><dl><dt><span class="sect1"><a href="ext_concurrency.html#manual.ext.concurrency.design">Design</a></span></dt><dd><dl><dt><span class="sect2"><a href="ext_concurrency.html#manual.ext.concurrency.design.threads">Interface to Locks and Mutexes</a></span></dt><dt><span class="sect2"><a href="ext_concurrency.html#manual.ext.concurrency.design.atomics">Interface to Atomic Functions</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch40s02.html">Implementation</a></span></dt><dd><dl><dt><span class="sect2"><a href="bk01pt12ch40s02.html#manual.ext.concurrency.impl.atomic_fallbacks">Using Builtin Atomic Functions</a></span></dt><dt><span class="sect2"><a href="bk01pt12ch40s02.html#manual.ext.concurrency.impl.thread">Thread Abstraction</a></span></dt></dl></dd><dt><span class="sect1"><a href="bk01pt12ch40s03.html">Use</a></span></dt></dl></dd></dl></dd><dt><span class="appendix"><a href="appendix_contributing.html">A.
- Contributing
-
-</a></span></dt><dd><dl><dt><span class="sect1"><a href="appendix_contributing.html#contrib.list">Contributor Checklist</a></span></dt><dd><dl><dt><span class="sect2"><a href="appendix_contributing.html#list.reading">Reading</a></span></dt><dt><span class="sect2"><a href="appendix_contributing.html#list.copyright">Assignment</a></span></dt><dt><span class="sect2"><a href="appendix_contributing.html#list.getting">Getting Sources</a></span></dt><dt><span class="sect2"><a href="appendix_contributing.html#list.patches">Submitting Patches</a></span></dt></dl></dd><dt><span class="sect1"><a href="source_organization.html">Directory Layout and Source Conventions</a></span></dt><dt><span class="sect1"><a href="source_code_style.html">Coding Style</a></span></dt><dd><dl><dt><span class="sect2"><a href="source_code_style.html#coding_style.bad_identifiers">Bad Identifiers</a></span></dt><dt><span class="sect2"><a href="source_code_style.html#coding_style.example">By Example</a></span></dt></dl></dd><dt><span class="sect1"><a href="documentation_style.html">Documentation Style</a></span></dt><dd><dl><dt><span class="sect2"><a href="documentation_style.html#doc_style.doxygen">Doxygen</a></span></dt><dt><span class="sect2"><a href="documentation_style.html#doc_style.docbook">Docbook</a></span></dt></dl></dd><dt><span class="sect1"><a href="source_design_notes.html">Design Notes</a></span></dt></dl></dd><dt><span class="appendix"><a href="appendix_porting.html">B.
- Porting and Maintenance
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-</a></span></dt><dd><dl><dt><span class="sect1"><a href="appendix_porting.html#appendix.porting.build_hacking">Configure and Build Hacking</a></span></dt><dd><dl><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.prereq">Prerequisites</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.map">Overview: What Comes from Where</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.scripts">Storing Information in non-AC files (like configure.host)</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.conventions">Coding and Commenting Conventions</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.acinclude">The acinclude.m4 layout</a></span></dt><dt><span class="sect2"><a href="appendix_porting.html#build_hacking.enable">GLIBCXX_ENABLE, the --enable maker</a></span></dt></dl></dd><dt><span class="sect1"><a href="internals.html">Porting to New Hardware or Operating Systems</a></span></dt><dd><dl><dt><span class="sect2"><a href="internals.html#internals.os">Operating System</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.cpu">CPU</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.char_types">Character Types</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.thread_safety">Thread Safety</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.numeric_limits">Numeric Limits</a></span></dt><dt><span class="sect2"><a href="internals.html#internals.libtool">Libtool</a></span></dt></dl></dd><dt><span class="sect1"><a href="abi.html">ABI Policy and Guidelines</a></span></dt><dd><dl><dt><span class="sect2"><a href="abi.html#abi.cxx_interface">The C++ Interface</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.versioning">Versioning</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.changes_allowed">Allowed Changes</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.changes_no">Prohibited Changes</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.testing">Testing</a></span></dt><dt><span class="sect2"><a href="abi.html#abi.issues">Outstanding Issues</a></span></dt></dl></dd><dt><span class="sect1"><a href="api.html">API Evolution and Deprecation History</a></span></dt><dd><dl><dt><span class="sect2"><a href="api.html#api.rel_300">3.0</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_310">3.1</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_320">3.2</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_330">3.3</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_340">3.4</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_400">4.0</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_410">4.1</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_420">4.2</a></span></dt><dt><span class="sect2"><a href="api.html#api.rel_430">4.3</a></span></dt></dl></dd><dt><span class="sect1"><a href="backwards.html">Backwards Compatibility</a></span></dt><dd><dl><dt><span class="sect2"><a href="backwards.html#backwards.first">First</a></span></dt><dt><span class="sect2"><a href="backwards.html#backwards.second">Second</a></span></dt><dt><span class="sect2"><a href="backwards.html#backwards.third">Third</a></span></dt></dl></dd></dl></dd><dt><span class="appendix"><a href="appendix_free.html">C.
- Free Software Needs Free Documentation
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-</a></span></dt><dt><span class="appendix"><a href="appendix_gpl.html">D.
- GNU General Public License version 3
- </a></span></dt><dt><span class="appendix"><a href="appendix_gfdl.html">E. GNU Free Documentation License</a></span></dt><dt><span class="index"><a href="bk01ix01.html">Index</a></span></dt></dl></div><div class="list-of-tables"><p><b>List of Tables</b></p><dl><dt>1.1. <a href="status.html#id409772">C++ 1998/2003 Implementation Status</a></dt><dt>1.2. <a href="status.html#id483804">C++ TR1 Implementation Status</a></dt><dt>1.3. <a href="status.html#id399999">C++ 200x Implementation Status</a></dt><dt>3.1. <a href="using_headers.html#id425445">C++ 1998 Library Headers</a></dt><dt>3.2. <a href="using_headers.html#id401915">C++ 1998 Library Headers for C Library Facilities</a></dt><dt>3.3. <a href="using_headers.html#id400861">C++ 200x Library Headers</a></dt><dt>3.4. <a href="using_headers.html#id419917">C++ 200x Library Headers for C Library Facilities</a></dt><dt>3.5. <a href="using_headers.html#id409697">C++ TR1 Library Headers</a></dt><dt>3.6. <a href="using_headers.html#id458482">C++ TR1 Library Headers for C Library Facilities</a></dt><dt>3.7. <a href="using_headers.html#id406531">C++ ABI Headers</a></dt><dt>3.8. <a href="using_headers.html#id519638">Extension Headers</a></dt><dt>3.9. <a href="using_headers.html#id423635">Extension Debug Headers</a></dt><dt>3.10. <a href="using_headers.html#id410706">Extension Parallel Headers</a></dt><dt>30.1. <a href="bk01pt12ch30s03.html#id455307">Debugging Containers</a></dt><dt>30.2. <a href="bk01pt12ch30s03.html#id393058">Debugging Containers C++0x</a></dt><dt>31.1. <a href="bk01pt12ch31s03.html#id388611">Parallel Algorithms</a></dt><dt>32.1. <a href="bitmap_allocator.html#id435115">Bitmap Allocator Memory Map</a></dt><dt>A.1. <a href="documentation_style.html#id435551">HTML to Docbook XML markup comparison</a></dt><dt>A.2. <a href="documentation_style.html#id500888">Docbook XML Element Use</a></dt><dt>B.1. <a href="api.html#id433248">Extension Allocators</a></dt><dt>B.2. <a href="api.html#id433479">Extension Allocators Continued</a></dt></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="../spine.html">Prev</a> </td><td width="20%" align="center"> </td><td width="40%" align="right"> <a accesskey="n" href="intro.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">The GNU C++ Library Documentation </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part I. 
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- Introduction
-
-</th><td width="20%" align="right"> <a accesskey="n" href="license.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.intro.status"></a>Chapter 1. Status</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="status.html#manual.intro.status.standard">Implementation Status</a></span></dt><dd><dl><dt><span class="sect2"><a href="status.html#manual.intro.status.standard.1998">C++ 1998/2003</a></span></dt><dt><span class="sect2"><a href="status.html#manual.intro.status.standard.tr1">C++ TR1</a></span></dt><dt><span class="sect2"><a href="status.html#manual.intro.status.standard.200x">C++ 200x</a></span></dt></dl></dd><dt><span class="sect1"><a href="license.html">License</a></span></dt><dd><dl><dt><span class="sect2"><a href="license.html#manual.intro.status.license.gpl">The Code: GPL</a></span></dt><dt><span class="sect2"><a href="license.html#manual.intro.status.license.fdl">The Documentation: GPL, FDL</a></span></dt></dl></dd><dt><span class="sect1"><a href="bugs.html">Bugs</a></span></dt><dd><dl><dt><span class="sect2"><a href="bugs.html#manual.intro.status.bugs.impl">Implementation Bugs</a></span></dt><dt><span class="sect2"><a href="bugs.html#manual.intro.status.bugs.iso">Standard Bugs</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.status.standard"></a>Implementation Status</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.status.standard.1998"></a>C++ 1998/2003</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="standard.1998.status"></a>Implementation Status</h4></div></div></div><p>
-This status table is based on the table of contents of ISO/IEC 14882:2003.
-</p><p>
-This page describes the C++0x support in mainline GCC SVN, not in any
-particular release.
-</p><div class="table"><a id="id409772"></a><p class="title"><b>Table 1.1. C++ 1998/2003 Implementation Status</b></p><div class="table-contents"><table summary="C++ 1998/2003 Implementation Status" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><thead><tr><th align="left">Section</th><th align="left">Description</th><th align="left">Status</th><th align="left">Comments</th></tr></thead><tbody><tr><td align="left">
- <span class="emphasis"><em>18</em></span>
- </td><td colspan="3" align="left">
- <span class="emphasis"><em>Language support</em></span>
- </td></tr><tr><td align="left">18.1</td><td align="left">Types</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.2</td><td align="left">Implementation properties</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.2.1</td><td align="left">Numeric Limits</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">18.2.1.1</td><td align="left">Class template <code class="code">numeric_limits</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.2.1.2</td><td align="left"><code class="code">numeric_limits</code> members</td><td align="left">Y</td><td class="auto-generated"> </td></tr><tr><td align="left">18.2.1.3</td><td align="left"><code class="code">float_round_style</code></td><td align="left">Y</td><td class="auto-generated"> </td></tr><tr><td align="left">18.2.1.4</td><td align="left"><code class="code">float_denorm_style</code></td><td align="left">Y</td><td class="auto-generated"> </td></tr><tr><td align="left">18.2.1.5</td><td align="left"><code class="code">numeric_limits</code> specializations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.2.2</td><td align="left">C Library</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.3</td><td align="left">Start and termination</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.4</td><td align="left">Dynamic memory management</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.5</td><td align="left">Type identification</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">18.5.1</td><td align="left">Class type_info</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.5.2</td><td align="left">Class bad_cast</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.5.3</td><td align="left">Class bad_typeid</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.6</td><td align="left">Exception handling</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">18.6.1</td><td align="left">Class exception</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.6.2</td><td align="left">Violation exception-specifications</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.6.3</td><td align="left">Abnormal termination</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.6.4</td><td align="left"><code class="code">uncaught_exception</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.7</td><td align="left">Other runtime support</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
- <span class="emphasis"><em>19</em></span>
- </td><td colspan="3" align="left">
- <span class="emphasis"><em>Diagnostics</em></span>
- </td></tr><tr><td align="left">19.1</td><td align="left">Exception classes</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">19.2</td><td align="left">Assertions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">19.3</td><td align="left">Error numbers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
- <span class="emphasis"><em>20</em></span>
- </td><td colspan="3" align="left">
- <span class="emphasis"><em>General utilities</em></span>
- </td></tr><tr><td align="left">20.1</td><td align="left">Requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.2</td><td align="left">Utility components</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.2.1</td><td align="left">Operators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.2.2</td><td align="left"><code class="code">pair</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.3</td><td align="left">Function objects</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.3.1</td><td align="left">Base</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.3.2</td><td align="left">Arithmetic operation</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.3.3</td><td align="left">Comparisons</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.3.4</td><td align="left">Logical operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.3.5</td><td align="left">Negators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.3.6</td><td align="left">Binders</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.3.7</td><td align="left">Adaptors for pointers to functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.3.8</td><td align="left">Adaptors for pointers to members</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4</td><td align="left">Memory</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.4.1</td><td align="left">The default allocator</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4.2</td><td align="left">Raw storage iterator</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4.3</td><td align="left">Temporary buffers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4.4</td><td align="left">Specialized algorithms</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4.4.1</td><td align="left"><code class="code">uninitialized_copy</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4.4.2</td><td align="left"><code class="code">uninitialized_fill</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4.4.3</td><td align="left"><code class="code">uninitialized_fill_n</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4.5</td><td align="left">Class template <code class="code">auto_ptr</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4.6</td><td align="left">C library</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
- <span class="emphasis"><em>21</em></span>
- </td><td colspan="3" align="left">
- <span class="emphasis"><em>Strings</em></span>
- </td></tr><tr><td align="left">21.1</td><td align="left">Character traits</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">21.1.1</td><td align="left">Character traits requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.1.2</td><td align="left">traits typedef</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.1.3</td><td align="left"><code class="code">char_traits</code> specializations</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">21.1.3.1</td><td align="left">struct <code class="code">char_traits&lt;char&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.1.3.2</td><td align="left">struct <code class="code">char_traits&lt;wchar_t&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.2</td><td align="left">String classes</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.3</td><td align="left">Class template <code class="code">basic_string</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.4</td><td align="left">Null-terminated sequence utilities</td><td align="left">Y</td><td align="left">C library dependency</td></tr><tr><td align="left">
- <span class="emphasis"><em>22</em></span>
- </td><td colspan="3" align="left">
- <span class="emphasis"><em>Localization</em></span>
- </td></tr><tr><td align="left">22.1</td><td align="left">Locales</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.1.1</td><td align="left">Class <code class="code">locale</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.1.2</td><td align="left"><code class="code">locale</code> globals</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.1.3</td><td align="left">Convenience interfaces</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.1.3.1</td><td align="left">Character classification</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.1.3.2</td><td align="left">Character conversions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2</td><td align="left">Standard locale categories</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.2.1</td><td align="left"><code class="code">ctype</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.2</td><td align="left">Numeric</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.2.2.1</td><td align="left"><code class="code">num_get</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.2.2</td><td align="left"><code class="code">num_put</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.3</td><td align="left"><code class="code">num_punct</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.4</td><td align="left"><code class="code">collate</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.5</td><td align="left">Time</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.2.5.1</td><td align="left"><code class="code">time_get</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.5.2</td><td align="left"><code class="code">time_get_byname</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.5.3</td><td align="left"><code class="code">time_put</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.5.3</td><td align="left"><code class="code">time_put_byname</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.6</td><td align="left">Monetary</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.2.6.1</td><td align="left"><code class="code">money_get</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.6.2</td><td align="left"><code class="code">money_put</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.6.3</td><td align="left"><code class="code">money_punct</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.6.4</td><td align="left"><code class="code">money_punct_byname</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.7</td><td align="left"><code class="code">messages</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2.8</td><td align="left">Program-defined facets</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.3</td><td align="left">C Library Locales</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
- <span class="emphasis"><em>23</em></span>
- </td><td colspan="3" align="left">
- <span class="emphasis"><em>Containers</em></span>
- </td></tr><tr><td align="left">23.1</td><td align="left">Container requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.2</td><td align="left">Sequence containers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">23.2.1</td><td align="left">Class template <code class="code">deque</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.2.2</td><td align="left">Class template <code class="code">list</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.2.3</td><td align="left">Adaptors</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">23.2.3.1</td><td align="left">Class template <code class="code">queue</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.2.3.2</td><td align="left">Class template <code class="code">priority_queue</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.2.3.3</td><td align="left">Class template <code class="code">stack</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.2.4</td><td align="left">Class template <code class="code">vector</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.2.5</td><td align="left">Class <code class="code">vector&lt;bool&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3</td><td align="left">Associative containers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">23.3.1</td><td align="left">Class template <code class="code">map</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3.2</td><td align="left">Class template <code class="code">multimap</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3.3</td><td align="left">Class template <code class="code">set</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3.4</td><td align="left">Class template <code class="code">multiset</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
- <span class="emphasis"><em>24</em></span>
- </td><td colspan="3" align="left">
- <span class="emphasis"><em>Iterators</em></span>
- </td></tr><tr><td align="left">24.1</td><td align="left">Requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.2</td><td align="left">Header <code class="code">&lt;iterator&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.3</td><td align="left">Iterator primitives</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.4</td><td align="left">Predefined iterators and Iterator adaptors</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">24.4.1</td><td align="left">Reverse iterators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.4.2</td><td align="left">Insert iterators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.5</td><td align="left">Stream iterators</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">24.5.1</td><td align="left">Class template <code class="code">istream_iterator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.5.2</td><td align="left">Class template <code class="code">ostream_iterator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.5.3</td><td align="left">Class template <code class="code">istreambuf_iterator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.5.4</td><td align="left">Class template <code class="code">ostreambuf_iterator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
- <span class="emphasis"><em>25</em></span>
- </td><td colspan="3" align="left">
- <span class="emphasis"><em>Algorithms</em></span>
- </td></tr><tr><td align="left">25.1</td><td align="left">Non-modifying sequence operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">25.2</td><td align="left">Mutating sequence operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">25.3</td><td align="left">Sorting and related operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">25.4</td><td align="left">C library algorithms</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
- <span class="emphasis"><em>26</em></span>
- </td><td colspan="3" align="left">
- <span class="emphasis"><em>Numerics</em></span>
- </td></tr><tr><td align="left">26.1</td><td align="left">Numeric type requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.2</td><td align="left">Complex numbers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.3</td><td align="left">Numeric arrays</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">26.3.1</td><td align="left">Header <code class="code">&lt;valarray&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.3.2</td><td align="left">Class template <code class="code">valarray</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.3.3</td><td align="left"><code class="code">valarray</code> non-member operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.3.4</td><td align="left">Class <code class="code">slice</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.3.5</td><td align="left">Class template <code class="code">slice_array</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.3.6</td><td align="left">Class <code class="code">gslice</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.3.7</td><td align="left">Class template <code class="code">gslice_array</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.3.8</td><td align="left">Class template <code class="code">mask_array</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.3.9</td><td align="left">Class template <code class="code">indirect_array</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.4</td><td align="left">Generalized numeric operations</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">26.4.1</td><td align="left"><code class="code">accumulate</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.4.2</td><td align="left"><code class="code">inner_product</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.4.3</td><td align="left"><code class="code">partial_sum</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.4.4</td><td align="left"><code class="code">adjacent_difference</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.4.5</td><td align="left">iota</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5</td><td align="left">C Library</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
- <span class="emphasis"><em>27</em></span>
- </td><td colspan="3" align="left">
- <span class="emphasis"><em>Input/output</em></span>
- </td></tr><tr><td align="left">27.1</td><td align="left">Requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.2</td><td align="left">Forward declarations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.3</td><td align="left">Standard iostream objects</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.3.1</td><td align="left">Narrow stream objects</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.3.2</td><td align="left">Wide stream objects</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.4</td><td align="left">Iostreams base classes</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.5</td><td align="left">Stream buffers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.6</td><td align="left">Formatting and manipulators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.7</td><td align="left">String-based streams</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.8</td><td align="left">File-based streams</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
- <span class="emphasis"><em>Appendix D</em></span>
- </td><td colspan="3" align="left">
- <span class="emphasis"><em>Compatibility features</em></span>
- </td></tr><tr><td align="left">D.1</td><td align="left">Increment operator with bool operand</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.2</td><td align="left"><code class="code">static</code> keyword</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.3</td><td align="left">Access declarations</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.4</td><td align="left">Implicit conversion from const strings</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.5</td><td align="left">C standard library headers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.6</td><td align="left">Old iostreams members</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.7</td><td align="left">char* streams</td><td align="left"> </td><td align="left"> </td></tr></tbody></table></div></div><br class="table-break" /></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="standard.1998.specific"></a>Implementation Specific Behavior</h4></div></div></div><p>
- The ISO standard defines the following phrase:
- </p><div class="blockquote"><blockquote class="blockquote"><div class="variablelist"><dl><dt><span class="term">
- <code class="code">[1.3.5] implementation-defined behavior</code>
- </span></dt><dd><p>
- Behavior, for a well-formed program construct and correct data, that
- depends on the implementation <span class="emphasis"><em>and that each implementation
- shall document</em></span>.
- </p></dd></dl></div></blockquote></div><p>
- We do so here, for the C++ library only. Behavior of the
- compiler, linker, runtime loader, and other elements of "the
- implementation" are documented elsewhere. Everything listed
- in Annex B, Implementation Qualities, are also part of the
- compiler, not the library.
