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-<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>Debugging Support</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content="&#10; C++&#10; , &#10; debug&#10; " /><meta name="keywords" content="&#10; ISO C++&#10; , &#10; library&#10; " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="using.html" title="Chapter 3. Using" /><link rel="prev" href="using_exceptions.html" title="Exceptions" /><link rel="next" href="support.html" title="Part II.  Support" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">Debugging Support</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="using_exceptions.html">Prev</a> </td><th width="60%" align="center">Chapter 3. Using</th><td width="20%" align="right"> <a accesskey="n" href="support.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="manual.intro.using.debug"></a>Debugging Support</h2></div></div></div><p>
- There are numerous things that can be done to improve the ease with
- which C++ binaries are debugged when using the GNU tool chain. Here
- are some of them.
-</p><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="debug.compiler"></a>Using <span class="command"><strong>g++</strong></span></h3></div></div></div><p>
- Compiler flags determine how debug information is transmitted
- between compilation and debug or analysis tools.
- </p><p>
- The default optimizations and debug flags for a libstdc++ build
- are <code class="code">-g -O2</code>. However, both debug and optimization
- flags can be varied to change debugging characteristics. For
- instance, turning off all optimization via the <code class="code">-g -O0
- -fno-inline</code> flags will disable inlining and optimizations,
- and add debugging information, so that stepping through all functions,
- (including inlined constructors and destructors) is possible. In
- addition, <code class="code">-fno-eliminate-unused-debug-types</code> can be
- used when additional debug information, such as nested class info,
- is desired.
-</p><p>
- Or, the debug format that the compiler and debugger use to
- communicate information about source constructs can be changed via
- <code class="code">-gdwarf-2</code> or <code class="code">-gstabs</code> flags: some debugging
- formats permit more expressive type and scope information to be
- shown in gdb. Expressiveness can be enhanced by flags like
- <code class="code">-g3</code>. The default debug information for a particular
- platform can be identified via the value set by the
- PREFERRED_DEBUGGING_TYPE macro in the gcc sources.
-</p><p>
- Many other options are available: please see <a class="ulink" href="http://gcc.gnu.org/onlinedocs/gcc/Debugging-Options.html#Debugging%20Options" target="_top">"Options
- for Debugging Your Program"</a> in Using the GNU Compiler
- Collection (GCC) for a complete list.
-</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="debug.req"></a>Debug Versions of Library Binary Files</h3></div></div></div><p>
- If you would like debug symbols in libstdc++, there are two ways to
- build libstdc++ with debug flags. The first is to run make from the
- toplevel in a freshly-configured tree with
-</p><pre class="programlisting">
- --enable-libstdcxx-debug
-</pre><p>and perhaps</p><pre class="programlisting">
- --enable-libstdcxx-debug-flags='...'
-</pre><p>
- to create a separate debug build. Both the normal build and the
- debug build will persist, without having to specify
- <code class="code">CXXFLAGS</code>, and the debug library will be installed in a
- separate directory tree, in <code class="code">(prefix)/lib/debug</code>. For
- more information, look at the <a class="link" href="configure.html" title="Configure">configuration</a> section.
-</p><p>
- A second approach is to use the configuration flags
-</p><pre class="programlisting">
- make CXXFLAGS='-g3 -fno-inline -O0' all
-</pre><p>
- This quick and dirty approach is often sufficient for quick
- debugging tasks, when you cannot or don't want to recompile your
- application to use the <a class="link" href="debug_mode.html" title="Chapter 30. Debug Mode">debug mode</a>.</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="debug.memory"></a>Memory Leak Hunting</h3></div></div></div><p>
- There are various third party memory tracing and debug utilities
- that can be used to provide detailed memory allocation information
- about C++ code. An exhaustive list of tools is not going to be
- attempted, but includes <code class="code">mtrace</code>, <code class="code">valgrind</code>,
- <code class="code">mudflap</code>, and the non-free commercial product
- <code class="code">purify</code>. In addition, <code class="code">libcwd</code> has a
- replacement for the global new and delete operators that can track
- memory allocation and deallocation and provide useful memory
- statistics.
