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diff --git a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bitset.html b/gcc-4.4.3/libstdc++-v3/doc/html/manual/bitset.html deleted file mode 100644 index fcdba6d23..000000000 --- a/gcc-4.4.3/libstdc++-v3/doc/html/manual/bitset.html +++ /dev/null @@ -1,105 +0,0 @@ -<?xml version="1.0" encoding="UTF-8" standalone="no"?> -<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> -<html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>bitset</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /><meta name="keywords" content=" ISO C++ , library " /><link rel="home" href="../spine.html" title="The GNU C++ Library Documentation" /><link rel="up" href="associative.html" title="Chapter 17. Associative" /><link rel="prev" href="associative.html" title="Chapter 17. Associative" /><link rel="next" href="containers_and_c.html" title="Chapter 18. Interacting with C" /></head><body><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">bitset</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="associative.html">Prev</a> </td><th width="60%" align="center">Chapter 17. Associative</th><td width="20%" align="right"> <a accesskey="n" href="containers_and_c.html">Next</a></td></tr></table><hr /></div><div class="sect1" lang="en" xml:lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a id="containers.associative.bitset"></a>bitset</h2></div></div></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="associative.bitset.size_variable"></a>Size Variable</h3></div></div></div><p> - No, you cannot write code of the form - </p><pre class="programlisting"> - #include <bitset> - - void foo (size_t n) - { - std::bitset<n> bits; - .... - } - </pre><p> - because <code class="code">n</code> must be known at compile time. Your - compiler is correct; it is not a bug. That's the way templates - work. (Yes, it <span class="emphasis"><em>is</em></span> a feature.) - </p><p> - There are a couple of ways to handle this kind of thing. Please - consider all of them before passing judgement. They include, in - no particular order: - </p><div class="itemizedlist"><ul type="disc"><li><p>A very large N in <code class="code">bitset<N></code>.</p></li><li><p>A container<bool>.</p></li><li><p>Extremely weird solutions.</p></li></ul></div><p> - <span class="emphasis"><em>A very large N in - <code class="code">bitset<N></code>. </em></span> It has been - pointed out a few times in newsgroups that N bits only takes up - (N/8) bytes on most systems, and division by a factor of eight is - pretty impressive when speaking of memory. Half a megabyte given - over to a bitset (recall that there is zero space overhead for - housekeeping info; it is known at compile time exactly how large - the set is) will hold over four million bits. If you're using - those bits as status flags (e.g., - “<span class="quote">changed</span>”/“<span class="quote">unchanged</span>” flags), that's a - <span class="emphasis"><em>lot</em></span> of state. - </p><p> - You can then keep track of the “<span class="quote">maximum bit used</span>” - during some testing runs on representative data, make note of how - many of those bits really need to be there, and then reduce N to - a smaller number. Leave some extra space, of course. (If you - plan to write code like the incorrect example above, where the - bitset is a local variable, then you may have to talk your - compiler into allowing that much stack space; there may be zero - space overhead, but it's all allocated inside the object.) - </p><p> - <span class="emphasis"><em>A container<bool>. </em></span> The - Committee made provision for the space savings possible with that - (N/8) usage previously mentioned, so that you don't have to do - wasteful things like <code class="code">Container<char></code> or - <code class="code">Container<short int></code>. Specifically, - <code class="code">vector<bool></code> is required to be specialized for - that space savings. - </p><p> - The problem is that <code class="code">vector<bool></code> doesn't - behave like a normal vector anymore. There have been recent - journal articles which discuss the problems (the ones by Herb - Sutter in the May and July/August 1999 issues of C++ Report cover - it well). Future revisions of the ISO C++ Standard will change - the requirement for <code class="code">vector<bool></code> - specialization. In the meantime, <code class="code">deque<bool></code> - is recommended (although its behavior is sane, you probably will - not get the space savings, but the allocation scheme is different - than that of vector). - </p><p> - <span class="emphasis"><em>Extremely weird solutions. </em></span> If - you have access to the compiler and linker at runtime, you can do - something insane, like figuring out just how many bits you need, - then writing a temporary source code file. That file contains an - instantiation of <code class="code">bitset</code> for the required number of - bits, inside some wrapper functions with unchanging signatures. - Have your program then call the compiler on that file using - Position Independent Code, then open the newly-created object - file and load those wrapper functions. You'll have an - instantiation of <code class="code">bitset<N></code> for the exact - <code class="code">N</code> that you need at the time. Don't forget to delete - the temporary files. (Yes, this <span class="emphasis"><em>can</em></span> be, and - <span class="emphasis"><em>has been</em></span>, done.) - </p><p> - This would be the approach of either a visionary genius or a - raving lunatic, depending on your programming and management - style. Probably the latter. - </p><p> - Which of the above techniques you use, if any, are up to you and - your intended application. Some time/space profiling is - indicated if it really matters (don't just guess). And, if you - manage to do anything along the lines of the third category, the - author would love to hear from you... - </p><p> - Also note that the implementation of bitset used in libstdc++ has - <a class="ulink" href="../ext/sgiexts.html#ch23" target="_top">some extensions</a>. - </p></div><div class="sect2" lang="en" xml:lang="en"><div class="titlepage"><div><div><h3 class="title"><a id="associative.bitset.type_string"></a>Type String</h3></div></div></div><p> - </p><p> - Bitmasks do not take char* nor const char* arguments in their - constructors. This is something of an accident, but you can read - about the problem: follow the library's “<span class="quote">Links</span>” from - the homepage, and from the C++ information “<span class="quote">defect - reflector</span>” link, select the library issues list. Issue - number 116 describes the problem. - </p><p> - For now you can simply make a temporary string object using the - constructor expression: - </p><pre class="programlisting"> - std::bitset<5> b ( std::string(“<span class="quote">10110</span>”) ); - </pre><p> - instead of - </p><pre class="programlisting"> - std::bitset<5> b ( “<span class="quote">10110</span>” ); // invalid - </pre></div></div><div class="navfooter"><hr /><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="associative.html">Prev</a> </td><td width="20%" align="center"><a accesskey="u" href="associative.html">Up</a></td><td width="40%" align="right"> <a accesskey="n" href="containers_and_c.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">Chapter 17. Associative </td><td width="20%" align="center"><a accesskey="h" href="../spine.html">Home</a></td><td width="40%" align="right" valign="top"> Chapter 18. 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