- </p><p>
- For each entry, we give the section number of the standard, when
- applicable. This list is probably incomplet and inkorrekt.
- </p><p>
- <span class="emphasis"><em>[1.9]/11 #3</em></span> If <code class="code">isatty(3)</code> is true, then
- interactive stream support is implied.
- </p><p>
- <span class="emphasis"><em>[17.4.4.5]</em></span> Non-reentrant functions are probably best
- discussed in the various sections on multithreading (see above).
- </p><p><span class="emphasis"><em>[18.1]/4</em></span> The type of <code class="code">NULL</code> is described
- <a class="ulink" href="../18_support/howto.html#1" target="_top">here</a>.
- </p><p><span class="emphasis"><em>[18.3]/8</em></span> Even though it's listed in the library
- sections, libstdc++ has zero control over what the cleanup code hands
- back to the runtime loader. Talk to the compiler people. :-)
- </p><p><span class="emphasis"><em>[18.4.2.1]/5</em></span> (bad_alloc),
- <span class="emphasis"><em>[18.5.2]/5</em></span> (bad_cast),
- <span class="emphasis"><em>[18.5.3]/5</em></span> (bad_typeid),
- <span class="emphasis"><em>[18.6.1]/8</em></span> (exception),
- <span class="emphasis"><em>[18.6.2.1]/5</em></span> (bad_exception): The <code class="code">what()</code>
- member function of class <code class="code">std::exception</code>, and these other
- classes publicly derived from it, simply returns the name of the
- class. But they are the <span class="emphasis"><em>mangled</em></span> names; you will need to call
- <code class="code">c++filt</code> and pass the names as command-line parameters to
- demangle them, or call a
- <a class="ulink" href="../18_support/howto.html#5" target="_top">runtime demangler function</a>.
- (The classes in <code class="code">&lt;stdexcept&gt;</code> have constructors which
- require an argument to use later for <code class="code">what()</code> calls, so the
- problem of <code class="code">what()</code>'s value does not arise in most
- user-defined exceptions.)
- </p><p><span class="emphasis"><em>[18.5.1]/7</em></span> The return value of
- <code class="code">std::type_info::name()</code> is the mangled type name (see the
- previous entry for more).
- </p><p><span class="emphasis"><em>[20.1.5]/5</em></span> <span class="emphasis"><em>"Implementors are encouraged to
- supply libraries that can accept allocators that encapsulate more
- general memory models and that support non-equal instances. In such
- implementations, any requirements imposed on allocators by containers
- beyond those requirements that appear in Table 32, and the semantics
- of containers and algorithms when allocator instances compare
- non-equal, are implementation-defined."</em></span> As yet we don't
- have any allocators which compare non-equal, so we can't describe how
- they behave.
- </p><p><span class="emphasis"><em>[21.1.3.1]/3,4</em></span>,
- <span class="emphasis"><em>[21.1.3.2]/2</em></span>,
- <span class="emphasis"><em>[23.*]'s foo::iterator</em></span>,
- <span class="emphasis"><em>[27.*]'s foo::*_type</em></span>,
- <span class="emphasis"><em>others...</em></span>
- Nope, these types are called implementation-defined because you
- shouldn't be taking advantage of their underlying types. Listing them
- here would defeat the purpose. :-)
- </p><p><span class="emphasis"><em>[21.1.3.1]/5</em></span> I don't really know about the mbstate_t
- stuff... see the <a class="ulink" href="../22_locale/howto.html" target="_top">chapter 22 notes</a>
- for what does exist.
- </p><p><span class="emphasis"><em>[22.*]</em></span> Anything and everything we have on locale
- implementation will be described
- <a class="ulink" href="../22_locale/howto.html" target="_top">over here</a>.
- </p><p><span class="emphasis"><em>[26.2.8]/9</em></span> I have no idea what
- <code class="code">complex&lt;T&gt;</code>'s pow(0,0) returns.
- </p><p><span class="emphasis"><em>[27.4.2.4]/2</em></span> Calling
- <code class="code">std::ios_base::sync_with_stdio</code> after I/O has already been
- performed on the standard stream objects will
- flush the buffers, and
- destroy and recreate the underlying buffer instances. Whether or not
- the previously-written I/O is destroyed in this process depends mostly
- on the --enable-libio choice: for stdio, if the written data is
- already in the stdio buffer, the data may be completely safe!
- </p><p><span class="emphasis"><em>[27.6.1.1.2]</em></span>,
- <span class="emphasis"><em>[27.6.2.3]</em></span> The I/O sentry ctor and dtor can perform
- additional work than the minimum required. We are not currently taking
- advantage of this yet.
- </p><p><span class="emphasis"><em>[27.7.1.3]/16</em></span>,
- <span class="emphasis"><em>[27.8.1.4]/10</em></span>
- The effects of <code class="code">pubsetbuf/setbuf</code> are described
- <a class="ulink" href="../27_io/howto.html#2" target="_top">in this chapter</a>.
- </p><p><span class="emphasis"><em>[27.8.1.4]/16</em></span> Calling <code class="code">fstream::sync</code> when
- a get area exists will... whatever <code class="code">fflush()</code> does, I think.
- </p></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.status.standard.tr1"></a>C++ TR1</h3></div></div></div><p>
-This table is based on the table of contents of ISO/IEC DTR 19768
-Doc No: N1836=05-0096 Date: 2005-06-24
-Draft Technical Report on C++ Library Extensions
-</p><p>
-In this implementation the header names are prefixed by
-<code class="code">tr1/</code>, for instance <code class="code">&lt;tr1/functional&gt;</code>,
-<code class="code">&lt;tr1/memory&gt;</code>, and so on.
-</p><p>
-This page describes the TR1 support in mainline GCC SVN, not in any particular
-release.
-</p><div class="table"><a id="id483804"></a><p class="title"><b>Table 1.2. C++ TR1 Implementation Status</b></p><div class="table-contents"><table summary="C++ TR1 Implementation Status" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><thead><tr><th align="left">Section</th><th align="left">Description</th><th align="left">Status</th><th align="left">Comments</th></tr></thead><tbody><tr><td align="left"><span class="emphasis"><em>2</em></span></td><td colspan="3" align="left"><span class="emphasis"><em>General Utilities</em></span></td></tr><tr><td align="left">2.1</td><td align="left">Reference wrappers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">2.1.1</td><td align="left">Additions to header <code class="code">&lt;functional&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.1.2</td><td align="left">Class template <code class="code">reference_wrapper</code></td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">2.1.2.1</td><td align="left"><code class="code">reference_wrapper</code> construct/copy/destroy</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.1.2.2</td><td align="left"><code class="code">reference_wrapper</code> assignment</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.1.2.3</td><td align="left"><code class="code">reference_wrapper</code> access</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.1.2.4</td><td align="left"><code class="code">reference_wrapper</code> invocation</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.1.2.5</td><td align="left"><code class="code">reference_wrapper</code> helper functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2</td><td align="left">Smart pointers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">2.2.1</td><td align="left">Additions to header <code class="code">&lt;memory&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.2</td><td align="left">Class <code class="code">bad_weak_ptr</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.3</td><td align="left">Class template <code class="code">shared_ptr</code></td><td align="left"> </td><td align="left">
- <p>
- Uses code from
- <a class="ulink" href="http://www.boost.org/libs/smart_ptr/shared_ptr.htm" target="_top">boost::shared_ptr</a>.
- </p>
- </td></tr><tr><td align="left">2.2.3.1</td><td align="left"><code class="code">shared_ptr</code> constructors</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.3.2</td><td align="left"><code class="code">shared_ptr</code> destructor</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.3.3</td><td align="left"><code class="code">shared_ptr</code> assignment</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.3.4</td><td align="left"><code class="code">shared_ptr</code> modifiers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.3.5</td><td align="left"><code class="code">shared_ptr</code> observers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.3.6</td><td align="left"><code class="code">shared_ptr</code> comparison</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.3.7</td><td align="left"><code class="code">shared_ptr</code> I/O</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.3.8</td><td align="left"><code class="code">shared_ptr</code> specialized algorithms</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.3.9</td><td align="left"><code class="code">shared_ptr</code> casts</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.3.10</td><td align="left"><code class="code">get_deleter</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.4</td><td align="left">Class template <code class="code">weak_ptr</code></td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">2.2.4.1</td><td align="left"><code class="code">weak_ptr</code> constructors</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.4.2</td><td align="left"><code class="code">weak_ptr</code> destructor</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.4.3</td><td align="left"><code class="code">weak_ptr</code> assignment</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.4.4</td><td align="left"><code class="code">weak_ptr</code> modifiers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.4.5</td><td align="left"><code class="code">weak_ptr</code> observers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.4.6</td><td align="left"><code class="code">weak_ptr</code> comparison</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.4.7</td><td align="left"><code class="code">weak_ptr</code> specialized algorithms</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">2.2.5</td><td align="left">Class template <code class="code">enable_shared_from_this</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left"><span class="emphasis"><em>3</em></span></td><td colspan="3" align="left"><span class="emphasis"><em>Function Objects</em></span></td></tr><tr><td align="left">3.1</td><td align="left">Definitions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.2</td><td align="left">Additions to <code class="code">&lt;functional&gt; synopsis</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.3</td><td align="left">Requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.4</td><td align="left">Function return types</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.5</td><td align="left">Function template <code class="code">mem_fn</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.6</td><td align="left">Function object binders</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">3.6.1</td><td align="left">Class template <code class="code">is_bind_expression</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.6.2</td><td align="left">Class template <code class="code">is_placeholder</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.6.3</td><td align="left">Function template <code class="code">bind</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.6.4</td><td align="left">Placeholders</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.7</td><td align="left">Polymorphic function wrappers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">3.7.1</td><td align="left">Class <code class="code">bad_function_call<code class="code"></code></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.7.1.1</td><td align="left"><code class="code">bad_function_call</code> constructor</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.7.2</td><td align="left">Class template <code class="code">function</code></td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">3.7.2.1</td><td align="left"><code class="code">function</code> construct/copy/destroy</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.7.2.2</td><td align="left"><code class="code">function</code> modifiers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.7.2.3</td><td align="left"><code class="code">function</code> capacity</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.7.2.4</td><td align="left"><code class="code">function</code> invocation</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.7.2.5</td><td align="left"><code class="code">function</code> target access</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.7.2.6</td><td align="left">undefined operators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.7.2.7</td><td align="left">null pointer comparison operators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">3.7.2.8</td><td align="left">specialized algorithms</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left"><span class="emphasis"><em>4</em></span></td><td colspan="3" align="left"><span class="emphasis"><em>Metaprogramming and type traits</em></span></td></tr><tr><td align="left">4.1</td><td align="left">Requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.2</td><td align="left">Header <code class="code">&lt;type_traits&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.3</td><td align="left">Helper classes</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.4</td><td align="left">General Requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.5</td><td align="left">Unary Type Traits</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">4.5.1</td><td align="left">Primary Type Categories</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.5.2</td><td align="left">Composite type traits</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.5.3</td><td align="left">Type properties</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.6</td><td align="left">Relationships between types</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.7</td><td align="left">Transformations between types</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">4.7.1</td><td align="left">Const-volatile modifications</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.7.2</td><td align="left">Reference modifications</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.7.3</td><td align="left">Array modifications</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.7.4</td><td align="left">Pointer modifications</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.8</td><td align="left">Other transformations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">4.9</td><td align="left">Implementation requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left"><span class="emphasis"><em>5</em></span></td><td colspan="3" align="left"><span class="emphasis"><em>Numerical Facilities</em></span></td></tr><tr><td align="left">5.1</td><td align="left">Random number generation</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">5.1.1</td><td align="left">Requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.2</td><td align="left">Header <code class="code">&lt;random&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.3</td><td align="left">Class template <code class="code">variate_generator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.4</td><td align="left">Random number engine class templates</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.4.1</td><td align="left">Class template <code class="code">linear_congruential</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.4.2</td><td align="left">Class template <code class="code">mersenne_twister</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.4.3</td><td align="left">Class template <code class="code">subtract_with_carry</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.4.4</td><td align="left">Class template <code class="code">subtract_with_carry_01</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.4.5</td><td align="left">Class template <code class="code">discard_block</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.4.6</td><td align="left">Class template <code class="code">xor_combine</code></td><td align="left">Y</td><td align="left">operator()() per N2079</td></tr><tr><td align="left">5.1.5</td><td align="left">Engines with predefined parameters</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.6</td><td align="left">Class <code class="code">random_device</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.7</td><td align="left">Random distribution class templates</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.7.1</td><td align="left">Class template <code class="code">uniform_int</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.7.2</td><td align="left">Class <code class="code">bernoulli_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.7.3</td><td align="left">Class template <code class="code">geometric_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.7.4</td><td align="left">Class template <code class="code">poisson_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.7.5</td><td align="left">Class template <code class="code">binomial_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.7.6</td><td align="left">Class template <code class="code">uniform_real</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.7.7</td><td align="left">Class template <code class="code">exponential_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.7.8</td><td align="left">Class template <code class="code">normal_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.1.7.9</td><td align="left">Class template <code class="code">gamma_distribution</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2</td><td align="left">Mathematical special functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1</td><td align="left">Additions to header <code class="code">&lt;cmath&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.1</td><td align="left">associated Laguerre polynomials</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.2</td><td align="left">associated Legendre functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.3</td><td align="left">beta function</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.4</td><td align="left">(complete) elliptic integral of the first kind</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.5</td><td align="left">(complete) elliptic integral of the second kind</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.6</td><td align="left">(complete) elliptic integral of the third kind</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.7</td><td align="left">confluent hypergeometric functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.8</td><td align="left">regular modified cylindrical Bessel functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.9</td><td align="left">cylindrical Bessel functions (of the first kind)</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.10</td><td align="left">irregular modified cylindrical Bessel functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.11</td><td align="left">cylindrical Neumann functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.12</td><td align="left">(incomplete) elliptic integral of the first kind</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.13</td><td align="left">(incomplete) elliptic integral of the second kind</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.14</td><td align="left">(incomplete) elliptic integral of the third kind</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.15</td><td align="left">exponential integral</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.16</td><td align="left">Hermite polynomials</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.17</td><td align="left">hypergeometric functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.18</td><td align="left">Laguerre polynomials</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.19</td><td align="left">Legendre polynomials</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.20</td><td align="left">Riemann zeta function</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.21</td><td align="left">spherical Bessel functions (of the first kind)</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.22</td><td align="left">spherical associated Legendre functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.1.23</td><td align="left">spherical Neumann functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">5.2.2</td><td align="left">Additions to header <code class="code">&lt;math.h&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left"><span class="emphasis"><em>6</em></span></td><td colspan="3" align="left"><span class="emphasis"><em>Containers</em></span></td></tr><tr><td align="left">6.1</td><td align="left">Tuple types</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.1.1</td><td align="left">Header <code class="code">&lt;tuple&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.1.2</td><td align="left">Additions to header <code class="code">&lt;utility&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.1.3</td><td align="left">Class template <code class="code">tuple</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.1.3.1</td><td align="left">Construction</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.1.3.2</td><td align="left">Tuple creation functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.1.3.3</td><td align="left">Tuple helper classes</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.1.3.4</td><td align="left">Element access</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.1.3.5</td><td align="left">Relational operators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.1.4</td><td align="left">Pairs</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.2</td><td align="left">Fixed size array</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.2.1</td><td align="left">Header <code class="code">&lt;array&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.2.2</td><td align="left">Class template <code class="code">array</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.2.2.1</td><td align="left"><code class="code">array</code> constructors, copy, and assignment</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.2.2.2</td><td align="left"><code class="code">array</code> specialized algorithms</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.2.2.3</td><td align="left"><code class="code">array</code> size</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.2.2.4</td><td align="left">Zero sized <code class="code">array</code>s</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.2.2.5</td><td align="left">Tuple interface to class template <code class="code">array</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3</td><td align="left">Unordered associative containers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.1</td><td align="left">Unordered associative container requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.1.1</td><td align="left">Exception safety guarantees</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.2</td><td align="left">Additions to header <code class="code">&lt;functional&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.3</td><td align="left">Class template <code class="code">hash</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4</td><td align="left">Unordered associative container classes</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.1</td><td align="left">Header <code class="code">&lt;unordered_set&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.2</td><td align="left">Header <code class="code">&lt;unordered_map&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.3</td><td align="left">Class template <code class="code">unordered_set</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.3.1</td><td align="left"><code class="code">unordered_set</code> constructors</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.3.2</td><td align="left"><code class="code">unordered_set</code> swap</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.4</td><td align="left">Class template <code class="code">unordered_map</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.4.1</td><td align="left"><code class="code">unordered_map</code> constructors</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.4.2</td><td align="left"><code class="code">unordered_map</code> element access</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.4.3</td><td align="left"><code class="code">unordered_map</code> swap</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.5</td><td align="left">Class template <code class="code">unordered_multiset<code class="code"></code></code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.5.1</td><td align="left"><code class="code">unordered_multiset</code> constructors</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.5.2</td><td align="left"><code class="code">unordered_multiset</code> swap</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.6</td><td align="left">Class template <code class="code">unordered_multimap</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.6.1</td><td align="left"><code class="code">unordered_multimap</code> constructors</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">6.3.4.6.2</td><td align="left"><code class="code">unordered_multimap</code> swap</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left"><span class="emphasis"><em>7</em></span></td><td colspan="3" align="left"><span class="emphasis"><em>Regular Expressions</em></span></td></tr><tr bgcolor="#C8B0B0"><td align="left">7.1</td><td align="left">Definitions</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.2</td><td align="left">Requirements</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.3</td><td align="left">Regular expressions summary</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.4</td><td align="left">Header <code class="code">&lt;regex&gt;</code> synopsis</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.5</td><td align="left">Namespace <code class="code">tr1::regex_constants</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.5.1</td><td align="left">Bitmask Type <code class="code">syntax_option_type</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.5.2</td><td align="left">Bitmask Type <code class="code">regex_constants::match_flag_type</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.5.3</td><td align="left">Implementation defined <code class="code">error_type</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.6</td><td align="left">Class <code class="code">regex_error</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.7</td><td align="left">Class template <code class="code">regex_traits</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.8</td><td align="left">Class template <code class="code">basic_regex</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.8.1</td><td align="left"><code class="code">basic_regex</code> constants</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.8.2</td><td align="left"><code class="code">basic_regex</code> constructors</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.8.3</td><td align="left"><code class="code">basic_regex</code> assign</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.8.4</td><td align="left"><code class="code">basic_regex</code> constant operations</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.8.5</td><td align="left"><code class="code">basic_regex</code> locale</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.8.6</td><td align="left"><code class="code">basic_regex</code> swap</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.8.7</td><td align="left"><code class="code">basic_regex</code> non-member functions</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.8.7.1</td><td align="left"><code class="code">basic_regex</code> non-member swap</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.9</td><td align="left">Class template <code class="code">sub_match</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.9.1</td><td align="left"><code class="code">sub_match</code> members</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.9.2</td><td align="left"><code class="code">sub_match</code> non-member operators</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.10</td><td align="left">Class template <code class="code">match_results</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.10.1</td><td align="left"><code class="code">match_results</code> constructors</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.10.2</td><td align="left"><code class="code">match_results</code> size</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.10.3</td><td align="left"><code class="code">match_results</code> element access</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.10.4</td><td align="left"><code class="code">match_results</code> formatting</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.10.5</td><td align="left"><code class="code">match_results</code> allocator</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.10.6</td><td align="left"><code class="code">match_results</code> swap</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.11</td><td align="left">Regular expression algorithms</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.11.1</td><td align="left">exceptions</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.11.2</td><td align="left"><code class="code">regex_match</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.11.3</td><td align="left"><code class="code">regex_search</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.11.4</td><td align="left"><code class="code">regex_replace</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.12</td><td align="left">Regular expression Iterators</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.12.1</td><td align="left">Class template <code class="code">regex_iterator</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.12.1.1</td><td align="left"><code class="code">regex_iterator</code> constructors</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.12.1.2</td><td align="left"><code class="code">regex_iterator</code> comparisons</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.12.1.3</td><td align="left"><code class="code">regex_iterator</code> dereference</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.12.1.4</td><td align="left"><code class="code">regex_iterator</code> increment</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.12.2</td><td align="left">Class template <code class="code">regex_token_iterator</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.12.2.1</td><td align="left"><code class="code">regex_token_iterator</code> constructors</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.12.2.2</td><td align="left"><code class="code">regex_token_iterator</code> comparisons</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.12.2.3</td><td align="left"><code class="code">regex_token_iterator</code> dereference</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.12.2.4</td><td align="left"><code class="code">regex_token_iterator</code> increment</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">7.13</td><td align="left">Modified ECMAScript regular expression grammar</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left"><span class="emphasis"><em>8</em></span></td><td colspan="3" align="left"><span class="emphasis"><em>C Compatibility</em></span></td></tr><tr><td align="left">8.1</td><td align="left">Additions to header <code class="code">&lt;complex&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.1.1</td><td align="left">Synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.1.2</td><td align="left">Function <code class="code">acos</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.1.3</td><td align="left">Function <code class="code">asin</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.1.4</td><td align="left">Function <code class="code">atan</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.1.5</td><td align="left">Function <code class="code">acosh</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.1.6</td><td align="left">Function <code class="code">asinh</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.1.7</td><td align="left">Function <code class="code">atanh</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.1.8</td><td align="left">Function <code class="code">fabs</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.1.9</td><td align="left">Additional Overloads</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">8.2</td><td align="left">Header <code class="code">&lt;ccomplex&gt;</code></td><td align="left">N</td><td align="left">DR 551</td></tr><tr bgcolor="#C8B0B0"><td align="left">8.3</td><td align="left">Header <code class="code">&lt;complex.h&gt;</code></td><td align="left">N</td><td align="left">DR 551</td></tr><tr><td align="left">8.4</td><td align="left">Additions to header <code class="code">&lt;cctype&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.4.1</td><td align="left">Synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.4.2</td><td align="left">Function <code class="code">isblank</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.5</td><td align="left">Additions to header <code class="code">&lt;ctype.h&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.6</td><td align="left">Header <code class="code">&lt;cfenv&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.6.1</td><td align="left">Synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.6.2</td><td align="left">Definitions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.7</td><td align="left">Header <code class="code">&lt;fenv.h&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.8</td><td align="left">Additions to header <code class="code">&lt;cfloat&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.9</td><td align="left">Additions to header <code class="code">&lt;float.h&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">8.10</td><td align="left">Additions to header <code class="code">&lt;ios&gt;</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">8.10.1</td><td align="left">Synopsis</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">8.10.2</td><td align="left">Function <code class="code">hexfloat</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">8.11</td><td align="left">Header <code class="code">&lt;cinttypes&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.11.1</td><td align="left">Synopsis</td><td align="left">Y</td><td align="left">DR 557</td></tr><tr><td align="left">8.11.2</td><td align="left">Definitions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.12</td><td align="left">Header <code class="code">&lt;inttypes.h&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.13</td><td align="left">Additions to header <code class="code">&lt;climits&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.14</td><td align="left">Additions to header <code class="code">&lt;limits.h&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">8.15</td><td align="left">Additions to header <code class="code">&lt;locale&gt;</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">8.16</td><td align="left">Additions to header <code class="code">&lt;cmath&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.16.1</td><td align="left">Synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.16.2</td><td align="left">Definitions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.16.3</td><td align="left">Function template definitions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.16.4</td><td align="left">Additional overloads</td><td align="left">Y</td><td align="left">DR 568; DR 550</td></tr><tr><td align="left">8.17</td><td align="left">Additions to header <code class="code">&lt;math.h&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.18</td><td align="left">Additions to header <code class="code">&lt;cstdarg&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.19</td><td align="left">Additions to header <code class="code">&lt;stdarg.h&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.20</td><td align="left">The header <code class="code">&lt;cstdbool&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.21</td><td align="left">The header <code class="code">&lt;stdbool.h&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.22</td><td align="left">The header <code class="code">&lt;cstdint&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.22.1</td><td align="left">Synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.22.2</td><td align="left">Definitions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.23</td><td align="left">The header <code class="code">&lt;stdint.h&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.24</td><td align="left">Additions to header <code class="code">&lt;cstdio&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.24.1</td><td align="left">Synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.24.2</td><td align="left">Definitions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.24.3</td><td align="left">Additional format specifiers</td><td align="left">Y</td><td align="left">C library dependency</td></tr><tr><td align="left">8.24.4</td><td align="left">Additions to header <code class="code">&lt;stdio.h&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.25</td><td align="left">Additions to header <code class="code">&lt;cstdlib&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.25.1</td><td align="left">Synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.25.2</td><td align="left">Definitions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.25.3</td><td align="left">Function <code class="code">abs</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.25.4</td><td align="left">Function <code class="code">div</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.26</td><td align="left">Additions to header <code class="code">&lt;stdlib.h&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.27</td><td align="left">Header <code class="code">&lt;ctgmath&gt;</code></td><td align="left">Y</td><td align="left">DR 551</td></tr><tr><td align="left">8.28</td><td align="left">Header <code class="code">&lt;tgmath.h&gt;</code></td><td align="left">Y</td><td align="left">DR 551</td></tr><tr><td align="left">8.29</td><td align="left">Additions to header <code class="code">&lt;ctime&gt;</code></td><td align="left">Y</td><td align="left">C library dependency</td></tr><tr><td align="left">8.30</td><td align="left">Additions to header <code class="code">&lt;cwchar&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.30.1</td><td align="left">Synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.30.2</td><td align="left">Definitions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.30.3</td><td align="left">Additional wide format specifiers</td><td align="left">Y</td><td align="left">C library dependency</td></tr><tr><td align="left">8.31</td><td align="left">Additions to header <code class="code">&lt;wchar.h&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.32</td><td align="left">Additions to header <code class="code">&lt;cwctype&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.32.1</td><td align="left">Synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.32.2</td><td align="left">Function <code class="code">iswblank</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">8.33</td><td align="left">Additions to header <code class="code">&lt;wctype.h&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr></tbody></table></div></div><br class="table-break" /></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.status.standard.200x"></a>C++ 200x</h3></div></div></div><p>
-This table is based on the table of contents of ISO/IEC
-Doc No: N2857=09-0047 Date: 2009-03-23
-Working Draft, Standard for Programming Language C++
-</p><p>
-In this implementation <code class="literal">-std=gnu++0x</code> or
-<code class="literal">-std=c++0x</code> flags must be used to enable language and
-library features. The pre-defined symbol
-<code class="constant">__GXX_EXPERIMENTAL_CXX0X__</code> is used to check for the
-presence of the required flag.