-</p><p>
- Regardless of the memory debugging tool being used, there is one
- thing of great importance to keep in mind when debugging C++ code
- that uses <code class="code">new</code> and <code class="code">delete</code>: there are
- different kinds of allocation schemes that can be used by <code class="code">
- std::allocator </code>. For implementation details, see the <a class="link" href="ext_allocators.html#manual.ext.allocator.mt" title="mt_allocator">mt allocator</a> documentation and
- look specifically for <code class="code">GLIBCXX_FORCE_NEW</code>.
-</p><p>
- In a nutshell, the default allocator used by <code class="code">
- std::allocator</code> is a high-performance pool allocator, and can
- give the mistaken impression that in a suspect executable, memory is
- being leaked, when in reality the memory "leak" is a pool being used
- by the library's allocator and is reclaimed after program
- termination.
-</p><p>
- For valgrind, there are some specific items to keep in mind. First
- of all, use a version of valgrind that will work with current GNU
- C++ tools: the first that can do this is valgrind 1.0.4, but later
- versions should work at least as well. Second of all, use a
- completely unoptimized build to avoid confusing valgrind. Third, use
- GLIBCXX_FORCE_NEW to keep extraneous pool allocation noise from
- cluttering debug information.
-</p><p>
- Fourth, it may be necessary to force deallocation in other libraries
- as well, namely the "C" library. On linux, this can be accomplished
- with the appropriate use of the <code class="code">__cxa_atexit</code> or
- <code class="code">atexit</code> functions.
-</p><pre class="programlisting">
- #include &lt;cstdlib&gt;
-
- extern "C" void __libc_freeres(void);
-
- void do_something() { }
-
- int main()
- {
- atexit(__libc_freeres);
- do_something();
- return 0;
- }
-</pre><p>or, using <code class="code">__cxa_atexit</code>:</p><pre class="programlisting">
- extern "C" void __libc_freeres(void);
- extern "C" int __cxa_atexit(void (*func) (void *), void *arg, void *d);
-
- void do_something() { }
-
- int main()
- {
- extern void* __dso_handle __attribute__ ((__weak__));
- __cxa_atexit((void (*) (void *)) __libc_freeres, NULL,
- &amp;__dso_handle ? __dso_handle : NULL);
- do_test();
- return 0;
- }
-</pre><p>
- Suggested valgrind flags, given the suggestions above about setting
- up the runtime environment, library, and test file, might be:
-</p><pre class="programlisting">
- valgrind -v --num-callers=20 --leak-check=yes --leak-resolution=high --show-reachable=yes a.out
-</pre></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="debug.gdb"></a>Using <span class="command"><strong>gdb</strong></span></h3></div></div></div><p>
- </p><p>
- Many options are available for gdb itself: please see <a class="ulink" href="http://sources.redhat.com/gdb/current/onlinedocs/gdb_13.html#SEC125" target="_top">
- "GDB features for C++" </a> in the gdb documentation. Also
- recommended: the other parts of this manual.
-</p><p>
- These settings can either be switched on in at the gdb command line,
- or put into a .gdbint file to establish default debugging
- characteristics, like so:
-</p><pre class="programlisting">
- set print pretty on
- set print object on
- set print static-members on
- set print vtbl on
- set print demangle on
- set demangle-style gnu-v3
-</pre></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="debug.exceptions"></a>Tracking uncaught exceptions</h3></div></div></div><p>
- The <a class="link" href="verbose_termination.html" title="Verbose Terminate Handler">verbose
- termination handler</a> gives information about uncaught
- exceptions which are killing the program. It is described in the
- linked-to page.
-</p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="debug.debug_mode"></a>Debug Mode</h3></div></div></div><p> The <a class="link" href="debug_mode.html" title="Chapter 30. Debug Mode">Debug Mode</a>
- has compile and run-time checks for many containers.
- </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="debug.compile_time_checks"></a>Compile Time Checking</h3></div></div></div><p> The <a class="link" href="ext_compile_checks.html" title="Chapter 29. Compile Time Checks">Compile-Time
- Checks</a> Extension has compile-time checks for many algorithms.
- </p></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="using_exceptions.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="using.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="support.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Exceptions </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Part II. 
- Support
-
-</td></tr></table></div></body></html>