-</p><p>
-This page describes the C++0x support in mainline GCC SVN, not in any
-particular release.
-</p><div class="table"><a id="id399999"></a><p class="title"><b>Table 1.3. C++ 200x Implementation Status</b></p><div class="table-contents"><table summary="C++ 200x Implementation Status" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><thead><tr><th align="left">Section</th><th align="left">Description</th><th align="left">Status</th><th align="left">Comments</th></tr></thead><tbody><tr><td align="left">
- <span class="emphasis"><em>18</em></span>
- </td><td colspan="3" align="left">
- <span class="emphasis"><em>Language support</em></span>
- </td></tr><tr><td align="left">18.1</td><td align="left">General</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">18.2</td><td align="left">Types</td><td align="left">Partial</td><td align="left">Missing offsetof, max_align_t, nullptr_t</td></tr><tr><td align="left">18.3</td><td align="left">Implementation properties</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">18.3.1</td><td align="left">Numeric Limits</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">18.3.1.1</td><td align="left">Class template <code class="code">numeric_limits</code></td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">18.3.1.2</td><td align="left"><code class="code">numeric_limits</code> members</td><td align="left">Partial</td><td align="left">Missing constexpr</td></tr><tr bgcolor="#C8B0B0"><td align="left">18.3.1.3</td><td align="left"><code class="code">float_round_style</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">18.3.1.4</td><td align="left"><code class="code">float_denorm_style</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">18.3.1.5</td><td align="left"><code class="code">numeric_limits</code> specializations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.3.2</td><td align="left">C Library</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.4</td><td align="left">Integer types</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">18.4.1</td><td align="left">Header <code class="code">&lt;cstdint&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">18.4.2</td><td align="left">The header <code class="code">&lt;stdint.h&gt;</code></td><td align="left">Partial</td><td align="left">May use configure-generated stdint.h via GCC_HEADER_STDINT</td></tr><tr bgcolor="#B0B0B0"><td align="left">18.5</td><td align="left">Start and termination</td><td align="left">Partial</td><td align="left">Missing quick_exit, at_quick_exit</td></tr><tr><td align="left">18.6</td><td align="left">Dynamic memory management</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.7</td><td align="left">Type identification</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">18.7.1</td><td align="left">Class type_info</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">18.7.2</td><td align="left">Class type_index</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">18.7.3</td><td align="left">Class bad_cast</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.7.4</td><td align="left">Class bad_typeid</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.8</td><td align="left">Exception handling</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">18.8.1</td><td align="left">Class exception</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.8.2</td><td align="left">Violation exception-specifications</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.8.3</td><td align="left">Abnormal termination</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.8.4</td><td align="left"><code class="code">uncaught_exception</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.8.5</td><td align="left">Propagation</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">18.8.6</td><td align="left">Class <code class="code">nested_exception</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">18.9</td><td align="left">Initializer lists</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">18.9.1</td><td align="left">Initializer list constructors</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">18.9.2</td><td align="left">Initializer list access</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">18.9.3</td><td align="left">Initializer list concept maps</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">18.10</td><td align="left">Other runtime support</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
- <span class="emphasis"><em>19</em></span>
- </td><td colspan="3" align="left">
- <span class="emphasis"><em>Diagnostics</em></span>
- </td></tr><tr><td align="left">19.1</td><td align="left">General</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">19.2</td><td align="left">Exception classes</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">19.3</td><td align="left">Assertions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">19.4</td><td align="left">Error numbers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">19.5</td><td align="left">System error support</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">19.5.1</td><td align="left">Class <code class="code">error_category</code></td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">19.5.2</td><td align="left">Class <code class="code">error_code</code></td><td align="left">Partial</td><td align="left">Missing concept ErrorCodeEnum</td></tr><tr bgcolor="#B0B0B0"><td align="left">19.5.3</td><td align="left">Class <code class="code">error_condition</code></td><td align="left">Partial</td><td align="left">Missing concept ErrorConditionEnum</td></tr><tr><td align="left">19.5.4</td><td align="left">Comparison operators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">19.5.5</td><td align="left">Class <code class="code">system_error</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
- <span class="emphasis"><em>20</em></span>
- </td><td colspan="3" align="left">
- <span class="emphasis"><em>General utilities</em></span>
- </td></tr><tr bgcolor="#B0B0B0"><td align="left">20.1</td><td align="left">General</td><td align="left">Partial</td><td align="left">Missing all concepts</td></tr><tr bgcolor="#C8B0B0"><td align="left">20.2</td><td align="left">Concepts</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">20.3</td><td align="left">Utility components</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.3.1</td><td align="left">Operators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.3.2</td><td align="left"><code class="code">forward</code> and <code class="code">move</code> helpers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.3.3</td><td align="left"><code class="code">pair</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.3.4</td><td align="left">tuple-like access to <code class="code">pair</code></td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.3.5</td><td align="left">Range concept maps for <code class="code">pair</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">20.3.6</td><td align="left">Class template <code class="code">bitset</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4</td><td align="left">Compile-time rational arithmetic</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.4.1</td><td align="left">Class template <code class="code">ratio</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4.2</td><td align="left">Arithmetic on <code class="code">ratio</code> types</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4.3</td><td align="left">Comparison of <code class="code">ratio</code> types</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.4.4</td><td align="left">SI types</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.5</td><td align="left">Tuples</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.5.1</td><td align="left">General</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">20.5.2</td><td align="left">Class template <code class="code">tuple</code></td><td align="left">Partial</td><td align="left">Missing range concept maps</td></tr><tr><td align="left">20.6</td><td align="left">Metaprogramming and type traits</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.6.1</td><td align="left">Requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">20.6.2</td><td align="left">Header <code class="code">&lt;type_traits&gt;</code> synopsis</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.6.3</td><td align="left">Helper classes</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.6.4</td><td align="left">Unary Type Traits</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.6.4.1</td><td align="left">Primary type categories</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.6.4.2</td><td align="left">Composite type traits</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">20.6.4.3</td><td align="left">Type properties</td><td align="left">Partial</td><td align="left">Missing is_system_layout</td></tr><tr><td align="left">20.6.5</td><td align="left">Relationships between types</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.6.6</td><td align="left">Transformations between types</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.6.6.1</td><td align="left">Const-volatile modifications</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.6.6.2</td><td align="left">Reference modifications</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.6.6.3</td><td align="left">Sign modifications</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.6.6.4</td><td align="left">Array modifications</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.6.6.5</td><td align="left">Pointer modifications</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">20.6.7</td><td align="left">Other transformations</td><td align="left">Partial</td><td align="left">Missing decay</td></tr><tr><td align="left">20.7</td><td align="left">Function objects</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.7.1</td><td align="left">Definitions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.3</td><td align="left">Base</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.4</td><td align="left">Function object return types</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.5</td><td align="left">Class template <code class="code">reference_wrapper</code></td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.7.6</td><td align="left">Identity operation</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">20.7.7</td><td align="left">Arithmetic operation</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.8</td><td align="left">Comparisons</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.9</td><td align="left">Logical operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.10</td><td align="left">Bitwise operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.11</td><td align="left">Negators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.12</td><td align="left">Template <code class="code">function</code> and function template <code class="code">bind</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.13</td><td align="left">Adaptors for pointers to functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.14</td><td align="left">Adaptors for pointers to members</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.15</td><td align="left">Function template <code class="code">mem_fn</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.16</td><td align="left">Polymorphic function wrappers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.7.16.1</td><td align="left">Class <code class="code">bad_function_call</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.16.2</td><td align="left">Class template <code class="code">function</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.7.17</td><td align="left">Class template <code class="code">hash</code></td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.7.18</td><td align="left">Class template <code class="code">reference_closure</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">20.8</td><td align="left">Memory</td><td align="left"> </td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.01</td><td align="left">Allocator argument tag</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">20.8.02</td><td align="left">Allocators</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.8.02.1</td><td align="left">General</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.02.2</td><td align="left">Allocator concept</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.02.3</td><td align="left">Support for legacy allocators</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.02.4</td><td align="left">Allocator and Legacy Allocator members</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.03</td><td align="left">Allocator-related element concepts</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.04</td><td align="left">Allocator propagation traits</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.05</td><td align="left">Allocator propagation map</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">20.8.06</td><td align="left">The default allocator</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.8.07</td><td align="left">Scoped allocator adaptor</td><td align="left"> </td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.07.1</td><td align="left"><code class="code">scoped_allocator_adaptor_base</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.07.2</td><td align="left"><code class="code">scoped_allocator_adaptor constructors</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.07.3</td><td align="left"><code class="code">scoped_allocator_adaptor2</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.07.3</td><td align="left">scoped_allocator_adaptor members</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.07.4</td><td align="left"><code class="code">scoped_allocator_adaptor globals</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">20.8.08</td><td align="left">Raw storage iterator</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.8.09</td><td align="left">Temporary buffers</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.10</td><td align="left"><code class="code">construct_element</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">20.8.11</td><td align="left">Specialized algorithms</td><td align="left"> </td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.11.1</td><td align="left"><code class="code">addressof</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">20.8.11.2</td><td align="left"><code class="code">uninitialized_copy</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.8.11.3</td><td align="left"><code class="code">uninitialized_fill</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.8.11.4</td><td align="left"><code class="code">uninitialized_fill_n</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.8.12</td><td align="left">Class template <code class="code">unique_ptr</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.8.13</td><td align="left">Smart pointers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.8.13.1</td><td align="left">Class <code class="code">bad_weak_ptr</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.8.13.2</td><td align="left">Class template <code class="code">shared_ptr</code></td><td align="left">Y</td><td align="left">
- <p>
- Uses code from
- <a class="ulink" href="http://www.boost.org/libs/smart_ptr/shared_ptr.htm" target="_top">boost::shared_ptr</a>.
- </p>
- </td></tr><tr><td align="left">20.8.13.3</td><td align="left">Class template <code class="code">weak_ptr</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.8.13.4</td><td align="left">Class template <code class="code">owner_less</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.8.13.5</td><td align="left">Class template <code class="code">emable_shared_from_this</code></td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">20.8.13.6</td><td align="left"><code class="code">shared_ptr</code> atomic access</td><td align="left">Partial</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">20.8.13.7</td><td align="left">Pointer safety</td><td align="left">Partial</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">20.8.14</td><td align="left">Align</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">20.8.15</td><td align="left">C library</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.9</td><td align="left">Time utilities</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.9.1</td><td align="left">Clock requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.9.2</td><td align="left">Time-related traits</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.9.2.1</td><td align="left"><code class="code">treat_as_floating_point</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.9.2.2</td><td align="left"><code class="code">duration_values</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.9.2.3</td><td align="left">Specializations of <code class="code">common_type</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.9.3</td><td align="left">Class template <code class="code">duration</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.9.4</td><td align="left">Class template <code class="code">time_point</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.9.5</td><td align="left">Clocks</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">20.9.5.1</td><td align="left">Class <code class="code">system_clock</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.9.5.2</td><td align="left">Class <code class="code">monotonic_clock</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.9.5.3</td><td align="left">Class <code class="code">high_resolution_clock</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">20.10</td><td align="left">Date and time functions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
- <span class="emphasis"><em>21</em></span>
- </td><td colspan="3" align="left">
- <span class="emphasis"><em>Strings</em></span>
- </td></tr><tr><td align="left">21.1</td><td align="left">General</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.2</td><td align="left">Character traits</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">21.2.1</td><td align="left">Character traits requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.2.2</td><td align="left">traits typedef</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.2.3</td><td align="left"><code class="code">char_traits</code> specializations</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">21.2.3.1</td><td align="left">struct <code class="code">char_traits&lt;char&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.2.3.2</td><td align="left">struct <code class="code">char_traits&lt;char16_t&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.2.3.3</td><td align="left">struct <code class="code">char_traits&lt;char32_t&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.2.3.4</td><td align="left">struct <code class="code">char_traits&lt;wchar_t&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.3</td><td align="left">String classes</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.4</td><td align="left">Class template <code class="code">basic_string</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.5</td><td align="left">Numeric Conversions</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">21.6</td><td align="left">Null-terminated sequence utilities</td><td align="left">Y</td><td align="left">C library dependency</td></tr><tr><td align="left">
- <span class="emphasis"><em>22</em></span>
- </td><td colspan="3" align="left">
- <span class="emphasis"><em>Localization</em></span>
- </td></tr><tr><td align="left">22.1</td><td align="left">General</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.2</td><td align="left">Header <code class="code">&lt;locale&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.3</td><td align="left">Locales</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.3.1</td><td align="left">Class <code class="code">locale</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.3.2</td><td align="left"><code class="code">locale</code> globals</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.3.3</td><td align="left">Convenience interfaces</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.3.3.1</td><td align="left">Character classification</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.3.3.2</td><td align="left">Conversions</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.3.3.2.1</td><td align="left">Character</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">22.3.3.2.2</td><td align="left">String</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">22.3.3.2.3</td><td align="left">Buffer</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">22.4</td><td align="left">Standard locale categories</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.4.1</td><td align="left"><code class="code">ctype</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.2</td><td align="left">Numeric</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.4.2.1</td><td align="left"><code class="code">num_get</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.2.2</td><td align="left"><code class="code">num_put</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.3</td><td align="left"><code class="code">num_punct</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.4</td><td align="left"><code class="code">collate</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.5</td><td align="left">Time</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.4.5.1</td><td align="left"><code class="code">time_get</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.5.2</td><td align="left"><code class="code">time_get_byname</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.5.3</td><td align="left"><code class="code">time_put</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.5.3</td><td align="left"><code class="code">time_put_byname</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.6</td><td align="left">Monetary</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">22.4.6.1</td><td align="left"><code class="code">money_get</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.6.2</td><td align="left"><code class="code">money_put</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.6.3</td><td align="left"><code class="code">money_punct</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.6.4</td><td align="left"><code class="code">money_punct_byname</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.7</td><td align="left"><code class="code">messages</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">22.4.8</td><td align="left">Program-defined facets</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">22.5</td><td align="left">Standard code conversion facets</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">22.6</td><td align="left">C Library Locales</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
- <span class="emphasis"><em>23</em></span>
- </td><td colspan="3" align="left">
- <span class="emphasis"><em>Containers</em></span>
- </td></tr><tr bgcolor="#B0B0B0"><td align="left">23.1</td><td align="left">General</td><td align="left">Partial</td><td align="left">Missing concepts</td></tr><tr><td align="left">23.2</td><td align="left">Container requirements</td><td align="left"> </td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">23.2.1</td><td align="left">General requirements</td><td align="left">Partial</td><td align="left">Missing construct_element</td></tr><tr><td align="left">23.2.2</td><td align="left">Data races</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3</td><td align="left">Sequence containers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">23.3.1</td><td align="left">Class template <code class="code">array</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3.2</td><td align="left">Class template <code class="code">deque</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3.3</td><td align="left">Class template <code class="code">forward_list</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3.4</td><td align="left">Class template <code class="code">list</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3.5</td><td align="left">Adaptors</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">23.3.5.1</td><td align="left">Class template <code class="code">queue</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3.5.2</td><td align="left">Class template <code class="code">priority_queue</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3.5.3</td><td align="left">Class template <code class="code">stack</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3.6</td><td align="left">Class template <code class="code">vector</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.3.7</td><td align="left">Class <code class="code">vector&lt;bool&gt;</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.4</td><td align="left">Associative containers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">23.4.1</td><td align="left">Class template <code class="code">map</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.4.2</td><td align="left">Class template <code class="code">multimap</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.4.3</td><td align="left">Class template <code class="code">set</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.4.4</td><td align="left">Class template <code class="code">multiset</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.5</td><td align="left">Unordered associative containers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">23.5.1</td><td align="left">Class template <code class="code">unordered_map</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.5.2</td><td align="left">Class template <code class="code">unordered_multimap</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.5.3</td><td align="left">Class template <code class="code">unordered_set</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">23.5.4</td><td align="left">Class template <code class="code">unordered_multiset</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
- <span class="emphasis"><em>24</em></span>
- </td><td colspan="3" align="left">
- <span class="emphasis"><em>Iterators</em></span>
- </td></tr><tr bgcolor="#B0B0B0"><td align="left">24.1</td><td align="left">General</td><td align="left">Partial</td><td align="left">Missing concepts</td></tr><tr bgcolor="#C8B0B0"><td align="left">24.2</td><td align="left">Iterator concepts</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">24.3</td><td align="left">Header <code class="code">&lt;iterator&gt;</code> synopsis</td><td align="left">Partial</td><td align="left">Missing concepts</td></tr><tr><td align="left">24.4</td><td align="left">Iterator operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.5</td><td align="left">Predefined iterators and Iterator adaptors</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">24.5.1</td><td align="left">Reverse iterators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.5.2</td><td align="left">Insert iterators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.5.3</td><td align="left">Move iterators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.6</td><td align="left">Stream iterators</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">24.6.1</td><td align="left">Class template <code class="code">istream_iterator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.6.2</td><td align="left">Class template <code class="code">ostream_iterator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.6.3</td><td align="left">Class template <code class="code">istreambuf_iterator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.6.4</td><td align="left">Class template <code class="code">ostreambuf_iterator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.7</td><td align="left">Insert iterators</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">24.7.1</td><td align="left">Class template <code class="code">back_insert_iterator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.7.3</td><td align="left">Class template <code class="code">front_insert_iterator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">24.7.5</td><td align="left">Class template <code class="code">insert_iterator</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
- <span class="emphasis"><em>25</em></span>
- </td><td colspan="3" align="left">
- <span class="emphasis"><em>Algorithms</em></span>
- </td></tr><tr bgcolor="#B0B0B0"><td align="left">25.1</td><td align="left">General</td><td align="left">Partial</td><td align="left">Missing concepts</td></tr><tr><td align="left">25.2</td><td align="left">Header <code class="code">&lt;algorithm&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">25.3</td><td align="left">Non-modifying sequence operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">25.4</td><td align="left">Mutating sequence operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">25.5</td><td align="left">Sorting and related operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">25.6</td><td align="left">C library algorithms</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
- <span class="emphasis"><em>26</em></span>
- </td><td colspan="3" align="left">
- <span class="emphasis"><em>Numerics</em></span>
- </td></tr><tr><td align="left">26.1</td><td align="left">General</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.2</td><td align="left">Numeric type requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.3</td><td align="left">The floating-point environment</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.4</td><td align="left">Complex numbers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.5</td><td align="left">Random number generation</td><td align="left"> </td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">26.5.1</td><td align="left">Header <code class="code">&lt;random&gt;</code> synopsis</td><td align="left">Partial</td><td align="left">Missing concepts, based on TR1</td></tr><tr bgcolor="#C8B0B0"><td align="left">26.5.2</td><td align="left">Concepts and related requirements</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">26.5.3</td><td align="left">Random number engines</td><td align="left"> </td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">26.5.3.1</td><td align="left">Class template <code class="code">linear_congruential_engine</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">26.5.3.2</td><td align="left">Class template <code class="code">mersenne_twister_engine</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">26.5.3.3</td><td align="left">Class template <code class="code">subtract_with_carry_engine</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">26.5.4</td><td align="left">Random number engine adaptors</td><td align="left"> </td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">26.5.4.1</td><td align="left">Class template <code class="code">discard_block_engine</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">26.5.4.2</td><td align="left">Class template <code class="code">independent_bits_engine</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">26.5.4.3</td><td align="left">Class template <code class="code">shuffle_order_engine</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">26.5.5</td><td align="left">Engines and engine adaptors with predefined parameters</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">26.5.6</td><td align="left">Class <code class="code">random_device</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">26.5.7</td><td align="left">Utilities</td><td align="left"> </td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">26.5.7.1</td><td align="left">Class <code class="code">seed_seq</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">26.5.7.2</td><td align="left">Function template generate_canonical</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">26.5.8</td><td align="left">Random number distributions</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">26.5.8.1</td><td align="left">Uniform distributions</td><td align="left"> </td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">26.5.8.1.1</td><td align="left">Class template <code class="code">uniform_int_distribution</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">26.5.8.1.2</td><td align="left">Class template <code class="code">uniform_real_distribution</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">26.5.8.2</td><td align="left">Bernoulli distributions</td><td align="left"> </td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">26.5.8.2.1</td><td align="left">Class <code class="code">bernoulli_distribution</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">26.5.8.2.2</td><td align="left">Class template <code class="code">binomial_distribution</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">26.5.8.2.3</td><td align="left">Class template <code class="code">geometric_distribution</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">26.5.8.2.4</td><td align="left">Class template <code class="code">negative_binomial_distribution</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">26.5.8.3</td><td align="left">Poisson distributions</td><td align="left"> </td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">26.5.8.3.1</td><td align="left">Class template <code class="code">poisson_distribution</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">26.5.8.3.2</td><td align="left">Class template <code class="code">exponential_distribution</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">26.5.8.3.3</td><td align="left">Class template <code class="code">gamma_distribution</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">26.5.8.3.4</td><td align="left">Class template <code class="code">weibull_distribution</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">26.5.8.3.5</td><td align="left">Class template <code class="code">extreme_value_distribution</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">26.5.8.4</td><td align="left">Normal distributions</td><td align="left"> </td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">26.5.8.4.1</td><td align="left">Class template <code class="code">normal_distribution</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">26.5.8.4.2</td><td align="left">Class template <code class="code">lognormal_distribution</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">26.5.8.4.3</td><td align="left">Class template <code class="code">chi_squared_distribution</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">26.5.8.4.4</td><td align="left">Class template <code class="code">cauchy_distribution</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">26.5.8.4.5</td><td align="left">Class template <code class="code">fisher_f_distribution</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">26.5.8.4.6</td><td align="left">Class template <code class="code">student_t_distribution</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">26.5.8.5</td><td align="left">Sampling distributions</td><td align="left"> </td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">26.5.8.5.1</td><td align="left">Class template <code class="code">discrete_distribution</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">26.5.8.5.2</td><td align="left">Class template <code class="code">piecewise_constant_distribution</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">26.5.8.5.3</td><td align="left">Class template <code class="code">piecewise_linear_distribution</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">26.6</td><td align="left">Numeric arrays</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">26.6.1</td><td align="left">Header <code class="code">&lt;valarray&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.6.2</td><td align="left">Class template <code class="code">valarray</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.6.3</td><td align="left"><code class="code">valarray</code> non-member operations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.6.4</td><td align="left">Class <code class="code">slice</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.6.5</td><td align="left">Class template <code class="code">slice_array</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.6.6</td><td align="left">Class <code class="code">gslice</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.6.7</td><td align="left">Class template <code class="code">gslice_array</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.6.8</td><td align="left">Class template <code class="code">mask_array</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.6.9</td><td align="left">Class template <code class="code">indirect_array</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.7</td><td align="left">Generalized numeric operations</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">26.7.1</td><td align="left"><code class="code">accumulate</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.7.2</td><td align="left"><code class="code">inner_product</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.7.3</td><td align="left"><code class="code">partial_sum</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.7.4</td><td align="left"><code class="code">adjacent_difference</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.7.5</td><td align="left">iota</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">26.8</td><td align="left">C Library</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
- <span class="emphasis"><em>27</em></span>
- </td><td colspan="3" align="left">
- <span class="emphasis"><em>Input/output</em></span>
- </td></tr><tr><td align="left">27.1</td><td align="left">General</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.2</td><td align="left">Requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.2.1</td><td align="left">Imbue limitations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.2.2</td><td align="left">Positioning type limitations</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">27.2.3</td><td align="left">Thread safety</td><td align="left">Partial</td><td align="left"> </td></tr><tr><td align="left">27.3</td><td align="left">Forward declarations</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.4</td><td align="left">Standard iostream objects</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.4.1</td><td align="left">Narrow stream objects</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.4.2</td><td align="left">Wide stream objects</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.5</td><td align="left">Iostreams base classes</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.6</td><td align="left">Stream buffers</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.7</td><td align="left">Formatting and manipulators</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.8</td><td align="left">String-based streams</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">27.9</td><td align="left">File-based streams</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">
- <span class="emphasis"><em>28</em></span>
- </td><td colspan="3" align="left">
- <span class="emphasis"><em>Regular expressions</em></span>
- </td></tr><tr bgcolor="#C8B0B0"><td align="left">28.01</td><td align="left">General</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">28.02</td><td align="left">Definitions</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">28.03</td><td align="left">Requirements</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">28.04</td><td align="left">Regular expressions summary</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">28.05</td><td align="left">Header <code class="code">&lt;regex&gt;</code> synopsis</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">28.06</td><td align="left">Namespace <code class="code">std::regex_constants</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">28.07</td><td align="left">Class <code class="code">regex_error</code></td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">28.08</td><td align="left">Class template <code class="code">regex_traits</code></td><td align="left">Partial</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">28.09</td><td align="left">Class template <code class="code">basic_regex</code></td><td align="left">Partial</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">28.10</td><td align="left">Class template <code class="code">sub_match</code></td><td align="left">Partial</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">28.11</td><td align="left">Class template <code class="code">match_results</code></td><td align="left">Partial</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">28.12</td><td align="left">Regular expression algorithms</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">28.13</td><td align="left">Regular expression Iterators</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">28.14</td><td align="left">Modified ECMAScript regular expression grammar</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">
- <span class="emphasis"><em>29</em></span>
- </td><td colspan="3" align="left">
- <span class="emphasis"><em>Atomic operations</em></span>
- </td></tr><tr><td align="left">29.1</td><td align="left">General</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">29.2</td><td align="left">Header <code class="code">&lt;cstdatomic&gt;</code> synopsis</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">29.3</td><td align="left">Order and consistency</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">29.4</td><td align="left">Lock-free property</td><td align="left">Y</td><td align="left">Based on _GLIBCXX_ATOMIC_PROPERTY</td></tr><tr><td align="left">29.5</td><td align="left">Atomic types</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">29.5.1</td><td align="left">Integral types</td><td align="left">Y</td><td align="left">Missing constexpr</td></tr><tr><td align="left">29.5.2</td><td align="left">Address types</td><td align="left">Y</td><td align="left">Missing constexpr</td></tr><tr><td align="left">29.5.3</td><td align="left">Generic types</td><td align="left">Y</td><td align="left">Missing constexpr</td></tr><tr><td align="left">29.6</td><td align="left">Operations on atomic types</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">29.7</td><td align="left">Flag Type and operations</td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">29.8</td><td align="left">Fences</td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">
- <span class="emphasis"><em>30</em></span>
- </td><td colspan="3" align="left">
- <span class="emphasis"><em>Thread support</em></span>
- </td></tr><tr><td align="left">30.1</td><td align="left">General</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.2</td><td align="left">Requirements</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.3</td><td align="left">Threads</td><td align="left"> </td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">30.3.1</td><td align="left">Class <code class="code">thread</code></td><td align="left">Partial</td><td align="left">Missing futures</td></tr><tr><td align="left">30.3.2</td><td align="left">Namespace <code class="code">this_thread</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.4</td><td align="left">Mutual exclusion</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">30.4.1</td><td align="left">Mutex requirements</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">30.4.1.1</td><td align="left">Class <code class="code">mutex</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.4.1.2</td><td align="left">Class <code class="code">recursive_mutex</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.4.2</td><td align="left">Timed mutex requirements</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">30.4.2.1</td><td align="left">Class <code class="code">timed_mutex</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.4.2.2</td><td align="left">Class <code class="code">recursive_timed_mutex</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.4.3</td><td align="left">Locks</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">30.4.3.1</td><td align="left">Class template <code class="code">lock_guard</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.4.3.2</td><td align="left">Class template <code class="code">unique_lock</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.4.4</td><td align="left">Generic locking algorithms</td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.4.5</td><td align="left">Call once</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">30.4.5.1</td><td align="left"><code class="code">once_flag</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.4.5.2</td><td align="left"><code class="code">call_once</code></td><td align="left">Y</td><td align="left"> </td></tr><tr><td align="left">30.5</td><td align="left">Condition variables</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">30.5.1</td><td align="left">Class <code class="code">condition_variable</code></td><td align="left">Y</td><td align="left"> </td></tr><tr bgcolor="#B0B0B0"><td align="left">30.5.2</td><td align="left">Class <code class="code">condition_variable_any</code></td><td align="left">Partial</td><td align="left"> </td></tr><tr><td align="left">30.6</td><td align="left">Futures</td><td align="left"> </td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">30.6.1</td><td align="left">Overview</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">30.6.2</td><td align="left">Error handling</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">30.6.3</td><td align="left">Class <code class="code">future_error</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">30.6.4</td><td align="left">Class template <code class="code">unique_future</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">30.6.5</td><td align="left">Class template <code class="code">shared_future</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">30.6.6</td><td align="left">Class template <code class="code">promise</code></td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">30.6.7</td><td align="left">Allocator templates</td><td align="left">N</td><td align="left"> </td></tr><tr bgcolor="#C8B0B0"><td align="left">30.6.8</td><td align="left">Class template <code class="code">packaged_task</code></td><td align="left">N</td><td align="left"> </td></tr><tr><td align="left">
- <span class="emphasis"><em>Appendix D</em></span>
- </td><td colspan="3" align="left">
- <span class="emphasis"><em>Compatibility features</em></span>
- </td></tr><tr><td align="left">D.1</td><td align="left">Increment operator with bool operand</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.2</td><td align="left"><code class="code">static</code> keyword</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.3</td><td align="left">Access declarations</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.4</td><td align="left">Implicit conversion from const strings</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.5</td><td align="left">C standard library headers</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.6</td><td align="left">Old iostreams members</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.7</td><td align="left">char* streams</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.8</td><td align="left">Binders</td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.9</td><td align="left"><code class="code">auto_ptr</code></td><td align="left"> </td><td align="left"> </td></tr><tr><td align="left">D.10</td><td align="left">Iterator primitives</td><td align="left"> </td><td align="left"> </td></tr></tbody></table></div></div><br class="table-break" /></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="intro.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="intro.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="license.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Part I. 
- Introduction
-
- </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> License</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/streambufs.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/streambufs.html
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-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 25. Stream Buffers</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="io.html" title="Part XI.  Input and Output" /><link rel="prev" href="iostream_objects.html" title="Chapter 24. Iostream Objects" /><link rel="next" href="bk01pt11ch25s02.html" title="Buffering" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 25. Stream Buffers</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="iostream_objects.html">Prev</a> </td><th width="60%" align="center">Part XI. 
- Input and Output
-
-</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt11ch25s02.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.io.streambufs"></a>Chapter 25. Stream Buffers</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="streambufs.html#io.streambuf.derived">Derived streambuf Classes</a></span></dt><dt><span class="sect1"><a href="bk01pt11ch25s02.html">Buffering</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="io.streambuf.derived"></a>Derived streambuf Classes</h2></div></div></div><p>
- </p><p>Creating your own stream buffers for I/O can be remarkably easy.
- If you are interested in doing so, we highly recommend two very
- excellent books:
- <a class="ulink" href="http://www.langer.camelot.de/iostreams.html" target="_top">Standard C++
- IOStreams and Locales</a> by Langer and Kreft, ISBN 0-201-18395-1, and
- <a class="ulink" href="http://www.josuttis.com/libbook/" target="_top">The C++ Standard Library</a>
- by Nicolai Josuttis, ISBN 0-201-37926-0. Both are published by
- Addison-Wesley, who isn't paying us a cent for saying that, honest.
- </p><p>Here is a simple example, io/outbuf1, from the Josuttis text. It
- transforms everything sent through it to uppercase. This version
- assumes many things about the nature of the character type being
- used (for more information, read the books or the newsgroups):
- </p><pre class="programlisting">
- #include &lt;iostream&gt;
- #include &lt;streambuf&gt;
- #include &lt;locale&gt;
- #include &lt;cstdio&gt;
-
- class outbuf : public std::streambuf
- {
- protected:
- /* central output function
- * - print characters in uppercase mode
- */
- virtual int_type overflow (int_type c) {
- if (c != EOF) {
- // convert lowercase to uppercase
- c = std::toupper(static_cast&lt;char&gt;(c),getloc());
-
- // and write the character to the standard output
- if (putchar(c) == EOF) {
- return EOF;
- }
- }
- return c;
- }
- };
-
- int main()
- {
- // create special output buffer
- outbuf ob;
- // initialize output stream with that output buffer
- std::ostream out(&amp;ob);
-
- out &lt;&lt; "31 hexadecimal: "
- &lt;&lt; std::hex &lt;&lt; 31 &lt;&lt; std::endl;
- return 0;
- }
- </pre><p>Try it yourself! More examples can be found in 3.1.x code, in
- <code class="code">include/ext/*_filebuf.h</code>, and on
- <a class="ulink" href="http://www.informatik.uni-konstanz.de/~kuehl/c++/iostream/" target="_top">Dietmar
- Kühl's IOStreams page</a>.
- </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="iostream_objects.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="io.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt11ch25s02.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 24. Iostream Objects </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Buffering</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/strings.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/strings.html
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-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part V.  Strings</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="shared_ptr.html" title="shared_ptr" /><link rel="next" href="bk01pt05ch13.html" title="Chapter 13. String Classes" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part V. 
- Strings
-
-</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="shared_ptr.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt05ch13.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.strings"></a>Part V. 
- Strings
- <a id="id413088" class="indexterm"></a>
-</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="bk01pt05ch13.html">13. String Classes</a></span></dt><dd><dl><dt><span class="sect1"><a href="bk01pt05ch13.html#strings.string.simple">Simple Transformations</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s02.html">Case Sensitivity</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s03.html">Arbitrary Character Types</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s04.html">Tokenizing</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s05.html">Shrink to Fit</a></span></dt><dt><span class="sect1"><a href="bk01pt05ch13s06.html">CString (MFC)</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="shared_ptr.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt05ch13.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">shared_ptr </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 13. String Classes</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/stringstreams.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/stringstreams.html
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-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 26. Memory Based Streams</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="io.html" title="Part XI.  Input and Output" /><link rel="prev" href="bk01pt11ch25s02.html" title="Buffering" /><link rel="next" href="fstreams.html" title="Chapter 27. File Based Streams" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 26. Memory Based Streams</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt11ch25s02.html">Prev</a> </td><th width="60%" align="center">Part XI. 
- Input and Output
-
-</th><td width="20%" align="right"> <a accesskey="n" href="fstreams.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.io.memstreams"></a>Chapter 26. Memory Based Streams</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="stringstreams.html#manual.io.memstreams.compat">Compatibility With strstream</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.io.memstreams.compat"></a>Compatibility With strstream</h2></div></div></div><p>
- </p><p>Stringstreams (defined in the header <code class="code">&lt;sstream&gt;</code>)
- are in this author's opinion one of the coolest things since
- sliced time. An example of their use is in the Received Wisdom
- section for Chapter 21 (Strings),
- <a class="ulink" href="../21_strings/howto.html#1.1internal" target="_top"> describing how to
- format strings</a>.
- </p><p>The quick definition is: they are siblings of ifstream and ofstream,
- and they do for <code class="code">std::string</code> what their siblings do for
- files. All that work you put into writing <code class="code">&lt;&lt;</code> and
- <code class="code">&gt;&gt;</code> functions for your classes now pays off
- <span class="emphasis"><em>again!</em></span> Need to format a string before passing the string
- to a function? Send your stuff via <code class="code">&lt;&lt;</code> to an
- ostringstream. You've read a string as input and need to parse it?
- Initialize an istringstream with that string, and then pull pieces
- out of it with <code class="code">&gt;&gt;</code>. Have a stringstream and need to
- get a copy of the string inside? Just call the <code class="code">str()</code>
- member function.
- </p><p>This only works if you've written your
- <code class="code">&lt;&lt;</code>/<code class="code">&gt;&gt;</code> functions correctly, though,
- and correctly means that they take istreams and ostreams as
- parameters, not i<span class="emphasis"><em>f</em></span>streams and o<span class="emphasis"><em>f</em></span>streams. If they
- take the latter, then your I/O operators will work fine with
- file streams, but with nothing else -- including stringstreams.
- </p><p>If you are a user of the strstream classes, you need to update
- your code. You don't have to explicitly append <code class="code">ends</code> to
- terminate the C-style character array, you don't have to mess with
- "freezing" functions, and you don't have to manage the
- memory yourself. The strstreams have been officially deprecated,
- which means that 1) future revisions of the C++ Standard won't
- support them, and 2) if you use them, people will laugh at you.
- </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt11ch25s02.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="io.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="fstreams.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Buffering </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 27. File Based Streams</td></tr></table></div></body></html>
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-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part II.  Support</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="debug.html" title="Debugging Support" /><link rel="next" href="bk01pt02pr01.html" title="" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part II. 
- Support
-
-</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="debug.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="bk01pt02pr01.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.support"></a>Part II. 
- Support
- <a id="id399385" class="indexterm"></a>
-</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="preface"><a href="bk01pt02pr01.html"></a></span></dt><dt><span class="chapter"><a href="fundamental_types.html">4. Types</a></span></dt><dd><dl><dt><span class="sect1"><a href="fundamental_types.html#manual.support.types.fundamental">Fundamental Types</a></span></dt><dt><span class="sect1"><a href="bk01pt02ch04s02.html">Numeric Properties</a></span></dt><dt><span class="sect1"><a href="bk01pt02ch04s03.html">NULL</a></span></dt></dl></dd><dt><span class="chapter"><a href="dynamic_memory.html">5. Dynamic Memory</a></span></dt><dt><span class="chapter"><a href="termination.html">6. Termination</a></span></dt><dd><dl><dt><span class="sect1"><a href="termination.html#support.termination.handlers">Termination Handlers</a></span></dt><dt><span class="sect1"><a href="verbose_termination.html">Verbose Terminate Handler</a></span></dt></dl></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="debug.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="bk01pt02pr01.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Debugging Support </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> </td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/termination.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/termination.html
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--- a/gcc-4.4.3/libstdc++-v3/doc/html/manual/termination.html
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@@ -1,48 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 6. Termination</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="support.html" title="Part II.  Support" /><link rel="prev" href="dynamic_memory.html" title="Chapter 5. Dynamic Memory" /><link rel="next" href="verbose_termination.html" title="Verbose Terminate Handler" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 6. Termination</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="dynamic_memory.html">Prev</a> </td><th width="60%" align="center">Part II. 
- Support
-
-</th><td width="20%" align="right"> <a accesskey="n" href="verbose_termination.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.support.termination"></a>Chapter 6. Termination</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="termination.html#support.termination.handlers">Termination Handlers</a></span></dt><dt><span class="sect1"><a href="verbose_termination.html">Verbose Terminate Handler</a></span></dt></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="support.termination.handlers"></a>Termination Handlers</h2></div></div></div><p>
- Not many changes here to <code class="filename">cstdlib</code>. You should note that the
- <code class="function">abort()</code> function does not call the
- destructors of automatic nor static objects, so if you're
- depending on those to do cleanup, it isn't going to happen.
- (The functions registered with <code class="function">atexit()</code>
- don't get called either, so you can forget about that
- possibility, too.)
- </p><p>
- The good old <code class="function">exit()</code> function can be a bit
- funky, too, until you look closer. Basically, three points to
- remember are:
- </p><div class="orderedlist"><ol type="1"><li><p>
- Static objects are destroyed in reverse order of their creation.
- </p></li><li><p>
- Functions registered with <code class="function">atexit()</code> are called in
- reverse order of registration, once per registration call.
- (This isn't actually new.)
- </p></li><li><p>
- The previous two actions are “<span class="quote">interleaved,</span>” that is,
- given this pseudocode:
- </p><pre class="programlisting">
- extern "C or C++" void f1 (void);
- extern "C or C++" void f2 (void);
-
- static Thing obj1;
- atexit(f1);
- static Thing obj2;
- atexit(f2);
-</pre><p>
- then at a call of <code class="function">exit()</code>,
- <code class="varname">f2</code> will be called, then
- <code class="varname">obj2</code> will be destroyed, then
- <code class="varname">f1</code> will be called, and finally
- <code class="varname">obj1</code> will be destroyed. If
- <code class="varname">f1</code> or <code class="varname">f2</code> allow an
- exception to propagate out of them, Bad Things happen.
- </p></li></ol></div><p>
- Note also that <code class="function">atexit()</code> is only required to store 32
- functions, and the compiler/library might already be using some of
- those slots. If you think you may run out, we recommend using
- the <code class="function">xatexit</code>/<code class="function">xexit</code> combination from <code class="literal">libiberty</code>, which has no such limit.
- </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="dynamic_memory.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="support.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="verbose_termination.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 5. Dynamic Memory </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Verbose Terminate Handler</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/test.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/test.html
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--- a/gcc-4.4.3/libstdc++-v3/doc/html/manual/test.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Test</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; test&#10; , &#10; testsuite&#10; , &#10; performance&#10; , &#10; conformance&#10; , &#10; ABI&#10; , &#10; exception safety&#10; " /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="setup.html" title="Chapter 2. Setup" /><link rel="prev" href="make.html" title="Make" /><link rel="next" href="using.html" title="Chapter 3. Using" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Test</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="make.html">Prev</a> </td><th width="60%" align="center">Chapter 2. Setup</th><td width="20%" align="right"> <a accesskey="n" href="using.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.setup.test"></a>Test</h2></div></div></div><p>
-The libstdc++ testsuite includes testing for standard conformance,
-regressions, ABI, and performance.
-</p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="test.organization"></a>Organization</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="test.organization.layout"></a>Directory Layout</h4></div></div></div><p>
- The directory <span class="emphasis"><em>libsrcdir/testsuite</em></span> contains the
- individual test cases organized in sub-directories corresponding to
- chapters of the C++ standard (detailed below), the dejagnu test
- harness support files, and sources to various testsuite utilities
- that are packaged in a separate testing library.
-</p><p>
- All test cases for functionality required by the runtime components
- of the C++ standard (ISO 14882) are files within the following
- directories.
-</p><pre class="programlisting">
-17_intro
-18_support
-19_diagnostics
-20_util
-21_strings
-22_locale
-23_containers
-25_algorithms
-26_numerics
-27_io
- </pre><p>
- In addition, the following directories include test files:
- </p><pre class="programlisting">
-tr1 Tests for components as described by the Technical Report on Standard Library Extensions (TR1).
-backward Tests for backwards compatibility and deprecated features.
-demangle Tests for __cxa_demangle, the IA 64 C++ ABI demangler
-ext Tests for extensions.
-performance Tests for performance analysis, and performance regressions.
-thread Tests for threads.
- </pre><p>
- Some directories don't have test files, but instead contain
- auxiliary information (<a class="ulink" href="#internals" target="_top">more information</a>):
- </p><pre class="programlisting">
-config Files for the dejagnu test harness.
-lib Files for the dejagnu test harness.
-libstdc++* Files for the dejagnu test harness.
-data Sample text files for testing input and output.
-util Files for libtestc++, utilities and testing routines.
- </pre><p>
- Within a directory that includes test files, there may be
- additional subdirectories, or files. Originally, test cases
- were appended to one file that represented a particular section
- of the chapter under test, and was named accordingly. For
- instance, to test items related to <code class="code"> 21.3.6.1 -
- basic_string::find [lib.string::find]</code> in the standard,
- the following was used:
- </p><pre class="programlisting">
-21_strings/find.cc
- </pre><p>
- However, that practice soon became a liability as the test cases
- became huge and unwieldy, and testing new or extended
- functionality (like wide characters or named locales) became
- frustrating, leading to aggressive pruning of test cases on some
- platforms that covered up implementation errors. Now, the test
- suite has a policy of one file, one test case, which solves the
- above issues and gives finer grained results and more manageable
- error debugging. As an example, the test case quoted above
- becomes:
- </p><pre class="programlisting">
-21_strings/basic_string/find/char/1.cc
-21_strings/basic_string/find/char/2.cc
-21_strings/basic_string/find/char/3.cc
-21_strings/basic_string/find/wchar_t/1.cc
-21_strings/basic_string/find/wchar_t/2.cc
-21_strings/basic_string/find/wchar_t/3.cc
- </pre><p>
- All new tests should be written with the policy of one test
- case, one file in mind.
- </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="test.organization.naming"></a>Naming Conventions</h4></div></div></div><p>
- In addition, there are some special names and suffixes that are
- used within the testsuite to designate particular kinds of
- tests.
- </p><div class="itemizedlist"><ul type="disc"><li><p>
- <span class="emphasis"><em>_xin.cc</em></span>
- </p><p>
- This test case expects some kind of interactive input in order
- to finish or pass. At the moment, the interactive tests are not
- run by default. Instead, they are run by hand, like:
- </p><pre class="programlisting">
-g++ 27_io/objects/char/3_xin.cc
-cat 27_io/objects/char/3_xin.in | a.out
- </pre></li><li><p>
- <span class="emphasis"><em>.in</em></span>
- </p><p>
- This file contains the expected input for the corresponding <span class="emphasis"><em>
- _xin.cc</em></span> test case.
- </p></li><li><p>
- <span class="emphasis"><em>_neg.cc</em></span>
- </p><p>
- This test case is expected to fail: it's a negative test. At the
- moment, these are almost always compile time errors.
- </p></li><li><p>
- <span class="emphasis"><em>char</em></span>
- </p><p>
- This can either be a directory name or part of a longer file
- name, and indicates that this file, or the files within this
- directory are testing the <code class="code">char</code> instantiation of a
- template.
- </p></li><li><p>
- <span class="emphasis"><em>wchar_t</em></span>
- </p><p>
- This can either be a directory name or part of a longer file
- name, and indicates that this file, or the files within this
- directory are testing the <code class="code">wchar_t</code> instantiation of
- a template. Some hosts do not support <code class="code">wchar_t</code>
- functionality, so for these targets, all of these tests will not
- be run.
- </p></li><li><p>
- <span class="emphasis"><em>thread</em></span>
- </p><p>
- This can either be a directory name or part of a longer file
- name, and indicates that this file, or the files within this
- directory are testing situations where multiple threads are
- being used.
- </p></li><li><p>
- <span class="emphasis"><em>performance</em></span>
- </p><p>
- This can either be an enclosing directory name or part of a
- specific file name. This indicates a test that is used to
- analyze runtime performance, for performance regression testing,
- or for other optimization related analysis. At the moment, these
- test cases are not run by default.
- </p></li></ul></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="test.run"></a>Running the Testsuite</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="test.run.basic"></a>Basic</h4></div></div></div><p>
- You can check the status of the build without installing it
- using the dejagnu harness, much like the rest of the gcc
- tools.</p><pre class="programlisting"> make check</pre><p>in the <span class="emphasis"><em>libbuilddir</em></span> directory.</p><p>or</p><pre class="programlisting"> make check-target-libstdc++-v3</pre><p>in the <span class="emphasis"><em>gccbuilddir</em></span> directory.
- </p><p>
- These commands are functionally equivalent and will create a
- 'testsuite' directory underneath
- <span class="emphasis"><em>libbuilddir</em></span> containing the results of the
- tests. Two results files will be generated: <span class="emphasis"><em>
- libstdc++.sum</em></span>, which is a PASS/FAIL summary for each
- test, and <span class="emphasis"><em>libstdc++.log</em></span> which is a log of
- the exact command line passed to the compiler, the compiler
- output, and the executable output (if any).
- </p><p>
- Archives of test results for various versions and platforms are
- available on the GCC website in the <a class="ulink" href="http://gcc.gnu.org/gcc-4.3/buildstat.html" target="_top">build
- status</a> section of each individual release, and are also
- archived on a daily basis on the <a class="ulink" href="http://gcc.gnu.org/ml/gcc-testresults/current" target="_top">gcc-testresults</a>
- mailing list. Please check either of these places for a similar
- combination of source version, operating system, and host CPU.
- </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="test.run.variations"></a>Variations</h4></div></div></div><p>
- There are several options for running tests, including testing
- the regression tests, testing a subset of the regression tests,
- testing the performance tests, testing just compilation, testing
- installed tools, etc. In addition, there is a special rule for
- checking the exported symbols of the shared library.
- </p><p>
- To debug the dejagnu test harness during runs, try invoking with a
- specific argument to the variable RUNTESTFLAGS, as below.
- </p><pre class="programlisting">
-make check-target-libstdc++-v3 RUNTESTFLAGS="-v"
-</pre><p>
- or
- </p><pre class="programlisting">
-make check-target-libstdc++-v3 RUNTESTFLAGS="-v -v"
-</pre><p>
- To run a subset of the library tests, you will need to generate
- the <span class="emphasis"><em>testsuite_files</em></span> file by running
- <span class="command"><strong>make testsuite_files</strong></span> in the
- <span class="emphasis"><em>libbuilddir/testsuite</em></span> directory, described
- below. Edit the file to remove the tests you don't want and
- then run the testsuite as normal.
- </p><p>
- There are two ways to run on a simulator: set up DEJAGNU to point to a
- specially crafted site.exp, or pass down --target_board flags.
- </p><p>
- Example flags to pass down for various embedded builds are as follows:
- </p><pre class="programlisting">
- --target=powerpc-eabism (libgloss/sim)
-make check-target-libstdc++-v3 RUNTESTFLAGS="--target_board=powerpc-sim"
-
---target=calmrisc32 (libgloss/sid)
-make check-target-libstdc++-v3 RUNTESTFLAGS="--target_board=calmrisc32-sid"
-
---target=xscale-elf (newlib/sim)
-make check-target-libstdc++-v3 RUNTESTFLAGS="--target_board=arm-sim"
-</pre><p>
- Also, here is an example of how to run the libstdc++ testsuite
- for a multilibed build directory with different ABI settings:
- </p><pre class="programlisting">
-make check-target-libstdc++-v3 RUNTESTFLAGS='--target_board \"unix{-mabi=32,,-mabi=64}\"'
-</pre><p>
- You can run the tests with a compiler and library that have
- already been installed. Make sure that the compiler (e.g.,
- <code class="code">g++</code>) is in your <code class="code">PATH</code>. If you are
- using shared libraries, then you must also ensure that the
- directory containing the shared version of libstdc++ is in your
- <code class="code">LD_LIBRARY_PATH</code>, or equivalent. If your GCC source
- tree is at <code class="code">/path/to/gcc</code>, then you can run the tests
- as follows:
- </p><pre class="programlisting">
-runtest --tool libstdc++ --srcdir=/path/to/gcc/libstdc++-v3/testsuite
-</pre><p>
- The testsuite will create a number of files in the directory in
- which you run this command,. Some of those files might use the
- same name as files created by other testsuites (like the ones
- for GCC and G++), so you should not try to run all the
- testsuites in parallel from the same directory.
- </p><p>
- In addition, there are some testing options that are mostly of
- interest to library maintainers and system integrators. As such,
- these tests may not work on all cpu and host combinations, and
- may need to be executed in the
- <span class="emphasis"><em>libbuilddir/testsuite</em></span> directory. These
- options include, but are not necessarily limited to, the
- following:
- </p><pre class="programlisting">
- make testsuite_files
- </pre><p>
- Five files are generated that determine what test files
- are run. These files are:
- </p><div class="itemizedlist"><ul type="disc"><li><p>
- <span class="emphasis"><em>testsuite_files</em></span>
- </p><p>
- This is a list of all the test cases that will be run. Each
- test case is on a separate line, given with an absolute path
- from the <span class="emphasis"><em>libsrcdir/testsuite</em></span> directory.
- </p></li><li><p>
- <span class="emphasis"><em>testsuite_files_interactive</em></span>
- </p><p>
- This is a list of all the interactive test cases, using the
- same format as the file list above. These tests are not run
- by default.
- </p></li><li><p>
- <span class="emphasis"><em>testsuite_files_performance</em></span>
- </p><p>
- This is a list of all the performance test cases, using the
- same format as the file list above. These tests are not run
- by default.
- </p></li><li><p>
- <span class="emphasis"><em>testsuite_thread</em></span>
- </p><p>
- This file indicates that the host system can run tests which
- involved multiple threads.
- </p></li><li><p>
- <span class="emphasis"><em>testsuite_wchar_t</em></span>
- </p><p>
- This file indicates that the host system can run the wchar_t
- tests, and corresponds to the macro definition <code class="code">
- _GLIBCXX_USE_WCHAR_T</code> in the file c++config.h.
- </p></li></ul></div><pre class="programlisting">
- make check-abi
- </pre><p>
- The library ABI can be tested. This involves testing the shared
- library against an ABI-defining previous version of symbol
- exports.
- </p><pre class="programlisting">
- make check-compile
- </pre><p>
- This rule compiles, but does not link or execute, the
- <span class="emphasis"><em>testsuite_files</em></span> test cases and displays the
- output on stdout.
- </p><pre class="programlisting">
- make check-performance
- </pre><p>
- This rule runs through the
- <span class="emphasis"><em>testsuite_files_performance</em></span> test cases and
- collects information for performance analysis and can be used to
- spot performance regressions. Various timing information is
- collected, as well as number of hard page faults, and memory
- used. This is not run by default, and the implementation is in
- flux.
- </p><p>
- We are interested in any strange failures of the testsuite;
- please email the main libstdc++ mailing list if you see
- something odd or have questions.
- </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="test.run.permutations"></a>Permutations</h4></div></div></div><p>
- To run the libstdc++ test suite under the <a class="link" href="debug_mode.html" title="Chapter 30. Debug Mode">debug mode</a>, edit
- <code class="filename">libstdc++-v3/scripts/testsuite_flags</code> to add the
- compile-time flag <code class="constant">-D_GLIBCXX_DEBUG</code> to the
- result printed by the <code class="literal">--build-cxx</code>
- option. Additionally, add the
- <code class="constant">-D_GLIBCXX_DEBUG_PEDANTIC</code> flag to turn on
- pedantic checking. The libstdc++ test suite should produce
- precisely the same results under debug mode that it does under
- release mode: any deviation indicates an error in either the
- library or the test suite.
- </p><p>
- The <a class="link" href="parallel_mode.html" title="Chapter 31. Parallel Mode">parallel
- mode</a> can be tested in much the same manner, substituting
- <code class="constant">-D_GLIBCXX_PARALLEL</code> for
- <code class="constant">-D_GLIBCXX_DEBUG</code> in the previous paragraph.
- </p><p>
- Or, just run the testsuites with <code class="constant">CXXFLAGS</code>
- set to <code class="constant">-D_GLIBCXX_DEBUG</code> or
- <code class="constant">-D_GLIBCXX_PARALLEL</code>.
- </p></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="test.new_tests"></a>Writing a new test case</h3></div></div></div><p>
- The first step in making a new test case is to choose the correct
- directory and file name, given the organization as previously
- described.
- </p><p>
- All files are copyright the FSF, and GPL'd: this is very
- important. The first copyright year should correspond to the date
- the file was checked in to SVN.
- </p><p>
- As per the dejagnu instructions, always return 0 from main to
- indicate success.
- </p><p>
- A bunch of utility functions and classes have already been
- abstracted out into the testsuite utility library, <code class="code">
- libtestc++</code>. To use this functionality, just include the
- appropriate header file: the library or specific object files will
- automatically be linked in as part of the testsuite run.
- </p><p>
- For a test that needs to take advantage of the dejagnu test
- harness, what follows below is a list of special keyword that
- harness uses. Basically, a test case contains dg-keywords (see
- dg.exp) indicating what to do and what kinds of behavior are to be
- expected. New test cases should be written with the new style
- DejaGnu framework in mind.
- </p><p>
- To ease transition, here is the list of dg-keyword documentation
- lifted from dg.exp.
- </p><pre class="programlisting">
-# The currently supported options are:
-#
-# dg-prms-id N
-# set prms_id to N
-#
-# dg-options "options ..." [{ target selector }]
-# specify special options to pass to the tool (eg: compiler)
-#
-# dg-do do-what-keyword [{ target/xfail selector }]
-# `do-what-keyword' is tool specific and is passed unchanged to
-# ${tool}-dg-test. An example is gcc where `keyword' can be any of:
-# preprocess|compile|assemble|link|run
-# and will do one of: produce a .i, produce a .s, produce a .o,
-# produce an a.out, or produce an a.out and run it (the default is
-# compile).
-#
-# dg-error regexp comment [{ target/xfail selector } [{.|0|linenum}]]
-# indicate an error message &lt;regexp&gt; is expected on this line
-# (the test fails if it doesn't occur)
-# Linenum=0 for general tool messages (eg: -V arg missing).
-# "." means the current line.
-#
-# dg-warning regexp comment [{ target/xfail selector } [{.|0|linenum}]]
-# indicate a warning message &lt;regexp&gt; is expected on this line
-# (the test fails if it doesn't occur)
-#
-# dg-bogus regexp comment [{ target/xfail selector } [{.|0|linenum}]]
-# indicate a bogus error message &lt;regexp&gt; use to occur here
-# (the test fails if it does occur)
-#
-# dg-build regexp comment [{ target/xfail selector }]
-# indicate the build use to fail for some reason
-# (errors covered here include bad assembler generated, tool crashes,
-# and link failures)
-# (the test fails if it does occur)
-#
-# dg-excess-errors comment [{ target/xfail selector }]
-# indicate excess errors are expected (any line)
-# (this should only be used sparingly and temporarily)
-#
-# dg-output regexp [{ target selector }]
-# indicate the expected output of the program is &lt;regexp&gt;
-# (there may be multiple occurrences of this, they are concatenated)
-#
-# dg-final { tcl code }
-# add some tcl code to be run at the end
-# (there may be multiple occurrences of this, they are concatenated)
-# (unbalanced braces must be \-escaped)
-#
-# "{ target selector }" is a list of expressions that determine whether the
-# test succeeds or fails for a particular target, or in some cases whether the
-# option applies for a particular target. If the case of `dg-do' it specifies
-# whether the test case is even attempted on the specified target.
-#
-# The target selector is always optional. The format is one of:
-#
-# { xfail *-*-* ... } - the test is expected to fail for the given targets
-# { target *-*-* ... } - the option only applies to the given targets
-#
-# At least one target must be specified, use *-*-* for "all targets".
-# At present it is not possible to specify both `xfail' and `target'.
-# "native" may be used in place of "*-*-*".
-
-Example 1: Testing compilation only
-// { dg-do compile }
-
-Example 2: Testing for expected warnings on line 36, which all targets fail
-// { dg-warning "string literals" "" { xfail *-*-* } 36
-
-Example 3: Testing for expected warnings on line 36
-// { dg-warning "string literals" "" { target *-*-* } 36
-
-Example 4: Testing for compilation errors on line 41
-// { dg-do compile }
-// { dg-error "no match for" "" { target *-*-* } 41 }
-
-Example 5: Testing with special command line settings, or without the
-use of pre-compiled headers, in particular the stdc++.h.gch file. Any
-options here will override the DEFAULT_CXXFLAGS and PCH_CXXFLAGS set
-up in the normal.exp file.
-// { dg-options "-O0" { target *-*-* } }
-</pre><p>
- More examples can be found in the libstdc++-v3/testsuite/*/*.cc files.
- </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="test.harness"></a>Test Harness and Utilities</h3></div></div></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="test.harness.dejagnu"></a>Dejagnu Harness Details</h4></div></div></div><p>
- Underlying details of testing for conformance and regressions are
- abstracted via the GNU Dejagnu package. This is similar to the
- rest of GCC.
- </p><p>This is information for those looking at making changes to the testsuite
-structure, and/or needing to trace dejagnu's actions with --verbose. This
-will not be useful to people who are "merely" adding new tests to the existing
-structure.
-</p><p>The first key point when working with dejagnu is the idea of a "tool".
-Files, directories, and functions are all implicitly used when they are
-named after the tool in use. Here, the tool will always be "libstdc++".
-</p><p>The <code class="code">lib</code> subdir contains support routines. The
-<code class="code">lib/libstdc++.exp</code> file ("support library") is loaded
-automagically, and must explicitly load the others. For example, files can
-be copied from the core compiler's support directory into <code class="code">lib</code>.
-</p><p>Some routines in <code class="code">lib/libstdc++.exp</code> are callbacks, some are
-our own. Callbacks must be prefixed with the name of the tool. To easily
-distinguish the others, by convention our own routines are named "v3-*".
-</p><p>The next key point when working with dejagnu is "test files". Any
-directory whose name starts with the tool name will be searched for test files.
-(We have only one.) In those directories, any <code class="code">.exp</code> file is
-considered a test file, and will be run in turn. Our main test file is called
-<code class="code">normal.exp</code>; it runs all the tests in testsuite_files using the
-callbacks loaded from the support library.
-</p><p>The <code class="code">config</code> directory is searched for any particular "target
-board" information unique to this library. This is currently unused and sets
-only default variables.
-</p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="test.harness.utils"></a>Utilities</h4></div></div></div><p>
- </p><p>
- The testsuite directory also contains some files that implement
- functionality that is intended to make writing test cases easier,
- or to avoid duplication, or to provide error checking in a way that
- is consistent across platforms and test harnesses. A stand-alone
- executable, called <span class="emphasis"><em>abi_check</em></span>, and a static
- library called <span class="emphasis"><em>libtestc++</em></span> are
- constructed. Both of these items are not installed, and only used
- during testing.
- </p><p>
- These files include the following functionality:
- </p><div class="itemizedlist"><ul type="disc"><li><p>
- <span class="emphasis"><em>testsuite_abi.h</em></span>,
- <span class="emphasis"><em>testsuite_abi.cc</em></span>,
- <span class="emphasis"><em>testsuite_abi_check.cc</em></span>
- </p><p>
- Creates the executable <span class="emphasis"><em>abi_check</em></span>.
- Used to check correctness of symbol versioning, visibility of
- exported symbols, and compatibility on symbols in the shared
- library, for hosts that support this feature. More information
- can be found in the ABI documentation <a class="ulink" href="abi.html" target="_top">here</a>
- </p></li><li><p>
- <span class="emphasis"><em>testsuite_allocator.h</em></span>,
- <span class="emphasis"><em>testsuite_allocator.cc</em></span>
- </p><p>
- Contains specialized allocators that keep track of construction
- and destruction. Also, support for overriding global new and
- delete operators, including verification that new and delete
- are called during execution, and that allocation over max_size
- fails.
- </p></li><li><p>
- <span class="emphasis"><em>testsuite_character.h</em></span>
- </p><p>
- Contains <code class="code">std::char_traits</code> and
- <code class="code">std::codecvt</code> specializations for a user-defined
- POD.
- </p></li><li><p>
- <span class="emphasis"><em>testsuite_hooks.h</em></span>,
- <span class="emphasis"><em>testsuite_hooks.cc</em></span>
- </p><p>
- A large number of utilities, including:
- </p><div class="itemizedlist"><ul type="circle"><li><p>VERIFY</p></li><li><p>set_memory_limits</p></li><li><p>verify_demangle</p></li><li><p>run_tests_wrapped_locale</p></li><li><p>run_tests_wrapped_env</p></li><li><p>try_named_locale</p></li><li><p>try_mkfifo</p></li><li><p>func_callback</p></li><li><p>counter</p></li><li><p>copy_tracker</p></li><li><p>copy_constructor</p></li><li><p>assignment_operator</p></li><li><p>destructor</p></li><li><p>pod_char, pod_int and associated char_traits specializations</p></li></ul></div></li><li><p>
- <span class="emphasis"><em>testsuite_io.h</em></span>
- </p><p>
- Error, exception, and constraint checking for
- <code class="code">std::streambuf, std::basic_stringbuf, std::basic_filebuf</code>.
- </p></li><li><p>
- <span class="emphasis"><em>testsuite_iterators.h</em></span>
- </p><p>
- Wrappers for various iterators.
- </p></li><li><p>
- <span class="emphasis"><em>testsuite_performance.h</em></span>
- </p><p>
- A number of class abstractions for performance counters, and
- reporting functions including:
- </p><div class="itemizedlist"><ul type="circle"><li><p>time_counter</p></li><li><p>resource_counter</p></li><li><p>report_performance</p></li></ul></div></li></ul></div></div></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="make.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="setup.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="using.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Make </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 3. Using</td></tr></table></div></body></html>
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-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 12. Traits</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="utilities.html" title="Part IV.  Utilities" /><link rel="prev" href="shared_ptr.html" title="shared_ptr" /><link rel="next" href="strings.html" title="Part V.  Strings" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 12. Traits</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="shared_ptr.html">Prev</a> </td><th width="60%" align="center">Part IV. 
- Utilities
-
-</th><td width="20%" align="right"> <a accesskey="n" href="strings.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.util.traits"></a>Chapter 12. Traits</h2></div></div></div><p>
- </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="shared_ptr.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="utilities.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="strings.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">shared_ptr </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part V. 
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-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Chapter 3. Using</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="intro.html" title="Part I.  Introduction" /><link rel="prev" href="test.html" title="Test" /><link rel="next" href="using_headers.html" title="Headers" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Chapter 3. Using</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="test.html">Prev</a> </td><th width="60%" align="center">Part I. 
- Introduction
-
-</th><td width="20%" align="right"> <a accesskey="n" href="using_headers.html">Next</a></td></tr></table><hr /></div><div class="chapter" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title"><a id="manual.intro.using"></a>Chapter 3. Using</h2></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="sect1"><a href="using.html#manual.intro.using.lib">Linking Library Binary Files</a></span></dt><dt><span class="sect1"><a href="using_headers.html">Headers</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.all">Header Files</a></span></dt><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.mixing">Mixing Headers</a></span></dt><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.cheaders">The C Headers and namespace std</a></span></dt><dt><span class="sect2"><a href="using_headers.html#manual.intro.using.headers.pre">Precompiled Headers</a></span></dt></dl></dd><dt><span class="sect1"><a href="using_namespaces.html">Namespaces</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_namespaces.html#manual.intro.using.namespaces.all">Available Namespaces</a></span></dt><dt><span class="sect2"><a href="using_namespaces.html#manual.intro.using.namespaces.std">namespace std</a></span></dt><dt><span class="sect2"><a href="using_namespaces.html#manual.intro.using.namespaces.comp">Using Namespace Composition</a></span></dt></dl></dd><dt><span class="sect1"><a href="using_macros.html">Macros</a></span></dt><dt><span class="sect1"><a href="using_concurrency.html">Concurrency</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.prereq">Prerequisites</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.thread_safety">Thread Safety</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.atomics">Atomics</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.io">IO</a></span></dt><dt><span class="sect2"><a href="using_concurrency.html#manual.intro.using.concurrency.containers">Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="using_exceptions.html">Exceptions</a></span></dt><dd><dl><dt><span class="sect2"><a href="using_exceptions.html#intro.using.exception.propagating">Propagating Exceptions aka Exception Neutrality</a></span></dt><dt><span class="sect2"><a href="using_exceptions.html#intro.using.exception.safety">Exception Safety</a></span></dt><dt><span class="sect2"><a href="using_exceptions.html#intro.using.exception.no">Support for -fno-exceptions</a></span></dt></dl></dd><dt><span class="sect1"><a href="debug.html">Debugging Support</a></span></dt><dd><dl><dt><span class="sect2"><a href="debug.html#debug.compiler">Using g++</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.req">Debug Versions of Library Binary Files</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.memory">Memory Leak Hunting</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.gdb">Using gdb</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.exceptions">Tracking uncaught exceptions</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.debug_mode">Debug Mode</a></span></dt><dt><span class="sect2"><a href="debug.html#debug.compile_time_checks">Compile Time Checking</a></span></dt></dl></dd></dl></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.using.lib"></a>Linking Library Binary Files</h2></div></div></div><p>
- If you only built a static library (libstdc++.a), or if you
- specified static linking, you don't have to worry about this.
- But if you built a shared library (libstdc++.so) and linked
- against it, then you will need to find that library when you run
- the executable.
- </p><p>
- Methods vary for different platforms and different styles, but
- the usual ones are printed to the screen during installation.
- They include:
- </p><div class="itemizedlist"><ul type="disc"><li><p>
- At runtime set LD_LIBRARY_PATH in your environment
- correctly, so that the shared library for libstdc++ can be
- found and loaded. Be certain that you understand all of the
- other implications and behavior of LD_LIBRARY_PATH first
- (few people do, and they get into trouble).
- </p></li><li><p>
- Compile the path to find the library at runtime into the
- program. This can be done by passing certain options to
- g++, which will in turn pass them on to the linker. The
- exact format of the options is dependent on which linker you
- use:
- </p><div class="itemizedlist"><ul type="circle"><li><p>
- GNU ld (default on Linux):<code class="literal">-Wl,--rpath,<code class="filename">destdir</code>/lib</code>
- </p></li><li><p>
- IRIX ld:<code class="literal">
- -Wl,-rpath,<code class="filename">destdir</code>/lib</code>
- </p></li><li><p>
- Solaris ld:<code class="literal">-Wl,-R<code class="filename">destdir</code>/lib</code>
- </p></li><li><p>
- More...? Let us know!
- </p></li></ul></div></li></ul></div><p>
- Use the <span class="command"><strong>ldd</strong></span> utility to show which library the
- system thinks it will get at runtime.
- </p><p>
- A libstdc++.la file is also installed, for use with Libtool. If
- you use Libtool to create your executables, these details are
- taken care of for you.
- </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="test.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="intro.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="using_headers.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Test </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Headers</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/using_concurrency.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/using_concurrency.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Concurrency</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="using.html" title="Chapter 3. Using" /><link rel="prev" href="using_macros.html" title="Macros" /><link rel="next" href="using_exceptions.html" title="Exceptions" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Concurrency</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="using_macros.html">Prev</a> </td><th width="60%" align="center">Chapter 3. Using</th><td width="20%" align="right"> <a accesskey="n" href="using_exceptions.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.using.concurrency"></a>Concurrency</h2></div></div></div><p>This section discusses issues surrounding the proper compilation
- of multithreaded applications which use the Standard C++
- library. This information is GCC-specific since the C++
- standard does not address matters of multithreaded applications.
- </p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.concurrency.prereq"></a>Prerequisites</h3></div></div></div><p>All normal disclaimers aside, multithreaded C++ application are
- only supported when libstdc++ and all user code was built with
- compilers which report (via <code class="code"> gcc/g++ -v </code>) the same thread
- model and that model is not <span class="emphasis"><em>single</em></span>. As long as your
- final application is actually single-threaded, then it should be
- safe to mix user code built with a thread model of
- <span class="emphasis"><em>single</em></span> with a libstdc++ and other C++ libraries built
- with another thread model useful on the platform. Other mixes
- may or may not work but are not considered supported. (Thus, if
- you distribute a shared C++ library in binary form only, it may
- be best to compile it with a GCC configured with
- --enable-threads for maximal interchangeability and usefulness
- with a user population that may have built GCC with either
- --enable-threads or --disable-threads.)
- </p><p>When you link a multithreaded application, you will probably
- need to add a library or flag to g++. This is a very
- non-standardized area of GCC across ports. Some ports support a
- special flag (the spelling isn't even standardized yet) to add
- all required macros to a compilation (if any such flags are
- required then you must provide the flag for all compilations not
- just linking) and link-library additions and/or replacements at
- link time. The documentation is weak. Here is a quick summary
- to display how ad hoc this is: On Solaris, both -pthreads and
- -threads (with subtly different meanings) are honored. On OSF,
- -pthread and -threads (with subtly different meanings) are
- honored. On Linux/i386, -pthread is honored. On FreeBSD,
- -pthread is honored. Some other ports use other switches.
- AFAIK, none of this is properly documented anywhere other than
- in ``gcc -dumpspecs'' (look at lib and cpp entries).
- </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.concurrency.thread_safety"></a>Thread Safety</h3></div></div></div><p>
-We currently use the <a class="ulink" href="http://www.sgi.com/tech/stl/thread_safety.html" target="_top">SGI STL</a> definition of thread safety.
-</p><p>The library strives to be thread-safe when all of the following
- conditions are met:
- </p><div class="itemizedlist"><ul type="disc"><li><p>The system's libc is itself thread-safe,
- </p></li><li><p>
- The compiler in use reports a thread model other than
- 'single'. This can be tested via output from <code class="code">gcc
- -v</code>. Multi-thread capable versions of gcc output
- something like this:
- </p><pre class="programlisting">
-%gcc -v
-Using built-in specs.
-...
-Thread model: posix
-gcc version 4.1.2 20070925 (Red Hat 4.1.2-33)
-</pre><p>Look for "Thread model" lines that aren't equal to "single."</p></li><li><p>
- Requisite command-line flags are used for atomic operations
- and threading. Examples of this include <code class="code">-pthread</code>
- and <code class="code">-march=native</code>, although specifics vary
- depending on the host environment. See <a class="ulink" href="http://gcc.gnu.org/onlinedocs/gcc/Option-Summary.html" target="_top">Machine
- Dependent Options</a>.
- </p></li><li><p>
- An implementation of atomicity.h functions
- exists for the architecture in question. See the internals documentation for more <a class="ulink" href="../ext/concurrence.html" target="_top">details</a>.
- </p></li></ul></div><p>The user-code must guard against concurrent method calls which may
- access any particular library object's state. Typically, the
- application programmer may infer what object locks must be held
- based on the objects referenced in a method call. Without getting
- into great detail, here is an example which requires user-level
- locks:
- </p><pre class="programlisting">
- library_class_a shared_object_a;
-
- thread_main () {
- library_class_b *object_b = new library_class_b;
- shared_object_a.add_b (object_b); // must hold lock for shared_object_a
- shared_object_a.mutate (); // must hold lock for shared_object_a
- }
-
- // Multiple copies of thread_main() are started in independent threads.</pre><p>Under the assumption that object_a and object_b are never exposed to
- another thread, here is an example that should not require any
- user-level locks:
- </p><pre class="programlisting">
- thread_main () {
- library_class_a object_a;
- library_class_b *object_b = new library_class_b;
- object_a.add_b (object_b);
- object_a.mutate ();
- } </pre><p>All library objects are safe to use in a multithreaded program as
- long as each thread carefully locks out access by any other
- thread while it uses any object visible to another thread, i.e.,
- treat library objects like any other shared resource. In general,
- this requirement includes both read and write access to objects;
- unless otherwise documented as safe, do not assume that two threads
- may access a shared standard library object at the same time.
- </p><p>See chapters <a class="ulink" href="../17_intro/howto.html#3" target="_top">17</a> (library
- introduction), <a class="ulink" href="../23_containers/howto.html#3" target="_top">23</a>
- (containers), and <a class="ulink" href="../27_io/howto.html#9" target="_top">27</a> (I/O) for
- more information.
- </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.concurrency.atomics"></a>Atomics</h3></div></div></div><p>
- </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.concurrency.io"></a>IO</h3></div></div></div><p>I'll assume that you have already read the
- <a class="ulink" href="../17_intro/howto.html#3" target="_top">general notes on library threads</a>,
- and the
- <a class="ulink" href="../23_containers/howto.html#3" target="_top">notes on threaded container
- access</a> (you might not think of an I/O stream as a container, but
- the points made there also hold here). If you have not read them,
- please do so first.
- </p><p>This gets a bit tricky. Please read carefully, and bear with me.
- </p><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="concurrency.io.structure"></a>Structure</h4></div></div></div><p>A wrapper
- type called <code class="code">__basic_file</code> provides our abstraction layer
- for the <code class="code">std::filebuf</code> classes. Nearly all decisions dealing
- with actual input and output must be made in <code class="code">__basic_file</code>.
- </p><p>A generic locking mechanism is somewhat in place at the filebuf layer,
- but is not used in the current code. Providing locking at any higher
- level is akin to providing locking within containers, and is not done
- for the same reasons (see the links above).
- </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="concurrency.io.defaults"></a>Defaults</h4></div></div></div><p>The __basic_file type is simply a collection of small wrappers around
- the C stdio layer (again, see the link under Structure). We do no
- locking ourselves, but simply pass through to calls to <code class="code">fopen</code>,
- <code class="code">fwrite</code>, and so forth.
- </p><p>So, for 3.0, the question of "is multithreading safe for I/O"
- must be answered with, "is your platform's C library threadsafe
- for I/O?" Some are by default, some are not; many offer multiple
- implementations of the C library with varying tradeoffs of threadsafety
- and efficiency. You, the programmer, are always required to take care
- with multiple threads.
- </p><p>(As an example, the POSIX standard requires that C stdio FILE*
- operations are atomic. POSIX-conforming C libraries (e.g, on Solaris
- and GNU/Linux) have an internal mutex to serialize operations on
- FILE*s. However, you still need to not do stupid things like calling
- <code class="code">fclose(fs)</code> in one thread followed by an access of
- <code class="code">fs</code> in another.)
- </p><p>So, if your platform's C library is threadsafe, then your
- <code class="code">fstream</code> I/O operations will be threadsafe at the lowest
- level. For higher-level operations, such as manipulating the data
- contained in the stream formatting classes (e.g., setting up callbacks
- inside an <code class="code">std::ofstream</code>), you need to guard such accesses
- like any other critical shared resource.
- </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="concurrency.io.future"></a>Future</h4></div></div></div><p> A
- second choice may be available for I/O implementations: libio. This is
- disabled by default, and in fact will not currently work due to other
- issues. It will be revisited, however.
- </p><p>The libio code is a subset of the guts of the GNU libc (glibc) I/O
- implementation. When libio is in use, the <code class="code">__basic_file</code>
- type is basically derived from FILE. (The real situation is more
- complex than that... it's derived from an internal type used to
- implement FILE. See libio/libioP.h to see scary things done with
- vtbls.) The result is that there is no "layer" of C stdio
- to go through; the filebuf makes calls directly into the same
- functions used to implement <code class="code">fread</code>, <code class="code">fwrite</code>,
- and so forth, using internal data structures. (And when I say
- "makes calls directly," I mean the function is literally
- replaced by a jump into an internal function. Fast but frightening.
- *grin*)
- </p><p>Also, the libio internal locks are used. This requires pulling in
- large chunks of glibc, such as a pthreads implementation, and is one
- of the issues preventing widespread use of libio as the libstdc++
- cstdio implementation.
- </p><p>But we plan to make this work, at least as an option if not a future
- default. Platforms running a copy of glibc with a recent-enough
- version will see calls from libstdc++ directly into the glibc already
- installed. For other platforms, a copy of the libio subsection will
- be built and included in libstdc++.
- </p></div><div class="sect3" lang="en" xml:lang="en"><div class="titlepage"><div><div><h4 class="title"><a id="concurrency.io.alt"></a>Alternatives</h4></div></div></div><p>Don't forget that other cstdio implementations are possible. You could
- easily write one to perform your own forms of locking, to solve your
- "interesting" problems.
- </p></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.concurrency.containers"></a>Containers</h3></div></div></div><p>This section discusses issues surrounding the design of
- multithreaded applications which use Standard C++ containers.
- All information in this section is current as of the gcc 3.0
- release and all later point releases. Although earlier gcc
- releases had a different approach to threading configuration and
- proper compilation, the basic code design rules presented here
- were similar. For information on all other aspects of
- multithreading as it relates to libstdc++, including details on
- the proper compilation of threaded code (and compatibility between
- threaded and non-threaded code), see Chapter 17.
- </p><p>Two excellent pages to read when working with the Standard C++
- containers and threads are
- <a class="ulink" href="http://www.sgi.com/tech/stl/thread_safety.html" target="_top">SGI's
- http://www.sgi.com/tech/stl/thread_safety.html</a> and
- <a class="ulink" href="http://www.sgi.com/tech/stl/Allocators.html" target="_top">SGI's
- http://www.sgi.com/tech/stl/Allocators.html</a>.
- </p><p><span class="emphasis"><em>However, please ignore all discussions about the user-level
- configuration of the lock implementation inside the STL
- container-memory allocator on those pages. For the sake of this
- discussion, libstdc++ configures the SGI STL implementation,
- not you. This is quite different from how gcc pre-3.0 worked.
- In particular, past advice was for people using g++ to
- explicitly define _PTHREADS or other macros or port-specific
- compilation options on the command line to get a thread-safe
- STL. This is no longer required for any port and should no
- longer be done unless you really know what you are doing and
- assume all responsibility.</em></span>
- </p><p>Since the container implementation of libstdc++ uses the SGI
- code, we use the same definition of thread safety as SGI when
- discussing design. A key point that beginners may miss is the
- fourth major paragraph of the first page mentioned above
- ("For most clients,"...), which points out that
- locking must nearly always be done outside the container, by
- client code (that'd be you, not us). There is a notable
- exceptions to this rule. Allocators called while a container or
- element is constructed uses an internal lock obtained and
- released solely within libstdc++ code (in fact, this is the
- reason STL requires any knowledge of the thread configuration).
- </p><p>For implementing a container which does its own locking, it is
- trivial to provide a wrapper class which obtains the lock (as
- SGI suggests), performs the container operation, and then
- releases the lock. This could be templatized <span class="emphasis"><em>to a certain
- extent</em></span>, on the underlying container and/or a locking
- mechanism. Trying to provide a catch-all general template
- solution would probably be more trouble than it's worth.
- </p><p>The STL implementation is currently configured to use the
- high-speed caching memory allocator. Some people like to
- test and/or normally run threaded programs with a different
- default. For all details about how to globally override this
- at application run-time see <a class="ulink" href="../ext/howto.html#3" target="_top">here</a>.
- </p><p>There is a better way (not standardized yet): It is possible to
- force the malloc-based allocator on a per-case-basis for some
- application code. The library team generally believes that this
- is a better way to tune an application for high-speed using this
- implementation of the STL. There is
- <a class="ulink" href="../ext/howto.html#3" target="_top">more information on allocators here</a>.
- </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="using_macros.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="using.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="using_exceptions.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Macros </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Exceptions</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/using_exceptions.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/using_exceptions.html
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-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Exceptions</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="using.html" title="Chapter 3. Using" /><link rel="prev" href="using_concurrency.html" title="Concurrency" /><link rel="next" href="debug.html" title="Debugging Support" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Exceptions</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="using_concurrency.html">Prev</a> </td><th width="60%" align="center">Chapter 3. Using</th><td width="20%" align="right"> <a accesskey="n" href="debug.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.using.exception"></a>Exceptions</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="intro.using.exception.propagating"></a>Propagating Exceptions aka Exception Neutrality</h3></div></div></div><p>
- </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="intro.using.exception.safety"></a>Exception Safety</h3></div></div></div><p>
- </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="intro.using.exception.no"></a>Support for <code class="literal">-fno-exceptions</code></h3></div></div></div><p>
- </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="using_concurrency.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="using.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="debug.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Concurrency </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Debugging Support</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/using_headers.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/using_headers.html
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-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Headers</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="using.html" title="Chapter 3. Using" /><link rel="prev" href="using.html" title="Chapter 3. Using" /><link rel="next" href="using_namespaces.html" title="Namespaces" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Headers</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="using.html">Prev</a> </td><th width="60%" align="center">Chapter 3. Using</th><td width="20%" align="right"> <a accesskey="n" href="using_namespaces.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.using.headers"></a>Headers</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.headers.all"></a>Header Files</h3></div></div></div><p>
- The C++ standard specifies the entire set of header files that
- must be available to all hosted implementations. Actually, the
- word "files" is a misnomer, since the contents of the
- headers don't necessarily have to be in any kind of external
- file. The only rule is that when one <code class="code">#include</code>'s a
- header, the contents of that header become available, no matter
- how.
- </p><p>
- That said, in practice files are used.
- </p><p>
- There are two main types of include files: header files related
- to a specific version of the ISO C++ standard (called Standard
- Headers), and all others (TR1, C++ ABI, and Extensions).
- </p><p>
- Two dialects of standard headers are supported, corresponding to
- the 1998 standard as updated for 2003, and the draft of the
- upcoming 200x standard.
- </p><p>
- C++98/03 include files. These are available in the default compilation mode, i.e. <code class="code">-std=c++98</code> or <code class="code">-std=gnu++98</code>.
- </p><div class="table"><a id="id425445"></a><p class="title"><b>Table 3.1. C++ 1998 Library Headers</b></p><div class="table-contents"><table summary="C++ 1998 Library Headers" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col /></colgroup><tbody><tr><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="filename">bitset</code></td><td align="left"><code class="filename">complex</code></td><td align="left"><code class="filename">deque</code></td><td align="left"><code class="filename">exception</code></td></tr><tr><td align="left"><code class="filename">fstream</code></td><td align="left"><code class="filename">functional</code></td><td align="left"><code class="filename">iomanip</code></td><td align="left"><code class="filename">ios</code></td><td align="left"><code class="filename">iosfwd</code></td></tr><tr><td align="left"><code class="filename">iostream</code></td><td align="left"><code class="filename">istream</code></td><td align="left"><code class="filename">iterator</code></td><td align="left"><code class="filename">limits</code></td><td align="left"><code class="filename">list</code></td></tr><tr><td align="left"><code class="filename">locale</code></td><td align="left"><code class="filename">map</code></td><td align="left"><code class="filename">memory</code></td><td align="left"><code class="filename">new</code></td><td align="left"><code class="filename">numeric</code></td></tr><tr><td align="left"><code class="filename">ostream</code></td><td align="left"><code class="filename">queue</code></td><td align="left"><code class="filename">set</code></td><td align="left"><code class="filename">sstream</code></td><td align="left"><code class="filename">stack</code></td></tr><tr><td align="left"><code class="filename">stdexcept</code></td><td align="left"><code class="filename">streambuf</code></td><td align="left"><code class="filename">string</code></td><td align="left"><code class="filename">utility</code></td><td align="left"><code class="filename">typeinfo</code></td></tr><tr><td align="left"><code class="filename">valarray</code></td><td align="left"><code class="filename">vector</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></tbody></table></div></div><br class="table-break" /><p></p><div class="table"><a id="id401915"></a><p class="title"><b>Table 3.2. C++ 1998 Library Headers for C Library Facilities</b></p><div class="table-contents"><table summary="C++ 1998 Library Headers for C Library Facilities" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col /></colgroup><tbody><tr><td align="left"><code class="filename">cassert</code></td><td align="left"><code class="filename">cerrno</code></td><td align="left"><code class="filename">cctype</code></td><td align="left"><code class="filename">cfloat</code></td><td align="left"><code class="filename">ciso646</code></td></tr><tr><td align="left"><code class="filename">climits</code></td><td align="left"><code class="filename">clocale</code></td><td align="left"><code class="filename">cmath</code></td><td align="left"><code class="filename">csetjmp</code></td><td align="left"><code class="filename">csignal</code></td></tr><tr><td align="left"><code class="filename">cstdarg</code></td><td align="left"><code class="filename">cstddef</code></td><td align="left"><code class="filename">cstdio</code></td><td align="left"><code class="filename">cstdlib</code></td><td align="left"><code class="filename">cstring</code></td></tr><tr><td align="left"><code class="filename">ctime</code></td><td align="left"><code class="filename">cwchar</code></td><td align="left"><code class="filename">cwctype</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></tbody></table></div></div><br class="table-break" /><p>
-C++0x include files. These are only available in C++0x compilation
-mode, i.e. <code class="literal">-std=c++0x</code> or <code class="literal">-std=gnu++0x</code>.
-</p><p></p><div class="table"><a id="id400861"></a><p class="title"><b>Table 3.3. C++ 200x Library Headers</b></p><div class="table-contents"><table summary="C++ 200x Library Headers" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col /></colgroup><tbody><tr><td align="left"><code class="filename">algorithm</code></td><td align="left"><code class="filename">array</code></td><td align="left"><code class="filename">bitset</code></td><td align="left"><code class="filename">chrono</code></td><td align="left"><code class="filename">complex</code></td></tr><tr><td align="left"><code class="filename">condition_variable</code></td><td align="left"><code class="filename">deque</code></td><td align="left"><code class="filename">exception</code></td><td align="left"><code class="filename">forward_list</code></td><td align="left"><code class="filename">fstream</code></td></tr><tr><td align="left"><code class="filename">functional</code></td><td align="left"><code class="filename">initalizer_list</code></td><td align="left"><code class="filename">iomanip</code></td><td align="left"><code class="filename">ios</code></td><td align="left"><code class="filename">iosfwd</code></td></tr><tr><td align="left"><code class="filename">iostream</code></td><td align="left"><code class="filename">istream</code></td><td align="left"><code class="filename">iterator</code></td><td align="left"><code class="filename">limits</code></td><td align="left"><code class="filename">list</code></td></tr><tr><td align="left"><code class="filename">locale</code></td><td align="left"><code class="filename">map</code></td><td align="left"><code class="filename">memory</code></td><td align="left"><code class="filename">mutex</code></td><td align="left"><code class="filename">new</code></td></tr><tr><td align="left"><code class="filename">numeric</code></td><td align="left"><code class="filename">ostream</code></td><td align="left"><code class="filename">queue</code></td><td align="left"><code class="filename">random</code></td><td align="left"><code class="filename">ratio</code></td></tr><tr><td align="left"><code class="filename">regex</code></td><td align="left"><code class="filename">set</code></td><td align="left"><code class="filename">sstream</code></td><td align="left"><code class="filename">stack</code></td><td align="left"><code class="filename">stdexcept</code></td></tr><tr><td align="left"><code class="filename">streambuf</code></td><td align="left"><code class="filename">string</code></td><td align="left"><code class="filename">system_error</code></td><td align="left"><code class="filename">thread</code></td><td align="left"><code class="filename">tuple</code></td></tr><tr><td align="left"><code class="filename">type_traits</code></td><td align="left"><code class="filename">typeinfo</code></td><td align="left"><code class="filename">unordered_map</code></td><td align="left"><code class="filename">unordered_set</code></td><td align="left"><code class="filename">utility</code></td></tr><tr><td align="left"><code class="filename">valarray</code></td><td align="left"><code class="filename">vector</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></tbody></table></div></div><br class="table-break" /><p></p><div class="table"><a id="id419917"></a><p class="title"><b>Table 3.4. C++ 200x Library Headers for C Library Facilities</b></p><div class="table-contents"><table summary="C++ 200x Library Headers for C Library Facilities" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><tbody><tr><td align="left"><code class="filename">cassert</code></td><td align="left"><code class="filename">ccomplex</code></td><td align="left"><code class="filename">cctype</code></td><td align="left"><code class="filename">cerrno</code></td><td align="left"><code class="filename">cfenv</code></td></tr><tr><td align="left"><code class="filename">cfloat</code></td><td align="left"><code class="filename">cinttypes</code></td><td align="left"><code class="filename">ciso646</code></td><td align="left"><code class="filename">climits</code></td><td align="left"><code class="filename">clocale</code></td></tr><tr><td align="left"><code class="filename">cmath</code></td><td align="left"><code class="filename">csetjmp</code></td><td align="left"><code class="filename">csignal</code></td><td align="left"><code class="filename">cstdarg</code></td><td align="left"><code class="filename">cstdatomic</code></td></tr><tr><td align="left"><code class="filename">cstdbool</code></td><td align="left"><code class="filename">cstddef</code></td><td align="left"><code class="filename">cstdint</code></td><td align="left"><code class="filename">cstdlib</code></td><td align="left"><code class="filename">cstdio</code></td></tr><tr><td align="left"><code class="filename">cstring</code></td><td align="left"><code class="filename">ctgmath</code></td><td align="left"><code class="filename">ctime</code></td><td align="left"><code class="filename">cuchar</code></td><td align="left"><code class="filename">cwchar</code></td></tr><tr><td align="left"><code class="filename">cwctype</code></td><td align="left"><code class="filename">stdatomic.h</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></tbody></table></div></div><br class="table-break" /><p>
- In addition, TR1 includes as:
-</p><div class="table"><a id="id409697"></a><p class="title"><b>Table 3.5. C++ TR1 Library Headers</b></p><div class="table-contents"><table summary="C++ TR1 Library Headers" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><tbody><tr><td align="left"><code class="filename">tr1/array</code></td><td align="left"><code class="filename">tr1/complex</code></td><td align="left"><code class="filename">tr1/memory</code></td><td align="left"><code class="filename">tr1/functional</code></td><td align="left"><code class="filename">tr1/random</code></td></tr><tr><td align="left"><code class="filename">tr1/regex</code></td><td align="left"><code class="filename">tr1/tuple</code></td><td align="left"><code class="filename">tr1/type_traits</code></td><td align="left"><code class="filename">tr1/unordered_map</code></td><td align="left"><code class="filename">tr1/unordered_set</code></td></tr><tr><td align="left"><code class="filename">tr1/utility</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></tbody></table></div></div><br class="table-break" /><p></p><div class="table"><a id="id458482"></a><p class="title"><b>Table 3.6. C++ TR1 Library Headers for C Library Facilities</b></p><div class="table-contents"><table summary="C++ TR1 Library Headers for C Library Facilities" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><tbody><tr><td align="left"><code class="filename">tr1/ccomplex</code></td><td align="left"><code class="filename">tr1/cfenv</code></td><td align="left"><code class="filename">tr1/cfloat</code></td><td align="left"><code class="filename">tr1/cmath</code></td><td align="left"><code class="filename">tr1/cinttypes</code></td></tr><tr><td align="left"><code class="filename">tr1/climits</code></td><td align="left"><code class="filename">tr1/cstdarg</code></td><td align="left"><code class="filename">tr1/cstdbool</code></td><td align="left"><code class="filename">tr1/cstdint</code></td><td align="left"><code class="filename">tr1/cstdio</code></td></tr><tr><td align="left"><code class="filename">tr1/cstdlib</code></td><td align="left"><code class="filename">tr1/ctgmath</code></td><td align="left"><code class="filename">tr1/ctime</code></td><td align="left"><code class="filename">tr1/cwchar</code></td><td align="left"><code class="filename">tr1/cwctype</code></td></tr></tbody></table></div></div><br class="table-break" /><p>
- Also included are files for the C++ ABI interface:
-</p><div class="table"><a id="id406531"></a><p class="title"><b>Table 3.7. C++ ABI Headers</b></p><div class="table-contents"><table summary="C++ ABI Headers" border="1"><colgroup><col align="left" /><col align="left" /></colgroup><tbody><tr><td align="left"><code class="filename">cxxabi.h</code></td><td align="left"><code class="filename">cxxabi_forced.h</code></td></tr></tbody></table></div></div><br class="table-break" /><p>
- And a large variety of extensions.
-</p><div class="table"><a id="id519638"></a><p class="title"><b>Table 3.8. Extension Headers</b></p><div class="table-contents"><table summary="Extension Headers" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><tbody><tr><td align="left"><code class="filename">ext/algorithm</code></td><td align="left"><code class="filename">ext/atomicity.h</code></td><td align="left"><code class="filename">ext/array_allocator.h</code></td><td align="left"><code class="filename">ext/bitmap_allocator.h</code></td><td align="left"><code class="filename">ext/cast.h</code></td></tr><tr><td align="left"><code class="filename">ext/codecvt_specializations.h</code></td><td align="left"><code class="filename">ext/concurrence.h</code></td><td align="left"><code class="filename">ext/debug_allocator.h</code></td><td align="left"><code class="filename">ext/enc_filebuf.h</code></td><td align="left"><code class="filename">ext/extptr_allocator.h</code></td></tr><tr><td align="left"><code class="filename">ext/functional</code></td><td align="left"><code class="filename">ext/iterator</code></td><td align="left"><code class="filename">ext/malloc_allocator.h</code></td><td align="left"><code class="filename">ext/memory</code></td><td align="left"><code class="filename">ext/mt_allocator.h</code></td></tr><tr><td align="left"><code class="filename">ext/new_allocator.h</code></td><td align="left"><code class="filename">ext/numeric</code></td><td align="left"><code class="filename">ext/numeric_traits.h</code></td><td align="left"><code class="filename">ext/pb_ds/assoc_container.h</code></td><td align="left"><code class="filename">ext/pb_ds/priority_queue.h</code></td></tr><tr><td align="left"><code class="filename">ext/pod_char_traits.h</code></td><td align="left"><code class="filename">ext/pool_allocator.h</code></td><td align="left"><code class="filename">ext/rb_tree</code></td><td align="left"><code class="filename">ext/rope</code></td><td align="left"><code class="filename">ext/slist</code></td></tr><tr><td align="left"><code class="filename">ext/stdio_filebuf.h</code></td><td align="left"><code class="filename">ext/stdio_sync_filebuf.h</code></td><td align="left"><code class="filename">ext/throw_allocator.h</code></td><td align="left"><code class="filename">ext/typelist.h</code></td><td align="left"><code class="filename">ext/type_traits.h</code></td></tr><tr><td align="left"><code class="filename">ext/vstring.h</code></td><td class="auto-generated"> </td><td class="auto-generated"> </td><td class="auto-generated"> </td><td class="auto-generated"> </td></tr></tbody></table></div></div><br class="table-break" /><p></p><div class="table"><a id="id423635"></a><p class="title"><b>Table 3.9. Extension Debug Headers</b></p><div class="table-contents"><table summary="Extension Debug Headers" border="1"><colgroup><col align="left" /><col align="left" /><col align="left" /><col align="left" /><col align="left" /></colgroup><tbody><tr><td align="left"><code class="filename">debug/bitset</code></td><td align="left"><code class="filename">debug/deque</code></td><td align="left"><code class="filename">debug/list</code></td><td align="left"><code class="filename">debug/map</code></td><td align="left"><code class="filename">debug/set</code></td></tr><tr><td align="left"><code class="filename">debug/string</code></td><td align="left"><code class="filename">debug/unordered_map</code></td><td align="left"><code class="filename">debug/unordered_set</code></td><td align="left"><code class="filename">debug/vector</code></td><td class="auto-generated"> </td></tr></tbody></table></div></div><br class="table-break" /><p></p><div class="table"><a id="id410706"></a><p class="title"><b>Table 3.10. Extension Parallel Headers</b></p><div class="table-contents"><table summary="Extension Parallel Headers" border="1"><colgroup><col align="left" /><col align="left" /></colgroup><tbody><tr><td align="left"><code class="filename">parallel/algorithm</code></td><td align="left"><code class="filename">parallel/numeric</code></td></tr></tbody></table></div></div><br class="table-break" /></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.headers.mixing"></a>Mixing Headers</h3></div></div></div><p> A few simple rules.
-</p><p>First, mixing different dialects of the standard headers is not
-possible. It's an all-or-nothing affair. Thus, code like
-</p><pre class="programlisting">
-#include &lt;array&gt;
-#include &lt;functional&gt;
-</pre><p>Implies C++0x mode. To use the entities in &lt;array&gt;, the C++0x
-compilation mode must be used, which implies the C++0x functionality
-(and deprecations) in &lt;functional&gt; will be present.
-</p><p>Second, the other headers can be included with either dialect of
-the standard headers, although features and types specific to C++0x
-are still only enabled when in C++0x compilation mode. So, to use
-rvalue references with <code class="code">__gnu_cxx::vstring</code>, or to use the
-debug-mode versions of <code class="code">std::unordered_map</code>, one must use
-the <code class="code">std=gnu++0x</code> compiler flag. (Or <code class="code">std=c++0x</code>, of course.)
-</p><p>A special case of the second rule is the mixing of TR1 and C++0x
-facilities. It is possible (although not especially prudent) to
-include both the TR1 version and the C++0x version of header in the
-same translation unit:
-</p><pre class="programlisting">
-#include &lt;tr1/type_traits&gt;
-#include &lt;type_traits&gt;
-</pre><p> Several parts of C++0x diverge quite substantially from TR1 predecessors.
-</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.headers.cheaders"></a>The C Headers and <code class="code">namespace std</code></h3></div></div></div><p>
- The standard specifies that if one includes the C-style header
- (&lt;math.h&gt; in this case), the symbols will be available
- in the global namespace and perhaps in
- namespace <code class="code">std::</code> (but this is no longer a firm
- requirement.) One the other hand, including the C++-style
- header (&lt;cmath&gt;) guarantees that the entities will be
- found in namespace std and perhaps in the global namespace.
- </p><p>
-Usage of C++-style headers is recommended, as then
-C-linkage names can be disambiguated by explicit qualification, such
-as by <code class="code">std::abort</code>. In addition, the C++-style headers can
-use function overloading to provide a simpler interface to certain
-families of C-functions. For instance in &lt;cmath&gt;, the
-function <code class="code">std::sin</code> has overloads for all the builtin
-floating-point types. This means that <code class="code">std::sin</code> can be
-used uniformly, instead of a combination
-of <code class="code">std::sinf</code>, <code class="code">std::sin</code>,
-and <code class="code">std::sinl</code>.
-</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.headers.pre"></a>Precompiled Headers</h3></div></div></div><p>There are three base header files that are provided. They can be
-used to precompile the standard headers and extensions into binary
-files that may the be used to speed compiles that use these headers.
-</p><div class="itemizedlist"><ul type="disc"><li><p>stdc++.h</p><p>Includes all standard headers. Actual content varies depending on
-language dialect.
-</p></li><li><p>stdtr1c++.h</p><p>Includes all of &lt;stdc++.h&gt;, and adds all the TR1 headers.
-</p></li><li><p>extc++.h</p><p>Includes all of &lt;stdtr1c++.h&gt;, and adds all the Extension headers.
-</p></li></ul></div><p>How to construct a .gch file from one of these base header files.</p><p>First, find the include directory for the compiler. One way to do
-this is:</p><pre class="programlisting">
-g++ -v hello.cc
-
-#include &lt;...&gt; search starts here:
- /mnt/share/bld/H-x86-gcc.20071201/include/c++/4.3.0
-...
-End of search list.
-</pre><p>Then, create a precompiled header file with the same flags that
-will be used to compile other projects.</p><pre class="programlisting">
-g++ -Winvalid-pch -x c++-header -g -O2 -o ./stdc++.h.gch /mnt/share/bld/H-x86-gcc.20071201/include/c++/4.3.0/x86_64-unknown-linux-gnu/bits/stdc++.h
-</pre><p>The resulting file will be quite large: the current size is around
-thirty megabytes. </p><p>How to use the resulting file.</p><pre class="programlisting">
-g++ -I. -include stdc++.h -H -g -O2 hello.cc
-</pre><p>Verification that the PCH file is being used is easy:</p><pre class="programlisting">
-g++ -Winvalid-pch -I. -include stdc++.h -H -g -O2 hello.cc -o test.exe
-! ./stdc++.h.gch
-. /mnt/share/bld/H-x86-gcc.20071201/include/c++/4.3.0/iostream
-. /mnt/share/bld/H-x86-gcc.20071201include/c++/4.3.0/string
-</pre><p>The exclamation point to the left of the <code class="code">stdc++.h.gch</code> listing means that the generated PCH file was used, and thus the </p><p></p><p> Detailed information about creating precompiled header files can be found in the GCC <a class="ulink" href="http://gcc.gnu.org/onlinedocs/gcc/Precompiled-Headers.html" target="_top">documentation</a>.
-</p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="using.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="using.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="using_namespaces.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 3. Using </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Namespaces</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/using_macros.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/using_macros.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Macros</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="using.html" title="Chapter 3. Using" /><link rel="prev" href="using_namespaces.html" title="Namespaces" /><link rel="next" href="using_concurrency.html" title="Concurrency" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Macros</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="using_namespaces.html">Prev</a> </td><th width="60%" align="center">Chapter 3. Using</th><td width="20%" align="right"> <a accesskey="n" href="using_concurrency.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.using.macros"></a>Macros</h2></div></div></div><p>All pre-processor switches and configurations are all gathered
- in the file <code class="code">c++config.h</code>, which is generated during
- the libstdc++ configuration and build process, and included by
- files part of the public libstdc++ API. Most of these macros
- should not be used by consumers of libstdc++, and are reserved
- for internal implementation use. <span class="emphasis"><em>These macros cannot be
- redefined</em></span>. However, a select handful of these macro
- control libstdc++ extensions and extra features, or provide
- versioning information for the API, and are able to be used.
- </p><p>All library macros begin with <code class="code">_GLIBCXX_</code> (except for
- versions 3.1.x to 3.3.x, which use <code class="code">_GLIBCPP_</code>).
- </p><p>Below is the macro which users may check for library version
- information. </p><div class="variablelist"><dl><dt><span class="term"><code class="code">__GLIBCXX__</code></span></dt><dd><p>The current version of
- libstdc++ in compressed ISO date format, form of an unsigned
- long. For details on the value of this particular macro for a
- particular release, please consult this <a class="ulink" href="abi.html" target="_top">
- document</a>.
- </p></dd></dl></div><p>Below are the macros which users may change with #define/#undef or
- with -D/-U compiler flags. The default state of the symbol is
- listed.</p><p>“<span class="quote">Configurable</span>” (or “<span class="quote">Not configurable</span>”) means
- that the symbol is initially chosen (or not) based on
- --enable/--disable options at library build and configure time
- (documented <a class="link" href="configure.html" title="Configure">here</a>), with the
- various --enable/--disable choices being translated to
- #define/#undef).
- </p><p> <acronym class="acronym">ABI</acronym> means that changing from the default value may
- mean changing the <acronym class="acronym">ABI</acronym> of compiled code. In other words, these
- choices control code which has already been compiled (i.e., in a
- binary such as libstdc++.a/.so). If you explicitly #define or
- #undef these macros, the <span class="emphasis"><em>headers</em></span> may see different code
- paths, but the <span class="emphasis"><em>libraries</em></span> which you link against will not.
- Experimenting with different values with the expectation of
- consistent linkage requires changing the config headers before
- building/installing the library.
- </p><div class="variablelist"><dl><dt><span class="term"><code class="code">_GLIBCXX_DEPRECATED</code></span></dt><dd><p>
- Defined by default. Not configurable. ABI-changing. Turning this off
- removes older ARM-style iostreams code, and other anachronisms
- from the API. This macro is dependent on the version of the
- standard being tracked, and as a result may give different results for
- <code class="code">-std=c++98</code> and <code class="code">-std=c++0x</code>. This may
- be useful in updating old C++ code which no longer meet the
- requirements of the language, or for checking current code
- against new language standards.
- </p></dd><dt><span class="term"><code class="code">_GLIBCXX_FORCE_NEW</code></span></dt><dd><p>
- Undefined by default. When defined, memory allocation and
- allocators controlled by libstdc++ call operator new/delete
- without caching and pooling. Configurable via
- <code class="code">--enable-libstdcxx-allocator</code>. ABI-changing.
- </p></dd><dt><span class="term"><code class="code">_GLIBCXX_CONCEPT_CHECKS</code></span></dt><dd><p>
- Undefined by default. Configurable via
- <code class="code">--enable-concept-checks</code>. When defined, performs
- compile-time checking on certain template instantiations to
- detect violations of the requirements of the standard. This
- is described in more detail <a class="ulink" href="../19_diagnostics/howto.html#3" target="_top">here</a>.
- </p></dd><dt><span class="term"><code class="code">_GLIBCXX_DEBUG</code></span></dt><dd><p>
- Undefined by default. When defined, compiles
- user code using the <a class="ulink" href="../ext/debug.html#safe" target="_top">libstdc++ debug
- mode</a>.
- </p></dd><dt><span class="term"><code class="code">_GLIBCXX_DEBUG_PEDANTIC</code></span></dt><dd><p>
- Undefined by default. When defined while
- compiling with the <a class="ulink" href="../ext/debug.html#safe" target="_top">libstdc++ debug
- mode</a>, makes the debug mode extremely picky by making the use
- of libstdc++ extensions and libstdc++-specific behavior into
- errors.
- </p></dd><dt><span class="term"><code class="code">_GLIBCXX_PARALLEL</code></span></dt><dd><p>Undefined by default. When defined, compiles
- user code using the <a class="ulink" href="../ext/parallel_mode.html" target="_top">libstdc++ parallel
- mode</a>.
- </p></dd></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="using_namespaces.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="using.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="using_concurrency.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Namespaces </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Concurrency</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/using_namespaces.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/using_namespaces.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Namespaces</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="using.html" title="Chapter 3. Using" /><link rel="prev" href="using_headers.html" title="Headers" /><link rel="next" href="using_macros.html" title="Macros" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Namespaces</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="using_headers.html">Prev</a> </td><th width="60%" align="center">Chapter 3. Using</th><td width="20%" align="right"> <a accesskey="n" href="using_macros.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.using.namespaces"></a>Namespaces</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.namespaces.all"></a>Available Namespaces</h3></div></div></div><p> There are three main namespaces.
-</p><div class="itemizedlist"><ul type="disc"><li><p>std</p><p>The ISO C++ standards specify that "all library entities are defined
-within namespace std." This includes namespaces nested
-within <code class="code">namespace std</code>, such as <code class="code">namespace
-std::tr1</code>.
-</p></li><li><p>abi</p><p>Specified by the C++ ABI. This ABI specifies a number of type and
-function APIs supplemental to those required by the ISO C++ Standard,
-but necessary for interoperability.
-</p></li><li><p>__gnu_</p><p>Indicating one of several GNU extensions. Choices
-include <code class="code">__gnu_cxx</code>, <code class="code">__gnu_debug</code>, <code class="code">__gnu_parallel</code>,
-and <code class="code">__gnu_pbds</code>.
-</p></li></ul></div><p> A complete list of implementation namespaces (including namespace contents) is available in the generated source <a class="ulink" href="http://gcc.gnu.org/onlinedocs/libstdc++/latest-doxygen/namespaces.html" target="_top">documentation</a>.
-</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.namespaces.std"></a>namespace std</h3></div></div></div><p>
- One standard requirement is that the library components are defined
- in <code class="code">namespace std::</code>. Thus, in order to use these types or
- functions, one must do one of two things:
-</p><div class="itemizedlist"><ul type="disc"><li><p>put a kind of <span class="emphasis"><em>using-declaration</em></span> in your source
-(either <code class="code">using namespace std;</code> or i.e. <code class="code">using
-std::string;</code>) This approach works well for individual source files, but
-should not be used in a global context, like header files.
- </p></li><li><p>use a <span class="emphasis"><em>fully
-qualified name</em></span>for each library symbol
-(i.e. <code class="code">std::string</code>, <code class="code">std::cout</code>) Always can be
-used, and usually enhanced, by strategic use of typedefs. (In the
-cases where the qualified verbiage becomes unwieldy.)
- </p></li></ul></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="manual.intro.using.namespaces.comp"></a>Using Namespace Composition</h3></div></div></div><p>
-Best practice in programming suggests sequestering new data or
-functionality in a sanely-named, unique namespace whenever
-possible. This is considered an advantage over dumping everything in
-the global namespace, as then name look-up can be explicitly enabled or
-disabled as above, symbols are consistently mangled without repetitive
-naming prefixes or macros, etc.
-</p><p>For instance, consider a project that defines most of its classes in <code class="code">namespace gtk</code>. It is possible to
- adapt <code class="code">namespace gtk</code> to <code class="code">namespace std</code> by using a C++-feature called
- <span class="emphasis"><em>namespace composition</em></span>. This is what happens if
- a <span class="emphasis"><em>using</em></span>-declaration is put into a
- namespace-definition: the imported symbol(s) gets imported into the
- currently active namespace(s). For example:
-</p><pre class="programlisting">
-namespace gtk
-{
- using std::string;
- using std::tr1::array;
-
- class Window { ... };
-}
-</pre><p>
- In this example, <code class="code">std::string</code> gets imported into
- <code class="code">namespace gtk</code>. The result is that use of
- <code class="code">std::string</code> inside namespace gtk can just use <code class="code">string</code>, without the explicit qualification.
- As an added bonus,
- <code class="code">std::string</code> does not get imported into
- the global namespace. Additionally, a more elaborate arrangement can be made for backwards compatibility and portability, whereby the
- <code class="code">using</code>-declarations can wrapped in macros that
- are set based on autoconf-tests to either "" or i.e. <code class="code">using
- std::string;</code> (depending on whether the system has
- libstdc++ in <code class="code">std::</code> or not). (ideas from
- <code class="email">&lt;<a class="email" href="mailto:llewelly@dbritsch.dsl.xmission.com">llewelly@dbritsch.dsl.xmission.com</a>&gt;</code>, Karl Nelson <code class="email">&lt;<a class="email" href="mailto:kenelson@ece.ucdavis.edu">kenelson@ece.ucdavis.edu</a>&gt;</code>)
-</p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="using_headers.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="using.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="using_macros.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Headers </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Macros</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/utilities.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/utilities.html
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-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Part IV.  Utilities</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="spine.html" title="The GNU C++ Library" /><link rel="prev" href="bk01pt03ch07s03.html" title="Cancellation" /><link rel="next" href="functors.html" title="Chapter 9. Functors" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Part IV. 
- Utilities
-
-</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="bk01pt03ch07s03.html">Prev</a> </td><th width="60%" align="center">The GNU C++ Library</th><td width="20%" align="right"> <a accesskey="n" href="functors.html">Next</a></td></tr></table><hr /></div><div class="part" lang="en" xml:lang="en"><div class="titlepage"><div><div><h1 class="title"><a id="manual.util"></a>Part IV. 
- Utilities
- <a id="id416762" class="indexterm"></a>
-</h1></div></div></div><div class="toc"><p><b>Table of Contents</b></p><dl><dt><span class="chapter"><a href="functors.html">9. Functors</a></span></dt><dt><span class="chapter"><a href="pairs.html">10. Pairs</a></span></dt><dt><span class="chapter"><a href="memory.html">11. Memory</a></span></dt><dd><dl><dt><span class="sect1"><a href="memory.html#manual.util.memory.allocator">Allocators</a></span></dt><dd><dl><dt><span class="sect2"><a href="memory.html#allocator.req">Requirements</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.using">Using a Specific Allocator</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.custom">Custom Allocators</a></span></dt><dt><span class="sect2"><a href="memory.html#allocator.ext">Extension Allocators</a></span></dt></dl></dd><dt><span class="sect1"><a href="auto_ptr.html">auto_ptr</a></span></dt><dd><dl><dt><span class="sect2"><a href="auto_ptr.html#auto_ptr.limitations">Limitations</a></span></dt><dt><span class="sect2"><a href="auto_ptr.html#auto_ptr.using">Use in Containers</a></span></dt></dl></dd><dt><span class="sect1"><a href="shared_ptr.html">shared_ptr</a></span></dt><dd><dl><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.req">Requirements</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.design_issues">Design Issues</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.impl">Implementation</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.using">Use</a></span></dt><dt><span class="sect2"><a href="shared_ptr.html#shared_ptr.ack">Acknowledgments</a></span></dt></dl></dd></dl></dd><dt><span class="chapter"><a href="traits.html">12. Traits</a></span></dt></dl></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="bk01pt03ch07s03.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="spine.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="functors.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Cancellation </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 9. Functors</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/vector.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/vector.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>vector</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="sequences.html" title="Chapter 16. Sequences" /><link rel="prev" href="sequences.html" title="Chapter 16. Sequences" /><link rel="next" href="associative.html" title="Chapter 17. Associative" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">vector</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="sequences.html">Prev</a> </td><th width="60%" align="center">Chapter 16. Sequences</th><td width="20%" align="right"> <a accesskey="n" href="associative.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="containers.sequences.vector"></a>vector</h2></div></div></div><p>
- </p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="sequences.vector.management"></a>Space Overhead Management</h3></div></div></div><p>
- In <a class="ulink" href="http://gcc.gnu.org/ml/libstdc++/2002-04/msg00105.html" target="_top">this
- message to the list</a>, Daniel Kostecky announced work on an
- alternate form of <code class="code">std::vector</code> that would support
- hints on the number of elements to be over-allocated. The design
- was also described, along with possible implementation choices.
- </p><p>
- The first two alpha releases were announced <a class="ulink" href="http://gcc.gnu.org/ml/libstdc++/2002-07/msg00048.html" target="_top">here</a>
- and <a class="ulink" href="http://gcc.gnu.org/ml/libstdc++/2002-07/msg00111.html" target="_top">here</a>.
- The releases themselves are available at
- <a class="ulink" href="http://www.kotelna.sk/dk/sw/caphint/" target="_top">
- http://www.kotelna.sk/dk/sw/caphint/</a>.
- </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="sequences.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="sequences.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="associative.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 16. Sequences </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 17. Associative</td></tr></table></div></body></html>
diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/verbose_termination.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/verbose_termination.html
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-<?xml version="1.0" encoding="UTF-8" standalone="no"?>
-<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Verbose Terminate Handler</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="termination.html" title="Chapter 6. Termination" /><link rel="prev" href="termination.html" title="Chapter 6. Termination" /><link rel="next" href="diagnostics.html" title="Part III.  Diagnostics" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Verbose Terminate Handler</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="termination.html">Prev</a> </td><th width="60%" align="center">Chapter 6. Termination</th><td width="20%" align="right"> <a accesskey="n" href="diagnostics.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="support.termination.verbose"></a>Verbose Terminate Handler</h2></div></div></div><p>
- If you are having difficulty with uncaught exceptions and want a
- little bit of help debugging the causes of the core dumps, you can
- make use of a GNU extension, the verbose terminate handler.
- </p><pre class="programlisting">
-#include &lt;exception&gt;
-
-int main()
-{
- std::set_terminate(__gnu_cxx::__verbose_terminate_handler);
- ...
-
- throw <em class="replaceable"><code>anything</code></em>;
-}
-</pre><p>
- The <code class="function">__verbose_terminate_handler</code> function
- obtains the name of the current exception, attempts to demangle
- it, and prints it to stderr. If the exception is derived from
- <code class="classname">exception</code> then the output from
- <code class="function">what()</code> will be included.
- </p><p>
- Any replacement termination function is required to kill the
- program without returning; this one calls abort.
- </p><p>
- For example:
- </p><pre class="programlisting">
-#include &lt;exception&gt;
-#include &lt;stdexcept&gt;
-
-struct argument_error : public std::runtime_error
-{
- argument_error(const std::string&amp; s): std::runtime_error(s) { }
-};
-
-int main(int argc)
-{
- std::set_terminate(__gnu_cxx::__verbose_terminate_handler);
- if (argc &gt; 5)
- throw argument_error(“<span class="quote">argc is greater than 5!</span>”);
- else
- throw argc;
-}
-</pre><p>
- With the verbose terminate handler active, this gives:
- </p><pre class="screen">
- <code class="computeroutput">
- % ./a.out
- terminate called after throwing a `int'
- Aborted
- % ./a.out f f f f f f f f f f f
- terminate called after throwing an instance of `argument_error'
- what(): argc is greater than 5!
- Aborted
- </code>
- </pre><p>
- The 'Aborted' line comes from the call to
- <code class="function">abort()</code>, of course.
- </p><p>
- This is the default termination handler; nothing need be done to
- use it. To go back to the previous “<span class="quote">silent death</span>”
- method, simply include <code class="filename">exception</code> and
- <code class="filename">cstdlib</code>, and call
- </p><pre class="programlisting">
- std::set_terminate(std::abort);
- </pre><p>
- After this, all calls to <code class="function">terminate</code> will use
- <code class="function">abort</code> as the terminate handler.
- </p><p>
- Note: the verbose terminate handler will attempt to write to
- stderr. If your application closes stderr or redirects it to an
- inappropriate location,
- <code class="function">__verbose_terminate_handler</code> will behave in
- an unspecified manner.
- </p></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="termination.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="termination.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="diagnostics.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 6. Termination </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part III. 
- Diagnostics
-
-</td></tr></table></div></body></html>